minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
thermalfoundation:ore[type=copper]
thermalfoundation:ore[type=tin]
thermalfoundation:ore[type=silver]
thermalfoundation:ore[type=lead]
thermalfoundation:ore[type=aluminum]
thermalfoundation:ore[type=nickel]
thermalfoundation:ore[type=platinum]
thermalfoundation:ore[type=iridium]
thermalfoundation:ore[type=mithril]
thermalfoundation:ore_fluid[type=crude_oil_sand]
thermalfoundation:ore_fluid[type=crude_oil_gravel]
thermalfoundation:ore_fluid[type=redstone]
thermalfoundation:ore_fluid[type=glowstone]
thermalfoundation:ore_fluid[type=ender]
thermalfoundation:ore_fluid[type=crude_oil_red_sand]
thermalfoundation:storage[type=copper]
thermalfoundation:storage[type=tin]
thermalfoundation:storage[type=silver]
thermalfoundation:storage[type=lead]
thermalfoundation:storage[type=aluminum]
thermalfoundation:storage[type=nickel]
thermalfoundation:storage[type=platinum]
thermalfoundation:storage[type=iridium]
thermalfoundation:storage[type=mithril]
thermalfoundation:storage_alloy[type=steel]
thermalfoundation:storage_alloy[type=electrum]
thermalfoundation:storage_alloy[type=invar]
thermalfoundation:storage_alloy[type=bronze]
thermalfoundation:storage_alloy[type=constantan]
thermalfoundation:storage_alloy[type=signalum]
thermalfoundation:storage_alloy[type=lumium]
thermalfoundation:storage_alloy[type=enderium]
thermalfoundation:storage_resource[type=charcoal]
thermalfoundation:storage_resource[type=coke]
thermalfoundation:glass[type=copper]
thermalfoundation:glass[type=tin]
thermalfoundation:glass[type=silver]
thermalfoundation:glass[type=lead]
thermalfoundation:glass[type=aluminum]
thermalfoundation:glass[type=nickel]
thermalfoundation:glass[type=platinum]
thermalfoundation:glass[type=iridium]
thermalfoundation:glass[type=mithril]
thermalfoundation:glass_alloy[type=steel]
thermalfoundation:glass_alloy[type=electrum]
thermalfoundation:glass_alloy[type=invar]
thermalfoundation:glass_alloy[type=bronze]
thermalfoundation:glass_alloy[type=constantan]
thermalfoundation:glass_alloy[type=signalum]
thermalfoundation:glass_alloy[type=lumium]
thermalfoundation:glass_alloy[type=enderium]
thermalfoundation:rockwool[type=black]
thermalfoundation:rockwool[type=red]
thermalfoundation:rockwool[type=green]
thermalfoundation:rockwool[type=brown]
thermalfoundation:rockwool[type=blue]
thermalfoundation:rockwool[type=purple]
thermalfoundation:rockwool[type=cyan]
thermalfoundation:rockwool[type=silver]
thermalfoundation:rockwool[type=gray]
thermalfoundation:rockwool[type=pink]
thermalfoundation:rockwool[type=lime]
thermalfoundation:rockwool[type=yellow]
thermalfoundation:rockwool[type=light_blue]
thermalfoundation:rockwool[type=magenta]
thermalfoundation:rockwool[type=orange]
thermalfoundation:rockwool[type=white]
thermalfoundation:fluid_crude_oil[level=0]
thermalfoundation:fluid_crude_oil[level=1]
thermalfoundation:fluid_crude_oil[level=2]
thermalfoundation:fluid_crude_oil[level=3]
thermalfoundation:fluid_crude_oil[level=4]
thermalfoundation:fluid_crude_oil[level=5]
thermalfoundation:fluid_crude_oil[level=6]
thermalfoundation:fluid_crude_oil[level=7]
thermalfoundation:fluid_crude_oil[level=8]
thermalfoundation:fluid_crude_oil[level=9]
thermalfoundation:fluid_crude_oil[level=10]
thermalfoundation:fluid_crude_oil[level=11]
thermalfoundation:fluid_crude_oil[level=12]
thermalfoundation:fluid_crude_oil[level=13]
thermalfoundation:fluid_crude_oil[level=14]
thermalfoundation:fluid_crude_oil[level=15]
thermalfoundation:fluid_redstone[level=0]
thermalfoundation:fluid_redstone[level=1]
thermalfoundation:fluid_redstone[level=2]
thermalfoundation:fluid_redstone[level=3]
thermalfoundation:fluid_redstone[level=4]
thermalfoundation:fluid_redstone[level=5]
thermalfoundation:fluid_redstone[level=6]
thermalfoundation:fluid_redstone[level=7]
thermalfoundation:fluid_redstone[level=8]
thermalfoundation:fluid_redstone[level=9]
thermalfoundation:fluid_redstone[level=10]
thermalfoundation:fluid_redstone[level=11]
thermalfoundation:fluid_redstone[level=12]
thermalfoundation:fluid_redstone[level=13]
thermalfoundation:fluid_redstone[level=14]
thermalfoundation:fluid_redstone[level=15]
thermalfoundation:fluid_glowstone[level=0]
thermalfoundation:fluid_glowstone[level=1]
thermalfoundation:fluid_glowstone[level=2]
thermalfoundation:fluid_glowstone[level=3]
thermalfoundation:fluid_glowstone[level=4]
thermalfoundation:fluid_glowstone[level=5]
thermalfoundation:fluid_glowstone[level=6]
thermalfoundation:fluid_glowstone[level=7]
thermalfoundation:fluid_glowstone[level=8]
thermalfoundation:fluid_glowstone[level=9]
thermalfoundation:fluid_glowstone[level=10]
thermalfoundation:fluid_glowstone[level=11]
thermalfoundation:fluid_glowstone[level=12]
thermalfoundation:fluid_glowstone[level=13]
thermalfoundation:fluid_glowstone[level=14]
thermalfoundation:fluid_glowstone[level=15]
thermalfoundation:fluid_ender[level=0]
thermalfoundation:fluid_ender[level=1]
thermalfoundation:fluid_ender[level=2]
thermalfoundation:fluid_ender[level=3]
thermalfoundation:fluid_ender[level=4]
thermalfoundation:fluid_ender[level=5]
thermalfoundation:fluid_ender[level=6]
thermalfoundation:fluid_ender[level=7]
thermalfoundation:fluid_ender[level=8]
thermalfoundation:fluid_ender[level=9]
thermalfoundation:fluid_ender[level=10]
thermalfoundation:fluid_ender[level=11]
thermalfoundation:fluid_ender[level=12]
thermalfoundation:fluid_ender[level=13]
thermalfoundation:fluid_ender[level=14]
thermalfoundation:fluid_ender[level=15]
thermalfoundation:fluid_pyrotheum[level=0]
thermalfoundation:fluid_pyrotheum[level=1]
thermalfoundation:fluid_pyrotheum[level=2]
thermalfoundation:fluid_pyrotheum[level=3]
thermalfoundation:fluid_pyrotheum[level=4]
thermalfoundation:fluid_pyrotheum[level=5]
thermalfoundation:fluid_pyrotheum[level=6]
thermalfoundation:fluid_pyrotheum[level=7]
thermalfoundation:fluid_pyrotheum[level=8]
thermalfoundation:fluid_pyrotheum[level=9]
thermalfoundation:fluid_pyrotheum[level=10]
thermalfoundation:fluid_pyrotheum[level=11]
thermalfoundation:fluid_pyrotheum[level=12]
thermalfoundation:fluid_pyrotheum[level=13]
thermalfoundation:fluid_pyrotheum[level=14]
thermalfoundation:fluid_pyrotheum[level=15]
thermalfoundation:fluid_cryotheum[level=0]
thermalfoundation:fluid_cryotheum[level=1]
thermalfoundation:fluid_cryotheum[level=2]
thermalfoundation:fluid_cryotheum[level=3]
thermalfoundation:fluid_cryotheum[level=4]
thermalfoundation:fluid_cryotheum[level=5]
thermalfoundation:fluid_cryotheum[level=6]
thermalfoundation:fluid_cryotheum[level=7]
thermalfoundation:fluid_cryotheum[level=8]
thermalfoundation:fluid_cryotheum[level=9]
thermalfoundation:fluid_cryotheum[level=10]
thermalfoundation:fluid_cryotheum[level=11]
thermalfoundation:fluid_cryotheum[level=12]
thermalfoundation:fluid_cryotheum[level=13]
thermalfoundation:fluid_cryotheum[level=14]
thermalfoundation:fluid_cryotheum[level=15]
thermalfoundation:fluid_aerotheum[level=0]
thermalfoundation:fluid_aerotheum[level=1]
thermalfoundation:fluid_aerotheum[level=2]
thermalfoundation:fluid_aerotheum[level=3]
thermalfoundation:fluid_aerotheum[level=4]
thermalfoundation:fluid_aerotheum[level=5]
thermalfoundation:fluid_aerotheum[level=6]
thermalfoundation:fluid_aerotheum[level=7]
thermalfoundation:fluid_aerotheum[level=8]
thermalfoundation:fluid_aerotheum[level=9]
thermalfoundation:fluid_aerotheum[level=10]
thermalfoundation:fluid_aerotheum[level=11]
thermalfoundation:fluid_aerotheum[level=12]
thermalfoundation:fluid_aerotheum[level=13]
thermalfoundation:fluid_aerotheum[level=14]
thermalfoundation:fluid_aerotheum[level=15]
thermalfoundation:fluid_petrotheum[level=0]
thermalfoundation:fluid_petrotheum[level=1]
thermalfoundation:fluid_petrotheum[level=2]
thermalfoundation:fluid_petrotheum[level=3]
thermalfoundation:fluid_petrotheum[level=4]
thermalfoundation:fluid_petrotheum[level=5]
thermalfoundation:fluid_petrotheum[level=6]
thermalfoundation:fluid_petrotheum[level=7]
thermalfoundation:fluid_petrotheum[level=8]
thermalfoundation:fluid_petrotheum[level=9]
thermalfoundation:fluid_petrotheum[level=10]
thermalfoundation:fluid_petrotheum[level=11]
thermalfoundation:fluid_petrotheum[level=12]
thermalfoundation:fluid_petrotheum[level=13]
thermalfoundation:fluid_petrotheum[level=14]
thermalfoundation:fluid_petrotheum[level=15]
thermalfoundation:fluid_mana[level=0]
thermalfoundation:fluid_mana[level=1]
thermalfoundation:fluid_mana[level=2]
thermalfoundation:fluid_mana[level=3]
thermalfoundation:fluid_mana[level=4]
thermalfoundation:fluid_mana[level=5]
thermalfoundation:fluid_mana[level=6]
thermalfoundation:fluid_mana[level=7]
thermalfoundation:fluid_mana[level=8]
thermalfoundation:fluid_mana[level=9]
thermalfoundation:fluid_mana[level=10]
thermalfoundation:fluid_mana[level=11]
thermalfoundation:fluid_mana[level=12]
thermalfoundation:fluid_mana[level=13]
thermalfoundation:fluid_mana[level=14]
thermalfoundation:fluid_mana[level=15]
thermalexpansion:machine[type=furnace]
thermalexpansion:machine[type=pulverizer]
thermalexpansion:machine[type=sawmill]
thermalexpansion:machine[type=smelter]
thermalexpansion:machine[type=insolator]
thermalexpansion:machine[type=compactor]
thermalexpansion:machine[type=crucible]
thermalexpansion:machine[type=refinery]
thermalexpansion:machine[type=transposer]
thermalexpansion:machine[type=charger]
thermalexpansion:machine[type=centrifuge]
thermalexpansion:machine[type=crafter]
thermalexpansion:machine[type=brewer]
thermalexpansion:machine[type=enchanter]
thermalexpansion:machine[type=precipitator]
thermalexpansion:machine[type=extruder]
thermalexpansion:apparatus[type=breaker]
thermalexpansion:apparatus[type=collector]
thermalexpansion:device[type=water_gen]
thermalexpansion:device[type=nullifier]
thermalexpansion:device[type=heat_sink]
thermalexpansion:device[type=tapper]
thermalexpansion:device[type=fisher]
thermalexpansion:device[type=item_buffer]
thermalexpansion:device[type=fluid_buffer]
thermalexpansion:device[type=lexicon]
thermalexpansion:device[type=xp_collector]
thermalexpansion:device[type=diffuser]
thermalexpansion:device[type=factorizer]
thermalexpansion:device[type=mob_catcher]
thermalexpansion:device[type=item_collector]
thermalexpansion:device[type=chunk_loader]
thermalexpansion:dynamo[type=steam]
thermalexpansion:dynamo[type=magmatic]
thermalexpansion:dynamo[type=compression]
thermalexpansion:dynamo[type=reactant]
thermalexpansion:dynamo[type=enervation]
thermalexpansion:dynamo[type=numismatic]
thermalexpansion:cell
thermalexpansion:tank
thermalexpansion:cache
thermalexpansion:strongbox
sereneseasons:greenhouse_glass
sereneseasons:season_sensor_spring[power=0]
sereneseasons:season_sensor_spring[power=1]
sereneseasons:season_sensor_spring[power=2]
sereneseasons:season_sensor_spring[power=3]
sereneseasons:season_sensor_spring[power=4]
sereneseasons:season_sensor_spring[power=5]
sereneseasons:season_sensor_spring[power=6]
sereneseasons:season_sensor_spring[power=7]
sereneseasons:season_sensor_spring[power=8]
sereneseasons:season_sensor_spring[power=9]
sereneseasons:season_sensor_spring[power=10]
sereneseasons:season_sensor_spring[power=11]
sereneseasons:season_sensor_spring[power=12]
sereneseasons:season_sensor_spring[power=13]
sereneseasons:season_sensor_spring[power=14]
sereneseasons:season_sensor_spring[power=15]
sereneseasons:season_sensor_summer[power=0]
sereneseasons:season_sensor_summer[power=1]
sereneseasons:season_sensor_summer[power=2]
sereneseasons:season_sensor_summer[power=3]
sereneseasons:season_sensor_summer[power=4]
sereneseasons:season_sensor_summer[power=5]
sereneseasons:season_sensor_summer[power=6]
sereneseasons:season_sensor_summer[power=7]
sereneseasons:season_sensor_summer[power=8]
sereneseasons:season_sensor_summer[power=9]
sereneseasons:season_sensor_summer[power=10]
sereneseasons:season_sensor_summer[power=11]
sereneseasons:season_sensor_summer[power=12]
sereneseasons:season_sensor_summer[power=13]
sereneseasons:season_sensor_summer[power=14]
sereneseasons:season_sensor_summer[power=15]
sereneseasons:season_sensor_autumn[power=0]
sereneseasons:season_sensor_autumn[power=1]
sereneseasons:season_sensor_autumn[power=2]
sereneseasons:season_sensor_autumn[power=3]
sereneseasons:season_sensor_autumn[power=4]
sereneseasons:season_sensor_autumn[power=5]
sereneseasons:season_sensor_autumn[power=6]
sereneseasons:season_sensor_autumn[power=7]
sereneseasons:season_sensor_autumn[power=8]
sereneseasons:season_sensor_autumn[power=9]
sereneseasons:season_sensor_autumn[power=10]
sereneseasons:season_sensor_autumn[power=11]
sereneseasons:season_sensor_autumn[power=12]
sereneseasons:season_sensor_autumn[power=13]
sereneseasons:season_sensor_autumn[power=14]
sereneseasons:season_sensor_autumn[power=15]
sereneseasons:season_sensor_winter[power=0]
sereneseasons:season_sensor_winter[power=1]
sereneseasons:season_sensor_winter[power=2]
sereneseasons:season_sensor_winter[power=3]
sereneseasons:season_sensor_winter[power=4]
sereneseasons:season_sensor_winter[power=5]
sereneseasons:season_sensor_winter[power=6]
sereneseasons:season_sensor_winter[power=7]
sereneseasons:season_sensor_winter[power=8]
sereneseasons:season_sensor_winter[power=9]
sereneseasons:season_sensor_winter[power=10]
sereneseasons:season_sensor_winter[power=11]
sereneseasons:season_sensor_winter[power=12]
sereneseasons:season_sensor_winter[power=13]
sereneseasons:season_sensor_winter[power=14]
sereneseasons:season_sensor_winter[power=15]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:resource[type=basalt]
ic2:resource[type=copper_ore]
ic2:resource[type=lead_ore]
ic2:resource[type=tin_ore]
ic2:resource[type=uranium_ore]
ic2:resource[type=bronze_block]
ic2:resource[type=copper_block]
ic2:resource[type=lead_block]
ic2:resource[type=steel_block]
ic2:resource[type=tin_block]
ic2:resource[type=uranium_block]
ic2:resource[type=reinforced_stone]
ic2:resource[type=machine]
ic2:resource[type=advanced_machine]
ic2:resource[type=reactor_vessel]
ic2:resource[type=silver_block]
ic2:leaves[check_decay=true,decayable=true,type=rubber]
ic2:leaves[check_decay=true,decayable=false,type=rubber]
ic2:leaves[check_decay=false,decayable=true,type=rubber]
ic2:leaves[check_decay=false,decayable=false,type=rubber]
ic2:rubber_wood[state=plain_y]
ic2:rubber_wood[state=plain_x]
ic2:rubber_wood[state=plain_z]
ic2:rubber_wood[state=dry_north]
ic2:rubber_wood[state=dry_south]
ic2:rubber_wood[state=dry_west]
ic2:rubber_wood[state=dry_east]
ic2:rubber_wood[state=wet_north]
ic2:rubber_wood[state=wet_south]
ic2:rubber_wood[state=wet_west]
ic2:rubber_wood[state=wet_east]
ic2:sapling
ic2:scaffold[type=wood]
ic2:scaffold[type=reinforced_wood]
ic2:scaffold[type=iron]
ic2:scaffold[type=reinforced_iron]
ic2:fence[east=true,north=true,south=true,type=iron,west=true]
ic2:fence[east=true,north=true,south=true,type=iron,west=false]
ic2:fence[east=true,north=true,south=false,type=iron,west=true]
ic2:fence[east=true,north=true,south=false,type=iron,west=false]
ic2:fence[east=true,north=false,south=true,type=iron,west=true]
ic2:fence[east=true,north=false,south=true,type=iron,west=false]
ic2:fence[east=true,north=false,south=false,type=iron,west=true]
ic2:fence[east=true,north=false,south=false,type=iron,west=false]
ic2:fence[east=false,north=true,south=true,type=iron,west=true]
ic2:fence[east=false,north=true,south=true,type=iron,west=false]
ic2:fence[east=false,north=true,south=false,type=iron,west=true]
ic2:fence[east=false,north=true,south=false,type=iron,west=false]
ic2:fence[east=false,north=false,south=true,type=iron,west=true]
ic2:fence[east=false,north=false,south=true,type=iron,west=false]
ic2:fence[east=false,north=false,south=false,type=iron,west=true]
ic2:fence[east=false,north=false,south=false,type=iron,west=false]
ic2:sheet[type=resin]
ic2:sheet[type=rubber]
ic2:sheet[type=wool]
ic2:glass[type=reinforced]
ic2:foam[type=normal]
ic2:foam[type=reinforced]
ic2:wall[type=black]
ic2:wall[type=blue]
ic2:wall[type=brown]
ic2:wall[type=cyan]
ic2:wall[type=gray]
ic2:wall[type=green]
ic2:wall[type=light_blue]
ic2:wall[type=light_gray]
ic2:wall[type=lime]
ic2:wall[type=magenta]
ic2:wall[type=orange]
ic2:wall[type=pink]
ic2:wall[type=purple]
ic2:wall[type=red]
ic2:wall[type=white]
ic2:wall[type=yellow]
ic2:mining_pipe[type=pipe]
ic2:mining_pipe[type=tip]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=false]
ic2:dynamite[facing=up,linked=true]
ic2:dynamite[facing=up,linked=false]
ic2:dynamite[facing=north,linked=true]
ic2:dynamite[facing=north,linked=false]
ic2:dynamite[facing=south,linked=true]
ic2:dynamite[facing=south,linked=false]
ic2:dynamite[facing=west,linked=true]
ic2:dynamite[facing=west,linked=false]
ic2:dynamite[facing=east,linked=true]
ic2:dynamite[facing=east,linked=false]
ic2:refractory_bricks
ic2:uu_matter[level=0]
ic2:uu_matter[level=1]
ic2:uu_matter[level=2]
ic2:uu_matter[level=3]
ic2:uu_matter[level=4]
ic2:uu_matter[level=5]
ic2:uu_matter[level=6]
ic2:uu_matter[level=7]
ic2:uu_matter[level=8]
ic2:uu_matter[level=9]
ic2:uu_matter[level=10]
ic2:uu_matter[level=11]
ic2:uu_matter[level=12]
ic2:uu_matter[level=13]
ic2:uu_matter[level=14]
ic2:uu_matter[level=15]
ic2:construction_foam[level=0]
ic2:construction_foam[level=1]
ic2:construction_foam[level=2]
ic2:construction_foam[level=3]
ic2:construction_foam[level=4]
ic2:construction_foam[level=5]
ic2:construction_foam[level=6]
ic2:construction_foam[level=7]
ic2:construction_foam[level=8]
ic2:construction_foam[level=9]
ic2:construction_foam[level=10]
ic2:construction_foam[level=11]
ic2:construction_foam[level=12]
ic2:construction_foam[level=13]
ic2:construction_foam[level=14]
ic2:construction_foam[level=15]
ic2:coolant[level=0]
ic2:coolant[level=1]
ic2:coolant[level=2]
ic2:coolant[level=3]
ic2:coolant[level=4]
ic2:coolant[level=5]
ic2:coolant[level=6]
ic2:coolant[level=7]
ic2:coolant[level=8]
ic2:coolant[level=9]
ic2:coolant[level=10]
ic2:coolant[level=11]
ic2:coolant[level=12]
ic2:coolant[level=13]
ic2:coolant[level=14]
ic2:coolant[level=15]
ic2:creosote[level=0]
ic2:creosote[level=1]
ic2:creosote[level=2]
ic2:creosote[level=3]
ic2:creosote[level=4]
ic2:creosote[level=5]
ic2:creosote[level=6]
ic2:creosote[level=7]
ic2:creosote[level=8]
ic2:creosote[level=9]
ic2:creosote[level=10]
ic2:creosote[level=11]
ic2:creosote[level=12]
ic2:creosote[level=13]
ic2:creosote[level=14]
ic2:creosote[level=15]
ic2:hot_coolant[level=0]
ic2:hot_coolant[level=1]
ic2:hot_coolant[level=2]
ic2:hot_coolant[level=3]
ic2:hot_coolant[level=4]
ic2:hot_coolant[level=5]
ic2:hot_coolant[level=6]
ic2:hot_coolant[level=7]
ic2:hot_coolant[level=8]
ic2:hot_coolant[level=9]
ic2:hot_coolant[level=10]
ic2:hot_coolant[level=11]
ic2:hot_coolant[level=12]
ic2:hot_coolant[level=13]
ic2:hot_coolant[level=14]
ic2:hot_coolant[level=15]
ic2:pahoehoe_lava[level=0]
ic2:pahoehoe_lava[level=1]
ic2:pahoehoe_lava[level=2]
ic2:pahoehoe_lava[level=3]
ic2:pahoehoe_lava[level=4]
ic2:pahoehoe_lava[level=5]
ic2:pahoehoe_lava[level=6]
ic2:pahoehoe_lava[level=7]
ic2:pahoehoe_lava[level=8]
ic2:pahoehoe_lava[level=9]
ic2:pahoehoe_lava[level=10]
ic2:pahoehoe_lava[level=11]
ic2:pahoehoe_lava[level=12]
ic2:pahoehoe_lava[level=13]
ic2:pahoehoe_lava[level=14]
ic2:pahoehoe_lava[level=15]
ic2:biomass[level=0]
ic2:biomass[level=1]
ic2:biomass[level=2]
ic2:biomass[level=3]
ic2:biomass[level=4]
ic2:biomass[level=5]
ic2:biomass[level=6]
ic2:biomass[level=7]
ic2:biomass[level=8]
ic2:biomass[level=9]
ic2:biomass[level=10]
ic2:biomass[level=11]
ic2:biomass[level=12]
ic2:biomass[level=13]
ic2:biomass[level=14]
ic2:biomass[level=15]
ic2:biogas[level=0]
ic2:biogas[level=1]
ic2:biogas[level=2]
ic2:biogas[level=3]
ic2:biogas[level=4]
ic2:biogas[level=5]
ic2:biogas[level=6]
ic2:biogas[level=7]
ic2:biogas[level=8]
ic2:biogas[level=9]
ic2:biogas[level=10]
ic2:biogas[level=11]
ic2:biogas[level=12]
ic2:biogas[level=13]
ic2:biogas[level=14]
ic2:biogas[level=15]
ic2:distilled_water[level=0]
ic2:distilled_water[level=1]
ic2:distilled_water[level=2]
ic2:distilled_water[level=3]
ic2:distilled_water[level=4]
ic2:distilled_water[level=5]
ic2:distilled_water[level=6]
ic2:distilled_water[level=7]
ic2:distilled_water[level=8]
ic2:distilled_water[level=9]
ic2:distilled_water[level=10]
ic2:distilled_water[level=11]
ic2:distilled_water[level=12]
ic2:distilled_water[level=13]
ic2:distilled_water[level=14]
ic2:distilled_water[level=15]
ic2:superheated_steam[level=0]
ic2:superheated_steam[level=1]
ic2:superheated_steam[level=2]
ic2:superheated_steam[level=3]
ic2:superheated_steam[level=4]
ic2:superheated_steam[level=5]
ic2:superheated_steam[level=6]
ic2:superheated_steam[level=7]
ic2:superheated_steam[level=8]
ic2:superheated_steam[level=9]
ic2:superheated_steam[level=10]
ic2:superheated_steam[level=11]
ic2:superheated_steam[level=12]
ic2:superheated_steam[level=13]
ic2:superheated_steam[level=14]
ic2:superheated_steam[level=15]
ic2:steam[level=0]
ic2:steam[level=1]
ic2:steam[level=2]
ic2:steam[level=3]
ic2:steam[level=4]
ic2:steam[level=5]
ic2:steam[level=6]
ic2:steam[level=7]
ic2:steam[level=8]
ic2:steam[level=9]
ic2:steam[level=10]
ic2:steam[level=11]
ic2:steam[level=12]
ic2:steam[level=13]
ic2:steam[level=14]
ic2:steam[level=15]
ic2:hot_water[level=0]
ic2:hot_water[level=1]
ic2:hot_water[level=2]
ic2:hot_water[level=3]
ic2:hot_water[level=4]
ic2:hot_water[level=5]
ic2:hot_water[level=6]
ic2:hot_water[level=7]
ic2:hot_water[level=8]
ic2:hot_water[level=9]
ic2:hot_water[level=10]
ic2:hot_water[level=11]
ic2:hot_water[level=12]
ic2:hot_water[level=13]
ic2:hot_water[level=14]
ic2:hot_water[level=15]
ic2:weed_ex[level=0]
ic2:weed_ex[level=1]
ic2:weed_ex[level=2]
ic2:weed_ex[level=3]
ic2:weed_ex[level=4]
ic2:weed_ex[level=5]
ic2:weed_ex[level=6]
ic2:weed_ex[level=7]
ic2:weed_ex[level=8]
ic2:weed_ex[level=9]
ic2:weed_ex[level=10]
ic2:weed_ex[level=11]
ic2:weed_ex[level=12]
ic2:weed_ex[level=13]
ic2:weed_ex[level=14]
ic2:weed_ex[level=15]
ic2:air[level=0]
ic2:air[level=1]
ic2:air[level=2]
ic2:air[level=3]
ic2:air[level=4]
ic2:air[level=5]
ic2:air[level=6]
ic2:air[level=7]
ic2:air[level=8]
ic2:air[level=9]
ic2:air[level=10]
ic2:air[level=11]
ic2:air[level=12]
ic2:air[level=13]
ic2:air[level=14]
ic2:air[level=15]
ic2:hydrogen[level=0]
ic2:hydrogen[level=1]
ic2:hydrogen[level=2]
ic2:hydrogen[level=3]
ic2:hydrogen[level=4]
ic2:hydrogen[level=5]
ic2:hydrogen[level=6]
ic2:hydrogen[level=7]
ic2:hydrogen[level=8]
ic2:hydrogen[level=9]
ic2:hydrogen[level=10]
ic2:hydrogen[level=11]
ic2:hydrogen[level=12]
ic2:hydrogen[level=13]
ic2:hydrogen[level=14]
ic2:hydrogen[level=15]
ic2:oxygen[level=0]
ic2:oxygen[level=1]
ic2:oxygen[level=2]
ic2:oxygen[level=3]
ic2:oxygen[level=4]
ic2:oxygen[level=5]
ic2:oxygen[level=6]
ic2:oxygen[level=7]
ic2:oxygen[level=8]
ic2:oxygen[level=9]
ic2:oxygen[level=10]
ic2:oxygen[level=11]
ic2:oxygen[level=12]
ic2:oxygen[level=13]
ic2:oxygen[level=14]
ic2:oxygen[level=15]
ic2:heavy_water[level=0]
ic2:heavy_water[level=1]
ic2:heavy_water[level=2]
ic2:heavy_water[level=3]
ic2:heavy_water[level=4]
ic2:heavy_water[level=5]
ic2:heavy_water[level=6]
ic2:heavy_water[level=7]
ic2:heavy_water[level=8]
ic2:heavy_water[level=9]
ic2:heavy_water[level=10]
ic2:heavy_water[level=11]
ic2:heavy_water[level=12]
ic2:heavy_water[level=13]
ic2:heavy_water[level=14]
ic2:heavy_water[level=15]
forestry:analyzer[facing=north]
forestry:analyzer[facing=east]
forestry:analyzer[facing=south]
forestry:analyzer[facing=west]
forestry:analyzer[facing=down]
forestry:analyzer[facing=up]
forestry:escritoire[facing=north]
forestry:escritoire[facing=east]
forestry:escritoire[facing=south]
forestry:escritoire[facing=west]
forestry:escritoire[facing=down]
forestry:escritoire[facing=up]
forestry:bog_earth[maturity=0]
forestry:bog_earth[maturity=1]
forestry:bog_earth[maturity=2]
forestry:bog_earth[maturity=3]
forestry:humus[degrade=0]
forestry:humus[degrade=1]
forestry:humus[degrade=2]
forestry:humus[degrade=3]
forestry:resources[resource=apatite]
forestry:resources[resource=copper]
forestry:resources[resource=tin]
forestry:resource_storage[resource=apatite]
forestry:resource_storage[resource=copper]
forestry:resource_storage[resource=tin]
forestry:resource_storage[resource=bronze]
forestry:ash_brick
forestry:ash_stairs[facing=north,half=top,shape=straight]
forestry:ash_stairs[facing=north,half=top,shape=inner_left]
forestry:ash_stairs[facing=north,half=top,shape=inner_right]
forestry:ash_stairs[facing=north,half=top,shape=outer_left]
forestry:ash_stairs[facing=north,half=top,shape=outer_right]
forestry:ash_stairs[facing=north,half=bottom,shape=straight]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=south,half=top,shape=straight]
forestry:ash_stairs[facing=south,half=top,shape=inner_left]
forestry:ash_stairs[facing=south,half=top,shape=inner_right]
forestry:ash_stairs[facing=south,half=top,shape=outer_left]
forestry:ash_stairs[facing=south,half=top,shape=outer_right]
forestry:ash_stairs[facing=south,half=bottom,shape=straight]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=west,half=top,shape=straight]
forestry:ash_stairs[facing=west,half=top,shape=inner_left]
forestry:ash_stairs[facing=west,half=top,shape=inner_right]
forestry:ash_stairs[facing=west,half=top,shape=outer_left]
forestry:ash_stairs[facing=west,half=top,shape=outer_right]
forestry:ash_stairs[facing=west,half=bottom,shape=straight]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=east,half=top,shape=straight]
forestry:ash_stairs[facing=east,half=top,shape=inner_left]
forestry:ash_stairs[facing=east,half=top,shape=inner_right]
forestry:ash_stairs[facing=east,half=top,shape=outer_left]
forestry:ash_stairs[facing=east,half=top,shape=outer_right]
forestry:ash_stairs[facing=east,half=bottom,shape=straight]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_right]
forestry:engine_peat[facing=north]
forestry:engine_peat[facing=east]
forestry:engine_peat[facing=south]
forestry:engine_peat[facing=west]
forestry:engine_peat[facing=down]
forestry:engine_peat[facing=up]
forestry:engine_biogas[facing=north]
forestry:engine_biogas[facing=east]
forestry:engine_biogas[facing=south]
forestry:engine_biogas[facing=west]
forestry:engine_biogas[facing=down]
forestry:engine_biogas[facing=up]
forestry:engine_clockwork[facing=north]
forestry:engine_clockwork[facing=east]
forestry:engine_clockwork[facing=south]
forestry:engine_clockwork[facing=west]
forestry:engine_clockwork[facing=down]
forestry:engine_clockwork[facing=up]
forestry:charcoal
forestry:wood_pile[active=true,age=0]
forestry:wood_pile[active=true,age=1]
forestry:wood_pile[active=true,age=2]
forestry:wood_pile[active=true,age=3]
forestry:wood_pile[active=true,age=4]
forestry:wood_pile[active=true,age=5]
forestry:wood_pile[active=true,age=6]
forestry:wood_pile[active=true,age=7]
forestry:wood_pile[active=false,age=0]
forestry:wood_pile[active=false,age=1]
forestry:wood_pile[active=false,age=2]
forestry:wood_pile[active=false,age=3]
forestry:wood_pile[active=false,age=4]
forestry:wood_pile[active=false,age=5]
forestry:wood_pile[active=false,age=6]
forestry:wood_pile[active=false,age=7]
forestry:wood_pile_decorative[axis=x]
forestry:wood_pile_decorative[axis=y]
forestry:wood_pile_decorative[axis=z]
forestry:ash_block_0[amount=0]
forestry:ash_block_0[amount=1]
forestry:ash_block_0[amount=2]
forestry:ash_block_0[amount=3]
forestry:ash_block_0[amount=4]
forestry:ash_block_0[amount=5]
forestry:ash_block_0[amount=6]
forestry:ash_block_0[amount=7]
forestry:ash_block_0[amount=8]
forestry:ash_block_0[amount=9]
forestry:ash_block_0[amount=10]
forestry:ash_block_0[amount=11]
forestry:ash_block_0[amount=12]
forestry:ash_block_0[amount=13]
forestry:ash_block_0[amount=14]
forestry:ash_block_0[amount=15]
forestry:ash_block_1[amount=0]
forestry:ash_block_1[amount=1]
forestry:ash_block_1[amount=2]
forestry:ash_block_1[amount=3]
forestry:ash_block_1[amount=4]
forestry:ash_block_1[amount=5]
forestry:ash_block_1[amount=6]
forestry:ash_block_1[amount=7]
forestry:ash_block_1[amount=8]
forestry:ash_block_1[amount=9]
forestry:ash_block_1[amount=10]
forestry:ash_block_1[amount=11]
forestry:ash_block_1[amount=12]
forestry:ash_block_1[amount=13]
forestry:ash_block_1[amount=14]
forestry:ash_block_1[amount=15]
forestry:ash_block_2[amount=0]
forestry:ash_block_2[amount=1]
forestry:ash_block_2[amount=2]
forestry:ash_block_2[amount=3]
forestry:ash_block_2[amount=4]
forestry:ash_block_2[amount=5]
forestry:ash_block_2[amount=6]
forestry:ash_block_2[amount=7]
forestry:ash_block_2[amount=8]
forestry:ash_block_2[amount=9]
forestry:ash_block_2[amount=10]
forestry:ash_block_2[amount=11]
forestry:ash_block_2[amount=12]
forestry:ash_block_2[amount=13]
forestry:ash_block_2[amount=14]
forestry:ash_block_2[amount=15]
forestry:ash_block_3[amount=0]
forestry:ash_block_3[amount=1]
forestry:ash_block_3[amount=2]
forestry:ash_block_3[amount=3]
forestry:ash_block_3[amount=4]
forestry:ash_block_3[amount=5]
forestry:ash_block_3[amount=6]
forestry:ash_block_3[amount=7]
forestry:ash_block_3[amount=8]
forestry:ash_block_3[amount=9]
forestry:ash_block_3[amount=10]
forestry:ash_block_3[amount=11]
forestry:ash_block_3[amount=12]
forestry:ash_block_3[amount=13]
forestry:ash_block_3[amount=14]
forestry:ash_block_3[amount=15]
forestry:loam
forestry:habitat_former[facing=north]
forestry:habitat_former[facing=east]
forestry:habitat_former[facing=south]
forestry:habitat_former[facing=west]
forestry:habitat_former[facing=down]
forestry:habitat_former[facing=up]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=false]
forestry:mushroom[mature=true,mushroom=brown]
forestry:mushroom[mature=true,mushroom=red]
forestry:mushroom[mature=false,mushroom=brown]
forestry:mushroom[mature=false,mushroom=red]
forestry:ffarm[meta=plain]
forestry:ffarm[meta=band]
forestry:ffarm[meta=gearbox]
forestry:ffarm[meta=hatch]
forestry:ffarm[meta=valve]
forestry:ffarm[meta=control]
forestry:database[facing=north]
forestry:database[facing=east]
forestry:database[facing=south]
forestry:database[facing=west]
forestry:database[facing=down]
forestry:database[facing=up]
forestry:bottler[facing=north]
forestry:bottler[facing=east]
forestry:bottler[facing=south]
forestry:bottler[facing=west]
forestry:bottler[facing=down]
forestry:bottler[facing=up]
forestry:carpenter[facing=north]
forestry:carpenter[facing=east]
forestry:carpenter[facing=south]
forestry:carpenter[facing=west]
forestry:carpenter[facing=down]
forestry:carpenter[facing=up]
forestry:centrifuge[facing=north]
forestry:centrifuge[facing=east]
forestry:centrifuge[facing=south]
forestry:centrifuge[facing=west]
forestry:centrifuge[facing=down]
forestry:centrifuge[facing=up]
forestry:fermenter[facing=north]
forestry:fermenter[facing=east]
forestry:fermenter[facing=south]
forestry:fermenter[facing=west]
forestry:fermenter[facing=down]
forestry:fermenter[facing=up]
forestry:moistener[facing=north]
forestry:moistener[facing=east]
forestry:moistener[facing=south]
forestry:moistener[facing=west]
forestry:moistener[facing=down]
forestry:moistener[facing=up]
forestry:squeezer[facing=north]
forestry:squeezer[facing=east]
forestry:squeezer[facing=south]
forestry:squeezer[facing=west]
forestry:squeezer[facing=down]
forestry:squeezer[facing=up]
forestry:still[facing=north]
forestry:still[facing=east]
forestry:still[facing=south]
forestry:still[facing=west]
forestry:still[facing=down]
forestry:still[facing=up]
forestry:rainmaker[facing=north]
forestry:rainmaker[facing=east]
forestry:rainmaker[facing=south]
forestry:rainmaker[facing=west]
forestry:rainmaker[facing=down]
forestry:rainmaker[facing=up]
forestry:fabricator[facing=north]
forestry:fabricator[facing=east]
forestry:fabricator[facing=south]
forestry:fabricator[facing=west]
forestry:fabricator[facing=down]
forestry:fabricator[facing=up]
forestry:raintank[facing=north]
forestry:raintank[facing=east]
forestry:raintank[facing=south]
forestry:raintank[facing=west]
forestry:raintank[facing=down]
forestry:raintank[facing=up]
forestry:worktable[facing=north]
forestry:worktable[facing=east]
forestry:worktable[facing=south]
forestry:worktable[facing=west]
forestry:worktable[facing=down]
forestry:worktable[facing=up]
forestry:arboretum[facing=north,manual=true]
forestry:arboretum[facing=north,manual=false]
forestry:arboretum[facing=east,manual=true]
forestry:arboretum[facing=east,manual=false]
forestry:arboretum[facing=south,manual=true]
forestry:arboretum[facing=south,manual=false]
forestry:arboretum[facing=west,manual=true]
forestry:arboretum[facing=west,manual=false]
forestry:arboretum[facing=down,manual=true]
forestry:arboretum[facing=down,manual=false]
forestry:arboretum[facing=up,manual=true]
forestry:arboretum[facing=up,manual=false]
forestry:farm_crops[facing=north,manual=true]
forestry:farm_crops[facing=north,manual=false]
forestry:farm_crops[facing=east,manual=true]
forestry:farm_crops[facing=east,manual=false]
forestry:farm_crops[facing=south,manual=true]
forestry:farm_crops[facing=south,manual=false]
forestry:farm_crops[facing=west,manual=true]
forestry:farm_crops[facing=west,manual=false]
forestry:farm_crops[facing=down,manual=true]
forestry:farm_crops[facing=down,manual=false]
forestry:farm_crops[facing=up,manual=true]
forestry:farm_crops[facing=up,manual=false]
forestry:farm_mushroom[facing=north,manual=true]
forestry:farm_mushroom[facing=north,manual=false]
forestry:farm_mushroom[facing=east,manual=true]
forestry:farm_mushroom[facing=east,manual=false]
forestry:farm_mushroom[facing=south,manual=true]
forestry:farm_mushroom[facing=south,manual=false]
forestry:farm_mushroom[facing=west,manual=true]
forestry:farm_mushroom[facing=west,manual=false]
forestry:farm_mushroom[facing=down,manual=true]
forestry:farm_mushroom[facing=down,manual=false]
forestry:farm_mushroom[facing=up,manual=true]
forestry:farm_mushroom[facing=up,manual=false]
forestry:farm_gourd[facing=north,manual=true]
forestry:farm_gourd[facing=north,manual=false]
forestry:farm_gourd[facing=east,manual=true]
forestry:farm_gourd[facing=east,manual=false]
forestry:farm_gourd[facing=south,manual=true]
forestry:farm_gourd[facing=south,manual=false]
forestry:farm_gourd[facing=west,manual=true]
forestry:farm_gourd[facing=west,manual=false]
forestry:farm_gourd[facing=down,manual=true]
forestry:farm_gourd[facing=down,manual=false]
forestry:farm_gourd[facing=up,manual=true]
forestry:farm_gourd[facing=up,manual=false]
forestry:farm_nether[facing=north,manual=true]
forestry:farm_nether[facing=north,manual=false]
forestry:farm_nether[facing=east,manual=true]
forestry:farm_nether[facing=east,manual=false]
forestry:farm_nether[facing=south,manual=true]
forestry:farm_nether[facing=south,manual=false]
forestry:farm_nether[facing=west,manual=true]
forestry:farm_nether[facing=west,manual=false]
forestry:farm_nether[facing=down,manual=true]
forestry:farm_nether[facing=down,manual=false]
forestry:farm_nether[facing=up,manual=true]
forestry:farm_nether[facing=up,manual=false]
forestry:farm_ender[facing=north,manual=true]
forestry:farm_ender[facing=north,manual=false]
forestry:farm_ender[facing=east,manual=true]
forestry:farm_ender[facing=east,manual=false]
forestry:farm_ender[facing=south,manual=true]
forestry:farm_ender[facing=south,manual=false]
forestry:farm_ender[facing=west,manual=true]
forestry:farm_ender[facing=west,manual=false]
forestry:farm_ender[facing=down,manual=true]
forestry:farm_ender[facing=down,manual=false]
forestry:farm_ender[facing=up,manual=true]
forestry:farm_ender[facing=up,manual=false]
forestry:peat_bog[facing=north,manual=true]
forestry:peat_bog[facing=north,manual=false]
forestry:peat_bog[facing=east,manual=true]
forestry:peat_bog[facing=east,manual=false]
forestry:peat_bog[facing=south,manual=true]
forestry:peat_bog[facing=south,manual=false]
forestry:peat_bog[facing=west,manual=true]
forestry:peat_bog[facing=west,manual=false]
forestry:peat_bog[facing=down,manual=true]
forestry:peat_bog[facing=down,manual=false]
forestry:peat_bog[facing=up,manual=true]
forestry:peat_bog[facing=up,manual=false]
forestry:logs.0[axis=x,variant=larch]
forestry:logs.0[axis=x,variant=teak]
forestry:logs.0[axis=x,variant=acacia]
forestry:logs.0[axis=x,variant=lime]
forestry:logs.0[axis=y,variant=larch]
forestry:logs.0[axis=y,variant=teak]
forestry:logs.0[axis=y,variant=acacia]
forestry:logs.0[axis=y,variant=lime]
forestry:logs.0[axis=z,variant=larch]
forestry:logs.0[axis=z,variant=teak]
forestry:logs.0[axis=z,variant=acacia]
forestry:logs.0[axis=z,variant=lime]
forestry:logs.0[axis=none,variant=larch]
forestry:logs.0[axis=none,variant=teak]
forestry:logs.0[axis=none,variant=acacia]
forestry:logs.0[axis=none,variant=lime]
forestry:logs.1[axis=x,variant=chestnut]
forestry:logs.1[axis=x,variant=wenge]
forestry:logs.1[axis=x,variant=baobab]
forestry:logs.1[axis=x,variant=sequoia]
forestry:logs.1[axis=y,variant=chestnut]
forestry:logs.1[axis=y,variant=wenge]
forestry:logs.1[axis=y,variant=baobab]
forestry:logs.1[axis=y,variant=sequoia]
forestry:logs.1[axis=z,variant=chestnut]
forestry:logs.1[axis=z,variant=wenge]
forestry:logs.1[axis=z,variant=baobab]
forestry:logs.1[axis=z,variant=sequoia]
forestry:logs.1[axis=none,variant=chestnut]
forestry:logs.1[axis=none,variant=wenge]
forestry:logs.1[axis=none,variant=baobab]
forestry:logs.1[axis=none,variant=sequoia]
forestry:logs.2[axis=x,variant=kapok]
forestry:logs.2[axis=x,variant=ebony]
forestry:logs.2[axis=x,variant=mahogany]
forestry:logs.2[axis=x,variant=balsa]
forestry:logs.2[axis=y,variant=kapok]
forestry:logs.2[axis=y,variant=ebony]
forestry:logs.2[axis=y,variant=mahogany]
forestry:logs.2[axis=y,variant=balsa]
forestry:logs.2[axis=z,variant=kapok]
forestry:logs.2[axis=z,variant=ebony]
forestry:logs.2[axis=z,variant=mahogany]
forestry:logs.2[axis=z,variant=balsa]
forestry:logs.2[axis=none,variant=kapok]
forestry:logs.2[axis=none,variant=ebony]
forestry:logs.2[axis=none,variant=mahogany]
forestry:logs.2[axis=none,variant=balsa]
forestry:logs.3[axis=x,variant=willow]
forestry:logs.3[axis=x,variant=walnut]
forestry:logs.3[axis=x,variant=greenheart]
forestry:logs.3[axis=x,variant=cherry]
forestry:logs.3[axis=y,variant=willow]
forestry:logs.3[axis=y,variant=walnut]
forestry:logs.3[axis=y,variant=greenheart]
forestry:logs.3[axis=y,variant=cherry]
forestry:logs.3[axis=z,variant=willow]
forestry:logs.3[axis=z,variant=walnut]
forestry:logs.3[axis=z,variant=greenheart]
forestry:logs.3[axis=z,variant=cherry]
forestry:logs.3[axis=none,variant=willow]
forestry:logs.3[axis=none,variant=walnut]
forestry:logs.3[axis=none,variant=greenheart]
forestry:logs.3[axis=none,variant=cherry]
forestry:logs.4[axis=x,variant=mahoe]
forestry:logs.4[axis=x,variant=poplar]
forestry:logs.4[axis=x,variant=palm]
forestry:logs.4[axis=x,variant=papaya]
forestry:logs.4[axis=y,variant=mahoe]
forestry:logs.4[axis=y,variant=poplar]
forestry:logs.4[axis=y,variant=palm]
forestry:logs.4[axis=y,variant=papaya]
forestry:logs.4[axis=z,variant=mahoe]
forestry:logs.4[axis=z,variant=poplar]
forestry:logs.4[axis=z,variant=palm]
forestry:logs.4[axis=z,variant=papaya]
forestry:logs.4[axis=none,variant=mahoe]
forestry:logs.4[axis=none,variant=poplar]
forestry:logs.4[axis=none,variant=palm]
forestry:logs.4[axis=none,variant=papaya]
forestry:logs.5[axis=x,variant=pine]
forestry:logs.5[axis=x,variant=plum]
forestry:logs.5[axis=x,variant=maple]
forestry:logs.5[axis=x,variant=citrus]
forestry:logs.5[axis=y,variant=pine]
forestry:logs.5[axis=y,variant=plum]
forestry:logs.5[axis=y,variant=maple]
forestry:logs.5[axis=y,variant=citrus]
forestry:logs.5[axis=z,variant=pine]
forestry:logs.5[axis=z,variant=plum]
forestry:logs.5[axis=z,variant=maple]
forestry:logs.5[axis=z,variant=citrus]
forestry:logs.5[axis=none,variant=pine]
forestry:logs.5[axis=none,variant=plum]
forestry:logs.5[axis=none,variant=maple]
forestry:logs.5[axis=none,variant=citrus]
forestry:logs.6[axis=x,variant=giganteum]
forestry:logs.6[axis=x,variant=ipe]
forestry:logs.6[axis=x,variant=padauk]
forestry:logs.6[axis=x,variant=cocobolo]
forestry:logs.6[axis=y,variant=giganteum]
forestry:logs.6[axis=y,variant=ipe]
forestry:logs.6[axis=y,variant=padauk]
forestry:logs.6[axis=y,variant=cocobolo]
forestry:logs.6[axis=z,variant=giganteum]
forestry:logs.6[axis=z,variant=ipe]
forestry:logs.6[axis=z,variant=padauk]
forestry:logs.6[axis=z,variant=cocobolo]
forestry:logs.6[axis=none,variant=giganteum]
forestry:logs.6[axis=none,variant=ipe]
forestry:logs.6[axis=none,variant=padauk]
forestry:logs.6[axis=none,variant=cocobolo]
forestry:logs.7[axis=x,variant=zebrawood]
forestry:logs.7[axis=y,variant=zebrawood]
forestry:logs.7[axis=z,variant=zebrawood]
forestry:logs.7[axis=none,variant=zebrawood]
forestry:logs.fireproof.0[axis=x,variant=larch]
forestry:logs.fireproof.0[axis=x,variant=teak]
forestry:logs.fireproof.0[axis=x,variant=acacia]
forestry:logs.fireproof.0[axis=x,variant=lime]
forestry:logs.fireproof.0[axis=y,variant=larch]
forestry:logs.fireproof.0[axis=y,variant=teak]
forestry:logs.fireproof.0[axis=y,variant=acacia]
forestry:logs.fireproof.0[axis=y,variant=lime]
forestry:logs.fireproof.0[axis=z,variant=larch]
forestry:logs.fireproof.0[axis=z,variant=teak]
forestry:logs.fireproof.0[axis=z,variant=acacia]
forestry:logs.fireproof.0[axis=z,variant=lime]
forestry:logs.fireproof.0[axis=none,variant=larch]
forestry:logs.fireproof.0[axis=none,variant=teak]
forestry:logs.fireproof.0[axis=none,variant=acacia]
forestry:logs.fireproof.0[axis=none,variant=lime]
forestry:logs.fireproof.1[axis=x,variant=chestnut]
forestry:logs.fireproof.1[axis=x,variant=wenge]
forestry:logs.fireproof.1[axis=x,variant=baobab]
forestry:logs.fireproof.1[axis=x,variant=sequoia]
forestry:logs.fireproof.1[axis=y,variant=chestnut]
forestry:logs.fireproof.1[axis=y,variant=wenge]
forestry:logs.fireproof.1[axis=y,variant=baobab]
forestry:logs.fireproof.1[axis=y,variant=sequoia]
forestry:logs.fireproof.1[axis=z,variant=chestnut]
forestry:logs.fireproof.1[axis=z,variant=wenge]
forestry:logs.fireproof.1[axis=z,variant=baobab]
forestry:logs.fireproof.1[axis=z,variant=sequoia]
forestry:logs.fireproof.1[axis=none,variant=chestnut]
forestry:logs.fireproof.1[axis=none,variant=wenge]
forestry:logs.fireproof.1[axis=none,variant=baobab]
forestry:logs.fireproof.1[axis=none,variant=sequoia]
forestry:logs.fireproof.2[axis=x,variant=kapok]
forestry:logs.fireproof.2[axis=x,variant=ebony]
forestry:logs.fireproof.2[axis=x,variant=mahogany]
forestry:logs.fireproof.2[axis=x,variant=balsa]
forestry:logs.fireproof.2[axis=y,variant=kapok]
forestry:logs.fireproof.2[axis=y,variant=ebony]
forestry:logs.fireproof.2[axis=y,variant=mahogany]
forestry:logs.fireproof.2[axis=y,variant=balsa]
forestry:logs.fireproof.2[axis=z,variant=kapok]
forestry:logs.fireproof.2[axis=z,variant=ebony]
forestry:logs.fireproof.2[axis=z,variant=mahogany]
forestry:logs.fireproof.2[axis=z,variant=balsa]
forestry:logs.fireproof.2[axis=none,variant=kapok]
forestry:logs.fireproof.2[axis=none,variant=ebony]
forestry:logs.fireproof.2[axis=none,variant=mahogany]
forestry:logs.fireproof.2[axis=none,variant=balsa]
forestry:logs.fireproof.3[axis=x,variant=willow]
forestry:logs.fireproof.3[axis=x,variant=walnut]
forestry:logs.fireproof.3[axis=x,variant=greenheart]
forestry:logs.fireproof.3[axis=x,variant=cherry]
forestry:logs.fireproof.3[axis=y,variant=willow]
forestry:logs.fireproof.3[axis=y,variant=walnut]
forestry:logs.fireproof.3[axis=y,variant=greenheart]
forestry:logs.fireproof.3[axis=y,variant=cherry]
forestry:logs.fireproof.3[axis=z,variant=willow]
forestry:logs.fireproof.3[axis=z,variant=walnut]
forestry:logs.fireproof.3[axis=z,variant=greenheart]
forestry:logs.fireproof.3[axis=z,variant=cherry]
forestry:logs.fireproof.3[axis=none,variant=willow]
forestry:logs.fireproof.3[axis=none,variant=walnut]
forestry:logs.fireproof.3[axis=none,variant=greenheart]
forestry:logs.fireproof.3[axis=none,variant=cherry]
forestry:logs.fireproof.4[axis=x,variant=mahoe]
forestry:logs.fireproof.4[axis=x,variant=poplar]
forestry:logs.fireproof.4[axis=x,variant=palm]
forestry:logs.fireproof.4[axis=x,variant=papaya]
forestry:logs.fireproof.4[axis=y,variant=mahoe]
forestry:logs.fireproof.4[axis=y,variant=poplar]
forestry:logs.fireproof.4[axis=y,variant=palm]
forestry:logs.fireproof.4[axis=y,variant=papaya]
forestry:logs.fireproof.4[axis=z,variant=mahoe]
forestry:logs.fireproof.4[axis=z,variant=poplar]
forestry:logs.fireproof.4[axis=z,variant=palm]
forestry:logs.fireproof.4[axis=z,variant=papaya]
forestry:logs.fireproof.4[axis=none,variant=mahoe]
forestry:logs.fireproof.4[axis=none,variant=poplar]
forestry:logs.fireproof.4[axis=none,variant=palm]
forestry:logs.fireproof.4[axis=none,variant=papaya]
forestry:logs.fireproof.5[axis=x,variant=pine]
forestry:logs.fireproof.5[axis=x,variant=plum]
forestry:logs.fireproof.5[axis=x,variant=maple]
forestry:logs.fireproof.5[axis=x,variant=citrus]
forestry:logs.fireproof.5[axis=y,variant=pine]
forestry:logs.fireproof.5[axis=y,variant=plum]
forestry:logs.fireproof.5[axis=y,variant=maple]
forestry:logs.fireproof.5[axis=y,variant=citrus]
forestry:logs.fireproof.5[axis=z,variant=pine]
forestry:logs.fireproof.5[axis=z,variant=plum]
forestry:logs.fireproof.5[axis=z,variant=maple]
forestry:logs.fireproof.5[axis=z,variant=citrus]
forestry:logs.fireproof.5[axis=none,variant=pine]
forestry:logs.fireproof.5[axis=none,variant=plum]
forestry:logs.fireproof.5[axis=none,variant=maple]
forestry:logs.fireproof.5[axis=none,variant=citrus]
forestry:logs.fireproof.6[axis=x,variant=giganteum]
forestry:logs.fireproof.6[axis=x,variant=ipe]
forestry:logs.fireproof.6[axis=x,variant=padauk]
forestry:logs.fireproof.6[axis=x,variant=cocobolo]
forestry:logs.fireproof.6[axis=y,variant=giganteum]
forestry:logs.fireproof.6[axis=y,variant=ipe]
forestry:logs.fireproof.6[axis=y,variant=padauk]
forestry:logs.fireproof.6[axis=y,variant=cocobolo]
forestry:logs.fireproof.6[axis=z,variant=giganteum]
forestry:logs.fireproof.6[axis=z,variant=ipe]
forestry:logs.fireproof.6[axis=z,variant=padauk]
forestry:logs.fireproof.6[axis=z,variant=cocobolo]
forestry:logs.fireproof.6[axis=none,variant=giganteum]
forestry:logs.fireproof.6[axis=none,variant=ipe]
forestry:logs.fireproof.6[axis=none,variant=padauk]
forestry:logs.fireproof.6[axis=none,variant=cocobolo]
forestry:logs.fireproof.7[axis=x,variant=zebrawood]
forestry:logs.fireproof.7[axis=y,variant=zebrawood]
forestry:logs.fireproof.7[axis=z,variant=zebrawood]
forestry:logs.fireproof.7[axis=none,variant=zebrawood]
forestry:logs.vanilla.fireproof.0[axis=x,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=x,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=x,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=x,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=y,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=y,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=y,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=y,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=z,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=z,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=z,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=z,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=none,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=none,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=none,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=none,variant=jungle]
forestry:logs.vanilla.fireproof.1[axis=x,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=x,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=y,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=y,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=z,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=z,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=none,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=none,variant=dark_oak]
forestry:planks.0[variant=larch]
forestry:planks.0[variant=teak]
forestry:planks.0[variant=acacia]
forestry:planks.0[variant=lime]
forestry:planks.0[variant=chestnut]
forestry:planks.0[variant=wenge]
forestry:planks.0[variant=baobab]
forestry:planks.0[variant=sequoia]
forestry:planks.0[variant=kapok]
forestry:planks.0[variant=ebony]
forestry:planks.0[variant=mahogany]
forestry:planks.0[variant=balsa]
forestry:planks.0[variant=willow]
forestry:planks.0[variant=walnut]
forestry:planks.0[variant=greenheart]
forestry:planks.0[variant=cherry]
forestry:planks.1[variant=mahoe]
forestry:planks.1[variant=poplar]
forestry:planks.1[variant=palm]
forestry:planks.1[variant=papaya]
forestry:planks.1[variant=pine]
forestry:planks.1[variant=plum]
forestry:planks.1[variant=maple]
forestry:planks.1[variant=citrus]
forestry:planks.1[variant=giganteum]
forestry:planks.1[variant=ipe]
forestry:planks.1[variant=padauk]
forestry:planks.1[variant=cocobolo]
forestry:planks.1[variant=zebrawood]
forestry:planks.fireproof.0[variant=larch]
forestry:planks.fireproof.0[variant=teak]
forestry:planks.fireproof.0[variant=acacia]
forestry:planks.fireproof.0[variant=lime]
forestry:planks.fireproof.0[variant=chestnut]
forestry:planks.fireproof.0[variant=wenge]
forestry:planks.fireproof.0[variant=baobab]
forestry:planks.fireproof.0[variant=sequoia]
forestry:planks.fireproof.0[variant=kapok]
forestry:planks.fireproof.0[variant=ebony]
forestry:planks.fireproof.0[variant=mahogany]
forestry:planks.fireproof.0[variant=balsa]
forestry:planks.fireproof.0[variant=willow]
forestry:planks.fireproof.0[variant=walnut]
forestry:planks.fireproof.0[variant=greenheart]
forestry:planks.fireproof.0[variant=cherry]
forestry:planks.fireproof.1[variant=mahoe]
forestry:planks.fireproof.1[variant=poplar]
forestry:planks.fireproof.1[variant=palm]
forestry:planks.fireproof.1[variant=papaya]
forestry:planks.fireproof.1[variant=pine]
forestry:planks.fireproof.1[variant=plum]
forestry:planks.fireproof.1[variant=maple]
forestry:planks.fireproof.1[variant=citrus]
forestry:planks.fireproof.1[variant=giganteum]
forestry:planks.fireproof.1[variant=ipe]
forestry:planks.fireproof.1[variant=padauk]
forestry:planks.fireproof.1[variant=cocobolo]
forestry:planks.fireproof.1[variant=zebrawood]
forestry:planks.vanilla.fireproof.0[variant=oak]
forestry:planks.vanilla.fireproof.0[variant=spruce]
forestry:planks.vanilla.fireproof.0[variant=birch]
forestry:planks.vanilla.fireproof.0[variant=jungle]
forestry:planks.vanilla.fireproof.0[variant=acacia]
forestry:planks.vanilla.fireproof.0[variant=dark_oak]
forestry:slabs.0[half=top,variant=larch]
forestry:slabs.0[half=top,variant=teak]
forestry:slabs.0[half=top,variant=acacia]
forestry:slabs.0[half=top,variant=lime]
forestry:slabs.0[half=top,variant=chestnut]
forestry:slabs.0[half=top,variant=wenge]
forestry:slabs.0[half=top,variant=baobab]
forestry:slabs.0[half=top,variant=sequoia]
forestry:slabs.0[half=bottom,variant=larch]
forestry:slabs.0[half=bottom,variant=teak]
forestry:slabs.0[half=bottom,variant=acacia]
forestry:slabs.0[half=bottom,variant=lime]
forestry:slabs.0[half=bottom,variant=chestnut]
forestry:slabs.0[half=bottom,variant=wenge]
forestry:slabs.0[half=bottom,variant=baobab]
forestry:slabs.0[half=bottom,variant=sequoia]
forestry:slabs.double.0[variant=larch]
forestry:slabs.double.0[variant=teak]
forestry:slabs.double.0[variant=acacia]
forestry:slabs.double.0[variant=lime]
forestry:slabs.double.0[variant=chestnut]
forestry:slabs.double.0[variant=wenge]
forestry:slabs.double.0[variant=baobab]
forestry:slabs.double.0[variant=sequoia]
forestry:slabs.1[half=top,variant=kapok]
forestry:slabs.1[half=top,variant=ebony]
forestry:slabs.1[half=top,variant=mahogany]
forestry:slabs.1[half=top,variant=balsa]
forestry:slabs.1[half=top,variant=willow]
forestry:slabs.1[half=top,variant=walnut]
forestry:slabs.1[half=top,variant=greenheart]
forestry:slabs.1[half=top,variant=cherry]
forestry:slabs.1[half=bottom,variant=kapok]
forestry:slabs.1[half=bottom,variant=ebony]
forestry:slabs.1[half=bottom,variant=mahogany]
forestry:slabs.1[half=bottom,variant=balsa]
forestry:slabs.1[half=bottom,variant=willow]
forestry:slabs.1[half=bottom,variant=walnut]
forestry:slabs.1[half=bottom,variant=greenheart]
forestry:slabs.1[half=bottom,variant=cherry]
forestry:slabs.double.1[variant=kapok]
forestry:slabs.double.1[variant=ebony]
forestry:slabs.double.1[variant=mahogany]
forestry:slabs.double.1[variant=balsa]
forestry:slabs.double.1[variant=willow]
forestry:slabs.double.1[variant=walnut]
forestry:slabs.double.1[variant=greenheart]
forestry:slabs.double.1[variant=cherry]
forestry:slabs.2[half=top,variant=mahoe]
forestry:slabs.2[half=top,variant=poplar]
forestry:slabs.2[half=top,variant=palm]
forestry:slabs.2[half=top,variant=papaya]
forestry:slabs.2[half=top,variant=pine]
forestry:slabs.2[half=top,variant=plum]
forestry:slabs.2[half=top,variant=maple]
forestry:slabs.2[half=top,variant=citrus]
forestry:slabs.2[half=bottom,variant=mahoe]
forestry:slabs.2[half=bottom,variant=poplar]
forestry:slabs.2[half=bottom,variant=palm]
forestry:slabs.2[half=bottom,variant=papaya]
forestry:slabs.2[half=bottom,variant=pine]
forestry:slabs.2[half=bottom,variant=plum]
forestry:slabs.2[half=bottom,variant=maple]
forestry:slabs.2[half=bottom,variant=citrus]
forestry:slabs.double.2[variant=mahoe]
forestry:slabs.double.2[variant=poplar]
forestry:slabs.double.2[variant=palm]
forestry:slabs.double.2[variant=papaya]
forestry:slabs.double.2[variant=pine]
forestry:slabs.double.2[variant=plum]
forestry:slabs.double.2[variant=maple]
forestry:slabs.double.2[variant=citrus]
forestry:slabs.3[half=top,variant=giganteum]
forestry:slabs.3[half=top,variant=ipe]
forestry:slabs.3[half=top,variant=padauk]
forestry:slabs.3[half=top,variant=cocobolo]
forestry:slabs.3[half=top,variant=zebrawood]
forestry:slabs.3[half=bottom,variant=giganteum]
forestry:slabs.3[half=bottom,variant=ipe]
forestry:slabs.3[half=bottom,variant=padauk]
forestry:slabs.3[half=bottom,variant=cocobolo]
forestry:slabs.3[half=bottom,variant=zebrawood]
forestry:slabs.double.3[variant=giganteum]
forestry:slabs.double.3[variant=ipe]
forestry:slabs.double.3[variant=padauk]
forestry:slabs.double.3[variant=cocobolo]
forestry:slabs.double.3[variant=zebrawood]
forestry:slabs.fireproof.0[half=top,variant=larch]
forestry:slabs.fireproof.0[half=top,variant=teak]
forestry:slabs.fireproof.0[half=top,variant=acacia]
forestry:slabs.fireproof.0[half=top,variant=lime]
forestry:slabs.fireproof.0[half=top,variant=chestnut]
forestry:slabs.fireproof.0[half=top,variant=wenge]
forestry:slabs.fireproof.0[half=top,variant=baobab]
forestry:slabs.fireproof.0[half=top,variant=sequoia]
forestry:slabs.fireproof.0[half=bottom,variant=larch]
forestry:slabs.fireproof.0[half=bottom,variant=teak]
forestry:slabs.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.fireproof.0[half=bottom,variant=lime]
forestry:slabs.fireproof.0[half=bottom,variant=chestnut]
forestry:slabs.fireproof.0[half=bottom,variant=wenge]
forestry:slabs.fireproof.0[half=bottom,variant=baobab]
forestry:slabs.fireproof.0[half=bottom,variant=sequoia]
forestry:slabs.double.fireproof.0[variant=larch]
forestry:slabs.double.fireproof.0[variant=teak]
forestry:slabs.double.fireproof.0[variant=acacia]
forestry:slabs.double.fireproof.0[variant=lime]
forestry:slabs.double.fireproof.0[variant=chestnut]
forestry:slabs.double.fireproof.0[variant=wenge]
forestry:slabs.double.fireproof.0[variant=baobab]
forestry:slabs.double.fireproof.0[variant=sequoia]
forestry:slabs.fireproof.1[half=top,variant=kapok]
forestry:slabs.fireproof.1[half=top,variant=ebony]
forestry:slabs.fireproof.1[half=top,variant=mahogany]
forestry:slabs.fireproof.1[half=top,variant=balsa]
forestry:slabs.fireproof.1[half=top,variant=willow]
forestry:slabs.fireproof.1[half=top,variant=walnut]
forestry:slabs.fireproof.1[half=top,variant=greenheart]
forestry:slabs.fireproof.1[half=top,variant=cherry]
forestry:slabs.fireproof.1[half=bottom,variant=kapok]
forestry:slabs.fireproof.1[half=bottom,variant=ebony]
forestry:slabs.fireproof.1[half=bottom,variant=mahogany]
forestry:slabs.fireproof.1[half=bottom,variant=balsa]
forestry:slabs.fireproof.1[half=bottom,variant=willow]
forestry:slabs.fireproof.1[half=bottom,variant=walnut]
forestry:slabs.fireproof.1[half=bottom,variant=greenheart]
forestry:slabs.fireproof.1[half=bottom,variant=cherry]
forestry:slabs.double.fireproof.1[variant=kapok]
forestry:slabs.double.fireproof.1[variant=ebony]
forestry:slabs.double.fireproof.1[variant=mahogany]
forestry:slabs.double.fireproof.1[variant=balsa]
forestry:slabs.double.fireproof.1[variant=willow]
forestry:slabs.double.fireproof.1[variant=walnut]
forestry:slabs.double.fireproof.1[variant=greenheart]
forestry:slabs.double.fireproof.1[variant=cherry]
forestry:slabs.fireproof.2[half=top,variant=mahoe]
forestry:slabs.fireproof.2[half=top,variant=poplar]
forestry:slabs.fireproof.2[half=top,variant=palm]
forestry:slabs.fireproof.2[half=top,variant=papaya]
forestry:slabs.fireproof.2[half=top,variant=pine]
forestry:slabs.fireproof.2[half=top,variant=plum]
forestry:slabs.fireproof.2[half=top,variant=maple]
forestry:slabs.fireproof.2[half=top,variant=citrus]
forestry:slabs.fireproof.2[half=bottom,variant=mahoe]
forestry:slabs.fireproof.2[half=bottom,variant=poplar]
forestry:slabs.fireproof.2[half=bottom,variant=palm]
forestry:slabs.fireproof.2[half=bottom,variant=papaya]
forestry:slabs.fireproof.2[half=bottom,variant=pine]
forestry:slabs.fireproof.2[half=bottom,variant=plum]
forestry:slabs.fireproof.2[half=bottom,variant=maple]
forestry:slabs.fireproof.2[half=bottom,variant=citrus]
forestry:slabs.double.fireproof.2[variant=mahoe]
forestry:slabs.double.fireproof.2[variant=poplar]
forestry:slabs.double.fireproof.2[variant=palm]
forestry:slabs.double.fireproof.2[variant=papaya]
forestry:slabs.double.fireproof.2[variant=pine]
forestry:slabs.double.fireproof.2[variant=plum]
forestry:slabs.double.fireproof.2[variant=maple]
forestry:slabs.double.fireproof.2[variant=citrus]
forestry:slabs.fireproof.3[half=top,variant=giganteum]
forestry:slabs.fireproof.3[half=top,variant=ipe]
forestry:slabs.fireproof.3[half=top,variant=padauk]
forestry:slabs.fireproof.3[half=top,variant=cocobolo]
forestry:slabs.fireproof.3[half=top,variant=zebrawood]
forestry:slabs.fireproof.3[half=bottom,variant=giganteum]
forestry:slabs.fireproof.3[half=bottom,variant=ipe]
forestry:slabs.fireproof.3[half=bottom,variant=padauk]
forestry:slabs.fireproof.3[half=bottom,variant=cocobolo]
forestry:slabs.fireproof.3[half=bottom,variant=zebrawood]
forestry:slabs.double.fireproof.3[variant=giganteum]
forestry:slabs.double.fireproof.3[variant=ipe]
forestry:slabs.double.fireproof.3[variant=padauk]
forestry:slabs.double.fireproof.3[variant=cocobolo]
forestry:slabs.double.fireproof.3[variant=zebrawood]
forestry:slabs.vanilla.fireproof.0[half=top,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=top,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=top,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=top,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=top,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=top,variant=dark_oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=dark_oak]
forestry:slabs.vanilla.double.fireproof.0[variant=oak]
forestry:slabs.vanilla.double.fireproof.0[variant=spruce]
forestry:slabs.vanilla.double.fireproof.0[variant=birch]
forestry:slabs.vanilla.double.fireproof.0[variant=jungle]
forestry:slabs.vanilla.double.fireproof.0[variant=acacia]
forestry:slabs.vanilla.double.fireproof.0[variant=dark_oak]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=true]
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forestry:fences.1[east=false,north=true,south=false,variant=ipe,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=false]
forestry:stairs.larch[facing=north,half=top,shape=straight]
forestry:stairs.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=south,half=top,shape=straight]
forestry:stairs.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=west,half=top,shape=straight]
forestry:stairs.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=east,half=top,shape=straight]
forestry:stairs.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=north,half=top,shape=straight]
forestry:stairs.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=south,half=top,shape=straight]
forestry:stairs.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=west,half=top,shape=straight]
forestry:stairs.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=east,half=top,shape=straight]
forestry:stairs.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=north,half=top,shape=straight]
forestry:stairs.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=south,half=top,shape=straight]
forestry:stairs.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=west,half=top,shape=straight]
forestry:stairs.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=east,half=top,shape=straight]
forestry:stairs.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=north,half=top,shape=straight]
forestry:stairs.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=south,half=top,shape=straight]
forestry:stairs.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=west,half=top,shape=straight]
forestry:stairs.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=east,half=top,shape=straight]
forestry:stairs.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=north,half=top,shape=straight]
forestry:stairs.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=south,half=top,shape=straight]
forestry:stairs.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=west,half=top,shape=straight]
forestry:stairs.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=east,half=top,shape=straight]
forestry:stairs.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=north,half=top,shape=straight]
forestry:stairs.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=south,half=top,shape=straight]
forestry:stairs.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=west,half=top,shape=straight]
forestry:stairs.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=east,half=top,shape=straight]
forestry:stairs.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=north,half=top,shape=straight]
forestry:stairs.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=south,half=top,shape=straight]
forestry:stairs.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=west,half=top,shape=straight]
forestry:stairs.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=east,half=top,shape=straight]
forestry:stairs.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=north,half=top,shape=straight]
forestry:stairs.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=south,half=top,shape=straight]
forestry:stairs.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=west,half=top,shape=straight]
forestry:stairs.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=east,half=top,shape=straight]
forestry:stairs.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=north,half=top,shape=straight]
forestry:stairs.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=south,half=top,shape=straight]
forestry:stairs.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=west,half=top,shape=straight]
forestry:stairs.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=east,half=top,shape=straight]
forestry:stairs.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=north,half=top,shape=straight]
forestry:stairs.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=south,half=top,shape=straight]
forestry:stairs.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=west,half=top,shape=straight]
forestry:stairs.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=east,half=top,shape=straight]
forestry:stairs.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=north,half=top,shape=straight]
forestry:stairs.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=south,half=top,shape=straight]
forestry:stairs.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=west,half=top,shape=straight]
forestry:stairs.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=east,half=top,shape=straight]
forestry:stairs.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=north,half=top,shape=straight]
forestry:stairs.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=south,half=top,shape=straight]
forestry:stairs.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=west,half=top,shape=straight]
forestry:stairs.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=east,half=top,shape=straight]
forestry:stairs.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=north,half=top,shape=straight]
forestry:stairs.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=south,half=top,shape=straight]
forestry:stairs.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=west,half=top,shape=straight]
forestry:stairs.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=east,half=top,shape=straight]
forestry:stairs.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=north,half=top,shape=straight]
forestry:stairs.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=south,half=top,shape=straight]
forestry:stairs.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=west,half=top,shape=straight]
forestry:stairs.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=east,half=top,shape=straight]
forestry:stairs.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=north,half=top,shape=straight]
forestry:stairs.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=south,half=top,shape=straight]
forestry:stairs.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=west,half=top,shape=straight]
forestry:stairs.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=east,half=top,shape=straight]
forestry:stairs.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=north,half=top,shape=straight]
forestry:stairs.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=south,half=top,shape=straight]
forestry:stairs.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=west,half=top,shape=straight]
forestry:stairs.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=east,half=top,shape=straight]
forestry:stairs.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=north,half=top,shape=straight]
forestry:stairs.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=south,half=top,shape=straight]
forestry:stairs.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=west,half=top,shape=straight]
forestry:stairs.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=east,half=top,shape=straight]
forestry:stairs.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=north,half=top,shape=straight]
forestry:stairs.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=south,half=top,shape=straight]
forestry:stairs.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=west,half=top,shape=straight]
forestry:stairs.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=east,half=top,shape=straight]
forestry:stairs.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=north,half=top,shape=straight]
forestry:stairs.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=south,half=top,shape=straight]
forestry:stairs.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=west,half=top,shape=straight]
forestry:stairs.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=east,half=top,shape=straight]
forestry:stairs.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=north,half=top,shape=straight]
forestry:stairs.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=south,half=top,shape=straight]
forestry:stairs.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=west,half=top,shape=straight]
forestry:stairs.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=east,half=top,shape=straight]
forestry:stairs.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=north,half=top,shape=straight]
forestry:stairs.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=south,half=top,shape=straight]
forestry:stairs.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=west,half=top,shape=straight]
forestry:stairs.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=east,half=top,shape=straight]
forestry:stairs.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_right]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:sapling_ge[tree=oak]
forestry:sapling_ge[tree=darkoak]
forestry:sapling_ge[tree=birch]
forestry:sapling_ge[tree=lime]
forestry:sapling_ge[tree=walnut]
forestry:sapling_ge[tree=chestnut]
forestry:sapling_ge[tree=cherry]
forestry:sapling_ge[tree=lemon]
forestry:sapling_ge[tree=plum]
forestry:sapling_ge[tree=maple]
forestry:sapling_ge[tree=spruce]
forestry:sapling_ge[tree=larch]
forestry:sapling_ge[tree=pine]
forestry:sapling_ge[tree=sequoia]
forestry:sapling_ge[tree=gigant]
forestry:sapling_ge[tree=jungle]
forestry:sapling_ge[tree=teak]
forestry:sapling_ge[tree=ipe]
forestry:sapling_ge[tree=kapok]
forestry:sapling_ge[tree=ebony]
forestry:sapling_ge[tree=zebrawood]
forestry:sapling_ge[tree=mahogony]
forestry:sapling_ge[tree=acaciavanilla]
forestry:sapling_ge[tree=acacia]
forestry:sapling_ge[tree=padauk]
forestry:sapling_ge[tree=balsa]
forestry:sapling_ge[tree=cocobolo]
forestry:sapling_ge[tree=wenge]
forestry:sapling_ge[tree=baobab]
forestry:sapling_ge[tree=mahoe]
forestry:sapling_ge[tree=willow]
forestry:sapling_ge[tree=sipiri]
forestry:sapling_ge[tree=papaya]
forestry:sapling_ge[tree=date]
forestry:sapling_ge[tree=poplar]
forestry:leaves[check_decay=true,decayable=true]
forestry:leaves[check_decay=true,decayable=false]
forestry:leaves[check_decay=false,decayable=true]
forestry:leaves[check_decay=false,decayable=false]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=lime]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=larch]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=jungle]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ebony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acacia]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=wenge]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=sipiri]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=poplar]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=plum]
forestry:leaves.decorative.0[variant=oak]
forestry:leaves.decorative.0[variant=darkoak]
forestry:leaves.decorative.0[variant=birch]
forestry:leaves.decorative.0[variant=lime]
forestry:leaves.decorative.0[variant=walnut]
forestry:leaves.decorative.0[variant=chestnut]
forestry:leaves.decorative.0[variant=cherry]
forestry:leaves.decorative.0[variant=lemon]
forestry:leaves.decorative.0[variant=plum]
forestry:leaves.decorative.0[variant=maple]
forestry:leaves.decorative.0[variant=spruce]
forestry:leaves.decorative.0[variant=larch]
forestry:leaves.decorative.0[variant=pine]
forestry:leaves.decorative.0[variant=sequoia]
forestry:leaves.decorative.0[variant=gigant]
forestry:leaves.decorative.0[variant=jungle]
forestry:leaves.decorative.1[variant=teak]
forestry:leaves.decorative.1[variant=ipe]
forestry:leaves.decorative.1[variant=kapok]
forestry:leaves.decorative.1[variant=ebony]
forestry:leaves.decorative.1[variant=zebrawood]
forestry:leaves.decorative.1[variant=mahogony]
forestry:leaves.decorative.1[variant=acaciavanilla]
forestry:leaves.decorative.1[variant=acacia]
forestry:leaves.decorative.1[variant=padauk]
forestry:leaves.decorative.1[variant=balsa]
forestry:leaves.decorative.1[variant=cocobolo]
forestry:leaves.decorative.1[variant=wenge]
forestry:leaves.decorative.1[variant=baobab]
forestry:leaves.decorative.1[variant=mahoe]
forestry:leaves.decorative.1[variant=willow]
forestry:leaves.decorative.1[variant=sipiri]
forestry:leaves.decorative.2[variant=papaya]
forestry:leaves.decorative.2[variant=date]
forestry:leaves.decorative.2[variant=poplar]
forestry:pods.papaya[age=0,facing=north]
forestry:pods.papaya[age=0,facing=south]
forestry:pods.papaya[age=0,facing=west]
forestry:pods.papaya[age=0,facing=east]
forestry:pods.papaya[age=1,facing=north]
forestry:pods.papaya[age=1,facing=south]
forestry:pods.papaya[age=1,facing=west]
forestry:pods.papaya[age=1,facing=east]
forestry:pods.papaya[age=2,facing=north]
forestry:pods.papaya[age=2,facing=south]
forestry:pods.papaya[age=2,facing=west]
forestry:pods.papaya[age=2,facing=east]
forestry:pods.cocoa[age=0,facing=north]
forestry:pods.cocoa[age=0,facing=south]
forestry:pods.cocoa[age=0,facing=west]
forestry:pods.cocoa[age=0,facing=east]
forestry:pods.cocoa[age=1,facing=north]
forestry:pods.cocoa[age=1,facing=south]
forestry:pods.cocoa[age=1,facing=west]
forestry:pods.cocoa[age=1,facing=east]
forestry:pods.cocoa[age=2,facing=north]
forestry:pods.cocoa[age=2,facing=south]
forestry:pods.cocoa[age=2,facing=west]
forestry:pods.cocoa[age=2,facing=east]
forestry:pods.dates[age=0,facing=north]
forestry:pods.dates[age=0,facing=south]
forestry:pods.dates[age=0,facing=west]
forestry:pods.dates[age=0,facing=east]
forestry:pods.dates[age=1,facing=north]
forestry:pods.dates[age=1,facing=south]
forestry:pods.dates[age=1,facing=west]
forestry:pods.dates[age=1,facing=east]
forestry:pods.dates[age=2,facing=north]
forestry:pods.dates[age=2,facing=south]
forestry:pods.dates[age=2,facing=west]
forestry:pods.dates[age=2,facing=east]
forestry:tree_chest[facing=north]
forestry:tree_chest[facing=east]
forestry:tree_chest[facing=south]
forestry:tree_chest[facing=west]
forestry:tree_chest[facing=down]
forestry:tree_chest[facing=up]
forestry:butterfly_chest[facing=north]
forestry:butterfly_chest[facing=east]
forestry:butterfly_chest[facing=south]
forestry:butterfly_chest[facing=west]
forestry:butterfly_chest[facing=down]
forestry:butterfly_chest[facing=up]
forestry:cocoon[age=0,cocoon=default]
forestry:cocoon[age=0,cocoon=silk]
forestry:cocoon[age=1,cocoon=default]
forestry:cocoon[age=1,cocoon=silk]
forestry:cocoon[age=2,cocoon=default]
forestry:cocoon[age=2,cocoon=silk]
forestry:cocoon.solid[age=0,cocoon=default]
forestry:cocoon.solid[age=0,cocoon=silk]
forestry:cocoon.solid[age=1,cocoon=default]
forestry:cocoon.solid[age=1,cocoon=silk]
forestry:cocoon.solid[age=2,cocoon=default]
forestry:cocoon.solid[age=2,cocoon=silk]
forestry:mailbox[facing=north]
forestry:mailbox[facing=east]
forestry:mailbox[facing=south]
forestry:mailbox[facing=west]
forestry:mailbox[facing=down]
forestry:mailbox[facing=up]
forestry:trade_station[facing=north]
forestry:trade_station[facing=east]
forestry:trade_station[facing=south]
forestry:trade_station[facing=west]
forestry:trade_station[facing=down]
forestry:trade_station[facing=up]
forestry:stamp_collector[facing=north]
forestry:stamp_collector[facing=east]
forestry:stamp_collector[facing=south]
forestry:stamp_collector[facing=west]
forestry:stamp_collector[facing=down]
forestry:stamp_collector[facing=up]
forestry:fluid.bio.ethanol[level=0]
forestry:fluid.bio.ethanol[level=1]
forestry:fluid.bio.ethanol[level=2]
forestry:fluid.bio.ethanol[level=3]
forestry:fluid.bio.ethanol[level=4]
forestry:fluid.bio.ethanol[level=5]
forestry:fluid.bio.ethanol[level=6]
forestry:fluid.bio.ethanol[level=7]
forestry:fluid.bio.ethanol[level=8]
forestry:fluid.bio.ethanol[level=9]
forestry:fluid.bio.ethanol[level=10]
forestry:fluid.bio.ethanol[level=11]
forestry:fluid.bio.ethanol[level=12]
forestry:fluid.bio.ethanol[level=13]
forestry:fluid.bio.ethanol[level=14]
forestry:fluid.bio.ethanol[level=15]
forestry:fluid.glass[level=0]
forestry:fluid.glass[level=1]
forestry:fluid.glass[level=2]
forestry:fluid.glass[level=3]
forestry:fluid.glass[level=4]
forestry:fluid.glass[level=5]
forestry:fluid.glass[level=6]
forestry:fluid.glass[level=7]
forestry:fluid.glass[level=8]
forestry:fluid.glass[level=9]
forestry:fluid.glass[level=10]
forestry:fluid.glass[level=11]
forestry:fluid.glass[level=12]
forestry:fluid.glass[level=13]
forestry:fluid.glass[level=14]
forestry:fluid.glass[level=15]
forestry:fluid.for.honey[level=0]
forestry:fluid.for.honey[level=1]
forestry:fluid.for.honey[level=2]
forestry:fluid.for.honey[level=3]
forestry:fluid.for.honey[level=4]
forestry:fluid.for.honey[level=5]
forestry:fluid.for.honey[level=6]
forestry:fluid.for.honey[level=7]
forestry:fluid.for.honey[level=8]
forestry:fluid.for.honey[level=9]
forestry:fluid.for.honey[level=10]
forestry:fluid.for.honey[level=11]
forestry:fluid.for.honey[level=12]
forestry:fluid.for.honey[level=13]
forestry:fluid.for.honey[level=14]
forestry:fluid.for.honey[level=15]
forestry:fluid.ice[level=0]
forestry:fluid.ice[level=1]
forestry:fluid.ice[level=2]
forestry:fluid.ice[level=3]
forestry:fluid.ice[level=4]
forestry:fluid.ice[level=5]
forestry:fluid.ice[level=6]
forestry:fluid.ice[level=7]
forestry:fluid.ice[level=8]
forestry:fluid.ice[level=9]
forestry:fluid.ice[level=10]
forestry:fluid.ice[level=11]
forestry:fluid.ice[level=12]
forestry:fluid.ice[level=13]
forestry:fluid.ice[level=14]
forestry:fluid.ice[level=15]
forestry:fluid.juice[level=0]
forestry:fluid.juice[level=1]
forestry:fluid.juice[level=2]
forestry:fluid.juice[level=3]
forestry:fluid.juice[level=4]
forestry:fluid.juice[level=5]
forestry:fluid.juice[level=6]
forestry:fluid.juice[level=7]
forestry:fluid.juice[level=8]
forestry:fluid.juice[level=9]
forestry:fluid.juice[level=10]
forestry:fluid.juice[level=11]
forestry:fluid.juice[level=12]
forestry:fluid.juice[level=13]
forestry:fluid.juice[level=14]
forestry:fluid.juice[level=15]
forestry:fluid.seed.oil[level=0]
forestry:fluid.seed.oil[level=1]
forestry:fluid.seed.oil[level=2]
forestry:fluid.seed.oil[level=3]
forestry:fluid.seed.oil[level=4]
forestry:fluid.seed.oil[level=5]
forestry:fluid.seed.oil[level=6]
forestry:fluid.seed.oil[level=7]
forestry:fluid.seed.oil[level=8]
forestry:fluid.seed.oil[level=9]
forestry:fluid.seed.oil[level=10]
forestry:fluid.seed.oil[level=11]
forestry:fluid.seed.oil[level=12]
forestry:fluid.seed.oil[level=13]
forestry:fluid.seed.oil[level=14]
forestry:fluid.seed.oil[level=15]
forestry:fluid.short.mead[level=0]
forestry:fluid.short.mead[level=1]
forestry:fluid.short.mead[level=2]
forestry:fluid.short.mead[level=3]
forestry:fluid.short.mead[level=4]
forestry:fluid.short.mead[level=5]
forestry:fluid.short.mead[level=6]
forestry:fluid.short.mead[level=7]
forestry:fluid.short.mead[level=8]
forestry:fluid.short.mead[level=9]
forestry:fluid.short.mead[level=10]
forestry:fluid.short.mead[level=11]
forestry:fluid.short.mead[level=12]
forestry:fluid.short.mead[level=13]
forestry:fluid.short.mead[level=14]
forestry:fluid.short.mead[level=15]
forestry:apiary[facing=north]
forestry:apiary[facing=east]
forestry:apiary[facing=south]
forestry:apiary[facing=west]
forestry:apiary[facing=down]
forestry:apiary[facing=up]
forestry:bee_house[facing=north]
forestry:bee_house[facing=east]
forestry:bee_house[facing=south]
forestry:bee_house[facing=west]
forestry:bee_house[facing=down]
forestry:bee_house[facing=up]
forestry:bee_chest[facing=north]
forestry:bee_chest[facing=east]
forestry:bee_chest[facing=south]
forestry:bee_chest[facing=west]
forestry:bee_chest[facing=down]
forestry:bee_chest[facing=up]
forestry:beehives[hive=forest]
forestry:beehives[hive=meadows]
forestry:beehives[hive=desert]
forestry:beehives[hive=jungle]
forestry:beehives[hive=end]
forestry:beehives[hive=snow]
forestry:beehives[hive=swamp]
forestry:beehives[hive=swarm]
forestry:candle[facing=up,state=on]
forestry:candle[facing=up,state=off]
forestry:candle[facing=north,state=on]
forestry:candle[facing=north,state=off]
forestry:candle[facing=south,state=on]
forestry:candle[facing=south,state=off]
forestry:candle[facing=west,state=on]
forestry:candle[facing=west,state=off]
forestry:candle[facing=east,state=on]
forestry:candle[facing=east,state=off]
forestry:stump[facing=up]
forestry:stump[facing=north]
forestry:stump[facing=south]
forestry:stump[facing=west]
forestry:stump[facing=east]
forestry:bee_combs_0[type=honey]
forestry:bee_combs_0[type=cocoa]
forestry:bee_combs_0[type=simmering]
forestry:bee_combs_0[type=stringy]
forestry:bee_combs_0[type=frozen]
forestry:bee_combs_0[type=dripping]
forestry:bee_combs_0[type=silky]
forestry:bee_combs_0[type=parched]
forestry:bee_combs_0[type=mysterious]
forestry:bee_combs_0[type=irradiated]
forestry:bee_combs_0[type=powdery]
forestry:bee_combs_0[type=reddened]
forestry:bee_combs_0[type=darkened]
forestry:bee_combs_0[type=omega]
forestry:bee_combs_0[type=wheaten]
forestry:bee_combs_0[type=mossy]
forestry:bee_combs_1[type=mellow]
forestry:alveary.plain[type=normal]
forestry:alveary.plain[type=entrance]
forestry:alveary.plain[type=entrance_left]
forestry:alveary.plain[type=entrance_right]
forestry:alveary.swarmer[state=on]
forestry:alveary.swarmer[state=off]
forestry:alveary.fan[state=on]
forestry:alveary.fan[state=off]
forestry:alveary.heater[state=on]
forestry:alveary.heater[state=off]
forestry:alveary.hygro
forestry:alveary.stabiliser
forestry:alveary.sieve
forestry:greenhouse[type=plain]
forestry:greenhouse[type=border]
forestry:greenhouse[type=border_center]
forestry:greenhouse[type=gearbox]
forestry:greenhouse[type=control]
forestry:greenhouse[type=screen]
forestry:climatiser[type=hygro]
forestry:climatiser[type=heater]
forestry:climatiser[type=fan]
forestry:climatiser[type=humidifier]
forestry:climatiser[type=dehumidifier]
forestry:greenhouse.window
forestry:greenhouse.window_up
forestry:engine_electrical[facing=north]
forestry:engine_electrical[facing=east]
forestry:engine_electrical[facing=south]
forestry:engine_electrical[facing=west]
forestry:engine_electrical[facing=down]
forestry:engine_electrical[facing=up]
forestry:engine_generator[facing=north]
forestry:engine_generator[facing=east]
forestry:engine_generator[facing=south]
forestry:engine_generator[facing=west]
forestry:engine_generator[facing=down]
forestry:engine_generator[facing=up]
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=north,half=top,open=true]
malisisdoors:trapdoor_birch[facing=north,half=top,open=false]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=south,half=top,open=true]
malisisdoors:trapdoor_birch[facing=south,half=top,open=false]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=west,half=top,open=true]
malisisdoors:trapdoor_birch[facing=west,half=top,open=false]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=east,half=top,open=true]
malisisdoors:trapdoor_birch[facing=east,half=top,open=false]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:garage_door[direction=north,power=true]
malisisdoors:garage_door[direction=north,power=false]
malisisdoors:garage_door[direction=south,power=true]
malisisdoors:garage_door[direction=south,power=false]
malisisdoors:garage_door[direction=west,power=true]
malisisdoors:garage_door[direction=west,power=false]
malisisdoors:garage_door[direction=east,power=true]
malisisdoors:garage_door[direction=east,power=false]
malisisdoors:carriage_door[direction=north]
malisisdoors:carriage_door[direction=south]
malisisdoors:carriage_door[direction=west]
malisisdoors:carriage_door[direction=east]
malisisdoors:medieval_door[direction=north]
malisisdoors:medieval_door[direction=south]
malisisdoors:medieval_door[direction=west]
malisisdoors:medieval_door[direction=east]
malisisdoors:big_door_oak_3x3[direction=north]
malisisdoors:big_door_oak_3x3[direction=south]
malisisdoors:big_door_oak_3x3[direction=west]
malisisdoors:big_door_oak_3x3[direction=east]
malisisdoors:big_door_spruce_3x3[direction=north]
malisisdoors:big_door_spruce_3x3[direction=south]
malisisdoors:big_door_spruce_3x3[direction=west]
malisisdoors:big_door_spruce_3x3[direction=east]
malisisdoors:big_door_birch_3x3[direction=north]
malisisdoors:big_door_birch_3x3[direction=south]
malisisdoors:big_door_birch_3x3[direction=west]
malisisdoors:big_door_birch_3x3[direction=east]
malisisdoors:big_door_jungle_3x3[direction=north]
malisisdoors:big_door_jungle_3x3[direction=south]
malisisdoors:big_door_jungle_3x3[direction=west]
malisisdoors:big_door_jungle_3x3[direction=east]
malisisdoors:big_door_acacia_3x3[direction=north]
malisisdoors:big_door_acacia_3x3[direction=south]
malisisdoors:big_door_acacia_3x3[direction=west]
malisisdoors:big_door_acacia_3x3[direction=east]
malisisdoors:big_door_dark_oak_3x3[direction=north]
malisisdoors:big_door_dark_oak_3x3[direction=south]
malisisdoors:big_door_dark_oak_3x3[direction=west]
malisisdoors:big_door_dark_oak_3x3[direction=east]
malisisdoors:big_door_iron_3x3[direction=north]
malisisdoors:big_door_iron_3x3[direction=south]
malisisdoors:big_door_iron_3x3[direction=west]
malisisdoors:big_door_iron_3x3[direction=east]
malisisdoors:big_door_rusty_3x3[direction=north]
malisisdoors:big_door_rusty_3x3[direction=south]
malisisdoors:big_door_rusty_3x3[direction=west]
malisisdoors:big_door_rusty_3x3[direction=east]
malisisdoors:rustyhatch[direction=north,origin=true,top=true]
malisisdoors:rustyhatch[direction=north,origin=true,top=false]
malisisdoors:rustyhatch[direction=north,origin=false,top=true]
malisisdoors:rustyhatch[direction=north,origin=false,top=false]
malisisdoors:rustyhatch[direction=south,origin=true,top=true]
malisisdoors:rustyhatch[direction=south,origin=true,top=false]
malisisdoors:rustyhatch[direction=south,origin=false,top=true]
malisisdoors:rustyhatch[direction=south,origin=false,top=false]
malisisdoors:rustyhatch[direction=west,origin=true,top=true]
malisisdoors:rustyhatch[direction=west,origin=true,top=false]
malisisdoors:rustyhatch[direction=west,origin=false,top=true]
malisisdoors:rustyhatch[direction=west,origin=false,top=false]
malisisdoors:rustyhatch[direction=east,origin=true,top=true]
malisisdoors:rustyhatch[direction=east,origin=true,top=false]
malisisdoors:rustyhatch[direction=east,origin=false,top=true]
malisisdoors:rustyhatch[direction=east,origin=false,top=false]
malisisdoors:rustyladder[direction=north]
malisisdoors:rustyladder[direction=south]
malisisdoors:rustyladder[direction=west]
malisisdoors:rustyladder[direction=east]
malisisdoors:door_factory[direction=north]
malisisdoors:door_factory[direction=south]
malisisdoors:door_factory[direction=west]
malisisdoors:door_factory[direction=east]
malisisdoors:forcefielddoor[direction=north,origin=true]
malisisdoors:forcefielddoor[direction=north,origin=false]
malisisdoors:forcefielddoor[direction=south,origin=true]
malisisdoors:forcefielddoor[direction=south,origin=false]
malisisdoors:forcefielddoor[direction=west,origin=true]
malisisdoors:forcefielddoor[direction=west,origin=false]
malisisdoors:forcefielddoor[direction=east,origin=true]
malisisdoors:forcefielddoor[direction=east,origin=false]
malisisdoors:hitechdoor[direction=north,power=true]
malisisdoors:hitechdoor[direction=north,power=false]
malisisdoors:hitechdoor[direction=south,power=true]
malisisdoors:hitechdoor[direction=south,power=false]
malisisdoors:hitechdoor[direction=west,power=true]
malisisdoors:hitechdoor[direction=west,power=false]
malisisdoors:hitechdoor[direction=east,power=true]
malisisdoors:hitechdoor[direction=east,power=false]
mw:leadore
mw:copperore
mw:graphiteore
mw:tinore
mw:sulfurore
mw:weapons_case[facing=north]
mw:weapons_case[facing=south]
mw:weapons_case[facing=west]
mw:weapons_case[facing=east]
mw:weapons_case_small[facing=north]
mw:weapons_case_small[facing=south]
mw:weapons_case_small[facing=west]
mw:weapons_case_small[facing=east]
mw:russian_weapons_case[facing=north]
mw:russian_weapons_case[facing=south]
mw:russian_weapons_case[facing=west]
mw:russian_weapons_case[facing=east]
mw:ammo_box[facing=north]
mw:ammo_box[facing=south]
mw:ammo_box[facing=west]
mw:ammo_box[facing=east]
mw:weapons_locker[facing=north]
mw:weapons_locker[facing=south]
mw:weapons_locker[facing=west]
mw:weapons_locker[facing=east]
mw:fridge_open[facing=north]
mw:fridge_open[facing=south]
mw:fridge_open[facing=west]
mw:fridge_open[facing=east]
mw:fridge_closed[facing=north]
mw:fridge_closed[facing=south]
mw:fridge_closed[facing=west]
mw:fridge_closed[facing=east]
mw:artillery_prop[facing=north]
mw:artillery_prop[facing=south]
mw:artillery_prop[facing=west]
mw:artillery_prop[facing=east]
mw:supply_drop[facing=north]
mw:supply_drop[facing=south]
mw:supply_drop[facing=west]
mw:supply_drop[facing=east]
mw:medical_crate[facing=north]
mw:medical_crate[facing=south]
mw:medical_crate[facing=west]
mw:medical_crate[facing=east]
mw:locker[facing=north]
mw:locker[facing=south]
mw:locker[facing=west]
mw:locker[facing=east]
mw:scp_locker[facing=north]
mw:scp_locker[facing=south]
mw:scp_locker[facing=west]
mw:scp_locker[facing=east]
mw:barrel[facing=north]
mw:barrel[facing=south]
mw:barrel[facing=west]
mw:barrel[facing=east]
mw:explosive_barrel[facing=north]
mw:explosive_barrel[facing=south]
mw:explosive_barrel[facing=west]
mw:explosive_barrel[facing=east]
mw:pc[facing=north]
mw:pc[facing=south]
mw:pc[facing=west]
mw:pc[facing=east]
mw:laptop[facing=north]
mw:laptop[facing=south]
mw:laptop[facing=west]
mw:laptop[facing=east]
mw:monitor[facing=north]
mw:monitor[facing=south]
mw:monitor[facing=west]
mw:monitor[facing=east]
mw:filingcabinet[facing=north]
mw:filingcabinet[facing=south]
mw:filingcabinet[facing=west]
mw:filingcabinet[facing=east]
mw:filingcabinet_opened[facing=north]
mw:filingcabinet_opened[facing=south]
mw:filingcabinet_opened[facing=west]
mw:filingcabinet_opened[facing=east]
mw:shelf_right[facing=north]
mw:shelf_right[facing=south]
mw:shelf_right[facing=west]
mw:shelf_right[facing=east]
mw:shelf_left[facing=north]
mw:shelf_left[facing=south]
mw:shelf_left[facing=west]
mw:shelf_left[facing=east]
mw:shelf_top[facing=north]
mw:shelf_top[facing=south]
mw:shelf_top[facing=west]
mw:shelf_top[facing=east]
mw:tv[facing=north]
mw:tv[facing=south]
mw:tv[facing=west]
mw:tv[facing=east]
mw:ceiling_tv[facing=north]
mw:ceiling_tv[facing=south]
mw:ceiling_tv[facing=west]
mw:ceiling_tv[facing=east]
mw:ceiling_tv_rotated[facing=north]
mw:ceiling_tv_rotated[facing=south]
mw:ceiling_tv_rotated[facing=west]
mw:ceiling_tv_rotated[facing=east]
mw:office_chair[facing=north]
mw:office_chair[facing=south]
mw:office_chair[facing=west]
mw:office_chair[facing=east]
mw:office_chair_2[facing=north]
mw:office_chair_2[facing=south]
mw:office_chair_2[facing=west]
mw:office_chair_2[facing=east]
mw:desk_corner[facing=north]
mw:desk_corner[facing=south]
mw:desk_corner[facing=west]
mw:desk_corner[facing=east]
mw:desk_corner_alt1[facing=north]
mw:desk_corner_alt1[facing=south]
mw:desk_corner_alt1[facing=west]
mw:desk_corner_alt1[facing=east]
mw:desk_left[facing=north]
mw:desk_left[facing=south]
mw:desk_left[facing=west]
mw:desk_left[facing=east]
mw:desk_left_alt1[facing=north]
mw:desk_left_alt1[facing=south]
mw:desk_left_alt1[facing=west]
mw:desk_left_alt1[facing=east]
mw:desk_middle[facing=north]
mw:desk_middle[facing=south]
mw:desk_middle[facing=west]
mw:desk_middle[facing=east]
mw:desk_middle_alt1[facing=north]
mw:desk_middle_alt1[facing=south]
mw:desk_middle_alt1[facing=west]
mw:desk_middle_alt1[facing=east]
mw:desk_right[facing=north]
mw:desk_right[facing=south]
mw:desk_right[facing=west]
mw:desk_right[facing=east]
mw:desk_right_alt1[facing=north]
mw:desk_right_alt1[facing=south]
mw:desk_right_alt1[facing=west]
mw:desk_right_alt1[facing=east]
mw:desk_shelf[facing=north]
mw:desk_shelf[facing=south]
mw:desk_shelf[facing=west]
mw:desk_shelf[facing=east]
mw:desk_shelf_alt1[facing=north]
mw:desk_shelf_alt1[facing=south]
mw:desk_shelf_alt1[facing=west]
mw:desk_shelf_alt1[facing=east]
mw:desk_shelf_alt2[facing=north]
mw:desk_shelf_alt2[facing=south]
mw:desk_shelf_alt2[facing=west]
mw:desk_shelf_alt2[facing=east]
mw:desk_shelf_alt3[facing=north]
mw:desk_shelf_alt3[facing=south]
mw:desk_shelf_alt3[facing=west]
mw:desk_shelf_alt3[facing=east]
mw:barrier[facing=north]
mw:barrier[facing=south]
mw:barrier[facing=west]
mw:barrier[facing=east]
mw:barrier_rotated[facing=north]
mw:barrier_rotated[facing=south]
mw:barrier_rotated[facing=west]
mw:barrier_rotated[facing=east]
mw:body_bag[facing=north]
mw:body_bag[facing=south]
mw:body_bag[facing=west]
mw:body_bag[facing=east]
mw:hanging_body[facing=north]
mw:hanging_body[facing=south]
mw:hanging_body[facing=west]
mw:hanging_body[facing=east]
mw:impaled_body[facing=north]
mw:impaled_body[facing=south]
mw:impaled_body[facing=west]
mw:impaled_body[facing=east]
mw:dumpster[facing=north]
mw:dumpster[facing=south]
mw:dumpster[facing=west]
mw:dumpster[facing=east]
mw:wooden_crate[facing=north]
mw:wooden_crate[facing=south]
mw:wooden_crate[facing=west]
mw:wooden_crate[facing=east]
mw:wooden_crate_opened[facing=north]
mw:wooden_crate_opened[facing=south]
mw:wooden_crate_opened[facing=west]
mw:wooden_crate_opened[facing=east]
mw:operating_table[facing=north]
mw:operating_table[facing=south]
mw:operating_table[facing=west]
mw:operating_table[facing=east]
mw:operating_table_alt[facing=north]
mw:operating_table_alt[facing=south]
mw:operating_table_alt[facing=west]
mw:operating_table_alt[facing=east]
mw:forklift[facing=north]
mw:forklift[facing=south]
mw:forklift[facing=west]
mw:forklift[facing=east]
mw:forklift_alt[facing=north]
mw:forklift_alt[facing=south]
mw:forklift_alt[facing=west]
mw:forklift_alt[facing=east]
mw:trusses[facing=north]
mw:trusses[facing=south]
mw:trusses[facing=west]
mw:trusses[facing=east]
mw:ceiling_lamp[facing=north]
mw:ceiling_lamp[facing=south]
mw:ceiling_lamp[facing=west]
mw:ceiling_lamp[facing=east]
mw:ceiling_lamp_alt[facing=north]
mw:ceiling_lamp_alt[facing=south]
mw:ceiling_lamp_alt[facing=west]
mw:ceiling_lamp_alt[facing=east]
mw:vent[facing=north]
mw:vent[facing=south]
mw:vent[facing=west]
mw:vent[facing=east]
mw:vent_rotated[facing=north]
mw:vent_rotated[facing=south]
mw:vent_rotated[facing=west]
mw:vent_rotated[facing=east]
mw:vent_corner[facing=north]
mw:vent_corner[facing=south]
mw:vent_corner[facing=west]
mw:vent_corner[facing=east]
mw:vent_corner_rotated[facing=north]
mw:vent_corner_rotated[facing=south]
mw:vent_corner_rotated[facing=west]
mw:vent_corner_rotated[facing=east]
mw:vent_corner_rotated_alt[facing=north]
mw:vent_corner_rotated_alt[facing=south]
mw:vent_corner_rotated_alt[facing=west]
mw:vent_corner_rotated_alt[facing=east]
mw:vent_intersection[facing=north]
mw:vent_intersection[facing=south]
mw:vent_intersection[facing=west]
mw:vent_intersection[facing=east]
mw:vent_end[facing=north]
mw:vent_end[facing=south]
mw:vent_end[facing=west]
mw:vent_end[facing=east]
mw:white_desk_left[facing=north]
mw:white_desk_left[facing=south]
mw:white_desk_left[facing=west]
mw:white_desk_left[facing=east]
mw:white_desk_middle[facing=north]
mw:white_desk_middle[facing=south]
mw:white_desk_middle[facing=west]
mw:white_desk_middle[facing=east]
mw:white_desk_right[facing=north]
mw:white_desk_right[facing=south]
mw:white_desk_right[facing=west]
mw:white_desk_right[facing=east]
mw:trash_bin[facing=north]
mw:trash_bin[facing=south]
mw:trash_bin[facing=west]
mw:trash_bin[facing=east]
mw:caution_sign[facing=north]
mw:caution_sign[facing=south]
mw:caution_sign[facing=west]
mw:caution_sign[facing=east]
mw:electric_box[facing=north]
mw:electric_box[facing=south]
mw:electric_box[facing=west]
mw:electric_box[facing=east]
mw:electric_box_opened[facing=north]
mw:electric_box_opened[facing=south]
mw:electric_box_opened[facing=west]
mw:electric_box_opened[facing=east]
mw:home_chair[facing=north]
mw:home_chair[facing=south]
mw:home_chair[facing=west]
mw:home_chair[facing=east]
mw:outdoor_chair[facing=north]
mw:outdoor_chair[facing=south]
mw:outdoor_chair[facing=west]
mw:outdoor_chair[facing=east]
mw:home_chair_rotated[facing=north]
mw:home_chair_rotated[facing=south]
mw:home_chair_rotated[facing=west]
mw:home_chair_rotated[facing=east]
mw:outdoor_chair_rotated[facing=north]
mw:outdoor_chair_rotated[facing=south]
mw:outdoor_chair_rotated[facing=west]
mw:outdoor_chair_rotated[facing=east]
mw:vending_machine[facing=north]
mw:vending_machine[facing=south]
mw:vending_machine[facing=west]
mw:vending_machine[facing=east]
mw:serverrackleft[facing=north]
mw:serverrackleft[facing=south]
mw:serverrackleft[facing=west]
mw:serverrackleft[facing=east]
mw:serverrackemptyleft[facing=north]
mw:serverrackemptyleft[facing=south]
mw:serverrackemptyleft[facing=west]
mw:serverrackemptyleft[facing=east]
mw:serverrackleftalt[facing=north]
mw:serverrackleftalt[facing=south]
mw:serverrackleftalt[facing=west]
mw:serverrackleftalt[facing=east]
mw:serverrackleftalt2[facing=north]
mw:serverrackleftalt2[facing=south]
mw:serverrackleftalt2[facing=west]
mw:serverrackleftalt2[facing=east]
mw:serverrackleftalt3[facing=north]
mw:serverrackleftalt3[facing=south]
mw:serverrackleftalt3[facing=west]
mw:serverrackleftalt3[facing=east]
mw:serverrackemptyright[facing=north]
mw:serverrackemptyright[facing=south]
mw:serverrackemptyright[facing=west]
mw:serverrackemptyright[facing=east]
mw:serverrackright[facing=north]
mw:serverrackright[facing=south]
mw:serverrackright[facing=west]
mw:serverrackright[facing=east]
mw:serverrackrightalt[facing=north]
mw:serverrackrightalt[facing=south]
mw:serverrackrightalt[facing=west]
mw:serverrackrightalt[facing=east]
mw:serverracktopleft[facing=north]
mw:serverracktopleft[facing=south]
mw:serverracktopleft[facing=west]
mw:serverracktopleft[facing=east]
mw:serverracktopright[facing=north]
mw:serverracktopright[facing=south]
mw:serverracktopright[facing=west]
mw:serverracktopright[facing=east]
mw:duelfloodlight[facing=north]
mw:duelfloodlight[facing=south]
mw:duelfloodlight[facing=west]
mw:duelfloodlight[facing=east]
mw:floodlight[facing=north]
mw:floodlight[facing=south]
mw:floodlight[facing=west]
mw:floodlight[facing=east]
mw:radio_rotated[facing=north]
mw:radio_rotated[facing=south]
mw:radio_rotated[facing=west]
mw:radio_rotated[facing=east]
mw:radio[facing=north]
mw:radio[facing=south]
mw:radio[facing=west]
mw:radio[facing=east]
mw:camera_rotated[facing=north]
mw:camera_rotated[facing=south]
mw:camera_rotated[facing=west]
mw:camera_rotated[facing=east]
mw:propanetank[facing=north]
mw:propanetank[facing=south]
mw:propanetank[facing=west]
mw:propanetank[facing=east]
mw:towablefloodlight[facing=north]
mw:towablefloodlight[facing=south]
mw:towablefloodlight[facing=west]
mw:towablefloodlight[facing=east]
mw:hescobastion[facing=north]
mw:hescobastion[facing=south]
mw:hescobastion[facing=west]
mw:hescobastion[facing=east]
mw:sandbag[facing=north]
mw:sandbag[facing=south]
mw:sandbag[facing=west]
mw:sandbag[facing=east]
mw:sandbagwall[facing=north]
mw:sandbagwall[facing=south]
mw:sandbagwall[facing=west]
mw:sandbagwall[facing=east]
mw:crossgravestone[facing=north]
mw:crossgravestone[facing=south]
mw:crossgravestone[facing=west]
mw:crossgravestone[facing=east]
mw:crossgravestone2[facing=north]
mw:crossgravestone2[facing=south]
mw:crossgravestone2[facing=west]
mw:crossgravestone2[facing=east]
mw:crossgravestone3[facing=north]
mw:crossgravestone3[facing=south]
mw:crossgravestone3[facing=west]
mw:crossgravestone3[facing=east]
mw:gravestoneskull[facing=north]
mw:gravestoneskull[facing=south]
mw:gravestoneskull[facing=west]
mw:gravestoneskull[facing=east]
mw:gravestone[facing=north]
mw:gravestone[facing=south]
mw:gravestone[facing=west]
mw:gravestone[facing=east]
mw:scarecrow[facing=north]
mw:scarecrow[facing=south]
mw:scarecrow[facing=west]
mw:scarecrow[facing=east]
mw:spookyghost[facing=north]
mw:spookyghost[facing=south]
mw:spookyghost[facing=west]
mw:spookyghost[facing=east]
mw:spookyghost2[facing=north]
mw:spookyghost2[facing=south]
mw:spookyghost2[facing=west]
mw:spookyghost2[facing=east]
mw:spookyghost3[facing=north]
mw:spookyghost3[facing=south]
mw:spookyghost3[facing=west]
mw:spookyghost3[facing=east]
mw:swat_truck[facing=north]
mw:swat_truck[facing=south]
mw:swat_truck[facing=west]
mw:swat_truck[facing=east]
mysticalagradditions:molten_soulium[level=0]
mysticalagradditions:molten_soulium[level=1]
mysticalagradditions:molten_soulium[level=2]
mysticalagradditions:molten_soulium[level=3]
mysticalagradditions:molten_soulium[level=4]
mysticalagradditions:molten_soulium[level=5]
mysticalagradditions:molten_soulium[level=6]
mysticalagradditions:molten_soulium[level=7]
mysticalagradditions:molten_soulium[level=8]
mysticalagradditions:molten_soulium[level=9]
mysticalagradditions:molten_soulium[level=10]
mysticalagradditions:molten_soulium[level=11]
mysticalagradditions:molten_soulium[level=12]
mysticalagradditions:molten_soulium[level=13]
mysticalagradditions:molten_soulium[level=14]
mysticalagradditions:molten_soulium[level=15]
mysticalagradditions:molten_base_essence[level=0]
mysticalagradditions:molten_base_essence[level=1]
mysticalagradditions:molten_base_essence[level=2]
mysticalagradditions:molten_base_essence[level=3]
mysticalagradditions:molten_base_essence[level=4]
mysticalagradditions:molten_base_essence[level=5]
mysticalagradditions:molten_base_essence[level=6]
mysticalagradditions:molten_base_essence[level=7]
mysticalagradditions:molten_base_essence[level=8]
mysticalagradditions:molten_base_essence[level=9]
mysticalagradditions:molten_base_essence[level=10]
mysticalagradditions:molten_base_essence[level=11]
mysticalagradditions:molten_base_essence[level=12]
mysticalagradditions:molten_base_essence[level=13]
mysticalagradditions:molten_base_essence[level=14]
mysticalagradditions:molten_base_essence[level=15]
mysticalagradditions:molten_inferium[level=0]
mysticalagradditions:molten_inferium[level=1]
mysticalagradditions:molten_inferium[level=2]
mysticalagradditions:molten_inferium[level=3]
mysticalagradditions:molten_inferium[level=4]
mysticalagradditions:molten_inferium[level=5]
mysticalagradditions:molten_inferium[level=6]
mysticalagradditions:molten_inferium[level=7]
mysticalagradditions:molten_inferium[level=8]
mysticalagradditions:molten_inferium[level=9]
mysticalagradditions:molten_inferium[level=10]
mysticalagradditions:molten_inferium[level=11]
mysticalagradditions:molten_inferium[level=12]
mysticalagradditions:molten_inferium[level=13]
mysticalagradditions:molten_inferium[level=14]
mysticalagradditions:molten_inferium[level=15]
mysticalagradditions:molten_prudentium[level=0]
mysticalagradditions:molten_prudentium[level=1]
mysticalagradditions:molten_prudentium[level=2]
mysticalagradditions:molten_prudentium[level=3]
mysticalagradditions:molten_prudentium[level=4]
mysticalagradditions:molten_prudentium[level=5]
mysticalagradditions:molten_prudentium[level=6]
mysticalagradditions:molten_prudentium[level=7]
mysticalagradditions:molten_prudentium[level=8]
mysticalagradditions:molten_prudentium[level=9]
mysticalagradditions:molten_prudentium[level=10]
mysticalagradditions:molten_prudentium[level=11]
mysticalagradditions:molten_prudentium[level=12]
mysticalagradditions:molten_prudentium[level=13]
mysticalagradditions:molten_prudentium[level=14]
mysticalagradditions:molten_prudentium[level=15]
mysticalagradditions:molten_intermedium[level=0]
mysticalagradditions:molten_intermedium[level=1]
mysticalagradditions:molten_intermedium[level=2]
mysticalagradditions:molten_intermedium[level=3]
mysticalagradditions:molten_intermedium[level=4]
mysticalagradditions:molten_intermedium[level=5]
mysticalagradditions:molten_intermedium[level=6]
mysticalagradditions:molten_intermedium[level=7]
mysticalagradditions:molten_intermedium[level=8]
mysticalagradditions:molten_intermedium[level=9]
mysticalagradditions:molten_intermedium[level=10]
mysticalagradditions:molten_intermedium[level=11]
mysticalagradditions:molten_intermedium[level=12]
mysticalagradditions:molten_intermedium[level=13]
mysticalagradditions:molten_intermedium[level=14]
mysticalagradditions:molten_intermedium[level=15]
mysticalagradditions:molten_superium[level=0]
mysticalagradditions:molten_superium[level=1]
mysticalagradditions:molten_superium[level=2]
mysticalagradditions:molten_superium[level=3]
mysticalagradditions:molten_superium[level=4]
mysticalagradditions:molten_superium[level=5]
mysticalagradditions:molten_superium[level=6]
mysticalagradditions:molten_superium[level=7]
mysticalagradditions:molten_superium[level=8]
mysticalagradditions:molten_superium[level=9]
mysticalagradditions:molten_superium[level=10]
mysticalagradditions:molten_superium[level=11]
mysticalagradditions:molten_superium[level=12]
mysticalagradditions:molten_superium[level=13]
mysticalagradditions:molten_superium[level=14]
mysticalagradditions:molten_superium[level=15]
mysticalagradditions:molten_supremium[level=0]
mysticalagradditions:molten_supremium[level=1]
mysticalagradditions:molten_supremium[level=2]
mysticalagradditions:molten_supremium[level=3]
mysticalagradditions:molten_supremium[level=4]
mysticalagradditions:molten_supremium[level=5]
mysticalagradditions:molten_supremium[level=6]
mysticalagradditions:molten_supremium[level=7]
mysticalagradditions:molten_supremium[level=8]
mysticalagradditions:molten_supremium[level=9]
mysticalagradditions:molten_supremium[level=10]
mysticalagradditions:molten_supremium[level=11]
mysticalagradditions:molten_supremium[level=12]
mysticalagradditions:molten_supremium[level=13]
mysticalagradditions:molten_supremium[level=14]
mysticalagradditions:molten_supremium[level=15]
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_anvil[orientation=zn_yp]
openblocks:auto_anvil[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
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randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
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randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=false]
randomthings:luminousblock[color=white]
randomthings:luminousblock[color=orange]
randomthings:luminousblock[color=magenta]
randomthings:luminousblock[color=light_blue]
randomthings:luminousblock[color=yellow]
randomthings:luminousblock[color=lime]
randomthings:luminousblock[color=pink]
randomthings:luminousblock[color=gray]
randomthings:luminousblock[color=silver]
randomthings:luminousblock[color=cyan]
randomthings:luminousblock[color=purple]
randomthings:luminousblock[color=blue]
randomthings:luminousblock[color=brown]
randomthings:luminousblock[color=green]
randomthings:luminousblock[color=red]
randomthings:luminousblock[color=black]
randomthings:translucentluminousblock[color=white]
randomthings:translucentluminousblock[color=orange]
randomthings:translucentluminousblock[color=magenta]
randomthings:translucentluminousblock[color=light_blue]
randomthings:translucentluminousblock[color=yellow]
randomthings:translucentluminousblock[color=lime]
randomthings:translucentluminousblock[color=pink]
randomthings:translucentluminousblock[color=gray]
randomthings:translucentluminousblock[color=silver]
randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
thermaldynamics:duct_0[meta=0]
thermaldynamics:duct_0[meta=1]
thermaldynamics:duct_0[meta=2]
thermaldynamics:duct_0[meta=3]
thermaldynamics:duct_0[meta=4]
thermaldynamics:duct_0[meta=5]
thermaldynamics:duct_0[meta=6]
thermaldynamics:duct_0[meta=7]
thermaldynamics:duct_0[meta=8]
thermaldynamics:duct_0[meta=9]
thermaldynamics:duct_0[meta=10]
thermaldynamics:duct_0[meta=11]
thermaldynamics:duct_0[meta=12]
thermaldynamics:duct_0[meta=13]
thermaldynamics:duct_0[meta=14]
thermaldynamics:duct_16[meta=0]
thermaldynamics:duct_16[meta=1]
thermaldynamics:duct_16[meta=2]
thermaldynamics:duct_16[meta=3]
thermaldynamics:duct_16[meta=4]
thermaldynamics:duct_16[meta=5]
thermaldynamics:duct_16[meta=6]
thermaldynamics:duct_16[meta=7]
thermaldynamics:duct_16[meta=8]
thermaldynamics:duct_16[meta=9]
thermaldynamics:duct_16[meta=10]
thermaldynamics:duct_16[meta=11]
thermaldynamics:duct_16[meta=12]
thermaldynamics:duct_16[meta=13]
thermaldynamics:duct_16[meta=14]
thermaldynamics:duct_32[meta=0]
thermaldynamics:duct_32[meta=1]
thermaldynamics:duct_32[meta=2]
thermaldynamics:duct_32[meta=3]
thermaldynamics:duct_32[meta=4]
thermaldynamics:duct_32[meta=5]
thermaldynamics:duct_32[meta=6]
thermaldynamics:duct_32[meta=7]
thermaldynamics:duct_32[meta=8]
thermaldynamics:duct_32[meta=9]
thermaldynamics:duct_32[meta=10]
thermaldynamics:duct_32[meta=11]
thermaldynamics:duct_32[meta=12]
thermaldynamics:duct_32[meta=13]
thermaldynamics:duct_32[meta=14]
thermaldynamics:duct_48[meta=0]
thermaldynamics:duct_48[meta=1]
thermaldynamics:duct_48[meta=2]
thermaldynamics:duct_48[meta=3]
thermaldynamics:duct_48[meta=4]
thermaldynamics:duct_48[meta=5]
thermaldynamics:duct_48[meta=6]
thermaldynamics:duct_48[meta=7]
thermaldynamics:duct_48[meta=8]
thermaldynamics:duct_48[meta=9]
thermaldynamics:duct_48[meta=10]
thermaldynamics:duct_48[meta=11]
thermaldynamics:duct_48[meta=12]
thermaldynamics:duct_48[meta=13]
thermaldynamics:duct_48[meta=14]
thermaldynamics:duct_64[meta=0]
thermaldynamics:duct_64[meta=1]
thermaldynamics:duct_64[meta=2]
thermaldynamics:duct_64[meta=3]
thermaldynamics:duct_64[meta=4]
thermaldynamics:duct_64[meta=5]
thermaldynamics:duct_64[meta=6]
thermaldynamics:duct_64[meta=7]
thermaldynamics:duct_64[meta=8]
thermaldynamics:duct_64[meta=9]
thermaldynamics:duct_64[meta=10]
thermaldynamics:duct_64[meta=11]
thermaldynamics:duct_64[meta=12]
thermaldynamics:duct_64[meta=13]
thermaldynamics:duct_64[meta=14]
streams:river/tile.water/-2/-2[level=0]
streams:river/tile.water/-2/-2[level=1]
streams:river/tile.water/-2/-2[level=2]
streams:river/tile.water/-2/-2[level=3]
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streams:river/tile.lava/0/2[level=10]
streams:river/tile.lava/0/2[level=11]
streams:river/tile.lava/0/2[level=12]
streams:river/tile.lava/0/2[level=13]
streams:river/tile.lava/0/2[level=14]
streams:river/tile.lava/0/2[level=15]
streams:river/tile.lava/1/-2[level=0]
streams:river/tile.lava/1/-2[level=1]
streams:river/tile.lava/1/-2[level=2]
streams:river/tile.lava/1/-2[level=3]
streams:river/tile.lava/1/-2[level=4]
streams:river/tile.lava/1/-2[level=5]
streams:river/tile.lava/1/-2[level=6]
streams:river/tile.lava/1/-2[level=7]
streams:river/tile.lava/1/-2[level=8]
streams:river/tile.lava/1/-2[level=9]
streams:river/tile.lava/1/-2[level=10]
streams:river/tile.lava/1/-2[level=11]
streams:river/tile.lava/1/-2[level=12]
streams:river/tile.lava/1/-2[level=13]
streams:river/tile.lava/1/-2[level=14]
streams:river/tile.lava/1/-2[level=15]
streams:river/tile.lava/1/2[level=0]
streams:river/tile.lava/1/2[level=1]
streams:river/tile.lava/1/2[level=2]
streams:river/tile.lava/1/2[level=3]
streams:river/tile.lava/1/2[level=4]
streams:river/tile.lava/1/2[level=5]
streams:river/tile.lava/1/2[level=6]
streams:river/tile.lava/1/2[level=7]
streams:river/tile.lava/1/2[level=8]
streams:river/tile.lava/1/2[level=9]
streams:river/tile.lava/1/2[level=10]
streams:river/tile.lava/1/2[level=11]
streams:river/tile.lava/1/2[level=12]
streams:river/tile.lava/1/2[level=13]
streams:river/tile.lava/1/2[level=14]
streams:river/tile.lava/1/2[level=15]
streams:river/tile.lava/2/-2[level=0]
streams:river/tile.lava/2/-2[level=1]
streams:river/tile.lava/2/-2[level=2]
streams:river/tile.lava/2/-2[level=3]
streams:river/tile.lava/2/-2[level=4]
streams:river/tile.lava/2/-2[level=5]
streams:river/tile.lava/2/-2[level=6]
streams:river/tile.lava/2/-2[level=7]
streams:river/tile.lava/2/-2[level=8]
streams:river/tile.lava/2/-2[level=9]
streams:river/tile.lava/2/-2[level=10]
streams:river/tile.lava/2/-2[level=11]
streams:river/tile.lava/2/-2[level=12]
streams:river/tile.lava/2/-2[level=13]
streams:river/tile.lava/2/-2[level=14]
streams:river/tile.lava/2/-2[level=15]
streams:river/tile.lava/2/-1[level=0]
streams:river/tile.lava/2/-1[level=1]
streams:river/tile.lava/2/-1[level=2]
streams:river/tile.lava/2/-1[level=3]
streams:river/tile.lava/2/-1[level=4]
streams:river/tile.lava/2/-1[level=5]
streams:river/tile.lava/2/-1[level=6]
streams:river/tile.lava/2/-1[level=7]
streams:river/tile.lava/2/-1[level=8]
streams:river/tile.lava/2/-1[level=9]
streams:river/tile.lava/2/-1[level=10]
streams:river/tile.lava/2/-1[level=11]
streams:river/tile.lava/2/-1[level=12]
streams:river/tile.lava/2/-1[level=13]
streams:river/tile.lava/2/-1[level=14]
streams:river/tile.lava/2/-1[level=15]
streams:river/tile.lava/2/0[level=0]
streams:river/tile.lava/2/0[level=1]
streams:river/tile.lava/2/0[level=2]
streams:river/tile.lava/2/0[level=3]
streams:river/tile.lava/2/0[level=4]
streams:river/tile.lava/2/0[level=5]
streams:river/tile.lava/2/0[level=6]
streams:river/tile.lava/2/0[level=7]
streams:river/tile.lava/2/0[level=8]
streams:river/tile.lava/2/0[level=9]
streams:river/tile.lava/2/0[level=10]
streams:river/tile.lava/2/0[level=11]
streams:river/tile.lava/2/0[level=12]
streams:river/tile.lava/2/0[level=13]
streams:river/tile.lava/2/0[level=14]
streams:river/tile.lava/2/0[level=15]
streams:river/tile.lava/2/1[level=0]
streams:river/tile.lava/2/1[level=1]
streams:river/tile.lava/2/1[level=2]
streams:river/tile.lava/2/1[level=3]
streams:river/tile.lava/2/1[level=4]
streams:river/tile.lava/2/1[level=5]
streams:river/tile.lava/2/1[level=6]
streams:river/tile.lava/2/1[level=7]
streams:river/tile.lava/2/1[level=8]
streams:river/tile.lava/2/1[level=9]
streams:river/tile.lava/2/1[level=10]
streams:river/tile.lava/2/1[level=11]
streams:river/tile.lava/2/1[level=12]
streams:river/tile.lava/2/1[level=13]
streams:river/tile.lava/2/1[level=14]
streams:river/tile.lava/2/1[level=15]
streams:river/tile.lava/2/2[level=0]
streams:river/tile.lava/2/2[level=1]
streams:river/tile.lava/2/2[level=2]
streams:river/tile.lava/2/2[level=3]
streams:river/tile.lava/2/2[level=4]
streams:river/tile.lava/2/2[level=5]
streams:river/tile.lava/2/2[level=6]
streams:river/tile.lava/2/2[level=7]
streams:river/tile.lava/2/2[level=8]
streams:river/tile.lava/2/2[level=9]
streams:river/tile.lava/2/2[level=10]
streams:river/tile.lava/2/2[level=11]
streams:river/tile.lava/2/2[level=12]
streams:river/tile.lava/2/2[level=13]
streams:river/tile.lava/2/2[level=14]
streams:river/tile.lava/2/2[level=15]
ultimate_unicorn_mod:oracle[facing=north]
ultimate_unicorn_mod:oracle[facing=south]
ultimate_unicorn_mod:oracle[facing=west]
ultimate_unicorn_mod:oracle[facing=east]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=0,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=1,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=2,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=3,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=4,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=5,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=6,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=7,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=8,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=9,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=10,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=11,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=12,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=13,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=14,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=true,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=true,south=false,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=true,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=true,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=true,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=true,up=false,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=false,up=true,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=false,up=true,west=false]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=false,up=false,west=true]
ultimate_unicorn_mod:nightmare_fire_block[age=15,east=false,north=false,south=false,up=false,west=false]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=oak]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=spruce]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=birch]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=jungle]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=acacia]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=0,type=dark_oak]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=oak]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=spruce]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=birch]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=jungle]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=acacia]
ultimate_unicorn_mod:spirit_tree_sapling_block[stage=1,type=dark_oak]
ultimate_unicorn_mod:tree_hollow_block[facing=north]
ultimate_unicorn_mod:tree_hollow_block[facing=south]
ultimate_unicorn_mod:tree_hollow_block[facing=west]
ultimate_unicorn_mod:tree_hollow_block[facing=east]
securitycraft:laser_block[powered=true]
securitycraft:laser_block[powered=false]
securitycraft:laser[boundtype=1]
securitycraft:laser[boundtype=2]
securitycraft:laser[boundtype=3]
securitycraft:keypad[facing=north,powered=true]
securitycraft:keypad[facing=north,powered=false]
securitycraft:keypad[facing=south,powered=true]
securitycraft:keypad[facing=south,powered=false]
securitycraft:keypad[facing=west,powered=true]
securitycraft:keypad[facing=west,powered=false]
securitycraft:keypad[facing=east,powered=true]
securitycraft:keypad[facing=east,powered=false]
securitycraft:mine[deactivated=true]
securitycraft:mine[deactivated=false]
securitycraft:mine_cut[deactivated=true]
securitycraft:mine_cut[deactivated=false]
securitycraft:retinal_scanner[facing=north,powered=true]
securitycraft:retinal_scanner[facing=north,powered=false]
securitycraft:retinal_scanner[facing=south,powered=true]
securitycraft:retinal_scanner[facing=south,powered=false]
securitycraft:retinal_scanner[facing=west,powered=true]
securitycraft:retinal_scanner[facing=west,powered=false]
securitycraft:retinal_scanner[facing=east,powered=true]
securitycraft:retinal_scanner[facing=east,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:bogus_lava[level=0]
securitycraft:bogus_lava[level=1]
securitycraft:bogus_lava[level=2]
securitycraft:bogus_lava[level=3]
securitycraft:bogus_lava[level=4]
securitycraft:bogus_lava[level=5]
securitycraft:bogus_lava[level=6]
securitycraft:bogus_lava[level=7]
securitycraft:bogus_lava[level=8]
securitycraft:bogus_lava[level=9]
securitycraft:bogus_lava[level=10]
securitycraft:bogus_lava[level=11]
securitycraft:bogus_lava[level=12]
securitycraft:bogus_lava[level=13]
securitycraft:bogus_lava[level=14]
securitycraft:bogus_lava[level=15]
securitycraft:bogus_lava_flowing[level=0]
securitycraft:bogus_lava_flowing[level=1]
securitycraft:bogus_lava_flowing[level=2]
securitycraft:bogus_lava_flowing[level=3]
securitycraft:bogus_lava_flowing[level=4]
securitycraft:bogus_lava_flowing[level=5]
securitycraft:bogus_lava_flowing[level=6]
securitycraft:bogus_lava_flowing[level=7]
securitycraft:bogus_lava_flowing[level=8]
securitycraft:bogus_lava_flowing[level=9]
securitycraft:bogus_lava_flowing[level=10]
securitycraft:bogus_lava_flowing[level=11]
securitycraft:bogus_lava_flowing[level=12]
securitycraft:bogus_lava_flowing[level=13]
securitycraft:bogus_lava_flowing[level=14]
securitycraft:bogus_lava_flowing[level=15]
securitycraft:bogus_water[level=0]
securitycraft:bogus_water[level=1]
securitycraft:bogus_water[level=2]
securitycraft:bogus_water[level=3]
securitycraft:bogus_water[level=4]
securitycraft:bogus_water[level=5]
securitycraft:bogus_water[level=6]
securitycraft:bogus_water[level=7]
securitycraft:bogus_water[level=8]
securitycraft:bogus_water[level=9]
securitycraft:bogus_water[level=10]
securitycraft:bogus_water[level=11]
securitycraft:bogus_water[level=12]
securitycraft:bogus_water[level=13]
securitycraft:bogus_water[level=14]
securitycraft:bogus_water[level=15]
securitycraft:bogus_water_flowing[level=0]
securitycraft:bogus_water_flowing[level=1]
securitycraft:bogus_water_flowing[level=2]
securitycraft:bogus_water_flowing[level=3]
securitycraft:bogus_water_flowing[level=4]
securitycraft:bogus_water_flowing[level=5]
securitycraft:bogus_water_flowing[level=6]
securitycraft:bogus_water_flowing[level=7]
securitycraft:bogus_water_flowing[level=8]
securitycraft:bogus_water_flowing[level=9]
securitycraft:bogus_water_flowing[level=10]
securitycraft:bogus_water_flowing[level=11]
securitycraft:bogus_water_flowing[level=12]
securitycraft:bogus_water_flowing[level=13]
securitycraft:bogus_water_flowing[level=14]
securitycraft:bogus_water_flowing[level=15]
securitycraft:keycard_reader[facing=north,powered=true]
securitycraft:keycard_reader[facing=north,powered=false]
securitycraft:keycard_reader[facing=south,powered=true]
securitycraft:keycard_reader[facing=south,powered=false]
securitycraft:keycard_reader[facing=west,powered=true]
securitycraft:keycard_reader[facing=west,powered=false]
securitycraft:keycard_reader[facing=east,powered=true]
securitycraft:keycard_reader[facing=east,powered=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=false]
securitycraft:bouncing_betty[deactivated=true]
securitycraft:bouncing_betty[deactivated=false]
securitycraft:inventory_scanner[facing=north,horizontal=true]
securitycraft:inventory_scanner[facing=north,horizontal=false]
securitycraft:inventory_scanner[facing=south,horizontal=true]
securitycraft:inventory_scanner[facing=south,horizontal=false]
securitycraft:inventory_scanner[facing=west,horizontal=true]
securitycraft:inventory_scanner[facing=west,horizontal=false]
securitycraft:inventory_scanner[facing=east,horizontal=true]
securitycraft:inventory_scanner[facing=east,horizontal=false]
securitycraft:inventory_scanner_field[facing=north,horizontal=true]
securitycraft:inventory_scanner_field[facing=north,horizontal=false]
securitycraft:inventory_scanner_field[facing=south,horizontal=true]
securitycraft:inventory_scanner_field[facing=south,horizontal=false]
securitycraft:inventory_scanner_field[facing=west,horizontal=true]
securitycraft:inventory_scanner_field[facing=west,horizontal=false]
securitycraft:inventory_scanner_field[facing=east,horizontal=true]
securitycraft:inventory_scanner_field[facing=east,horizontal=false]
securitycraft:track_mine[shape=north_south]
securitycraft:track_mine[shape=east_west]
securitycraft:track_mine[shape=ascending_east]
securitycraft:track_mine[shape=ascending_west]
securitycraft:track_mine[shape=ascending_north]
securitycraft:track_mine[shape=ascending_south]
securitycraft:track_mine[shape=south_east]
securitycraft:track_mine[shape=south_west]
securitycraft:track_mine[shape=north_west]
securitycraft:track_mine[shape=north_east]
securitycraft:cage_trap[deactivated=true]
securitycraft:cage_trap[deactivated=false]
securitycraft:horizontal_reinforced_iron_bars
securitycraft:portable_radar[powered=true]
securitycraft:portable_radar[powered=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=false]
securitycraft:keypad_chest[facing=north]
securitycraft:keypad_chest[facing=south]
securitycraft:keypad_chest[facing=west]
securitycraft:keypad_chest[facing=east]
securitycraft:username_logger[facing=north]
securitycraft:username_logger[facing=south]
securitycraft:username_logger[facing=west]
securitycraft:username_logger[facing=east]
securitycraft:alarm[facing=down]
securitycraft:alarm[facing=up]
securitycraft:alarm[facing=north]
securitycraft:alarm[facing=south]
securitycraft:alarm[facing=west]
securitycraft:alarm[facing=east]
securitycraft:alarm_lit[facing=down]
securitycraft:alarm_lit[facing=up]
securitycraft:alarm_lit[facing=north]
securitycraft:alarm_lit[facing=south]
securitycraft:alarm_lit[facing=west]
securitycraft:alarm_lit[facing=east]
securitycraft:reinforced_stone[variant=stone]
securitycraft:reinforced_stone[variant=granite]
securitycraft:reinforced_stone[variant=smooth_granite]
securitycraft:reinforced_stone[variant=diorite]
securitycraft:reinforced_stone[variant=smooth_diorite]
securitycraft:reinforced_stone[variant=andesite]
securitycraft:reinforced_stone[variant=smooth_andesite]
securitycraft:reinforced_sandstone[type=sandstone]
securitycraft:reinforced_sandstone[type=chiseled_sandstone]
securitycraft:reinforced_sandstone[type=smooth_sandstone]
securitycraft:reinforced_dirt[snowy=true,variant=dirt]
securitycraft:reinforced_dirt[snowy=true,variant=coarse_dirt]
securitycraft:reinforced_dirt[snowy=true,variant=podzol]
securitycraft:reinforced_dirt[snowy=false,variant=dirt]
securitycraft:reinforced_dirt[snowy=false,variant=coarse_dirt]
securitycraft:reinforced_dirt[snowy=false,variant=podzol]
securitycraft:reinforced_cobblestone
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_planks[variant=oak]
securitycraft:reinforced_planks[variant=spruce]
securitycraft:reinforced_planks[variant=birch]
securitycraft:reinforced_planks[variant=jungle]
securitycraft:reinforced_planks[variant=acacia]
securitycraft:reinforced_planks[variant=dark_oak]
securitycraft:panic_button[facing=down,powered=true]
securitycraft:panic_button[facing=down,powered=false]
securitycraft:panic_button[facing=up,powered=true]
securitycraft:panic_button[facing=up,powered=false]
securitycraft:panic_button[facing=north,powered=true]
securitycraft:panic_button[facing=north,powered=false]
securitycraft:panic_button[facing=south,powered=true]
securitycraft:panic_button[facing=south,powered=false]
securitycraft:panic_button[facing=west,powered=true]
securitycraft:panic_button[facing=west,powered=false]
securitycraft:panic_button[facing=east,powered=true]
securitycraft:panic_button[facing=east,powered=false]
securitycraft:keypad_frame[facing=north]
securitycraft:keypad_frame[facing=south]
securitycraft:keypad_frame[facing=west]
securitycraft:keypad_frame[facing=east]
securitycraft:claymore[deactivated=true,facing=north]
securitycraft:claymore[deactivated=true,facing=south]
securitycraft:claymore[deactivated=true,facing=west]
securitycraft:claymore[deactivated=true,facing=east]
securitycraft:claymore[deactivated=false,facing=north]
securitycraft:claymore[deactivated=false,facing=south]
securitycraft:claymore[deactivated=false,facing=west]
securitycraft:claymore[deactivated=false,facing=east]
securitycraft:keypad_furnace[facing=north,open=true]
securitycraft:keypad_furnace[facing=north,open=false]
securitycraft:keypad_furnace[facing=south,open=true]
securitycraft:keypad_furnace[facing=south,open=false]
securitycraft:keypad_furnace[facing=west,open=true]
securitycraft:keypad_furnace[facing=west,open=false]
securitycraft:keypad_furnace[facing=east,open=true]
securitycraft:keypad_furnace[facing=east,open=false]
securitycraft:security_camera[facing=down,powered=true]
securitycraft:security_camera[facing=down,powered=false]
securitycraft:security_camera[facing=up,powered=true]
securitycraft:security_camera[facing=up,powered=false]
securitycraft:security_camera[facing=north,powered=true]
securitycraft:security_camera[facing=north,powered=false]
securitycraft:security_camera[facing=south,powered=true]
securitycraft:security_camera[facing=south,powered=false]
securitycraft:security_camera[facing=west,powered=true]
securitycraft:security_camera[facing=west,powered=false]
securitycraft:security_camera[facing=east,powered=true]
securitycraft:security_camera[facing=east,powered=false]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_right]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=false]
securitycraft:ims[mines=0]
securitycraft:ims[mines=1]
securitycraft:ims[mines=2]
securitycraft:ims[mines=3]
securitycraft:ims[mines=4]
securitycraft:reinforced_glass_block
securitycraft:reinforced_stained_glass[color=white]
securitycraft:reinforced_stained_glass[color=orange]
securitycraft:reinforced_stained_glass[color=magenta]
securitycraft:reinforced_stained_glass[color=light_blue]
securitycraft:reinforced_stained_glass[color=yellow]
securitycraft:reinforced_stained_glass[color=lime]
securitycraft:reinforced_stained_glass[color=pink]
securitycraft:reinforced_stained_glass[color=gray]
securitycraft:reinforced_stained_glass[color=silver]
securitycraft:reinforced_stained_glass[color=cyan]
securitycraft:reinforced_stained_glass[color=purple]
securitycraft:reinforced_stained_glass[color=blue]
securitycraft:reinforced_stained_glass[color=brown]
securitycraft:reinforced_stained_glass[color=green]
securitycraft:reinforced_stained_glass[color=red]
securitycraft:reinforced_stained_glass[color=black]
securitycraft:reinforced_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=quartz]
securitycraft:protecto[activated=true]
securitycraft:protecto[activated=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:reinforced_stone_brick[variant=stonebrick]
securitycraft:reinforced_stone_brick[variant=mossy_stonebrick]
securitycraft:reinforced_stone_brick[variant=cracked_stonebrick]
securitycraft:reinforced_stone_brick[variant=chiseled_stonebrick]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_mossy_cobblestone
securitycraft:reinforced_brick
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_nether_brick
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_hardened_clay
securitycraft:reinforced_stained_hardened_clay[color=white]
securitycraft:reinforced_stained_hardened_clay[color=orange]
securitycraft:reinforced_stained_hardened_clay[color=magenta]
securitycraft:reinforced_stained_hardened_clay[color=light_blue]
securitycraft:reinforced_stained_hardened_clay[color=yellow]
securitycraft:reinforced_stained_hardened_clay[color=lime]
securitycraft:reinforced_stained_hardened_clay[color=pink]
securitycraft:reinforced_stained_hardened_clay[color=gray]
securitycraft:reinforced_stained_hardened_clay[color=silver]
securitycraft:reinforced_stained_hardened_clay[color=cyan]
securitycraft:reinforced_stained_hardened_clay[color=purple]
securitycraft:reinforced_stained_hardened_clay[color=blue]
securitycraft:reinforced_stained_hardened_clay[color=brown]
securitycraft:reinforced_stained_hardened_clay[color=green]
securitycraft:reinforced_stained_hardened_clay[color=red]
securitycraft:reinforced_stained_hardened_clay[color=black]
securitycraft:reinforced_logs[axis=x,variant=oak]
securitycraft:reinforced_logs[axis=x,variant=spruce]
securitycraft:reinforced_logs[axis=x,variant=birch]
securitycraft:reinforced_logs[axis=x,variant=jungle]
securitycraft:reinforced_logs[axis=y,variant=oak]
securitycraft:reinforced_logs[axis=y,variant=spruce]
securitycraft:reinforced_logs[axis=y,variant=birch]
securitycraft:reinforced_logs[axis=y,variant=jungle]
securitycraft:reinforced_logs[axis=z,variant=oak]
securitycraft:reinforced_logs[axis=z,variant=spruce]
securitycraft:reinforced_logs[axis=z,variant=birch]
securitycraft:reinforced_logs[axis=z,variant=jungle]
securitycraft:reinforced_logs[axis=none,variant=oak]
securitycraft:reinforced_logs[axis=none,variant=spruce]
securitycraft:reinforced_logs[axis=none,variant=birch]
securitycraft:reinforced_logs[axis=none,variant=jungle]
securitycraft:reinforced_logs2[axis=x,variant=acacia]
securitycraft:reinforced_logs2[axis=x,variant=dark_oak]
securitycraft:reinforced_logs2[axis=y,variant=acacia]
securitycraft:reinforced_logs2[axis=y,variant=dark_oak]
securitycraft:reinforced_logs2[axis=z,variant=acacia]
securitycraft:reinforced_logs2[axis=z,variant=dark_oak]
securitycraft:reinforced_logs2[axis=none,variant=acacia]
securitycraft:reinforced_logs2[axis=none,variant=dark_oak]
securitycraft:reinforced_metals[variant=gold]
securitycraft:reinforced_metals[variant=iron]
securitycraft:reinforced_metals[variant=diamond]
securitycraft:reinforced_metals[variant=emerald]
securitycraft:reinforced_metals[variant=redstone]
securitycraft:reinforced_compressed_blocks[variant=lapis]
securitycraft:reinforced_compressed_blocks[variant=coal]
securitycraft:reinforced_wool[color=white]
securitycraft:reinforced_wool[color=orange]
securitycraft:reinforced_wool[color=magenta]
securitycraft:reinforced_wool[color=light_blue]
securitycraft:reinforced_wool[color=yellow]
securitycraft:reinforced_wool[color=lime]
securitycraft:reinforced_wool[color=pink]
securitycraft:reinforced_wool[color=gray]
securitycraft:reinforced_wool[color=silver]
securitycraft:reinforced_wool[color=cyan]
securitycraft:reinforced_wool[color=purple]
securitycraft:reinforced_wool[color=blue]
securitycraft:reinforced_wool[color=brown]
securitycraft:reinforced_wool[color=green]
securitycraft:reinforced_wool[color=red]
securitycraft:reinforced_wool[color=black]
securitycraft:reinforced_quartz[variant=default]
securitycraft:reinforced_quartz[variant=chiseled]
securitycraft:reinforced_quartz[variant=lines_y]
securitycraft:reinforced_quartz[variant=lines_x]
securitycraft:reinforced_quartz[variant=lines_z]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_prismarine[variant=prismarine]
securitycraft:reinforced_prismarine[variant=prismarine_bricks]
securitycraft:reinforced_prismarine[variant=dark_prismarine]
securitycraft:reinforced_red_sandstone[type=red_sandstone]
securitycraft:reinforced_red_sandstone[type=chiseled_red_sandstone]
securitycraft:reinforced_red_sandstone[type=smooth_red_sandstone]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_end_stone_bricks
securitycraft:reinforced_red_nether_brick
securitycraft:reinforced_purpur[variant=default]
securitycraft:reinforced_purpur[variant=lines_y]
securitycraft:reinforced_purpur[variant=lines_x]
securitycraft:reinforced_purpur[variant=lines_z]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_concrete[color=white]
securitycraft:reinforced_concrete[color=orange]
securitycraft:reinforced_concrete[color=magenta]
securitycraft:reinforced_concrete[color=light_blue]
securitycraft:reinforced_concrete[color=yellow]
securitycraft:reinforced_concrete[color=lime]
securitycraft:reinforced_concrete[color=pink]
securitycraft:reinforced_concrete[color=gray]
securitycraft:reinforced_concrete[color=silver]
securitycraft:reinforced_concrete[color=cyan]
securitycraft:reinforced_concrete[color=purple]
securitycraft:reinforced_concrete[color=blue]
securitycraft:reinforced_concrete[color=brown]
securitycraft:reinforced_concrete[color=green]
securitycraft:reinforced_concrete[color=red]
securitycraft:reinforced_concrete[color=black]
securitycraft:secret_sign_wall[facing=north]
securitycraft:secret_sign_wall[facing=south]
securitycraft:secret_sign_wall[facing=west]
securitycraft:secret_sign_wall[facing=east]
securitycraft:secret_sign_standing[rotation=0]
securitycraft:secret_sign_standing[rotation=1]
securitycraft:secret_sign_standing[rotation=2]
securitycraft:secret_sign_standing[rotation=3]
securitycraft:secret_sign_standing[rotation=4]
securitycraft:secret_sign_standing[rotation=5]
securitycraft:secret_sign_standing[rotation=6]
securitycraft:secret_sign_standing[rotation=7]
securitycraft:secret_sign_standing[rotation=8]
securitycraft:secret_sign_standing[rotation=9]
securitycraft:secret_sign_standing[rotation=10]
securitycraft:secret_sign_standing[rotation=11]
securitycraft:secret_sign_standing[rotation=12]
securitycraft:secret_sign_standing[rotation=13]
securitycraft:secret_sign_standing[rotation=14]
securitycraft:secret_sign_standing[rotation=15]
securitycraft:motion_activated_light[facing=north,lit=true]
securitycraft:motion_activated_light[facing=north,lit=false]
securitycraft:motion_activated_light[facing=south,lit=true]
securitycraft:motion_activated_light[facing=south,lit=false]
securitycraft:motion_activated_light[facing=west,lit=true]
securitycraft:motion_activated_light[facing=west,lit=false]
securitycraft:motion_activated_light[facing=east,lit=true]
securitycraft:motion_activated_light[facing=east,lit=false]
securitycraft:reinforced_obsidian
securitycraft:reinforced_netherrack
securitycraft:reinforced_end_stone
securitycraft:reinforced_sea_lantern
securitycraft:reinforced_bone_block[axis=x]
securitycraft:reinforced_bone_block[axis=y]
securitycraft:reinforced_bone_block[axis=z]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=false]
securitycraft:reinforced_carpet[color=white]
securitycraft:reinforced_carpet[color=orange]
securitycraft:reinforced_carpet[color=magenta]
securitycraft:reinforced_carpet[color=light_blue]
securitycraft:reinforced_carpet[color=yellow]
securitycraft:reinforced_carpet[color=lime]
securitycraft:reinforced_carpet[color=pink]
securitycraft:reinforced_carpet[color=gray]
securitycraft:reinforced_carpet[color=silver]
securitycraft:reinforced_carpet[color=cyan]
securitycraft:reinforced_carpet[color=purple]
securitycraft:reinforced_carpet[color=blue]
securitycraft:reinforced_carpet[color=brown]
securitycraft:reinforced_carpet[color=green]
securitycraft:reinforced_carpet[color=red]
securitycraft:reinforced_carpet[color=black]
securitycraft:reinforced_glowstone
securitycraft:reinforced_sand[variant=sand]
securitycraft:reinforced_sand[variant=red_sand]
securitycraft:reinforced_gravel
securitycraft:trophy_system
securitycraft:crystal_quartz[variant=default]
securitycraft:crystal_quartz[variant=chiseled]
securitycraft:crystal_quartz[variant=lines_y]
securitycraft:crystal_quartz[variant=lines_x]
securitycraft:crystal_quartz[variant=lines_z]
securitycraft:reinforced_crystal_quartz[variant=default]
securitycraft:reinforced_crystal_quartz[variant=chiseled]
securitycraft:reinforced_crystal_quartz[variant=lines_y]
securitycraft:reinforced_crystal_quartz[variant=lines_x]
securitycraft:reinforced_crystal_quartz[variant=lines_z]
securitycraft:crystal_quartz_slab[half=top]
securitycraft:crystal_quartz_slab[half=bottom]
securitycraft:double_crystal_quartz_slab[half=top]
securitycraft:double_crystal_quartz_slab[half=bottom]
securitycraft:reinforced_crystal_quartz_slab[half=top]
securitycraft:reinforced_crystal_quartz_slab[half=bottom]
securitycraft:reinforced_double_crystal_quartz_slab[half=top]
securitycraft:reinforced_double_crystal_quartz_slab[half=bottom]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:block_pocket_wall[see_through=true,solid=true]
securitycraft:block_pocket_wall[see_through=true,solid=false]
securitycraft:block_pocket_wall[see_through=false,solid=true]
securitycraft:block_pocket_wall[see_through=false,solid=false]
securitycraft:block_pocket_manager[facing=north]
securitycraft:block_pocket_manager[facing=south]
securitycraft:block_pocket_manager[facing=west]
securitycraft:block_pocket_manager[facing=east]
securitycraft:reinforced_stone_pressure_plate[powered=true]
securitycraft:reinforced_stone_pressure_plate[powered=false]
securitycraft:reinforced_wooden_pressure_plate[powered=true]
securitycraft:reinforced_wooden_pressure_plate[powered=false]
securitycraft:reinforced_bookshelf
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_observer[facing=down,powered=true]
securitycraft:reinforced_observer[facing=down,powered=false]
securitycraft:reinforced_observer[facing=up,powered=true]
securitycraft:reinforced_observer[facing=up,powered=false]
securitycraft:reinforced_observer[facing=north,powered=true]
securitycraft:reinforced_observer[facing=north,powered=false]
securitycraft:reinforced_observer[facing=south,powered=true]
securitycraft:reinforced_observer[facing=south,powered=false]
securitycraft:reinforced_observer[facing=west,powered=true]
securitycraft:reinforced_observer[facing=west,powered=false]
securitycraft:reinforced_observer[facing=east,powered=true]
securitycraft:reinforced_observer[facing=east,powered=false]
securitycraft:reinforced_redstone_lamp[lit=true]
securitycraft:reinforced_redstone_lamp[lit=false]
securitycraft:reinforced_cobweb
securitycraft:reinforced_grass[snowy=true]
securitycraft:reinforced_grass[snowy=false]
securitycraft:reinforced_snow_block
securitycraft:reinforced_ice
securitycraft:reinforced_packed_ice
securitycraft:reinforced_mycelium[snowy=true]
securitycraft:reinforced_mycelium[snowy=false]
securitycraft:reinforced_clay
securitycraft:reinforced_nether_wart_block
securitycraft:reinforced_grass_path
securitycraft:reinforced_stone_button[facing=down,powered=true]
securitycraft:reinforced_stone_button[facing=down,powered=false]
securitycraft:reinforced_stone_button[facing=up,powered=true]
securitycraft:reinforced_stone_button[facing=up,powered=false]
securitycraft:reinforced_stone_button[facing=north,powered=true]
securitycraft:reinforced_stone_button[facing=north,powered=false]
securitycraft:reinforced_stone_button[facing=south,powered=true]
securitycraft:reinforced_stone_button[facing=south,powered=false]
securitycraft:reinforced_stone_button[facing=west,powered=true]
securitycraft:reinforced_stone_button[facing=west,powered=false]
securitycraft:reinforced_stone_button[facing=east,powered=true]
securitycraft:reinforced_stone_button[facing=east,powered=false]
securitycraft:reinforced_wooden_button[facing=down,powered=true]
securitycraft:reinforced_wooden_button[facing=down,powered=false]
securitycraft:reinforced_wooden_button[facing=up,powered=true]
securitycraft:reinforced_wooden_button[facing=up,powered=false]
securitycraft:reinforced_wooden_button[facing=north,powered=true]
securitycraft:reinforced_wooden_button[facing=north,powered=false]
securitycraft:reinforced_wooden_button[facing=south,powered=true]
securitycraft:reinforced_wooden_button[facing=south,powered=false]
securitycraft:reinforced_wooden_button[facing=west,powered=true]
securitycraft:reinforced_wooden_button[facing=west,powered=false]
securitycraft:reinforced_wooden_button[facing=east,powered=true]
securitycraft:reinforced_wooden_button[facing=east,powered=false]
securitycraft:reinforced_lever[facing=down_x,powered=true]
securitycraft:reinforced_lever[facing=down_x,powered=false]
securitycraft:reinforced_lever[facing=east,powered=true]
securitycraft:reinforced_lever[facing=east,powered=false]
securitycraft:reinforced_lever[facing=west,powered=true]
securitycraft:reinforced_lever[facing=west,powered=false]
securitycraft:reinforced_lever[facing=south,powered=true]
securitycraft:reinforced_lever[facing=south,powered=false]
securitycraft:reinforced_lever[facing=north,powered=true]
securitycraft:reinforced_lever[facing=north,powered=false]
securitycraft:reinforced_lever[facing=up_z,powered=true]
securitycraft:reinforced_lever[facing=up_z,powered=false]
securitycraft:reinforced_lever[facing=up_x,powered=true]
securitycraft:reinforced_lever[facing=up_x,powered=false]
securitycraft:reinforced_lever[facing=down_z,powered=true]
securitycraft:reinforced_lever[facing=down_z,powered=false]
securitycraft:reinforced_hopper[enabled=true,facing=down]
securitycraft:reinforced_hopper[enabled=true,facing=north]
securitycraft:reinforced_hopper[enabled=true,facing=south]
securitycraft:reinforced_hopper[enabled=true,facing=west]
securitycraft:reinforced_hopper[enabled=true,facing=east]
securitycraft:reinforced_hopper[enabled=false,facing=down]
securitycraft:reinforced_hopper[enabled=false,facing=north]
securitycraft:reinforced_hopper[enabled=false,facing=south]
securitycraft:reinforced_hopper[enabled=false,facing=west]
securitycraft:reinforced_hopper[enabled=false,facing=east]
securitycraft:projector[facing=north]
securitycraft:projector[facing=south]
securitycraft:projector[facing=west]
securitycraft:projector[facing=east]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:stone_mine
securitycraft:dirt_mine
securitycraft:cobblestone_mine
securitycraft:sand_mine
securitycraft:gravel_mine
securitycraft:gold_mine
securitycraft:iron_mine
securitycraft:coal_mine
securitycraft:lapis_mine
securitycraft:diamond_mine
securitycraft:redstone_mine[lit=true]
securitycraft:redstone_mine[lit=false]
securitycraft:emerald_mine
securitycraft:quartz_mine
securitycraft:furnace_mine[facing=north]
securitycraft:furnace_mine[facing=south]
securitycraft:furnace_mine[facing=west]
securitycraft:furnace_mine[facing=east]
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:variant_leaves[check_decay=true,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=sakura_leaves]
quark:variant_sapling[stage=0,variant=swamp_sapling]
quark:variant_sapling[stage=0,variant=sakura_sapling]
quark:variant_sapling[stage=1,variant=swamp_sapling]
quark:variant_sapling[stage=1,variant=sakura_sapling]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:crystal[variant=crystal_black]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=false]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:basalt_speleothem[size=small]
quark:basalt_speleothem[size=medium]
quark:basalt_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:jasper_speleothem[size=small]
quark:jasper_speleothem[size=medium]
quark:jasper_speleothem[size=big]
quark:slate_speleothem[size=small]
quark:slate_speleothem[size=medium]
quark:slate_speleothem[size=big]
quark:biotite_ore
quark:biotite_block[variant=default]
quark:biotite_block[variant=chiseled]
quark:biotite_block[variant=lines_y]
quark:biotite_block[variant=lines_x]
quark:biotite_block[variant=lines_z]
quark:biotite_slab[half=top,prop=blarg]
quark:biotite_slab[half=bottom,prop=blarg]
quark:biotite_slab_double[prop=blarg]
quark:biotite_stairs[facing=north,half=top,shape=straight]
quark:biotite_stairs[facing=north,half=top,shape=inner_left]
quark:biotite_stairs[facing=north,half=top,shape=inner_right]
quark:biotite_stairs[facing=north,half=top,shape=outer_left]
quark:biotite_stairs[facing=north,half=top,shape=outer_right]
quark:biotite_stairs[facing=north,half=bottom,shape=straight]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=south,half=top,shape=straight]
quark:biotite_stairs[facing=south,half=top,shape=inner_left]
quark:biotite_stairs[facing=south,half=top,shape=inner_right]
quark:biotite_stairs[facing=south,half=top,shape=outer_left]
quark:biotite_stairs[facing=south,half=top,shape=outer_right]
quark:biotite_stairs[facing=south,half=bottom,shape=straight]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=west,half=top,shape=straight]
quark:biotite_stairs[facing=west,half=top,shape=inner_left]
quark:biotite_stairs[facing=west,half=top,shape=inner_right]
quark:biotite_stairs[facing=west,half=top,shape=outer_left]
quark:biotite_stairs[facing=west,half=top,shape=outer_right]
quark:biotite_stairs[facing=west,half=bottom,shape=straight]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=east,half=top,shape=straight]
quark:biotite_stairs[facing=east,half=top,shape=inner_left]
quark:biotite_stairs[facing=east,half=top,shape=inner_right]
quark:biotite_stairs[facing=east,half=top,shape=outer_left]
quark:biotite_stairs[facing=east,half=top,shape=outer_right]
quark:biotite_stairs[facing=east,half=bottom,shape=straight]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_right]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=false]
quark:monster_box
quark:basalt[variant=stone_basalt]
quark:basalt[variant=stone_basalt_smooth]
quark:stone_basalt_slab[half=top,prop=blarg]
quark:stone_basalt_slab[half=bottom,prop=blarg]
quark:stone_basalt_slab_double[prop=blarg]
quark:stone_basalt_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_right]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=false]
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:jasper[variant=stone_jasper]
quark:jasper[variant=stone_jasper_smooth]
quark:stone_jasper_slab[half=top,prop=blarg]
quark:stone_jasper_slab[half=bottom,prop=blarg]
quark:stone_jasper_slab_double[prop=blarg]
quark:stone_jasper_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_right]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=false]
quark:slate[variant=stone_slate]
quark:slate[variant=stone_slate_smooth]
quark:stone_slate_slab[half=top,prop=blarg]
quark:stone_slate_slab[half=bottom,prop=blarg]
quark:stone_slate_slab_double[prop=blarg]
quark:stone_slate_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_right]
quark:slate_wall[east=true,north=true,south=true,up=true,west=true]
quark:slate_wall[east=true,north=true,south=true,up=true,west=false]
quark:slate_wall[east=true,north=true,south=true,up=false,west=true]
quark:slate_wall[east=true,north=true,south=true,up=false,west=false]
quark:slate_wall[east=true,north=true,south=false,up=true,west=true]
quark:slate_wall[east=true,north=true,south=false,up=true,west=false]
quark:slate_wall[east=true,north=true,south=false,up=false,west=true]
quark:slate_wall[east=true,north=true,south=false,up=false,west=false]
quark:slate_wall[east=true,north=false,south=true,up=true,west=true]
quark:slate_wall[east=true,north=false,south=true,up=true,west=false]
quark:slate_wall[east=true,north=false,south=true,up=false,west=true]
quark:slate_wall[east=true,north=false,south=true,up=false,west=false]
quark:slate_wall[east=true,north=false,south=false,up=true,west=true]
quark:slate_wall[east=true,north=false,south=false,up=true,west=false]
quark:slate_wall[east=true,north=false,south=false,up=false,west=true]
quark:slate_wall[east=true,north=false,south=false,up=false,west=false]
quark:slate_wall[east=false,north=true,south=true,up=true,west=true]
quark:slate_wall[east=false,north=true,south=true,up=true,west=false]
quark:slate_wall[east=false,north=true,south=true,up=false,west=true]
quark:slate_wall[east=false,north=true,south=true,up=false,west=false]
quark:slate_wall[east=false,north=true,south=false,up=true,west=true]
quark:slate_wall[east=false,north=true,south=false,up=true,west=false]
quark:slate_wall[east=false,north=true,south=false,up=false,west=true]
quark:slate_wall[east=false,north=true,south=false,up=false,west=false]
quark:slate_wall[east=false,north=false,south=true,up=true,west=true]
quark:slate_wall[east=false,north=false,south=true,up=true,west=false]
quark:slate_wall[east=false,north=false,south=true,up=false,west=true]
quark:slate_wall[east=false,north=false,south=true,up=false,west=false]
quark:slate_wall[east=false,north=false,south=false,up=true,west=true]
quark:slate_wall[east=false,north=false,south=false,up=true,west=false]
quark:slate_wall[east=false,north=false,south=false,up=false,west=true]
quark:slate_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_cobblestone[variant=cobbed_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobbed_stone_slab[half=top,prop=blarg]
quark:cobbed_stone_slab[half=bottom,prop=blarg]
quark:cobbed_stone_slab_double[prop=blarg]
quark:cobbed_stone_stairs[facing=north,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:color_slime[variant=slime_red]
quark:color_slime[variant=slime_blue]
quark:color_slime[variant=slime_cyan]
quark:color_slime[variant=slime_magenta]
quark:color_slime[variant=slime_yellow]
quark:gravisand
quark:redstone_inductor[facing=north,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=false]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:paper_wall_sakura[east=true,north=true,south=true,west=true]
quark:paper_wall_sakura[east=true,north=true,south=true,west=false]
quark:paper_wall_sakura[east=true,north=true,south=false,west=true]
quark:paper_wall_sakura[east=true,north=true,south=false,west=false]
quark:paper_wall_sakura[east=true,north=false,south=true,west=true]
quark:paper_wall_sakura[east=true,north=false,south=true,west=false]
quark:paper_wall_sakura[east=true,north=false,south=false,west=true]
quark:paper_wall_sakura[east=true,north=false,south=false,west=false]
quark:paper_wall_sakura[east=false,north=true,south=true,west=true]
quark:paper_wall_sakura[east=false,north=true,south=true,west=false]
quark:paper_wall_sakura[east=false,north=true,south=false,west=true]
quark:paper_wall_sakura[east=false,north=true,south=false,west=false]
quark:paper_wall_sakura[east=false,north=false,south=true,west=true]
quark:paper_wall_sakura[east=false,north=false,south=true,west=false]
quark:paper_wall_sakura[east=false,north=false,south=false,west=true]
quark:paper_wall_sakura[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern[variant=paper_lantern]
quark:paper_lantern[variant=paper_lantern_sakura]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
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quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
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quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
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quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
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quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=11]
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quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=7]
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quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=14]
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quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=3]
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quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=9]
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quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
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quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
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quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
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quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=dandelion,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=13]
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quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=3]
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quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=5]
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quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=9]
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quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=0]
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quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=3]
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quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=14]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=3]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=7]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
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quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:rope
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:leaf_carpet[variant=swamp_leaf_carpet]
quark:leaf_carpet[variant=sakura_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:grate
quark:blaze_rod[facing=down]
quark:blaze_rod[facing=up]
quark:blaze_rod[facing=north]
quark:blaze_rod[facing=south]
quark:blaze_rod[facing=west]
quark:blaze_rod[facing=east]
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobblestone_mossy_slab[half=top,prop=blarg]
quark:cobblestone_mossy_slab[half=bottom,prop=blarg]
quark:cobblestone_mossy_slab_double[prop=blarg]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:stonebrick_mossy_slab[half=top,prop=blarg]
quark:stonebrick_mossy_slab[half=bottom,prop=blarg]
quark:stonebrick_mossy_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_bricks[variant=stone_jasper_bricks]
quark:world_stone_bricks[variant=stone_slate_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:world_stone_carved[variant=stone_jasper_carved]
quark:world_stone_carved[variant=stone_slate_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_slab[half=top,prop=blarg]
quark:stone_basalt_bricks_slab[half=bottom,prop=blarg]
quark:stone_basalt_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_slab[half=top,prop=blarg]
quark:stone_jasper_bricks_slab[half=bottom,prop=blarg]
quark:stone_jasper_bricks_slab_double[prop=blarg]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_slate_bricks_slab[half=top,prop=blarg]
quark:stone_slate_bricks_slab[half=bottom,prop=blarg]
quark:stone_slate_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:world_stone_pavement[variant=stone_jasper_pavement]
quark:world_stone_pavement[variant=stone_slate_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
bibliocraft:lanterngold[color=gray]
bibliocraft:lanterngold[color=black]
bibliocraft:lanterngold[color=red]
bibliocraft:lanterngold[color=orange]
bibliocraft:lanterngold[color=yellow]
bibliocraft:lanterngold[color=lime]
bibliocraft:lanterngold[color=green]
bibliocraft:lanterngold[color=cyan]
bibliocraft:lanterngold[color=light_blue]
bibliocraft:lanterngold[color=blue]
bibliocraft:lanterngold[color=purple]
bibliocraft:lanterngold[color=magenta]
bibliocraft:lanterngold[color=pink]
bibliocraft:lanterngold[color=brown]
bibliocraft:lanterniron[color=white]
bibliocraft:lanterniron[color=silver]
bibliocraft:lanterniron[color=gray]
bibliocraft:lanterniron[color=black]
bibliocraft:lanterniron[color=red]
bibliocraft:lanterniron[color=orange]
bibliocraft:lanterniron[color=yellow]
bibliocraft:lanterniron[color=lime]
bibliocraft:lanterniron[color=green]
bibliocraft:lanterniron[color=cyan]
bibliocraft:lanterniron[color=light_blue]
bibliocraft:lanterniron[color=blue]
bibliocraft:lanterniron[color=purple]
bibliocraft:lanterniron[color=magenta]
bibliocraft:lanterniron[color=pink]
bibliocraft:lanterniron[color=brown]
bibliocraft:lampgold[color=white]
bibliocraft:lampgold[color=silver]
bibliocraft:lampgold[color=gray]
bibliocraft:lampgold[color=black]
bibliocraft:lampgold[color=red]
bibliocraft:lampgold[color=orange]
bibliocraft:lampgold[color=yellow]
bibliocraft:lampgold[color=lime]
bibliocraft:lampgold[color=green]
bibliocraft:lampgold[color=cyan]
bibliocraft:lampgold[color=light_blue]
bibliocraft:lampgold[color=blue]
bibliocraft:lampgold[color=purple]
bibliocraft:lampgold[color=magenta]
bibliocraft:lampgold[color=pink]
bibliocraft:lampgold[color=brown]
bibliocraft:lampiron[color=white]
bibliocraft:lampiron[color=silver]
bibliocraft:lampiron[color=gray]
bibliocraft:lampiron[color=black]
bibliocraft:lampiron[color=red]
bibliocraft:lampiron[color=orange]
bibliocraft:lampiron[color=yellow]
bibliocraft:lampiron[color=lime]
bibliocraft:lampiron[color=green]
bibliocraft:lampiron[color=cyan]
bibliocraft:lampiron[color=light_blue]
bibliocraft:lampiron[color=blue]
bibliocraft:lampiron[color=purple]
bibliocraft:lampiron[color=magenta]
bibliocraft:lampiron[color=pink]
bibliocraft:lampiron[color=brown]
bibliocraft:furniturepaneler[woodtype=oak]
bibliocraft:furniturepaneler[woodtype=spruce]
bibliocraft:furniturepaneler[woodtype=birch]
bibliocraft:furniturepaneler[woodtype=jungle]
bibliocraft:furniturepaneler[woodtype=acacia]
bibliocraft:furniturepaneler[woodtype=darkoak]
bibliocraft:furniturepaneler[woodtype=framed]
bibliocraft:framedchest[woodtype=oak]
bibliocraft:framedchest[woodtype=spruce]
bibliocraft:framedchest[woodtype=birch]
bibliocraft:framedchest[woodtype=jungle]
bibliocraft:framedchest[woodtype=acacia]
bibliocraft:framedchest[woodtype=darkoak]
bibliocraft:framedchest[woodtype=framed]
bibliocraft:fancysign[woodtype=oak]
bibliocraft:fancysign[woodtype=spruce]
bibliocraft:fancysign[woodtype=birch]
bibliocraft:fancysign[woodtype=jungle]
bibliocraft:fancysign[woodtype=acacia]
bibliocraft:fancysign[woodtype=darkoak]
bibliocraft:fancysign[woodtype=framed]
bibliocraft:fancyworkbench[woodtype=oak]
bibliocraft:fancyworkbench[woodtype=spruce]
bibliocraft:fancyworkbench[woodtype=birch]
bibliocraft:fancyworkbench[woodtype=jungle]
bibliocraft:fancyworkbench[woodtype=acacia]
bibliocraft:fancyworkbench[woodtype=darkoak]
bibliocraft:fancyworkbench[woodtype=framed]
bibliocraft:potionshelf[woodtype=oak]
bibliocraft:potionshelf[woodtype=spruce]
bibliocraft:potionshelf[woodtype=birch]
bibliocraft:potionshelf[woodtype=jungle]
bibliocraft:potionshelf[woodtype=acacia]
bibliocraft:potionshelf[woodtype=darkoak]
bibliocraft:potionshelf[woodtype=framed]
bibliocraft:toolrack[woodtype=oak]
bibliocraft:toolrack[woodtype=spruce]
bibliocraft:toolrack[woodtype=birch]
bibliocraft:toolrack[woodtype=jungle]
bibliocraft:toolrack[woodtype=acacia]
bibliocraft:toolrack[woodtype=darkoak]
bibliocraft:toolrack[woodtype=framed]
bibliocraft:label[woodtype=oak]
bibliocraft:label[woodtype=spruce]
bibliocraft:label[woodtype=birch]
bibliocraft:label[woodtype=jungle]
bibliocraft:label[woodtype=acacia]
bibliocraft:label[woodtype=darkoak]
bibliocraft:label[woodtype=framed]
bibliocraft:desk[woodtype=oak]
bibliocraft:desk[woodtype=spruce]
bibliocraft:desk[woodtype=birch]
bibliocraft:desk[woodtype=jungle]
bibliocraft:desk[woodtype=acacia]
bibliocraft:desk[woodtype=darkoak]
bibliocraft:desk[woodtype=framed]
bibliocraft:table[woodtype=oak]
bibliocraft:table[woodtype=spruce]
bibliocraft:table[woodtype=birch]
bibliocraft:table[woodtype=jungle]
bibliocraft:table[woodtype=acacia]
bibliocraft:table[woodtype=darkoak]
bibliocraft:table[woodtype=framed]
bibliocraft:seat[woodtype=oak]
bibliocraft:seat[woodtype=spruce]
bibliocraft:seat[woodtype=birch]
bibliocraft:seat[woodtype=jungle]
bibliocraft:seat[woodtype=acacia]
bibliocraft:seat[woodtype=darkoak]
bibliocraft:seat[woodtype=framed]
bibliocraft:clock[woodtype=oak]
bibliocraft:clock[woodtype=spruce]
bibliocraft:clock[woodtype=birch]
bibliocraft:clock[woodtype=jungle]
bibliocraft:clock[woodtype=acacia]
bibliocraft:clock[woodtype=darkoak]
bibliocraft:clock[woodtype=framed]
bibliocraft:case[woodtype=oak]
bibliocraft:case[woodtype=spruce]
bibliocraft:case[woodtype=birch]
bibliocraft:case[woodtype=jungle]
bibliocraft:case[woodtype=acacia]
bibliocraft:case[woodtype=darkoak]
bibliocraft:case[woodtype=framed]
bibliocraft:mapframe[woodtype=oak]
bibliocraft:mapframe[woodtype=spruce]
bibliocraft:mapframe[woodtype=birch]
bibliocraft:mapframe[woodtype=jungle]
bibliocraft:mapframe[woodtype=acacia]
bibliocraft:mapframe[woodtype=darkoak]
bibliocraft:mapframe[woodtype=framed]
bibliocraft:paintingframeflat[woodtype=oak]
bibliocraft:paintingframeflat[woodtype=spruce]
bibliocraft:paintingframeflat[woodtype=birch]
bibliocraft:paintingframeflat[woodtype=jungle]
bibliocraft:paintingframeflat[woodtype=acacia]
bibliocraft:paintingframeflat[woodtype=darkoak]
bibliocraft:paintingframeflat[woodtype=framed]
bibliocraft:paintingframesimple[woodtype=oak]
bibliocraft:paintingframesimple[woodtype=spruce]
bibliocraft:paintingframesimple[woodtype=birch]
bibliocraft:paintingframesimple[woodtype=jungle]
bibliocraft:paintingframesimple[woodtype=acacia]
bibliocraft:paintingframesimple[woodtype=darkoak]
bibliocraft:paintingframesimple[woodtype=framed]
bibliocraft:paintingframemiddle[woodtype=oak]
bibliocraft:paintingframemiddle[woodtype=spruce]
bibliocraft:paintingframemiddle[woodtype=birch]
bibliocraft:paintingframemiddle[woodtype=jungle]
bibliocraft:paintingframemiddle[woodtype=acacia]
bibliocraft:paintingframemiddle[woodtype=darkoak]
bibliocraft:paintingframemiddle[woodtype=framed]
bibliocraft:paintingframefancy[woodtype=oak]
bibliocraft:paintingframefancy[woodtype=spruce]
bibliocraft:paintingframefancy[woodtype=birch]
bibliocraft:paintingframefancy[woodtype=jungle]
bibliocraft:paintingframefancy[woodtype=acacia]
bibliocraft:paintingframefancy[woodtype=darkoak]
bibliocraft:paintingframefancy[woodtype=framed]
bibliocraft:paintingframeborderless[woodtype=oak]
bibliocraft:paintingframeborderless[woodtype=spruce]
bibliocraft:paintingframeborderless[woodtype=birch]
bibliocraft:paintingframeborderless[woodtype=jungle]
bibliocraft:paintingframeborderless[woodtype=acacia]
bibliocraft:paintingframeborderless[woodtype=darkoak]
bibliocraft:paintingframeborderless[woodtype=framed]
bibliocraft:paintingpress
bibliocraft:typewriter[color=white]
bibliocraft:typewriter[color=silver]
bibliocraft:typewriter[color=gray]
bibliocraft:typewriter[color=black]
bibliocraft:typewriter[color=red]
bibliocraft:typewriter[color=orange]
bibliocraft:typewriter[color=yellow]
bibliocraft:typewriter[color=lime]
bibliocraft:typewriter[color=green]
bibliocraft:typewriter[color=cyan]
bibliocraft:typewriter[color=light_blue]
bibliocraft:typewriter[color=blue]
bibliocraft:typewriter[color=purple]
bibliocraft:typewriter[color=magenta]
bibliocraft:typewriter[color=pink]
bibliocraft:typewriter[color=brown]
bibliocraft:swordpedestal[color=white]
bibliocraft:swordpedestal[color=silver]
bibliocraft:swordpedestal[color=gray]
bibliocraft:swordpedestal[color=black]
bibliocraft:swordpedestal[color=red]
bibliocraft:swordpedestal[color=orange]
bibliocraft:swordpedestal[color=yellow]
bibliocraft:swordpedestal[color=lime]
bibliocraft:swordpedestal[color=green]
bibliocraft:swordpedestal[color=cyan]
bibliocraft:swordpedestal[color=light_blue]
bibliocraft:swordpedestal[color=blue]
bibliocraft:swordpedestal[color=purple]
bibliocraft:swordpedestal[color=magenta]
bibliocraft:swordpedestal[color=pink]
bibliocraft:swordpedestal[color=brown]
bibliocraft:armorstand[woodtype=oak]
bibliocraft:armorstand[woodtype=spruce]
bibliocraft:armorstand[woodtype=birch]
bibliocraft:armorstand[woodtype=jungle]
bibliocraft:armorstand[woodtype=acacia]
bibliocraft:armorstand[woodtype=darkoak]
bibliocraft:armorstand[woodtype=framed]
bibliocraft:bell
bibliocraft:typesettingtable
bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
bibliocraft:discrack
botania:livingwood0stairs[facing=north,half=top,shape=straight]
botania:livingwood0stairs[facing=north,half=top,shape=inner_left]
botania:livingwood0stairs[facing=north,half=top,shape=inner_right]
botania:livingwood0stairs[facing=north,half=top,shape=outer_left]
botania:livingwood0stairs[facing=north,half=top,shape=outer_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=straight]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=south,half=top,shape=straight]
botania:livingwood0stairs[facing=south,half=top,shape=inner_left]
botania:livingwood0stairs[facing=south,half=top,shape=inner_right]
botania:livingwood0stairs[facing=south,half=top,shape=outer_left]
botania:livingwood0stairs[facing=south,half=top,shape=outer_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=straight]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=west,half=top,shape=straight]
botania:livingwood0stairs[facing=west,half=top,shape=inner_left]
botania:livingwood0stairs[facing=west,half=top,shape=inner_right]
botania:livingwood0stairs[facing=west,half=top,shape=outer_left]
botania:livingwood0stairs[facing=west,half=top,shape=outer_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=straight]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=east,half=top,shape=straight]
botania:livingwood0stairs[facing=east,half=top,shape=inner_left]
botania:livingwood0stairs[facing=east,half=top,shape=inner_right]
botania:livingwood0stairs[facing=east,half=top,shape=outer_left]
botania:livingwood0stairs[facing=east,half=top,shape=outer_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=straight]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood0slab[dummy=singleton,half=top]
botania:livingwood0slab[dummy=singleton,half=bottom]
botania:livingwood0slabfull[dummy=singleton,half=top]
botania:livingwood0slabfull[dummy=singleton,half=bottom]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood1stairs[facing=north,half=top,shape=straight]
botania:livingwood1stairs[facing=north,half=top,shape=inner_left]
botania:livingwood1stairs[facing=north,half=top,shape=inner_right]
botania:livingwood1stairs[facing=north,half=top,shape=outer_left]
botania:livingwood1stairs[facing=north,half=top,shape=outer_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=straight]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=south,half=top,shape=straight]
botania:livingwood1stairs[facing=south,half=top,shape=inner_left]
botania:livingwood1stairs[facing=south,half=top,shape=inner_right]
botania:livingwood1stairs[facing=south,half=top,shape=outer_left]
botania:livingwood1stairs[facing=south,half=top,shape=outer_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=straight]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=west,half=top,shape=straight]
botania:livingwood1stairs[facing=west,half=top,shape=inner_left]
botania:livingwood1stairs[facing=west,half=top,shape=inner_right]
botania:livingwood1stairs[facing=west,half=top,shape=outer_left]
botania:livingwood1stairs[facing=west,half=top,shape=outer_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=straight]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=east,half=top,shape=straight]
botania:livingwood1stairs[facing=east,half=top,shape=inner_left]
botania:livingwood1stairs[facing=east,half=top,shape=inner_right]
botania:livingwood1stairs[facing=east,half=top,shape=outer_left]
botania:livingwood1stairs[facing=east,half=top,shape=outer_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=straight]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood1slab[dummy=singleton,half=top]
botania:livingwood1slab[dummy=singleton,half=bottom]
botania:livingwood1slabfull[dummy=singleton,half=top]
botania:livingwood1slabfull[dummy=singleton,half=bottom]
botania:livingrock0stairs[facing=north,half=top,shape=straight]
botania:livingrock0stairs[facing=north,half=top,shape=inner_left]
botania:livingrock0stairs[facing=north,half=top,shape=inner_right]
botania:livingrock0stairs[facing=north,half=top,shape=outer_left]
botania:livingrock0stairs[facing=north,half=top,shape=outer_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=straight]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=south,half=top,shape=straight]
botania:livingrock0stairs[facing=south,half=top,shape=inner_left]
botania:livingrock0stairs[facing=south,half=top,shape=inner_right]
botania:livingrock0stairs[facing=south,half=top,shape=outer_left]
botania:livingrock0stairs[facing=south,half=top,shape=outer_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=straight]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=west,half=top,shape=straight]
botania:livingrock0stairs[facing=west,half=top,shape=inner_left]
botania:livingrock0stairs[facing=west,half=top,shape=inner_right]
botania:livingrock0stairs[facing=west,half=top,shape=outer_left]
botania:livingrock0stairs[facing=west,half=top,shape=outer_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=straight]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=east,half=top,shape=straight]
botania:livingrock0stairs[facing=east,half=top,shape=inner_left]
botania:livingrock0stairs[facing=east,half=top,shape=inner_right]
botania:livingrock0stairs[facing=east,half=top,shape=outer_left]
botania:livingrock0stairs[facing=east,half=top,shape=outer_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=straight]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock0slab[dummy=singleton,half=top]
botania:livingrock0slab[dummy=singleton,half=bottom]
botania:livingrock0slabfull[dummy=singleton,half=top]
botania:livingrock0slabfull[dummy=singleton,half=bottom]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock1stairs[facing=north,half=top,shape=straight]
botania:livingrock1stairs[facing=north,half=top,shape=inner_left]
botania:livingrock1stairs[facing=north,half=top,shape=inner_right]
botania:livingrock1stairs[facing=north,half=top,shape=outer_left]
botania:livingrock1stairs[facing=north,half=top,shape=outer_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=straight]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=south,half=top,shape=straight]
botania:livingrock1stairs[facing=south,half=top,shape=inner_left]
botania:livingrock1stairs[facing=south,half=top,shape=inner_right]
botania:livingrock1stairs[facing=south,half=top,shape=outer_left]
botania:livingrock1stairs[facing=south,half=top,shape=outer_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=straight]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=west,half=top,shape=straight]
botania:livingrock1stairs[facing=west,half=top,shape=inner_left]
botania:livingrock1stairs[facing=west,half=top,shape=inner_right]
botania:livingrock1stairs[facing=west,half=top,shape=outer_left]
botania:livingrock1stairs[facing=west,half=top,shape=outer_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=straight]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=east,half=top,shape=straight]
botania:livingrock1stairs[facing=east,half=top,shape=inner_left]
botania:livingrock1stairs[facing=east,half=top,shape=inner_right]
botania:livingrock1stairs[facing=east,half=top,shape=outer_left]
botania:livingrock1stairs[facing=east,half=top,shape=outer_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=straight]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock1slab[dummy=singleton,half=top]
botania:livingrock1slab[dummy=singleton,half=bottom]
botania:livingrock1slabfull[dummy=singleton,half=top]
botania:livingrock1slabfull[dummy=singleton,half=bottom]
botania:dreamwood0stairs[facing=north,half=top,shape=straight]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=top,shape=straight]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=top,shape=straight]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=top,shape=straight]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood0slab[dummy=singleton,half=top]
botania:dreamwood0slab[dummy=singleton,half=bottom]
botania:dreamwood0slabfull[dummy=singleton,half=top]
botania:dreamwood0slabfull[dummy=singleton,half=bottom]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood1stairs[facing=north,half=top,shape=straight]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=top,shape=straight]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=top,shape=straight]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=top,shape=straight]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood1slab[dummy=singleton,half=top]
botania:dreamwood1slab[dummy=singleton,half=bottom]
botania:dreamwood1slabfull[dummy=singleton,half=top]
botania:dreamwood1slabfull[dummy=singleton,half=bottom]
botania:quartztypedark[variant=normal]
botania:quartztypedark[variant=chiseled]
botania:quartztypedark[variant=pillar_y]
botania:quartztypedark[variant=pillar_x]
botania:quartztypedark[variant=pillar_z]
botania:quartzslabdarkhalf[dummy=singleton,half=top]
botania:quartzslabdarkhalf[dummy=singleton,half=bottom]
botania:quartzslabdarkfull[dummy=singleton,half=top]
botania:quartzslabdarkfull[dummy=singleton,half=bottom]
botania:quartzstairsdark[facing=north,half=top,shape=straight]
botania:quartzstairsdark[facing=north,half=top,shape=inner_left]
botania:quartzstairsdark[facing=north,half=top,shape=inner_right]
botania:quartzstairsdark[facing=north,half=top,shape=outer_left]
botania:quartzstairsdark[facing=north,half=top,shape=outer_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=straight]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=south,half=top,shape=straight]
botania:quartzstairsdark[facing=south,half=top,shape=inner_left]
botania:quartzstairsdark[facing=south,half=top,shape=inner_right]
botania:quartzstairsdark[facing=south,half=top,shape=outer_left]
botania:quartzstairsdark[facing=south,half=top,shape=outer_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=straight]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=west,half=top,shape=straight]
botania:quartzstairsdark[facing=west,half=top,shape=inner_left]
botania:quartzstairsdark[facing=west,half=top,shape=inner_right]
botania:quartzstairsdark[facing=west,half=top,shape=outer_left]
botania:quartzstairsdark[facing=west,half=top,shape=outer_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=straight]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=east,half=top,shape=straight]
botania:quartzstairsdark[facing=east,half=top,shape=inner_left]
botania:quartzstairsdark[facing=east,half=top,shape=inner_right]
botania:quartzstairsdark[facing=east,half=top,shape=outer_left]
botania:quartzstairsdark[facing=east,half=top,shape=outer_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=straight]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_right]
botania:quartztypemana[variant=normal]
botania:quartztypemana[variant=chiseled]
botania:quartztypemana[variant=pillar_y]
botania:quartztypemana[variant=pillar_x]
botania:quartztypemana[variant=pillar_z]
botania:quartzslabmanahalf[dummy=singleton,half=top]
botania:quartzslabmanahalf[dummy=singleton,half=bottom]
botania:quartzslabmanafull[dummy=singleton,half=top]
botania:quartzslabmanafull[dummy=singleton,half=bottom]
botania:quartzstairsmana[facing=north,half=top,shape=straight]
botania:quartzstairsmana[facing=north,half=top,shape=inner_left]
botania:quartzstairsmana[facing=north,half=top,shape=inner_right]
botania:quartzstairsmana[facing=north,half=top,shape=outer_left]
botania:quartzstairsmana[facing=north,half=top,shape=outer_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=straight]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=south,half=top,shape=straight]
botania:quartzstairsmana[facing=south,half=top,shape=inner_left]
botania:quartzstairsmana[facing=south,half=top,shape=inner_right]
botania:quartzstairsmana[facing=south,half=top,shape=outer_left]
botania:quartzstairsmana[facing=south,half=top,shape=outer_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=straight]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=west,half=top,shape=straight]
botania:quartzstairsmana[facing=west,half=top,shape=inner_left]
botania:quartzstairsmana[facing=west,half=top,shape=inner_right]
botania:quartzstairsmana[facing=west,half=top,shape=outer_left]
botania:quartzstairsmana[facing=west,half=top,shape=outer_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=straight]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=east,half=top,shape=straight]
botania:quartzstairsmana[facing=east,half=top,shape=inner_left]
botania:quartzstairsmana[facing=east,half=top,shape=inner_right]
botania:quartzstairsmana[facing=east,half=top,shape=outer_left]
botania:quartzstairsmana[facing=east,half=top,shape=outer_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=straight]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_right]
botania:quartztypeblaze[variant=normal]
botania:quartztypeblaze[variant=chiseled]
botania:quartztypeblaze[variant=pillar_y]
botania:quartztypeblaze[variant=pillar_x]
botania:quartztypeblaze[variant=pillar_z]
botania:quartzslabblazehalf[dummy=singleton,half=top]
botania:quartzslabblazehalf[dummy=singleton,half=bottom]
botania:quartzslabblazefull[dummy=singleton,half=top]
botania:quartzslabblazefull[dummy=singleton,half=bottom]
botania:quartzstairsblaze[facing=north,half=top,shape=straight]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=top,shape=straight]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=top,shape=straight]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=top,shape=straight]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_right]
botania:quartztypelavender[variant=normal]
botania:quartztypelavender[variant=chiseled]
botania:quartztypelavender[variant=pillar_y]
botania:quartztypelavender[variant=pillar_x]
botania:quartztypelavender[variant=pillar_z]
botania:quartzslablavenderhalf[dummy=singleton,half=top]
botania:quartzslablavenderhalf[dummy=singleton,half=bottom]
botania:quartzslablavenderfull[dummy=singleton,half=top]
botania:quartzslablavenderfull[dummy=singleton,half=bottom]
botania:quartzstairslavender[facing=north,half=top,shape=straight]
botania:quartzstairslavender[facing=north,half=top,shape=inner_left]
botania:quartzstairslavender[facing=north,half=top,shape=inner_right]
botania:quartzstairslavender[facing=north,half=top,shape=outer_left]
botania:quartzstairslavender[facing=north,half=top,shape=outer_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=straight]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=south,half=top,shape=straight]
botania:quartzstairslavender[facing=south,half=top,shape=inner_left]
botania:quartzstairslavender[facing=south,half=top,shape=inner_right]
botania:quartzstairslavender[facing=south,half=top,shape=outer_left]
botania:quartzstairslavender[facing=south,half=top,shape=outer_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=straight]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=west,half=top,shape=straight]
botania:quartzstairslavender[facing=west,half=top,shape=inner_left]
botania:quartzstairslavender[facing=west,half=top,shape=inner_right]
botania:quartzstairslavender[facing=west,half=top,shape=outer_left]
botania:quartzstairslavender[facing=west,half=top,shape=outer_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=straight]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=east,half=top,shape=straight]
botania:quartzstairslavender[facing=east,half=top,shape=inner_left]
botania:quartzstairslavender[facing=east,half=top,shape=inner_right]
botania:quartzstairslavender[facing=east,half=top,shape=outer_left]
botania:quartzstairslavender[facing=east,half=top,shape=outer_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=straight]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_right]
botania:quartztypered[variant=normal]
botania:quartztypered[variant=chiseled]
botania:quartztypered[variant=pillar_y]
botania:quartztypered[variant=pillar_x]
botania:quartztypered[variant=pillar_z]
botania:quartzslabredhalf[dummy=singleton,half=top]
botania:quartzslabredhalf[dummy=singleton,half=bottom]
botania:quartzslabredfull[dummy=singleton,half=top]
botania:quartzslabredfull[dummy=singleton,half=bottom]
botania:quartzstairsred[facing=north,half=top,shape=straight]
botania:quartzstairsred[facing=north,half=top,shape=inner_left]
botania:quartzstairsred[facing=north,half=top,shape=inner_right]
botania:quartzstairsred[facing=north,half=top,shape=outer_left]
botania:quartzstairsred[facing=north,half=top,shape=outer_right]
botania:quartzstairsred[facing=north,half=bottom,shape=straight]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=south,half=top,shape=straight]
botania:quartzstairsred[facing=south,half=top,shape=inner_left]
botania:quartzstairsred[facing=south,half=top,shape=inner_right]
botania:quartzstairsred[facing=south,half=top,shape=outer_left]
botania:quartzstairsred[facing=south,half=top,shape=outer_right]
botania:quartzstairsred[facing=south,half=bottom,shape=straight]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=west,half=top,shape=straight]
botania:quartzstairsred[facing=west,half=top,shape=inner_left]
botania:quartzstairsred[facing=west,half=top,shape=inner_right]
botania:quartzstairsred[facing=west,half=top,shape=outer_left]
botania:quartzstairsred[facing=west,half=top,shape=outer_right]
botania:quartzstairsred[facing=west,half=bottom,shape=straight]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=east,half=top,shape=straight]
botania:quartzstairsred[facing=east,half=top,shape=inner_left]
botania:quartzstairsred[facing=east,half=top,shape=inner_right]
botania:quartzstairsred[facing=east,half=top,shape=outer_left]
botania:quartzstairsred[facing=east,half=top,shape=outer_right]
botania:quartzstairsred[facing=east,half=bottom,shape=straight]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_right]
botania:quartztypeelf[variant=normal]
botania:quartztypeelf[variant=chiseled]
botania:quartztypeelf[variant=pillar_y]
botania:quartztypeelf[variant=pillar_x]
botania:quartztypeelf[variant=pillar_z]
botania:quartzslabelfhalf[dummy=singleton,half=top]
botania:quartzslabelfhalf[dummy=singleton,half=bottom]
botania:quartzslabelffull[dummy=singleton,half=top]
botania:quartzslabelffull[dummy=singleton,half=bottom]
botania:quartzstairself[facing=north,half=top,shape=straight]
botania:quartzstairself[facing=north,half=top,shape=inner_left]
botania:quartzstairself[facing=north,half=top,shape=inner_right]
botania:quartzstairself[facing=north,half=top,shape=outer_left]
botania:quartzstairself[facing=north,half=top,shape=outer_right]
botania:quartzstairself[facing=north,half=bottom,shape=straight]
botania:quartzstairself[facing=north,half=bottom,shape=inner_left]
botania:quartzstairself[facing=north,half=bottom,shape=inner_right]
botania:quartzstairself[facing=north,half=bottom,shape=outer_left]
botania:quartzstairself[facing=north,half=bottom,shape=outer_right]
botania:quartzstairself[facing=south,half=top,shape=straight]
botania:quartzstairself[facing=south,half=top,shape=inner_left]
botania:quartzstairself[facing=south,half=top,shape=inner_right]
botania:quartzstairself[facing=south,half=top,shape=outer_left]
botania:quartzstairself[facing=south,half=top,shape=outer_right]
botania:quartzstairself[facing=south,half=bottom,shape=straight]
botania:quartzstairself[facing=south,half=bottom,shape=inner_left]
botania:quartzstairself[facing=south,half=bottom,shape=inner_right]
botania:quartzstairself[facing=south,half=bottom,shape=outer_left]
botania:quartzstairself[facing=south,half=bottom,shape=outer_right]
botania:quartzstairself[facing=west,half=top,shape=straight]
botania:quartzstairself[facing=west,half=top,shape=inner_left]
botania:quartzstairself[facing=west,half=top,shape=inner_right]
botania:quartzstairself[facing=west,half=top,shape=outer_left]
botania:quartzstairself[facing=west,half=top,shape=outer_right]
botania:quartzstairself[facing=west,half=bottom,shape=straight]
botania:quartzstairself[facing=west,half=bottom,shape=inner_left]
botania:quartzstairself[facing=west,half=bottom,shape=inner_right]
botania:quartzstairself[facing=west,half=bottom,shape=outer_left]
botania:quartzstairself[facing=west,half=bottom,shape=outer_right]
botania:quartzstairself[facing=east,half=top,shape=straight]
botania:quartzstairself[facing=east,half=top,shape=inner_left]
botania:quartzstairself[facing=east,half=top,shape=inner_right]
botania:quartzstairself[facing=east,half=top,shape=outer_left]
botania:quartzstairself[facing=east,half=top,shape=outer_right]
botania:quartzstairself[facing=east,half=bottom,shape=straight]
botania:quartzstairself[facing=east,half=bottom,shape=inner_left]
botania:quartzstairself[facing=east,half=bottom,shape=inner_right]
botania:quartzstairself[facing=east,half=bottom,shape=outer_left]
botania:quartzstairself[facing=east,half=bottom,shape=outer_right]
botania:quartztypesunny[variant=normal]
botania:quartztypesunny[variant=chiseled]
botania:quartztypesunny[variant=pillar_y]
botania:quartztypesunny[variant=pillar_x]
botania:quartztypesunny[variant=pillar_z]
botania:quartzslabsunnyhalf[dummy=singleton,half=top]
botania:quartzslabsunnyhalf[dummy=singleton,half=bottom]
botania:quartzslabsunnyfull[dummy=singleton,half=top]
botania:quartzslabsunnyfull[dummy=singleton,half=bottom]
botania:quartzstairssunny[facing=north,half=top,shape=straight]
botania:quartzstairssunny[facing=north,half=top,shape=inner_left]
botania:quartzstairssunny[facing=north,half=top,shape=inner_right]
botania:quartzstairssunny[facing=north,half=top,shape=outer_left]
botania:quartzstairssunny[facing=north,half=top,shape=outer_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=straight]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=south,half=top,shape=straight]
botania:quartzstairssunny[facing=south,half=top,shape=inner_left]
botania:quartzstairssunny[facing=south,half=top,shape=inner_right]
botania:quartzstairssunny[facing=south,half=top,shape=outer_left]
botania:quartzstairssunny[facing=south,half=top,shape=outer_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=straight]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=west,half=top,shape=straight]
botania:quartzstairssunny[facing=west,half=top,shape=inner_left]
botania:quartzstairssunny[facing=west,half=top,shape=inner_right]
botania:quartzstairssunny[facing=west,half=top,shape=outer_left]
botania:quartzstairssunny[facing=west,half=top,shape=outer_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=straight]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=east,half=top,shape=straight]
botania:quartzstairssunny[facing=east,half=top,shape=inner_left]
botania:quartzstairssunny[facing=east,half=top,shape=inner_right]
botania:quartzstairssunny[facing=east,half=top,shape=outer_left]
botania:quartzstairssunny[facing=east,half=top,shape=outer_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=straight]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_right]
botania:biomestonea[variant=forest]
botania:biomestonea[variant=plains]
botania:biomestonea[variant=mountain]
botania:biomestonea[variant=fungal]
botania:biomestonea[variant=swamp]
botania:biomestonea[variant=desert]
botania:biomestonea[variant=taiga]
botania:biomestonea[variant=mesa]
botania:biomestonea[variant=forest_cobble]
botania:biomestonea[variant=plains_cobble]
botania:biomestonea[variant=mountain_cobble]
botania:biomestonea[variant=fungal_cobble]
botania:biomestonea[variant=swamp_cobble]
botania:biomestonea[variant=desert_cobble]
botania:biomestonea[variant=taiga_cobble]
botania:biomestonea[variant=mesa_cobble]
botania:biomestoneb[variant=forest]
botania:biomestoneb[variant=plains]
botania:biomestoneb[variant=mountain]
botania:biomestoneb[variant=fungal]
botania:biomestoneb[variant=swamp]
botania:biomestoneb[variant=desert]
botania:biomestoneb[variant=taiga]
botania:biomestoneb[variant=mesa]
botania:biomestoneb[variant=chiseled_forest]
botania:biomestoneb[variant=chiseled_plains]
botania:biomestoneb[variant=chiseled_mountain]
botania:biomestoneb[variant=chiseled_fungal]
botania:biomestoneb[variant=chiseled_swamp]
botania:biomestoneb[variant=chiseled_desert]
botania:biomestoneb[variant=chiseled_taiga]
botania:biomestoneb[variant=chiseled_mesa]
botania:pavement[color=white]
botania:pavement[color=yellow]
botania:pavement[color=blue]
botania:pavement[color=green]
botania:pavement[color=red]
botania:pavement[color=black]
botania:biomestonea0stairs[facing=north,half=top,shape=straight]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=top,shape=straight]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=top,shape=straight]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=top,shape=straight]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea0slab[dummy=singleton,half=top]
botania:biomestonea0slab[dummy=singleton,half=bottom]
botania:biomestonea0slabfull[dummy=singleton,half=top]
botania:biomestonea0slabfull[dummy=singleton,half=bottom]
botania:biomestonea1stairs[facing=north,half=top,shape=straight]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=top,shape=straight]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=top,shape=straight]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=top,shape=straight]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea1slab[dummy=singleton,half=top]
botania:biomestonea1slab[dummy=singleton,half=bottom]
botania:biomestonea1slabfull[dummy=singleton,half=top]
botania:biomestonea1slabfull[dummy=singleton,half=bottom]
botania:biomestonea2stairs[facing=north,half=top,shape=straight]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=top,shape=straight]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=top,shape=straight]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=top,shape=straight]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea2slab[dummy=singleton,half=top]
botania:biomestonea2slab[dummy=singleton,half=bottom]
botania:biomestonea2slabfull[dummy=singleton,half=top]
botania:biomestonea2slabfull[dummy=singleton,half=bottom]
botania:biomestonea3stairs[facing=north,half=top,shape=straight]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=top,shape=straight]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=top,shape=straight]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=top,shape=straight]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea3slab[dummy=singleton,half=top]
botania:biomestonea3slab[dummy=singleton,half=bottom]
botania:biomestonea3slabfull[dummy=singleton,half=top]
botania:biomestonea3slabfull[dummy=singleton,half=bottom]
botania:biomestonea4stairs[facing=north,half=top,shape=straight]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=top,shape=straight]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=top,shape=straight]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=top,shape=straight]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea4slab[dummy=singleton,half=top]
botania:biomestonea4slab[dummy=singleton,half=bottom]
botania:biomestonea4slabfull[dummy=singleton,half=top]
botania:biomestonea4slabfull[dummy=singleton,half=bottom]
botania:biomestonea5stairs[facing=north,half=top,shape=straight]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=top,shape=straight]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=top,shape=straight]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=top,shape=straight]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea5slab[dummy=singleton,half=top]
botania:biomestonea5slab[dummy=singleton,half=bottom]
botania:biomestonea5slabfull[dummy=singleton,half=top]
botania:biomestonea5slabfull[dummy=singleton,half=bottom]
botania:biomestonea6stairs[facing=north,half=top,shape=straight]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=top,shape=straight]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=top,shape=straight]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=top,shape=straight]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea6slab[dummy=singleton,half=top]
botania:biomestonea6slab[dummy=singleton,half=bottom]
botania:biomestonea6slabfull[dummy=singleton,half=top]
botania:biomestonea6slabfull[dummy=singleton,half=bottom]
botania:biomestonea7stairs[facing=north,half=top,shape=straight]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=top,shape=straight]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=top,shape=straight]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=top,shape=straight]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea7slab[dummy=singleton,half=top]
botania:biomestonea7slab[dummy=singleton,half=bottom]
botania:biomestonea7slabfull[dummy=singleton,half=top]
botania:biomestonea7slabfull[dummy=singleton,half=bottom]
botania:biomestonea8stairs[facing=north,half=top,shape=straight]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=top,shape=straight]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=top,shape=straight]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=top,shape=straight]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea8slab[dummy=singleton,half=top]
botania:biomestonea8slab[dummy=singleton,half=bottom]
botania:biomestonea8slabfull[dummy=singleton,half=top]
botania:biomestonea8slabfull[dummy=singleton,half=bottom]
botania:biomestonea9stairs[facing=north,half=top,shape=straight]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=top,shape=straight]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=top,shape=straight]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=top,shape=straight]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea9slab[dummy=singleton,half=top]
botania:biomestonea9slab[dummy=singleton,half=bottom]
botania:biomestonea9slabfull[dummy=singleton,half=top]
botania:biomestonea9slabfull[dummy=singleton,half=bottom]
botania:biomestonea10stairs[facing=north,half=top,shape=straight]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=top,shape=straight]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=top,shape=straight]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=top,shape=straight]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea10slab[dummy=singleton,half=top]
botania:biomestonea10slab[dummy=singleton,half=bottom]
botania:biomestonea10slabfull[dummy=singleton,half=top]
botania:biomestonea10slabfull[dummy=singleton,half=bottom]
botania:biomestonea11stairs[facing=north,half=top,shape=straight]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=top,shape=straight]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=top,shape=straight]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=top,shape=straight]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea11slab[dummy=singleton,half=top]
botania:biomestonea11slab[dummy=singleton,half=bottom]
botania:biomestonea11slabfull[dummy=singleton,half=top]
botania:biomestonea11slabfull[dummy=singleton,half=bottom]
botania:biomestonea12stairs[facing=north,half=top,shape=straight]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=top,shape=straight]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=top,shape=straight]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=top,shape=straight]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea12slab[dummy=singleton,half=top]
botania:biomestonea12slab[dummy=singleton,half=bottom]
botania:biomestonea12slabfull[dummy=singleton,half=top]
botania:biomestonea12slabfull[dummy=singleton,half=bottom]
botania:biomestonea13stairs[facing=north,half=top,shape=straight]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=top,shape=straight]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=top,shape=straight]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=top,shape=straight]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea13slab[dummy=singleton,half=top]
botania:biomestonea13slab[dummy=singleton,half=bottom]
botania:biomestonea13slabfull[dummy=singleton,half=top]
botania:biomestonea13slabfull[dummy=singleton,half=bottom]
botania:biomestonea14stairs[facing=north,half=top,shape=straight]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=top,shape=straight]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=top,shape=straight]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=top,shape=straight]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea14slab[dummy=singleton,half=top]
botania:biomestonea14slab[dummy=singleton,half=bottom]
botania:biomestonea14slabfull[dummy=singleton,half=top]
botania:biomestonea14slabfull[dummy=singleton,half=bottom]
botania:biomestonea15stairs[facing=north,half=top,shape=straight]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=top,shape=straight]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=top,shape=straight]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=top,shape=straight]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea15slab[dummy=singleton,half=top]
botania:biomestonea15slab[dummy=singleton,half=bottom]
botania:biomestonea15slabfull[dummy=singleton,half=top]
botania:biomestonea15slabfull[dummy=singleton,half=bottom]
botania:biomestoneb0stairs[facing=north,half=top,shape=straight]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=straight]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=straight]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=straight]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb0slab[dummy=singleton,half=top]
botania:biomestoneb0slab[dummy=singleton,half=bottom]
botania:biomestoneb0slabfull[dummy=singleton,half=top]
botania:biomestoneb0slabfull[dummy=singleton,half=bottom]
botania:biomestoneb1stairs[facing=north,half=top,shape=straight]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=straight]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=straight]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=straight]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb1slab[dummy=singleton,half=top]
botania:biomestoneb1slab[dummy=singleton,half=bottom]
botania:biomestoneb1slabfull[dummy=singleton,half=top]
botania:biomestoneb1slabfull[dummy=singleton,half=bottom]
botania:biomestoneb2stairs[facing=north,half=top,shape=straight]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=straight]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=straight]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=straight]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb2slab[dummy=singleton,half=top]
botania:biomestoneb2slab[dummy=singleton,half=bottom]
botania:biomestoneb2slabfull[dummy=singleton,half=top]
botania:biomestoneb2slabfull[dummy=singleton,half=bottom]
botania:biomestoneb3stairs[facing=north,half=top,shape=straight]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=straight]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=straight]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=straight]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb3slab[dummy=singleton,half=top]
botania:biomestoneb3slab[dummy=singleton,half=bottom]
botania:biomestoneb3slabfull[dummy=singleton,half=top]
botania:biomestoneb3slabfull[dummy=singleton,half=bottom]
botania:biomestoneb4stairs[facing=north,half=top,shape=straight]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=straight]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=straight]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=straight]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb4slab[dummy=singleton,half=top]
botania:biomestoneb4slab[dummy=singleton,half=bottom]
botania:biomestoneb4slabfull[dummy=singleton,half=top]
botania:biomestoneb4slabfull[dummy=singleton,half=bottom]
botania:biomestoneb5stairs[facing=north,half=top,shape=straight]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=straight]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=straight]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=straight]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb5slab[dummy=singleton,half=top]
botania:biomestoneb5slab[dummy=singleton,half=bottom]
botania:biomestoneb5slabfull[dummy=singleton,half=top]
botania:biomestoneb5slabfull[dummy=singleton,half=bottom]
botania:biomestoneb6stairs[facing=north,half=top,shape=straight]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=straight]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=straight]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=straight]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb6slab[dummy=singleton,half=top]
botania:biomestoneb6slab[dummy=singleton,half=bottom]
botania:biomestoneb6slabfull[dummy=singleton,half=top]
botania:biomestoneb6slabfull[dummy=singleton,half=bottom]
botania:biomestoneb7stairs[facing=north,half=top,shape=straight]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=straight]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=straight]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=straight]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb7slab[dummy=singleton,half=top]
botania:biomestoneb7slab[dummy=singleton,half=bottom]
botania:biomestoneb7slabfull[dummy=singleton,half=top]
botania:biomestoneb7slabfull[dummy=singleton,half=bottom]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:pavement0stairs[facing=north,half=top,shape=straight]
botania:pavement0stairs[facing=north,half=top,shape=inner_left]
botania:pavement0stairs[facing=north,half=top,shape=inner_right]
botania:pavement0stairs[facing=north,half=top,shape=outer_left]
botania:pavement0stairs[facing=north,half=top,shape=outer_right]
botania:pavement0stairs[facing=north,half=bottom,shape=straight]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=south,half=top,shape=straight]
botania:pavement0stairs[facing=south,half=top,shape=inner_left]
botania:pavement0stairs[facing=south,half=top,shape=inner_right]
botania:pavement0stairs[facing=south,half=top,shape=outer_left]
botania:pavement0stairs[facing=south,half=top,shape=outer_right]
botania:pavement0stairs[facing=south,half=bottom,shape=straight]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=west,half=top,shape=straight]
botania:pavement0stairs[facing=west,half=top,shape=inner_left]
botania:pavement0stairs[facing=west,half=top,shape=inner_right]
botania:pavement0stairs[facing=west,half=top,shape=outer_left]
botania:pavement0stairs[facing=west,half=top,shape=outer_right]
botania:pavement0stairs[facing=west,half=bottom,shape=straight]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=east,half=top,shape=straight]
botania:pavement0stairs[facing=east,half=top,shape=inner_left]
botania:pavement0stairs[facing=east,half=top,shape=inner_right]
botania:pavement0stairs[facing=east,half=top,shape=outer_left]
botania:pavement0stairs[facing=east,half=top,shape=outer_right]
botania:pavement0stairs[facing=east,half=bottom,shape=straight]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement0slab[dummy=singleton,half=top]
botania:pavement0slab[dummy=singleton,half=bottom]
botania:pavement0slabfull[dummy=singleton,half=top]
botania:pavement0slabfull[dummy=singleton,half=bottom]
botania:pavement1stairs[facing=north,half=top,shape=straight]
botania:pavement1stairs[facing=north,half=top,shape=inner_left]
botania:pavement1stairs[facing=north,half=top,shape=inner_right]
botania:pavement1stairs[facing=north,half=top,shape=outer_left]
botania:pavement1stairs[facing=north,half=top,shape=outer_right]
botania:pavement1stairs[facing=north,half=bottom,shape=straight]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=south,half=top,shape=straight]
botania:pavement1stairs[facing=south,half=top,shape=inner_left]
botania:pavement1stairs[facing=south,half=top,shape=inner_right]
botania:pavement1stairs[facing=south,half=top,shape=outer_left]
botania:pavement1stairs[facing=south,half=top,shape=outer_right]
botania:pavement1stairs[facing=south,half=bottom,shape=straight]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=west,half=top,shape=straight]
botania:pavement1stairs[facing=west,half=top,shape=inner_left]
botania:pavement1stairs[facing=west,half=top,shape=inner_right]
botania:pavement1stairs[facing=west,half=top,shape=outer_left]
botania:pavement1stairs[facing=west,half=top,shape=outer_right]
botania:pavement1stairs[facing=west,half=bottom,shape=straight]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=east,half=top,shape=straight]
botania:pavement1stairs[facing=east,half=top,shape=inner_left]
botania:pavement1stairs[facing=east,half=top,shape=inner_right]
botania:pavement1stairs[facing=east,half=top,shape=outer_left]
botania:pavement1stairs[facing=east,half=top,shape=outer_right]
botania:pavement1stairs[facing=east,half=bottom,shape=straight]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement1slab[dummy=singleton,half=top]
botania:pavement1slab[dummy=singleton,half=bottom]
botania:pavement1slabfull[dummy=singleton,half=top]
botania:pavement1slabfull[dummy=singleton,half=bottom]
botania:pavement2stairs[facing=north,half=top,shape=straight]
botania:pavement2stairs[facing=north,half=top,shape=inner_left]
botania:pavement2stairs[facing=north,half=top,shape=inner_right]
botania:pavement2stairs[facing=north,half=top,shape=outer_left]
botania:pavement2stairs[facing=north,half=top,shape=outer_right]
botania:pavement2stairs[facing=north,half=bottom,shape=straight]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=south,half=top,shape=straight]
botania:pavement2stairs[facing=south,half=top,shape=inner_left]
botania:pavement2stairs[facing=south,half=top,shape=inner_right]
botania:pavement2stairs[facing=south,half=top,shape=outer_left]
botania:pavement2stairs[facing=south,half=top,shape=outer_right]
botania:pavement2stairs[facing=south,half=bottom,shape=straight]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=west,half=top,shape=straight]
botania:pavement2stairs[facing=west,half=top,shape=inner_left]
botania:pavement2stairs[facing=west,half=top,shape=inner_right]
botania:pavement2stairs[facing=west,half=top,shape=outer_left]
botania:pavement2stairs[facing=west,half=top,shape=outer_right]
botania:pavement2stairs[facing=west,half=bottom,shape=straight]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=east,half=top,shape=straight]
botania:pavement2stairs[facing=east,half=top,shape=inner_left]
botania:pavement2stairs[facing=east,half=top,shape=inner_right]
botania:pavement2stairs[facing=east,half=top,shape=outer_left]
botania:pavement2stairs[facing=east,half=top,shape=outer_right]
botania:pavement2stairs[facing=east,half=bottom,shape=straight]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement2slab[dummy=singleton,half=top]
botania:pavement2slab[dummy=singleton,half=bottom]
botania:pavement2slabfull[dummy=singleton,half=top]
botania:pavement2slabfull[dummy=singleton,half=bottom]
botania:pavement3stairs[facing=north,half=top,shape=straight]
botania:pavement3stairs[facing=north,half=top,shape=inner_left]
botania:pavement3stairs[facing=north,half=top,shape=inner_right]
botania:pavement3stairs[facing=north,half=top,shape=outer_left]
botania:pavement3stairs[facing=north,half=top,shape=outer_right]
botania:pavement3stairs[facing=north,half=bottom,shape=straight]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=south,half=top,shape=straight]
botania:pavement3stairs[facing=south,half=top,shape=inner_left]
botania:pavement3stairs[facing=south,half=top,shape=inner_right]
botania:pavement3stairs[facing=south,half=top,shape=outer_left]
botania:pavement3stairs[facing=south,half=top,shape=outer_right]
botania:pavement3stairs[facing=south,half=bottom,shape=straight]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=west,half=top,shape=straight]
botania:pavement3stairs[facing=west,half=top,shape=inner_left]
botania:pavement3stairs[facing=west,half=top,shape=inner_right]
botania:pavement3stairs[facing=west,half=top,shape=outer_left]
botania:pavement3stairs[facing=west,half=top,shape=outer_right]
botania:pavement3stairs[facing=west,half=bottom,shape=straight]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=east,half=top,shape=straight]
botania:pavement3stairs[facing=east,half=top,shape=inner_left]
botania:pavement3stairs[facing=east,half=top,shape=inner_right]
botania:pavement3stairs[facing=east,half=top,shape=outer_left]
botania:pavement3stairs[facing=east,half=top,shape=outer_right]
botania:pavement3stairs[facing=east,half=bottom,shape=straight]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement3slab[dummy=singleton,half=top]
botania:pavement3slab[dummy=singleton,half=bottom]
botania:pavement3slabfull[dummy=singleton,half=top]
botania:pavement3slabfull[dummy=singleton,half=bottom]
botania:pavement4stairs[facing=north,half=top,shape=straight]
botania:pavement4stairs[facing=north,half=top,shape=inner_left]
botania:pavement4stairs[facing=north,half=top,shape=inner_right]
botania:pavement4stairs[facing=north,half=top,shape=outer_left]
botania:pavement4stairs[facing=north,half=top,shape=outer_right]
botania:pavement4stairs[facing=north,half=bottom,shape=straight]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=south,half=top,shape=straight]
botania:pavement4stairs[facing=south,half=top,shape=inner_left]
botania:pavement4stairs[facing=south,half=top,shape=inner_right]
botania:pavement4stairs[facing=south,half=top,shape=outer_left]
botania:pavement4stairs[facing=south,half=top,shape=outer_right]
botania:pavement4stairs[facing=south,half=bottom,shape=straight]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=west,half=top,shape=straight]
botania:pavement4stairs[facing=west,half=top,shape=inner_left]
botania:pavement4stairs[facing=west,half=top,shape=inner_right]
botania:pavement4stairs[facing=west,half=top,shape=outer_left]
botania:pavement4stairs[facing=west,half=top,shape=outer_right]
botania:pavement4stairs[facing=west,half=bottom,shape=straight]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=east,half=top,shape=straight]
botania:pavement4stairs[facing=east,half=top,shape=inner_left]
botania:pavement4stairs[facing=east,half=top,shape=inner_right]
botania:pavement4stairs[facing=east,half=top,shape=outer_left]
botania:pavement4stairs[facing=east,half=top,shape=outer_right]
botania:pavement4stairs[facing=east,half=bottom,shape=straight]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement4slab[dummy=singleton,half=top]
botania:pavement4slab[dummy=singleton,half=bottom]
botania:pavement4slabfull[dummy=singleton,half=top]
botania:pavement4slabfull[dummy=singleton,half=bottom]
botania:pavement5stairs[facing=north,half=top,shape=straight]
botania:pavement5stairs[facing=north,half=top,shape=inner_left]
botania:pavement5stairs[facing=north,half=top,shape=inner_right]
botania:pavement5stairs[facing=north,half=top,shape=outer_left]
botania:pavement5stairs[facing=north,half=top,shape=outer_right]
botania:pavement5stairs[facing=north,half=bottom,shape=straight]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=south,half=top,shape=straight]
botania:pavement5stairs[facing=south,half=top,shape=inner_left]
botania:pavement5stairs[facing=south,half=top,shape=inner_right]
botania:pavement5stairs[facing=south,half=top,shape=outer_left]
botania:pavement5stairs[facing=south,half=top,shape=outer_right]
botania:pavement5stairs[facing=south,half=bottom,shape=straight]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=west,half=top,shape=straight]
botania:pavement5stairs[facing=west,half=top,shape=inner_left]
botania:pavement5stairs[facing=west,half=top,shape=inner_right]
botania:pavement5stairs[facing=west,half=top,shape=outer_left]
botania:pavement5stairs[facing=west,half=top,shape=outer_right]
botania:pavement5stairs[facing=west,half=bottom,shape=straight]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=east,half=top,shape=straight]
botania:pavement5stairs[facing=east,half=top,shape=inner_left]
botania:pavement5stairs[facing=east,half=top,shape=inner_right]
botania:pavement5stairs[facing=east,half=top,shape=outer_left]
botania:pavement5stairs[facing=east,half=top,shape=outer_right]
botania:pavement5stairs[facing=east,half=bottom,shape=straight]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement5slab[dummy=singleton,half=top]
botania:pavement5slab[dummy=singleton,half=bottom]
botania:pavement5slabfull[dummy=singleton,half=top]
botania:pavement5slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0slab[dummy=singleton,half=top]
botania:shimmerrock0slab[dummy=singleton,half=bottom]
botania:shimmerrock0slabfull[dummy=singleton,half=top]
botania:shimmerrock0slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0stairs[facing=north,half=top,shape=straight]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=straight]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=straight]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=straight]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0slab[dummy=singleton,half=top]
botania:shimmerwoodplanks0slab[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=top]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_right]
botania:managlasspane[east=true,north=true,south=true,west=true]
botania:managlasspane[east=true,north=true,south=true,west=false]
botania:managlasspane[east=true,north=true,south=false,west=true]
botania:managlasspane[east=true,north=true,south=false,west=false]
botania:managlasspane[east=true,north=false,south=true,west=true]
botania:managlasspane[east=true,north=false,south=true,west=false]
botania:managlasspane[east=true,north=false,south=false,west=true]
botania:managlasspane[east=true,north=false,south=false,west=false]
botania:managlasspane[east=false,north=true,south=true,west=true]
botania:managlasspane[east=false,north=true,south=true,west=false]
botania:managlasspane[east=false,north=true,south=false,west=true]
botania:managlasspane[east=false,north=true,south=false,west=false]
botania:managlasspane[east=false,north=false,south=true,west=true]
botania:managlasspane[east=false,north=false,south=true,west=false]
botania:managlasspane[east=false,north=false,south=false,west=true]
botania:managlasspane[east=false,north=false,south=false,west=false]
botania:elfglasspane[east=true,north=true,south=true,west=true]
botania:elfglasspane[east=true,north=true,south=true,west=false]
botania:elfglasspane[east=true,north=true,south=false,west=true]
botania:elfglasspane[east=true,north=true,south=false,west=false]
botania:elfglasspane[east=true,north=false,south=true,west=true]
botania:elfglasspane[east=true,north=false,south=true,west=false]
botania:elfglasspane[east=true,north=false,south=false,west=true]
botania:elfglasspane[east=true,north=false,south=false,west=false]
botania:elfglasspane[east=false,north=true,south=true,west=true]
botania:elfglasspane[east=false,north=true,south=true,west=false]
botania:elfglasspane[east=false,north=true,south=false,west=true]
botania:elfglasspane[east=false,north=true,south=false,west=false]
botania:elfglasspane[east=false,north=false,south=true,west=true]
botania:elfglasspane[east=false,north=false,south=true,west=false]
botania:elfglasspane[east=false,north=false,south=false,west=true]
botania:elfglasspane[east=false,north=false,south=false,west=false]
botania:bifrostpermpane[east=true,north=true,south=true,west=true]
botania:bifrostpermpane[east=true,north=true,south=true,west=false]
botania:bifrostpermpane[east=true,north=true,south=false,west=true]
botania:bifrostpermpane[east=true,north=true,south=false,west=false]
botania:bifrostpermpane[east=true,north=false,south=true,west=true]
botania:bifrostpermpane[east=true,north=false,south=true,west=false]
botania:bifrostpermpane[east=true,north=false,south=false,west=true]
botania:bifrostpermpane[east=true,north=false,south=false,west=false]
botania:bifrostpermpane[east=false,north=true,south=true,west=true]
botania:bifrostpermpane[east=false,north=true,south=true,west=false]
botania:bifrostpermpane[east=false,north=true,south=false,west=true]
botania:bifrostpermpane[east=false,north=true,south=false,west=false]
botania:bifrostpermpane[east=false,north=false,south=true,west=true]
botania:bifrostpermpane[east=false,north=false,south=true,west=false]
botania:bifrostpermpane[east=false,north=false,south=false,west=true]
botania:bifrostpermpane[east=false,north=false,south=false,west=false]
botania:flower[color=white,type=poppy]
botania:flower[color=white,type=blue_orchid]
botania:flower[color=white,type=allium]
botania:flower[color=white,type=houstonia]
botania:flower[color=white,type=red_tulip]
botania:flower[color=white,type=orange_tulip]
botania:flower[color=white,type=white_tulip]
botania:flower[color=white,type=pink_tulip]
botania:flower[color=white,type=oxeye_daisy]
botania:flower[color=orange,type=poppy]
botania:flower[color=orange,type=blue_orchid]
botania:flower[color=orange,type=allium]
botania:flower[color=orange,type=houstonia]
botania:flower[color=orange,type=red_tulip]
botania:flower[color=orange,type=orange_tulip]
botania:flower[color=orange,type=white_tulip]
botania:flower[color=orange,type=pink_tulip]
botania:flower[color=orange,type=oxeye_daisy]
botania:flower[color=magenta,type=poppy]
botania:flower[color=magenta,type=blue_orchid]
botania:flower[color=magenta,type=allium]
botania:flower[color=magenta,type=houstonia]
botania:flower[color=magenta,type=red_tulip]
botania:flower[color=magenta,type=orange_tulip]
botania:flower[color=magenta,type=white_tulip]
botania:flower[color=magenta,type=pink_tulip]
botania:flower[color=magenta,type=oxeye_daisy]
botania:flower[color=light_blue,type=poppy]
botania:flower[color=light_blue,type=blue_orchid]
botania:flower[color=light_blue,type=allium]
botania:flower[color=light_blue,type=houstonia]
botania:flower[color=light_blue,type=red_tulip]
botania:flower[color=light_blue,type=orange_tulip]
botania:flower[color=light_blue,type=white_tulip]
botania:flower[color=light_blue,type=pink_tulip]
botania:flower[color=light_blue,type=oxeye_daisy]
botania:flower[color=yellow,type=poppy]
botania:flower[color=yellow,type=blue_orchid]
botania:flower[color=yellow,type=allium]
botania:flower[color=yellow,type=houstonia]
botania:flower[color=yellow,type=red_tulip]
botania:flower[color=yellow,type=orange_tulip]
botania:flower[color=yellow,type=white_tulip]
botania:flower[color=yellow,type=pink_tulip]
botania:flower[color=yellow,type=oxeye_daisy]
botania:flower[color=lime,type=poppy]
botania:flower[color=lime,type=blue_orchid]
botania:flower[color=lime,type=allium]
botania:flower[color=lime,type=houstonia]
botania:flower[color=lime,type=red_tulip]
botania:flower[color=lime,type=orange_tulip]
botania:flower[color=lime,type=white_tulip]
botania:flower[color=lime,type=pink_tulip]
botania:flower[color=lime,type=oxeye_daisy]
botania:flower[color=pink,type=poppy]
botania:flower[color=pink,type=blue_orchid]
botania:flower[color=pink,type=allium]
botania:flower[color=pink,type=houstonia]
botania:flower[color=pink,type=red_tulip]
botania:flower[color=pink,type=orange_tulip]
botania:flower[color=pink,type=white_tulip]
botania:flower[color=pink,type=pink_tulip]
botania:flower[color=pink,type=oxeye_daisy]
botania:flower[color=gray,type=poppy]
botania:flower[color=gray,type=blue_orchid]
botania:flower[color=gray,type=allium]
botania:flower[color=gray,type=houstonia]
botania:flower[color=gray,type=red_tulip]
botania:flower[color=gray,type=orange_tulip]
botania:flower[color=gray,type=white_tulip]
botania:flower[color=gray,type=pink_tulip]
botania:flower[color=gray,type=oxeye_daisy]
botania:flower[color=silver,type=poppy]
botania:flower[color=silver,type=blue_orchid]
botania:flower[color=silver,type=allium]
botania:flower[color=silver,type=houstonia]
botania:flower[color=silver,type=red_tulip]
botania:flower[color=silver,type=orange_tulip]
botania:flower[color=silver,type=white_tulip]
botania:flower[color=silver,type=pink_tulip]
botania:flower[color=silver,type=oxeye_daisy]
botania:flower[color=cyan,type=poppy]
botania:flower[color=cyan,type=blue_orchid]
botania:flower[color=cyan,type=allium]
botania:flower[color=cyan,type=houstonia]
botania:flower[color=cyan,type=red_tulip]
botania:flower[color=cyan,type=orange_tulip]
botania:flower[color=cyan,type=white_tulip]
botania:flower[color=cyan,type=pink_tulip]
botania:flower[color=cyan,type=oxeye_daisy]
botania:flower[color=purple,type=poppy]
botania:flower[color=purple,type=blue_orchid]
botania:flower[color=purple,type=allium]
botania:flower[color=purple,type=houstonia]
botania:flower[color=purple,type=red_tulip]
botania:flower[color=purple,type=orange_tulip]
botania:flower[color=purple,type=white_tulip]
botania:flower[color=purple,type=pink_tulip]
botania:flower[color=purple,type=oxeye_daisy]
botania:flower[color=blue,type=poppy]
botania:flower[color=blue,type=blue_orchid]
botania:flower[color=blue,type=allium]
botania:flower[color=blue,type=houstonia]
botania:flower[color=blue,type=red_tulip]
botania:flower[color=blue,type=orange_tulip]
botania:flower[color=blue,type=white_tulip]
botania:flower[color=blue,type=pink_tulip]
botania:flower[color=blue,type=oxeye_daisy]
botania:flower[color=brown,type=poppy]
botania:flower[color=brown,type=blue_orchid]
botania:flower[color=brown,type=allium]
botania:flower[color=brown,type=houstonia]
botania:flower[color=brown,type=red_tulip]
botania:flower[color=brown,type=orange_tulip]
botania:flower[color=brown,type=white_tulip]
botania:flower[color=brown,type=pink_tulip]
botania:flower[color=brown,type=oxeye_daisy]
botania:flower[color=green,type=poppy]
botania:flower[color=green,type=blue_orchid]
botania:flower[color=green,type=allium]
botania:flower[color=green,type=houstonia]
botania:flower[color=green,type=red_tulip]
botania:flower[color=green,type=orange_tulip]
botania:flower[color=green,type=white_tulip]
botania:flower[color=green,type=pink_tulip]
botania:flower[color=green,type=oxeye_daisy]
botania:flower[color=red,type=poppy]
botania:flower[color=red,type=blue_orchid]
botania:flower[color=red,type=allium]
botania:flower[color=red,type=houstonia]
botania:flower[color=red,type=red_tulip]
botania:flower[color=red,type=orange_tulip]
botania:flower[color=red,type=white_tulip]
botania:flower[color=red,type=pink_tulip]
botania:flower[color=red,type=oxeye_daisy]
botania:flower[color=black,type=poppy]
botania:flower[color=black,type=blue_orchid]
botania:flower[color=black,type=allium]
botania:flower[color=black,type=houstonia]
botania:flower[color=black,type=red_tulip]
botania:flower[color=black,type=orange_tulip]
botania:flower[color=black,type=white_tulip]
botania:flower[color=black,type=pink_tulip]
botania:flower[color=black,type=oxeye_daisy]
botania:altar[variant=default]
botania:altar[variant=forest]
botania:altar[variant=plains]
botania:altar[variant=mountain]
botania:altar[variant=fungal]
botania:altar[variant=swamp]
botania:altar[variant=desert]
botania:altar[variant=taiga]
botania:altar[variant=mesa]
botania:altar[variant=mossy]
botania:livingrock[variant=default]
botania:livingrock[variant=brick]
botania:livingrock[variant=mossy_brick]
botania:livingrock[variant=cracked_brick]
botania:livingrock[variant=chiseled_brick]
botania:livingwood[variant=default]
botania:livingwood[variant=planks]
botania:livingwood[variant=mossy_planks]
botania:livingwood[variant=framed]
botania:livingwood[variant=pattern_framed]
botania:livingwood[variant=glimmering]
botania:specialflower[color=white,type=poppy]
botania:specialflower[color=white,type=blue_orchid]
botania:specialflower[color=white,type=allium]
botania:specialflower[color=white,type=houstonia]
botania:specialflower[color=white,type=red_tulip]
botania:specialflower[color=white,type=orange_tulip]
botania:specialflower[color=white,type=white_tulip]
botania:specialflower[color=white,type=pink_tulip]
botania:specialflower[color=white,type=oxeye_daisy]
botania:specialflower[color=orange,type=poppy]
botania:specialflower[color=orange,type=blue_orchid]
botania:specialflower[color=orange,type=allium]
botania:specialflower[color=orange,type=houstonia]
botania:specialflower[color=orange,type=red_tulip]
botania:specialflower[color=orange,type=orange_tulip]
botania:specialflower[color=orange,type=white_tulip]
botania:specialflower[color=orange,type=pink_tulip]
botania:specialflower[color=orange,type=oxeye_daisy]
botania:specialflower[color=magenta,type=poppy]
botania:specialflower[color=magenta,type=blue_orchid]
botania:specialflower[color=magenta,type=allium]
botania:specialflower[color=magenta,type=houstonia]
botania:specialflower[color=magenta,type=red_tulip]
botania:specialflower[color=magenta,type=orange_tulip]
botania:specialflower[color=magenta,type=white_tulip]
botania:specialflower[color=magenta,type=pink_tulip]
botania:specialflower[color=magenta,type=oxeye_daisy]
botania:specialflower[color=light_blue,type=poppy]
botania:specialflower[color=light_blue,type=blue_orchid]
botania:specialflower[color=light_blue,type=allium]
botania:specialflower[color=light_blue,type=houstonia]
botania:specialflower[color=light_blue,type=red_tulip]
botania:specialflower[color=light_blue,type=orange_tulip]
botania:specialflower[color=light_blue,type=white_tulip]
botania:specialflower[color=light_blue,type=pink_tulip]
botania:specialflower[color=light_blue,type=oxeye_daisy]
botania:specialflower[color=yellow,type=poppy]
botania:specialflower[color=yellow,type=blue_orchid]
botania:specialflower[color=yellow,type=allium]
botania:specialflower[color=yellow,type=houstonia]
botania:specialflower[color=yellow,type=red_tulip]
botania:specialflower[color=yellow,type=orange_tulip]
botania:specialflower[color=yellow,type=white_tulip]
botania:specialflower[color=yellow,type=pink_tulip]
botania:specialflower[color=yellow,type=oxeye_daisy]
botania:specialflower[color=lime,type=poppy]
botania:specialflower[color=lime,type=blue_orchid]
botania:specialflower[color=lime,type=allium]
botania:specialflower[color=lime,type=houstonia]
botania:specialflower[color=lime,type=red_tulip]
botania:specialflower[color=lime,type=orange_tulip]
botania:specialflower[color=lime,type=white_tulip]
botania:specialflower[color=lime,type=pink_tulip]
botania:specialflower[color=lime,type=oxeye_daisy]
botania:specialflower[color=pink,type=poppy]
botania:specialflower[color=pink,type=blue_orchid]
botania:specialflower[color=pink,type=allium]
botania:specialflower[color=pink,type=houstonia]
botania:specialflower[color=pink,type=red_tulip]
botania:specialflower[color=pink,type=orange_tulip]
botania:specialflower[color=pink,type=white_tulip]
botania:specialflower[color=pink,type=pink_tulip]
botania:specialflower[color=pink,type=oxeye_daisy]
botania:specialflower[color=gray,type=poppy]
botania:specialflower[color=gray,type=blue_orchid]
botania:specialflower[color=gray,type=allium]
botania:specialflower[color=gray,type=houstonia]
botania:specialflower[color=gray,type=red_tulip]
botania:specialflower[color=gray,type=orange_tulip]
botania:specialflower[color=gray,type=white_tulip]
botania:specialflower[color=gray,type=pink_tulip]
botania:specialflower[color=gray,type=oxeye_daisy]
botania:specialflower[color=silver,type=poppy]
botania:specialflower[color=silver,type=blue_orchid]
botania:specialflower[color=silver,type=allium]
botania:specialflower[color=silver,type=houstonia]
botania:specialflower[color=silver,type=red_tulip]
botania:specialflower[color=silver,type=orange_tulip]
botania:specialflower[color=silver,type=white_tulip]
botania:specialflower[color=silver,type=pink_tulip]
botania:specialflower[color=silver,type=oxeye_daisy]
botania:specialflower[color=cyan,type=poppy]
botania:specialflower[color=cyan,type=blue_orchid]
botania:specialflower[color=cyan,type=allium]
botania:specialflower[color=cyan,type=houstonia]
botania:specialflower[color=cyan,type=red_tulip]
botania:specialflower[color=cyan,type=orange_tulip]
botania:specialflower[color=cyan,type=white_tulip]
botania:specialflower[color=cyan,type=pink_tulip]
botania:specialflower[color=cyan,type=oxeye_daisy]
botania:specialflower[color=purple,type=poppy]
botania:specialflower[color=purple,type=blue_orchid]
botania:specialflower[color=purple,type=allium]
botania:specialflower[color=purple,type=houstonia]
botania:specialflower[color=purple,type=red_tulip]
botania:specialflower[color=purple,type=orange_tulip]
botania:specialflower[color=purple,type=white_tulip]
botania:specialflower[color=purple,type=pink_tulip]
botania:specialflower[color=purple,type=oxeye_daisy]
botania:specialflower[color=blue,type=poppy]
botania:specialflower[color=blue,type=blue_orchid]
botania:specialflower[color=blue,type=allium]
botania:specialflower[color=blue,type=houstonia]
botania:specialflower[color=blue,type=red_tulip]
botania:specialflower[color=blue,type=orange_tulip]
botania:specialflower[color=blue,type=white_tulip]
botania:specialflower[color=blue,type=pink_tulip]
botania:specialflower[color=blue,type=oxeye_daisy]
botania:specialflower[color=brown,type=poppy]
botania:specialflower[color=brown,type=blue_orchid]
botania:specialflower[color=brown,type=allium]
botania:specialflower[color=brown,type=houstonia]
botania:specialflower[color=brown,type=red_tulip]
botania:specialflower[color=brown,type=orange_tulip]
botania:specialflower[color=brown,type=white_tulip]
botania:specialflower[color=brown,type=pink_tulip]
botania:specialflower[color=brown,type=oxeye_daisy]
botania:specialflower[color=green,type=poppy]
botania:specialflower[color=green,type=blue_orchid]
botania:specialflower[color=green,type=allium]
botania:specialflower[color=green,type=houstonia]
botania:specialflower[color=green,type=red_tulip]
botania:specialflower[color=green,type=orange_tulip]
botania:specialflower[color=green,type=white_tulip]
botania:specialflower[color=green,type=pink_tulip]
botania:specialflower[color=green,type=oxeye_daisy]
botania:specialflower[color=red,type=poppy]
botania:specialflower[color=red,type=blue_orchid]
botania:specialflower[color=red,type=allium]
botania:specialflower[color=red,type=houstonia]
botania:specialflower[color=red,type=red_tulip]
botania:specialflower[color=red,type=orange_tulip]
botania:specialflower[color=red,type=white_tulip]
botania:specialflower[color=red,type=pink_tulip]
botania:specialflower[color=red,type=oxeye_daisy]
botania:specialflower[color=black,type=poppy]
botania:specialflower[color=black,type=blue_orchid]
botania:specialflower[color=black,type=allium]
botania:specialflower[color=black,type=houstonia]
botania:specialflower[color=black,type=red_tulip]
botania:specialflower[color=black,type=orange_tulip]
botania:specialflower[color=black,type=white_tulip]
botania:specialflower[color=black,type=pink_tulip]
botania:specialflower[color=black,type=oxeye_daisy]
botania:spreader[variant=mana]
botania:spreader[variant=redstone]
botania:spreader[variant=elven]
botania:spreader[variant=gaia]
botania:pool[color=white,variant=default]
botania:pool[color=white,variant=creative]
botania:pool[color=white,variant=diluted]
botania:pool[color=white,variant=fabulous]
botania:pool[color=orange,variant=default]
botania:pool[color=orange,variant=creative]
botania:pool[color=orange,variant=diluted]
botania:pool[color=orange,variant=fabulous]
botania:pool[color=magenta,variant=default]
botania:pool[color=magenta,variant=creative]
botania:pool[color=magenta,variant=diluted]
botania:pool[color=magenta,variant=fabulous]
botania:pool[color=light_blue,variant=default]
botania:pool[color=light_blue,variant=creative]
botania:pool[color=light_blue,variant=diluted]
botania:pool[color=light_blue,variant=fabulous]
botania:pool[color=yellow,variant=default]
botania:pool[color=yellow,variant=creative]
botania:pool[color=yellow,variant=diluted]
botania:pool[color=yellow,variant=fabulous]
botania:pool[color=lime,variant=default]
botania:pool[color=lime,variant=creative]
botania:pool[color=lime,variant=diluted]
botania:pool[color=lime,variant=fabulous]
botania:pool[color=pink,variant=default]
botania:pool[color=pink,variant=creative]
botania:pool[color=pink,variant=diluted]
botania:pool[color=pink,variant=fabulous]
botania:pool[color=gray,variant=default]
botania:pool[color=gray,variant=creative]
botania:pool[color=gray,variant=diluted]
botania:pool[color=gray,variant=fabulous]
botania:pool[color=silver,variant=default]
botania:pool[color=silver,variant=creative]
botania:pool[color=silver,variant=diluted]
botania:pool[color=silver,variant=fabulous]
botania:pool[color=cyan,variant=default]
botania:pool[color=cyan,variant=creative]
botania:pool[color=cyan,variant=diluted]
botania:pool[color=cyan,variant=fabulous]
botania:pool[color=purple,variant=default]
botania:pool[color=purple,variant=creative]
botania:pool[color=purple,variant=diluted]
botania:pool[color=purple,variant=fabulous]
botania:pool[color=blue,variant=default]
botania:pool[color=blue,variant=creative]
botania:pool[color=blue,variant=diluted]
botania:pool[color=blue,variant=fabulous]
botania:pool[color=brown,variant=default]
botania:pool[color=brown,variant=creative]
botania:pool[color=brown,variant=diluted]
botania:pool[color=brown,variant=fabulous]
botania:pool[color=green,variant=default]
botania:pool[color=green,variant=creative]
botania:pool[color=green,variant=diluted]
botania:pool[color=green,variant=fabulous]
botania:pool[color=red,variant=default]
botania:pool[color=red,variant=creative]
botania:pool[color=red,variant=diluted]
botania:pool[color=red,variant=fabulous]
botania:pool[color=black,variant=default]
botania:pool[color=black,variant=creative]
botania:pool[color=black,variant=diluted]
botania:pool[color=black,variant=fabulous]
botania:runealtar
botania:pylon[variant=mana]
botania:pylon[variant=natura]
botania:pylon[variant=gaia]
botania:pistonrelay
botania:distributor
botania:manavoid
botania:manadetector[powered=true]
botania:manadetector[powered=false]
botania:enchanter[facing=x]
botania:enchanter[facing=z]
botania:turntable
botania:tinyplanetblock
botania:alchemycatalyst
botania:opencrate[pattern=none,variant=open]
botania:opencrate[pattern=none,variant=crafty]
botania:opencrate[pattern=crafty_1_1,variant=open]
botania:opencrate[pattern=crafty_1_1,variant=crafty]
botania:opencrate[pattern=crafty_2_2,variant=open]
botania:opencrate[pattern=crafty_2_2,variant=crafty]
botania:opencrate[pattern=crafty_1_2,variant=open]
botania:opencrate[pattern=crafty_1_2,variant=crafty]
botania:opencrate[pattern=crafty_2_1,variant=open]
botania:opencrate[pattern=crafty_2_1,variant=crafty]
botania:opencrate[pattern=crafty_1_3,variant=open]
botania:opencrate[pattern=crafty_1_3,variant=crafty]
botania:opencrate[pattern=crafty_3_1,variant=open]
botania:opencrate[pattern=crafty_3_1,variant=crafty]
botania:opencrate[pattern=crafty_2_3,variant=open]
botania:opencrate[pattern=crafty_2_3,variant=crafty]
botania:opencrate[pattern=crafty_3_2,variant=open]
botania:opencrate[pattern=crafty_3_2,variant=crafty]
botania:opencrate[pattern=crafty_donut,variant=open]
botania:opencrate[pattern=crafty_donut,variant=crafty]
botania:foresteye
botania:storage[variant=manasteel]
botania:storage[variant=terrasteel]
botania:storage[variant=elementium]
botania:storage[variant=mana_diamond]
botania:storage[variant=dragonstone]
botania:forestdrum[variant=wild]
botania:forestdrum[variant=gathering]
botania:forestdrum[variant=canopy]
botania:shinyflower[color=white,type=poppy]
botania:shinyflower[color=white,type=blue_orchid]
botania:shinyflower[color=white,type=allium]
botania:shinyflower[color=white,type=houstonia]
botania:shinyflower[color=white,type=red_tulip]
botania:shinyflower[color=white,type=orange_tulip]
botania:shinyflower[color=white,type=white_tulip]
botania:shinyflower[color=white,type=pink_tulip]
botania:shinyflower[color=white,type=oxeye_daisy]
botania:shinyflower[color=orange,type=poppy]
botania:shinyflower[color=orange,type=blue_orchid]
botania:shinyflower[color=orange,type=allium]
botania:shinyflower[color=orange,type=houstonia]
botania:shinyflower[color=orange,type=red_tulip]
botania:shinyflower[color=orange,type=orange_tulip]
botania:shinyflower[color=orange,type=white_tulip]
botania:shinyflower[color=orange,type=pink_tulip]
botania:shinyflower[color=orange,type=oxeye_daisy]
botania:shinyflower[color=magenta,type=poppy]
botania:shinyflower[color=magenta,type=blue_orchid]
botania:shinyflower[color=magenta,type=allium]
botania:shinyflower[color=magenta,type=houstonia]
botania:shinyflower[color=magenta,type=red_tulip]
botania:shinyflower[color=magenta,type=orange_tulip]
botania:shinyflower[color=magenta,type=white_tulip]
botania:shinyflower[color=magenta,type=pink_tulip]
botania:shinyflower[color=magenta,type=oxeye_daisy]
botania:shinyflower[color=light_blue,type=poppy]
botania:shinyflower[color=light_blue,type=blue_orchid]
botania:shinyflower[color=light_blue,type=allium]
botania:shinyflower[color=light_blue,type=houstonia]
botania:shinyflower[color=light_blue,type=red_tulip]
botania:shinyflower[color=light_blue,type=orange_tulip]
botania:shinyflower[color=light_blue,type=white_tulip]
botania:shinyflower[color=light_blue,type=pink_tulip]
botania:shinyflower[color=light_blue,type=oxeye_daisy]
botania:shinyflower[color=yellow,type=poppy]
botania:shinyflower[color=yellow,type=blue_orchid]
botania:shinyflower[color=yellow,type=allium]
botania:shinyflower[color=yellow,type=houstonia]
botania:shinyflower[color=yellow,type=red_tulip]
botania:shinyflower[color=yellow,type=orange_tulip]
botania:shinyflower[color=yellow,type=white_tulip]
botania:shinyflower[color=yellow,type=pink_tulip]
botania:shinyflower[color=yellow,type=oxeye_daisy]
botania:shinyflower[color=lime,type=poppy]
botania:shinyflower[color=lime,type=blue_orchid]
botania:shinyflower[color=lime,type=allium]
botania:shinyflower[color=lime,type=houstonia]
botania:shinyflower[color=lime,type=red_tulip]
botania:shinyflower[color=lime,type=orange_tulip]
botania:shinyflower[color=lime,type=white_tulip]
botania:shinyflower[color=lime,type=pink_tulip]
botania:shinyflower[color=lime,type=oxeye_daisy]
botania:shinyflower[color=pink,type=poppy]
botania:shinyflower[color=pink,type=blue_orchid]
botania:shinyflower[color=pink,type=allium]
botania:shinyflower[color=pink,type=houstonia]
botania:shinyflower[color=pink,type=red_tulip]
botania:shinyflower[color=pink,type=orange_tulip]
botania:shinyflower[color=pink,type=white_tulip]
botania:shinyflower[color=pink,type=pink_tulip]
botania:shinyflower[color=pink,type=oxeye_daisy]
botania:shinyflower[color=gray,type=poppy]
botania:shinyflower[color=gray,type=blue_orchid]
botania:shinyflower[color=gray,type=allium]
botania:shinyflower[color=gray,type=houstonia]
botania:shinyflower[color=gray,type=red_tulip]
botania:shinyflower[color=gray,type=orange_tulip]
botania:shinyflower[color=gray,type=white_tulip]
botania:shinyflower[color=gray,type=pink_tulip]
botania:shinyflower[color=gray,type=oxeye_daisy]
botania:shinyflower[color=silver,type=poppy]
botania:shinyflower[color=silver,type=blue_orchid]
botania:shinyflower[color=silver,type=allium]
botania:shinyflower[color=silver,type=houstonia]
botania:shinyflower[color=silver,type=red_tulip]
botania:shinyflower[color=silver,type=orange_tulip]
botania:shinyflower[color=silver,type=white_tulip]
botania:shinyflower[color=silver,type=pink_tulip]
botania:shinyflower[color=silver,type=oxeye_daisy]
botania:shinyflower[color=cyan,type=poppy]
botania:shinyflower[color=cyan,type=blue_orchid]
botania:shinyflower[color=cyan,type=allium]
botania:shinyflower[color=cyan,type=houstonia]
botania:shinyflower[color=cyan,type=red_tulip]
botania:shinyflower[color=cyan,type=orange_tulip]
botania:shinyflower[color=cyan,type=white_tulip]
botania:shinyflower[color=cyan,type=pink_tulip]
botania:shinyflower[color=cyan,type=oxeye_daisy]
botania:shinyflower[color=purple,type=poppy]
botania:shinyflower[color=purple,type=blue_orchid]
botania:shinyflower[color=purple,type=allium]
botania:shinyflower[color=purple,type=houstonia]
botania:shinyflower[color=purple,type=red_tulip]
botania:shinyflower[color=purple,type=orange_tulip]
botania:shinyflower[color=purple,type=white_tulip]
botania:shinyflower[color=purple,type=pink_tulip]
botania:shinyflower[color=purple,type=oxeye_daisy]
botania:shinyflower[color=blue,type=poppy]
botania:shinyflower[color=blue,type=blue_orchid]
botania:shinyflower[color=blue,type=allium]
botania:shinyflower[color=blue,type=houstonia]
botania:shinyflower[color=blue,type=red_tulip]
botania:shinyflower[color=blue,type=orange_tulip]
botania:shinyflower[color=blue,type=white_tulip]
botania:shinyflower[color=blue,type=pink_tulip]
botania:shinyflower[color=blue,type=oxeye_daisy]
botania:shinyflower[color=brown,type=poppy]
botania:shinyflower[color=brown,type=blue_orchid]
botania:shinyflower[color=brown,type=allium]
botania:shinyflower[color=brown,type=houstonia]
botania:shinyflower[color=brown,type=red_tulip]
botania:shinyflower[color=brown,type=orange_tulip]
botania:shinyflower[color=brown,type=white_tulip]
botania:shinyflower[color=brown,type=pink_tulip]
botania:shinyflower[color=brown,type=oxeye_daisy]
botania:shinyflower[color=green,type=poppy]
botania:shinyflower[color=green,type=blue_orchid]
botania:shinyflower[color=green,type=allium]
botania:shinyflower[color=green,type=houstonia]
botania:shinyflower[color=green,type=red_tulip]
botania:shinyflower[color=green,type=orange_tulip]
botania:shinyflower[color=green,type=white_tulip]
botania:shinyflower[color=green,type=pink_tulip]
botania:shinyflower[color=green,type=oxeye_daisy]
botania:shinyflower[color=red,type=poppy]
botania:shinyflower[color=red,type=blue_orchid]
botania:shinyflower[color=red,type=allium]
botania:shinyflower[color=red,type=houstonia]
botania:shinyflower[color=red,type=red_tulip]
botania:shinyflower[color=red,type=orange_tulip]
botania:shinyflower[color=red,type=white_tulip]
botania:shinyflower[color=red,type=pink_tulip]
botania:shinyflower[color=red,type=oxeye_daisy]
botania:shinyflower[color=black,type=poppy]
botania:shinyflower[color=black,type=blue_orchid]
botania:shinyflower[color=black,type=allium]
botania:shinyflower[color=black,type=houstonia]
botania:shinyflower[color=black,type=red_tulip]
botania:shinyflower[color=black,type=orange_tulip]
botania:shinyflower[color=black,type=white_tulip]
botania:shinyflower[color=black,type=pink_tulip]
botania:shinyflower[color=black,type=oxeye_daisy]
botania:platform[variant=abstruse]
botania:platform[variant=spectral]
botania:platform[variant=infrangible]
botania:alfheimportal[state=off]
botania:alfheimportal[state=on_z]
botania:alfheimportal[state=on_x]
botania:dreamwood[variant=default]
botania:dreamwood[variant=planks]
botania:dreamwood[variant=mossy_planks]
botania:dreamwood[variant=framed]
botania:dreamwood[variant=pattern_framed]
botania:dreamwood[variant=glimmering]
botania:conjurationcatalyst
botania:bifrost
botania:solidvine[east=true,north=true,south=true,up=true,west=true]
botania:solidvine[east=true,north=true,south=true,up=true,west=false]
botania:solidvine[east=true,north=true,south=true,up=false,west=true]
botania:solidvine[east=true,north=true,south=true,up=false,west=false]
botania:solidvine[east=true,north=true,south=false,up=true,west=true]
botania:solidvine[east=true,north=true,south=false,up=true,west=false]
botania:solidvine[east=true,north=true,south=false,up=false,west=true]
botania:solidvine[east=true,north=true,south=false,up=false,west=false]
botania:solidvine[east=true,north=false,south=true,up=true,west=true]
botania:solidvine[east=true,north=false,south=true,up=true,west=false]
botania:solidvine[east=true,north=false,south=true,up=false,west=true]
botania:solidvine[east=true,north=false,south=true,up=false,west=false]
botania:solidvine[east=true,north=false,south=false,up=true,west=true]
botania:solidvine[east=true,north=false,south=false,up=true,west=false]
botania:solidvine[east=true,north=false,south=false,up=false,west=true]
botania:solidvine[east=true,north=false,south=false,up=false,west=false]
botania:solidvine[east=false,north=true,south=true,up=true,west=true]
botania:solidvine[east=false,north=true,south=true,up=true,west=false]
botania:solidvine[east=false,north=true,south=true,up=false,west=true]
botania:solidvine[east=false,north=true,south=true,up=false,west=false]
botania:solidvine[east=false,north=true,south=false,up=true,west=true]
botania:solidvine[east=false,north=true,south=false,up=true,west=false]
botania:solidvine[east=false,north=true,south=false,up=false,west=true]
botania:solidvine[east=false,north=true,south=false,up=false,west=false]
botania:solidvine[east=false,north=false,south=true,up=true,west=true]
botania:solidvine[east=false,north=false,south=true,up=true,west=false]
botania:solidvine[east=false,north=false,south=true,up=false,west=true]
botania:solidvine[east=false,north=false,south=true,up=false,west=false]
botania:solidvine[east=false,north=false,south=false,up=true,west=true]
botania:solidvine[east=false,north=false,south=false,up=true,west=false]
botania:solidvine[east=false,north=false,south=false,up=false,west=true]
botania:solidvine[east=false,north=false,south=false,up=false,west=false]
botania:buriedpetals[color=white,type=poppy]
botania:buriedpetals[color=white,type=blue_orchid]
botania:buriedpetals[color=white,type=allium]
botania:buriedpetals[color=white,type=houstonia]
botania:buriedpetals[color=white,type=red_tulip]
botania:buriedpetals[color=white,type=orange_tulip]
botania:buriedpetals[color=white,type=white_tulip]
botania:buriedpetals[color=white,type=pink_tulip]
botania:buriedpetals[color=white,type=oxeye_daisy]
botania:buriedpetals[color=orange,type=poppy]
botania:buriedpetals[color=orange,type=blue_orchid]
botania:buriedpetals[color=orange,type=allium]
botania:buriedpetals[color=orange,type=houstonia]
botania:buriedpetals[color=orange,type=red_tulip]
botania:buriedpetals[color=orange,type=orange_tulip]
botania:buriedpetals[color=orange,type=white_tulip]
botania:buriedpetals[color=orange,type=pink_tulip]
botania:buriedpetals[color=orange,type=oxeye_daisy]
botania:buriedpetals[color=magenta,type=poppy]
botania:buriedpetals[color=magenta,type=blue_orchid]
botania:buriedpetals[color=magenta,type=allium]
botania:buriedpetals[color=magenta,type=houstonia]
botania:buriedpetals[color=magenta,type=red_tulip]
botania:buriedpetals[color=magenta,type=orange_tulip]
botania:buriedpetals[color=magenta,type=white_tulip]
botania:buriedpetals[color=magenta,type=pink_tulip]
botania:buriedpetals[color=magenta,type=oxeye_daisy]
botania:buriedpetals[color=light_blue,type=poppy]
botania:buriedpetals[color=light_blue,type=blue_orchid]
botania:buriedpetals[color=light_blue,type=allium]
botania:buriedpetals[color=light_blue,type=houstonia]
botania:buriedpetals[color=light_blue,type=red_tulip]
botania:buriedpetals[color=light_blue,type=orange_tulip]
botania:buriedpetals[color=light_blue,type=white_tulip]
botania:buriedpetals[color=light_blue,type=pink_tulip]
botania:buriedpetals[color=light_blue,type=oxeye_daisy]
botania:buriedpetals[color=yellow,type=poppy]
botania:buriedpetals[color=yellow,type=blue_orchid]
botania:buriedpetals[color=yellow,type=allium]
botania:buriedpetals[color=yellow,type=houstonia]
botania:buriedpetals[color=yellow,type=red_tulip]
botania:buriedpetals[color=yellow,type=orange_tulip]
botania:buriedpetals[color=yellow,type=white_tulip]
botania:buriedpetals[color=yellow,type=pink_tulip]
botania:buriedpetals[color=yellow,type=oxeye_daisy]
botania:buriedpetals[color=lime,type=poppy]
botania:buriedpetals[color=lime,type=blue_orchid]
botania:buriedpetals[color=lime,type=allium]
botania:buriedpetals[color=lime,type=houstonia]
botania:buriedpetals[color=lime,type=red_tulip]
botania:buriedpetals[color=lime,type=orange_tulip]
botania:buriedpetals[color=lime,type=white_tulip]
botania:buriedpetals[color=lime,type=pink_tulip]
botania:buriedpetals[color=lime,type=oxeye_daisy]
botania:buriedpetals[color=pink,type=poppy]
botania:buriedpetals[color=pink,type=blue_orchid]
botania:buriedpetals[color=pink,type=allium]
botania:buriedpetals[color=pink,type=houstonia]
botania:buriedpetals[color=pink,type=red_tulip]
botania:buriedpetals[color=pink,type=orange_tulip]
botania:buriedpetals[color=pink,type=white_tulip]
botania:buriedpetals[color=pink,type=pink_tulip]
botania:buriedpetals[color=pink,type=oxeye_daisy]
botania:buriedpetals[color=gray,type=poppy]
botania:buriedpetals[color=gray,type=blue_orchid]
botania:buriedpetals[color=gray,type=allium]
botania:buriedpetals[color=gray,type=houstonia]
botania:buriedpetals[color=gray,type=red_tulip]
botania:buriedpetals[color=gray,type=orange_tulip]
botania:buriedpetals[color=gray,type=white_tulip]
botania:buriedpetals[color=gray,type=pink_tulip]
botania:buriedpetals[color=gray,type=oxeye_daisy]
botania:buriedpetals[color=silver,type=poppy]
botania:buriedpetals[color=silver,type=blue_orchid]
botania:buriedpetals[color=silver,type=allium]
botania:buriedpetals[color=silver,type=houstonia]
botania:buriedpetals[color=silver,type=red_tulip]
botania:buriedpetals[color=silver,type=orange_tulip]
botania:buriedpetals[color=silver,type=white_tulip]
botania:buriedpetals[color=silver,type=pink_tulip]
botania:buriedpetals[color=silver,type=oxeye_daisy]
botania:buriedpetals[color=cyan,type=poppy]
botania:buriedpetals[color=cyan,type=blue_orchid]
botania:buriedpetals[color=cyan,type=allium]
botania:buriedpetals[color=cyan,type=houstonia]
botania:buriedpetals[color=cyan,type=red_tulip]
botania:buriedpetals[color=cyan,type=orange_tulip]
botania:buriedpetals[color=cyan,type=white_tulip]
botania:buriedpetals[color=cyan,type=pink_tulip]
botania:buriedpetals[color=cyan,type=oxeye_daisy]
botania:buriedpetals[color=purple,type=poppy]
botania:buriedpetals[color=purple,type=blue_orchid]
botania:buriedpetals[color=purple,type=allium]
botania:buriedpetals[color=purple,type=houstonia]
botania:buriedpetals[color=purple,type=red_tulip]
botania:buriedpetals[color=purple,type=orange_tulip]
botania:buriedpetals[color=purple,type=white_tulip]
botania:buriedpetals[color=purple,type=pink_tulip]
botania:buriedpetals[color=purple,type=oxeye_daisy]
botania:buriedpetals[color=blue,type=poppy]
botania:buriedpetals[color=blue,type=blue_orchid]
botania:buriedpetals[color=blue,type=allium]
botania:buriedpetals[color=blue,type=houstonia]
botania:buriedpetals[color=blue,type=red_tulip]
botania:buriedpetals[color=blue,type=orange_tulip]
botania:buriedpetals[color=blue,type=white_tulip]
botania:buriedpetals[color=blue,type=pink_tulip]
botania:buriedpetals[color=blue,type=oxeye_daisy]
botania:buriedpetals[color=brown,type=poppy]
botania:buriedpetals[color=brown,type=blue_orchid]
botania:buriedpetals[color=brown,type=allium]
botania:buriedpetals[color=brown,type=houstonia]
botania:buriedpetals[color=brown,type=red_tulip]
botania:buriedpetals[color=brown,type=orange_tulip]
botania:buriedpetals[color=brown,type=white_tulip]
botania:buriedpetals[color=brown,type=pink_tulip]
botania:buriedpetals[color=brown,type=oxeye_daisy]
botania:buriedpetals[color=green,type=poppy]
botania:buriedpetals[color=green,type=blue_orchid]
botania:buriedpetals[color=green,type=allium]
botania:buriedpetals[color=green,type=houstonia]
botania:buriedpetals[color=green,type=red_tulip]
botania:buriedpetals[color=green,type=orange_tulip]
botania:buriedpetals[color=green,type=white_tulip]
botania:buriedpetals[color=green,type=pink_tulip]
botania:buriedpetals[color=green,type=oxeye_daisy]
botania:buriedpetals[color=red,type=poppy]
botania:buriedpetals[color=red,type=blue_orchid]
botania:buriedpetals[color=red,type=allium]
botania:buriedpetals[color=red,type=houstonia]
botania:buriedpetals[color=red,type=red_tulip]
botania:buriedpetals[color=red,type=orange_tulip]
botania:buriedpetals[color=red,type=white_tulip]
botania:buriedpetals[color=red,type=pink_tulip]
botania:buriedpetals[color=red,type=oxeye_daisy]
botania:buriedpetals[color=black,type=poppy]
botania:buriedpetals[color=black,type=blue_orchid]
botania:buriedpetals[color=black,type=allium]
botania:buriedpetals[color=black,type=houstonia]
botania:buriedpetals[color=black,type=red_tulip]
botania:buriedpetals[color=black,type=orange_tulip]
botania:buriedpetals[color=black,type=white_tulip]
botania:buriedpetals[color=black,type=pink_tulip]
botania:buriedpetals[color=black,type=oxeye_daisy]
botania:miniisland[color=white]
botania:miniisland[color=orange]
botania:miniisland[color=magenta]
botania:miniisland[color=light_blue]
botania:miniisland[color=yellow]
botania:miniisland[color=lime]
botania:miniisland[color=pink]
botania:miniisland[color=gray]
botania:miniisland[color=silver]
botania:miniisland[color=cyan]
botania:miniisland[color=purple]
botania:miniisland[color=blue]
botania:miniisland[color=brown]
botania:miniisland[color=green]
botania:miniisland[color=red]
botania:miniisland[color=black]
botania:tinypotato[facing=north]
botania:tinypotato[facing=south]
botania:tinypotato[facing=west]
botania:tinypotato[facing=east]
botania:spawnerclaw
botania:custombrick[variant=azulejo_0]
botania:custombrick[variant=azulejo_13]
botania:custombrick[variant=azulejo_14]
botania:custombrick[variant=azulejo_15]
botania:custombrick[variant=azulejo_1]
botania:custombrick[variant=azulejo_2]
botania:custombrick[variant=azulejo_3]
botania:custombrick[variant=azulejo_4]
botania:custombrick[variant=azulejo_5]
botania:custombrick[variant=azulejo_6]
botania:custombrick[variant=azulejo_7]
botania:custombrick[variant=azulejo_8]
botania:custombrick[variant=azulejo_9]
botania:custombrick[variant=azulejo_10]
botania:custombrick[variant=azulejo_11]
botania:custombrick[variant=azulejo_12]
botania:endereyeblock[powered=true]
botania:endereyeblock[powered=false]
botania:starfield[powered=true]
botania:starfield[powered=false]
botania:rfgenerator
botania:elfglass
botania:brewery[powered=true]
botania:brewery[powered=false]
botania:managlass
botania:terraplate
botania:redstringcontainer[facing=down]
botania:redstringcontainer[facing=up]
botania:redstringcontainer[facing=north]
botania:redstringcontainer[facing=south]
botania:redstringcontainer[facing=west]
botania:redstringcontainer[facing=east]
botania:redstringdispenser[facing=down,powered=true]
botania:redstringdispenser[facing=down,powered=false]
botania:redstringdispenser[facing=up,powered=true]
botania:redstringdispenser[facing=up,powered=false]
botania:redstringdispenser[facing=north,powered=true]
botania:redstringdispenser[facing=north,powered=false]
botania:redstringdispenser[facing=south,powered=true]
botania:redstringdispenser[facing=south,powered=false]
botania:redstringdispenser[facing=west,powered=true]
botania:redstringdispenser[facing=west,powered=false]
botania:redstringdispenser[facing=east,powered=true]
botania:redstringdispenser[facing=east,powered=false]
botania:redstringfertilizer[facing=down]
botania:redstringfertilizer[facing=up]
botania:redstringfertilizer[facing=north]
botania:redstringfertilizer[facing=south]
botania:redstringfertilizer[facing=west]
botania:redstringfertilizer[facing=east]
botania:redstringcomparator[facing=down]
botania:redstringcomparator[facing=up]
botania:redstringcomparator[facing=north]
botania:redstringcomparator[facing=south]
botania:redstringcomparator[facing=west]
botania:redstringcomparator[facing=east]
botania:redstringrelay[facing=down]
botania:redstringrelay[facing=up]
botania:redstringrelay[facing=north]
botania:redstringrelay[facing=south]
botania:redstringrelay[facing=west]
botania:redstringrelay[facing=east]
botania:floatingspecialflower[color=white]
botania:floatingspecialflower[color=orange]
botania:floatingspecialflower[color=magenta]
botania:floatingspecialflower[color=light_blue]
botania:floatingspecialflower[color=yellow]
botania:floatingspecialflower[color=lime]
botania:floatingspecialflower[color=pink]
botania:floatingspecialflower[color=gray]
botania:floatingspecialflower[color=silver]
botania:floatingspecialflower[color=cyan]
botania:floatingspecialflower[color=purple]
botania:floatingspecialflower[color=blue]
botania:floatingspecialflower[color=brown]
botania:floatingspecialflower[color=green]
botania:floatingspecialflower[color=red]
botania:floatingspecialflower[color=black]
botania:manaflame
botania:prism[has_lens=true,powered=true]
botania:prism[has_lens=true,powered=false]
botania:prism[has_lens=false,powered=true]
botania:prism[has_lens=false,powered=false]
botania:enchantedsoil
botania:petalblock[color=white]
botania:petalblock[color=orange]
botania:petalblock[color=magenta]
botania:petalblock[color=light_blue]
botania:petalblock[color=yellow]
botania:petalblock[color=lime]
botania:petalblock[color=pink]
botania:petalblock[color=gray]
botania:petalblock[color=silver]
botania:petalblock[color=cyan]
botania:petalblock[color=purple]
botania:petalblock[color=blue]
botania:petalblock[color=brown]
botania:petalblock[color=green]
botania:petalblock[color=red]
botania:petalblock[color=black]
botania:corporeaindex
botania:corporeafunnel[powered=true]
botania:corporeafunnel[powered=false]
botania:mushroom[color=white]
botania:mushroom[color=orange]
botania:mushroom[color=magenta]
botania:mushroom[color=light_blue]
botania:mushroom[color=yellow]
botania:mushroom[color=lime]
botania:mushroom[color=pink]
botania:mushroom[color=gray]
botania:mushroom[color=silver]
botania:mushroom[color=cyan]
botania:mushroom[color=purple]
botania:mushroom[color=blue]
botania:mushroom[color=brown]
botania:mushroom[color=green]
botania:mushroom[color=red]
botania:mushroom[color=black]
botania:pump[facing=north,static=true]
botania:pump[facing=north,static=false]
botania:pump[facing=south,static=true]
botania:pump[facing=south,static=false]
botania:pump[facing=west,static=true]
botania:pump[facing=west,static=false]
botania:pump[facing=east,static=true]
botania:pump[facing=east,static=false]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=paeonia]
botania:fakeair
botania:blazeblock
botania:corporeainterceptor[powered=true]
botania:corporeainterceptor[powered=false]
botania:corporeacrystalcube[static=true]
botania:corporeacrystalcube[static=false]
botania:incenseplate[facing=north]
botania:incenseplate[facing=south]
botania:incenseplate[facing=west]
botania:incenseplate[facing=east]
botania:hourglass[powered=true]
botania:hourglass[powered=false]
botania:ghostrail[shape=north_south]
botania:ghostrail[shape=east_west]
botania:ghostrail[shape=ascending_east]
botania:ghostrail[shape=ascending_west]
botania:ghostrail[shape=ascending_north]
botania:ghostrail[shape=ascending_south]
botania:sparkchanger[powered=true]
botania:sparkchanger[powered=false]
botania:root
botania:felpumpkin[facing=north]
botania:felpumpkin[facing=south]
botania:felpumpkin[facing=west]
botania:felpumpkin[facing=east]
botania:cocoon
botania:lightrelay[powered=true,variant=default]
botania:lightrelay[powered=true,variant=detector]
botania:lightrelay[powered=true,variant=fork]
botania:lightrelay[powered=true,variant=toggle]
botania:lightrelay[powered=false,variant=default]
botania:lightrelay[powered=false,variant=detector]
botania:lightrelay[powered=false,variant=fork]
botania:lightrelay[powered=false,variant=toggle]
botania:lightlauncher[powered=true]
botania:lightlauncher[powered=false]
botania:manabomb
botania:cacophoniumblock[powered=true]
botania:cacophoniumblock[powered=false]
botania:bellows[facing=north]
botania:bellows[facing=south]
botania:bellows[facing=west]
botania:bellows[facing=east]
botania:bifrostperm
botania:cellblock
botania:redstringinterceptor[facing=down,powered=true]
botania:redstringinterceptor[facing=down,powered=false]
botania:redstringinterceptor[facing=up,powered=true]
botania:redstringinterceptor[facing=up,powered=false]
botania:redstringinterceptor[facing=north,powered=true]
botania:redstringinterceptor[facing=north,powered=false]
botania:redstringinterceptor[facing=south,powered=true]
botania:redstringinterceptor[facing=south,powered=false]
botania:redstringinterceptor[facing=west,powered=true]
botania:redstringinterceptor[facing=west,powered=false]
botania:redstringinterceptor[facing=east,powered=true]
botania:redstringinterceptor[facing=east,powered=false]
botania:gaiaheadblock[facing=down,nodrop=true]
botania:gaiaheadblock[facing=down,nodrop=false]
botania:gaiaheadblock[facing=up,nodrop=true]
botania:gaiaheadblock[facing=up,nodrop=false]
botania:gaiaheadblock[facing=north,nodrop=true]
botania:gaiaheadblock[facing=north,nodrop=false]
botania:gaiaheadblock[facing=south,nodrop=true]
botania:gaiaheadblock[facing=south,nodrop=false]
botania:gaiaheadblock[facing=west,nodrop=true]
botania:gaiaheadblock[facing=west,nodrop=false]
botania:gaiaheadblock[facing=east,nodrop=true]
botania:gaiaheadblock[facing=east,nodrop=false]
botania:corporearetainer[powered=true]
botania:corporearetainer[powered=false]
botania:teruterubozu
botania:shimmerrock
botania:shimmerwoodplanks
botania:avatar[facing=north]
botania:avatar[facing=south]
botania:avatar[facing=west]
botania:avatar[facing=east]
botania:altgrass[variant=dry]
botania:altgrass[variant=golden]
botania:altgrass[variant=vivid]
botania:altgrass[variant=scorched]
botania:altgrass[variant=infused]
botania:altgrass[variant=mutated]
botania:animatedtorch
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_holy_fog[amount=0]
enderio:block_holy_fog[amount=1]
enderio:block_holy_fog[amount=2]
enderio:block_holy_fog[amount=3]
enderio:block_holy_fog[amount=4]
enderio:block_holy_fog[amount=5]
enderio:block_holy_fog[amount=6]
enderio:block_holy_fog[amount=7]
enderio:block_holy_fog[amount=8]
enderio:block_holy_fog[amount=9]
enderio:block_holy_fog[amount=10]
enderio:block_holy_fog[amount=11]
enderio:block_holy_fog[amount=12]
enderio:block_holy_fog[amount=13]
enderio:block_holy_fog[amount=14]
enderio:block_holy_fog[amount=15]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_broken_anvil[facing=north]
enderio:block_broken_anvil[facing=south]
enderio:block_broken_anvil[facing=west]
enderio:block_broken_anvil[facing=east]
enderio:block_dark_paper_anvil[damage=0,facing=north]
enderio:block_dark_paper_anvil[damage=0,facing=south]
enderio:block_dark_paper_anvil[damage=0,facing=west]
enderio:block_dark_paper_anvil[damage=0,facing=east]
enderio:block_dark_paper_anvil[damage=1,facing=north]
enderio:block_dark_paper_anvil[damage=1,facing=south]
enderio:block_dark_paper_anvil[damage=1,facing=west]
enderio:block_dark_paper_anvil[damage=1,facing=east]
enderio:block_dark_paper_anvil[damage=2,facing=north]
enderio:block_dark_paper_anvil[damage=2,facing=south]
enderio:block_dark_paper_anvil[damage=2,facing=west]
enderio:block_dark_paper_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_self_resetting_lever5i[facing=down_x,powered=true]
enderio:block_self_resetting_lever5i[facing=down_x,powered=false]
enderio:block_self_resetting_lever5i[facing=east,powered=true]
enderio:block_self_resetting_lever5i[facing=east,powered=false]
enderio:block_self_resetting_lever5i[facing=west,powered=true]
enderio:block_self_resetting_lever5i[facing=west,powered=false]
enderio:block_self_resetting_lever5i[facing=south,powered=true]
enderio:block_self_resetting_lever5i[facing=south,powered=false]
enderio:block_self_resetting_lever5i[facing=north,powered=true]
enderio:block_self_resetting_lever5i[facing=north,powered=false]
enderio:block_self_resetting_lever5i[facing=up_z,powered=true]
enderio:block_self_resetting_lever5i[facing=up_z,powered=false]
enderio:block_self_resetting_lever5i[facing=up_x,powered=true]
enderio:block_self_resetting_lever5i[facing=up_x,powered=false]
enderio:block_self_resetting_lever5i[facing=down_z,powered=true]
enderio:block_self_resetting_lever5i[facing=down_z,powered=false]
enderio:block_self_resetting_lever10i[facing=down_x,powered=true]
enderio:block_self_resetting_lever10i[facing=down_x,powered=false]
enderio:block_self_resetting_lever10i[facing=east,powered=true]
enderio:block_self_resetting_lever10i[facing=east,powered=false]
enderio:block_self_resetting_lever10i[facing=west,powered=true]
enderio:block_self_resetting_lever10i[facing=west,powered=false]
enderio:block_self_resetting_lever10i[facing=south,powered=true]
enderio:block_self_resetting_lever10i[facing=south,powered=false]
enderio:block_self_resetting_lever10i[facing=north,powered=true]
enderio:block_self_resetting_lever10i[facing=north,powered=false]
enderio:block_self_resetting_lever10i[facing=up_z,powered=true]
enderio:block_self_resetting_lever10i[facing=up_z,powered=false]
enderio:block_self_resetting_lever10i[facing=up_x,powered=true]
enderio:block_self_resetting_lever10i[facing=up_x,powered=false]
enderio:block_self_resetting_lever10i[facing=down_z,powered=true]
enderio:block_self_resetting_lever10i[facing=down_z,powered=false]
enderio:block_self_resetting_lever30i[facing=down_x,powered=true]
enderio:block_self_resetting_lever30i[facing=down_x,powered=false]
enderio:block_self_resetting_lever30i[facing=east,powered=true]
enderio:block_self_resetting_lever30i[facing=east,powered=false]
enderio:block_self_resetting_lever30i[facing=west,powered=true]
enderio:block_self_resetting_lever30i[facing=west,powered=false]
enderio:block_self_resetting_lever30i[facing=south,powered=true]
enderio:block_self_resetting_lever30i[facing=south,powered=false]
enderio:block_self_resetting_lever30i[facing=north,powered=true]
enderio:block_self_resetting_lever30i[facing=north,powered=false]
enderio:block_self_resetting_lever30i[facing=up_z,powered=true]
enderio:block_self_resetting_lever30i[facing=up_z,powered=false]
enderio:block_self_resetting_lever30i[facing=up_x,powered=true]
enderio:block_self_resetting_lever30i[facing=up_x,powered=false]
enderio:block_self_resetting_lever30i[facing=down_z,powered=true]
enderio:block_self_resetting_lever30i[facing=down_z,powered=false]
enderio:block_self_resetting_lever60i[facing=down_x,powered=true]
enderio:block_self_resetting_lever60i[facing=down_x,powered=false]
enderio:block_self_resetting_lever60i[facing=east,powered=true]
enderio:block_self_resetting_lever60i[facing=east,powered=false]
enderio:block_self_resetting_lever60i[facing=west,powered=true]
enderio:block_self_resetting_lever60i[facing=west,powered=false]
enderio:block_self_resetting_lever60i[facing=south,powered=true]
enderio:block_self_resetting_lever60i[facing=south,powered=false]
enderio:block_self_resetting_lever60i[facing=north,powered=true]
enderio:block_self_resetting_lever60i[facing=north,powered=false]
enderio:block_self_resetting_lever60i[facing=up_z,powered=true]
enderio:block_self_resetting_lever60i[facing=up_z,powered=false]
enderio:block_self_resetting_lever60i[facing=up_x,powered=true]
enderio:block_self_resetting_lever60i[facing=up_x,powered=false]
enderio:block_self_resetting_lever60i[facing=down_z,powered=true]
enderio:block_self_resetting_lever60i[facing=down_z,powered=false]
enderio:block_self_resetting_lever300i[facing=down_x,powered=true]
enderio:block_self_resetting_lever300i[facing=down_x,powered=false]
enderio:block_self_resetting_lever300i[facing=east,powered=true]
enderio:block_self_resetting_lever300i[facing=east,powered=false]
enderio:block_self_resetting_lever300i[facing=west,powered=true]
enderio:block_self_resetting_lever300i[facing=west,powered=false]
enderio:block_self_resetting_lever300i[facing=south,powered=true]
enderio:block_self_resetting_lever300i[facing=south,powered=false]
enderio:block_self_resetting_lever300i[facing=north,powered=true]
enderio:block_self_resetting_lever300i[facing=north,powered=false]
enderio:block_self_resetting_lever300i[facing=up_z,powered=true]
enderio:block_self_resetting_lever300i[facing=up_z,powered=false]
enderio:block_self_resetting_lever300i[facing=up_x,powered=true]
enderio:block_self_resetting_lever300i[facing=up_x,powered=false]
enderio:block_self_resetting_lever300i[facing=down_z,powered=true]
enderio:block_self_resetting_lever300i[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_sand[variant=sand]
enderio:block_painted_sand[variant=red_sand]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_painted_reinforced_obsidian_nonsolid
enderio:block_painted_packed_ice
enderio:block_painted_packed_ice_solid
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,render=defaults]
enderio:block_fused_quartz[color=white,render=auto]
enderio:block_fused_quartz[color=white,render=sides]
enderio:block_fused_quartz[color=white,render=north_west_up]
enderio:block_fused_quartz[color=white,render=north_east_up]
enderio:block_fused_quartz[color=white,render=south_east_up]
enderio:block_fused_quartz[color=white,render=south_west_up]
enderio:block_fused_quartz[color=white,render=north_west_down]
enderio:block_fused_quartz[color=white,render=north_east_down]
enderio:block_fused_quartz[color=white,render=south_east_down]
enderio:block_fused_quartz[color=white,render=south_west_down]
enderio:block_fused_quartz[color=white,render=north_west]
enderio:block_fused_quartz[color=white,render=north_east]
enderio:block_fused_quartz[color=white,render=south_east]
enderio:block_fused_quartz[color=white,render=south_west]
enderio:block_fused_quartz[color=white,render=north_up]
enderio:block_fused_quartz[color=white,render=east_up]
enderio:block_fused_quartz[color=white,render=west_up]
enderio:block_fused_quartz[color=white,render=south_up]
enderio:block_fused_quartz[color=white,render=north_down]
enderio:block_fused_quartz[color=white,render=east_down]
enderio:block_fused_quartz[color=white,render=west_down]
enderio:block_fused_quartz[color=white,render=south_down]
enderio:block_fused_quartz[color=orange,render=defaults]
enderio:block_fused_quartz[color=orange,render=auto]
enderio:block_fused_quartz[color=orange,render=sides]
enderio:block_fused_quartz[color=orange,render=north_west_up]
enderio:block_fused_quartz[color=orange,render=north_east_up]
enderio:block_fused_quartz[color=orange,render=south_east_up]
enderio:block_fused_quartz[color=orange,render=south_west_up]
enderio:block_fused_quartz[color=orange,render=north_west_down]
enderio:block_fused_quartz[color=orange,render=north_east_down]
enderio:block_fused_quartz[color=orange,render=south_east_down]
enderio:block_fused_quartz[color=orange,render=south_west_down]
enderio:block_fused_quartz[color=orange,render=north_west]
enderio:block_fused_quartz[color=orange,render=north_east]
enderio:block_fused_quartz[color=orange,render=south_east]
enderio:block_fused_quartz[color=orange,render=south_west]
enderio:block_fused_quartz[color=orange,render=north_up]
enderio:block_fused_quartz[color=orange,render=east_up]
enderio:block_fused_quartz[color=orange,render=west_up]
enderio:block_fused_quartz[color=orange,render=south_up]
enderio:block_fused_quartz[color=orange,render=north_down]
enderio:block_fused_quartz[color=orange,render=east_down]
enderio:block_fused_quartz[color=orange,render=west_down]
enderio:block_fused_quartz[color=orange,render=south_down]
enderio:block_fused_quartz[color=magenta,render=defaults]
enderio:block_fused_quartz[color=magenta,render=auto]
enderio:block_fused_quartz[color=magenta,render=sides]
enderio:block_fused_quartz[color=magenta,render=north_west_up]
enderio:block_fused_quartz[color=magenta,render=north_east_up]
enderio:block_fused_quartz[color=magenta,render=south_east_up]
enderio:block_fused_quartz[color=magenta,render=south_west_up]
enderio:block_fused_quartz[color=magenta,render=north_west_down]
enderio:block_fused_quartz[color=magenta,render=north_east_down]
enderio:block_fused_quartz[color=magenta,render=south_east_down]
enderio:block_fused_quartz[color=magenta,render=south_west_down]
enderio:block_fused_quartz[color=magenta,render=north_west]
enderio:block_fused_quartz[color=magenta,render=north_east]
enderio:block_fused_quartz[color=magenta,render=south_east]
enderio:block_fused_quartz[color=magenta,render=south_west]
enderio:block_fused_quartz[color=magenta,render=north_up]
enderio:block_fused_quartz[color=magenta,render=east_up]
enderio:block_fused_quartz[color=magenta,render=west_up]
enderio:block_fused_quartz[color=magenta,render=south_up]
enderio:block_fused_quartz[color=magenta,render=north_down]
enderio:block_fused_quartz[color=magenta,render=east_down]
enderio:block_fused_quartz[color=magenta,render=west_down]
enderio:block_fused_quartz[color=magenta,render=south_down]
enderio:block_fused_quartz[color=light_blue,render=defaults]
enderio:block_fused_quartz[color=light_blue,render=auto]
enderio:block_fused_quartz[color=light_blue,render=sides]
enderio:block_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_west]
enderio:block_fused_quartz[color=light_blue,render=north_east]
enderio:block_fused_quartz[color=light_blue,render=south_east]
enderio:block_fused_quartz[color=light_blue,render=south_west]
enderio:block_fused_quartz[color=light_blue,render=north_up]
enderio:block_fused_quartz[color=light_blue,render=east_up]
enderio:block_fused_quartz[color=light_blue,render=west_up]
enderio:block_fused_quartz[color=light_blue,render=south_up]
enderio:block_fused_quartz[color=light_blue,render=north_down]
enderio:block_fused_quartz[color=light_blue,render=east_down]
enderio:block_fused_quartz[color=light_blue,render=west_down]
enderio:block_fused_quartz[color=light_blue,render=south_down]
enderio:block_fused_quartz[color=yellow,render=defaults]
enderio:block_fused_quartz[color=yellow,render=auto]
enderio:block_fused_quartz[color=yellow,render=sides]
enderio:block_fused_quartz[color=yellow,render=north_west_up]
enderio:block_fused_quartz[color=yellow,render=north_east_up]
enderio:block_fused_quartz[color=yellow,render=south_east_up]
enderio:block_fused_quartz[color=yellow,render=south_west_up]
enderio:block_fused_quartz[color=yellow,render=north_west_down]
enderio:block_fused_quartz[color=yellow,render=north_east_down]
enderio:block_fused_quartz[color=yellow,render=south_east_down]
enderio:block_fused_quartz[color=yellow,render=south_west_down]
enderio:block_fused_quartz[color=yellow,render=north_west]
enderio:block_fused_quartz[color=yellow,render=north_east]
enderio:block_fused_quartz[color=yellow,render=south_east]
enderio:block_fused_quartz[color=yellow,render=south_west]
enderio:block_fused_quartz[color=yellow,render=north_up]
enderio:block_fused_quartz[color=yellow,render=east_up]
enderio:block_fused_quartz[color=yellow,render=west_up]
enderio:block_fused_quartz[color=yellow,render=south_up]
enderio:block_fused_quartz[color=yellow,render=north_down]
enderio:block_fused_quartz[color=yellow,render=east_down]
enderio:block_fused_quartz[color=yellow,render=west_down]
enderio:block_fused_quartz[color=yellow,render=south_down]
enderio:block_fused_quartz[color=lime,render=defaults]
enderio:block_fused_quartz[color=lime,render=auto]
enderio:block_fused_quartz[color=lime,render=sides]
enderio:block_fused_quartz[color=lime,render=north_west_up]
enderio:block_fused_quartz[color=lime,render=north_east_up]
enderio:block_fused_quartz[color=lime,render=south_east_up]
enderio:block_fused_quartz[color=lime,render=south_west_up]
enderio:block_fused_quartz[color=lime,render=north_west_down]
enderio:block_fused_quartz[color=lime,render=north_east_down]
enderio:block_fused_quartz[color=lime,render=south_east_down]
enderio:block_fused_quartz[color=lime,render=south_west_down]
enderio:block_fused_quartz[color=lime,render=north_west]
enderio:block_fused_quartz[color=lime,render=north_east]
enderio:block_fused_quartz[color=lime,render=south_east]
enderio:block_fused_quartz[color=lime,render=south_west]
enderio:block_fused_quartz[color=lime,render=north_up]
enderio:block_fused_quartz[color=lime,render=east_up]
enderio:block_fused_quartz[color=lime,render=west_up]
enderio:block_fused_quartz[color=lime,render=south_up]
enderio:block_fused_quartz[color=lime,render=north_down]
enderio:block_fused_quartz[color=lime,render=east_down]
enderio:block_fused_quartz[color=lime,render=west_down]
enderio:block_fused_quartz[color=lime,render=south_down]
enderio:block_fused_quartz[color=pink,render=defaults]
enderio:block_fused_quartz[color=pink,render=auto]
enderio:block_fused_quartz[color=pink,render=sides]
enderio:block_fused_quartz[color=pink,render=north_west_up]
enderio:block_fused_quartz[color=pink,render=north_east_up]
enderio:block_fused_quartz[color=pink,render=south_east_up]
enderio:block_fused_quartz[color=pink,render=south_west_up]
enderio:block_fused_quartz[color=pink,render=north_west_down]
enderio:block_fused_quartz[color=pink,render=north_east_down]
enderio:block_fused_quartz[color=pink,render=south_east_down]
enderio:block_fused_quartz[color=pink,render=south_west_down]
enderio:block_fused_quartz[color=pink,render=north_west]
enderio:block_fused_quartz[color=pink,render=north_east]
enderio:block_fused_quartz[color=pink,render=south_east]
enderio:block_fused_quartz[color=pink,render=south_west]
enderio:block_fused_quartz[color=pink,render=north_up]
enderio:block_fused_quartz[color=pink,render=east_up]
enderio:block_fused_quartz[color=pink,render=west_up]
enderio:block_fused_quartz[color=pink,render=south_up]
enderio:block_fused_quartz[color=pink,render=north_down]
enderio:block_fused_quartz[color=pink,render=east_down]
enderio:block_fused_quartz[color=pink,render=west_down]
enderio:block_fused_quartz[color=pink,render=south_down]
enderio:block_fused_quartz[color=gray,render=defaults]
enderio:block_fused_quartz[color=gray,render=auto]
enderio:block_fused_quartz[color=gray,render=sides]
enderio:block_fused_quartz[color=gray,render=north_west_up]
enderio:block_fused_quartz[color=gray,render=north_east_up]
enderio:block_fused_quartz[color=gray,render=south_east_up]
enderio:block_fused_quartz[color=gray,render=south_west_up]
enderio:block_fused_quartz[color=gray,render=north_west_down]
enderio:block_fused_quartz[color=gray,render=north_east_down]
enderio:block_fused_quartz[color=gray,render=south_east_down]
enderio:block_fused_quartz[color=gray,render=south_west_down]
enderio:block_fused_quartz[color=gray,render=north_west]
enderio:block_fused_quartz[color=gray,render=north_east]
enderio:block_fused_quartz[color=gray,render=south_east]
enderio:block_fused_quartz[color=gray,render=south_west]
enderio:block_fused_quartz[color=gray,render=north_up]
enderio:block_fused_quartz[color=gray,render=east_up]
enderio:block_fused_quartz[color=gray,render=west_up]
enderio:block_fused_quartz[color=gray,render=south_up]
enderio:block_fused_quartz[color=gray,render=north_down]
enderio:block_fused_quartz[color=gray,render=east_down]
enderio:block_fused_quartz[color=gray,render=west_down]
enderio:block_fused_quartz[color=gray,render=south_down]
enderio:block_fused_quartz[color=silver,render=defaults]
enderio:block_fused_quartz[color=silver,render=auto]
enderio:block_fused_quartz[color=silver,render=sides]
enderio:block_fused_quartz[color=silver,render=north_west_up]
enderio:block_fused_quartz[color=silver,render=north_east_up]
enderio:block_fused_quartz[color=silver,render=south_east_up]
enderio:block_fused_quartz[color=silver,render=south_west_up]
enderio:block_fused_quartz[color=silver,render=north_west_down]
enderio:block_fused_quartz[color=silver,render=north_east_down]
enderio:block_fused_quartz[color=silver,render=south_east_down]
enderio:block_fused_quartz[color=silver,render=south_west_down]
enderio:block_fused_quartz[color=silver,render=north_west]
enderio:block_fused_quartz[color=silver,render=north_east]
enderio:block_fused_quartz[color=silver,render=south_east]
enderio:block_fused_quartz[color=silver,render=south_west]
enderio:block_fused_quartz[color=silver,render=north_up]
enderio:block_fused_quartz[color=silver,render=east_up]
enderio:block_fused_quartz[color=silver,render=west_up]
enderio:block_fused_quartz[color=silver,render=south_up]
enderio:block_fused_quartz[color=silver,render=north_down]
enderio:block_fused_quartz[color=silver,render=east_down]
enderio:block_fused_quartz[color=silver,render=west_down]
enderio:block_fused_quartz[color=silver,render=south_down]
enderio:block_fused_quartz[color=cyan,render=defaults]
enderio:block_fused_quartz[color=cyan,render=auto]
enderio:block_fused_quartz[color=cyan,render=sides]
enderio:block_fused_quartz[color=cyan,render=north_west_up]
enderio:block_fused_quartz[color=cyan,render=north_east_up]
enderio:block_fused_quartz[color=cyan,render=south_east_up]
enderio:block_fused_quartz[color=cyan,render=south_west_up]
enderio:block_fused_quartz[color=cyan,render=north_west_down]
enderio:block_fused_quartz[color=cyan,render=north_east_down]
enderio:block_fused_quartz[color=cyan,render=south_east_down]
enderio:block_fused_quartz[color=cyan,render=south_west_down]
enderio:block_fused_quartz[color=cyan,render=north_west]
enderio:block_fused_quartz[color=cyan,render=north_east]
enderio:block_fused_quartz[color=cyan,render=south_east]
enderio:block_fused_quartz[color=cyan,render=south_west]
enderio:block_fused_quartz[color=cyan,render=north_up]
enderio:block_fused_quartz[color=cyan,render=east_up]
enderio:block_fused_quartz[color=cyan,render=west_up]
enderio:block_fused_quartz[color=cyan,render=south_up]
enderio:block_fused_quartz[color=cyan,render=north_down]
enderio:block_fused_quartz[color=cyan,render=east_down]
enderio:block_fused_quartz[color=cyan,render=west_down]
enderio:block_fused_quartz[color=cyan,render=south_down]
enderio:block_fused_quartz[color=purple,render=defaults]
enderio:block_fused_quartz[color=purple,render=auto]
enderio:block_fused_quartz[color=purple,render=sides]
enderio:block_fused_quartz[color=purple,render=north_west_up]
enderio:block_fused_quartz[color=purple,render=north_east_up]
enderio:block_fused_quartz[color=purple,render=south_east_up]
enderio:block_fused_quartz[color=purple,render=south_west_up]
enderio:block_fused_quartz[color=purple,render=north_west_down]
enderio:block_fused_quartz[color=purple,render=north_east_down]
enderio:block_fused_quartz[color=purple,render=south_east_down]
enderio:block_fused_quartz[color=purple,render=south_west_down]
enderio:block_fused_quartz[color=purple,render=north_west]
enderio:block_fused_quartz[color=purple,render=north_east]
enderio:block_fused_quartz[color=purple,render=south_east]
enderio:block_fused_quartz[color=purple,render=south_west]
enderio:block_fused_quartz[color=purple,render=north_up]
enderio:block_fused_quartz[color=purple,render=east_up]
enderio:block_fused_quartz[color=purple,render=west_up]
enderio:block_fused_quartz[color=purple,render=south_up]
enderio:block_fused_quartz[color=purple,render=north_down]
enderio:block_fused_quartz[color=purple,render=east_down]
enderio:block_fused_quartz[color=purple,render=west_down]
enderio:block_fused_quartz[color=purple,render=south_down]
enderio:block_fused_quartz[color=blue,render=defaults]
enderio:block_fused_quartz[color=blue,render=auto]
enderio:block_fused_quartz[color=blue,render=sides]
enderio:block_fused_quartz[color=blue,render=north_west_up]
enderio:block_fused_quartz[color=blue,render=north_east_up]
enderio:block_fused_quartz[color=blue,render=south_east_up]
enderio:block_fused_quartz[color=blue,render=south_west_up]
enderio:block_fused_quartz[color=blue,render=north_west_down]
enderio:block_fused_quartz[color=blue,render=north_east_down]
enderio:block_fused_quartz[color=blue,render=south_east_down]
enderio:block_fused_quartz[color=blue,render=south_west_down]
enderio:block_fused_quartz[color=blue,render=north_west]
enderio:block_fused_quartz[color=blue,render=north_east]
enderio:block_fused_quartz[color=blue,render=south_east]
enderio:block_fused_quartz[color=blue,render=south_west]
enderio:block_fused_quartz[color=blue,render=north_up]
enderio:block_fused_quartz[color=blue,render=east_up]
enderio:block_fused_quartz[color=blue,render=west_up]
enderio:block_fused_quartz[color=blue,render=south_up]
enderio:block_fused_quartz[color=blue,render=north_down]
enderio:block_fused_quartz[color=blue,render=east_down]
enderio:block_fused_quartz[color=blue,render=west_down]
enderio:block_fused_quartz[color=blue,render=south_down]
enderio:block_fused_quartz[color=brown,render=defaults]
enderio:block_fused_quartz[color=brown,render=auto]
enderio:block_fused_quartz[color=brown,render=sides]
enderio:block_fused_quartz[color=brown,render=north_west_up]
enderio:block_fused_quartz[color=brown,render=north_east_up]
enderio:block_fused_quartz[color=brown,render=south_east_up]
enderio:block_fused_quartz[color=brown,render=south_west_up]
enderio:block_fused_quartz[color=brown,render=north_west_down]
enderio:block_fused_quartz[color=brown,render=north_east_down]
enderio:block_fused_quartz[color=brown,render=south_east_down]
enderio:block_fused_quartz[color=brown,render=south_west_down]
enderio:block_fused_quartz[color=brown,render=north_west]
enderio:block_fused_quartz[color=brown,render=north_east]
enderio:block_fused_quartz[color=brown,render=south_east]
enderio:block_fused_quartz[color=brown,render=south_west]
enderio:block_fused_quartz[color=brown,render=north_up]
enderio:block_fused_quartz[color=brown,render=east_up]
enderio:block_fused_quartz[color=brown,render=west_up]
enderio:block_fused_quartz[color=brown,render=south_up]
enderio:block_fused_quartz[color=brown,render=north_down]
enderio:block_fused_quartz[color=brown,render=east_down]
enderio:block_fused_quartz[color=brown,render=west_down]
enderio:block_fused_quartz[color=brown,render=south_down]
enderio:block_fused_quartz[color=green,render=defaults]
enderio:block_fused_quartz[color=green,render=auto]
enderio:block_fused_quartz[color=green,render=sides]
enderio:block_fused_quartz[color=green,render=north_west_up]
enderio:block_fused_quartz[color=green,render=north_east_up]
enderio:block_fused_quartz[color=green,render=south_east_up]
enderio:block_fused_quartz[color=green,render=south_west_up]
enderio:block_fused_quartz[color=green,render=north_west_down]
enderio:block_fused_quartz[color=green,render=north_east_down]
enderio:block_fused_quartz[color=green,render=south_east_down]
enderio:block_fused_quartz[color=green,render=south_west_down]
enderio:block_fused_quartz[color=green,render=north_west]
enderio:block_fused_quartz[color=green,render=north_east]
enderio:block_fused_quartz[color=green,render=south_east]
enderio:block_fused_quartz[color=green,render=south_west]
enderio:block_fused_quartz[color=green,render=north_up]
enderio:block_fused_quartz[color=green,render=east_up]
enderio:block_fused_quartz[color=green,render=west_up]
enderio:block_fused_quartz[color=green,render=south_up]
enderio:block_fused_quartz[color=green,render=north_down]
enderio:block_fused_quartz[color=green,render=east_down]
enderio:block_fused_quartz[color=green,render=west_down]
enderio:block_fused_quartz[color=green,render=south_down]
enderio:block_fused_quartz[color=red,render=defaults]
enderio:block_fused_quartz[color=red,render=auto]
enderio:block_fused_quartz[color=red,render=sides]
enderio:block_fused_quartz[color=red,render=north_west_up]
enderio:block_fused_quartz[color=red,render=north_east_up]
enderio:block_fused_quartz[color=red,render=south_east_up]
enderio:block_fused_quartz[color=red,render=south_west_up]
enderio:block_fused_quartz[color=red,render=north_west_down]
enderio:block_fused_quartz[color=red,render=north_east_down]
enderio:block_fused_quartz[color=red,render=south_east_down]
enderio:block_fused_quartz[color=red,render=south_west_down]
enderio:block_fused_quartz[color=red,render=north_west]
enderio:block_fused_quartz[color=red,render=north_east]
enderio:block_fused_quartz[color=red,render=south_east]
enderio:block_fused_quartz[color=red,render=south_west]
enderio:block_fused_quartz[color=red,render=north_up]
enderio:block_fused_quartz[color=red,render=east_up]
enderio:block_fused_quartz[color=red,render=west_up]
enderio:block_fused_quartz[color=red,render=south_up]
enderio:block_fused_quartz[color=red,render=north_down]
enderio:block_fused_quartz[color=red,render=east_down]
enderio:block_fused_quartz[color=red,render=west_down]
enderio:block_fused_quartz[color=red,render=south_down]
enderio:block_fused_quartz[color=black,render=defaults]
enderio:block_fused_quartz[color=black,render=auto]
enderio:block_fused_quartz[color=black,render=sides]
enderio:block_fused_quartz[color=black,render=north_west_up]
enderio:block_fused_quartz[color=black,render=north_east_up]
enderio:block_fused_quartz[color=black,render=south_east_up]
enderio:block_fused_quartz[color=black,render=south_west_up]
enderio:block_fused_quartz[color=black,render=north_west_down]
enderio:block_fused_quartz[color=black,render=north_east_down]
enderio:block_fused_quartz[color=black,render=south_east_down]
enderio:block_fused_quartz[color=black,render=south_west_down]
enderio:block_fused_quartz[color=black,render=north_west]
enderio:block_fused_quartz[color=black,render=north_east]
enderio:block_fused_quartz[color=black,render=south_east]
enderio:block_fused_quartz[color=black,render=south_west]
enderio:block_fused_quartz[color=black,render=north_up]
enderio:block_fused_quartz[color=black,render=east_up]
enderio:block_fused_quartz[color=black,render=west_up]
enderio:block_fused_quartz[color=black,render=south_up]
enderio:block_fused_quartz[color=black,render=north_down]
enderio:block_fused_quartz[color=black,render=east_down]
enderio:block_fused_quartz[color=black,render=west_down]
enderio:block_fused_quartz[color=black,render=south_down]
enderio:block_fused_glass[color=white,render=defaults]
enderio:block_fused_glass[color=white,render=auto]
enderio:block_fused_glass[color=white,render=sides]
enderio:block_fused_glass[color=white,render=north_west_up]
enderio:block_fused_glass[color=white,render=north_east_up]
enderio:block_fused_glass[color=white,render=south_east_up]
enderio:block_fused_glass[color=white,render=south_west_up]
enderio:block_fused_glass[color=white,render=north_west_down]
enderio:block_fused_glass[color=white,render=north_east_down]
enderio:block_fused_glass[color=white,render=south_east_down]
enderio:block_fused_glass[color=white,render=south_west_down]
enderio:block_fused_glass[color=white,render=north_west]
enderio:block_fused_glass[color=white,render=north_east]
enderio:block_fused_glass[color=white,render=south_east]
enderio:block_fused_glass[color=white,render=south_west]
enderio:block_fused_glass[color=white,render=north_up]
enderio:block_fused_glass[color=white,render=east_up]
enderio:block_fused_glass[color=white,render=west_up]
enderio:block_fused_glass[color=white,render=south_up]
enderio:block_fused_glass[color=white,render=north_down]
enderio:block_fused_glass[color=white,render=east_down]
enderio:block_fused_glass[color=white,render=west_down]
enderio:block_fused_glass[color=white,render=south_down]
enderio:block_fused_glass[color=orange,render=defaults]
enderio:block_fused_glass[color=orange,render=auto]
enderio:block_fused_glass[color=orange,render=sides]
enderio:block_fused_glass[color=orange,render=north_west_up]
enderio:block_fused_glass[color=orange,render=north_east_up]
enderio:block_fused_glass[color=orange,render=south_east_up]
enderio:block_fused_glass[color=orange,render=south_west_up]
enderio:block_fused_glass[color=orange,render=north_west_down]
enderio:block_fused_glass[color=orange,render=north_east_down]
enderio:block_fused_glass[color=orange,render=south_east_down]
enderio:block_fused_glass[color=orange,render=south_west_down]
enderio:block_fused_glass[color=orange,render=north_west]
enderio:block_fused_glass[color=orange,render=north_east]
enderio:block_fused_glass[color=orange,render=south_east]
enderio:block_fused_glass[color=orange,render=south_west]
enderio:block_fused_glass[color=orange,render=north_up]
enderio:block_fused_glass[color=orange,render=east_up]
enderio:block_fused_glass[color=orange,render=west_up]
enderio:block_fused_glass[color=orange,render=south_up]
enderio:block_fused_glass[color=orange,render=north_down]
enderio:block_fused_glass[color=orange,render=east_down]
enderio:block_fused_glass[color=orange,render=west_down]
enderio:block_fused_glass[color=orange,render=south_down]
enderio:block_fused_glass[color=magenta,render=defaults]
enderio:block_fused_glass[color=magenta,render=auto]
enderio:block_fused_glass[color=magenta,render=sides]
enderio:block_fused_glass[color=magenta,render=north_west_up]
enderio:block_fused_glass[color=magenta,render=north_east_up]
enderio:block_fused_glass[color=magenta,render=south_east_up]
enderio:block_fused_glass[color=magenta,render=south_west_up]
enderio:block_fused_glass[color=magenta,render=north_west_down]
enderio:block_fused_glass[color=magenta,render=north_east_down]
enderio:block_fused_glass[color=magenta,render=south_east_down]
enderio:block_fused_glass[color=magenta,render=south_west_down]
enderio:block_fused_glass[color=magenta,render=north_west]
enderio:block_fused_glass[color=magenta,render=north_east]
enderio:block_fused_glass[color=magenta,render=south_east]
enderio:block_fused_glass[color=magenta,render=south_west]
enderio:block_fused_glass[color=magenta,render=north_up]
enderio:block_fused_glass[color=magenta,render=east_up]
enderio:block_fused_glass[color=magenta,render=west_up]
enderio:block_fused_glass[color=magenta,render=south_up]
enderio:block_fused_glass[color=magenta,render=north_down]
enderio:block_fused_glass[color=magenta,render=east_down]
enderio:block_fused_glass[color=magenta,render=west_down]
enderio:block_fused_glass[color=magenta,render=south_down]
enderio:block_fused_glass[color=light_blue,render=defaults]
enderio:block_fused_glass[color=light_blue,render=auto]
enderio:block_fused_glass[color=light_blue,render=sides]
enderio:block_fused_glass[color=light_blue,render=north_west_up]
enderio:block_fused_glass[color=light_blue,render=north_east_up]
enderio:block_fused_glass[color=light_blue,render=south_east_up]
enderio:block_fused_glass[color=light_blue,render=south_west_up]
enderio:block_fused_glass[color=light_blue,render=north_west_down]
enderio:block_fused_glass[color=light_blue,render=north_east_down]
enderio:block_fused_glass[color=light_blue,render=south_east_down]
enderio:block_fused_glass[color=light_blue,render=south_west_down]
enderio:block_fused_glass[color=light_blue,render=north_west]
enderio:block_fused_glass[color=light_blue,render=north_east]
enderio:block_fused_glass[color=light_blue,render=south_east]
enderio:block_fused_glass[color=light_blue,render=south_west]
enderio:block_fused_glass[color=light_blue,render=north_up]
enderio:block_fused_glass[color=light_blue,render=east_up]
enderio:block_fused_glass[color=light_blue,render=west_up]
enderio:block_fused_glass[color=light_blue,render=south_up]
enderio:block_fused_glass[color=light_blue,render=north_down]
enderio:block_fused_glass[color=light_blue,render=east_down]
enderio:block_fused_glass[color=light_blue,render=west_down]
enderio:block_fused_glass[color=light_blue,render=south_down]
enderio:block_fused_glass[color=yellow,render=defaults]
enderio:block_fused_glass[color=yellow,render=auto]
enderio:block_fused_glass[color=yellow,render=sides]
enderio:block_fused_glass[color=yellow,render=north_west_up]
enderio:block_fused_glass[color=yellow,render=north_east_up]
enderio:block_fused_glass[color=yellow,render=south_east_up]
enderio:block_fused_glass[color=yellow,render=south_west_up]
enderio:block_fused_glass[color=yellow,render=north_west_down]
enderio:block_fused_glass[color=yellow,render=north_east_down]
enderio:block_fused_glass[color=yellow,render=south_east_down]
enderio:block_fused_glass[color=yellow,render=south_west_down]
enderio:block_fused_glass[color=yellow,render=north_west]
enderio:block_fused_glass[color=yellow,render=north_east]
enderio:block_fused_glass[color=yellow,render=south_east]
enderio:block_fused_glass[color=yellow,render=south_west]
enderio:block_fused_glass[color=yellow,render=north_up]
enderio:block_fused_glass[color=yellow,render=east_up]
enderio:block_fused_glass[color=yellow,render=west_up]
enderio:block_fused_glass[color=yellow,render=south_up]
enderio:block_fused_glass[color=yellow,render=north_down]
enderio:block_fused_glass[color=yellow,render=east_down]
enderio:block_fused_glass[color=yellow,render=west_down]
enderio:block_fused_glass[color=yellow,render=south_down]
enderio:block_fused_glass[color=lime,render=defaults]
enderio:block_fused_glass[color=lime,render=auto]
enderio:block_fused_glass[color=lime,render=sides]
enderio:block_fused_glass[color=lime,render=north_west_up]
enderio:block_fused_glass[color=lime,render=north_east_up]
enderio:block_fused_glass[color=lime,render=south_east_up]
enderio:block_fused_glass[color=lime,render=south_west_up]
enderio:block_fused_glass[color=lime,render=north_west_down]
enderio:block_fused_glass[color=lime,render=north_east_down]
enderio:block_fused_glass[color=lime,render=south_east_down]
enderio:block_fused_glass[color=lime,render=south_west_down]
enderio:block_fused_glass[color=lime,render=north_west]
enderio:block_fused_glass[color=lime,render=north_east]
enderio:block_fused_glass[color=lime,render=south_east]
enderio:block_fused_glass[color=lime,render=south_west]
enderio:block_fused_glass[color=lime,render=north_up]
enderio:block_fused_glass[color=lime,render=east_up]
enderio:block_fused_glass[color=lime,render=west_up]
enderio:block_fused_glass[color=lime,render=south_up]
enderio:block_fused_glass[color=lime,render=north_down]
enderio:block_fused_glass[color=lime,render=east_down]
enderio:block_fused_glass[color=lime,render=west_down]
enderio:block_fused_glass[color=lime,render=south_down]
enderio:block_fused_glass[color=pink,render=defaults]
enderio:block_fused_glass[color=pink,render=auto]
enderio:block_fused_glass[color=pink,render=sides]
enderio:block_fused_glass[color=pink,render=north_west_up]
enderio:block_fused_glass[color=pink,render=north_east_up]
enderio:block_fused_glass[color=pink,render=south_east_up]
enderio:block_fused_glass[color=pink,render=south_west_up]
enderio:block_fused_glass[color=pink,render=north_west_down]
enderio:block_fused_glass[color=pink,render=north_east_down]
enderio:block_fused_glass[color=pink,render=south_east_down]
enderio:block_fused_glass[color=pink,render=south_west_down]
enderio:block_fused_glass[color=pink,render=north_west]
enderio:block_fused_glass[color=pink,render=north_east]
enderio:block_fused_glass[color=pink,render=south_east]
enderio:block_fused_glass[color=pink,render=south_west]
enderio:block_fused_glass[color=pink,render=north_up]
enderio:block_fused_glass[color=pink,render=east_up]
enderio:block_fused_glass[color=pink,render=west_up]
enderio:block_fused_glass[color=pink,render=south_up]
enderio:block_fused_glass[color=pink,render=north_down]
enderio:block_fused_glass[color=pink,render=east_down]
enderio:block_fused_glass[color=pink,render=west_down]
enderio:block_fused_glass[color=pink,render=south_down]
enderio:block_fused_glass[color=gray,render=defaults]
enderio:block_fused_glass[color=gray,render=auto]
enderio:block_fused_glass[color=gray,render=sides]
enderio:block_fused_glass[color=gray,render=north_west_up]
enderio:block_fused_glass[color=gray,render=north_east_up]
enderio:block_fused_glass[color=gray,render=south_east_up]
enderio:block_fused_glass[color=gray,render=south_west_up]
enderio:block_fused_glass[color=gray,render=north_west_down]
enderio:block_fused_glass[color=gray,render=north_east_down]
enderio:block_fused_glass[color=gray,render=south_east_down]
enderio:block_fused_glass[color=gray,render=south_west_down]
enderio:block_fused_glass[color=gray,render=north_west]
enderio:block_fused_glass[color=gray,render=north_east]
enderio:block_fused_glass[color=gray,render=south_east]
enderio:block_fused_glass[color=gray,render=south_west]
enderio:block_fused_glass[color=gray,render=north_up]
enderio:block_fused_glass[color=gray,render=east_up]
enderio:block_fused_glass[color=gray,render=west_up]
enderio:block_fused_glass[color=gray,render=south_up]
enderio:block_fused_glass[color=gray,render=north_down]
enderio:block_fused_glass[color=gray,render=east_down]
enderio:block_fused_glass[color=gray,render=west_down]
enderio:block_fused_glass[color=gray,render=south_down]
enderio:block_fused_glass[color=silver,render=defaults]
enderio:block_fused_glass[color=silver,render=auto]
enderio:block_fused_glass[color=silver,render=sides]
enderio:block_fused_glass[color=silver,render=north_west_up]
enderio:block_fused_glass[color=silver,render=north_east_up]
enderio:block_fused_glass[color=silver,render=south_east_up]
enderio:block_fused_glass[color=silver,render=south_west_up]
enderio:block_fused_glass[color=silver,render=north_west_down]
enderio:block_fused_glass[color=silver,render=north_east_down]
enderio:block_fused_glass[color=silver,render=south_east_down]
enderio:block_fused_glass[color=silver,render=south_west_down]
enderio:block_fused_glass[color=silver,render=north_west]
enderio:block_fused_glass[color=silver,render=north_east]
enderio:block_fused_glass[color=silver,render=south_east]
enderio:block_fused_glass[color=silver,render=south_west]
enderio:block_fused_glass[color=silver,render=north_up]
enderio:block_fused_glass[color=silver,render=east_up]
enderio:block_fused_glass[color=silver,render=west_up]
enderio:block_fused_glass[color=silver,render=south_up]
enderio:block_fused_glass[color=silver,render=north_down]
enderio:block_fused_glass[color=silver,render=east_down]
enderio:block_fused_glass[color=silver,render=west_down]
enderio:block_fused_glass[color=silver,render=south_down]
enderio:block_fused_glass[color=cyan,render=defaults]
enderio:block_fused_glass[color=cyan,render=auto]
enderio:block_fused_glass[color=cyan,render=sides]
enderio:block_fused_glass[color=cyan,render=north_west_up]
enderio:block_fused_glass[color=cyan,render=north_east_up]
enderio:block_fused_glass[color=cyan,render=south_east_up]
enderio:block_fused_glass[color=cyan,render=south_west_up]
enderio:block_fused_glass[color=cyan,render=north_west_down]
enderio:block_fused_glass[color=cyan,render=north_east_down]
enderio:block_fused_glass[color=cyan,render=south_east_down]
enderio:block_fused_glass[color=cyan,render=south_west_down]
enderio:block_fused_glass[color=cyan,render=north_west]
enderio:block_fused_glass[color=cyan,render=north_east]
enderio:block_fused_glass[color=cyan,render=south_east]
enderio:block_fused_glass[color=cyan,render=south_west]
enderio:block_fused_glass[color=cyan,render=north_up]
enderio:block_fused_glass[color=cyan,render=east_up]
enderio:block_fused_glass[color=cyan,render=west_up]
enderio:block_fused_glass[color=cyan,render=south_up]
enderio:block_fused_glass[color=cyan,render=north_down]
enderio:block_fused_glass[color=cyan,render=east_down]
enderio:block_fused_glass[color=cyan,render=west_down]
enderio:block_fused_glass[color=cyan,render=south_down]
enderio:block_fused_glass[color=purple,render=defaults]
enderio:block_fused_glass[color=purple,render=auto]
enderio:block_fused_glass[color=purple,render=sides]
enderio:block_fused_glass[color=purple,render=north_west_up]
enderio:block_fused_glass[color=purple,render=north_east_up]
enderio:block_fused_glass[color=purple,render=south_east_up]
enderio:block_fused_glass[color=purple,render=south_west_up]
enderio:block_fused_glass[color=purple,render=north_west_down]
enderio:block_fused_glass[color=purple,render=north_east_down]
enderio:block_fused_glass[color=purple,render=south_east_down]
enderio:block_fused_glass[color=purple,render=south_west_down]
enderio:block_fused_glass[color=purple,render=north_west]
enderio:block_fused_glass[color=purple,render=north_east]
enderio:block_fused_glass[color=purple,render=south_east]
enderio:block_fused_glass[color=purple,render=south_west]
enderio:block_fused_glass[color=purple,render=north_up]
enderio:block_fused_glass[color=purple,render=east_up]
enderio:block_fused_glass[color=purple,render=west_up]
enderio:block_fused_glass[color=purple,render=south_up]
enderio:block_fused_glass[color=purple,render=north_down]
enderio:block_fused_glass[color=purple,render=east_down]
enderio:block_fused_glass[color=purple,render=west_down]
enderio:block_fused_glass[color=purple,render=south_down]
enderio:block_fused_glass[color=blue,render=defaults]
enderio:block_fused_glass[color=blue,render=auto]
enderio:block_fused_glass[color=blue,render=sides]
enderio:block_fused_glass[color=blue,render=north_west_up]
enderio:block_fused_glass[color=blue,render=north_east_up]
enderio:block_fused_glass[color=blue,render=south_east_up]
enderio:block_fused_glass[color=blue,render=south_west_up]
enderio:block_fused_glass[color=blue,render=north_west_down]
enderio:block_fused_glass[color=blue,render=north_east_down]
enderio:block_fused_glass[color=blue,render=south_east_down]
enderio:block_fused_glass[color=blue,render=south_west_down]
enderio:block_fused_glass[color=blue,render=north_west]
enderio:block_fused_glass[color=blue,render=north_east]
enderio:block_fused_glass[color=blue,render=south_east]
enderio:block_fused_glass[color=blue,render=south_west]
enderio:block_fused_glass[color=blue,render=north_up]
enderio:block_fused_glass[color=blue,render=east_up]
enderio:block_fused_glass[color=blue,render=west_up]
enderio:block_fused_glass[color=blue,render=south_up]
enderio:block_fused_glass[color=blue,render=north_down]
enderio:block_fused_glass[color=blue,render=east_down]
enderio:block_fused_glass[color=blue,render=west_down]
enderio:block_fused_glass[color=blue,render=south_down]
enderio:block_fused_glass[color=brown,render=defaults]
enderio:block_fused_glass[color=brown,render=auto]
enderio:block_fused_glass[color=brown,render=sides]
enderio:block_fused_glass[color=brown,render=north_west_up]
enderio:block_fused_glass[color=brown,render=north_east_up]
enderio:block_fused_glass[color=brown,render=south_east_up]
enderio:block_fused_glass[color=brown,render=south_west_up]
enderio:block_fused_glass[color=brown,render=north_west_down]
enderio:block_fused_glass[color=brown,render=north_east_down]
enderio:block_fused_glass[color=brown,render=south_east_down]
enderio:block_fused_glass[color=brown,render=south_west_down]
enderio:block_fused_glass[color=brown,render=north_west]
enderio:block_fused_glass[color=brown,render=north_east]
enderio:block_fused_glass[color=brown,render=south_east]
enderio:block_fused_glass[color=brown,render=south_west]
enderio:block_fused_glass[color=brown,render=north_up]
enderio:block_fused_glass[color=brown,render=east_up]
enderio:block_fused_glass[color=brown,render=west_up]
enderio:block_fused_glass[color=brown,render=south_up]
enderio:block_fused_glass[color=brown,render=north_down]
enderio:block_fused_glass[color=brown,render=east_down]
enderio:block_fused_glass[color=brown,render=west_down]
enderio:block_fused_glass[color=brown,render=south_down]
enderio:block_fused_glass[color=green,render=defaults]
enderio:block_fused_glass[color=green,render=auto]
enderio:block_fused_glass[color=green,render=sides]
enderio:block_fused_glass[color=green,render=north_west_up]
enderio:block_fused_glass[color=green,render=north_east_up]
enderio:block_fused_glass[color=green,render=south_east_up]
enderio:block_fused_glass[color=green,render=south_west_up]
enderio:block_fused_glass[color=green,render=north_west_down]
enderio:block_fused_glass[color=green,render=north_east_down]
enderio:block_fused_glass[color=green,render=south_east_down]
enderio:block_fused_glass[color=green,render=south_west_down]
enderio:block_fused_glass[color=green,render=north_west]
enderio:block_fused_glass[color=green,render=north_east]
enderio:block_fused_glass[color=green,render=south_east]
enderio:block_fused_glass[color=green,render=south_west]
enderio:block_fused_glass[color=green,render=north_up]
enderio:block_fused_glass[color=green,render=east_up]
enderio:block_fused_glass[color=green,render=west_up]
enderio:block_fused_glass[color=green,render=south_up]
enderio:block_fused_glass[color=green,render=north_down]
enderio:block_fused_glass[color=green,render=east_down]
enderio:block_fused_glass[color=green,render=west_down]
enderio:block_fused_glass[color=green,render=south_down]
enderio:block_fused_glass[color=red,render=defaults]
enderio:block_fused_glass[color=red,render=auto]
enderio:block_fused_glass[color=red,render=sides]
enderio:block_fused_glass[color=red,render=north_west_up]
enderio:block_fused_glass[color=red,render=north_east_up]
enderio:block_fused_glass[color=red,render=south_east_up]
enderio:block_fused_glass[color=red,render=south_west_up]
enderio:block_fused_glass[color=red,render=north_west_down]
enderio:block_fused_glass[color=red,render=north_east_down]
enderio:block_fused_glass[color=red,render=south_east_down]
enderio:block_fused_glass[color=red,render=south_west_down]
enderio:block_fused_glass[color=red,render=north_west]
enderio:block_fused_glass[color=red,render=north_east]
enderio:block_fused_glass[color=red,render=south_east]
enderio:block_fused_glass[color=red,render=south_west]
enderio:block_fused_glass[color=red,render=north_up]
enderio:block_fused_glass[color=red,render=east_up]
enderio:block_fused_glass[color=red,render=west_up]
enderio:block_fused_glass[color=red,render=south_up]
enderio:block_fused_glass[color=red,render=north_down]
enderio:block_fused_glass[color=red,render=east_down]
enderio:block_fused_glass[color=red,render=west_down]
enderio:block_fused_glass[color=red,render=south_down]
enderio:block_fused_glass[color=black,render=defaults]
enderio:block_fused_glass[color=black,render=auto]
enderio:block_fused_glass[color=black,render=sides]
enderio:block_fused_glass[color=black,render=north_west_up]
enderio:block_fused_glass[color=black,render=north_east_up]
enderio:block_fused_glass[color=black,render=south_east_up]
enderio:block_fused_glass[color=black,render=south_west_up]
enderio:block_fused_glass[color=black,render=north_west_down]
enderio:block_fused_glass[color=black,render=north_east_down]
enderio:block_fused_glass[color=black,render=south_east_down]
enderio:block_fused_glass[color=black,render=south_west_down]
enderio:block_fused_glass[color=black,render=north_west]
enderio:block_fused_glass[color=black,render=north_east]
enderio:block_fused_glass[color=black,render=south_east]
enderio:block_fused_glass[color=black,render=south_west]
enderio:block_fused_glass[color=black,render=north_up]
enderio:block_fused_glass[color=black,render=east_up]
enderio:block_fused_glass[color=black,render=west_up]
enderio:block_fused_glass[color=black,render=south_up]
enderio:block_fused_glass[color=black,render=north_down]
enderio:block_fused_glass[color=black,render=east_down]
enderio:block_fused_glass[color=black,render=west_down]
enderio:block_fused_glass[color=black,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,render=auto]
enderio:block_enlightened_fused_quartz[color=white,render=sides]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_enlightened_fused_quartz[color=green,render=auto]
enderio:block_enlightened_fused_quartz[color=green,render=sides]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_enlightened_fused_quartz[color=red,render=auto]
enderio:block_enlightened_fused_quartz[color=red,render=sides]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_enlightened_fused_quartz[color=black,render=auto]
enderio:block_enlightened_fused_quartz[color=black,render=sides]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_enlightened_fused_glass[color=white,render=defaults]
enderio:block_enlightened_fused_glass[color=white,render=auto]
enderio:block_enlightened_fused_glass[color=white,render=sides]
enderio:block_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_west]
enderio:block_enlightened_fused_glass[color=white,render=north_east]
enderio:block_enlightened_fused_glass[color=white,render=south_east]
enderio:block_enlightened_fused_glass[color=white,render=south_west]
enderio:block_enlightened_fused_glass[color=white,render=north_up]
enderio:block_enlightened_fused_glass[color=white,render=east_up]
enderio:block_enlightened_fused_glass[color=white,render=west_up]
enderio:block_enlightened_fused_glass[color=white,render=south_up]
enderio:block_enlightened_fused_glass[color=white,render=north_down]
enderio:block_enlightened_fused_glass[color=white,render=east_down]
enderio:block_enlightened_fused_glass[color=white,render=west_down]
enderio:block_enlightened_fused_glass[color=white,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,render=auto]
enderio:block_enlightened_fused_glass[color=orange,render=sides]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,render=auto]
enderio:block_enlightened_fused_glass[color=lime,render=sides]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,render=auto]
enderio:block_enlightened_fused_glass[color=pink,render=sides]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,render=auto]
enderio:block_enlightened_fused_glass[color=gray,render=sides]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,render=auto]
enderio:block_enlightened_fused_glass[color=silver,render=sides]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,render=auto]
enderio:block_enlightened_fused_glass[color=purple,render=sides]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,render=auto]
enderio:block_enlightened_fused_glass[color=blue,render=sides]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,render=auto]
enderio:block_enlightened_fused_glass[color=brown,render=sides]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_enlightened_fused_glass[color=green,render=defaults]
enderio:block_enlightened_fused_glass[color=green,render=auto]
enderio:block_enlightened_fused_glass[color=green,render=sides]
enderio:block_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_west]
enderio:block_enlightened_fused_glass[color=green,render=north_east]
enderio:block_enlightened_fused_glass[color=green,render=south_east]
enderio:block_enlightened_fused_glass[color=green,render=south_west]
enderio:block_enlightened_fused_glass[color=green,render=north_up]
enderio:block_enlightened_fused_glass[color=green,render=east_up]
enderio:block_enlightened_fused_glass[color=green,render=west_up]
enderio:block_enlightened_fused_glass[color=green,render=south_up]
enderio:block_enlightened_fused_glass[color=green,render=north_down]
enderio:block_enlightened_fused_glass[color=green,render=east_down]
enderio:block_enlightened_fused_glass[color=green,render=west_down]
enderio:block_enlightened_fused_glass[color=green,render=south_down]
enderio:block_enlightened_fused_glass[color=red,render=defaults]
enderio:block_enlightened_fused_glass[color=red,render=auto]
enderio:block_enlightened_fused_glass[color=red,render=sides]
enderio:block_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_west]
enderio:block_enlightened_fused_glass[color=red,render=north_east]
enderio:block_enlightened_fused_glass[color=red,render=south_east]
enderio:block_enlightened_fused_glass[color=red,render=south_west]
enderio:block_enlightened_fused_glass[color=red,render=north_up]
enderio:block_enlightened_fused_glass[color=red,render=east_up]
enderio:block_enlightened_fused_glass[color=red,render=west_up]
enderio:block_enlightened_fused_glass[color=red,render=south_up]
enderio:block_enlightened_fused_glass[color=red,render=north_down]
enderio:block_enlightened_fused_glass[color=red,render=east_down]
enderio:block_enlightened_fused_glass[color=red,render=west_down]
enderio:block_enlightened_fused_glass[color=red,render=south_down]
enderio:block_enlightened_fused_glass[color=black,render=defaults]
enderio:block_enlightened_fused_glass[color=black,render=auto]
enderio:block_enlightened_fused_glass[color=black,render=sides]
enderio:block_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_west]
enderio:block_enlightened_fused_glass[color=black,render=north_east]
enderio:block_enlightened_fused_glass[color=black,render=south_east]
enderio:block_enlightened_fused_glass[color=black,render=south_west]
enderio:block_enlightened_fused_glass[color=black,render=north_up]
enderio:block_enlightened_fused_glass[color=black,render=east_up]
enderio:block_enlightened_fused_glass[color=black,render=west_up]
enderio:block_enlightened_fused_glass[color=black,render=south_up]
enderio:block_enlightened_fused_glass[color=black,render=north_down]
enderio:block_enlightened_fused_glass[color=black,render=east_down]
enderio:block_enlightened_fused_glass[color=black,render=west_down]
enderio:block_enlightened_fused_glass[color=black,render=south_down]
enderio:block_dark_fused_quartz[color=white,render=defaults]
enderio:block_dark_fused_quartz[color=white,render=auto]
enderio:block_dark_fused_quartz[color=white,render=sides]
enderio:block_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_west]
enderio:block_dark_fused_quartz[color=white,render=north_east]
enderio:block_dark_fused_quartz[color=white,render=south_east]
enderio:block_dark_fused_quartz[color=white,render=south_west]
enderio:block_dark_fused_quartz[color=white,render=north_up]
enderio:block_dark_fused_quartz[color=white,render=east_up]
enderio:block_dark_fused_quartz[color=white,render=west_up]
enderio:block_dark_fused_quartz[color=white,render=south_up]
enderio:block_dark_fused_quartz[color=white,render=north_down]
enderio:block_dark_fused_quartz[color=white,render=east_down]
enderio:block_dark_fused_quartz[color=white,render=west_down]
enderio:block_dark_fused_quartz[color=white,render=south_down]
enderio:block_dark_fused_quartz[color=orange,render=defaults]
enderio:block_dark_fused_quartz[color=orange,render=auto]
enderio:block_dark_fused_quartz[color=orange,render=sides]
enderio:block_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_west]
enderio:block_dark_fused_quartz[color=orange,render=north_east]
enderio:block_dark_fused_quartz[color=orange,render=south_east]
enderio:block_dark_fused_quartz[color=orange,render=south_west]
enderio:block_dark_fused_quartz[color=orange,render=north_up]
enderio:block_dark_fused_quartz[color=orange,render=east_up]
enderio:block_dark_fused_quartz[color=orange,render=west_up]
enderio:block_dark_fused_quartz[color=orange,render=south_up]
enderio:block_dark_fused_quartz[color=orange,render=north_down]
enderio:block_dark_fused_quartz[color=orange,render=east_down]
enderio:block_dark_fused_quartz[color=orange,render=west_down]
enderio:block_dark_fused_quartz[color=orange,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,render=auto]
enderio:block_dark_fused_quartz[color=magenta,render=sides]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,render=auto]
enderio:block_dark_fused_quartz[color=yellow,render=sides]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_dark_fused_quartz[color=lime,render=defaults]
enderio:block_dark_fused_quartz[color=lime,render=auto]
enderio:block_dark_fused_quartz[color=lime,render=sides]
enderio:block_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_west]
enderio:block_dark_fused_quartz[color=lime,render=north_east]
enderio:block_dark_fused_quartz[color=lime,render=south_east]
enderio:block_dark_fused_quartz[color=lime,render=south_west]
enderio:block_dark_fused_quartz[color=lime,render=north_up]
enderio:block_dark_fused_quartz[color=lime,render=east_up]
enderio:block_dark_fused_quartz[color=lime,render=west_up]
enderio:block_dark_fused_quartz[color=lime,render=south_up]
enderio:block_dark_fused_quartz[color=lime,render=north_down]
enderio:block_dark_fused_quartz[color=lime,render=east_down]
enderio:block_dark_fused_quartz[color=lime,render=west_down]
enderio:block_dark_fused_quartz[color=lime,render=south_down]
enderio:block_dark_fused_quartz[color=pink,render=defaults]
enderio:block_dark_fused_quartz[color=pink,render=auto]
enderio:block_dark_fused_quartz[color=pink,render=sides]
enderio:block_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_west]
enderio:block_dark_fused_quartz[color=pink,render=north_east]
enderio:block_dark_fused_quartz[color=pink,render=south_east]
enderio:block_dark_fused_quartz[color=pink,render=south_west]
enderio:block_dark_fused_quartz[color=pink,render=north_up]
enderio:block_dark_fused_quartz[color=pink,render=east_up]
enderio:block_dark_fused_quartz[color=pink,render=west_up]
enderio:block_dark_fused_quartz[color=pink,render=south_up]
enderio:block_dark_fused_quartz[color=pink,render=north_down]
enderio:block_dark_fused_quartz[color=pink,render=east_down]
enderio:block_dark_fused_quartz[color=pink,render=west_down]
enderio:block_dark_fused_quartz[color=pink,render=south_down]
enderio:block_dark_fused_quartz[color=gray,render=defaults]
enderio:block_dark_fused_quartz[color=gray,render=auto]
enderio:block_dark_fused_quartz[color=gray,render=sides]
enderio:block_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_west]
enderio:block_dark_fused_quartz[color=gray,render=north_east]
enderio:block_dark_fused_quartz[color=gray,render=south_east]
enderio:block_dark_fused_quartz[color=gray,render=south_west]
enderio:block_dark_fused_quartz[color=gray,render=north_up]
enderio:block_dark_fused_quartz[color=gray,render=east_up]
enderio:block_dark_fused_quartz[color=gray,render=west_up]
enderio:block_dark_fused_quartz[color=gray,render=south_up]
enderio:block_dark_fused_quartz[color=gray,render=north_down]
enderio:block_dark_fused_quartz[color=gray,render=east_down]
enderio:block_dark_fused_quartz[color=gray,render=west_down]
enderio:block_dark_fused_quartz[color=gray,render=south_down]
enderio:block_dark_fused_quartz[color=silver,render=defaults]
enderio:block_dark_fused_quartz[color=silver,render=auto]
enderio:block_dark_fused_quartz[color=silver,render=sides]
enderio:block_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_west]
enderio:block_dark_fused_quartz[color=silver,render=north_east]
enderio:block_dark_fused_quartz[color=silver,render=south_east]
enderio:block_dark_fused_quartz[color=silver,render=south_west]
enderio:block_dark_fused_quartz[color=silver,render=north_up]
enderio:block_dark_fused_quartz[color=silver,render=east_up]
enderio:block_dark_fused_quartz[color=silver,render=west_up]
enderio:block_dark_fused_quartz[color=silver,render=south_up]
enderio:block_dark_fused_quartz[color=silver,render=north_down]
enderio:block_dark_fused_quartz[color=silver,render=east_down]
enderio:block_dark_fused_quartz[color=silver,render=west_down]
enderio:block_dark_fused_quartz[color=silver,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,render=auto]
enderio:block_dark_fused_quartz[color=cyan,render=sides]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_dark_fused_quartz[color=purple,render=defaults]
enderio:block_dark_fused_quartz[color=purple,render=auto]
enderio:block_dark_fused_quartz[color=purple,render=sides]
enderio:block_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_west]
enderio:block_dark_fused_quartz[color=purple,render=north_east]
enderio:block_dark_fused_quartz[color=purple,render=south_east]
enderio:block_dark_fused_quartz[color=purple,render=south_west]
enderio:block_dark_fused_quartz[color=purple,render=north_up]
enderio:block_dark_fused_quartz[color=purple,render=east_up]
enderio:block_dark_fused_quartz[color=purple,render=west_up]
enderio:block_dark_fused_quartz[color=purple,render=south_up]
enderio:block_dark_fused_quartz[color=purple,render=north_down]
enderio:block_dark_fused_quartz[color=purple,render=east_down]
enderio:block_dark_fused_quartz[color=purple,render=west_down]
enderio:block_dark_fused_quartz[color=purple,render=south_down]
enderio:block_dark_fused_quartz[color=blue,render=defaults]
enderio:block_dark_fused_quartz[color=blue,render=auto]
enderio:block_dark_fused_quartz[color=blue,render=sides]
enderio:block_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_west]
enderio:block_dark_fused_quartz[color=blue,render=north_east]
enderio:block_dark_fused_quartz[color=blue,render=south_east]
enderio:block_dark_fused_quartz[color=blue,render=south_west]
enderio:block_dark_fused_quartz[color=blue,render=north_up]
enderio:block_dark_fused_quartz[color=blue,render=east_up]
enderio:block_dark_fused_quartz[color=blue,render=west_up]
enderio:block_dark_fused_quartz[color=blue,render=south_up]
enderio:block_dark_fused_quartz[color=blue,render=north_down]
enderio:block_dark_fused_quartz[color=blue,render=east_down]
enderio:block_dark_fused_quartz[color=blue,render=west_down]
enderio:block_dark_fused_quartz[color=blue,render=south_down]
enderio:block_dark_fused_quartz[color=brown,render=defaults]
enderio:block_dark_fused_quartz[color=brown,render=auto]
enderio:block_dark_fused_quartz[color=brown,render=sides]
enderio:block_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_west]
enderio:block_dark_fused_quartz[color=brown,render=north_east]
enderio:block_dark_fused_quartz[color=brown,render=south_east]
enderio:block_dark_fused_quartz[color=brown,render=south_west]
enderio:block_dark_fused_quartz[color=brown,render=north_up]
enderio:block_dark_fused_quartz[color=brown,render=east_up]
enderio:block_dark_fused_quartz[color=brown,render=west_up]
enderio:block_dark_fused_quartz[color=brown,render=south_up]
enderio:block_dark_fused_quartz[color=brown,render=north_down]
enderio:block_dark_fused_quartz[color=brown,render=east_down]
enderio:block_dark_fused_quartz[color=brown,render=west_down]
enderio:block_dark_fused_quartz[color=brown,render=south_down]
enderio:block_dark_fused_quartz[color=green,render=defaults]
enderio:block_dark_fused_quartz[color=green,render=auto]
enderio:block_dark_fused_quartz[color=green,render=sides]
enderio:block_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_west]
enderio:block_dark_fused_quartz[color=green,render=north_east]
enderio:block_dark_fused_quartz[color=green,render=south_east]
enderio:block_dark_fused_quartz[color=green,render=south_west]
enderio:block_dark_fused_quartz[color=green,render=north_up]
enderio:block_dark_fused_quartz[color=green,render=east_up]
enderio:block_dark_fused_quartz[color=green,render=west_up]
enderio:block_dark_fused_quartz[color=green,render=south_up]
enderio:block_dark_fused_quartz[color=green,render=north_down]
enderio:block_dark_fused_quartz[color=green,render=east_down]
enderio:block_dark_fused_quartz[color=green,render=west_down]
enderio:block_dark_fused_quartz[color=green,render=south_down]
enderio:block_dark_fused_quartz[color=red,render=defaults]
enderio:block_dark_fused_quartz[color=red,render=auto]
enderio:block_dark_fused_quartz[color=red,render=sides]
enderio:block_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_west]
enderio:block_dark_fused_quartz[color=red,render=north_east]
enderio:block_dark_fused_quartz[color=red,render=south_east]
enderio:block_dark_fused_quartz[color=red,render=south_west]
enderio:block_dark_fused_quartz[color=red,render=north_up]
enderio:block_dark_fused_quartz[color=red,render=east_up]
enderio:block_dark_fused_quartz[color=red,render=west_up]
enderio:block_dark_fused_quartz[color=red,render=south_up]
enderio:block_dark_fused_quartz[color=red,render=north_down]
enderio:block_dark_fused_quartz[color=red,render=east_down]
enderio:block_dark_fused_quartz[color=red,render=west_down]
enderio:block_dark_fused_quartz[color=red,render=south_down]
enderio:block_dark_fused_quartz[color=black,render=defaults]
enderio:block_dark_fused_quartz[color=black,render=auto]
enderio:block_dark_fused_quartz[color=black,render=sides]
enderio:block_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_west]
enderio:block_dark_fused_quartz[color=black,render=north_east]
enderio:block_dark_fused_quartz[color=black,render=south_east]
enderio:block_dark_fused_quartz[color=black,render=south_west]
enderio:block_dark_fused_quartz[color=black,render=north_up]
enderio:block_dark_fused_quartz[color=black,render=east_up]
enderio:block_dark_fused_quartz[color=black,render=west_up]
enderio:block_dark_fused_quartz[color=black,render=south_up]
enderio:block_dark_fused_quartz[color=black,render=north_down]
enderio:block_dark_fused_quartz[color=black,render=east_down]
enderio:block_dark_fused_quartz[color=black,render=west_down]
enderio:block_dark_fused_quartz[color=black,render=south_down]
enderio:block_dark_fused_glass[color=white,render=defaults]
enderio:block_dark_fused_glass[color=white,render=auto]
enderio:block_dark_fused_glass[color=white,render=sides]
enderio:block_dark_fused_glass[color=white,render=north_west_up]
enderio:block_dark_fused_glass[color=white,render=north_east_up]
enderio:block_dark_fused_glass[color=white,render=south_east_up]
enderio:block_dark_fused_glass[color=white,render=south_west_up]
enderio:block_dark_fused_glass[color=white,render=north_west_down]
enderio:block_dark_fused_glass[color=white,render=north_east_down]
enderio:block_dark_fused_glass[color=white,render=south_east_down]
enderio:block_dark_fused_glass[color=white,render=south_west_down]
enderio:block_dark_fused_glass[color=white,render=north_west]
enderio:block_dark_fused_glass[color=white,render=north_east]
enderio:block_dark_fused_glass[color=white,render=south_east]
enderio:block_dark_fused_glass[color=white,render=south_west]
enderio:block_dark_fused_glass[color=white,render=north_up]
enderio:block_dark_fused_glass[color=white,render=east_up]
enderio:block_dark_fused_glass[color=white,render=west_up]
enderio:block_dark_fused_glass[color=white,render=south_up]
enderio:block_dark_fused_glass[color=white,render=north_down]
enderio:block_dark_fused_glass[color=white,render=east_down]
enderio:block_dark_fused_glass[color=white,render=west_down]
enderio:block_dark_fused_glass[color=white,render=south_down]
enderio:block_dark_fused_glass[color=orange,render=defaults]
enderio:block_dark_fused_glass[color=orange,render=auto]
enderio:block_dark_fused_glass[color=orange,render=sides]
enderio:block_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_west]
enderio:block_dark_fused_glass[color=orange,render=north_east]
enderio:block_dark_fused_glass[color=orange,render=south_east]
enderio:block_dark_fused_glass[color=orange,render=south_west]
enderio:block_dark_fused_glass[color=orange,render=north_up]
enderio:block_dark_fused_glass[color=orange,render=east_up]
enderio:block_dark_fused_glass[color=orange,render=west_up]
enderio:block_dark_fused_glass[color=orange,render=south_up]
enderio:block_dark_fused_glass[color=orange,render=north_down]
enderio:block_dark_fused_glass[color=orange,render=east_down]
enderio:block_dark_fused_glass[color=orange,render=west_down]
enderio:block_dark_fused_glass[color=orange,render=south_down]
enderio:block_dark_fused_glass[color=magenta,render=defaults]
enderio:block_dark_fused_glass[color=magenta,render=auto]
enderio:block_dark_fused_glass[color=magenta,render=sides]
enderio:block_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_west]
enderio:block_dark_fused_glass[color=magenta,render=north_east]
enderio:block_dark_fused_glass[color=magenta,render=south_east]
enderio:block_dark_fused_glass[color=magenta,render=south_west]
enderio:block_dark_fused_glass[color=magenta,render=north_up]
enderio:block_dark_fused_glass[color=magenta,render=east_up]
enderio:block_dark_fused_glass[color=magenta,render=west_up]
enderio:block_dark_fused_glass[color=magenta,render=south_up]
enderio:block_dark_fused_glass[color=magenta,render=north_down]
enderio:block_dark_fused_glass[color=magenta,render=east_down]
enderio:block_dark_fused_glass[color=magenta,render=west_down]
enderio:block_dark_fused_glass[color=magenta,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,render=auto]
enderio:block_dark_fused_glass[color=light_blue,render=sides]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_dark_fused_glass[color=yellow,render=defaults]
enderio:block_dark_fused_glass[color=yellow,render=auto]
enderio:block_dark_fused_glass[color=yellow,render=sides]
enderio:block_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_west]
enderio:block_dark_fused_glass[color=yellow,render=north_east]
enderio:block_dark_fused_glass[color=yellow,render=south_east]
enderio:block_dark_fused_glass[color=yellow,render=south_west]
enderio:block_dark_fused_glass[color=yellow,render=north_up]
enderio:block_dark_fused_glass[color=yellow,render=east_up]
enderio:block_dark_fused_glass[color=yellow,render=west_up]
enderio:block_dark_fused_glass[color=yellow,render=south_up]
enderio:block_dark_fused_glass[color=yellow,render=north_down]
enderio:block_dark_fused_glass[color=yellow,render=east_down]
enderio:block_dark_fused_glass[color=yellow,render=west_down]
enderio:block_dark_fused_glass[color=yellow,render=south_down]
enderio:block_dark_fused_glass[color=lime,render=defaults]
enderio:block_dark_fused_glass[color=lime,render=auto]
enderio:block_dark_fused_glass[color=lime,render=sides]
enderio:block_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_west]
enderio:block_dark_fused_glass[color=lime,render=north_east]
enderio:block_dark_fused_glass[color=lime,render=south_east]
enderio:block_dark_fused_glass[color=lime,render=south_west]
enderio:block_dark_fused_glass[color=lime,render=north_up]
enderio:block_dark_fused_glass[color=lime,render=east_up]
enderio:block_dark_fused_glass[color=lime,render=west_up]
enderio:block_dark_fused_glass[color=lime,render=south_up]
enderio:block_dark_fused_glass[color=lime,render=north_down]
enderio:block_dark_fused_glass[color=lime,render=east_down]
enderio:block_dark_fused_glass[color=lime,render=west_down]
enderio:block_dark_fused_glass[color=lime,render=south_down]
enderio:block_dark_fused_glass[color=pink,render=defaults]
enderio:block_dark_fused_glass[color=pink,render=auto]
enderio:block_dark_fused_glass[color=pink,render=sides]
enderio:block_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_west]
enderio:block_dark_fused_glass[color=pink,render=north_east]
enderio:block_dark_fused_glass[color=pink,render=south_east]
enderio:block_dark_fused_glass[color=pink,render=south_west]
enderio:block_dark_fused_glass[color=pink,render=north_up]
enderio:block_dark_fused_glass[color=pink,render=east_up]
enderio:block_dark_fused_glass[color=pink,render=west_up]
enderio:block_dark_fused_glass[color=pink,render=south_up]
enderio:block_dark_fused_glass[color=pink,render=north_down]
enderio:block_dark_fused_glass[color=pink,render=east_down]
enderio:block_dark_fused_glass[color=pink,render=west_down]
enderio:block_dark_fused_glass[color=pink,render=south_down]
enderio:block_dark_fused_glass[color=gray,render=defaults]
enderio:block_dark_fused_glass[color=gray,render=auto]
enderio:block_dark_fused_glass[color=gray,render=sides]
enderio:block_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_west]
enderio:block_dark_fused_glass[color=gray,render=north_east]
enderio:block_dark_fused_glass[color=gray,render=south_east]
enderio:block_dark_fused_glass[color=gray,render=south_west]
enderio:block_dark_fused_glass[color=gray,render=north_up]
enderio:block_dark_fused_glass[color=gray,render=east_up]
enderio:block_dark_fused_glass[color=gray,render=west_up]
enderio:block_dark_fused_glass[color=gray,render=south_up]
enderio:block_dark_fused_glass[color=gray,render=north_down]
enderio:block_dark_fused_glass[color=gray,render=east_down]
enderio:block_dark_fused_glass[color=gray,render=west_down]
enderio:block_dark_fused_glass[color=gray,render=south_down]
enderio:block_dark_fused_glass[color=silver,render=defaults]
enderio:block_dark_fused_glass[color=silver,render=auto]
enderio:block_dark_fused_glass[color=silver,render=sides]
enderio:block_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_west]
enderio:block_dark_fused_glass[color=silver,render=north_east]
enderio:block_dark_fused_glass[color=silver,render=south_east]
enderio:block_dark_fused_glass[color=silver,render=south_west]
enderio:block_dark_fused_glass[color=silver,render=north_up]
enderio:block_dark_fused_glass[color=silver,render=east_up]
enderio:block_dark_fused_glass[color=silver,render=west_up]
enderio:block_dark_fused_glass[color=silver,render=south_up]
enderio:block_dark_fused_glass[color=silver,render=north_down]
enderio:block_dark_fused_glass[color=silver,render=east_down]
enderio:block_dark_fused_glass[color=silver,render=west_down]
enderio:block_dark_fused_glass[color=silver,render=south_down]
enderio:block_dark_fused_glass[color=cyan,render=defaults]
enderio:block_dark_fused_glass[color=cyan,render=auto]
enderio:block_dark_fused_glass[color=cyan,render=sides]
enderio:block_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_west]
enderio:block_dark_fused_glass[color=cyan,render=north_east]
enderio:block_dark_fused_glass[color=cyan,render=south_east]
enderio:block_dark_fused_glass[color=cyan,render=south_west]
enderio:block_dark_fused_glass[color=cyan,render=north_up]
enderio:block_dark_fused_glass[color=cyan,render=east_up]
enderio:block_dark_fused_glass[color=cyan,render=west_up]
enderio:block_dark_fused_glass[color=cyan,render=south_up]
enderio:block_dark_fused_glass[color=cyan,render=north_down]
enderio:block_dark_fused_glass[color=cyan,render=east_down]
enderio:block_dark_fused_glass[color=cyan,render=west_down]
enderio:block_dark_fused_glass[color=cyan,render=south_down]
enderio:block_dark_fused_glass[color=purple,render=defaults]
enderio:block_dark_fused_glass[color=purple,render=auto]
enderio:block_dark_fused_glass[color=purple,render=sides]
enderio:block_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_west]
enderio:block_dark_fused_glass[color=purple,render=north_east]
enderio:block_dark_fused_glass[color=purple,render=south_east]
enderio:block_dark_fused_glass[color=purple,render=south_west]
enderio:block_dark_fused_glass[color=purple,render=north_up]
enderio:block_dark_fused_glass[color=purple,render=east_up]
enderio:block_dark_fused_glass[color=purple,render=west_up]
enderio:block_dark_fused_glass[color=purple,render=south_up]
enderio:block_dark_fused_glass[color=purple,render=north_down]
enderio:block_dark_fused_glass[color=purple,render=east_down]
enderio:block_dark_fused_glass[color=purple,render=west_down]
enderio:block_dark_fused_glass[color=purple,render=south_down]
enderio:block_dark_fused_glass[color=blue,render=defaults]
enderio:block_dark_fused_glass[color=blue,render=auto]
enderio:block_dark_fused_glass[color=blue,render=sides]
enderio:block_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_west]
enderio:block_dark_fused_glass[color=blue,render=north_east]
enderio:block_dark_fused_glass[color=blue,render=south_east]
enderio:block_dark_fused_glass[color=blue,render=south_west]
enderio:block_dark_fused_glass[color=blue,render=north_up]
enderio:block_dark_fused_glass[color=blue,render=east_up]
enderio:block_dark_fused_glass[color=blue,render=west_up]
enderio:block_dark_fused_glass[color=blue,render=south_up]
enderio:block_dark_fused_glass[color=blue,render=north_down]
enderio:block_dark_fused_glass[color=blue,render=east_down]
enderio:block_dark_fused_glass[color=blue,render=west_down]
enderio:block_dark_fused_glass[color=blue,render=south_down]
enderio:block_dark_fused_glass[color=brown,render=defaults]
enderio:block_dark_fused_glass[color=brown,render=auto]
enderio:block_dark_fused_glass[color=brown,render=sides]
enderio:block_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_west]
enderio:block_dark_fused_glass[color=brown,render=north_east]
enderio:block_dark_fused_glass[color=brown,render=south_east]
enderio:block_dark_fused_glass[color=brown,render=south_west]
enderio:block_dark_fused_glass[color=brown,render=north_up]
enderio:block_dark_fused_glass[color=brown,render=east_up]
enderio:block_dark_fused_glass[color=brown,render=west_up]
enderio:block_dark_fused_glass[color=brown,render=south_up]
enderio:block_dark_fused_glass[color=brown,render=north_down]
enderio:block_dark_fused_glass[color=brown,render=east_down]
enderio:block_dark_fused_glass[color=brown,render=west_down]
enderio:block_dark_fused_glass[color=brown,render=south_down]
enderio:block_dark_fused_glass[color=green,render=defaults]
enderio:block_dark_fused_glass[color=green,render=auto]
enderio:block_dark_fused_glass[color=green,render=sides]
enderio:block_dark_fused_glass[color=green,render=north_west_up]
enderio:block_dark_fused_glass[color=green,render=north_east_up]
enderio:block_dark_fused_glass[color=green,render=south_east_up]
enderio:block_dark_fused_glass[color=green,render=south_west_up]
enderio:block_dark_fused_glass[color=green,render=north_west_down]
enderio:block_dark_fused_glass[color=green,render=north_east_down]
enderio:block_dark_fused_glass[color=green,render=south_east_down]
enderio:block_dark_fused_glass[color=green,render=south_west_down]
enderio:block_dark_fused_glass[color=green,render=north_west]
enderio:block_dark_fused_glass[color=green,render=north_east]
enderio:block_dark_fused_glass[color=green,render=south_east]
enderio:block_dark_fused_glass[color=green,render=south_west]
enderio:block_dark_fused_glass[color=green,render=north_up]
enderio:block_dark_fused_glass[color=green,render=east_up]
enderio:block_dark_fused_glass[color=green,render=west_up]
enderio:block_dark_fused_glass[color=green,render=south_up]
enderio:block_dark_fused_glass[color=green,render=north_down]
enderio:block_dark_fused_glass[color=green,render=east_down]
enderio:block_dark_fused_glass[color=green,render=west_down]
enderio:block_dark_fused_glass[color=green,render=south_down]
enderio:block_dark_fused_glass[color=red,render=defaults]
enderio:block_dark_fused_glass[color=red,render=auto]
enderio:block_dark_fused_glass[color=red,render=sides]
enderio:block_dark_fused_glass[color=red,render=north_west_up]
enderio:block_dark_fused_glass[color=red,render=north_east_up]
enderio:block_dark_fused_glass[color=red,render=south_east_up]
enderio:block_dark_fused_glass[color=red,render=south_west_up]
enderio:block_dark_fused_glass[color=red,render=north_west_down]
enderio:block_dark_fused_glass[color=red,render=north_east_down]
enderio:block_dark_fused_glass[color=red,render=south_east_down]
enderio:block_dark_fused_glass[color=red,render=south_west_down]
enderio:block_dark_fused_glass[color=red,render=north_west]
enderio:block_dark_fused_glass[color=red,render=north_east]
enderio:block_dark_fused_glass[color=red,render=south_east]
enderio:block_dark_fused_glass[color=red,render=south_west]
enderio:block_dark_fused_glass[color=red,render=north_up]
enderio:block_dark_fused_glass[color=red,render=east_up]
enderio:block_dark_fused_glass[color=red,render=west_up]
enderio:block_dark_fused_glass[color=red,render=south_up]
enderio:block_dark_fused_glass[color=red,render=north_down]
enderio:block_dark_fused_glass[color=red,render=east_down]
enderio:block_dark_fused_glass[color=red,render=west_down]
enderio:block_dark_fused_glass[color=red,render=south_down]
enderio:block_dark_fused_glass[color=black,render=defaults]
enderio:block_dark_fused_glass[color=black,render=auto]
enderio:block_dark_fused_glass[color=black,render=sides]
enderio:block_dark_fused_glass[color=black,render=north_west_up]
enderio:block_dark_fused_glass[color=black,render=north_east_up]
enderio:block_dark_fused_glass[color=black,render=south_east_up]
enderio:block_dark_fused_glass[color=black,render=south_west_up]
enderio:block_dark_fused_glass[color=black,render=north_west_down]
enderio:block_dark_fused_glass[color=black,render=north_east_down]
enderio:block_dark_fused_glass[color=black,render=south_east_down]
enderio:block_dark_fused_glass[color=black,render=south_west_down]
enderio:block_dark_fused_glass[color=black,render=north_west]
enderio:block_dark_fused_glass[color=black,render=north_east]
enderio:block_dark_fused_glass[color=black,render=south_east]
enderio:block_dark_fused_glass[color=black,render=south_west]
enderio:block_dark_fused_glass[color=black,render=north_up]
enderio:block_dark_fused_glass[color=black,render=east_up]
enderio:block_dark_fused_glass[color=black,render=west_up]
enderio:block_dark_fused_glass[color=black,render=south_up]
enderio:block_dark_fused_glass[color=black,render=north_down]
enderio:block_dark_fused_glass[color=black,render=east_down]
enderio:block_dark_fused_glass[color=black,render=west_down]
enderio:block_dark_fused_glass[color=black,render=south_down]
enderio:block_holy_fused_quartz[color=white,render=defaults]
enderio:block_holy_fused_quartz[color=white,render=auto]
enderio:block_holy_fused_quartz[color=white,render=sides]
enderio:block_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_west]
enderio:block_holy_fused_quartz[color=white,render=north_east]
enderio:block_holy_fused_quartz[color=white,render=south_east]
enderio:block_holy_fused_quartz[color=white,render=south_west]
enderio:block_holy_fused_quartz[color=white,render=north_up]
enderio:block_holy_fused_quartz[color=white,render=east_up]
enderio:block_holy_fused_quartz[color=white,render=west_up]
enderio:block_holy_fused_quartz[color=white,render=south_up]
enderio:block_holy_fused_quartz[color=white,render=north_down]
enderio:block_holy_fused_quartz[color=white,render=east_down]
enderio:block_holy_fused_quartz[color=white,render=west_down]
enderio:block_holy_fused_quartz[color=white,render=south_down]
enderio:block_holy_fused_quartz[color=orange,render=defaults]
enderio:block_holy_fused_quartz[color=orange,render=auto]
enderio:block_holy_fused_quartz[color=orange,render=sides]
enderio:block_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_west]
enderio:block_holy_fused_quartz[color=orange,render=north_east]
enderio:block_holy_fused_quartz[color=orange,render=south_east]
enderio:block_holy_fused_quartz[color=orange,render=south_west]
enderio:block_holy_fused_quartz[color=orange,render=north_up]
enderio:block_holy_fused_quartz[color=orange,render=east_up]
enderio:block_holy_fused_quartz[color=orange,render=west_up]
enderio:block_holy_fused_quartz[color=orange,render=south_up]
enderio:block_holy_fused_quartz[color=orange,render=north_down]
enderio:block_holy_fused_quartz[color=orange,render=east_down]
enderio:block_holy_fused_quartz[color=orange,render=west_down]
enderio:block_holy_fused_quartz[color=orange,render=south_down]
enderio:block_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_fused_quartz[color=magenta,render=auto]
enderio:block_holy_fused_quartz[color=magenta,render=sides]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_fused_quartz[color=yellow,render=auto]
enderio:block_holy_fused_quartz[color=yellow,render=sides]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_fused_quartz[color=lime,render=defaults]
enderio:block_holy_fused_quartz[color=lime,render=auto]
enderio:block_holy_fused_quartz[color=lime,render=sides]
enderio:block_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_west]
enderio:block_holy_fused_quartz[color=lime,render=north_east]
enderio:block_holy_fused_quartz[color=lime,render=south_east]
enderio:block_holy_fused_quartz[color=lime,render=south_west]
enderio:block_holy_fused_quartz[color=lime,render=north_up]
enderio:block_holy_fused_quartz[color=lime,render=east_up]
enderio:block_holy_fused_quartz[color=lime,render=west_up]
enderio:block_holy_fused_quartz[color=lime,render=south_up]
enderio:block_holy_fused_quartz[color=lime,render=north_down]
enderio:block_holy_fused_quartz[color=lime,render=east_down]
enderio:block_holy_fused_quartz[color=lime,render=west_down]
enderio:block_holy_fused_quartz[color=lime,render=south_down]
enderio:block_holy_fused_quartz[color=pink,render=defaults]
enderio:block_holy_fused_quartz[color=pink,render=auto]
enderio:block_holy_fused_quartz[color=pink,render=sides]
enderio:block_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_west]
enderio:block_holy_fused_quartz[color=pink,render=north_east]
enderio:block_holy_fused_quartz[color=pink,render=south_east]
enderio:block_holy_fused_quartz[color=pink,render=south_west]
enderio:block_holy_fused_quartz[color=pink,render=north_up]
enderio:block_holy_fused_quartz[color=pink,render=east_up]
enderio:block_holy_fused_quartz[color=pink,render=west_up]
enderio:block_holy_fused_quartz[color=pink,render=south_up]
enderio:block_holy_fused_quartz[color=pink,render=north_down]
enderio:block_holy_fused_quartz[color=pink,render=east_down]
enderio:block_holy_fused_quartz[color=pink,render=west_down]
enderio:block_holy_fused_quartz[color=pink,render=south_down]
enderio:block_holy_fused_quartz[color=gray,render=defaults]
enderio:block_holy_fused_quartz[color=gray,render=auto]
enderio:block_holy_fused_quartz[color=gray,render=sides]
enderio:block_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_west]
enderio:block_holy_fused_quartz[color=gray,render=north_east]
enderio:block_holy_fused_quartz[color=gray,render=south_east]
enderio:block_holy_fused_quartz[color=gray,render=south_west]
enderio:block_holy_fused_quartz[color=gray,render=north_up]
enderio:block_holy_fused_quartz[color=gray,render=east_up]
enderio:block_holy_fused_quartz[color=gray,render=west_up]
enderio:block_holy_fused_quartz[color=gray,render=south_up]
enderio:block_holy_fused_quartz[color=gray,render=north_down]
enderio:block_holy_fused_quartz[color=gray,render=east_down]
enderio:block_holy_fused_quartz[color=gray,render=west_down]
enderio:block_holy_fused_quartz[color=gray,render=south_down]
enderio:block_holy_fused_quartz[color=silver,render=defaults]
enderio:block_holy_fused_quartz[color=silver,render=auto]
enderio:block_holy_fused_quartz[color=silver,render=sides]
enderio:block_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_west]
enderio:block_holy_fused_quartz[color=silver,render=north_east]
enderio:block_holy_fused_quartz[color=silver,render=south_east]
enderio:block_holy_fused_quartz[color=silver,render=south_west]
enderio:block_holy_fused_quartz[color=silver,render=north_up]
enderio:block_holy_fused_quartz[color=silver,render=east_up]
enderio:block_holy_fused_quartz[color=silver,render=west_up]
enderio:block_holy_fused_quartz[color=silver,render=south_up]
enderio:block_holy_fused_quartz[color=silver,render=north_down]
enderio:block_holy_fused_quartz[color=silver,render=east_down]
enderio:block_holy_fused_quartz[color=silver,render=west_down]
enderio:block_holy_fused_quartz[color=silver,render=south_down]
enderio:block_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_fused_quartz[color=cyan,render=auto]
enderio:block_holy_fused_quartz[color=cyan,render=sides]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_fused_quartz[color=purple,render=defaults]
enderio:block_holy_fused_quartz[color=purple,render=auto]
enderio:block_holy_fused_quartz[color=purple,render=sides]
enderio:block_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_west]
enderio:block_holy_fused_quartz[color=purple,render=north_east]
enderio:block_holy_fused_quartz[color=purple,render=south_east]
enderio:block_holy_fused_quartz[color=purple,render=south_west]
enderio:block_holy_fused_quartz[color=purple,render=north_up]
enderio:block_holy_fused_quartz[color=purple,render=east_up]
enderio:block_holy_fused_quartz[color=purple,render=west_up]
enderio:block_holy_fused_quartz[color=purple,render=south_up]
enderio:block_holy_fused_quartz[color=purple,render=north_down]
enderio:block_holy_fused_quartz[color=purple,render=east_down]
enderio:block_holy_fused_quartz[color=purple,render=west_down]
enderio:block_holy_fused_quartz[color=purple,render=south_down]
enderio:block_holy_fused_quartz[color=blue,render=defaults]
enderio:block_holy_fused_quartz[color=blue,render=auto]
enderio:block_holy_fused_quartz[color=blue,render=sides]
enderio:block_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_west]
enderio:block_holy_fused_quartz[color=blue,render=north_east]
enderio:block_holy_fused_quartz[color=blue,render=south_east]
enderio:block_holy_fused_quartz[color=blue,render=south_west]
enderio:block_holy_fused_quartz[color=blue,render=north_up]
enderio:block_holy_fused_quartz[color=blue,render=east_up]
enderio:block_holy_fused_quartz[color=blue,render=west_up]
enderio:block_holy_fused_quartz[color=blue,render=south_up]
enderio:block_holy_fused_quartz[color=blue,render=north_down]
enderio:block_holy_fused_quartz[color=blue,render=east_down]
enderio:block_holy_fused_quartz[color=blue,render=west_down]
enderio:block_holy_fused_quartz[color=blue,render=south_down]
enderio:block_holy_fused_quartz[color=brown,render=defaults]
enderio:block_holy_fused_quartz[color=brown,render=auto]
enderio:block_holy_fused_quartz[color=brown,render=sides]
enderio:block_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_west]
enderio:block_holy_fused_quartz[color=brown,render=north_east]
enderio:block_holy_fused_quartz[color=brown,render=south_east]
enderio:block_holy_fused_quartz[color=brown,render=south_west]
enderio:block_holy_fused_quartz[color=brown,render=north_up]
enderio:block_holy_fused_quartz[color=brown,render=east_up]
enderio:block_holy_fused_quartz[color=brown,render=west_up]
enderio:block_holy_fused_quartz[color=brown,render=south_up]
enderio:block_holy_fused_quartz[color=brown,render=north_down]
enderio:block_holy_fused_quartz[color=brown,render=east_down]
enderio:block_holy_fused_quartz[color=brown,render=west_down]
enderio:block_holy_fused_quartz[color=brown,render=south_down]
enderio:block_holy_fused_quartz[color=green,render=defaults]
enderio:block_holy_fused_quartz[color=green,render=auto]
enderio:block_holy_fused_quartz[color=green,render=sides]
enderio:block_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_west]
enderio:block_holy_fused_quartz[color=green,render=north_east]
enderio:block_holy_fused_quartz[color=green,render=south_east]
enderio:block_holy_fused_quartz[color=green,render=south_west]
enderio:block_holy_fused_quartz[color=green,render=north_up]
enderio:block_holy_fused_quartz[color=green,render=east_up]
enderio:block_holy_fused_quartz[color=green,render=west_up]
enderio:block_holy_fused_quartz[color=green,render=south_up]
enderio:block_holy_fused_quartz[color=green,render=north_down]
enderio:block_holy_fused_quartz[color=green,render=east_down]
enderio:block_holy_fused_quartz[color=green,render=west_down]
enderio:block_holy_fused_quartz[color=green,render=south_down]
enderio:block_holy_fused_quartz[color=red,render=defaults]
enderio:block_holy_fused_quartz[color=red,render=auto]
enderio:block_holy_fused_quartz[color=red,render=sides]
enderio:block_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_west]
enderio:block_holy_fused_quartz[color=red,render=north_east]
enderio:block_holy_fused_quartz[color=red,render=south_east]
enderio:block_holy_fused_quartz[color=red,render=south_west]
enderio:block_holy_fused_quartz[color=red,render=north_up]
enderio:block_holy_fused_quartz[color=red,render=east_up]
enderio:block_holy_fused_quartz[color=red,render=west_up]
enderio:block_holy_fused_quartz[color=red,render=south_up]
enderio:block_holy_fused_quartz[color=red,render=north_down]
enderio:block_holy_fused_quartz[color=red,render=east_down]
enderio:block_holy_fused_quartz[color=red,render=west_down]
enderio:block_holy_fused_quartz[color=red,render=south_down]
enderio:block_holy_fused_quartz[color=black,render=defaults]
enderio:block_holy_fused_quartz[color=black,render=auto]
enderio:block_holy_fused_quartz[color=black,render=sides]
enderio:block_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_west]
enderio:block_holy_fused_quartz[color=black,render=north_east]
enderio:block_holy_fused_quartz[color=black,render=south_east]
enderio:block_holy_fused_quartz[color=black,render=south_west]
enderio:block_holy_fused_quartz[color=black,render=north_up]
enderio:block_holy_fused_quartz[color=black,render=east_up]
enderio:block_holy_fused_quartz[color=black,render=west_up]
enderio:block_holy_fused_quartz[color=black,render=south_up]
enderio:block_holy_fused_quartz[color=black,render=north_down]
enderio:block_holy_fused_quartz[color=black,render=east_down]
enderio:block_holy_fused_quartz[color=black,render=west_down]
enderio:block_holy_fused_quartz[color=black,render=south_down]
enderio:block_holy_fused_glass[color=white,render=defaults]
enderio:block_holy_fused_glass[color=white,render=auto]
enderio:block_holy_fused_glass[color=white,render=sides]
enderio:block_holy_fused_glass[color=white,render=north_west_up]
enderio:block_holy_fused_glass[color=white,render=north_east_up]
enderio:block_holy_fused_glass[color=white,render=south_east_up]
enderio:block_holy_fused_glass[color=white,render=south_west_up]
enderio:block_holy_fused_glass[color=white,render=north_west_down]
enderio:block_holy_fused_glass[color=white,render=north_east_down]
enderio:block_holy_fused_glass[color=white,render=south_east_down]
enderio:block_holy_fused_glass[color=white,render=south_west_down]
enderio:block_holy_fused_glass[color=white,render=north_west]
enderio:block_holy_fused_glass[color=white,render=north_east]
enderio:block_holy_fused_glass[color=white,render=south_east]
enderio:block_holy_fused_glass[color=white,render=south_west]
enderio:block_holy_fused_glass[color=white,render=north_up]
enderio:block_holy_fused_glass[color=white,render=east_up]
enderio:block_holy_fused_glass[color=white,render=west_up]
enderio:block_holy_fused_glass[color=white,render=south_up]
enderio:block_holy_fused_glass[color=white,render=north_down]
enderio:block_holy_fused_glass[color=white,render=east_down]
enderio:block_holy_fused_glass[color=white,render=west_down]
enderio:block_holy_fused_glass[color=white,render=south_down]
enderio:block_holy_fused_glass[color=orange,render=defaults]
enderio:block_holy_fused_glass[color=orange,render=auto]
enderio:block_holy_fused_glass[color=orange,render=sides]
enderio:block_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_west]
enderio:block_holy_fused_glass[color=orange,render=north_east]
enderio:block_holy_fused_glass[color=orange,render=south_east]
enderio:block_holy_fused_glass[color=orange,render=south_west]
enderio:block_holy_fused_glass[color=orange,render=north_up]
enderio:block_holy_fused_glass[color=orange,render=east_up]
enderio:block_holy_fused_glass[color=orange,render=west_up]
enderio:block_holy_fused_glass[color=orange,render=south_up]
enderio:block_holy_fused_glass[color=orange,render=north_down]
enderio:block_holy_fused_glass[color=orange,render=east_down]
enderio:block_holy_fused_glass[color=orange,render=west_down]
enderio:block_holy_fused_glass[color=orange,render=south_down]
enderio:block_holy_fused_glass[color=magenta,render=defaults]
enderio:block_holy_fused_glass[color=magenta,render=auto]
enderio:block_holy_fused_glass[color=magenta,render=sides]
enderio:block_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_west]
enderio:block_holy_fused_glass[color=magenta,render=north_east]
enderio:block_holy_fused_glass[color=magenta,render=south_east]
enderio:block_holy_fused_glass[color=magenta,render=south_west]
enderio:block_holy_fused_glass[color=magenta,render=north_up]
enderio:block_holy_fused_glass[color=magenta,render=east_up]
enderio:block_holy_fused_glass[color=magenta,render=west_up]
enderio:block_holy_fused_glass[color=magenta,render=south_up]
enderio:block_holy_fused_glass[color=magenta,render=north_down]
enderio:block_holy_fused_glass[color=magenta,render=east_down]
enderio:block_holy_fused_glass[color=magenta,render=west_down]
enderio:block_holy_fused_glass[color=magenta,render=south_down]
enderio:block_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_fused_glass[color=light_blue,render=auto]
enderio:block_holy_fused_glass[color=light_blue,render=sides]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_fused_glass[color=yellow,render=defaults]
enderio:block_holy_fused_glass[color=yellow,render=auto]
enderio:block_holy_fused_glass[color=yellow,render=sides]
enderio:block_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_west]
enderio:block_holy_fused_glass[color=yellow,render=north_east]
enderio:block_holy_fused_glass[color=yellow,render=south_east]
enderio:block_holy_fused_glass[color=yellow,render=south_west]
enderio:block_holy_fused_glass[color=yellow,render=north_up]
enderio:block_holy_fused_glass[color=yellow,render=east_up]
enderio:block_holy_fused_glass[color=yellow,render=west_up]
enderio:block_holy_fused_glass[color=yellow,render=south_up]
enderio:block_holy_fused_glass[color=yellow,render=north_down]
enderio:block_holy_fused_glass[color=yellow,render=east_down]
enderio:block_holy_fused_glass[color=yellow,render=west_down]
enderio:block_holy_fused_glass[color=yellow,render=south_down]
enderio:block_holy_fused_glass[color=lime,render=defaults]
enderio:block_holy_fused_glass[color=lime,render=auto]
enderio:block_holy_fused_glass[color=lime,render=sides]
enderio:block_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_west]
enderio:block_holy_fused_glass[color=lime,render=north_east]
enderio:block_holy_fused_glass[color=lime,render=south_east]
enderio:block_holy_fused_glass[color=lime,render=south_west]
enderio:block_holy_fused_glass[color=lime,render=north_up]
enderio:block_holy_fused_glass[color=lime,render=east_up]
enderio:block_holy_fused_glass[color=lime,render=west_up]
enderio:block_holy_fused_glass[color=lime,render=south_up]
enderio:block_holy_fused_glass[color=lime,render=north_down]
enderio:block_holy_fused_glass[color=lime,render=east_down]
enderio:block_holy_fused_glass[color=lime,render=west_down]
enderio:block_holy_fused_glass[color=lime,render=south_down]
enderio:block_holy_fused_glass[color=pink,render=defaults]
enderio:block_holy_fused_glass[color=pink,render=auto]
enderio:block_holy_fused_glass[color=pink,render=sides]
enderio:block_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_west]
enderio:block_holy_fused_glass[color=pink,render=north_east]
enderio:block_holy_fused_glass[color=pink,render=south_east]
enderio:block_holy_fused_glass[color=pink,render=south_west]
enderio:block_holy_fused_glass[color=pink,render=north_up]
enderio:block_holy_fused_glass[color=pink,render=east_up]
enderio:block_holy_fused_glass[color=pink,render=west_up]
enderio:block_holy_fused_glass[color=pink,render=south_up]
enderio:block_holy_fused_glass[color=pink,render=north_down]
enderio:block_holy_fused_glass[color=pink,render=east_down]
enderio:block_holy_fused_glass[color=pink,render=west_down]
enderio:block_holy_fused_glass[color=pink,render=south_down]
enderio:block_holy_fused_glass[color=gray,render=defaults]
enderio:block_holy_fused_glass[color=gray,render=auto]
enderio:block_holy_fused_glass[color=gray,render=sides]
enderio:block_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_west]
enderio:block_holy_fused_glass[color=gray,render=north_east]
enderio:block_holy_fused_glass[color=gray,render=south_east]
enderio:block_holy_fused_glass[color=gray,render=south_west]
enderio:block_holy_fused_glass[color=gray,render=north_up]
enderio:block_holy_fused_glass[color=gray,render=east_up]
enderio:block_holy_fused_glass[color=gray,render=west_up]
enderio:block_holy_fused_glass[color=gray,render=south_up]
enderio:block_holy_fused_glass[color=gray,render=north_down]
enderio:block_holy_fused_glass[color=gray,render=east_down]
enderio:block_holy_fused_glass[color=gray,render=west_down]
enderio:block_holy_fused_glass[color=gray,render=south_down]
enderio:block_holy_fused_glass[color=silver,render=defaults]
enderio:block_holy_fused_glass[color=silver,render=auto]
enderio:block_holy_fused_glass[color=silver,render=sides]
enderio:block_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_west]
enderio:block_holy_fused_glass[color=silver,render=north_east]
enderio:block_holy_fused_glass[color=silver,render=south_east]
enderio:block_holy_fused_glass[color=silver,render=south_west]
enderio:block_holy_fused_glass[color=silver,render=north_up]
enderio:block_holy_fused_glass[color=silver,render=east_up]
enderio:block_holy_fused_glass[color=silver,render=west_up]
enderio:block_holy_fused_glass[color=silver,render=south_up]
enderio:block_holy_fused_glass[color=silver,render=north_down]
enderio:block_holy_fused_glass[color=silver,render=east_down]
enderio:block_holy_fused_glass[color=silver,render=west_down]
enderio:block_holy_fused_glass[color=silver,render=south_down]
enderio:block_holy_fused_glass[color=cyan,render=defaults]
enderio:block_holy_fused_glass[color=cyan,render=auto]
enderio:block_holy_fused_glass[color=cyan,render=sides]
enderio:block_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_west]
enderio:block_holy_fused_glass[color=cyan,render=north_east]
enderio:block_holy_fused_glass[color=cyan,render=south_east]
enderio:block_holy_fused_glass[color=cyan,render=south_west]
enderio:block_holy_fused_glass[color=cyan,render=north_up]
enderio:block_holy_fused_glass[color=cyan,render=east_up]
enderio:block_holy_fused_glass[color=cyan,render=west_up]
enderio:block_holy_fused_glass[color=cyan,render=south_up]
enderio:block_holy_fused_glass[color=cyan,render=north_down]
enderio:block_holy_fused_glass[color=cyan,render=east_down]
enderio:block_holy_fused_glass[color=cyan,render=west_down]
enderio:block_holy_fused_glass[color=cyan,render=south_down]
enderio:block_holy_fused_glass[color=purple,render=defaults]
enderio:block_holy_fused_glass[color=purple,render=auto]
enderio:block_holy_fused_glass[color=purple,render=sides]
enderio:block_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_west]
enderio:block_holy_fused_glass[color=purple,render=north_east]
enderio:block_holy_fused_glass[color=purple,render=south_east]
enderio:block_holy_fused_glass[color=purple,render=south_west]
enderio:block_holy_fused_glass[color=purple,render=north_up]
enderio:block_holy_fused_glass[color=purple,render=east_up]
enderio:block_holy_fused_glass[color=purple,render=west_up]
enderio:block_holy_fused_glass[color=purple,render=south_up]
enderio:block_holy_fused_glass[color=purple,render=north_down]
enderio:block_holy_fused_glass[color=purple,render=east_down]
enderio:block_holy_fused_glass[color=purple,render=west_down]
enderio:block_holy_fused_glass[color=purple,render=south_down]
enderio:block_holy_fused_glass[color=blue,render=defaults]
enderio:block_holy_fused_glass[color=blue,render=auto]
enderio:block_holy_fused_glass[color=blue,render=sides]
enderio:block_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_west]
enderio:block_holy_fused_glass[color=blue,render=north_east]
enderio:block_holy_fused_glass[color=blue,render=south_east]
enderio:block_holy_fused_glass[color=blue,render=south_west]
enderio:block_holy_fused_glass[color=blue,render=north_up]
enderio:block_holy_fused_glass[color=blue,render=east_up]
enderio:block_holy_fused_glass[color=blue,render=west_up]
enderio:block_holy_fused_glass[color=blue,render=south_up]
enderio:block_holy_fused_glass[color=blue,render=north_down]
enderio:block_holy_fused_glass[color=blue,render=east_down]
enderio:block_holy_fused_glass[color=blue,render=west_down]
enderio:block_holy_fused_glass[color=blue,render=south_down]
enderio:block_holy_fused_glass[color=brown,render=defaults]
enderio:block_holy_fused_glass[color=brown,render=auto]
enderio:block_holy_fused_glass[color=brown,render=sides]
enderio:block_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_west]
enderio:block_holy_fused_glass[color=brown,render=north_east]
enderio:block_holy_fused_glass[color=brown,render=south_east]
enderio:block_holy_fused_glass[color=brown,render=south_west]
enderio:block_holy_fused_glass[color=brown,render=north_up]
enderio:block_holy_fused_glass[color=brown,render=east_up]
enderio:block_holy_fused_glass[color=brown,render=west_up]
enderio:block_holy_fused_glass[color=brown,render=south_up]
enderio:block_holy_fused_glass[color=brown,render=north_down]
enderio:block_holy_fused_glass[color=brown,render=east_down]
enderio:block_holy_fused_glass[color=brown,render=west_down]
enderio:block_holy_fused_glass[color=brown,render=south_down]
enderio:block_holy_fused_glass[color=green,render=defaults]
enderio:block_holy_fused_glass[color=green,render=auto]
enderio:block_holy_fused_glass[color=green,render=sides]
enderio:block_holy_fused_glass[color=green,render=north_west_up]
enderio:block_holy_fused_glass[color=green,render=north_east_up]
enderio:block_holy_fused_glass[color=green,render=south_east_up]
enderio:block_holy_fused_glass[color=green,render=south_west_up]
enderio:block_holy_fused_glass[color=green,render=north_west_down]
enderio:block_holy_fused_glass[color=green,render=north_east_down]
enderio:block_holy_fused_glass[color=green,render=south_east_down]
enderio:block_holy_fused_glass[color=green,render=south_west_down]
enderio:block_holy_fused_glass[color=green,render=north_west]
enderio:block_holy_fused_glass[color=green,render=north_east]
enderio:block_holy_fused_glass[color=green,render=south_east]
enderio:block_holy_fused_glass[color=green,render=south_west]
enderio:block_holy_fused_glass[color=green,render=north_up]
enderio:block_holy_fused_glass[color=green,render=east_up]
enderio:block_holy_fused_glass[color=green,render=west_up]
enderio:block_holy_fused_glass[color=green,render=south_up]
enderio:block_holy_fused_glass[color=green,render=north_down]
enderio:block_holy_fused_glass[color=green,render=east_down]
enderio:block_holy_fused_glass[color=green,render=west_down]
enderio:block_holy_fused_glass[color=green,render=south_down]
enderio:block_holy_fused_glass[color=red,render=defaults]
enderio:block_holy_fused_glass[color=red,render=auto]
enderio:block_holy_fused_glass[color=red,render=sides]
enderio:block_holy_fused_glass[color=red,render=north_west_up]
enderio:block_holy_fused_glass[color=red,render=north_east_up]
enderio:block_holy_fused_glass[color=red,render=south_east_up]
enderio:block_holy_fused_glass[color=red,render=south_west_up]
enderio:block_holy_fused_glass[color=red,render=north_west_down]
enderio:block_holy_fused_glass[color=red,render=north_east_down]
enderio:block_holy_fused_glass[color=red,render=south_east_down]
enderio:block_holy_fused_glass[color=red,render=south_west_down]
enderio:block_holy_fused_glass[color=red,render=north_west]
enderio:block_holy_fused_glass[color=red,render=north_east]
enderio:block_holy_fused_glass[color=red,render=south_east]
enderio:block_holy_fused_glass[color=red,render=south_west]
enderio:block_holy_fused_glass[color=red,render=north_up]
enderio:block_holy_fused_glass[color=red,render=east_up]
enderio:block_holy_fused_glass[color=red,render=west_up]
enderio:block_holy_fused_glass[color=red,render=south_up]
enderio:block_holy_fused_glass[color=red,render=north_down]
enderio:block_holy_fused_glass[color=red,render=east_down]
enderio:block_holy_fused_glass[color=red,render=west_down]
enderio:block_holy_fused_glass[color=red,render=south_down]
enderio:block_holy_fused_glass[color=black,render=defaults]
enderio:block_holy_fused_glass[color=black,render=auto]
enderio:block_holy_fused_glass[color=black,render=sides]
enderio:block_holy_fused_glass[color=black,render=north_west_up]
enderio:block_holy_fused_glass[color=black,render=north_east_up]
enderio:block_holy_fused_glass[color=black,render=south_east_up]
enderio:block_holy_fused_glass[color=black,render=south_west_up]
enderio:block_holy_fused_glass[color=black,render=north_west_down]
enderio:block_holy_fused_glass[color=black,render=north_east_down]
enderio:block_holy_fused_glass[color=black,render=south_east_down]
enderio:block_holy_fused_glass[color=black,render=south_west_down]
enderio:block_holy_fused_glass[color=black,render=north_west]
enderio:block_holy_fused_glass[color=black,render=north_east]
enderio:block_holy_fused_glass[color=black,render=south_east]
enderio:block_holy_fused_glass[color=black,render=south_west]
enderio:block_holy_fused_glass[color=black,render=north_up]
enderio:block_holy_fused_glass[color=black,render=east_up]
enderio:block_holy_fused_glass[color=black,render=west_up]
enderio:block_holy_fused_glass[color=black,render=south_up]
enderio:block_holy_fused_glass[color=black,render=north_down]
enderio:block_holy_fused_glass[color=black,render=east_down]
enderio:block_holy_fused_glass[color=black,render=west_down]
enderio:block_holy_fused_glass[color=black,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=white,render=auto]
enderio:block_holy_enlightened_fused_glass[color=white,render=sides]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_holy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_holy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_holy_dark_fused_glass[color=white,render=auto]
enderio:block_holy_dark_fused_glass[color=white,render=sides]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_holy_dark_fused_glass[color=green,render=auto]
enderio:block_holy_dark_fused_glass[color=green,render=sides]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_holy_dark_fused_glass[color=red,render=auto]
enderio:block_holy_dark_fused_glass[color=red,render=sides]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_holy_dark_fused_glass[color=black,render=auto]
enderio:block_holy_dark_fused_glass[color=black,render=sides]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_unholy_fused_quartz[color=white,render=defaults]
enderio:block_unholy_fused_quartz[color=white,render=auto]
enderio:block_unholy_fused_quartz[color=white,render=sides]
enderio:block_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_west]
enderio:block_unholy_fused_quartz[color=white,render=north_east]
enderio:block_unholy_fused_quartz[color=white,render=south_east]
enderio:block_unholy_fused_quartz[color=white,render=south_west]
enderio:block_unholy_fused_quartz[color=white,render=north_up]
enderio:block_unholy_fused_quartz[color=white,render=east_up]
enderio:block_unholy_fused_quartz[color=white,render=west_up]
enderio:block_unholy_fused_quartz[color=white,render=south_up]
enderio:block_unholy_fused_quartz[color=white,render=north_down]
enderio:block_unholy_fused_quartz[color=white,render=east_down]
enderio:block_unholy_fused_quartz[color=white,render=west_down]
enderio:block_unholy_fused_quartz[color=white,render=south_down]
enderio:block_unholy_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_fused_quartz[color=orange,render=auto]
enderio:block_unholy_fused_quartz[color=orange,render=sides]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_fused_quartz[color=lime,render=auto]
enderio:block_unholy_fused_quartz[color=lime,render=sides]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_fused_quartz[color=pink,render=auto]
enderio:block_unholy_fused_quartz[color=pink,render=sides]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_fused_quartz[color=gray,render=auto]
enderio:block_unholy_fused_quartz[color=gray,render=sides]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_fused_quartz[color=silver,render=auto]
enderio:block_unholy_fused_quartz[color=silver,render=sides]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_fused_quartz[color=purple,render=auto]
enderio:block_unholy_fused_quartz[color=purple,render=sides]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_fused_quartz[color=blue,render=auto]
enderio:block_unholy_fused_quartz[color=blue,render=sides]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_fused_quartz[color=brown,render=auto]
enderio:block_unholy_fused_quartz[color=brown,render=sides]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_fused_quartz[color=green,render=defaults]
enderio:block_unholy_fused_quartz[color=green,render=auto]
enderio:block_unholy_fused_quartz[color=green,render=sides]
enderio:block_unholy_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_west]
enderio:block_unholy_fused_quartz[color=green,render=north_east]
enderio:block_unholy_fused_quartz[color=green,render=south_east]
enderio:block_unholy_fused_quartz[color=green,render=south_west]
enderio:block_unholy_fused_quartz[color=green,render=north_up]
enderio:block_unholy_fused_quartz[color=green,render=east_up]
enderio:block_unholy_fused_quartz[color=green,render=west_up]
enderio:block_unholy_fused_quartz[color=green,render=south_up]
enderio:block_unholy_fused_quartz[color=green,render=north_down]
enderio:block_unholy_fused_quartz[color=green,render=east_down]
enderio:block_unholy_fused_quartz[color=green,render=west_down]
enderio:block_unholy_fused_quartz[color=green,render=south_down]
enderio:block_unholy_fused_quartz[color=red,render=defaults]
enderio:block_unholy_fused_quartz[color=red,render=auto]
enderio:block_unholy_fused_quartz[color=red,render=sides]
enderio:block_unholy_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_west]
enderio:block_unholy_fused_quartz[color=red,render=north_east]
enderio:block_unholy_fused_quartz[color=red,render=south_east]
enderio:block_unholy_fused_quartz[color=red,render=south_west]
enderio:block_unholy_fused_quartz[color=red,render=north_up]
enderio:block_unholy_fused_quartz[color=red,render=east_up]
enderio:block_unholy_fused_quartz[color=red,render=west_up]
enderio:block_unholy_fused_quartz[color=red,render=south_up]
enderio:block_unholy_fused_quartz[color=red,render=north_down]
enderio:block_unholy_fused_quartz[color=red,render=east_down]
enderio:block_unholy_fused_quartz[color=red,render=west_down]
enderio:block_unholy_fused_quartz[color=red,render=south_down]
enderio:block_unholy_fused_quartz[color=black,render=defaults]
enderio:block_unholy_fused_quartz[color=black,render=auto]
enderio:block_unholy_fused_quartz[color=black,render=sides]
enderio:block_unholy_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_west]
enderio:block_unholy_fused_quartz[color=black,render=north_east]
enderio:block_unholy_fused_quartz[color=black,render=south_east]
enderio:block_unholy_fused_quartz[color=black,render=south_west]
enderio:block_unholy_fused_quartz[color=black,render=north_up]
enderio:block_unholy_fused_quartz[color=black,render=east_up]
enderio:block_unholy_fused_quartz[color=black,render=west_up]
enderio:block_unholy_fused_quartz[color=black,render=south_up]
enderio:block_unholy_fused_quartz[color=black,render=north_down]
enderio:block_unholy_fused_quartz[color=black,render=east_down]
enderio:block_unholy_fused_quartz[color=black,render=west_down]
enderio:block_unholy_fused_quartz[color=black,render=south_down]
enderio:block_unholy_fused_glass[color=white,render=defaults]
enderio:block_unholy_fused_glass[color=white,render=auto]
enderio:block_unholy_fused_glass[color=white,render=sides]
enderio:block_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_west]
enderio:block_unholy_fused_glass[color=white,render=north_east]
enderio:block_unholy_fused_glass[color=white,render=south_east]
enderio:block_unholy_fused_glass[color=white,render=south_west]
enderio:block_unholy_fused_glass[color=white,render=north_up]
enderio:block_unholy_fused_glass[color=white,render=east_up]
enderio:block_unholy_fused_glass[color=white,render=west_up]
enderio:block_unholy_fused_glass[color=white,render=south_up]
enderio:block_unholy_fused_glass[color=white,render=north_down]
enderio:block_unholy_fused_glass[color=white,render=east_down]
enderio:block_unholy_fused_glass[color=white,render=west_down]
enderio:block_unholy_fused_glass[color=white,render=south_down]
enderio:block_unholy_fused_glass[color=orange,render=defaults]
enderio:block_unholy_fused_glass[color=orange,render=auto]
enderio:block_unholy_fused_glass[color=orange,render=sides]
enderio:block_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_west]
enderio:block_unholy_fused_glass[color=orange,render=north_east]
enderio:block_unholy_fused_glass[color=orange,render=south_east]
enderio:block_unholy_fused_glass[color=orange,render=south_west]
enderio:block_unholy_fused_glass[color=orange,render=north_up]
enderio:block_unholy_fused_glass[color=orange,render=east_up]
enderio:block_unholy_fused_glass[color=orange,render=west_up]
enderio:block_unholy_fused_glass[color=orange,render=south_up]
enderio:block_unholy_fused_glass[color=orange,render=north_down]
enderio:block_unholy_fused_glass[color=orange,render=east_down]
enderio:block_unholy_fused_glass[color=orange,render=west_down]
enderio:block_unholy_fused_glass[color=orange,render=south_down]
enderio:block_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_fused_glass[color=magenta,render=auto]
enderio:block_unholy_fused_glass[color=magenta,render=sides]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_fused_glass[color=yellow,render=auto]
enderio:block_unholy_fused_glass[color=yellow,render=sides]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_fused_glass[color=lime,render=defaults]
enderio:block_unholy_fused_glass[color=lime,render=auto]
enderio:block_unholy_fused_glass[color=lime,render=sides]
enderio:block_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_west]
enderio:block_unholy_fused_glass[color=lime,render=north_east]
enderio:block_unholy_fused_glass[color=lime,render=south_east]
enderio:block_unholy_fused_glass[color=lime,render=south_west]
enderio:block_unholy_fused_glass[color=lime,render=north_up]
enderio:block_unholy_fused_glass[color=lime,render=east_up]
enderio:block_unholy_fused_glass[color=lime,render=west_up]
enderio:block_unholy_fused_glass[color=lime,render=south_up]
enderio:block_unholy_fused_glass[color=lime,render=north_down]
enderio:block_unholy_fused_glass[color=lime,render=east_down]
enderio:block_unholy_fused_glass[color=lime,render=west_down]
enderio:block_unholy_fused_glass[color=lime,render=south_down]
enderio:block_unholy_fused_glass[color=pink,render=defaults]
enderio:block_unholy_fused_glass[color=pink,render=auto]
enderio:block_unholy_fused_glass[color=pink,render=sides]
enderio:block_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_west]
enderio:block_unholy_fused_glass[color=pink,render=north_east]
enderio:block_unholy_fused_glass[color=pink,render=south_east]
enderio:block_unholy_fused_glass[color=pink,render=south_west]
enderio:block_unholy_fused_glass[color=pink,render=north_up]
enderio:block_unholy_fused_glass[color=pink,render=east_up]
enderio:block_unholy_fused_glass[color=pink,render=west_up]
enderio:block_unholy_fused_glass[color=pink,render=south_up]
enderio:block_unholy_fused_glass[color=pink,render=north_down]
enderio:block_unholy_fused_glass[color=pink,render=east_down]
enderio:block_unholy_fused_glass[color=pink,render=west_down]
enderio:block_unholy_fused_glass[color=pink,render=south_down]
enderio:block_unholy_fused_glass[color=gray,render=defaults]
enderio:block_unholy_fused_glass[color=gray,render=auto]
enderio:block_unholy_fused_glass[color=gray,render=sides]
enderio:block_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_west]
enderio:block_unholy_fused_glass[color=gray,render=north_east]
enderio:block_unholy_fused_glass[color=gray,render=south_east]
enderio:block_unholy_fused_glass[color=gray,render=south_west]
enderio:block_unholy_fused_glass[color=gray,render=north_up]
enderio:block_unholy_fused_glass[color=gray,render=east_up]
enderio:block_unholy_fused_glass[color=gray,render=west_up]
enderio:block_unholy_fused_glass[color=gray,render=south_up]
enderio:block_unholy_fused_glass[color=gray,render=north_down]
enderio:block_unholy_fused_glass[color=gray,render=east_down]
enderio:block_unholy_fused_glass[color=gray,render=west_down]
enderio:block_unholy_fused_glass[color=gray,render=south_down]
enderio:block_unholy_fused_glass[color=silver,render=defaults]
enderio:block_unholy_fused_glass[color=silver,render=auto]
enderio:block_unholy_fused_glass[color=silver,render=sides]
enderio:block_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_west]
enderio:block_unholy_fused_glass[color=silver,render=north_east]
enderio:block_unholy_fused_glass[color=silver,render=south_east]
enderio:block_unholy_fused_glass[color=silver,render=south_west]
enderio:block_unholy_fused_glass[color=silver,render=north_up]
enderio:block_unholy_fused_glass[color=silver,render=east_up]
enderio:block_unholy_fused_glass[color=silver,render=west_up]
enderio:block_unholy_fused_glass[color=silver,render=south_up]
enderio:block_unholy_fused_glass[color=silver,render=north_down]
enderio:block_unholy_fused_glass[color=silver,render=east_down]
enderio:block_unholy_fused_glass[color=silver,render=west_down]
enderio:block_unholy_fused_glass[color=silver,render=south_down]
enderio:block_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_fused_glass[color=cyan,render=auto]
enderio:block_unholy_fused_glass[color=cyan,render=sides]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_fused_glass[color=purple,render=defaults]
enderio:block_unholy_fused_glass[color=purple,render=auto]
enderio:block_unholy_fused_glass[color=purple,render=sides]
enderio:block_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_west]
enderio:block_unholy_fused_glass[color=purple,render=north_east]
enderio:block_unholy_fused_glass[color=purple,render=south_east]
enderio:block_unholy_fused_glass[color=purple,render=south_west]
enderio:block_unholy_fused_glass[color=purple,render=north_up]
enderio:block_unholy_fused_glass[color=purple,render=east_up]
enderio:block_unholy_fused_glass[color=purple,render=west_up]
enderio:block_unholy_fused_glass[color=purple,render=south_up]
enderio:block_unholy_fused_glass[color=purple,render=north_down]
enderio:block_unholy_fused_glass[color=purple,render=east_down]
enderio:block_unholy_fused_glass[color=purple,render=west_down]
enderio:block_unholy_fused_glass[color=purple,render=south_down]
enderio:block_unholy_fused_glass[color=blue,render=defaults]
enderio:block_unholy_fused_glass[color=blue,render=auto]
enderio:block_unholy_fused_glass[color=blue,render=sides]
enderio:block_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_west]
enderio:block_unholy_fused_glass[color=blue,render=north_east]
enderio:block_unholy_fused_glass[color=blue,render=south_east]
enderio:block_unholy_fused_glass[color=blue,render=south_west]
enderio:block_unholy_fused_glass[color=blue,render=north_up]
enderio:block_unholy_fused_glass[color=blue,render=east_up]
enderio:block_unholy_fused_glass[color=blue,render=west_up]
enderio:block_unholy_fused_glass[color=blue,render=south_up]
enderio:block_unholy_fused_glass[color=blue,render=north_down]
enderio:block_unholy_fused_glass[color=blue,render=east_down]
enderio:block_unholy_fused_glass[color=blue,render=west_down]
enderio:block_unholy_fused_glass[color=blue,render=south_down]
enderio:block_unholy_fused_glass[color=brown,render=defaults]
enderio:block_unholy_fused_glass[color=brown,render=auto]
enderio:block_unholy_fused_glass[color=brown,render=sides]
enderio:block_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_west]
enderio:block_unholy_fused_glass[color=brown,render=north_east]
enderio:block_unholy_fused_glass[color=brown,render=south_east]
enderio:block_unholy_fused_glass[color=brown,render=south_west]
enderio:block_unholy_fused_glass[color=brown,render=north_up]
enderio:block_unholy_fused_glass[color=brown,render=east_up]
enderio:block_unholy_fused_glass[color=brown,render=west_up]
enderio:block_unholy_fused_glass[color=brown,render=south_up]
enderio:block_unholy_fused_glass[color=brown,render=north_down]
enderio:block_unholy_fused_glass[color=brown,render=east_down]
enderio:block_unholy_fused_glass[color=brown,render=west_down]
enderio:block_unholy_fused_glass[color=brown,render=south_down]
enderio:block_unholy_fused_glass[color=green,render=defaults]
enderio:block_unholy_fused_glass[color=green,render=auto]
enderio:block_unholy_fused_glass[color=green,render=sides]
enderio:block_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_west]
enderio:block_unholy_fused_glass[color=green,render=north_east]
enderio:block_unholy_fused_glass[color=green,render=south_east]
enderio:block_unholy_fused_glass[color=green,render=south_west]
enderio:block_unholy_fused_glass[color=green,render=north_up]
enderio:block_unholy_fused_glass[color=green,render=east_up]
enderio:block_unholy_fused_glass[color=green,render=west_up]
enderio:block_unholy_fused_glass[color=green,render=south_up]
enderio:block_unholy_fused_glass[color=green,render=north_down]
enderio:block_unholy_fused_glass[color=green,render=east_down]
enderio:block_unholy_fused_glass[color=green,render=west_down]
enderio:block_unholy_fused_glass[color=green,render=south_down]
enderio:block_unholy_fused_glass[color=red,render=defaults]
enderio:block_unholy_fused_glass[color=red,render=auto]
enderio:block_unholy_fused_glass[color=red,render=sides]
enderio:block_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_west]
enderio:block_unholy_fused_glass[color=red,render=north_east]
enderio:block_unholy_fused_glass[color=red,render=south_east]
enderio:block_unholy_fused_glass[color=red,render=south_west]
enderio:block_unholy_fused_glass[color=red,render=north_up]
enderio:block_unholy_fused_glass[color=red,render=east_up]
enderio:block_unholy_fused_glass[color=red,render=west_up]
enderio:block_unholy_fused_glass[color=red,render=south_up]
enderio:block_unholy_fused_glass[color=red,render=north_down]
enderio:block_unholy_fused_glass[color=red,render=east_down]
enderio:block_unholy_fused_glass[color=red,render=west_down]
enderio:block_unholy_fused_glass[color=red,render=south_down]
enderio:block_unholy_fused_glass[color=black,render=defaults]
enderio:block_unholy_fused_glass[color=black,render=auto]
enderio:block_unholy_fused_glass[color=black,render=sides]
enderio:block_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_west]
enderio:block_unholy_fused_glass[color=black,render=north_east]
enderio:block_unholy_fused_glass[color=black,render=south_east]
enderio:block_unholy_fused_glass[color=black,render=south_west]
enderio:block_unholy_fused_glass[color=black,render=north_up]
enderio:block_unholy_fused_glass[color=black,render=east_up]
enderio:block_unholy_fused_glass[color=black,render=west_up]
enderio:block_unholy_fused_glass[color=black,render=south_up]
enderio:block_unholy_fused_glass[color=black,render=north_down]
enderio:block_unholy_fused_glass[color=black,render=east_down]
enderio:block_unholy_fused_glass[color=black,render=west_down]
enderio:block_unholy_fused_glass[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=white,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=white,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_pasture_fused_quartz[color=white,render=defaults]
enderio:block_pasture_fused_quartz[color=white,render=auto]
enderio:block_pasture_fused_quartz[color=white,render=sides]
enderio:block_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_west]
enderio:block_pasture_fused_quartz[color=white,render=north_east]
enderio:block_pasture_fused_quartz[color=white,render=south_east]
enderio:block_pasture_fused_quartz[color=white,render=south_west]
enderio:block_pasture_fused_quartz[color=white,render=north_up]
enderio:block_pasture_fused_quartz[color=white,render=east_up]
enderio:block_pasture_fused_quartz[color=white,render=west_up]
enderio:block_pasture_fused_quartz[color=white,render=south_up]
enderio:block_pasture_fused_quartz[color=white,render=north_down]
enderio:block_pasture_fused_quartz[color=white,render=east_down]
enderio:block_pasture_fused_quartz[color=white,render=west_down]
enderio:block_pasture_fused_quartz[color=white,render=south_down]
enderio:block_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_fused_quartz[color=orange,render=auto]
enderio:block_pasture_fused_quartz[color=orange,render=sides]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_fused_quartz[color=lime,render=auto]
enderio:block_pasture_fused_quartz[color=lime,render=sides]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_fused_quartz[color=pink,render=auto]
enderio:block_pasture_fused_quartz[color=pink,render=sides]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_fused_quartz[color=gray,render=auto]
enderio:block_pasture_fused_quartz[color=gray,render=sides]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_fused_quartz[color=silver,render=auto]
enderio:block_pasture_fused_quartz[color=silver,render=sides]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_fused_quartz[color=purple,render=auto]
enderio:block_pasture_fused_quartz[color=purple,render=sides]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_fused_quartz[color=blue,render=auto]
enderio:block_pasture_fused_quartz[color=blue,render=sides]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_fused_quartz[color=brown,render=auto]
enderio:block_pasture_fused_quartz[color=brown,render=sides]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_fused_quartz[color=green,render=defaults]
enderio:block_pasture_fused_quartz[color=green,render=auto]
enderio:block_pasture_fused_quartz[color=green,render=sides]
enderio:block_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_west]
enderio:block_pasture_fused_quartz[color=green,render=north_east]
enderio:block_pasture_fused_quartz[color=green,render=south_east]
enderio:block_pasture_fused_quartz[color=green,render=south_west]
enderio:block_pasture_fused_quartz[color=green,render=north_up]
enderio:block_pasture_fused_quartz[color=green,render=east_up]
enderio:block_pasture_fused_quartz[color=green,render=west_up]
enderio:block_pasture_fused_quartz[color=green,render=south_up]
enderio:block_pasture_fused_quartz[color=green,render=north_down]
enderio:block_pasture_fused_quartz[color=green,render=east_down]
enderio:block_pasture_fused_quartz[color=green,render=west_down]
enderio:block_pasture_fused_quartz[color=green,render=south_down]
enderio:block_pasture_fused_quartz[color=red,render=defaults]
enderio:block_pasture_fused_quartz[color=red,render=auto]
enderio:block_pasture_fused_quartz[color=red,render=sides]
enderio:block_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_west]
enderio:block_pasture_fused_quartz[color=red,render=north_east]
enderio:block_pasture_fused_quartz[color=red,render=south_east]
enderio:block_pasture_fused_quartz[color=red,render=south_west]
enderio:block_pasture_fused_quartz[color=red,render=north_up]
enderio:block_pasture_fused_quartz[color=red,render=east_up]
enderio:block_pasture_fused_quartz[color=red,render=west_up]
enderio:block_pasture_fused_quartz[color=red,render=south_up]
enderio:block_pasture_fused_quartz[color=red,render=north_down]
enderio:block_pasture_fused_quartz[color=red,render=east_down]
enderio:block_pasture_fused_quartz[color=red,render=west_down]
enderio:block_pasture_fused_quartz[color=red,render=south_down]
enderio:block_pasture_fused_quartz[color=black,render=defaults]
enderio:block_pasture_fused_quartz[color=black,render=auto]
enderio:block_pasture_fused_quartz[color=black,render=sides]
enderio:block_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_west]
enderio:block_pasture_fused_quartz[color=black,render=north_east]
enderio:block_pasture_fused_quartz[color=black,render=south_east]
enderio:block_pasture_fused_quartz[color=black,render=south_west]
enderio:block_pasture_fused_quartz[color=black,render=north_up]
enderio:block_pasture_fused_quartz[color=black,render=east_up]
enderio:block_pasture_fused_quartz[color=black,render=west_up]
enderio:block_pasture_fused_quartz[color=black,render=south_up]
enderio:block_pasture_fused_quartz[color=black,render=north_down]
enderio:block_pasture_fused_quartz[color=black,render=east_down]
enderio:block_pasture_fused_quartz[color=black,render=west_down]
enderio:block_pasture_fused_quartz[color=black,render=south_down]
enderio:block_pasture_fused_glass[color=white,render=defaults]
enderio:block_pasture_fused_glass[color=white,render=auto]
enderio:block_pasture_fused_glass[color=white,render=sides]
enderio:block_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_west]
enderio:block_pasture_fused_glass[color=white,render=north_east]
enderio:block_pasture_fused_glass[color=white,render=south_east]
enderio:block_pasture_fused_glass[color=white,render=south_west]
enderio:block_pasture_fused_glass[color=white,render=north_up]
enderio:block_pasture_fused_glass[color=white,render=east_up]
enderio:block_pasture_fused_glass[color=white,render=west_up]
enderio:block_pasture_fused_glass[color=white,render=south_up]
enderio:block_pasture_fused_glass[color=white,render=north_down]
enderio:block_pasture_fused_glass[color=white,render=east_down]
enderio:block_pasture_fused_glass[color=white,render=west_down]
enderio:block_pasture_fused_glass[color=white,render=south_down]
enderio:block_pasture_fused_glass[color=orange,render=defaults]
enderio:block_pasture_fused_glass[color=orange,render=auto]
enderio:block_pasture_fused_glass[color=orange,render=sides]
enderio:block_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_west]
enderio:block_pasture_fused_glass[color=orange,render=north_east]
enderio:block_pasture_fused_glass[color=orange,render=south_east]
enderio:block_pasture_fused_glass[color=orange,render=south_west]
enderio:block_pasture_fused_glass[color=orange,render=north_up]
enderio:block_pasture_fused_glass[color=orange,render=east_up]
enderio:block_pasture_fused_glass[color=orange,render=west_up]
enderio:block_pasture_fused_glass[color=orange,render=south_up]
enderio:block_pasture_fused_glass[color=orange,render=north_down]
enderio:block_pasture_fused_glass[color=orange,render=east_down]
enderio:block_pasture_fused_glass[color=orange,render=west_down]
enderio:block_pasture_fused_glass[color=orange,render=south_down]
enderio:block_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_fused_glass[color=magenta,render=auto]
enderio:block_pasture_fused_glass[color=magenta,render=sides]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_fused_glass[color=yellow,render=auto]
enderio:block_pasture_fused_glass[color=yellow,render=sides]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_fused_glass[color=lime,render=defaults]
enderio:block_pasture_fused_glass[color=lime,render=auto]
enderio:block_pasture_fused_glass[color=lime,render=sides]
enderio:block_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_west]
enderio:block_pasture_fused_glass[color=lime,render=north_east]
enderio:block_pasture_fused_glass[color=lime,render=south_east]
enderio:block_pasture_fused_glass[color=lime,render=south_west]
enderio:block_pasture_fused_glass[color=lime,render=north_up]
enderio:block_pasture_fused_glass[color=lime,render=east_up]
enderio:block_pasture_fused_glass[color=lime,render=west_up]
enderio:block_pasture_fused_glass[color=lime,render=south_up]
enderio:block_pasture_fused_glass[color=lime,render=north_down]
enderio:block_pasture_fused_glass[color=lime,render=east_down]
enderio:block_pasture_fused_glass[color=lime,render=west_down]
enderio:block_pasture_fused_glass[color=lime,render=south_down]
enderio:block_pasture_fused_glass[color=pink,render=defaults]
enderio:block_pasture_fused_glass[color=pink,render=auto]
enderio:block_pasture_fused_glass[color=pink,render=sides]
enderio:block_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_west]
enderio:block_pasture_fused_glass[color=pink,render=north_east]
enderio:block_pasture_fused_glass[color=pink,render=south_east]
enderio:block_pasture_fused_glass[color=pink,render=south_west]
enderio:block_pasture_fused_glass[color=pink,render=north_up]
enderio:block_pasture_fused_glass[color=pink,render=east_up]
enderio:block_pasture_fused_glass[color=pink,render=west_up]
enderio:block_pasture_fused_glass[color=pink,render=south_up]
enderio:block_pasture_fused_glass[color=pink,render=north_down]
enderio:block_pasture_fused_glass[color=pink,render=east_down]
enderio:block_pasture_fused_glass[color=pink,render=west_down]
enderio:block_pasture_fused_glass[color=pink,render=south_down]
enderio:block_pasture_fused_glass[color=gray,render=defaults]
enderio:block_pasture_fused_glass[color=gray,render=auto]
enderio:block_pasture_fused_glass[color=gray,render=sides]
enderio:block_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_west]
enderio:block_pasture_fused_glass[color=gray,render=north_east]
enderio:block_pasture_fused_glass[color=gray,render=south_east]
enderio:block_pasture_fused_glass[color=gray,render=south_west]
enderio:block_pasture_fused_glass[color=gray,render=north_up]
enderio:block_pasture_fused_glass[color=gray,render=east_up]
enderio:block_pasture_fused_glass[color=gray,render=west_up]
enderio:block_pasture_fused_glass[color=gray,render=south_up]
enderio:block_pasture_fused_glass[color=gray,render=north_down]
enderio:block_pasture_fused_glass[color=gray,render=east_down]
enderio:block_pasture_fused_glass[color=gray,render=west_down]
enderio:block_pasture_fused_glass[color=gray,render=south_down]
enderio:block_pasture_fused_glass[color=silver,render=defaults]
enderio:block_pasture_fused_glass[color=silver,render=auto]
enderio:block_pasture_fused_glass[color=silver,render=sides]
enderio:block_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_west]
enderio:block_pasture_fused_glass[color=silver,render=north_east]
enderio:block_pasture_fused_glass[color=silver,render=south_east]
enderio:block_pasture_fused_glass[color=silver,render=south_west]
enderio:block_pasture_fused_glass[color=silver,render=north_up]
enderio:block_pasture_fused_glass[color=silver,render=east_up]
enderio:block_pasture_fused_glass[color=silver,render=west_up]
enderio:block_pasture_fused_glass[color=silver,render=south_up]
enderio:block_pasture_fused_glass[color=silver,render=north_down]
enderio:block_pasture_fused_glass[color=silver,render=east_down]
enderio:block_pasture_fused_glass[color=silver,render=west_down]
enderio:block_pasture_fused_glass[color=silver,render=south_down]
enderio:block_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_fused_glass[color=cyan,render=auto]
enderio:block_pasture_fused_glass[color=cyan,render=sides]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_fused_glass[color=purple,render=defaults]
enderio:block_pasture_fused_glass[color=purple,render=auto]
enderio:block_pasture_fused_glass[color=purple,render=sides]
enderio:block_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_west]
enderio:block_pasture_fused_glass[color=purple,render=north_east]
enderio:block_pasture_fused_glass[color=purple,render=south_east]
enderio:block_pasture_fused_glass[color=purple,render=south_west]
enderio:block_pasture_fused_glass[color=purple,render=north_up]
enderio:block_pasture_fused_glass[color=purple,render=east_up]
enderio:block_pasture_fused_glass[color=purple,render=west_up]
enderio:block_pasture_fused_glass[color=purple,render=south_up]
enderio:block_pasture_fused_glass[color=purple,render=north_down]
enderio:block_pasture_fused_glass[color=purple,render=east_down]
enderio:block_pasture_fused_glass[color=purple,render=west_down]
enderio:block_pasture_fused_glass[color=purple,render=south_down]
enderio:block_pasture_fused_glass[color=blue,render=defaults]
enderio:block_pasture_fused_glass[color=blue,render=auto]
enderio:block_pasture_fused_glass[color=blue,render=sides]
enderio:block_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_west]
enderio:block_pasture_fused_glass[color=blue,render=north_east]
enderio:block_pasture_fused_glass[color=blue,render=south_east]
enderio:block_pasture_fused_glass[color=blue,render=south_west]
enderio:block_pasture_fused_glass[color=blue,render=north_up]
enderio:block_pasture_fused_glass[color=blue,render=east_up]
enderio:block_pasture_fused_glass[color=blue,render=west_up]
enderio:block_pasture_fused_glass[color=blue,render=south_up]
enderio:block_pasture_fused_glass[color=blue,render=north_down]
enderio:block_pasture_fused_glass[color=blue,render=east_down]
enderio:block_pasture_fused_glass[color=blue,render=west_down]
enderio:block_pasture_fused_glass[color=blue,render=south_down]
enderio:block_pasture_fused_glass[color=brown,render=defaults]
enderio:block_pasture_fused_glass[color=brown,render=auto]
enderio:block_pasture_fused_glass[color=brown,render=sides]
enderio:block_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_west]
enderio:block_pasture_fused_glass[color=brown,render=north_east]
enderio:block_pasture_fused_glass[color=brown,render=south_east]
enderio:block_pasture_fused_glass[color=brown,render=south_west]
enderio:block_pasture_fused_glass[color=brown,render=north_up]
enderio:block_pasture_fused_glass[color=brown,render=east_up]
enderio:block_pasture_fused_glass[color=brown,render=west_up]
enderio:block_pasture_fused_glass[color=brown,render=south_up]
enderio:block_pasture_fused_glass[color=brown,render=north_down]
enderio:block_pasture_fused_glass[color=brown,render=east_down]
enderio:block_pasture_fused_glass[color=brown,render=west_down]
enderio:block_pasture_fused_glass[color=brown,render=south_down]
enderio:block_pasture_fused_glass[color=green,render=defaults]
enderio:block_pasture_fused_glass[color=green,render=auto]
enderio:block_pasture_fused_glass[color=green,render=sides]
enderio:block_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_west]
enderio:block_pasture_fused_glass[color=green,render=north_east]
enderio:block_pasture_fused_glass[color=green,render=south_east]
enderio:block_pasture_fused_glass[color=green,render=south_west]
enderio:block_pasture_fused_glass[color=green,render=north_up]
enderio:block_pasture_fused_glass[color=green,render=east_up]
enderio:block_pasture_fused_glass[color=green,render=west_up]
enderio:block_pasture_fused_glass[color=green,render=south_up]
enderio:block_pasture_fused_glass[color=green,render=north_down]
enderio:block_pasture_fused_glass[color=green,render=east_down]
enderio:block_pasture_fused_glass[color=green,render=west_down]
enderio:block_pasture_fused_glass[color=green,render=south_down]
enderio:block_pasture_fused_glass[color=red,render=defaults]
enderio:block_pasture_fused_glass[color=red,render=auto]
enderio:block_pasture_fused_glass[color=red,render=sides]
enderio:block_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_west]
enderio:block_pasture_fused_glass[color=red,render=north_east]
enderio:block_pasture_fused_glass[color=red,render=south_east]
enderio:block_pasture_fused_glass[color=red,render=south_west]
enderio:block_pasture_fused_glass[color=red,render=north_up]
enderio:block_pasture_fused_glass[color=red,render=east_up]
enderio:block_pasture_fused_glass[color=red,render=west_up]
enderio:block_pasture_fused_glass[color=red,render=south_up]
enderio:block_pasture_fused_glass[color=red,render=north_down]
enderio:block_pasture_fused_glass[color=red,render=east_down]
enderio:block_pasture_fused_glass[color=red,render=west_down]
enderio:block_pasture_fused_glass[color=red,render=south_down]
enderio:block_pasture_fused_glass[color=black,render=defaults]
enderio:block_pasture_fused_glass[color=black,render=auto]
enderio:block_pasture_fused_glass[color=black,render=sides]
enderio:block_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_west]
enderio:block_pasture_fused_glass[color=black,render=north_east]
enderio:block_pasture_fused_glass[color=black,render=south_east]
enderio:block_pasture_fused_glass[color=black,render=south_west]
enderio:block_pasture_fused_glass[color=black,render=north_up]
enderio:block_pasture_fused_glass[color=black,render=east_up]
enderio:block_pasture_fused_glass[color=black,render=west_up]
enderio:block_pasture_fused_glass[color=black,render=south_up]
enderio:block_pasture_fused_glass[color=black,render=north_down]
enderio:block_pasture_fused_glass[color=black,render=east_down]
enderio:block_pasture_fused_glass[color=black,render=west_down]
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enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
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enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east]
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enderio:block_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_up]
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enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
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enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
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enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
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enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
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enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
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enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
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enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
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enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
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enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
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enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
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enderio:block_pasture_enlightened_fused_quartz[color=lime,render=west_up]
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enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_down]
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enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_down]
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enderio:block_pasture_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=north_down]
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enderio:block_pasture_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=south_down]
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enderio:block_pasture_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=north_down]
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enderio:block_pasture_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_up]
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enderio:block_pasture_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=cyan,render=south_down]
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enderio:block_pasture_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=blue,render=south_west_up]
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enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_east_down]
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enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_down]
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enderio:block_pasture_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_west_up]
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enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_up]
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enderio:block_pasture_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=defaults]
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enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
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enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
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enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
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enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=defaults]
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enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
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enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_up]
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enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=defaults]
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enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
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enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west]
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enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_up]
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enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
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enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west]
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enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_not_holy_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_fused_quartz[color=white,render=auto]
enderio:block_not_holy_fused_quartz[color=white,render=sides]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_fused_quartz[color=green,render=auto]
enderio:block_not_holy_fused_quartz[color=green,render=sides]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_fused_quartz[color=red,render=auto]
enderio:block_not_holy_fused_quartz[color=red,render=sides]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_fused_quartz[color=black,render=auto]
enderio:block_not_holy_fused_quartz[color=black,render=sides]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_fused_glass[color=white,render=defaults]
enderio:block_not_holy_fused_glass[color=white,render=auto]
enderio:block_not_holy_fused_glass[color=white,render=sides]
enderio:block_not_holy_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_west]
enderio:block_not_holy_fused_glass[color=white,render=north_east]
enderio:block_not_holy_fused_glass[color=white,render=south_east]
enderio:block_not_holy_fused_glass[color=white,render=south_west]
enderio:block_not_holy_fused_glass[color=white,render=north_up]
enderio:block_not_holy_fused_glass[color=white,render=east_up]
enderio:block_not_holy_fused_glass[color=white,render=west_up]
enderio:block_not_holy_fused_glass[color=white,render=south_up]
enderio:block_not_holy_fused_glass[color=white,render=north_down]
enderio:block_not_holy_fused_glass[color=white,render=east_down]
enderio:block_not_holy_fused_glass[color=white,render=west_down]
enderio:block_not_holy_fused_glass[color=white,render=south_down]
enderio:block_not_holy_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_fused_glass[color=orange,render=auto]
enderio:block_not_holy_fused_glass[color=orange,render=sides]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_fused_glass[color=lime,render=auto]
enderio:block_not_holy_fused_glass[color=lime,render=sides]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_fused_glass[color=pink,render=auto]
enderio:block_not_holy_fused_glass[color=pink,render=sides]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_fused_glass[color=gray,render=auto]
enderio:block_not_holy_fused_glass[color=gray,render=sides]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_fused_glass[color=silver,render=auto]
enderio:block_not_holy_fused_glass[color=silver,render=sides]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_fused_glass[color=purple,render=auto]
enderio:block_not_holy_fused_glass[color=purple,render=sides]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_fused_glass[color=blue,render=auto]
enderio:block_not_holy_fused_glass[color=blue,render=sides]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_fused_glass[color=brown,render=auto]
enderio:block_not_holy_fused_glass[color=brown,render=sides]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_fused_glass[color=green,render=defaults]
enderio:block_not_holy_fused_glass[color=green,render=auto]
enderio:block_not_holy_fused_glass[color=green,render=sides]
enderio:block_not_holy_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_west]
enderio:block_not_holy_fused_glass[color=green,render=north_east]
enderio:block_not_holy_fused_glass[color=green,render=south_east]
enderio:block_not_holy_fused_glass[color=green,render=south_west]
enderio:block_not_holy_fused_glass[color=green,render=north_up]
enderio:block_not_holy_fused_glass[color=green,render=east_up]
enderio:block_not_holy_fused_glass[color=green,render=west_up]
enderio:block_not_holy_fused_glass[color=green,render=south_up]
enderio:block_not_holy_fused_glass[color=green,render=north_down]
enderio:block_not_holy_fused_glass[color=green,render=east_down]
enderio:block_not_holy_fused_glass[color=green,render=west_down]
enderio:block_not_holy_fused_glass[color=green,render=south_down]
enderio:block_not_holy_fused_glass[color=red,render=defaults]
enderio:block_not_holy_fused_glass[color=red,render=auto]
enderio:block_not_holy_fused_glass[color=red,render=sides]
enderio:block_not_holy_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_west]
enderio:block_not_holy_fused_glass[color=red,render=north_east]
enderio:block_not_holy_fused_glass[color=red,render=south_east]
enderio:block_not_holy_fused_glass[color=red,render=south_west]
enderio:block_not_holy_fused_glass[color=red,render=north_up]
enderio:block_not_holy_fused_glass[color=red,render=east_up]
enderio:block_not_holy_fused_glass[color=red,render=west_up]
enderio:block_not_holy_fused_glass[color=red,render=south_up]
enderio:block_not_holy_fused_glass[color=red,render=north_down]
enderio:block_not_holy_fused_glass[color=red,render=east_down]
enderio:block_not_holy_fused_glass[color=red,render=west_down]
enderio:block_not_holy_fused_glass[color=red,render=south_down]
enderio:block_not_holy_fused_glass[color=black,render=defaults]
enderio:block_not_holy_fused_glass[color=black,render=auto]
enderio:block_not_holy_fused_glass[color=black,render=sides]
enderio:block_not_holy_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_west]
enderio:block_not_holy_fused_glass[color=black,render=north_east]
enderio:block_not_holy_fused_glass[color=black,render=south_east]
enderio:block_not_holy_fused_glass[color=black,render=south_west]
enderio:block_not_holy_fused_glass[color=black,render=north_up]
enderio:block_not_holy_fused_glass[color=black,render=east_up]
enderio:block_not_holy_fused_glass[color=black,render=west_up]
enderio:block_not_holy_fused_glass[color=black,render=south_up]
enderio:block_not_holy_fused_glass[color=black,render=north_down]
enderio:block_not_holy_fused_glass[color=black,render=east_down]
enderio:block_not_holy_fused_glass[color=black,render=west_down]
enderio:block_not_holy_fused_glass[color=black,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_east_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_down]
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enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_east_up]
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enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east_down]
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enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_up]
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enderio:block_not_holy_enlightened_fused_glass[color=orange,render=west_down]
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enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=defaults]
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enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=auto]
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enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=white,render=auto]
enderio:block_not_holy_dark_fused_glass[color=white,render=sides]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=green,render=auto]
enderio:block_not_holy_dark_fused_glass[color=green,render=sides]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=red,render=auto]
enderio:block_not_holy_dark_fused_glass[color=red,render=sides]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=black,render=auto]
enderio:block_not_holy_dark_fused_glass[color=black,render=sides]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west_up]
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enderio:block_not_unholy_fused_quartz[color=silver,render=defaults]
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enderio:block_not_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_fused_quartz[color=brown,render=auto]
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enderio:block_not_unholy_fused_quartz[color=black,render=defaults]
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enderio:block_not_unholy_fused_quartz[color=black,render=north_west_up]
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enderio:block_not_unholy_fused_quartz[color=black,render=south_east_down]
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enderio:block_not_unholy_fused_quartz[color=black,render=north_west]
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enderio:block_not_unholy_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_fused_quartz[color=black,render=north_up]
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enderio:block_not_unholy_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_fused_glass[color=white,render=auto]
enderio:block_not_unholy_fused_glass[color=white,render=sides]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_fused_glass[color=green,render=auto]
enderio:block_not_unholy_fused_glass[color=green,render=sides]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_fused_glass[color=red,render=auto]
enderio:block_not_unholy_fused_glass[color=red,render=sides]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_fused_glass[color=black,render=auto]
enderio:block_not_unholy_fused_glass[color=black,render=sides]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=auto]
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enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
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enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_up]
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enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_down]
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enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east]
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enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_down]
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enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_down]
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enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_fused_glass[color=white,render=auto]
enderio:block_not_pasture_fused_glass[color=white,render=sides]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_fused_glass[color=green,render=auto]
enderio:block_not_pasture_fused_glass[color=green,render=sides]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_fused_glass[color=red,render=auto]
enderio:block_not_pasture_fused_glass[color=red,render=sides]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_fused_glass[color=black,render=auto]
enderio:block_not_pasture_fused_glass[color=black,render=sides]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=defaults]
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enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_down]
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enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=defaults]
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enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_west]
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enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=north_down]
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enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=red,render=south_down]
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enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=north_west]
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enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_up]
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enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=black,render=south_down]
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enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_inventory_panel[render=defaults]
enderio:block_inventory_panel[render=auto]
enderio:block_inventory_panel[render=front]
enderio:block_inventory_panel[render=front_up]
enderio:block_inventory_panel[render=front_north]
enderio:block_inventory_panel[render=front_south]
enderio:block_inventory_panel[render=front_west]
enderio:block_inventory_panel[render=front_east]
enderio:block_inventory_panel[render=front_on]
enderio:block_inventory_panel[render=front_on_up]
enderio:block_inventory_panel[render=front_on_north]
enderio:block_inventory_panel[render=front_on_south]
enderio:block_inventory_panel[render=front_on_west]
enderio:block_inventory_panel[render=front_on_east]
enderio:block_inventory_panel_sensor[render=defaults]
enderio:block_inventory_panel_sensor[render=auto]
enderio:block_inventory_panel_sensor[render=front]
enderio:block_inventory_panel_sensor[render=front_south]
enderio:block_inventory_panel_sensor[render=front_west]
enderio:block_inventory_panel_sensor[render=front_east]
enderio:block_inventory_panel_sensor[render=front_on]
enderio:block_inventory_panel_sensor[render=front_on_south]
enderio:block_inventory_panel_sensor[render=front_on_west]
enderio:block_inventory_panel_sensor[render=front_on_east]
enderio:block_inventory_chest_tiny[render=defaults]
enderio:block_inventory_chest_tiny[render=auto]
enderio:block_inventory_chest_tiny[render=front]
enderio:block_inventory_chest_tiny[render=front_south]
enderio:block_inventory_chest_tiny[render=front_west]
enderio:block_inventory_chest_tiny[render=front_east]
enderio:block_inventory_chest_tiny[render=front_on]
enderio:block_inventory_chest_tiny[render=front_on_south]
enderio:block_inventory_chest_tiny[render=front_on_west]
enderio:block_inventory_chest_tiny[render=front_on_east]
enderio:block_inventory_chest_small[render=defaults]
enderio:block_inventory_chest_small[render=auto]
enderio:block_inventory_chest_small[render=front]
enderio:block_inventory_chest_small[render=front_south]
enderio:block_inventory_chest_small[render=front_west]
enderio:block_inventory_chest_small[render=front_east]
enderio:block_inventory_chest_small[render=front_on]
enderio:block_inventory_chest_small[render=front_on_south]
enderio:block_inventory_chest_small[render=front_on_west]
enderio:block_inventory_chest_small[render=front_on_east]
enderio:block_inventory_chest_medium[render=defaults]
enderio:block_inventory_chest_medium[render=auto]
enderio:block_inventory_chest_medium[render=front]
enderio:block_inventory_chest_medium[render=front_south]
enderio:block_inventory_chest_medium[render=front_west]
enderio:block_inventory_chest_medium[render=front_east]
enderio:block_inventory_chest_medium[render=front_on]
enderio:block_inventory_chest_medium[render=front_on_south]
enderio:block_inventory_chest_medium[render=front_on_west]
enderio:block_inventory_chest_medium[render=front_on_east]
enderio:block_inventory_chest_big[render=defaults]
enderio:block_inventory_chest_big[render=auto]
enderio:block_inventory_chest_big[render=front]
enderio:block_inventory_chest_big[render=front_south]
enderio:block_inventory_chest_big[render=front_west]
enderio:block_inventory_chest_big[render=front_east]
enderio:block_inventory_chest_big[render=front_on]
enderio:block_inventory_chest_big[render=front_on_south]
enderio:block_inventory_chest_big[render=front_on_west]
enderio:block_inventory_chest_big[render=front_on_east]
enderio:block_inventory_chest_large[render=defaults]
enderio:block_inventory_chest_large[render=auto]
enderio:block_inventory_chest_large[render=front]
enderio:block_inventory_chest_large[render=front_south]
enderio:block_inventory_chest_large[render=front_west]
enderio:block_inventory_chest_large[render=front_east]
enderio:block_inventory_chest_large[render=front_on]
enderio:block_inventory_chest_large[render=front_on_south]
enderio:block_inventory_chest_large[render=front_on_west]
enderio:block_inventory_chest_large[render=front_on_east]
enderio:block_inventory_chest_huge[render=defaults]
enderio:block_inventory_chest_huge[render=auto]
enderio:block_inventory_chest_huge[render=front]
enderio:block_inventory_chest_huge[render=front_south]
enderio:block_inventory_chest_huge[render=front_west]
enderio:block_inventory_chest_huge[render=front_east]
enderio:block_inventory_chest_huge[render=front_on]
enderio:block_inventory_chest_huge[render=front_on_south]
enderio:block_inventory_chest_huge[render=front_on_west]
enderio:block_inventory_chest_huge[render=front_on_east]
enderio:block_inventory_chest_enormous[render=defaults]
enderio:block_inventory_chest_enormous[render=auto]
enderio:block_inventory_chest_enormous[render=front]
enderio:block_inventory_chest_enormous[render=front_south]
enderio:block_inventory_chest_enormous[render=front_west]
enderio:block_inventory_chest_enormous[render=front_east]
enderio:block_inventory_chest_enormous[render=front_on]
enderio:block_inventory_chest_enormous[render=front_on_south]
enderio:block_inventory_chest_enormous[render=front_on_west]
enderio:block_inventory_chest_enormous[render=front_on_east]
enderio:block_inventory_chest_warehouse[render=defaults]
enderio:block_inventory_chest_warehouse[render=auto]
enderio:block_inventory_chest_warehouse[render=front]
enderio:block_inventory_chest_warehouse[render=front_south]
enderio:block_inventory_chest_warehouse[render=front_west]
enderio:block_inventory_chest_warehouse[render=front_east]
enderio:block_inventory_chest_warehouse[render=front_on]
enderio:block_inventory_chest_warehouse[render=front_on_south]
enderio:block_inventory_chest_warehouse[render=front_on_west]
enderio:block_inventory_chest_warehouse[render=front_on_east]
enderio:block_inventory_chest_warehouse13[render=defaults]
enderio:block_inventory_chest_warehouse13[render=auto]
enderio:block_inventory_chest_warehouse13[render=front]
enderio:block_inventory_chest_warehouse13[render=front_south]
enderio:block_inventory_chest_warehouse13[render=front_west]
enderio:block_inventory_chest_warehouse13[render=front_east]
enderio:block_inventory_chest_warehouse13[render=front_on]
enderio:block_inventory_chest_warehouse13[render=front_on_south]
enderio:block_inventory_chest_warehouse13[render=front_on_west]
enderio:block_inventory_chest_warehouse13[render=front_on_east]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_niard[render=defaults]
enderio:block_niard[render=auto]
enderio:block_niard[render=front]
enderio:block_niard[render=front_south]
enderio:block_niard[render=front_west]
enderio:block_niard[render=front_east]
enderio:block_niard[render=front_on]
enderio:block_niard[render=front_on_south]
enderio:block_niard[render=front_on_west]
enderio:block_niard[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:slime_congealed[type=pink]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=pink]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime[type=pink]
conarm:armorforge
conarm:armorstation
conarm:soft_obsidian[age=0]
conarm:soft_obsidian[age=1]
conarm:soft_obsidian[age=2]
conarm:soft_obsidian[age=3]
cookingforblockheads:cooking_table[color=white,facing=north]
cookingforblockheads:cooking_table[color=white,facing=south]
cookingforblockheads:cooking_table[color=white,facing=west]
cookingforblockheads:cooking_table[color=white,facing=east]
cookingforblockheads:cooking_table[color=orange,facing=north]
cookingforblockheads:cooking_table[color=orange,facing=south]
cookingforblockheads:cooking_table[color=orange,facing=west]
cookingforblockheads:cooking_table[color=orange,facing=east]
cookingforblockheads:cooking_table[color=magenta,facing=north]
cookingforblockheads:cooking_table[color=magenta,facing=south]
cookingforblockheads:cooking_table[color=magenta,facing=west]
cookingforblockheads:cooking_table[color=magenta,facing=east]
cookingforblockheads:cooking_table[color=light_blue,facing=north]
cookingforblockheads:cooking_table[color=light_blue,facing=south]
cookingforblockheads:cooking_table[color=light_blue,facing=west]
cookingforblockheads:cooking_table[color=light_blue,facing=east]
cookingforblockheads:cooking_table[color=yellow,facing=north]
cookingforblockheads:cooking_table[color=yellow,facing=south]
cookingforblockheads:cooking_table[color=yellow,facing=west]
cookingforblockheads:cooking_table[color=yellow,facing=east]
cookingforblockheads:cooking_table[color=lime,facing=north]
cookingforblockheads:cooking_table[color=lime,facing=south]
cookingforblockheads:cooking_table[color=lime,facing=west]
cookingforblockheads:cooking_table[color=lime,facing=east]
cookingforblockheads:cooking_table[color=pink,facing=north]
cookingforblockheads:cooking_table[color=pink,facing=south]
cookingforblockheads:cooking_table[color=pink,facing=west]
cookingforblockheads:cooking_table[color=pink,facing=east]
cookingforblockheads:cooking_table[color=gray,facing=north]
cookingforblockheads:cooking_table[color=gray,facing=south]
cookingforblockheads:cooking_table[color=gray,facing=west]
cookingforblockheads:cooking_table[color=gray,facing=east]
cookingforblockheads:cooking_table[color=silver,facing=north]
cookingforblockheads:cooking_table[color=silver,facing=south]
cookingforblockheads:cooking_table[color=silver,facing=west]
cookingforblockheads:cooking_table[color=silver,facing=east]
cookingforblockheads:cooking_table[color=cyan,facing=north]
cookingforblockheads:cooking_table[color=cyan,facing=south]
cookingforblockheads:cooking_table[color=cyan,facing=west]
cookingforblockheads:cooking_table[color=cyan,facing=east]
cookingforblockheads:cooking_table[color=purple,facing=north]
cookingforblockheads:cooking_table[color=purple,facing=south]
cookingforblockheads:cooking_table[color=purple,facing=west]
cookingforblockheads:cooking_table[color=purple,facing=east]
cookingforblockheads:cooking_table[color=blue,facing=north]
cookingforblockheads:cooking_table[color=blue,facing=south]
cookingforblockheads:cooking_table[color=blue,facing=west]
cookingforblockheads:cooking_table[color=blue,facing=east]
cookingforblockheads:cooking_table[color=brown,facing=north]
cookingforblockheads:cooking_table[color=brown,facing=south]
cookingforblockheads:cooking_table[color=brown,facing=west]
cookingforblockheads:cooking_table[color=brown,facing=east]
cookingforblockheads:cooking_table[color=green,facing=north]
cookingforblockheads:cooking_table[color=green,facing=south]
cookingforblockheads:cooking_table[color=green,facing=west]
cookingforblockheads:cooking_table[color=green,facing=east]
cookingforblockheads:cooking_table[color=red,facing=north]
cookingforblockheads:cooking_table[color=red,facing=south]
cookingforblockheads:cooking_table[color=red,facing=west]
cookingforblockheads:cooking_table[color=red,facing=east]
cookingforblockheads:cooking_table[color=black,facing=north]
cookingforblockheads:cooking_table[color=black,facing=south]
cookingforblockheads:cooking_table[color=black,facing=west]
cookingforblockheads:cooking_table[color=black,facing=east]
cookingforblockheads:oven[facing=north,powered=true]
cookingforblockheads:oven[facing=north,powered=false]
cookingforblockheads:oven[facing=south,powered=true]
cookingforblockheads:oven[facing=south,powered=false]
cookingforblockheads:oven[facing=west,powered=true]
cookingforblockheads:oven[facing=west,powered=false]
cookingforblockheads:oven[facing=east,powered=true]
cookingforblockheads:oven[facing=east,powered=false]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:sink[color=white,facing=north,flipped=true]
cookingforblockheads:sink[color=white,facing=north,flipped=false]
cookingforblockheads:sink[color=white,facing=south,flipped=true]
cookingforblockheads:sink[color=white,facing=south,flipped=false]
cookingforblockheads:sink[color=white,facing=west,flipped=true]
cookingforblockheads:sink[color=white,facing=west,flipped=false]
cookingforblockheads:sink[color=white,facing=east,flipped=true]
cookingforblockheads:sink[color=white,facing=east,flipped=false]
cookingforblockheads:sink[color=orange,facing=north,flipped=true]
cookingforblockheads:sink[color=orange,facing=north,flipped=false]
cookingforblockheads:sink[color=orange,facing=south,flipped=true]
cookingforblockheads:sink[color=orange,facing=south,flipped=false]
cookingforblockheads:sink[color=orange,facing=west,flipped=true]
cookingforblockheads:sink[color=orange,facing=west,flipped=false]
cookingforblockheads:sink[color=orange,facing=east,flipped=true]
cookingforblockheads:sink[color=orange,facing=east,flipped=false]
cookingforblockheads:sink[color=magenta,facing=north,flipped=true]
cookingforblockheads:sink[color=magenta,facing=north,flipped=false]
cookingforblockheads:sink[color=magenta,facing=south,flipped=true]
cookingforblockheads:sink[color=magenta,facing=south,flipped=false]
cookingforblockheads:sink[color=magenta,facing=west,flipped=true]
cookingforblockheads:sink[color=magenta,facing=west,flipped=false]
cookingforblockheads:sink[color=magenta,facing=east,flipped=true]
cookingforblockheads:sink[color=magenta,facing=east,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=false]
cookingforblockheads:sink[color=yellow,facing=north,flipped=true]
cookingforblockheads:sink[color=yellow,facing=north,flipped=false]
cookingforblockheads:sink[color=yellow,facing=south,flipped=true]
cookingforblockheads:sink[color=yellow,facing=south,flipped=false]
cookingforblockheads:sink[color=yellow,facing=west,flipped=true]
cookingforblockheads:sink[color=yellow,facing=west,flipped=false]
cookingforblockheads:sink[color=yellow,facing=east,flipped=true]
cookingforblockheads:sink[color=yellow,facing=east,flipped=false]
cookingforblockheads:sink[color=lime,facing=north,flipped=true]
cookingforblockheads:sink[color=lime,facing=north,flipped=false]
cookingforblockheads:sink[color=lime,facing=south,flipped=true]
cookingforblockheads:sink[color=lime,facing=south,flipped=false]
cookingforblockheads:sink[color=lime,facing=west,flipped=true]
cookingforblockheads:sink[color=lime,facing=west,flipped=false]
cookingforblockheads:sink[color=lime,facing=east,flipped=true]
cookingforblockheads:sink[color=lime,facing=east,flipped=false]
cookingforblockheads:sink[color=pink,facing=north,flipped=true]
cookingforblockheads:sink[color=pink,facing=north,flipped=false]
cookingforblockheads:sink[color=pink,facing=south,flipped=true]
cookingforblockheads:sink[color=pink,facing=south,flipped=false]
cookingforblockheads:sink[color=pink,facing=west,flipped=true]
cookingforblockheads:sink[color=pink,facing=west,flipped=false]
cookingforblockheads:sink[color=pink,facing=east,flipped=true]
cookingforblockheads:sink[color=pink,facing=east,flipped=false]
cookingforblockheads:sink[color=gray,facing=north,flipped=true]
cookingforblockheads:sink[color=gray,facing=north,flipped=false]
cookingforblockheads:sink[color=gray,facing=south,flipped=true]
cookingforblockheads:sink[color=gray,facing=south,flipped=false]
cookingforblockheads:sink[color=gray,facing=west,flipped=true]
cookingforblockheads:sink[color=gray,facing=west,flipped=false]
cookingforblockheads:sink[color=gray,facing=east,flipped=true]
cookingforblockheads:sink[color=gray,facing=east,flipped=false]
cookingforblockheads:sink[color=silver,facing=north,flipped=true]
cookingforblockheads:sink[color=silver,facing=north,flipped=false]
cookingforblockheads:sink[color=silver,facing=south,flipped=true]
cookingforblockheads:sink[color=silver,facing=south,flipped=false]
cookingforblockheads:sink[color=silver,facing=west,flipped=true]
cookingforblockheads:sink[color=silver,facing=west,flipped=false]
cookingforblockheads:sink[color=silver,facing=east,flipped=true]
cookingforblockheads:sink[color=silver,facing=east,flipped=false]
cookingforblockheads:sink[color=cyan,facing=north,flipped=true]
cookingforblockheads:sink[color=cyan,facing=north,flipped=false]
cookingforblockheads:sink[color=cyan,facing=south,flipped=true]
cookingforblockheads:sink[color=cyan,facing=south,flipped=false]
cookingforblockheads:sink[color=cyan,facing=west,flipped=true]
cookingforblockheads:sink[color=cyan,facing=west,flipped=false]
cookingforblockheads:sink[color=cyan,facing=east,flipped=true]
cookingforblockheads:sink[color=cyan,facing=east,flipped=false]
cookingforblockheads:sink[color=purple,facing=north,flipped=true]
cookingforblockheads:sink[color=purple,facing=north,flipped=false]
cookingforblockheads:sink[color=purple,facing=south,flipped=true]
cookingforblockheads:sink[color=purple,facing=south,flipped=false]
cookingforblockheads:sink[color=purple,facing=west,flipped=true]
cookingforblockheads:sink[color=purple,facing=west,flipped=false]
cookingforblockheads:sink[color=purple,facing=east,flipped=true]
cookingforblockheads:sink[color=purple,facing=east,flipped=false]
cookingforblockheads:sink[color=blue,facing=north,flipped=true]
cookingforblockheads:sink[color=blue,facing=north,flipped=false]
cookingforblockheads:sink[color=blue,facing=south,flipped=true]
cookingforblockheads:sink[color=blue,facing=south,flipped=false]
cookingforblockheads:sink[color=blue,facing=west,flipped=true]
cookingforblockheads:sink[color=blue,facing=west,flipped=false]
cookingforblockheads:sink[color=blue,facing=east,flipped=true]
cookingforblockheads:sink[color=blue,facing=east,flipped=false]
cookingforblockheads:sink[color=brown,facing=north,flipped=true]
cookingforblockheads:sink[color=brown,facing=north,flipped=false]
cookingforblockheads:sink[color=brown,facing=south,flipped=true]
cookingforblockheads:sink[color=brown,facing=south,flipped=false]
cookingforblockheads:sink[color=brown,facing=west,flipped=true]
cookingforblockheads:sink[color=brown,facing=west,flipped=false]
cookingforblockheads:sink[color=brown,facing=east,flipped=true]
cookingforblockheads:sink[color=brown,facing=east,flipped=false]
cookingforblockheads:sink[color=green,facing=north,flipped=true]
cookingforblockheads:sink[color=green,facing=north,flipped=false]
cookingforblockheads:sink[color=green,facing=south,flipped=true]
cookingforblockheads:sink[color=green,facing=south,flipped=false]
cookingforblockheads:sink[color=green,facing=west,flipped=true]
cookingforblockheads:sink[color=green,facing=west,flipped=false]
cookingforblockheads:sink[color=green,facing=east,flipped=true]
cookingforblockheads:sink[color=green,facing=east,flipped=false]
cookingforblockheads:sink[color=red,facing=north,flipped=true]
cookingforblockheads:sink[color=red,facing=north,flipped=false]
cookingforblockheads:sink[color=red,facing=south,flipped=true]
cookingforblockheads:sink[color=red,facing=south,flipped=false]
cookingforblockheads:sink[color=red,facing=west,flipped=true]
cookingforblockheads:sink[color=red,facing=west,flipped=false]
cookingforblockheads:sink[color=red,facing=east,flipped=true]
cookingforblockheads:sink[color=red,facing=east,flipped=false]
cookingforblockheads:sink[color=black,facing=north,flipped=true]
cookingforblockheads:sink[color=black,facing=north,flipped=false]
cookingforblockheads:sink[color=black,facing=south,flipped=true]
cookingforblockheads:sink[color=black,facing=south,flipped=false]
cookingforblockheads:sink[color=black,facing=west,flipped=true]
cookingforblockheads:sink[color=black,facing=west,flipped=false]
cookingforblockheads:sink[color=black,facing=east,flipped=true]
cookingforblockheads:sink[color=black,facing=east,flipped=false]
cookingforblockheads:tool_rack[facing=north]
cookingforblockheads:tool_rack[facing=south]
cookingforblockheads:tool_rack[facing=west]
cookingforblockheads:tool_rack[facing=east]
cookingforblockheads:toaster[active=true,facing=north]
cookingforblockheads:toaster[active=true,facing=south]
cookingforblockheads:toaster[active=true,facing=west]
cookingforblockheads:toaster[active=true,facing=east]
cookingforblockheads:toaster[active=false,facing=north]
cookingforblockheads:toaster[active=false,facing=south]
cookingforblockheads:toaster[active=false,facing=west]
cookingforblockheads:toaster[active=false,facing=east]
cookingforblockheads:milk_jar[facing=north,lowered=true]
cookingforblockheads:milk_jar[facing=north,lowered=false]
cookingforblockheads:milk_jar[facing=south,lowered=true]
cookingforblockheads:milk_jar[facing=south,lowered=false]
cookingforblockheads:milk_jar[facing=west,lowered=true]
cookingforblockheads:milk_jar[facing=west,lowered=false]
cookingforblockheads:milk_jar[facing=east,lowered=true]
cookingforblockheads:milk_jar[facing=east,lowered=false]
cookingforblockheads:cow_jar[facing=north,lowered=true]
cookingforblockheads:cow_jar[facing=north,lowered=false]
cookingforblockheads:cow_jar[facing=south,lowered=true]
cookingforblockheads:cow_jar[facing=south,lowered=false]
cookingforblockheads:cow_jar[facing=west,lowered=true]
cookingforblockheads:cow_jar[facing=west,lowered=false]
cookingforblockheads:cow_jar[facing=east,lowered=true]
cookingforblockheads:cow_jar[facing=east,lowered=false]
cookingforblockheads:spice_rack[facing=north]
cookingforblockheads:spice_rack[facing=south]
cookingforblockheads:spice_rack[facing=west]
cookingforblockheads:spice_rack[facing=east]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:corner[color=white,facing=north]
cookingforblockheads:corner[color=white,facing=south]
cookingforblockheads:corner[color=white,facing=west]
cookingforblockheads:corner[color=white,facing=east]
cookingforblockheads:corner[color=orange,facing=north]
cookingforblockheads:corner[color=orange,facing=south]
cookingforblockheads:corner[color=orange,facing=west]
cookingforblockheads:corner[color=orange,facing=east]
cookingforblockheads:corner[color=magenta,facing=north]
cookingforblockheads:corner[color=magenta,facing=south]
cookingforblockheads:corner[color=magenta,facing=west]
cookingforblockheads:corner[color=magenta,facing=east]
cookingforblockheads:corner[color=light_blue,facing=north]
cookingforblockheads:corner[color=light_blue,facing=south]
cookingforblockheads:corner[color=light_blue,facing=west]
cookingforblockheads:corner[color=light_blue,facing=east]
cookingforblockheads:corner[color=yellow,facing=north]
cookingforblockheads:corner[color=yellow,facing=south]
cookingforblockheads:corner[color=yellow,facing=west]
cookingforblockheads:corner[color=yellow,facing=east]
cookingforblockheads:corner[color=lime,facing=north]
cookingforblockheads:corner[color=lime,facing=south]
cookingforblockheads:corner[color=lime,facing=west]
cookingforblockheads:corner[color=lime,facing=east]
cookingforblockheads:corner[color=pink,facing=north]
cookingforblockheads:corner[color=pink,facing=south]
cookingforblockheads:corner[color=pink,facing=west]
cookingforblockheads:corner[color=pink,facing=east]
cookingforblockheads:corner[color=gray,facing=north]
cookingforblockheads:corner[color=gray,facing=south]
cookingforblockheads:corner[color=gray,facing=west]
cookingforblockheads:corner[color=gray,facing=east]
cookingforblockheads:corner[color=silver,facing=north]
cookingforblockheads:corner[color=silver,facing=south]
cookingforblockheads:corner[color=silver,facing=west]
cookingforblockheads:corner[color=silver,facing=east]
cookingforblockheads:corner[color=cyan,facing=north]
cookingforblockheads:corner[color=cyan,facing=south]
cookingforblockheads:corner[color=cyan,facing=west]
cookingforblockheads:corner[color=cyan,facing=east]
cookingforblockheads:corner[color=purple,facing=north]
cookingforblockheads:corner[color=purple,facing=south]
cookingforblockheads:corner[color=purple,facing=west]
cookingforblockheads:corner[color=purple,facing=east]
cookingforblockheads:corner[color=blue,facing=north]
cookingforblockheads:corner[color=blue,facing=south]
cookingforblockheads:corner[color=blue,facing=west]
cookingforblockheads:corner[color=blue,facing=east]
cookingforblockheads:corner[color=brown,facing=north]
cookingforblockheads:corner[color=brown,facing=south]
cookingforblockheads:corner[color=brown,facing=west]
cookingforblockheads:corner[color=brown,facing=east]
cookingforblockheads:corner[color=green,facing=north]
cookingforblockheads:corner[color=green,facing=south]
cookingforblockheads:corner[color=green,facing=west]
cookingforblockheads:corner[color=green,facing=east]
cookingforblockheads:corner[color=red,facing=north]
cookingforblockheads:corner[color=red,facing=south]
cookingforblockheads:corner[color=red,facing=west]
cookingforblockheads:corner[color=red,facing=east]
cookingforblockheads:corner[color=black,facing=north]
cookingforblockheads:corner[color=black,facing=south]
cookingforblockheads:corner[color=black,facing=west]
cookingforblockheads:corner[color=black,facing=east]
cookingforblockheads:kitchen_floor
cookingforblockheads:fruit_basket[facing=north,lowered=true]
cookingforblockheads:fruit_basket[facing=north,lowered=false]
cookingforblockheads:fruit_basket[facing=south,lowered=true]
cookingforblockheads:fruit_basket[facing=south,lowered=false]
cookingforblockheads:fruit_basket[facing=west,lowered=true]
cookingforblockheads:fruit_basket[facing=west,lowered=false]
cookingforblockheads:fruit_basket[facing=east,lowered=true]
cookingforblockheads:fruit_basket[facing=east,lowered=false]
cookingforblockheads:cutting_board[facing=north,lowered=true]
cookingforblockheads:cutting_board[facing=north,lowered=false]
cookingforblockheads:cutting_board[facing=south,lowered=true]
cookingforblockheads:cutting_board[facing=south,lowered=false]
cookingforblockheads:cutting_board[facing=west,lowered=true]
cookingforblockheads:cutting_board[facing=west,lowered=false]
cookingforblockheads:cutting_board[facing=east,lowered=true]
cookingforblockheads:cutting_board[facing=east,lowered=false]
coralreef:coral[level=0,types=0]
coralreef:coral[level=0,types=1]
coralreef:coral[level=0,types=2]
coralreef:coral[level=0,types=3]
coralreef:coral[level=0,types=4]
coralreef:coral[level=0,types=5]
coralreef:coral[level=1,types=0]
coralreef:coral[level=1,types=1]
coralreef:coral[level=1,types=2]
coralreef:coral[level=1,types=3]
coralreef:coral[level=1,types=4]
coralreef:coral[level=1,types=5]
coralreef:coral[level=2,types=0]
coralreef:coral[level=2,types=1]
coralreef:coral[level=2,types=2]
coralreef:coral[level=2,types=3]
coralreef:coral[level=2,types=4]
coralreef:coral[level=2,types=5]
coralreef:coral[level=3,types=0]
coralreef:coral[level=3,types=1]
coralreef:coral[level=3,types=2]
coralreef:coral[level=3,types=3]
coralreef:coral[level=3,types=4]
coralreef:coral[level=3,types=5]
coralreef:coral[level=4,types=0]
coralreef:coral[level=4,types=1]
coralreef:coral[level=4,types=2]
coralreef:coral[level=4,types=3]
coralreef:coral[level=4,types=4]
coralreef:coral[level=4,types=5]
coralreef:coral[level=5,types=0]
coralreef:coral[level=5,types=1]
coralreef:coral[level=5,types=2]
coralreef:coral[level=5,types=3]
coralreef:coral[level=5,types=4]
coralreef:coral[level=5,types=5]
coralreef:coral[level=6,types=0]
coralreef:coral[level=6,types=1]
coralreef:coral[level=6,types=2]
coralreef:coral[level=6,types=3]
coralreef:coral[level=6,types=4]
coralreef:coral[level=6,types=5]
coralreef:coral[level=7,types=0]
coralreef:coral[level=7,types=1]
coralreef:coral[level=7,types=2]
coralreef:coral[level=7,types=3]
coralreef:coral[level=7,types=4]
coralreef:coral[level=7,types=5]
coralreef:coral[level=8,types=0]
coralreef:coral[level=8,types=1]
coralreef:coral[level=8,types=2]
coralreef:coral[level=8,types=3]
coralreef:coral[level=8,types=4]
coralreef:coral[level=8,types=5]
coralreef:coral[level=9,types=0]
coralreef:coral[level=9,types=1]
coralreef:coral[level=9,types=2]
coralreef:coral[level=9,types=3]
coralreef:coral[level=9,types=4]
coralreef:coral[level=9,types=5]
coralreef:coral[level=10,types=0]
coralreef:coral[level=10,types=1]
coralreef:coral[level=10,types=2]
coralreef:coral[level=10,types=3]
coralreef:coral[level=10,types=4]
coralreef:coral[level=10,types=5]
coralreef:coral[level=11,types=0]
coralreef:coral[level=11,types=1]
coralreef:coral[level=11,types=2]
coralreef:coral[level=11,types=3]
coralreef:coral[level=11,types=4]
coralreef:coral[level=11,types=5]
coralreef:coral[level=12,types=0]
coralreef:coral[level=12,types=1]
coralreef:coral[level=12,types=2]
coralreef:coral[level=12,types=3]
coralreef:coral[level=12,types=4]
coralreef:coral[level=12,types=5]
coralreef:coral[level=13,types=0]
coralreef:coral[level=13,types=1]
coralreef:coral[level=13,types=2]
coralreef:coral[level=13,types=3]
coralreef:coral[level=13,types=4]
coralreef:coral[level=13,types=5]
coralreef:coral[level=14,types=0]
coralreef:coral[level=14,types=1]
coralreef:coral[level=14,types=2]
coralreef:coral[level=14,types=3]
coralreef:coral[level=14,types=4]
coralreef:coral[level=14,types=5]
coralreef:coral[level=15,types=0]
coralreef:coral[level=15,types=1]
coralreef:coral[level=15,types=2]
coralreef:coral[level=15,types=3]
coralreef:coral[level=15,types=4]
coralreef:coral[level=15,types=5]
coralreef:reef[types=0]
coralreef:reef[types=1]
coroutil:blank
coroutil:repairing_block
darkutils:trap_move[facing=north]
darkutils:trap_move[facing=south]
darkutils:trap_move[facing=west]
darkutils:trap_move[facing=east]
darkutils:trap_move_fast[facing=north]
darkutils:trap_move_fast[facing=south]
darkutils:trap_move_fast[facing=west]
darkutils:trap_move_fast[facing=east]
darkutils:trap_move_hyper[facing=north]
darkutils:trap_move_hyper[facing=south]
darkutils:trap_move_hyper[facing=west]
darkutils:trap_move_hyper[facing=east]
darkutils:update_detector[powered=true]
darkutils:update_detector[powered=false]
darkutils:trap_tile[variant=poison]
darkutils:trap_tile[variant=weakness]
darkutils:trap_tile[variant=harming]
darkutils:trap_tile[variant=slowness]
darkutils:trap_tile[variant=fire]
darkutils:trap_tile[variant=wither]
darkutils:trap_tile[variant=maim]
darkutils:trap_tile[variant=player]
darkutils:trap_anchor[facing=north]
darkutils:trap_anchor[facing=south]
darkutils:trap_anchor[facing=west]
darkutils:trap_anchor[facing=east]
darkutils:sneaky
darkutils:sneaky_lever[powered=true]
darkutils:sneaky_lever[powered=false]
darkutils:sneaky_ghost
darkutils:sneaky_torch
darkutils:sneaky_obsidian
darkutils:sneaky_plate[powered=true]
darkutils:sneaky_plate[powered=false]
darkutils:sneaky_bedrock
darkutils:sneaky_button[powered=true]
darkutils:sneaky_button[powered=false]
darkutils:pearl_block[variant=default]
darkutils:pearl_block[variant=brick]
darkutils:pearl_block[variant=carved]
darkutils:pearl_block[variant=chiseled]
darkutils:timer[powered=true]
darkutils:timer[powered=false]
darkutils:monolith[variant=exp]
darkutils:monolith[variant=spawning]
darkutils:filter[variant=player]
darkutils:filter[variant=undead]
darkutils:filter[variant=arthropod]
darkutils:filter[variant=monster]
darkutils:filter[variant=animal]
darkutils:filter[variant=water]
darkutils:filter[variant=baby]
darkutils:filter[variant=pet]
darkutils:filter[variant=slime]
darkutils:filter[variant=fireres]
darkutils:filter[variant=boss]
darkutils:filter_inverted[variant=player]
darkutils:filter_inverted[variant=undead]
darkutils:filter_inverted[variant=arthropod]
darkutils:filter_inverted[variant=monster]
darkutils:filter_inverted[variant=animal]
darkutils:filter_inverted[variant=water]
darkutils:filter_inverted[variant=baby]
darkutils:filter_inverted[variant=pet]
darkutils:filter_inverted[variant=slime]
darkutils:filter_inverted[variant=fireres]
darkutils:filter_inverted[variant=boss]
darkutils:grate
darkutils:fake_tnt[explode=true]
darkutils:fake_tnt[explode=false]
darkutils:ender_tether[facing=up]
darkutils:ender_tether[facing=north]
darkutils:ender_tether[facing=south]
darkutils:ender_tether[facing=west]
darkutils:ender_tether[facing=east]
darkutils:ender_hopper[enabled=true,facing=down]
darkutils:ender_hopper[enabled=true,facing=up]
darkutils:ender_hopper[enabled=true,facing=north]
darkutils:ender_hopper[enabled=true,facing=south]
darkutils:ender_hopper[enabled=true,facing=west]
darkutils:ender_hopper[enabled=true,facing=east]
darkutils:ender_hopper[enabled=false,facing=down]
darkutils:ender_hopper[enabled=false,facing=up]
darkutils:ender_hopper[enabled=false,facing=north]
darkutils:ender_hopper[enabled=false,facing=south]
darkutils:ender_hopper[enabled=false,facing=west]
darkutils:ender_hopper[enabled=false,facing=east]
darkutils:ender_pearl_hopper[enabled=true,facing=down]
darkutils:ender_pearl_hopper[enabled=true,facing=up]
darkutils:ender_pearl_hopper[enabled=true,facing=north]
darkutils:ender_pearl_hopper[enabled=true,facing=south]
darkutils:ender_pearl_hopper[enabled=true,facing=west]
darkutils:ender_pearl_hopper[enabled=true,facing=east]
darkutils:ender_pearl_hopper[enabled=false,facing=down]
darkutils:ender_pearl_hopper[enabled=false,facing=up]
darkutils:ender_pearl_hopper[enabled=false,facing=north]
darkutils:ender_pearl_hopper[enabled=false,facing=south]
darkutils:ender_pearl_hopper[enabled=false,facing=west]
darkutils:ender_pearl_hopper[enabled=false,facing=east]
darkutils:slime_dyed[color=white]
darkutils:slime_dyed[color=orange]
darkutils:slime_dyed[color=magenta]
darkutils:slime_dyed[color=light_blue]
darkutils:slime_dyed[color=yellow]
darkutils:slime_dyed[color=lime]
darkutils:slime_dyed[color=pink]
darkutils:slime_dyed[color=gray]
darkutils:slime_dyed[color=silver]
darkutils:slime_dyed[color=cyan]
darkutils:slime_dyed[color=purple]
darkutils:slime_dyed[color=blue]
darkutils:slime_dyed[color=brown]
darkutils:slime_dyed[color=green]
darkutils:slime_dyed[color=red]
darkutils:slime_dyed[color=black]
darkutils:wither_block[variant=default]
darkutils:wither_block[variant=bricked]
darkutils:wither_block[variant=carved]
darkutils:wither_block[variant=chiseled]
darkutils:wither_block[variant=magma]
darkutils:wither_block[variant=tiled]
darkutils:anti_slime
dungeontactics:silver_ore
dungeontactics:mithril_ore
dungeontactics:nethergold_ore
dungeontactics:stonequartz_ore
dungeontactics:enddiamond_ore
dungeontactics:endlapis_ore
dungeontactics:silver_block
dungeontactics:steel_block
dungeontactics:mithril_block
dungeontactics:obsidianbrick
dungeontactics:dungeon_glass
dungeontactics:cushion_white
dungeontactics:cushion_light_grey
dungeontactics:cushion_grey
dungeontactics:cushion_black
dungeontactics:cushion_pink
dungeontactics:cushion_red
dungeontactics:cushion_orange
dungeontactics:cushion_yellow
dungeontactics:cushion_lime
dungeontactics:cushion_green
dungeontactics:cushion_light_blue
dungeontactics:cushion_blue
dungeontactics:cushion_cyan
dungeontactics:cushion_magenta
dungeontactics:cushion_purple
dungeontactics:cushion_brown
dungeontactics:wooden_chair[facing=north]
dungeontactics:wooden_chair[facing=south]
dungeontactics:wooden_chair[facing=west]
dungeontactics:wooden_chair[facing=east]
dungeontactics:wooden_table
dungeontactics:radio[facing=north]
dungeontactics:radio[facing=south]
dungeontactics:radio[facing=west]
dungeontactics:radio[facing=east]
dungeontactics:brazier[lit=true]
dungeontactics:brazier[lit=false]
dungeontactics:lantern_iron[facing=down,lit=true]
dungeontactics:lantern_iron[facing=down,lit=false]
dungeontactics:lantern_iron[facing=up,lit=true]
dungeontactics:lantern_iron[facing=up,lit=false]
dungeontactics:lantern_iron[facing=north,lit=true]
dungeontactics:lantern_iron[facing=north,lit=false]
dungeontactics:lantern_iron[facing=south,lit=true]
dungeontactics:lantern_iron[facing=south,lit=false]
dungeontactics:lantern_iron[facing=west,lit=true]
dungeontactics:lantern_iron[facing=west,lit=false]
dungeontactics:lantern_iron[facing=east,lit=true]
dungeontactics:lantern_iron[facing=east,lit=false]
dungeontactics:lantern_magic[facing=down,lit=true]
dungeontactics:lantern_magic[facing=down,lit=false]
dungeontactics:lantern_magic[facing=up,lit=true]
dungeontactics:lantern_magic[facing=up,lit=false]
dungeontactics:lantern_magic[facing=north,lit=true]
dungeontactics:lantern_magic[facing=north,lit=false]
dungeontactics:lantern_magic[facing=south,lit=true]
dungeontactics:lantern_magic[facing=south,lit=false]
dungeontactics:lantern_magic[facing=west,lit=true]
dungeontactics:lantern_magic[facing=west,lit=false]
dungeontactics:lantern_magic[facing=east,lit=true]
dungeontactics:lantern_magic[facing=east,lit=false]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=3]
dungeontactics:barrel[placer=player]
dungeontactics:barrel[placer=world]
dungeontactics:powderkeg[explode=true]
dungeontactics:powderkeg[explode=false]
dungeontactics:wither_web
dungeontactics:climbing_rope[east=true,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=false]
dungeontactics:powered_bars[east=true,north=true,south=true,west=true]
dungeontactics:powered_bars[east=true,north=true,south=true,west=false]
dungeontactics:powered_bars[east=true,north=true,south=false,west=true]
dungeontactics:powered_bars[east=true,north=true,south=false,west=false]
dungeontactics:powered_bars[east=true,north=false,south=true,west=true]
dungeontactics:powered_bars[east=true,north=false,south=true,west=false]
dungeontactics:powered_bars[east=true,north=false,south=false,west=true]
dungeontactics:powered_bars[east=true,north=false,south=false,west=false]
dungeontactics:powered_bars[east=false,north=true,south=true,west=true]
dungeontactics:powered_bars[east=false,north=true,south=true,west=false]
dungeontactics:powered_bars[east=false,north=true,south=false,west=true]
dungeontactics:powered_bars[east=false,north=true,south=false,west=false]
dungeontactics:powered_bars[east=false,north=false,south=true,west=true]
dungeontactics:powered_bars[east=false,north=false,south=true,west=false]
dungeontactics:powered_bars[east=false,north=false,south=false,west=true]
dungeontactics:powered_bars[east=false,north=false,south=false,west=false]
dungeontactics:fan_block[facing=down,powered=true]
dungeontactics:fan_block[facing=down,powered=false]
dungeontactics:fan_block[facing=up,powered=true]
dungeontactics:fan_block[facing=up,powered=false]
dungeontactics:fan_block[facing=north,powered=true]
dungeontactics:fan_block[facing=north,powered=false]
dungeontactics:fan_block[facing=south,powered=true]
dungeontactics:fan_block[facing=south,powered=false]
dungeontactics:fan_block[facing=west,powered=true]
dungeontactics:fan_block[facing=west,powered=false]
dungeontactics:fan_block[facing=east,powered=true]
dungeontactics:fan_block[facing=east,powered=false]
dungeontactics:flamer_block[facing=down,powered=true]
dungeontactics:flamer_block[facing=down,powered=false]
dungeontactics:flamer_block[facing=up,powered=true]
dungeontactics:flamer_block[facing=up,powered=false]
dungeontactics:flamer_block[facing=north,powered=true]
dungeontactics:flamer_block[facing=north,powered=false]
dungeontactics:flamer_block[facing=south,powered=true]
dungeontactics:flamer_block[facing=south,powered=false]
dungeontactics:flamer_block[facing=west,powered=true]
dungeontactics:flamer_block[facing=west,powered=false]
dungeontactics:flamer_block[facing=east,powered=true]
dungeontactics:flamer_block[facing=east,powered=false]
dungeontactics:grinder_block[facing=down,powered=true]
dungeontactics:grinder_block[facing=down,powered=false]
dungeontactics:grinder_block[facing=up,powered=true]
dungeontactics:grinder_block[facing=up,powered=false]
dungeontactics:grinder_block[facing=north,powered=true]
dungeontactics:grinder_block[facing=north,powered=false]
dungeontactics:grinder_block[facing=south,powered=true]
dungeontactics:grinder_block[facing=south,powered=false]
dungeontactics:grinder_block[facing=west,powered=true]
dungeontactics:grinder_block[facing=west,powered=false]
dungeontactics:grinder_block[facing=east,powered=true]
dungeontactics:grinder_block[facing=east,powered=false]
dungeontactics:caltrops
dungeontactics:caltrops_poison
dungeontactics:trap_clamp[hidden=true,triggered=true]
dungeontactics:trap_clamp[hidden=true,triggered=false]
dungeontactics:trap_clamp[hidden=false,triggered=true]
dungeontactics:trap_clamp[hidden=false,triggered=false]
dungeontactics:trap_boom[hidden=true,triggered=true]
dungeontactics:trap_boom[hidden=true,triggered=false]
dungeontactics:trap_boom[hidden=false,triggered=true]
dungeontactics:trap_boom[hidden=false,triggered=false]
dungeontactics:trap_piston[hidden=true,triggered=true]
dungeontactics:trap_piston[hidden=true,triggered=false]
dungeontactics:trap_piston[hidden=false,triggered=true]
dungeontactics:trap_piston[hidden=false,triggered=false]
dungeontactics:trap_fire[hidden=true,triggered=true]
dungeontactics:trap_fire[hidden=true,triggered=false]
dungeontactics:trap_fire[hidden=false,triggered=true]
dungeontactics:trap_fire[hidden=false,triggered=false]
dungeontactics:trap_foul[hidden=true,triggered=true]
dungeontactics:trap_foul[hidden=true,triggered=false]
dungeontactics:trap_foul[hidden=false,triggered=true]
dungeontactics:trap_foul[hidden=false,triggered=false]
dungeontactics:trap_ailment[hidden=true,triggered=true]
dungeontactics:trap_ailment[hidden=true,triggered=false]
dungeontactics:trap_ailment[hidden=false,triggered=true]
dungeontactics:trap_ailment[hidden=false,triggered=false]
dungeontactics:trap_port[hidden=true,triggered=true]
dungeontactics:trap_port[hidden=true,triggered=false]
dungeontactics:trap_port[hidden=false,triggered=true]
dungeontactics:trap_port[hidden=false,triggered=false]
dungeontactics:trap_ambush[hidden=true,triggered=true]
dungeontactics:trap_ambush[hidden=true,triggered=false]
dungeontactics:trap_ambush[hidden=false,triggered=true]
dungeontactics:trap_ambush[hidden=false,triggered=false]
dungeontactics:trap_spectral[hidden=true,triggered=true]
dungeontactics:trap_spectral[hidden=true,triggered=false]
dungeontactics:trap_spectral[hidden=false,triggered=true]
dungeontactics:trap_spectral[hidden=false,triggered=false]
dungeontactics:mushroom_blast
dungeontactics:mushroom_coal
dungeontactics:mushroom_iron
dungeontactics:mushroom_silver
dungeontactics:mushroom_gold
dungeontactics:mushroom_steel
dungeontactics:mushroom_mithril
dungeontactics:flower_sanguine
dungeontactics:flower_xp
dungeontactics:flower_bramble
dungeontactics:flower_bark
dungeontactics:flower_cinder
dungeontactics:flower_tangle
dungeontactics:flower_ailment
dungeontactics:flower_fade
dungeontactics:flower_feather
dungeontactics:bush_cherrybomb[age=0]
dungeontactics:bush_cherrybomb[age=1]
dungeontactics:bush_cherrybomb[age=2]
dungeontactics:bush_cherrybomb[age=3]
dungeontactics:bush_incindiberry[age=0]
dungeontactics:bush_incindiberry[age=1]
dungeontactics:bush_incindiberry[age=2]
dungeontactics:bush_incindiberry[age=3]
dungeontactics:bush_glowcurrent[age=0]
dungeontactics:bush_glowcurrent[age=1]
dungeontactics:bush_glowcurrent[age=2]
dungeontactics:bush_glowcurrent[age=3]
dungeontactics:guardian_alter
elevatorid:elevator_white
elevatorid:elevator_orange
elevatorid:elevator_magenta
elevatorid:elevator_light_blue
elevatorid:elevator_yellow
elevatorid:elevator_lime
elevatorid:elevator_pink
elevatorid:elevator_gray
elevatorid:elevator_silver
elevatorid:elevator_cyan
elevatorid:elevator_purple
elevatorid:elevator_blue
elevatorid:elevator_brown
elevatorid:elevator_green
elevatorid:elevator_red
elevatorid:elevator_black
natura:clouds[type=white]
natura:clouds[type=dark]
natura:clouds[type=ash]
natura:clouds[type=sulfur]
natura:colored_grass[type=topiary]
natura:colored_grass[type=bluegrass]
natura:colored_grass[type=autumnal]
natura:colored_grass_slab[half=top,type=topiary]
natura:colored_grass_slab[half=top,type=bluegrass]
natura:colored_grass_slab[half=top,type=autumnal]
natura:colored_grass_slab[half=bottom,type=topiary]
natura:colored_grass_slab[half=bottom,type=bluegrass]
natura:colored_grass_slab[half=bottom,type=autumnal]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_right]
natura:overworld_logs[axis=x,type=maple]
natura:overworld_logs[axis=x,type=silverbell]
natura:overworld_logs[axis=x,type=amaranth]
natura:overworld_logs[axis=x,type=tiger]
natura:overworld_logs[axis=y,type=maple]
natura:overworld_logs[axis=y,type=silverbell]
natura:overworld_logs[axis=y,type=amaranth]
natura:overworld_logs[axis=y,type=tiger]
natura:overworld_logs[axis=z,type=maple]
natura:overworld_logs[axis=z,type=silverbell]
natura:overworld_logs[axis=z,type=amaranth]
natura:overworld_logs[axis=z,type=tiger]
natura:overworld_logs[axis=none,type=maple]
natura:overworld_logs[axis=none,type=silverbell]
natura:overworld_logs[axis=none,type=amaranth]
natura:overworld_logs[axis=none,type=tiger]
natura:overworld_logs2[axis=x,type=willow]
natura:overworld_logs2[axis=x,type=eucalyptus]
natura:overworld_logs2[axis=x,type=hopseed]
natura:overworld_logs2[axis=x,type=sakura]
natura:overworld_logs2[axis=y,type=willow]
natura:overworld_logs2[axis=y,type=eucalyptus]
natura:overworld_logs2[axis=y,type=hopseed]
natura:overworld_logs2[axis=y,type=sakura]
natura:overworld_logs2[axis=z,type=willow]
natura:overworld_logs2[axis=z,type=eucalyptus]
natura:overworld_logs2[axis=z,type=hopseed]
natura:overworld_logs2[axis=z,type=sakura]
natura:overworld_logs2[axis=none,type=willow]
natura:overworld_logs2[axis=none,type=eucalyptus]
natura:overworld_logs2[axis=none,type=hopseed]
natura:overworld_logs2[axis=none,type=sakura]
natura:redwood_logs[type=bark]
natura:redwood_logs[type=heart]
natura:redwood_logs[type=root]
natura:overworld_leaves[check_decay=true,decayable=true,type=maple]
natura:overworld_leaves[check_decay=true,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=true,decayable=false,type=maple]
natura:overworld_leaves[check_decay=true,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=false,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=true,type=maple]
natura:overworld_leaves[check_decay=false,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=false,type=maple]
natura:overworld_leaves[check_decay=false,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=false,type=tiger]
natura:overworld_leaves2[check_decay=true,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=true,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=false,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=false,type=sakura]
natura:redwood_leaves[check_decay=true,decayable=true,type=normal]
natura:redwood_leaves[check_decay=true,decayable=false,type=normal]
natura:redwood_leaves[check_decay=false,decayable=true,type=normal]
natura:redwood_leaves[check_decay=false,decayable=false,type=normal]
natura:overworld_sapling[foliage=maple,stage=0,type=oak]
natura:overworld_sapling[foliage=maple,stage=0,type=spruce]
natura:overworld_sapling[foliage=maple,stage=0,type=birch]
natura:overworld_sapling[foliage=maple,stage=0,type=jungle]
natura:overworld_sapling[foliage=maple,stage=0,type=acacia]
natura:overworld_sapling[foliage=maple,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=maple,stage=1,type=oak]
natura:overworld_sapling[foliage=maple,stage=1,type=spruce]
natura:overworld_sapling[foliage=maple,stage=1,type=birch]
natura:overworld_sapling[foliage=maple,stage=1,type=jungle]
natura:overworld_sapling[foliage=maple,stage=1,type=acacia]
natura:overworld_sapling[foliage=maple,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=0,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=0,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=0,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=1,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=1,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=1,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=0,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=0,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=0,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=1,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=1,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=1,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=0,type=birch]
natura:overworld_sapling[foliage=tiger,stage=0,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=0,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=1,type=birch]
natura:overworld_sapling[foliage=tiger,stage=1,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=1,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=0,type=birch]
natura:overworld_sapling2[foliage=willow,stage=0,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=0,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=1,type=birch]
natura:overworld_sapling2[foliage=willow,stage=1,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=1,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=0,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=0,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=0,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=1,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=1,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=1,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=1,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=0,type=birch]
natura:redwood_sapling[foliage=redwood,stage=0,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=0,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=0,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=1,type=birch]
natura:redwood_sapling[foliage=redwood,stage=1,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=1,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=1,type=dark_oak]
natura:bluebells_flower
natura:overworld_planks[type=maple]
natura:overworld_planks[type=silverbell]
natura:overworld_planks[type=amaranth]
natura:overworld_planks[type=tiger]
natura:overworld_planks[type=willow]
natura:overworld_planks[type=eucalyptus]
natura:overworld_planks[type=hopseed]
natura:overworld_planks[type=sakura]
natura:overworld_planks[type=redwood]
natura:overworld_slab[half=top,type=maple]
natura:overworld_slab[half=top,type=silverbell]
natura:overworld_slab[half=top,type=amaranth]
natura:overworld_slab[half=top,type=tiger]
natura:overworld_slab[half=top,type=willow]
natura:overworld_slab[half=bottom,type=maple]
natura:overworld_slab[half=bottom,type=silverbell]
natura:overworld_slab[half=bottom,type=amaranth]
natura:overworld_slab[half=bottom,type=tiger]
natura:overworld_slab[half=bottom,type=willow]
natura:overworld_slab2[half=top,type=eucalyptus]
natura:overworld_slab2[half=top,type=hopseed]
natura:overworld_slab2[half=top,type=sakura]
natura:overworld_slab2[half=top,type=redwood]
natura:overworld_slab2[half=bottom,type=eucalyptus]
natura:overworld_slab2[half=bottom,type=hopseed]
natura:overworld_slab2[half=bottom,type=sakura]
natura:overworld_slab2[half=bottom,type=redwood]
natura:overworld_stairs_maple[facing=north,half=top,shape=straight]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=straight]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=straight]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=straight]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=straight]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=straight]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=straight]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=straight]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_right]
natura:overworld_berrybush_raspberry[age=0]
natura:overworld_berrybush_raspberry[age=1]
natura:overworld_berrybush_raspberry[age=2]
natura:overworld_berrybush_raspberry[age=3]
natura:overworld_berrybush_blueberry[age=0]
natura:overworld_berrybush_blueberry[age=1]
natura:overworld_berrybush_blueberry[age=2]
natura:overworld_berrybush_blueberry[age=3]
natura:overworld_berrybush_blackberry[age=0]
natura:overworld_berrybush_blackberry[age=1]
natura:overworld_berrybush_blackberry[age=2]
natura:overworld_berrybush_blackberry[age=3]
natura:overworld_berrybush_maloberry[age=0]
natura:overworld_berrybush_maloberry[age=1]
natura:overworld_berrybush_maloberry[age=2]
natura:overworld_berrybush_maloberry[age=3]
natura:barley_crop[age=0]
natura:barley_crop[age=1]
natura:barley_crop[age=2]
natura:barley_crop[age=3]
natura:cotton_crop[age=0]
natura:cotton_crop[age=1]
natura:cotton_crop[age=2]
natura:cotton_crop[age=3]
natura:cotton_crop[age=4]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=false]
natura:saguaro_baby[age=0]
natura:saguaro_baby[age=1]
natura:saguaro_fruit[facing=north]
natura:saguaro_fruit[facing=south]
natura:saguaro_fruit[facing=west]
natura:saguaro_fruit[facing=east]
natura:nether_logs[axis=x,type=ghostwood]
natura:nether_logs[axis=x,type=darkwood]
natura:nether_logs[axis=x,type=fusewood]
natura:nether_logs[axis=y,type=ghostwood]
natura:nether_logs[axis=y,type=darkwood]
natura:nether_logs[axis=y,type=fusewood]
natura:nether_logs[axis=z,type=ghostwood]
natura:nether_logs[axis=z,type=darkwood]
natura:nether_logs[axis=z,type=fusewood]
natura:nether_logs[axis=none,type=ghostwood]
natura:nether_logs[axis=none,type=darkwood]
natura:nether_logs[axis=none,type=fusewood]
natura:nether_logs2[meta=0]
natura:nether_logs2[meta=1]
natura:nether_logs2[meta=2]
natura:nether_logs2[meta=3]
natura:nether_logs2[meta=4]
natura:nether_logs2[meta=5]
natura:nether_logs2[meta=6]
natura:nether_logs2[meta=7]
natura:nether_logs2[meta=8]
natura:nether_logs2[meta=9]
natura:nether_logs2[meta=10]
natura:nether_logs2[meta=11]
natura:nether_logs2[meta=12]
natura:nether_logs2[meta=13]
natura:nether_logs2[meta=14]
natura:nether_logs2[meta=15]
natura:nether_leaves[check_decay=true,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=true,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=false,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=false,type=fusewood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_fruit]
natura:nether_sapling[foliage=ghostwood,stage=0,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=0,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=0,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=0,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=0,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=1,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=1,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=1,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=0,type=birch]
natura:nether_sapling[foliage=fusewood,stage=0,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=0,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=1,type=birch]
natura:nether_sapling[foliage=fusewood,stage=1,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=1,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=0,type=birch]
natura:nether_sapling[foliage=darkwood,stage=0,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=0,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=1,type=birch]
natura:nether_sapling[foliage=darkwood,stage=1,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=1,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=1,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=dark_oak]
natura:nether_planks[type=ghostwood]
natura:nether_planks[type=bloodwood]
natura:nether_planks[type=darkwood]
natura:nether_planks[type=fusewood]
natura:nether_slab[half=top,type=ghostwood]
natura:nether_slab[half=top,type=bloodwood]
natura:nether_slab[half=top,type=darkwood]
natura:nether_slab[half=top,type=fusewood]
natura:nether_slab[half=bottom,type=ghostwood]
natura:nether_slab[half=bottom,type=bloodwood]
natura:nether_slab[half=bottom,type=darkwood]
natura:nether_slab[half=bottom,type=fusewood]
natura:nether_heat_sand
natura:nether_tainted_soil[type=tainted_soil]
natura:nether_tainted_soil[type=tainted_farmland_dry]
natura:nether_tainted_soil[type=tainted_farmland_heated]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=false]
natura:nether_glass[type=soul]
natura:nether_glass[type=heat]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_right]
natura:nether_berrybush_blightberry[age=0]
natura:nether_berrybush_blightberry[age=1]
natura:nether_berrybush_blightberry[age=2]
natura:nether_berrybush_blightberry[age=3]
natura:nether_berrybush_duskberry[age=0]
natura:nether_berrybush_duskberry[age=1]
natura:nether_berrybush_duskberry[age=2]
natura:nether_berrybush_duskberry[age=3]
natura:nether_berrybush_skyberry[age=0]
natura:nether_berrybush_skyberry[age=1]
natura:nether_berrybush_skyberry[age=2]
natura:nether_berrybush_skyberry[age=3]
natura:nether_berrybush_stingberry[age=0]
natura:nether_berrybush_stingberry[age=1]
natura:nether_berrybush_stingberry[age=2]
natura:nether_berrybush_stingberry[age=3]
natura:respawn_obelisk[type=inactive]
natura:respawn_obelisk[type=active]
natura:nether_glowshroom[type=green]
natura:nether_glowshroom[type=blue]
natura:nether_glowshroom[type=purple]
natura:nether_green_large_glowshroom[variant=north_west]
natura:nether_green_large_glowshroom[variant=north]
natura:nether_green_large_glowshroom[variant=north_east]
natura:nether_green_large_glowshroom[variant=west]
natura:nether_green_large_glowshroom[variant=center]
natura:nether_green_large_glowshroom[variant=east]
natura:nether_green_large_glowshroom[variant=south_west]
natura:nether_green_large_glowshroom[variant=south]
natura:nether_green_large_glowshroom[variant=south_east]
natura:nether_green_large_glowshroom[variant=stem]
natura:nether_green_large_glowshroom[variant=all_inside]
natura:nether_green_large_glowshroom[variant=all_outside]
natura:nether_green_large_glowshroom[variant=all_stem]
natura:nether_blue_large_glowshroom[variant=north_west]
natura:nether_blue_large_glowshroom[variant=north]
natura:nether_blue_large_glowshroom[variant=north_east]
natura:nether_blue_large_glowshroom[variant=west]
natura:nether_blue_large_glowshroom[variant=center]
natura:nether_blue_large_glowshroom[variant=east]
natura:nether_blue_large_glowshroom[variant=south_west]
natura:nether_blue_large_glowshroom[variant=south]
natura:nether_blue_large_glowshroom[variant=south_east]
natura:nether_blue_large_glowshroom[variant=stem]
natura:nether_blue_large_glowshroom[variant=all_inside]
natura:nether_blue_large_glowshroom[variant=all_outside]
natura:nether_blue_large_glowshroom[variant=all_stem]
natura:nether_purple_large_glowshroom[variant=north_west]
natura:nether_purple_large_glowshroom[variant=north]
natura:nether_purple_large_glowshroom[variant=north_east]
natura:nether_purple_large_glowshroom[variant=west]
natura:nether_purple_large_glowshroom[variant=center]
natura:nether_purple_large_glowshroom[variant=east]
natura:nether_purple_large_glowshroom[variant=south_west]
natura:nether_purple_large_glowshroom[variant=south]
natura:nether_purple_large_glowshroom[variant=south_east]
natura:nether_purple_large_glowshroom[variant=stem]
natura:nether_purple_large_glowshroom[variant=all_inside]
natura:nether_purple_large_glowshroom[variant=all_outside]
natura:nether_purple_large_glowshroom[variant=all_stem]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:blaze_hopper[enabled=true,facing=down]
natura:blaze_hopper[enabled=true,facing=north]
natura:blaze_hopper[enabled=true,facing=south]
natura:blaze_hopper[enabled=true,facing=west]
natura:blaze_hopper[enabled=true,facing=east]
natura:blaze_hopper[enabled=false,facing=down]
natura:blaze_hopper[enabled=false,facing=north]
natura:blaze_hopper[enabled=false,facing=south]
natura:blaze_hopper[enabled=false,facing=west]
natura:blaze_hopper[enabled=false,facing=east]
natura:nether_lever[facing=down_x,powered=true]
natura:nether_lever[facing=down_x,powered=false]
natura:nether_lever[facing=east,powered=true]
natura:nether_lever[facing=east,powered=false]
natura:nether_lever[facing=west,powered=true]
natura:nether_lever[facing=west,powered=false]
natura:nether_lever[facing=south,powered=true]
natura:nether_lever[facing=south,powered=false]
natura:nether_lever[facing=north,powered=true]
natura:nether_lever[facing=north,powered=false]
natura:nether_lever[facing=up_z,powered=true]
natura:nether_lever[facing=up_z,powered=false]
natura:nether_lever[facing=up_x,powered=true]
natura:nether_lever[facing=up_x,powered=false]
natura:nether_lever[facing=down_z,powered=true]
natura:nether_lever[facing=down_z,powered=false]
natura:nether_button[facing=down,powered=true]
natura:nether_button[facing=down,powered=false]
natura:nether_button[facing=up,powered=true]
natura:nether_button[facing=up,powered=false]
natura:nether_button[facing=north,powered=true]
natura:nether_button[facing=north,powered=false]
natura:nether_button[facing=south,powered=true]
natura:nether_button[facing=south,powered=false]
natura:nether_button[facing=west,powered=true]
natura:nether_button[facing=west,powered=false]
natura:nether_button[facing=east,powered=true]
natura:nether_button[facing=east,powered=false]
natura:nether_pressure_plate[powered=true]
natura:nether_pressure_plate[powered=false]
natura:blaze_rail[shape=north_south]
natura:blaze_rail[shape=east_west]
natura:blaze_rail[shape=ascending_east]
natura:blaze_rail[shape=ascending_west]
natura:blaze_rail[shape=ascending_north]
natura:blaze_rail[shape=ascending_south]
natura:blaze_rail[shape=south_east]
natura:blaze_rail[shape=south_west]
natura:blaze_rail[shape=north_west]
natura:blaze_rail[shape=north_east]
natura:blaze_rail_golden[powered=true,shape=north_south]
natura:blaze_rail_golden[powered=true,shape=east_west]
natura:blaze_rail_golden[powered=true,shape=ascending_east]
natura:blaze_rail_golden[powered=true,shape=ascending_west]
natura:blaze_rail_golden[powered=true,shape=ascending_north]
natura:blaze_rail_golden[powered=true,shape=ascending_south]
natura:blaze_rail_golden[powered=false,shape=north_south]
natura:blaze_rail_golden[powered=false,shape=east_west]
natura:blaze_rail_golden[powered=false,shape=ascending_east]
natura:blaze_rail_golden[powered=false,shape=ascending_west]
natura:blaze_rail_golden[powered=false,shape=ascending_north]
natura:blaze_rail_golden[powered=false,shape=ascending_south]
natura:blaze_rail_activator[powered=true,shape=north_south]
natura:blaze_rail_activator[powered=true,shape=east_west]
natura:blaze_rail_activator[powered=true,shape=ascending_east]
natura:blaze_rail_activator[powered=true,shape=ascending_west]
natura:blaze_rail_activator[powered=true,shape=ascending_north]
natura:blaze_rail_activator[powered=true,shape=ascending_south]
natura:blaze_rail_activator[powered=false,shape=north_south]
natura:blaze_rail_activator[powered=false,shape=east_west]
natura:blaze_rail_activator[powered=false,shape=ascending_east]
natura:blaze_rail_activator[powered=false,shape=ascending_west]
natura:blaze_rail_activator[powered=false,shape=ascending_north]
natura:blaze_rail_activator[powered=false,shape=ascending_south]
natura:blaze_rail_detector[powered=true,shape=north_south]
natura:blaze_rail_detector[powered=true,shape=east_west]
natura:blaze_rail_detector[powered=true,shape=ascending_east]
natura:blaze_rail_detector[powered=true,shape=ascending_west]
natura:blaze_rail_detector[powered=true,shape=ascending_north]
natura:blaze_rail_detector[powered=true,shape=ascending_south]
natura:blaze_rail_detector[powered=false,shape=north_south]
natura:blaze_rail_detector[powered=false,shape=east_west]
natura:blaze_rail_detector[powered=false,shape=ascending_east]
natura:blaze_rail_detector[powered=false,shape=ascending_west]
natura:blaze_rail_detector[powered=false,shape=ascending_north]
natura:blaze_rail_detector[powered=false,shape=ascending_south]
natura:netherrack_furnace[facing=north]
natura:netherrack_furnace[facing=south]
natura:netherrack_furnace[facing=west]
natura:netherrack_furnace[facing=east]
natura:lit_netherrack_furnace[facing=north]
natura:lit_netherrack_furnace[facing=south]
natura:lit_netherrack_furnace[facing=west]
natura:lit_netherrack_furnace[facing=east]
natura:maple_button[facing=down,powered=true]
natura:maple_button[facing=down,powered=false]
natura:maple_button[facing=up,powered=true]
natura:maple_button[facing=up,powered=false]
natura:maple_button[facing=north,powered=true]
natura:maple_button[facing=north,powered=false]
natura:maple_button[facing=south,powered=true]
natura:maple_button[facing=south,powered=false]
natura:maple_button[facing=west,powered=true]
natura:maple_button[facing=west,powered=false]
natura:maple_button[facing=east,powered=true]
natura:maple_button[facing=east,powered=false]
natura:maple_pressure_plate[powered=true]
natura:maple_pressure_plate[powered=false]
natura:maple_trap_door[facing=north,half=top,open=true]
natura:maple_trap_door[facing=north,half=top,open=false]
natura:maple_trap_door[facing=north,half=bottom,open=true]
natura:maple_trap_door[facing=north,half=bottom,open=false]
natura:maple_trap_door[facing=south,half=top,open=true]
natura:maple_trap_door[facing=south,half=top,open=false]
natura:maple_trap_door[facing=south,half=bottom,open=true]
natura:maple_trap_door[facing=south,half=bottom,open=false]
natura:maple_trap_door[facing=west,half=top,open=true]
natura:maple_trap_door[facing=west,half=top,open=false]
natura:maple_trap_door[facing=west,half=bottom,open=true]
natura:maple_trap_door[facing=west,half=bottom,open=false]
natura:maple_trap_door[facing=east,half=top,open=true]
natura:maple_trap_door[facing=east,half=top,open=false]
natura:maple_trap_door[facing=east,half=bottom,open=true]
natura:maple_trap_door[facing=east,half=bottom,open=false]
natura:maple_fence[east=true,north=true,south=true,west=true]
natura:maple_fence[east=true,north=true,south=true,west=false]
natura:maple_fence[east=true,north=true,south=false,west=true]
natura:maple_fence[east=true,north=true,south=false,west=false]
natura:maple_fence[east=true,north=false,south=true,west=true]
natura:maple_fence[east=true,north=false,south=true,west=false]
natura:maple_fence[east=true,north=false,south=false,west=true]
natura:maple_fence[east=true,north=false,south=false,west=false]
natura:maple_fence[east=false,north=true,south=true,west=true]
natura:maple_fence[east=false,north=true,south=true,west=false]
natura:maple_fence[east=false,north=true,south=false,west=true]
natura:maple_fence[east=false,north=true,south=false,west=false]
natura:maple_fence[east=false,north=false,south=true,west=true]
natura:maple_fence[east=false,north=false,south=true,west=false]
natura:maple_fence[east=false,north=false,south=false,west=true]
natura:maple_fence[east=false,north=false,south=false,west=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:silverbell_button[facing=down,powered=true]
natura:silverbell_button[facing=down,powered=false]
natura:silverbell_button[facing=up,powered=true]
natura:silverbell_button[facing=up,powered=false]
natura:silverbell_button[facing=north,powered=true]
natura:silverbell_button[facing=north,powered=false]
natura:silverbell_button[facing=south,powered=true]
natura:silverbell_button[facing=south,powered=false]
natura:silverbell_button[facing=west,powered=true]
natura:silverbell_button[facing=west,powered=false]
natura:silverbell_button[facing=east,powered=true]
natura:silverbell_button[facing=east,powered=false]
natura:silverbell_pressure_plate[powered=true]
natura:silverbell_pressure_plate[powered=false]
natura:silverbell_trap_door[facing=north,half=top,open=true]
natura:silverbell_trap_door[facing=north,half=top,open=false]
natura:silverbell_trap_door[facing=north,half=bottom,open=true]
natura:silverbell_trap_door[facing=north,half=bottom,open=false]
natura:silverbell_trap_door[facing=south,half=top,open=true]
natura:silverbell_trap_door[facing=south,half=top,open=false]
natura:silverbell_trap_door[facing=south,half=bottom,open=true]
natura:silverbell_trap_door[facing=south,half=bottom,open=false]
natura:silverbell_trap_door[facing=west,half=top,open=true]
natura:silverbell_trap_door[facing=west,half=top,open=false]
natura:silverbell_trap_door[facing=west,half=bottom,open=true]
natura:silverbell_trap_door[facing=west,half=bottom,open=false]
natura:silverbell_trap_door[facing=east,half=top,open=true]
natura:silverbell_trap_door[facing=east,half=top,open=false]
natura:silverbell_trap_door[facing=east,half=bottom,open=true]
natura:silverbell_trap_door[facing=east,half=bottom,open=false]
natura:silverbell_fence[east=true,north=true,south=true,west=true]
natura:silverbell_fence[east=true,north=true,south=true,west=false]
natura:silverbell_fence[east=true,north=true,south=false,west=true]
natura:silverbell_fence[east=true,north=true,south=false,west=false]
natura:silverbell_fence[east=true,north=false,south=true,west=true]
natura:silverbell_fence[east=true,north=false,south=true,west=false]
natura:silverbell_fence[east=true,north=false,south=false,west=true]
natura:silverbell_fence[east=true,north=false,south=false,west=false]
natura:silverbell_fence[east=false,north=true,south=true,west=true]
natura:silverbell_fence[east=false,north=true,south=true,west=false]
natura:silverbell_fence[east=false,north=true,south=false,west=true]
natura:silverbell_fence[east=false,north=true,south=false,west=false]
natura:silverbell_fence[east=false,north=false,south=true,west=true]
natura:silverbell_fence[east=false,north=false,south=true,west=false]
natura:silverbell_fence[east=false,north=false,south=false,west=true]
natura:silverbell_fence[east=false,north=false,south=false,west=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:amaranth_button[facing=down,powered=true]
natura:amaranth_button[facing=down,powered=false]
natura:amaranth_button[facing=up,powered=true]
natura:amaranth_button[facing=up,powered=false]
natura:amaranth_button[facing=north,powered=true]
natura:amaranth_button[facing=north,powered=false]
natura:amaranth_button[facing=south,powered=true]
natura:amaranth_button[facing=south,powered=false]
natura:amaranth_button[facing=west,powered=true]
natura:amaranth_button[facing=west,powered=false]
natura:amaranth_button[facing=east,powered=true]
natura:amaranth_button[facing=east,powered=false]
natura:amaranth_pressure_plate[powered=true]
natura:amaranth_pressure_plate[powered=false]
natura:amaranth_trap_door[facing=north,half=top,open=true]
natura:amaranth_trap_door[facing=north,half=top,open=false]
natura:amaranth_trap_door[facing=north,half=bottom,open=true]
natura:amaranth_trap_door[facing=north,half=bottom,open=false]
natura:amaranth_trap_door[facing=south,half=top,open=true]
natura:amaranth_trap_door[facing=south,half=top,open=false]
natura:amaranth_trap_door[facing=south,half=bottom,open=true]
natura:amaranth_trap_door[facing=south,half=bottom,open=false]
natura:amaranth_trap_door[facing=west,half=top,open=true]
natura:amaranth_trap_door[facing=west,half=top,open=false]
natura:amaranth_trap_door[facing=west,half=bottom,open=true]
natura:amaranth_trap_door[facing=west,half=bottom,open=false]
natura:amaranth_trap_door[facing=east,half=top,open=true]
natura:amaranth_trap_door[facing=east,half=top,open=false]
natura:amaranth_trap_door[facing=east,half=bottom,open=true]
natura:amaranth_trap_door[facing=east,half=bottom,open=false]
natura:amaranth_fence[east=true,north=true,south=true,west=true]
natura:amaranth_fence[east=true,north=true,south=true,west=false]
natura:amaranth_fence[east=true,north=true,south=false,west=true]
natura:amaranth_fence[east=true,north=true,south=false,west=false]
natura:amaranth_fence[east=true,north=false,south=true,west=true]
natura:amaranth_fence[east=true,north=false,south=true,west=false]
natura:amaranth_fence[east=true,north=false,south=false,west=true]
natura:amaranth_fence[east=true,north=false,south=false,west=false]
natura:amaranth_fence[east=false,north=true,south=true,west=true]
natura:amaranth_fence[east=false,north=true,south=true,west=false]
natura:amaranth_fence[east=false,north=true,south=false,west=true]
natura:amaranth_fence[east=false,north=true,south=false,west=false]
natura:amaranth_fence[east=false,north=false,south=true,west=true]
natura:amaranth_fence[east=false,north=false,south=true,west=false]
natura:amaranth_fence[east=false,north=false,south=false,west=true]
natura:amaranth_fence[east=false,north=false,south=false,west=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:tiger_button[facing=down,powered=true]
natura:tiger_button[facing=down,powered=false]
natura:tiger_button[facing=up,powered=true]
natura:tiger_button[facing=up,powered=false]
natura:tiger_button[facing=north,powered=true]
natura:tiger_button[facing=north,powered=false]
natura:tiger_button[facing=south,powered=true]
natura:tiger_button[facing=south,powered=false]
natura:tiger_button[facing=west,powered=true]
natura:tiger_button[facing=west,powered=false]
natura:tiger_button[facing=east,powered=true]
natura:tiger_button[facing=east,powered=false]
natura:tiger_pressure_plate[powered=true]
natura:tiger_pressure_plate[powered=false]
natura:tiger_trap_door[facing=north,half=top,open=true]
natura:tiger_trap_door[facing=north,half=top,open=false]
natura:tiger_trap_door[facing=north,half=bottom,open=true]
natura:tiger_trap_door[facing=north,half=bottom,open=false]
natura:tiger_trap_door[facing=south,half=top,open=true]
natura:tiger_trap_door[facing=south,half=top,open=false]
natura:tiger_trap_door[facing=south,half=bottom,open=true]
natura:tiger_trap_door[facing=south,half=bottom,open=false]
natura:tiger_trap_door[facing=west,half=top,open=true]
natura:tiger_trap_door[facing=west,half=top,open=false]
natura:tiger_trap_door[facing=west,half=bottom,open=true]
natura:tiger_trap_door[facing=west,half=bottom,open=false]
natura:tiger_trap_door[facing=east,half=top,open=true]
natura:tiger_trap_door[facing=east,half=top,open=false]
natura:tiger_trap_door[facing=east,half=bottom,open=true]
natura:tiger_trap_door[facing=east,half=bottom,open=false]
natura:tiger_fence[east=true,north=true,south=true,west=true]
natura:tiger_fence[east=true,north=true,south=true,west=false]
natura:tiger_fence[east=true,north=true,south=false,west=true]
natura:tiger_fence[east=true,north=true,south=false,west=false]
natura:tiger_fence[east=true,north=false,south=true,west=true]
natura:tiger_fence[east=true,north=false,south=true,west=false]
natura:tiger_fence[east=true,north=false,south=false,west=true]
natura:tiger_fence[east=true,north=false,south=false,west=false]
natura:tiger_fence[east=false,north=true,south=true,west=true]
natura:tiger_fence[east=false,north=true,south=true,west=false]
natura:tiger_fence[east=false,north=true,south=false,west=true]
natura:tiger_fence[east=false,north=true,south=false,west=false]
natura:tiger_fence[east=false,north=false,south=true,west=true]
natura:tiger_fence[east=false,north=false,south=true,west=false]
natura:tiger_fence[east=false,north=false,south=false,west=true]
natura:tiger_fence[east=false,north=false,south=false,west=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:willow_button[facing=down,powered=true]
natura:willow_button[facing=down,powered=false]
natura:willow_button[facing=up,powered=true]
natura:willow_button[facing=up,powered=false]
natura:willow_button[facing=north,powered=true]
natura:willow_button[facing=north,powered=false]
natura:willow_button[facing=south,powered=true]
natura:willow_button[facing=south,powered=false]
natura:willow_button[facing=west,powered=true]
natura:willow_button[facing=west,powered=false]
natura:willow_button[facing=east,powered=true]
natura:willow_button[facing=east,powered=false]
natura:willow_pressure_plate[powered=true]
natura:willow_pressure_plate[powered=false]
natura:willow_trap_door[facing=north,half=top,open=true]
natura:willow_trap_door[facing=north,half=top,open=false]
natura:willow_trap_door[facing=north,half=bottom,open=true]
natura:willow_trap_door[facing=north,half=bottom,open=false]
natura:willow_trap_door[facing=south,half=top,open=true]
natura:willow_trap_door[facing=south,half=top,open=false]
natura:willow_trap_door[facing=south,half=bottom,open=true]
natura:willow_trap_door[facing=south,half=bottom,open=false]
natura:willow_trap_door[facing=west,half=top,open=true]
natura:willow_trap_door[facing=west,half=top,open=false]
natura:willow_trap_door[facing=west,half=bottom,open=true]
natura:willow_trap_door[facing=west,half=bottom,open=false]
natura:willow_trap_door[facing=east,half=top,open=true]
natura:willow_trap_door[facing=east,half=top,open=false]
natura:willow_trap_door[facing=east,half=bottom,open=true]
natura:willow_trap_door[facing=east,half=bottom,open=false]
natura:willow_fence[east=true,north=true,south=true,west=true]
natura:willow_fence[east=true,north=true,south=true,west=false]
natura:willow_fence[east=true,north=true,south=false,west=true]
natura:willow_fence[east=true,north=true,south=false,west=false]
natura:willow_fence[east=true,north=false,south=true,west=true]
natura:willow_fence[east=true,north=false,south=true,west=false]
natura:willow_fence[east=true,north=false,south=false,west=true]
natura:willow_fence[east=true,north=false,south=false,west=false]
natura:willow_fence[east=false,north=true,south=true,west=true]
natura:willow_fence[east=false,north=true,south=true,west=false]
natura:willow_fence[east=false,north=true,south=false,west=true]
natura:willow_fence[east=false,north=true,south=false,west=false]
natura:willow_fence[east=false,north=false,south=true,west=true]
natura:willow_fence[east=false,north=false,south=true,west=false]
natura:willow_fence[east=false,north=false,south=false,west=true]
natura:willow_fence[east=false,north=false,south=false,west=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:eucalyptus_button[facing=down,powered=true]
natura:eucalyptus_button[facing=down,powered=false]
natura:eucalyptus_button[facing=up,powered=true]
natura:eucalyptus_button[facing=up,powered=false]
natura:eucalyptus_button[facing=north,powered=true]
natura:eucalyptus_button[facing=north,powered=false]
natura:eucalyptus_button[facing=south,powered=true]
natura:eucalyptus_button[facing=south,powered=false]
natura:eucalyptus_button[facing=west,powered=true]
natura:eucalyptus_button[facing=west,powered=false]
natura:eucalyptus_button[facing=east,powered=true]
natura:eucalyptus_button[facing=east,powered=false]
natura:eucalyptus_pressure_plate[powered=true]
natura:eucalyptus_pressure_plate[powered=false]
natura:eucalyptus_trap_door[facing=north,half=top,open=true]
natura:eucalyptus_trap_door[facing=north,half=top,open=false]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=south,half=top,open=true]
natura:eucalyptus_trap_door[facing=south,half=top,open=false]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=west,half=top,open=true]
natura:eucalyptus_trap_door[facing=west,half=top,open=false]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=east,half=top,open=true]
natura:eucalyptus_trap_door[facing=east,half=top,open=false]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=false]
natura:eucalyptus_fence[east=true,north=true,south=true,west=true]
natura:eucalyptus_fence[east=true,north=true,south=true,west=false]
natura:eucalyptus_fence[east=true,north=true,south=false,west=true]
natura:eucalyptus_fence[east=true,north=true,south=false,west=false]
natura:eucalyptus_fence[east=true,north=false,south=true,west=true]
natura:eucalyptus_fence[east=true,north=false,south=true,west=false]
natura:eucalyptus_fence[east=true,north=false,south=false,west=true]
natura:eucalyptus_fence[east=true,north=false,south=false,west=false]
natura:eucalyptus_fence[east=false,north=true,south=true,west=true]
natura:eucalyptus_fence[east=false,north=true,south=true,west=false]
natura:eucalyptus_fence[east=false,north=true,south=false,west=true]
natura:eucalyptus_fence[east=false,north=true,south=false,west=false]
natura:eucalyptus_fence[east=false,north=false,south=true,west=true]
natura:eucalyptus_fence[east=false,north=false,south=true,west=false]
natura:eucalyptus_fence[east=false,north=false,south=false,west=true]
natura:eucalyptus_fence[east=false,north=false,south=false,west=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:hopseed_button[facing=down,powered=true]
natura:hopseed_button[facing=down,powered=false]
natura:hopseed_button[facing=up,powered=true]
natura:hopseed_button[facing=up,powered=false]
natura:hopseed_button[facing=north,powered=true]
natura:hopseed_button[facing=north,powered=false]
natura:hopseed_button[facing=south,powered=true]
natura:hopseed_button[facing=south,powered=false]
natura:hopseed_button[facing=west,powered=true]
natura:hopseed_button[facing=west,powered=false]
natura:hopseed_button[facing=east,powered=true]
natura:hopseed_button[facing=east,powered=false]
natura:hopseed_pressure_plate[powered=true]
natura:hopseed_pressure_plate[powered=false]
natura:hopseed_trap_door[facing=north,half=top,open=true]
natura:hopseed_trap_door[facing=north,half=top,open=false]
natura:hopseed_trap_door[facing=north,half=bottom,open=true]
natura:hopseed_trap_door[facing=north,half=bottom,open=false]
natura:hopseed_trap_door[facing=south,half=top,open=true]
natura:hopseed_trap_door[facing=south,half=top,open=false]
natura:hopseed_trap_door[facing=south,half=bottom,open=true]
natura:hopseed_trap_door[facing=south,half=bottom,open=false]
natura:hopseed_trap_door[facing=west,half=top,open=true]
natura:hopseed_trap_door[facing=west,half=top,open=false]
natura:hopseed_trap_door[facing=west,half=bottom,open=true]
natura:hopseed_trap_door[facing=west,half=bottom,open=false]
natura:hopseed_trap_door[facing=east,half=top,open=true]
natura:hopseed_trap_door[facing=east,half=top,open=false]
natura:hopseed_trap_door[facing=east,half=bottom,open=true]
natura:hopseed_trap_door[facing=east,half=bottom,open=false]
natura:hopseed_fence[east=true,north=true,south=true,west=true]
natura:hopseed_fence[east=true,north=true,south=true,west=false]
natura:hopseed_fence[east=true,north=true,south=false,west=true]
natura:hopseed_fence[east=true,north=true,south=false,west=false]
natura:hopseed_fence[east=true,north=false,south=true,west=true]
natura:hopseed_fence[east=true,north=false,south=true,west=false]
natura:hopseed_fence[east=true,north=false,south=false,west=true]
natura:hopseed_fence[east=true,north=false,south=false,west=false]
natura:hopseed_fence[east=false,north=true,south=true,west=true]
natura:hopseed_fence[east=false,north=true,south=true,west=false]
natura:hopseed_fence[east=false,north=true,south=false,west=true]
natura:hopseed_fence[east=false,north=true,south=false,west=false]
natura:hopseed_fence[east=false,north=false,south=true,west=true]
natura:hopseed_fence[east=false,north=false,south=true,west=false]
natura:hopseed_fence[east=false,north=false,south=false,west=true]
natura:hopseed_fence[east=false,north=false,south=false,west=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:sakura_button[facing=down,powered=true]
natura:sakura_button[facing=down,powered=false]
natura:sakura_button[facing=up,powered=true]
natura:sakura_button[facing=up,powered=false]
natura:sakura_button[facing=north,powered=true]
natura:sakura_button[facing=north,powered=false]
natura:sakura_button[facing=south,powered=true]
natura:sakura_button[facing=south,powered=false]
natura:sakura_button[facing=west,powered=true]
natura:sakura_button[facing=west,powered=false]
natura:sakura_button[facing=east,powered=true]
natura:sakura_button[facing=east,powered=false]
natura:sakura_pressure_plate[powered=true]
natura:sakura_pressure_plate[powered=false]
natura:sakura_trap_door[facing=north,half=top,open=true]
natura:sakura_trap_door[facing=north,half=top,open=false]
natura:sakura_trap_door[facing=north,half=bottom,open=true]
natura:sakura_trap_door[facing=north,half=bottom,open=false]
natura:sakura_trap_door[facing=south,half=top,open=true]
natura:sakura_trap_door[facing=south,half=top,open=false]
natura:sakura_trap_door[facing=south,half=bottom,open=true]
natura:sakura_trap_door[facing=south,half=bottom,open=false]
natura:sakura_trap_door[facing=west,half=top,open=true]
natura:sakura_trap_door[facing=west,half=top,open=false]
natura:sakura_trap_door[facing=west,half=bottom,open=true]
natura:sakura_trap_door[facing=west,half=bottom,open=false]
natura:sakura_trap_door[facing=east,half=top,open=true]
natura:sakura_trap_door[facing=east,half=top,open=false]
natura:sakura_trap_door[facing=east,half=bottom,open=true]
natura:sakura_trap_door[facing=east,half=bottom,open=false]
natura:sakura_fence[east=true,north=true,south=true,west=true]
natura:sakura_fence[east=true,north=true,south=true,west=false]
natura:sakura_fence[east=true,north=true,south=false,west=true]
natura:sakura_fence[east=true,north=true,south=false,west=false]
natura:sakura_fence[east=true,north=false,south=true,west=true]
natura:sakura_fence[east=true,north=false,south=true,west=false]
natura:sakura_fence[east=true,north=false,south=false,west=true]
natura:sakura_fence[east=true,north=false,south=false,west=false]
natura:sakura_fence[east=false,north=true,south=true,west=true]
natura:sakura_fence[east=false,north=true,south=true,west=false]
natura:sakura_fence[east=false,north=true,south=false,west=true]
natura:sakura_fence[east=false,north=true,south=false,west=false]
natura:sakura_fence[east=false,north=false,south=true,west=true]
natura:sakura_fence[east=false,north=false,south=true,west=false]
natura:sakura_fence[east=false,north=false,south=false,west=true]
natura:sakura_fence[east=false,north=false,south=false,west=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:redwood_button[facing=down,powered=true]
natura:redwood_button[facing=down,powered=false]
natura:redwood_button[facing=up,powered=true]
natura:redwood_button[facing=up,powered=false]
natura:redwood_button[facing=north,powered=true]
natura:redwood_button[facing=north,powered=false]
natura:redwood_button[facing=south,powered=true]
natura:redwood_button[facing=south,powered=false]
natura:redwood_button[facing=west,powered=true]
natura:redwood_button[facing=west,powered=false]
natura:redwood_button[facing=east,powered=true]
natura:redwood_button[facing=east,powered=false]
natura:redwood_pressure_plate[powered=true]
natura:redwood_pressure_plate[powered=false]
natura:redwood_trap_door[facing=north,half=top,open=true]
natura:redwood_trap_door[facing=north,half=top,open=false]
natura:redwood_trap_door[facing=north,half=bottom,open=true]
natura:redwood_trap_door[facing=north,half=bottom,open=false]
natura:redwood_trap_door[facing=south,half=top,open=true]
natura:redwood_trap_door[facing=south,half=top,open=false]
natura:redwood_trap_door[facing=south,half=bottom,open=true]
natura:redwood_trap_door[facing=south,half=bottom,open=false]
natura:redwood_trap_door[facing=west,half=top,open=true]
natura:redwood_trap_door[facing=west,half=top,open=false]
natura:redwood_trap_door[facing=west,half=bottom,open=true]
natura:redwood_trap_door[facing=west,half=bottom,open=false]
natura:redwood_trap_door[facing=east,half=top,open=true]
natura:redwood_trap_door[facing=east,half=top,open=false]
natura:redwood_trap_door[facing=east,half=bottom,open=true]
natura:redwood_trap_door[facing=east,half=bottom,open=false]
natura:redwood_fence[east=true,north=true,south=true,west=true]
natura:redwood_fence[east=true,north=true,south=true,west=false]
natura:redwood_fence[east=true,north=true,south=false,west=true]
natura:redwood_fence[east=true,north=true,south=false,west=false]
natura:redwood_fence[east=true,north=false,south=true,west=true]
natura:redwood_fence[east=true,north=false,south=true,west=false]
natura:redwood_fence[east=true,north=false,south=false,west=true]
natura:redwood_fence[east=true,north=false,south=false,west=false]
natura:redwood_fence[east=false,north=true,south=true,west=true]
natura:redwood_fence[east=false,north=true,south=true,west=false]
natura:redwood_fence[east=false,north=true,south=false,west=true]
natura:redwood_fence[east=false,north=true,south=false,west=false]
natura:redwood_fence[east=false,north=false,south=true,west=true]
natura:redwood_fence[east=false,north=false,south=true,west=false]
natura:redwood_fence[east=false,north=false,south=false,west=true]
natura:redwood_fence[east=false,north=false,south=false,west=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:overworld_bookshelves[type=maple]
natura:overworld_bookshelves[type=silverbell]
natura:overworld_bookshelves[type=amaranth]
natura:overworld_bookshelves[type=tiger]
natura:overworld_bookshelves[type=willow]
natura:overworld_bookshelves[type=eucalyptus]
natura:overworld_bookshelves[type=hopseed]
natura:overworld_bookshelves[type=sakura]
natura:overworld_bookshelves[type=redwood]
natura:overworld_workbenches[type=maple]
natura:overworld_workbenches[type=silverbell]
natura:overworld_workbenches[type=amaranth]
natura:overworld_workbenches[type=tiger]
natura:overworld_workbenches[type=willow]
natura:overworld_workbenches[type=eucalyptus]
natura:overworld_workbenches[type=hopseed]
natura:overworld_workbenches[type=sakura]
natura:overworld_workbenches[type=redwood]
natura:ghostwood_button[facing=down,powered=true]
natura:ghostwood_button[facing=down,powered=false]
natura:ghostwood_button[facing=up,powered=true]
natura:ghostwood_button[facing=up,powered=false]
natura:ghostwood_button[facing=north,powered=true]
natura:ghostwood_button[facing=north,powered=false]
natura:ghostwood_button[facing=south,powered=true]
natura:ghostwood_button[facing=south,powered=false]
natura:ghostwood_button[facing=west,powered=true]
natura:ghostwood_button[facing=west,powered=false]
natura:ghostwood_button[facing=east,powered=true]
natura:ghostwood_button[facing=east,powered=false]
natura:ghostwood_pressure_plate[powered=true]
natura:ghostwood_pressure_plate[powered=false]
natura:ghostwood_trap_door[facing=north,half=top,open=true]
natura:ghostwood_trap_door[facing=north,half=top,open=false]
natura:ghostwood_trap_door[facing=north,half=bottom,open=true]
natura:ghostwood_trap_door[facing=north,half=bottom,open=false]
natura:ghostwood_trap_door[facing=south,half=top,open=true]
natura:ghostwood_trap_door[facing=south,half=top,open=false]
natura:ghostwood_trap_door[facing=south,half=bottom,open=true]
natura:ghostwood_trap_door[facing=south,half=bottom,open=false]
natura:ghostwood_trap_door[facing=west,half=top,open=true]
natura:ghostwood_trap_door[facing=west,half=top,open=false]
natura:ghostwood_trap_door[facing=west,half=bottom,open=true]
natura:ghostwood_trap_door[facing=west,half=bottom,open=false]
natura:ghostwood_trap_door[facing=east,half=top,open=true]
natura:ghostwood_trap_door[facing=east,half=top,open=false]
natura:ghostwood_trap_door[facing=east,half=bottom,open=true]
natura:ghostwood_trap_door[facing=east,half=bottom,open=false]
natura:ghostwood_fence[east=true,north=true,south=true,west=true]
natura:ghostwood_fence[east=true,north=true,south=true,west=false]
natura:ghostwood_fence[east=true,north=true,south=false,west=true]
natura:ghostwood_fence[east=true,north=true,south=false,west=false]
natura:ghostwood_fence[east=true,north=false,south=true,west=true]
natura:ghostwood_fence[east=true,north=false,south=true,west=false]
natura:ghostwood_fence[east=true,north=false,south=false,west=true]
natura:ghostwood_fence[east=true,north=false,south=false,west=false]
natura:ghostwood_fence[east=false,north=true,south=true,west=true]
natura:ghostwood_fence[east=false,north=true,south=true,west=false]
natura:ghostwood_fence[east=false,north=true,south=false,west=true]
natura:ghostwood_fence[east=false,north=true,south=false,west=false]
natura:ghostwood_fence[east=false,north=false,south=true,west=true]
natura:ghostwood_fence[east=false,north=false,south=true,west=false]
natura:ghostwood_fence[east=false,north=false,south=false,west=true]
natura:ghostwood_fence[east=false,north=false,south=false,west=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:bloodwood_button[facing=down,powered=true]
natura:bloodwood_button[facing=down,powered=false]
natura:bloodwood_button[facing=up,powered=true]
natura:bloodwood_button[facing=up,powered=false]
natura:bloodwood_button[facing=north,powered=true]
natura:bloodwood_button[facing=north,powered=false]
natura:bloodwood_button[facing=south,powered=true]
natura:bloodwood_button[facing=south,powered=false]
natura:bloodwood_button[facing=west,powered=true]
natura:bloodwood_button[facing=west,powered=false]
natura:bloodwood_button[facing=east,powered=true]
natura:bloodwood_button[facing=east,powered=false]
natura:bloodwood_pressure_plate[powered=true]
natura:bloodwood_pressure_plate[powered=false]
natura:bloodwood_trap_door[facing=north,half=top,open=true]
natura:bloodwood_trap_door[facing=north,half=top,open=false]
natura:bloodwood_trap_door[facing=north,half=bottom,open=true]
natura:bloodwood_trap_door[facing=north,half=bottom,open=false]
natura:bloodwood_trap_door[facing=south,half=top,open=true]
natura:bloodwood_trap_door[facing=south,half=top,open=false]
natura:bloodwood_trap_door[facing=south,half=bottom,open=true]
natura:bloodwood_trap_door[facing=south,half=bottom,open=false]
natura:bloodwood_trap_door[facing=west,half=top,open=true]
natura:bloodwood_trap_door[facing=west,half=top,open=false]
natura:bloodwood_trap_door[facing=west,half=bottom,open=true]
natura:bloodwood_trap_door[facing=west,half=bottom,open=false]
natura:bloodwood_trap_door[facing=east,half=top,open=true]
natura:bloodwood_trap_door[facing=east,half=top,open=false]
natura:bloodwood_trap_door[facing=east,half=bottom,open=true]
natura:bloodwood_trap_door[facing=east,half=bottom,open=false]
natura:bloodwood_fence[east=true,north=true,south=true,west=true]
natura:bloodwood_fence[east=true,north=true,south=true,west=false]
natura:bloodwood_fence[east=true,north=true,south=false,west=true]
natura:bloodwood_fence[east=true,north=true,south=false,west=false]
natura:bloodwood_fence[east=true,north=false,south=true,west=true]
natura:bloodwood_fence[east=true,north=false,south=true,west=false]
natura:bloodwood_fence[east=true,north=false,south=false,west=true]
natura:bloodwood_fence[east=true,north=false,south=false,west=false]
natura:bloodwood_fence[east=false,north=true,south=true,west=true]
natura:bloodwood_fence[east=false,north=true,south=true,west=false]
natura:bloodwood_fence[east=false,north=true,south=false,west=true]
natura:bloodwood_fence[east=false,north=true,south=false,west=false]
natura:bloodwood_fence[east=false,north=false,south=true,west=true]
natura:bloodwood_fence[east=false,north=false,south=true,west=false]
natura:bloodwood_fence[east=false,north=false,south=false,west=true]
natura:bloodwood_fence[east=false,north=false,south=false,west=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:fusewood_button[facing=down,powered=true]
natura:fusewood_button[facing=down,powered=false]
natura:fusewood_button[facing=up,powered=true]
natura:fusewood_button[facing=up,powered=false]
natura:fusewood_button[facing=north,powered=true]
natura:fusewood_button[facing=north,powered=false]
natura:fusewood_button[facing=south,powered=true]
natura:fusewood_button[facing=south,powered=false]
natura:fusewood_button[facing=west,powered=true]
natura:fusewood_button[facing=west,powered=false]
natura:fusewood_button[facing=east,powered=true]
natura:fusewood_button[facing=east,powered=false]
natura:fusewood_pressure_plate[powered=true]
natura:fusewood_pressure_plate[powered=false]
natura:fusewood_trap_door[facing=north,half=top,open=true]
natura:fusewood_trap_door[facing=north,half=top,open=false]
natura:fusewood_trap_door[facing=north,half=bottom,open=true]
natura:fusewood_trap_door[facing=north,half=bottom,open=false]
natura:fusewood_trap_door[facing=south,half=top,open=true]
natura:fusewood_trap_door[facing=south,half=top,open=false]
natura:fusewood_trap_door[facing=south,half=bottom,open=true]
natura:fusewood_trap_door[facing=south,half=bottom,open=false]
natura:fusewood_trap_door[facing=west,half=top,open=true]
natura:fusewood_trap_door[facing=west,half=top,open=false]
natura:fusewood_trap_door[facing=west,half=bottom,open=true]
natura:fusewood_trap_door[facing=west,half=bottom,open=false]
natura:fusewood_trap_door[facing=east,half=top,open=true]
natura:fusewood_trap_door[facing=east,half=top,open=false]
natura:fusewood_trap_door[facing=east,half=bottom,open=true]
natura:fusewood_trap_door[facing=east,half=bottom,open=false]
natura:fusewood_fence[east=true,north=true,south=true,west=true]
natura:fusewood_fence[east=true,north=true,south=true,west=false]
natura:fusewood_fence[east=true,north=true,south=false,west=true]
natura:fusewood_fence[east=true,north=true,south=false,west=false]
natura:fusewood_fence[east=true,north=false,south=true,west=true]
natura:fusewood_fence[east=true,north=false,south=true,west=false]
natura:fusewood_fence[east=true,north=false,south=false,west=true]
natura:fusewood_fence[east=true,north=false,south=false,west=false]
natura:fusewood_fence[east=false,north=true,south=true,west=true]
natura:fusewood_fence[east=false,north=true,south=true,west=false]
natura:fusewood_fence[east=false,north=true,south=false,west=true]
natura:fusewood_fence[east=false,north=true,south=false,west=false]
natura:fusewood_fence[east=false,north=false,south=true,west=true]
natura:fusewood_fence[east=false,north=false,south=true,west=false]
natura:fusewood_fence[east=false,north=false,south=false,west=true]
natura:fusewood_fence[east=false,north=false,south=false,west=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:darkwood_button[facing=down,powered=true]
natura:darkwood_button[facing=down,powered=false]
natura:darkwood_button[facing=up,powered=true]
natura:darkwood_button[facing=up,powered=false]
natura:darkwood_button[facing=north,powered=true]
natura:darkwood_button[facing=north,powered=false]
natura:darkwood_button[facing=south,powered=true]
natura:darkwood_button[facing=south,powered=false]
natura:darkwood_button[facing=west,powered=true]
natura:darkwood_button[facing=west,powered=false]
natura:darkwood_button[facing=east,powered=true]
natura:darkwood_button[facing=east,powered=false]
natura:darkwood_pressure_plate[powered=true]
natura:darkwood_pressure_plate[powered=false]
natura:darkwood_trap_door[facing=north,half=top,open=true]
natura:darkwood_trap_door[facing=north,half=top,open=false]
natura:darkwood_trap_door[facing=north,half=bottom,open=true]
natura:darkwood_trap_door[facing=north,half=bottom,open=false]
natura:darkwood_trap_door[facing=south,half=top,open=true]
natura:darkwood_trap_door[facing=south,half=top,open=false]
natura:darkwood_trap_door[facing=south,half=bottom,open=true]
natura:darkwood_trap_door[facing=south,half=bottom,open=false]
natura:darkwood_trap_door[facing=west,half=top,open=true]
natura:darkwood_trap_door[facing=west,half=top,open=false]
natura:darkwood_trap_door[facing=west,half=bottom,open=true]
natura:darkwood_trap_door[facing=west,half=bottom,open=false]
natura:darkwood_trap_door[facing=east,half=top,open=true]
natura:darkwood_trap_door[facing=east,half=top,open=false]
natura:darkwood_trap_door[facing=east,half=bottom,open=true]
natura:darkwood_trap_door[facing=east,half=bottom,open=false]
natura:darkwood_fence[east=true,north=true,south=true,west=true]
natura:darkwood_fence[east=true,north=true,south=true,west=false]
natura:darkwood_fence[east=true,north=true,south=false,west=true]
natura:darkwood_fence[east=true,north=true,south=false,west=false]
natura:darkwood_fence[east=true,north=false,south=true,west=true]
natura:darkwood_fence[east=true,north=false,south=true,west=false]
natura:darkwood_fence[east=true,north=false,south=false,west=true]
natura:darkwood_fence[east=true,north=false,south=false,west=false]
natura:darkwood_fence[east=false,north=true,south=true,west=true]
natura:darkwood_fence[east=false,north=true,south=true,west=false]
natura:darkwood_fence[east=false,north=true,south=false,west=true]
natura:darkwood_fence[east=false,north=true,south=false,west=false]
natura:darkwood_fence[east=false,north=false,south=true,west=true]
natura:darkwood_fence[east=false,north=false,south=true,west=false]
natura:darkwood_fence[east=false,north=false,south=false,west=true]
natura:darkwood_fence[east=false,north=false,south=false,west=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:nether_bookshelves[type=ghostwood]
natura:nether_bookshelves[type=bloodwood]
natura:nether_bookshelves[type=darkwood]
natura:nether_bookshelves[type=fusewood]
natura:nether_workbenches[type=ghostwood]
natura:nether_workbenches[type=bloodwood]
natura:nether_workbenches[type=darkwood]
natura:nether_workbenches[type=fusewood]
cfm:coffee_table_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=false]
cfm:coffee_table_birch[east=true,north=true,south=true,west=true]
cfm:coffee_table_birch[east=true,north=true,south=true,west=false]
cfm:coffee_table_birch[east=true,north=true,south=false,west=true]
cfm:coffee_table_birch[east=true,north=true,south=false,west=false]
cfm:coffee_table_birch[east=true,north=false,south=true,west=true]
cfm:coffee_table_birch[east=true,north=false,south=true,west=false]
cfm:coffee_table_birch[east=true,north=false,south=false,west=true]
cfm:coffee_table_birch[east=true,north=false,south=false,west=false]
cfm:coffee_table_birch[east=false,north=true,south=true,west=true]
cfm:coffee_table_birch[east=false,north=true,south=true,west=false]
cfm:coffee_table_birch[east=false,north=true,south=false,west=true]
cfm:coffee_table_birch[east=false,north=true,south=false,west=false]
cfm:coffee_table_birch[east=false,north=false,south=true,west=true]
cfm:coffee_table_birch[east=false,north=false,south=true,west=false]
cfm:coffee_table_birch[east=false,north=false,south=false,west=true]
cfm:coffee_table_birch[east=false,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_stone[east=true,north=true,south=true,west=true]
cfm:coffee_table_stone[east=true,north=true,south=true,west=false]
cfm:coffee_table_stone[east=true,north=true,south=false,west=true]
cfm:coffee_table_stone[east=true,north=true,south=false,west=false]
cfm:coffee_table_stone[east=true,north=false,south=true,west=true]
cfm:coffee_table_stone[east=true,north=false,south=true,west=false]
cfm:coffee_table_stone[east=true,north=false,south=false,west=true]
cfm:coffee_table_stone[east=true,north=false,south=false,west=false]
cfm:coffee_table_stone[east=false,north=true,south=true,west=true]
cfm:coffee_table_stone[east=false,north=true,south=true,west=false]
cfm:coffee_table_stone[east=false,north=true,south=false,west=true]
cfm:coffee_table_stone[east=false,north=true,south=false,west=false]
cfm:coffee_table_stone[east=false,north=false,south=true,west=true]
cfm:coffee_table_stone[east=false,north=false,south=true,west=false]
cfm:coffee_table_stone[east=false,north=false,south=false,west=true]
cfm:coffee_table_stone[east=false,north=false,south=false,west=false]
cfm:coffee_table_granite[east=true,north=true,south=true,west=true]
cfm:coffee_table_granite[east=true,north=true,south=true,west=false]
cfm:coffee_table_granite[east=true,north=true,south=false,west=true]
cfm:coffee_table_granite[east=true,north=true,south=false,west=false]
cfm:coffee_table_granite[east=true,north=false,south=true,west=true]
cfm:coffee_table_granite[east=true,north=false,south=true,west=false]
cfm:coffee_table_granite[east=true,north=false,south=false,west=true]
cfm:coffee_table_granite[east=true,north=false,south=false,west=false]
cfm:coffee_table_granite[east=false,north=true,south=true,west=true]
cfm:coffee_table_granite[east=false,north=true,south=true,west=false]
cfm:coffee_table_granite[east=false,north=true,south=false,west=true]
cfm:coffee_table_granite[east=false,north=true,south=false,west=false]
cfm:coffee_table_granite[east=false,north=false,south=true,west=true]
cfm:coffee_table_granite[east=false,north=false,south=true,west=false]
cfm:coffee_table_granite[east=false,north=false,south=false,west=true]
cfm:coffee_table_granite[east=false,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=false]
cfm:table_oak[back=true,forward=true,left=true,right=true]
cfm:table_oak[back=true,forward=true,left=true,right=false]
cfm:table_oak[back=true,forward=true,left=false,right=true]
cfm:table_oak[back=true,forward=true,left=false,right=false]
cfm:table_oak[back=true,forward=false,left=true,right=true]
cfm:table_oak[back=true,forward=false,left=true,right=false]
cfm:table_oak[back=true,forward=false,left=false,right=true]
cfm:table_oak[back=true,forward=false,left=false,right=false]
cfm:table_oak[back=false,forward=true,left=true,right=true]
cfm:table_oak[back=false,forward=true,left=true,right=false]
cfm:table_oak[back=false,forward=true,left=false,right=true]
cfm:table_oak[back=false,forward=true,left=false,right=false]
cfm:table_oak[back=false,forward=false,left=true,right=true]
cfm:table_oak[back=false,forward=false,left=true,right=false]
cfm:table_oak[back=false,forward=false,left=false,right=true]
cfm:table_oak[back=false,forward=false,left=false,right=false]
cfm:table_spruce[back=true,forward=true,left=true,right=true]
cfm:table_spruce[back=true,forward=true,left=true,right=false]
cfm:table_spruce[back=true,forward=true,left=false,right=true]
cfm:table_spruce[back=true,forward=true,left=false,right=false]
cfm:table_spruce[back=true,forward=false,left=true,right=true]
cfm:table_spruce[back=true,forward=false,left=true,right=false]
cfm:table_spruce[back=true,forward=false,left=false,right=true]
cfm:table_spruce[back=true,forward=false,left=false,right=false]
cfm:table_spruce[back=false,forward=true,left=true,right=true]
cfm:table_spruce[back=false,forward=true,left=true,right=false]
cfm:table_spruce[back=false,forward=true,left=false,right=true]
cfm:table_spruce[back=false,forward=true,left=false,right=false]
cfm:table_spruce[back=false,forward=false,left=true,right=true]
cfm:table_spruce[back=false,forward=false,left=true,right=false]
cfm:table_spruce[back=false,forward=false,left=false,right=true]
cfm:table_spruce[back=false,forward=false,left=false,right=false]
cfm:table_birch[back=true,forward=true,left=true,right=true]
cfm:table_birch[back=true,forward=true,left=true,right=false]
cfm:table_birch[back=true,forward=true,left=false,right=true]
cfm:table_birch[back=true,forward=true,left=false,right=false]
cfm:table_birch[back=true,forward=false,left=true,right=true]
cfm:table_birch[back=true,forward=false,left=true,right=false]
cfm:table_birch[back=true,forward=false,left=false,right=true]
cfm:table_birch[back=true,forward=false,left=false,right=false]
cfm:table_birch[back=false,forward=true,left=true,right=true]
cfm:table_birch[back=false,forward=true,left=true,right=false]
cfm:table_birch[back=false,forward=true,left=false,right=true]
cfm:table_birch[back=false,forward=true,left=false,right=false]
cfm:table_birch[back=false,forward=false,left=true,right=true]
cfm:table_birch[back=false,forward=false,left=true,right=false]
cfm:table_birch[back=false,forward=false,left=false,right=true]
cfm:table_birch[back=false,forward=false,left=false,right=false]
cfm:table_jungle[back=true,forward=true,left=true,right=true]
cfm:table_jungle[back=true,forward=true,left=true,right=false]
cfm:table_jungle[back=true,forward=true,left=false,right=true]
cfm:table_jungle[back=true,forward=true,left=false,right=false]
cfm:table_jungle[back=true,forward=false,left=true,right=true]
cfm:table_jungle[back=true,forward=false,left=true,right=false]
cfm:table_jungle[back=true,forward=false,left=false,right=true]
cfm:table_jungle[back=true,forward=false,left=false,right=false]
cfm:table_jungle[back=false,forward=true,left=true,right=true]
cfm:table_jungle[back=false,forward=true,left=true,right=false]
cfm:table_jungle[back=false,forward=true,left=false,right=true]
cfm:table_jungle[back=false,forward=true,left=false,right=false]
cfm:table_jungle[back=false,forward=false,left=true,right=true]
cfm:table_jungle[back=false,forward=false,left=true,right=false]
cfm:table_jungle[back=false,forward=false,left=false,right=true]
cfm:table_jungle[back=false,forward=false,left=false,right=false]
cfm:table_acacia[back=true,forward=true,left=true,right=true]
cfm:table_acacia[back=true,forward=true,left=true,right=false]
cfm:table_acacia[back=true,forward=true,left=false,right=true]
cfm:table_acacia[back=true,forward=true,left=false,right=false]
cfm:table_acacia[back=true,forward=false,left=true,right=true]
cfm:table_acacia[back=true,forward=false,left=true,right=false]
cfm:table_acacia[back=true,forward=false,left=false,right=true]
cfm:table_acacia[back=true,forward=false,left=false,right=false]
cfm:table_acacia[back=false,forward=true,left=true,right=true]
cfm:table_acacia[back=false,forward=true,left=true,right=false]
cfm:table_acacia[back=false,forward=true,left=false,right=true]
cfm:table_acacia[back=false,forward=true,left=false,right=false]
cfm:table_acacia[back=false,forward=false,left=true,right=true]
cfm:table_acacia[back=false,forward=false,left=true,right=false]
cfm:table_acacia[back=false,forward=false,left=false,right=true]
cfm:table_acacia[back=false,forward=false,left=false,right=false]
cfm:table_dark_oak[back=true,forward=true,left=true,right=true]
cfm:table_dark_oak[back=true,forward=true,left=true,right=false]
cfm:table_dark_oak[back=true,forward=true,left=false,right=true]
cfm:table_dark_oak[back=true,forward=true,left=false,right=false]
cfm:table_dark_oak[back=true,forward=false,left=true,right=true]
cfm:table_dark_oak[back=true,forward=false,left=true,right=false]
cfm:table_dark_oak[back=true,forward=false,left=false,right=true]
cfm:table_dark_oak[back=true,forward=false,left=false,right=false]
cfm:table_dark_oak[back=false,forward=true,left=true,right=true]
cfm:table_dark_oak[back=false,forward=true,left=true,right=false]
cfm:table_dark_oak[back=false,forward=true,left=false,right=true]
cfm:table_dark_oak[back=false,forward=true,left=false,right=false]
cfm:table_dark_oak[back=false,forward=false,left=true,right=true]
cfm:table_dark_oak[back=false,forward=false,left=true,right=false]
cfm:table_dark_oak[back=false,forward=false,left=false,right=true]
cfm:table_dark_oak[back=false,forward=false,left=false,right=false]
cfm:table_stone[back=true,forward=true,left=true,right=true]
cfm:table_stone[back=true,forward=true,left=true,right=false]
cfm:table_stone[back=true,forward=true,left=false,right=true]
cfm:table_stone[back=true,forward=true,left=false,right=false]
cfm:table_stone[back=true,forward=false,left=true,right=true]
cfm:table_stone[back=true,forward=false,left=true,right=false]
cfm:table_stone[back=true,forward=false,left=false,right=true]
cfm:table_stone[back=true,forward=false,left=false,right=false]
cfm:table_stone[back=false,forward=true,left=true,right=true]
cfm:table_stone[back=false,forward=true,left=true,right=false]
cfm:table_stone[back=false,forward=true,left=false,right=true]
cfm:table_stone[back=false,forward=true,left=false,right=false]
cfm:table_stone[back=false,forward=false,left=true,right=true]
cfm:table_stone[back=false,forward=false,left=true,right=false]
cfm:table_stone[back=false,forward=false,left=false,right=true]
cfm:table_stone[back=false,forward=false,left=false,right=false]
cfm:table_granite[back=true,forward=true,left=true,right=true]
cfm:table_granite[back=true,forward=true,left=true,right=false]
cfm:table_granite[back=true,forward=true,left=false,right=true]
cfm:table_granite[back=true,forward=true,left=false,right=false]
cfm:table_granite[back=true,forward=false,left=true,right=true]
cfm:table_granite[back=true,forward=false,left=true,right=false]
cfm:table_granite[back=true,forward=false,left=false,right=true]
cfm:table_granite[back=true,forward=false,left=false,right=false]
cfm:table_granite[back=false,forward=true,left=true,right=true]
cfm:table_granite[back=false,forward=true,left=true,right=false]
cfm:table_granite[back=false,forward=true,left=false,right=true]
cfm:table_granite[back=false,forward=true,left=false,right=false]
cfm:table_granite[back=false,forward=false,left=true,right=true]
cfm:table_granite[back=false,forward=false,left=true,right=false]
cfm:table_granite[back=false,forward=false,left=false,right=true]
cfm:table_granite[back=false,forward=false,left=false,right=false]
cfm:table_diorite[back=true,forward=true,left=true,right=true]
cfm:table_diorite[back=true,forward=true,left=true,right=false]
cfm:table_diorite[back=true,forward=true,left=false,right=true]
cfm:table_diorite[back=true,forward=true,left=false,right=false]
cfm:table_diorite[back=true,forward=false,left=true,right=true]
cfm:table_diorite[back=true,forward=false,left=true,right=false]
cfm:table_diorite[back=true,forward=false,left=false,right=true]
cfm:table_diorite[back=true,forward=false,left=false,right=false]
cfm:table_diorite[back=false,forward=true,left=true,right=true]
cfm:table_diorite[back=false,forward=true,left=true,right=false]
cfm:table_diorite[back=false,forward=true,left=false,right=true]
cfm:table_diorite[back=false,forward=true,left=false,right=false]
cfm:table_diorite[back=false,forward=false,left=true,right=true]
cfm:table_diorite[back=false,forward=false,left=true,right=false]
cfm:table_diorite[back=false,forward=false,left=false,right=true]
cfm:table_diorite[back=false,forward=false,left=false,right=false]
cfm:table_andesite[back=true,forward=true,left=true,right=true]
cfm:table_andesite[back=true,forward=true,left=true,right=false]
cfm:table_andesite[back=true,forward=true,left=false,right=true]
cfm:table_andesite[back=true,forward=true,left=false,right=false]
cfm:table_andesite[back=true,forward=false,left=true,right=true]
cfm:table_andesite[back=true,forward=false,left=true,right=false]
cfm:table_andesite[back=true,forward=false,left=false,right=true]
cfm:table_andesite[back=true,forward=false,left=false,right=false]
cfm:table_andesite[back=false,forward=true,left=true,right=true]
cfm:table_andesite[back=false,forward=true,left=true,right=false]
cfm:table_andesite[back=false,forward=true,left=false,right=true]
cfm:table_andesite[back=false,forward=true,left=false,right=false]
cfm:table_andesite[back=false,forward=false,left=true,right=true]
cfm:table_andesite[back=false,forward=false,left=true,right=false]
cfm:table_andesite[back=false,forward=false,left=false,right=true]
cfm:table_andesite[back=false,forward=false,left=false,right=false]
cfm:chair_oak[facing=north]
cfm:chair_oak[facing=south]
cfm:chair_oak[facing=west]
cfm:chair_oak[facing=east]
cfm:chair_spruce[facing=north]
cfm:chair_spruce[facing=south]
cfm:chair_spruce[facing=west]
cfm:chair_spruce[facing=east]
cfm:chair_birch[facing=north]
cfm:chair_birch[facing=south]
cfm:chair_birch[facing=west]
cfm:chair_birch[facing=east]
cfm:chair_jungle[facing=north]
cfm:chair_jungle[facing=south]
cfm:chair_jungle[facing=west]
cfm:chair_jungle[facing=east]
cfm:chair_acacia[facing=north]
cfm:chair_acacia[facing=south]
cfm:chair_acacia[facing=west]
cfm:chair_acacia[facing=east]
cfm:chair_dark_oak[facing=north]
cfm:chair_dark_oak[facing=south]
cfm:chair_dark_oak[facing=west]
cfm:chair_dark_oak[facing=east]
cfm:chair_stone[facing=north]
cfm:chair_stone[facing=south]
cfm:chair_stone[facing=west]
cfm:chair_stone[facing=east]
cfm:chair_granite[facing=north]
cfm:chair_granite[facing=south]
cfm:chair_granite[facing=west]
cfm:chair_granite[facing=east]
cfm:chair_diorite[facing=north]
cfm:chair_diorite[facing=south]
cfm:chair_diorite[facing=west]
cfm:chair_diorite[facing=east]
cfm:chair_andesite[facing=north]
cfm:chair_andesite[facing=south]
cfm:chair_andesite[facing=west]
cfm:chair_andesite[facing=east]
cfm:freezer[facing=north]
cfm:freezer[facing=south]
cfm:freezer[facing=west]
cfm:freezer[facing=east]
cfm:fridge[facing=north]
cfm:fridge[facing=south]
cfm:fridge[facing=west]
cfm:fridge[facing=east]
cfm:cabinet_oak[facing=north]
cfm:cabinet_oak[facing=south]
cfm:cabinet_oak[facing=west]
cfm:cabinet_oak[facing=east]
cfm:cabinet_spruce[facing=north]
cfm:cabinet_spruce[facing=south]
cfm:cabinet_spruce[facing=west]
cfm:cabinet_spruce[facing=east]
cfm:cabinet_birch[facing=north]
cfm:cabinet_birch[facing=south]
cfm:cabinet_birch[facing=west]
cfm:cabinet_birch[facing=east]
cfm:cabinet_jungle[facing=north]
cfm:cabinet_jungle[facing=south]
cfm:cabinet_jungle[facing=west]
cfm:cabinet_jungle[facing=east]
cfm:cabinet_acacia[facing=north]
cfm:cabinet_acacia[facing=south]
cfm:cabinet_acacia[facing=west]
cfm:cabinet_acacia[facing=east]
cfm:cabinet_dark_oak[facing=north]
cfm:cabinet_dark_oak[facing=south]
cfm:cabinet_dark_oak[facing=west]
cfm:cabinet_dark_oak[facing=east]
cfm:cabinet_stone[facing=north]
cfm:cabinet_stone[facing=south]
cfm:cabinet_stone[facing=west]
cfm:cabinet_stone[facing=east]
cfm:cabinet_granite[facing=north]
cfm:cabinet_granite[facing=south]
cfm:cabinet_granite[facing=west]
cfm:cabinet_granite[facing=east]
cfm:cabinet_diorite[facing=north]
cfm:cabinet_diorite[facing=south]
cfm:cabinet_diorite[facing=west]
cfm:cabinet_diorite[facing=east]
cfm:cabinet_andesite[facing=north]
cfm:cabinet_andesite[facing=south]
cfm:cabinet_andesite[facing=west]
cfm:cabinet_andesite[facing=east]
cfm:couch[colour=0,facing=north,type=none]
cfm:couch[colour=0,facing=north,type=left]
cfm:couch[colour=0,facing=north,type=right]
cfm:couch[colour=0,facing=north,type=both]
cfm:couch[colour=0,facing=north,type=corner_left]
cfm:couch[colour=0,facing=north,type=corner_right]
cfm:couch[colour=0,facing=south,type=none]
cfm:couch[colour=0,facing=south,type=left]
cfm:couch[colour=0,facing=south,type=right]
cfm:couch[colour=0,facing=south,type=both]
cfm:couch[colour=0,facing=south,type=corner_left]
cfm:couch[colour=0,facing=south,type=corner_right]
cfm:couch[colour=0,facing=west,type=none]
cfm:couch[colour=0,facing=west,type=left]
cfm:couch[colour=0,facing=west,type=right]
cfm:couch[colour=0,facing=west,type=both]
cfm:couch[colour=0,facing=west,type=corner_left]
cfm:couch[colour=0,facing=west,type=corner_right]
cfm:couch[colour=0,facing=east,type=none]
cfm:couch[colour=0,facing=east,type=left]
cfm:couch[colour=0,facing=east,type=right]
cfm:couch[colour=0,facing=east,type=both]
cfm:couch[colour=0,facing=east,type=corner_left]
cfm:couch[colour=0,facing=east,type=corner_right]
cfm:couch[colour=1,facing=north,type=none]
cfm:couch[colour=1,facing=north,type=left]
cfm:couch[colour=1,facing=north,type=right]
cfm:couch[colour=1,facing=north,type=both]
cfm:couch[colour=1,facing=north,type=corner_left]
cfm:couch[colour=1,facing=north,type=corner_right]
cfm:couch[colour=1,facing=south,type=none]
cfm:couch[colour=1,facing=south,type=left]
cfm:couch[colour=1,facing=south,type=right]
cfm:couch[colour=1,facing=south,type=both]
cfm:couch[colour=1,facing=south,type=corner_left]
cfm:couch[colour=1,facing=south,type=corner_right]
cfm:couch[colour=1,facing=west,type=none]
cfm:couch[colour=1,facing=west,type=left]
cfm:couch[colour=1,facing=west,type=right]
cfm:couch[colour=1,facing=west,type=both]
cfm:couch[colour=1,facing=west,type=corner_left]
cfm:couch[colour=1,facing=west,type=corner_right]
cfm:couch[colour=1,facing=east,type=none]
cfm:couch[colour=1,facing=east,type=left]
cfm:couch[colour=1,facing=east,type=right]
cfm:couch[colour=1,facing=east,type=both]
cfm:couch[colour=1,facing=east,type=corner_left]
cfm:couch[colour=1,facing=east,type=corner_right]
cfm:couch[colour=2,facing=north,type=none]
cfm:couch[colour=2,facing=north,type=left]
cfm:couch[colour=2,facing=north,type=right]
cfm:couch[colour=2,facing=north,type=both]
cfm:couch[colour=2,facing=north,type=corner_left]
cfm:couch[colour=2,facing=north,type=corner_right]
cfm:couch[colour=2,facing=south,type=none]
cfm:couch[colour=2,facing=south,type=left]
cfm:couch[colour=2,facing=south,type=right]
cfm:couch[colour=2,facing=south,type=both]
cfm:couch[colour=2,facing=south,type=corner_left]
cfm:couch[colour=2,facing=south,type=corner_right]
cfm:couch[colour=2,facing=west,type=none]
cfm:couch[colour=2,facing=west,type=left]
cfm:couch[colour=2,facing=west,type=right]
cfm:couch[colour=2,facing=west,type=both]
cfm:couch[colour=2,facing=west,type=corner_left]
cfm:couch[colour=2,facing=west,type=corner_right]
cfm:couch[colour=2,facing=east,type=none]
cfm:couch[colour=2,facing=east,type=left]
cfm:couch[colour=2,facing=east,type=right]
cfm:couch[colour=2,facing=east,type=both]
cfm:couch[colour=2,facing=east,type=corner_left]
cfm:couch[colour=2,facing=east,type=corner_right]
cfm:couch[colour=3,facing=north,type=none]
cfm:couch[colour=3,facing=north,type=left]
cfm:couch[colour=3,facing=north,type=right]
cfm:couch[colour=3,facing=north,type=both]
cfm:couch[colour=3,facing=north,type=corner_left]
cfm:couch[colour=3,facing=north,type=corner_right]
cfm:couch[colour=3,facing=south,type=none]
cfm:couch[colour=3,facing=south,type=left]
cfm:couch[colour=3,facing=south,type=right]
cfm:couch[colour=3,facing=south,type=both]
cfm:couch[colour=3,facing=south,type=corner_left]
cfm:couch[colour=3,facing=south,type=corner_right]
cfm:couch[colour=3,facing=west,type=none]
cfm:couch[colour=3,facing=west,type=left]
cfm:couch[colour=3,facing=west,type=right]
cfm:couch[colour=3,facing=west,type=both]
cfm:couch[colour=3,facing=west,type=corner_left]
cfm:couch[colour=3,facing=west,type=corner_right]
cfm:couch[colour=3,facing=east,type=none]
cfm:couch[colour=3,facing=east,type=left]
cfm:couch[colour=3,facing=east,type=right]
cfm:couch[colour=3,facing=east,type=both]
cfm:couch[colour=3,facing=east,type=corner_left]
cfm:couch[colour=3,facing=east,type=corner_right]
cfm:couch[colour=4,facing=north,type=none]
cfm:couch[colour=4,facing=north,type=left]
cfm:couch[colour=4,facing=north,type=right]
cfm:couch[colour=4,facing=north,type=both]
cfm:couch[colour=4,facing=north,type=corner_left]
cfm:couch[colour=4,facing=north,type=corner_right]
cfm:couch[colour=4,facing=south,type=none]
cfm:couch[colour=4,facing=south,type=left]
cfm:couch[colour=4,facing=south,type=right]
cfm:couch[colour=4,facing=south,type=both]
cfm:couch[colour=4,facing=south,type=corner_left]
cfm:couch[colour=4,facing=south,type=corner_right]
cfm:couch[colour=4,facing=west,type=none]
cfm:couch[colour=4,facing=west,type=left]
cfm:couch[colour=4,facing=west,type=right]
cfm:couch[colour=4,facing=west,type=both]
cfm:couch[colour=4,facing=west,type=corner_left]
cfm:couch[colour=4,facing=west,type=corner_right]
cfm:couch[colour=4,facing=east,type=none]
cfm:couch[colour=4,facing=east,type=left]
cfm:couch[colour=4,facing=east,type=right]
cfm:couch[colour=4,facing=east,type=both]
cfm:couch[colour=4,facing=east,type=corner_left]
cfm:couch[colour=4,facing=east,type=corner_right]
cfm:couch[colour=5,facing=north,type=none]
cfm:couch[colour=5,facing=north,type=left]
cfm:couch[colour=5,facing=north,type=right]
cfm:couch[colour=5,facing=north,type=both]
cfm:couch[colour=5,facing=north,type=corner_left]
cfm:couch[colour=5,facing=north,type=corner_right]
cfm:couch[colour=5,facing=south,type=none]
cfm:couch[colour=5,facing=south,type=left]
cfm:couch[colour=5,facing=south,type=right]
cfm:couch[colour=5,facing=south,type=both]
cfm:couch[colour=5,facing=south,type=corner_left]
cfm:couch[colour=5,facing=south,type=corner_right]
cfm:couch[colour=5,facing=west,type=none]
cfm:couch[colour=5,facing=west,type=left]
cfm:couch[colour=5,facing=west,type=right]
cfm:couch[colour=5,facing=west,type=both]
cfm:couch[colour=5,facing=west,type=corner_left]
cfm:couch[colour=5,facing=west,type=corner_right]
cfm:couch[colour=5,facing=east,type=none]
cfm:couch[colour=5,facing=east,type=left]
cfm:couch[colour=5,facing=east,type=right]
cfm:couch[colour=5,facing=east,type=both]
cfm:couch[colour=5,facing=east,type=corner_left]
cfm:couch[colour=5,facing=east,type=corner_right]
cfm:couch[colour=6,facing=north,type=none]
cfm:couch[colour=6,facing=north,type=left]
cfm:couch[colour=6,facing=north,type=right]
cfm:couch[colour=6,facing=north,type=both]
cfm:couch[colour=6,facing=north,type=corner_left]
cfm:couch[colour=6,facing=north,type=corner_right]
cfm:couch[colour=6,facing=south,type=none]
cfm:couch[colour=6,facing=south,type=left]
cfm:couch[colour=6,facing=south,type=right]
cfm:couch[colour=6,facing=south,type=both]
cfm:couch[colour=6,facing=south,type=corner_left]
cfm:couch[colour=6,facing=south,type=corner_right]
cfm:couch[colour=6,facing=west,type=none]
cfm:couch[colour=6,facing=west,type=left]
cfm:couch[colour=6,facing=west,type=right]
cfm:couch[colour=6,facing=west,type=both]
cfm:couch[colour=6,facing=west,type=corner_left]
cfm:couch[colour=6,facing=west,type=corner_right]
cfm:couch[colour=6,facing=east,type=none]
cfm:couch[colour=6,facing=east,type=left]
cfm:couch[colour=6,facing=east,type=right]
cfm:couch[colour=6,facing=east,type=both]
cfm:couch[colour=6,facing=east,type=corner_left]
cfm:couch[colour=6,facing=east,type=corner_right]
cfm:couch[colour=7,facing=north,type=none]
cfm:couch[colour=7,facing=north,type=left]
cfm:couch[colour=7,facing=north,type=right]
cfm:couch[colour=7,facing=north,type=both]
cfm:couch[colour=7,facing=north,type=corner_left]
cfm:couch[colour=7,facing=north,type=corner_right]
cfm:couch[colour=7,facing=south,type=none]
cfm:couch[colour=7,facing=south,type=left]
cfm:couch[colour=7,facing=south,type=right]
cfm:couch[colour=7,facing=south,type=both]
cfm:couch[colour=7,facing=south,type=corner_left]
cfm:couch[colour=7,facing=south,type=corner_right]
cfm:couch[colour=7,facing=west,type=none]
cfm:couch[colour=7,facing=west,type=left]
cfm:couch[colour=7,facing=west,type=right]
cfm:couch[colour=7,facing=west,type=both]
cfm:couch[colour=7,facing=west,type=corner_left]
cfm:couch[colour=7,facing=west,type=corner_right]
cfm:couch[colour=7,facing=east,type=none]
cfm:couch[colour=7,facing=east,type=left]
cfm:couch[colour=7,facing=east,type=right]
cfm:couch[colour=7,facing=east,type=both]
cfm:couch[colour=7,facing=east,type=corner_left]
cfm:couch[colour=7,facing=east,type=corner_right]
cfm:couch[colour=8,facing=north,type=none]
cfm:couch[colour=8,facing=north,type=left]
cfm:couch[colour=8,facing=north,type=right]
cfm:couch[colour=8,facing=north,type=both]
cfm:couch[colour=8,facing=north,type=corner_left]
cfm:couch[colour=8,facing=north,type=corner_right]
cfm:couch[colour=8,facing=south,type=none]
cfm:couch[colour=8,facing=south,type=left]
cfm:couch[colour=8,facing=south,type=right]
cfm:couch[colour=8,facing=south,type=both]
cfm:couch[colour=8,facing=south,type=corner_left]
cfm:couch[colour=8,facing=south,type=corner_right]
cfm:couch[colour=8,facing=west,type=none]
cfm:couch[colour=8,facing=west,type=left]
cfm:couch[colour=8,facing=west,type=right]
cfm:couch[colour=8,facing=west,type=both]
cfm:couch[colour=8,facing=west,type=corner_left]
cfm:couch[colour=8,facing=west,type=corner_right]
cfm:couch[colour=8,facing=east,type=none]
cfm:couch[colour=8,facing=east,type=left]
cfm:couch[colour=8,facing=east,type=right]
cfm:couch[colour=8,facing=east,type=both]
cfm:couch[colour=8,facing=east,type=corner_left]
cfm:couch[colour=8,facing=east,type=corner_right]
cfm:couch[colour=9,facing=north,type=none]
cfm:couch[colour=9,facing=north,type=left]
cfm:couch[colour=9,facing=north,type=right]
cfm:couch[colour=9,facing=north,type=both]
cfm:couch[colour=9,facing=north,type=corner_left]
cfm:couch[colour=9,facing=north,type=corner_right]
cfm:couch[colour=9,facing=south,type=none]
cfm:couch[colour=9,facing=south,type=left]
cfm:couch[colour=9,facing=south,type=right]
cfm:couch[colour=9,facing=south,type=both]
cfm:couch[colour=9,facing=south,type=corner_left]
cfm:couch[colour=9,facing=south,type=corner_right]
cfm:couch[colour=9,facing=west,type=none]
cfm:couch[colour=9,facing=west,type=left]
cfm:couch[colour=9,facing=west,type=right]
cfm:couch[colour=9,facing=west,type=both]
cfm:couch[colour=9,facing=west,type=corner_left]
cfm:couch[colour=9,facing=west,type=corner_right]
cfm:couch[colour=9,facing=east,type=none]
cfm:couch[colour=9,facing=east,type=left]
cfm:couch[colour=9,facing=east,type=right]
cfm:couch[colour=9,facing=east,type=both]
cfm:couch[colour=9,facing=east,type=corner_left]
cfm:couch[colour=9,facing=east,type=corner_right]
cfm:couch[colour=10,facing=north,type=none]
cfm:couch[colour=10,facing=north,type=left]
cfm:couch[colour=10,facing=north,type=right]
cfm:couch[colour=10,facing=north,type=both]
cfm:couch[colour=10,facing=north,type=corner_left]
cfm:couch[colour=10,facing=north,type=corner_right]
cfm:couch[colour=10,facing=south,type=none]
cfm:couch[colour=10,facing=south,type=left]
cfm:couch[colour=10,facing=south,type=right]
cfm:couch[colour=10,facing=south,type=both]
cfm:couch[colour=10,facing=south,type=corner_left]
cfm:couch[colour=10,facing=south,type=corner_right]
cfm:couch[colour=10,facing=west,type=none]
cfm:couch[colour=10,facing=west,type=left]
cfm:couch[colour=10,facing=west,type=right]
cfm:couch[colour=10,facing=west,type=both]
cfm:couch[colour=10,facing=west,type=corner_left]
cfm:couch[colour=10,facing=west,type=corner_right]
cfm:couch[colour=10,facing=east,type=none]
cfm:couch[colour=10,facing=east,type=left]
cfm:couch[colour=10,facing=east,type=right]
cfm:couch[colour=10,facing=east,type=both]
cfm:couch[colour=10,facing=east,type=corner_left]
cfm:couch[colour=10,facing=east,type=corner_right]
cfm:couch[colour=11,facing=north,type=none]
cfm:couch[colour=11,facing=north,type=left]
cfm:couch[colour=11,facing=north,type=right]
cfm:couch[colour=11,facing=north,type=both]
cfm:couch[colour=11,facing=north,type=corner_left]
cfm:couch[colour=11,facing=north,type=corner_right]
cfm:couch[colour=11,facing=south,type=none]
cfm:couch[colour=11,facing=south,type=left]
cfm:couch[colour=11,facing=south,type=right]
cfm:couch[colour=11,facing=south,type=both]
cfm:couch[colour=11,facing=south,type=corner_left]
cfm:couch[colour=11,facing=south,type=corner_right]
cfm:couch[colour=11,facing=west,type=none]
cfm:couch[colour=11,facing=west,type=left]
cfm:couch[colour=11,facing=west,type=right]
cfm:couch[colour=11,facing=west,type=both]
cfm:couch[colour=11,facing=west,type=corner_left]
cfm:couch[colour=11,facing=west,type=corner_right]
cfm:couch[colour=11,facing=east,type=none]
cfm:couch[colour=11,facing=east,type=left]
cfm:couch[colour=11,facing=east,type=right]
cfm:couch[colour=11,facing=east,type=both]
cfm:couch[colour=11,facing=east,type=corner_left]
cfm:couch[colour=11,facing=east,type=corner_right]
cfm:couch[colour=12,facing=north,type=none]
cfm:couch[colour=12,facing=north,type=left]
cfm:couch[colour=12,facing=north,type=right]
cfm:couch[colour=12,facing=north,type=both]
cfm:couch[colour=12,facing=north,type=corner_left]
cfm:couch[colour=12,facing=north,type=corner_right]
cfm:couch[colour=12,facing=south,type=none]
cfm:couch[colour=12,facing=south,type=left]
cfm:couch[colour=12,facing=south,type=right]
cfm:couch[colour=12,facing=south,type=both]
cfm:couch[colour=12,facing=south,type=corner_left]
cfm:couch[colour=12,facing=south,type=corner_right]
cfm:couch[colour=12,facing=west,type=none]
cfm:couch[colour=12,facing=west,type=left]
cfm:couch[colour=12,facing=west,type=right]
cfm:couch[colour=12,facing=west,type=both]
cfm:couch[colour=12,facing=west,type=corner_left]
cfm:couch[colour=12,facing=west,type=corner_right]
cfm:couch[colour=12,facing=east,type=none]
cfm:couch[colour=12,facing=east,type=left]
cfm:couch[colour=12,facing=east,type=right]
cfm:couch[colour=12,facing=east,type=both]
cfm:couch[colour=12,facing=east,type=corner_left]
cfm:couch[colour=12,facing=east,type=corner_right]
cfm:couch[colour=13,facing=north,type=none]
cfm:couch[colour=13,facing=north,type=left]
cfm:couch[colour=13,facing=north,type=right]
cfm:couch[colour=13,facing=north,type=both]
cfm:couch[colour=13,facing=north,type=corner_left]
cfm:couch[colour=13,facing=north,type=corner_right]
cfm:couch[colour=13,facing=south,type=none]
cfm:couch[colour=13,facing=south,type=left]
cfm:couch[colour=13,facing=south,type=right]
cfm:couch[colour=13,facing=south,type=both]
cfm:couch[colour=13,facing=south,type=corner_left]
cfm:couch[colour=13,facing=south,type=corner_right]
cfm:couch[colour=13,facing=west,type=none]
cfm:couch[colour=13,facing=west,type=left]
cfm:couch[colour=13,facing=west,type=right]
cfm:couch[colour=13,facing=west,type=both]
cfm:couch[colour=13,facing=west,type=corner_left]
cfm:couch[colour=13,facing=west,type=corner_right]
cfm:couch[colour=13,facing=east,type=none]
cfm:couch[colour=13,facing=east,type=left]
cfm:couch[colour=13,facing=east,type=right]
cfm:couch[colour=13,facing=east,type=both]
cfm:couch[colour=13,facing=east,type=corner_left]
cfm:couch[colour=13,facing=east,type=corner_right]
cfm:couch[colour=14,facing=north,type=none]
cfm:couch[colour=14,facing=north,type=left]
cfm:couch[colour=14,facing=north,type=right]
cfm:couch[colour=14,facing=north,type=both]
cfm:couch[colour=14,facing=north,type=corner_left]
cfm:couch[colour=14,facing=north,type=corner_right]
cfm:couch[colour=14,facing=south,type=none]
cfm:couch[colour=14,facing=south,type=left]
cfm:couch[colour=14,facing=south,type=right]
cfm:couch[colour=14,facing=south,type=both]
cfm:couch[colour=14,facing=south,type=corner_left]
cfm:couch[colour=14,facing=south,type=corner_right]
cfm:couch[colour=14,facing=west,type=none]
cfm:couch[colour=14,facing=west,type=left]
cfm:couch[colour=14,facing=west,type=right]
cfm:couch[colour=14,facing=west,type=both]
cfm:couch[colour=14,facing=west,type=corner_left]
cfm:couch[colour=14,facing=west,type=corner_right]
cfm:couch[colour=14,facing=east,type=none]
cfm:couch[colour=14,facing=east,type=left]
cfm:couch[colour=14,facing=east,type=right]
cfm:couch[colour=14,facing=east,type=both]
cfm:couch[colour=14,facing=east,type=corner_left]
cfm:couch[colour=14,facing=east,type=corner_right]
cfm:couch[colour=15,facing=north,type=none]
cfm:couch[colour=15,facing=north,type=left]
cfm:couch[colour=15,facing=north,type=right]
cfm:couch[colour=15,facing=north,type=both]
cfm:couch[colour=15,facing=north,type=corner_left]
cfm:couch[colour=15,facing=north,type=corner_right]
cfm:couch[colour=15,facing=south,type=none]
cfm:couch[colour=15,facing=south,type=left]
cfm:couch[colour=15,facing=south,type=right]
cfm:couch[colour=15,facing=south,type=both]
cfm:couch[colour=15,facing=south,type=corner_left]
cfm:couch[colour=15,facing=south,type=corner_right]
cfm:couch[colour=15,facing=west,type=none]
cfm:couch[colour=15,facing=west,type=left]
cfm:couch[colour=15,facing=west,type=right]
cfm:couch[colour=15,facing=west,type=both]
cfm:couch[colour=15,facing=west,type=corner_left]
cfm:couch[colour=15,facing=west,type=corner_right]
cfm:couch[colour=15,facing=east,type=none]
cfm:couch[colour=15,facing=east,type=left]
cfm:couch[colour=15,facing=east,type=right]
cfm:couch[colour=15,facing=east,type=both]
cfm:couch[colour=15,facing=east,type=corner_left]
cfm:couch[colour=15,facing=east,type=corner_right]
cfm:couch_jeb[facing=north,type=none]
cfm:couch_jeb[facing=north,type=left]
cfm:couch_jeb[facing=north,type=right]
cfm:couch_jeb[facing=north,type=both]
cfm:couch_jeb[facing=north,type=corner_left]
cfm:couch_jeb[facing=north,type=corner_right]
cfm:couch_jeb[facing=south,type=none]
cfm:couch_jeb[facing=south,type=left]
cfm:couch_jeb[facing=south,type=right]
cfm:couch_jeb[facing=south,type=both]
cfm:couch_jeb[facing=south,type=corner_left]
cfm:couch_jeb[facing=south,type=corner_right]
cfm:couch_jeb[facing=west,type=none]
cfm:couch_jeb[facing=west,type=left]
cfm:couch_jeb[facing=west,type=right]
cfm:couch_jeb[facing=west,type=both]
cfm:couch_jeb[facing=west,type=corner_left]
cfm:couch_jeb[facing=west,type=corner_right]
cfm:couch_jeb[facing=east,type=none]
cfm:couch_jeb[facing=east,type=left]
cfm:couch_jeb[facing=east,type=right]
cfm:couch_jeb[facing=east,type=both]
cfm:couch_jeb[facing=east,type=corner_left]
cfm:couch_jeb[facing=east,type=corner_right]
cfm:lamp_on[colour=0,down=true,up=true]
cfm:lamp_on[colour=0,down=true,up=false]
cfm:lamp_on[colour=0,down=false,up=true]
cfm:lamp_on[colour=0,down=false,up=false]
cfm:lamp_on[colour=1,down=true,up=true]
cfm:lamp_on[colour=1,down=true,up=false]
cfm:lamp_on[colour=1,down=false,up=true]
cfm:lamp_on[colour=1,down=false,up=false]
cfm:lamp_on[colour=2,down=true,up=true]
cfm:lamp_on[colour=2,down=true,up=false]
cfm:lamp_on[colour=2,down=false,up=true]
cfm:lamp_on[colour=2,down=false,up=false]
cfm:lamp_on[colour=3,down=true,up=true]
cfm:lamp_on[colour=3,down=true,up=false]
cfm:lamp_on[colour=3,down=false,up=true]
cfm:lamp_on[colour=3,down=false,up=false]
cfm:lamp_on[colour=4,down=true,up=true]
cfm:lamp_on[colour=4,down=true,up=false]
cfm:lamp_on[colour=4,down=false,up=true]
cfm:lamp_on[colour=4,down=false,up=false]
cfm:lamp_on[colour=5,down=true,up=true]
cfm:lamp_on[colour=5,down=true,up=false]
cfm:lamp_on[colour=5,down=false,up=true]
cfm:lamp_on[colour=5,down=false,up=false]
cfm:lamp_on[colour=6,down=true,up=true]
cfm:lamp_on[colour=6,down=true,up=false]
cfm:lamp_on[colour=6,down=false,up=true]
cfm:lamp_on[colour=6,down=false,up=false]
cfm:lamp_on[colour=7,down=true,up=true]
cfm:lamp_on[colour=7,down=true,up=false]
cfm:lamp_on[colour=7,down=false,up=true]
cfm:lamp_on[colour=7,down=false,up=false]
cfm:lamp_on[colour=8,down=true,up=true]
cfm:lamp_on[colour=8,down=true,up=false]
cfm:lamp_on[colour=8,down=false,up=true]
cfm:lamp_on[colour=8,down=false,up=false]
cfm:lamp_on[colour=9,down=true,up=true]
cfm:lamp_on[colour=9,down=true,up=false]
cfm:lamp_on[colour=9,down=false,up=true]
cfm:lamp_on[colour=9,down=false,up=false]
cfm:lamp_on[colour=10,down=true,up=true]
cfm:lamp_on[colour=10,down=true,up=false]
cfm:lamp_on[colour=10,down=false,up=true]
cfm:lamp_on[colour=10,down=false,up=false]
cfm:lamp_on[colour=11,down=true,up=true]
cfm:lamp_on[colour=11,down=true,up=false]
cfm:lamp_on[colour=11,down=false,up=true]
cfm:lamp_on[colour=11,down=false,up=false]
cfm:lamp_on[colour=12,down=true,up=true]
cfm:lamp_on[colour=12,down=true,up=false]
cfm:lamp_on[colour=12,down=false,up=true]
cfm:lamp_on[colour=12,down=false,up=false]
cfm:lamp_on[colour=13,down=true,up=true]
cfm:lamp_on[colour=13,down=true,up=false]
cfm:lamp_on[colour=13,down=false,up=true]
cfm:lamp_on[colour=13,down=false,up=false]
cfm:lamp_on[colour=14,down=true,up=true]
cfm:lamp_on[colour=14,down=true,up=false]
cfm:lamp_on[colour=14,down=false,up=true]
cfm:lamp_on[colour=14,down=false,up=false]
cfm:lamp_on[colour=15,down=true,up=true]
cfm:lamp_on[colour=15,down=true,up=false]
cfm:lamp_on[colour=15,down=false,up=true]
cfm:lamp_on[colour=15,down=false,up=false]
cfm:lamp_off[colour=0,down=true,up=true]
cfm:lamp_off[colour=0,down=true,up=false]
cfm:lamp_off[colour=0,down=false,up=true]
cfm:lamp_off[colour=0,down=false,up=false]
cfm:lamp_off[colour=1,down=true,up=true]
cfm:lamp_off[colour=1,down=true,up=false]
cfm:lamp_off[colour=1,down=false,up=true]
cfm:lamp_off[colour=1,down=false,up=false]
cfm:lamp_off[colour=2,down=true,up=true]
cfm:lamp_off[colour=2,down=true,up=false]
cfm:lamp_off[colour=2,down=false,up=true]
cfm:lamp_off[colour=2,down=false,up=false]
cfm:lamp_off[colour=3,down=true,up=true]
cfm:lamp_off[colour=3,down=true,up=false]
cfm:lamp_off[colour=3,down=false,up=true]
cfm:lamp_off[colour=3,down=false,up=false]
cfm:lamp_off[colour=4,down=true,up=true]
cfm:lamp_off[colour=4,down=true,up=false]
cfm:lamp_off[colour=4,down=false,up=true]
cfm:lamp_off[colour=4,down=false,up=false]
cfm:lamp_off[colour=5,down=true,up=true]
cfm:lamp_off[colour=5,down=true,up=false]
cfm:lamp_off[colour=5,down=false,up=true]
cfm:lamp_off[colour=5,down=false,up=false]
cfm:lamp_off[colour=6,down=true,up=true]
cfm:lamp_off[colour=6,down=true,up=false]
cfm:lamp_off[colour=6,down=false,up=true]
cfm:lamp_off[colour=6,down=false,up=false]
cfm:lamp_off[colour=7,down=true,up=true]
cfm:lamp_off[colour=7,down=true,up=false]
cfm:lamp_off[colour=7,down=false,up=true]
cfm:lamp_off[colour=7,down=false,up=false]
cfm:lamp_off[colour=8,down=true,up=true]
cfm:lamp_off[colour=8,down=true,up=false]
cfm:lamp_off[colour=8,down=false,up=true]
cfm:lamp_off[colour=8,down=false,up=false]
cfm:lamp_off[colour=9,down=true,up=true]
cfm:lamp_off[colour=9,down=true,up=false]
cfm:lamp_off[colour=9,down=false,up=true]
cfm:lamp_off[colour=9,down=false,up=false]
cfm:lamp_off[colour=10,down=true,up=true]
cfm:lamp_off[colour=10,down=true,up=false]
cfm:lamp_off[colour=10,down=false,up=true]
cfm:lamp_off[colour=10,down=false,up=false]
cfm:lamp_off[colour=11,down=true,up=true]
cfm:lamp_off[colour=11,down=true,up=false]
cfm:lamp_off[colour=11,down=false,up=true]
cfm:lamp_off[colour=11,down=false,up=false]
cfm:lamp_off[colour=12,down=true,up=true]
cfm:lamp_off[colour=12,down=true,up=false]
cfm:lamp_off[colour=12,down=false,up=true]
cfm:lamp_off[colour=12,down=false,up=false]
cfm:lamp_off[colour=13,down=true,up=true]
cfm:lamp_off[colour=13,down=true,up=false]
cfm:lamp_off[colour=13,down=false,up=true]
cfm:lamp_off[colour=13,down=false,up=false]
cfm:lamp_off[colour=14,down=true,up=true]
cfm:lamp_off[colour=14,down=true,up=false]
cfm:lamp_off[colour=14,down=false,up=true]
cfm:lamp_off[colour=14,down=false,up=false]
cfm:lamp_off[colour=15,down=true,up=true]
cfm:lamp_off[colour=15,down=true,up=false]
cfm:lamp_off[colour=15,down=false,up=true]
cfm:lamp_off[colour=15,down=false,up=false]
cfm:blinds_open[facing=north,left=true]
cfm:blinds_open[facing=north,left=false]
cfm:blinds_open[facing=south,left=true]
cfm:blinds_open[facing=south,left=false]
cfm:blinds_open[facing=west,left=true]
cfm:blinds_open[facing=west,left=false]
cfm:blinds_open[facing=east,left=true]
cfm:blinds_open[facing=east,left=false]
cfm:blinds_closed[facing=north,left=true]
cfm:blinds_closed[facing=north,left=false]
cfm:blinds_closed[facing=south,left=true]
cfm:blinds_closed[facing=south,left=false]
cfm:blinds_closed[facing=west,left=true]
cfm:blinds_closed[facing=west,left=false]
cfm:blinds_closed[facing=east,left=true]
cfm:blinds_closed[facing=east,left=false]
cfm:blinds_spruce_open[facing=north,left=true]
cfm:blinds_spruce_open[facing=north,left=false]
cfm:blinds_spruce_open[facing=south,left=true]
cfm:blinds_spruce_open[facing=south,left=false]
cfm:blinds_spruce_open[facing=west,left=true]
cfm:blinds_spruce_open[facing=west,left=false]
cfm:blinds_spruce_open[facing=east,left=true]
cfm:blinds_spruce_open[facing=east,left=false]
cfm:blinds_spruce_closed[facing=north,left=true]
cfm:blinds_spruce_closed[facing=north,left=false]
cfm:blinds_spruce_closed[facing=south,left=true]
cfm:blinds_spruce_closed[facing=south,left=false]
cfm:blinds_spruce_closed[facing=west,left=true]
cfm:blinds_spruce_closed[facing=west,left=false]
cfm:blinds_spruce_closed[facing=east,left=true]
cfm:blinds_spruce_closed[facing=east,left=false]
cfm:blinds_birch_open[facing=north,left=true]
cfm:blinds_birch_open[facing=north,left=false]
cfm:blinds_birch_open[facing=south,left=true]
cfm:blinds_birch_open[facing=south,left=false]
cfm:blinds_birch_open[facing=west,left=true]
cfm:blinds_birch_open[facing=west,left=false]
cfm:blinds_birch_open[facing=east,left=true]
cfm:blinds_birch_open[facing=east,left=false]
cfm:blinds_birch_closed[facing=north,left=true]
cfm:blinds_birch_closed[facing=north,left=false]
cfm:blinds_birch_closed[facing=south,left=true]
cfm:blinds_birch_closed[facing=south,left=false]
cfm:blinds_birch_closed[facing=west,left=true]
cfm:blinds_birch_closed[facing=west,left=false]
cfm:blinds_birch_closed[facing=east,left=true]
cfm:blinds_birch_closed[facing=east,left=false]
cfm:blinds_jungle_open[facing=north,left=true]
cfm:blinds_jungle_open[facing=north,left=false]
cfm:blinds_jungle_open[facing=south,left=true]
cfm:blinds_jungle_open[facing=south,left=false]
cfm:blinds_jungle_open[facing=west,left=true]
cfm:blinds_jungle_open[facing=west,left=false]
cfm:blinds_jungle_open[facing=east,left=true]
cfm:blinds_jungle_open[facing=east,left=false]
cfm:blinds_jungle_closed[facing=north,left=true]
cfm:blinds_jungle_closed[facing=north,left=false]
cfm:blinds_jungle_closed[facing=south,left=true]
cfm:blinds_jungle_closed[facing=south,left=false]
cfm:blinds_jungle_closed[facing=west,left=true]
cfm:blinds_jungle_closed[facing=west,left=false]
cfm:blinds_jungle_closed[facing=east,left=true]
cfm:blinds_jungle_closed[facing=east,left=false]
cfm:blinds_acacia_open[facing=north,left=true]
cfm:blinds_acacia_open[facing=north,left=false]
cfm:blinds_acacia_open[facing=south,left=true]
cfm:blinds_acacia_open[facing=south,left=false]
cfm:blinds_acacia_open[facing=west,left=true]
cfm:blinds_acacia_open[facing=west,left=false]
cfm:blinds_acacia_open[facing=east,left=true]
cfm:blinds_acacia_open[facing=east,left=false]
cfm:blinds_acacia_closed[facing=north,left=true]
cfm:blinds_acacia_closed[facing=north,left=false]
cfm:blinds_acacia_closed[facing=south,left=true]
cfm:blinds_acacia_closed[facing=south,left=false]
cfm:blinds_acacia_closed[facing=west,left=true]
cfm:blinds_acacia_closed[facing=west,left=false]
cfm:blinds_acacia_closed[facing=east,left=true]
cfm:blinds_acacia_closed[facing=east,left=false]
cfm:blinds_dark_oak_open[facing=north,left=true]
cfm:blinds_dark_oak_open[facing=north,left=false]
cfm:blinds_dark_oak_open[facing=south,left=true]
cfm:blinds_dark_oak_open[facing=south,left=false]
cfm:blinds_dark_oak_open[facing=west,left=true]
cfm:blinds_dark_oak_open[facing=west,left=false]
cfm:blinds_dark_oak_open[facing=east,left=true]
cfm:blinds_dark_oak_open[facing=east,left=false]
cfm:blinds_dark_oak_closed[facing=north,left=true]
cfm:blinds_dark_oak_closed[facing=north,left=false]
cfm:blinds_dark_oak_closed[facing=south,left=true]
cfm:blinds_dark_oak_closed[facing=south,left=false]
cfm:blinds_dark_oak_closed[facing=west,left=true]
cfm:blinds_dark_oak_closed[facing=west,left=false]
cfm:blinds_dark_oak_closed[facing=east,left=true]
cfm:blinds_dark_oak_closed[facing=east,left=false]
cfm:curtains_open[colour=0,facing=north,type=default]
cfm:curtains_open[colour=0,facing=north,type=left]
cfm:curtains_open[colour=0,facing=north,type=right]
cfm:curtains_open[colour=0,facing=north,type=left_open]
cfm:curtains_open[colour=0,facing=north,type=right_open]
cfm:curtains_open[colour=0,facing=north,type=left_closed]
cfm:curtains_open[colour=0,facing=north,type=right_closed]
cfm:curtains_open[colour=0,facing=north,type=both]
cfm:curtains_open[colour=0,facing=north,type=none]
cfm:curtains_open[colour=0,facing=south,type=default]
cfm:curtains_open[colour=0,facing=south,type=left]
cfm:curtains_open[colour=0,facing=south,type=right]
cfm:curtains_open[colour=0,facing=south,type=left_open]
cfm:curtains_open[colour=0,facing=south,type=right_open]
cfm:curtains_open[colour=0,facing=south,type=left_closed]
cfm:curtains_open[colour=0,facing=south,type=right_closed]
cfm:curtains_open[colour=0,facing=south,type=both]
cfm:curtains_open[colour=0,facing=south,type=none]
cfm:curtains_open[colour=0,facing=west,type=default]
cfm:curtains_open[colour=0,facing=west,type=left]
cfm:curtains_open[colour=0,facing=west,type=right]
cfm:curtains_open[colour=0,facing=west,type=left_open]
cfm:curtains_open[colour=0,facing=west,type=right_open]
cfm:curtains_open[colour=0,facing=west,type=left_closed]
cfm:curtains_open[colour=0,facing=west,type=right_closed]
cfm:curtains_open[colour=0,facing=west,type=both]
cfm:curtains_open[colour=0,facing=west,type=none]
cfm:curtains_open[colour=0,facing=east,type=default]
cfm:curtains_open[colour=0,facing=east,type=left]
cfm:curtains_open[colour=0,facing=east,type=right]
cfm:curtains_open[colour=0,facing=east,type=left_open]
cfm:curtains_open[colour=0,facing=east,type=right_open]
cfm:curtains_open[colour=0,facing=east,type=left_closed]
cfm:curtains_open[colour=0,facing=east,type=right_closed]
cfm:curtains_open[colour=0,facing=east,type=both]
cfm:curtains_open[colour=0,facing=east,type=none]
cfm:curtains_open[colour=1,facing=north,type=default]
cfm:curtains_open[colour=1,facing=north,type=left]
cfm:curtains_open[colour=1,facing=north,type=right]
cfm:curtains_open[colour=1,facing=north,type=left_open]
cfm:curtains_open[colour=1,facing=north,type=right_open]
cfm:curtains_open[colour=1,facing=north,type=left_closed]
cfm:curtains_open[colour=1,facing=north,type=right_closed]
cfm:curtains_open[colour=1,facing=north,type=both]
cfm:curtains_open[colour=1,facing=north,type=none]
cfm:curtains_open[colour=1,facing=south,type=default]
cfm:curtains_open[colour=1,facing=south,type=left]
cfm:curtains_open[colour=1,facing=south,type=right]
cfm:curtains_open[colour=1,facing=south,type=left_open]
cfm:curtains_open[colour=1,facing=south,type=right_open]
cfm:curtains_open[colour=1,facing=south,type=left_closed]
cfm:curtains_open[colour=1,facing=south,type=right_closed]
cfm:curtains_open[colour=1,facing=south,type=both]
cfm:curtains_open[colour=1,facing=south,type=none]
cfm:curtains_open[colour=1,facing=west,type=default]
cfm:curtains_open[colour=1,facing=west,type=left]
cfm:curtains_open[colour=1,facing=west,type=right]
cfm:curtains_open[colour=1,facing=west,type=left_open]
cfm:curtains_open[colour=1,facing=west,type=right_open]
cfm:curtains_open[colour=1,facing=west,type=left_closed]
cfm:curtains_open[colour=1,facing=west,type=right_closed]
cfm:curtains_open[colour=1,facing=west,type=both]
cfm:curtains_open[colour=1,facing=west,type=none]
cfm:curtains_open[colour=1,facing=east,type=default]
cfm:curtains_open[colour=1,facing=east,type=left]
cfm:curtains_open[colour=1,facing=east,type=right]
cfm:curtains_open[colour=1,facing=east,type=left_open]
cfm:curtains_open[colour=1,facing=east,type=right_open]
cfm:curtains_open[colour=1,facing=east,type=left_closed]
cfm:curtains_open[colour=1,facing=east,type=right_closed]
cfm:curtains_open[colour=1,facing=east,type=both]
cfm:curtains_open[colour=1,facing=east,type=none]
cfm:curtains_open[colour=2,facing=north,type=default]
cfm:curtains_open[colour=2,facing=north,type=left]
cfm:curtains_open[colour=2,facing=north,type=right]
cfm:curtains_open[colour=2,facing=north,type=left_open]
cfm:curtains_open[colour=2,facing=north,type=right_open]
cfm:curtains_open[colour=2,facing=north,type=left_closed]
cfm:curtains_open[colour=2,facing=north,type=right_closed]
cfm:curtains_open[colour=2,facing=north,type=both]
cfm:curtains_open[colour=2,facing=north,type=none]
cfm:curtains_open[colour=2,facing=south,type=default]
cfm:curtains_open[colour=2,facing=south,type=left]
cfm:curtains_open[colour=2,facing=south,type=right]
cfm:curtains_open[colour=2,facing=south,type=left_open]
cfm:curtains_open[colour=2,facing=south,type=right_open]
cfm:curtains_open[colour=2,facing=south,type=left_closed]
cfm:curtains_open[colour=2,facing=south,type=right_closed]
cfm:curtains_open[colour=2,facing=south,type=both]
cfm:curtains_open[colour=2,facing=south,type=none]
cfm:curtains_open[colour=2,facing=west,type=default]
cfm:curtains_open[colour=2,facing=west,type=left]
cfm:curtains_open[colour=2,facing=west,type=right]
cfm:curtains_open[colour=2,facing=west,type=left_open]
cfm:curtains_open[colour=2,facing=west,type=right_open]
cfm:curtains_open[colour=2,facing=west,type=left_closed]
cfm:curtains_open[colour=2,facing=west,type=right_closed]
cfm:curtains_open[colour=2,facing=west,type=both]
cfm:curtains_open[colour=2,facing=west,type=none]
cfm:curtains_open[colour=2,facing=east,type=default]
cfm:curtains_open[colour=2,facing=east,type=left]
cfm:curtains_open[colour=2,facing=east,type=right]
cfm:curtains_open[colour=2,facing=east,type=left_open]
cfm:curtains_open[colour=2,facing=east,type=right_open]
cfm:curtains_open[colour=2,facing=east,type=left_closed]
cfm:curtains_open[colour=2,facing=east,type=right_closed]
cfm:curtains_open[colour=2,facing=east,type=both]
cfm:curtains_open[colour=2,facing=east,type=none]
cfm:curtains_open[colour=3,facing=north,type=default]
cfm:curtains_open[colour=3,facing=north,type=left]
cfm:curtains_open[colour=3,facing=north,type=right]
cfm:curtains_open[colour=3,facing=north,type=left_open]
cfm:curtains_open[colour=3,facing=north,type=right_open]
cfm:curtains_open[colour=3,facing=north,type=left_closed]
cfm:curtains_open[colour=3,facing=north,type=right_closed]
cfm:curtains_open[colour=3,facing=north,type=both]
cfm:curtains_open[colour=3,facing=north,type=none]
cfm:curtains_open[colour=3,facing=south,type=default]
cfm:curtains_open[colour=3,facing=south,type=left]
cfm:curtains_open[colour=3,facing=south,type=right]
cfm:curtains_open[colour=3,facing=south,type=left_open]
cfm:curtains_open[colour=3,facing=south,type=right_open]
cfm:curtains_open[colour=3,facing=south,type=left_closed]
cfm:curtains_open[colour=3,facing=south,type=right_closed]
cfm:curtains_open[colour=3,facing=south,type=both]
cfm:curtains_open[colour=3,facing=south,type=none]
cfm:curtains_open[colour=3,facing=west,type=default]
cfm:curtains_open[colour=3,facing=west,type=left]
cfm:curtains_open[colour=3,facing=west,type=right]
cfm:curtains_open[colour=3,facing=west,type=left_open]
cfm:curtains_open[colour=3,facing=west,type=right_open]
cfm:curtains_open[colour=3,facing=west,type=left_closed]
cfm:curtains_open[colour=3,facing=west,type=right_closed]
cfm:curtains_open[colour=3,facing=west,type=both]
cfm:curtains_open[colour=3,facing=west,type=none]
cfm:curtains_open[colour=3,facing=east,type=default]
cfm:curtains_open[colour=3,facing=east,type=left]
cfm:curtains_open[colour=3,facing=east,type=right]
cfm:curtains_open[colour=3,facing=east,type=left_open]
cfm:curtains_open[colour=3,facing=east,type=right_open]
cfm:curtains_open[colour=3,facing=east,type=left_closed]
cfm:curtains_open[colour=3,facing=east,type=right_closed]
cfm:curtains_open[colour=3,facing=east,type=both]
cfm:curtains_open[colour=3,facing=east,type=none]
cfm:curtains_open[colour=4,facing=north,type=default]
cfm:curtains_open[colour=4,facing=north,type=left]
cfm:curtains_open[colour=4,facing=north,type=right]
cfm:curtains_open[colour=4,facing=north,type=left_open]
cfm:curtains_open[colour=4,facing=north,type=right_open]
cfm:curtains_open[colour=4,facing=north,type=left_closed]
cfm:curtains_open[colour=4,facing=north,type=right_closed]
cfm:curtains_open[colour=4,facing=north,type=both]
cfm:curtains_open[colour=4,facing=north,type=none]
cfm:curtains_open[colour=4,facing=south,type=default]
cfm:curtains_open[colour=4,facing=south,type=left]
cfm:curtains_open[colour=4,facing=south,type=right]
cfm:curtains_open[colour=4,facing=south,type=left_open]
cfm:curtains_open[colour=4,facing=south,type=right_open]
cfm:curtains_open[colour=4,facing=south,type=left_closed]
cfm:curtains_open[colour=4,facing=south,type=right_closed]
cfm:curtains_open[colour=4,facing=south,type=both]
cfm:curtains_open[colour=4,facing=south,type=none]
cfm:curtains_open[colour=4,facing=west,type=default]
cfm:curtains_open[colour=4,facing=west,type=left]
cfm:curtains_open[colour=4,facing=west,type=right]
cfm:curtains_open[colour=4,facing=west,type=left_open]
cfm:curtains_open[colour=4,facing=west,type=right_open]
cfm:curtains_open[colour=4,facing=west,type=left_closed]
cfm:curtains_open[colour=4,facing=west,type=right_closed]
cfm:curtains_open[colour=4,facing=west,type=both]
cfm:curtains_open[colour=4,facing=west,type=none]
cfm:curtains_open[colour=4,facing=east,type=default]
cfm:curtains_open[colour=4,facing=east,type=left]
cfm:curtains_open[colour=4,facing=east,type=right]
cfm:curtains_open[colour=4,facing=east,type=left_open]
cfm:curtains_open[colour=4,facing=east,type=right_open]
cfm:curtains_open[colour=4,facing=east,type=left_closed]
cfm:curtains_open[colour=4,facing=east,type=right_closed]
cfm:curtains_open[colour=4,facing=east,type=both]
cfm:curtains_open[colour=4,facing=east,type=none]
cfm:curtains_open[colour=5,facing=north,type=default]
cfm:curtains_open[colour=5,facing=north,type=left]
cfm:curtains_open[colour=5,facing=north,type=right]
cfm:curtains_open[colour=5,facing=north,type=left_open]
cfm:curtains_open[colour=5,facing=north,type=right_open]
cfm:curtains_open[colour=5,facing=north,type=left_closed]
cfm:curtains_open[colour=5,facing=north,type=right_closed]
cfm:curtains_open[colour=5,facing=north,type=both]
cfm:curtains_open[colour=5,facing=north,type=none]
cfm:curtains_open[colour=5,facing=south,type=default]
cfm:curtains_open[colour=5,facing=south,type=left]
cfm:curtains_open[colour=5,facing=south,type=right]
cfm:curtains_open[colour=5,facing=south,type=left_open]
cfm:curtains_open[colour=5,facing=south,type=right_open]
cfm:curtains_open[colour=5,facing=south,type=left_closed]
cfm:curtains_open[colour=5,facing=south,type=right_closed]
cfm:curtains_open[colour=5,facing=south,type=both]
cfm:curtains_open[colour=5,facing=south,type=none]
cfm:curtains_open[colour=5,facing=west,type=default]
cfm:curtains_open[colour=5,facing=west,type=left]
cfm:curtains_open[colour=5,facing=west,type=right]
cfm:curtains_open[colour=5,facing=west,type=left_open]
cfm:curtains_open[colour=5,facing=west,type=right_open]
cfm:curtains_open[colour=5,facing=west,type=left_closed]
cfm:curtains_open[colour=5,facing=west,type=right_closed]
cfm:curtains_open[colour=5,facing=west,type=both]
cfm:curtains_open[colour=5,facing=west,type=none]
cfm:curtains_open[colour=5,facing=east,type=default]
cfm:curtains_open[colour=5,facing=east,type=left]
cfm:curtains_open[colour=5,facing=east,type=right]
cfm:curtains_open[colour=5,facing=east,type=left_open]
cfm:curtains_open[colour=5,facing=east,type=right_open]
cfm:curtains_open[colour=5,facing=east,type=left_closed]
cfm:curtains_open[colour=5,facing=east,type=right_closed]
cfm:curtains_open[colour=5,facing=east,type=both]
cfm:curtains_open[colour=5,facing=east,type=none]
cfm:curtains_open[colour=6,facing=north,type=default]
cfm:curtains_open[colour=6,facing=north,type=left]
cfm:curtains_open[colour=6,facing=north,type=right]
cfm:curtains_open[colour=6,facing=north,type=left_open]
cfm:curtains_open[colour=6,facing=north,type=right_open]
cfm:curtains_open[colour=6,facing=north,type=left_closed]
cfm:curtains_open[colour=6,facing=north,type=right_closed]
cfm:curtains_open[colour=6,facing=north,type=both]
cfm:curtains_open[colour=6,facing=north,type=none]
cfm:curtains_open[colour=6,facing=south,type=default]
cfm:curtains_open[colour=6,facing=south,type=left]
cfm:curtains_open[colour=6,facing=south,type=right]
cfm:curtains_open[colour=6,facing=south,type=left_open]
cfm:curtains_open[colour=6,facing=south,type=right_open]
cfm:curtains_open[colour=6,facing=south,type=left_closed]
cfm:curtains_open[colour=6,facing=south,type=right_closed]
cfm:curtains_open[colour=6,facing=south,type=both]
cfm:curtains_open[colour=6,facing=south,type=none]
cfm:curtains_open[colour=6,facing=west,type=default]
cfm:curtains_open[colour=6,facing=west,type=left]
cfm:curtains_open[colour=6,facing=west,type=right]
cfm:curtains_open[colour=6,facing=west,type=left_open]
cfm:curtains_open[colour=6,facing=west,type=right_open]
cfm:curtains_open[colour=6,facing=west,type=left_closed]
cfm:curtains_open[colour=6,facing=west,type=right_closed]
cfm:curtains_open[colour=6,facing=west,type=both]
cfm:curtains_open[colour=6,facing=west,type=none]
cfm:curtains_open[colour=6,facing=east,type=default]
cfm:curtains_open[colour=6,facing=east,type=left]
cfm:curtains_open[colour=6,facing=east,type=right]
cfm:curtains_open[colour=6,facing=east,type=left_open]
cfm:curtains_open[colour=6,facing=east,type=right_open]
cfm:curtains_open[colour=6,facing=east,type=left_closed]
cfm:curtains_open[colour=6,facing=east,type=right_closed]
cfm:curtains_open[colour=6,facing=east,type=both]
cfm:curtains_open[colour=6,facing=east,type=none]
cfm:curtains_open[colour=7,facing=north,type=default]
cfm:curtains_open[colour=7,facing=north,type=left]
cfm:curtains_open[colour=7,facing=north,type=right]
cfm:curtains_open[colour=7,facing=north,type=left_open]
cfm:curtains_open[colour=7,facing=north,type=right_open]
cfm:curtains_open[colour=7,facing=north,type=left_closed]
cfm:curtains_open[colour=7,facing=north,type=right_closed]
cfm:curtains_open[colour=7,facing=north,type=both]
cfm:curtains_open[colour=7,facing=north,type=none]
cfm:curtains_open[colour=7,facing=south,type=default]
cfm:curtains_open[colour=7,facing=south,type=left]
cfm:curtains_open[colour=7,facing=south,type=right]
cfm:curtains_open[colour=7,facing=south,type=left_open]
cfm:curtains_open[colour=7,facing=south,type=right_open]
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cfm:curtains_closed[colour=9,facing=north]
cfm:curtains_closed[colour=9,facing=south]
cfm:curtains_closed[colour=9,facing=west]
cfm:curtains_closed[colour=9,facing=east]
cfm:curtains_closed[colour=10,facing=north]
cfm:curtains_closed[colour=10,facing=south]
cfm:curtains_closed[colour=10,facing=west]
cfm:curtains_closed[colour=10,facing=east]
cfm:curtains_closed[colour=11,facing=north]
cfm:curtains_closed[colour=11,facing=south]
cfm:curtains_closed[colour=11,facing=west]
cfm:curtains_closed[colour=11,facing=east]
cfm:curtains_closed[colour=12,facing=north]
cfm:curtains_closed[colour=12,facing=south]
cfm:curtains_closed[colour=12,facing=west]
cfm:curtains_closed[colour=12,facing=east]
cfm:curtains_closed[colour=13,facing=north]
cfm:curtains_closed[colour=13,facing=south]
cfm:curtains_closed[colour=13,facing=west]
cfm:curtains_closed[colour=13,facing=east]
cfm:curtains_closed[colour=14,facing=north]
cfm:curtains_closed[colour=14,facing=south]
cfm:curtains_closed[colour=14,facing=west]
cfm:curtains_closed[colour=14,facing=east]
cfm:curtains_closed[colour=15,facing=north]
cfm:curtains_closed[colour=15,facing=south]
cfm:curtains_closed[colour=15,facing=west]
cfm:curtains_closed[colour=15,facing=east]
cfm:bedside_cabinet_oak[facing=north]
cfm:bedside_cabinet_oak[facing=south]
cfm:bedside_cabinet_oak[facing=west]
cfm:bedside_cabinet_oak[facing=east]
cfm:bedside_cabinet_spruce[facing=north]
cfm:bedside_cabinet_spruce[facing=south]
cfm:bedside_cabinet_spruce[facing=west]
cfm:bedside_cabinet_spruce[facing=east]
cfm:bedside_cabinet_birch[facing=north]
cfm:bedside_cabinet_birch[facing=south]
cfm:bedside_cabinet_birch[facing=west]
cfm:bedside_cabinet_birch[facing=east]
cfm:bedside_cabinet_jungle[facing=north]
cfm:bedside_cabinet_jungle[facing=south]
cfm:bedside_cabinet_jungle[facing=west]
cfm:bedside_cabinet_jungle[facing=east]
cfm:bedside_cabinet_acacia[facing=north]
cfm:bedside_cabinet_acacia[facing=south]
cfm:bedside_cabinet_acacia[facing=west]
cfm:bedside_cabinet_acacia[facing=east]
cfm:bedside_cabinet_dark_oak[facing=north]
cfm:bedside_cabinet_dark_oak[facing=south]
cfm:bedside_cabinet_dark_oak[facing=west]
cfm:bedside_cabinet_dark_oak[facing=east]
cfm:bedside_cabinet_stone[facing=north]
cfm:bedside_cabinet_stone[facing=south]
cfm:bedside_cabinet_stone[facing=west]
cfm:bedside_cabinet_stone[facing=east]
cfm:bedside_cabinet_granite[facing=north]
cfm:bedside_cabinet_granite[facing=south]
cfm:bedside_cabinet_granite[facing=west]
cfm:bedside_cabinet_granite[facing=east]
cfm:bedside_cabinet_diorite[facing=north]
cfm:bedside_cabinet_diorite[facing=south]
cfm:bedside_cabinet_diorite[facing=west]
cfm:bedside_cabinet_diorite[facing=east]
cfm:bedside_cabinet_andesite[facing=north]
cfm:bedside_cabinet_andesite[facing=south]
cfm:bedside_cabinet_andesite[facing=west]
cfm:bedside_cabinet_andesite[facing=east]
cfm:oven[facing=north]
cfm:oven[facing=south]
cfm:oven[facing=west]
cfm:oven[facing=east]
cfm:range_hood[down=true,facing=north]
cfm:range_hood[down=true,facing=south]
cfm:range_hood[down=true,facing=west]
cfm:range_hood[down=true,facing=east]
cfm:range_hood[down=false,facing=north]
cfm:range_hood[down=false,facing=south]
cfm:range_hood[down=false,facing=west]
cfm:range_hood[down=false,facing=east]
cfm:range_hood_powered[down=true,facing=north]
cfm:range_hood_powered[down=true,facing=south]
cfm:range_hood_powered[down=true,facing=west]
cfm:range_hood_powered[down=true,facing=east]
cfm:range_hood_powered[down=false,facing=north]
cfm:range_hood_powered[down=false,facing=south]
cfm:range_hood_powered[down=false,facing=west]
cfm:range_hood_powered[down=false,facing=east]
cfm:hedge_oak[east=true,north=true,south=true,west=true]
cfm:hedge_oak[east=true,north=true,south=true,west=false]
cfm:hedge_oak[east=true,north=true,south=false,west=true]
cfm:hedge_oak[east=true,north=true,south=false,west=false]
cfm:hedge_oak[east=true,north=false,south=true,west=true]
cfm:hedge_oak[east=true,north=false,south=true,west=false]
cfm:hedge_oak[east=true,north=false,south=false,west=true]
cfm:hedge_oak[east=true,north=false,south=false,west=false]
cfm:hedge_oak[east=false,north=true,south=true,west=true]
cfm:hedge_oak[east=false,north=true,south=true,west=false]
cfm:hedge_oak[east=false,north=true,south=false,west=true]
cfm:hedge_oak[east=false,north=true,south=false,west=false]
cfm:hedge_oak[east=false,north=false,south=true,west=true]
cfm:hedge_oak[east=false,north=false,south=true,west=false]
cfm:hedge_oak[east=false,north=false,south=false,west=true]
cfm:hedge_oak[east=false,north=false,south=false,west=false]
cfm:hedge_spruce[east=true,north=true,south=true,west=true]
cfm:hedge_spruce[east=true,north=true,south=true,west=false]
cfm:hedge_spruce[east=true,north=true,south=false,west=true]
cfm:hedge_spruce[east=true,north=true,south=false,west=false]
cfm:hedge_spruce[east=true,north=false,south=true,west=true]
cfm:hedge_spruce[east=true,north=false,south=true,west=false]
cfm:hedge_spruce[east=true,north=false,south=false,west=true]
cfm:hedge_spruce[east=true,north=false,south=false,west=false]
cfm:hedge_spruce[east=false,north=true,south=true,west=true]
cfm:hedge_spruce[east=false,north=true,south=true,west=false]
cfm:hedge_spruce[east=false,north=true,south=false,west=true]
cfm:hedge_spruce[east=false,north=true,south=false,west=false]
cfm:hedge_spruce[east=false,north=false,south=true,west=true]
cfm:hedge_spruce[east=false,north=false,south=true,west=false]
cfm:hedge_spruce[east=false,north=false,south=false,west=true]
cfm:hedge_spruce[east=false,north=false,south=false,west=false]
cfm:hedge_birch[east=true,north=true,south=true,west=true]
cfm:hedge_birch[east=true,north=true,south=true,west=false]
cfm:hedge_birch[east=true,north=true,south=false,west=true]
cfm:hedge_birch[east=true,north=true,south=false,west=false]
cfm:hedge_birch[east=true,north=false,south=true,west=true]
cfm:hedge_birch[east=true,north=false,south=true,west=false]
cfm:hedge_birch[east=true,north=false,south=false,west=true]
cfm:hedge_birch[east=true,north=false,south=false,west=false]
cfm:hedge_birch[east=false,north=true,south=true,west=true]
cfm:hedge_birch[east=false,north=true,south=true,west=false]
cfm:hedge_birch[east=false,north=true,south=false,west=true]
cfm:hedge_birch[east=false,north=true,south=false,west=false]
cfm:hedge_birch[east=false,north=false,south=true,west=true]
cfm:hedge_birch[east=false,north=false,south=true,west=false]
cfm:hedge_birch[east=false,north=false,south=false,west=true]
cfm:hedge_birch[east=false,north=false,south=false,west=false]
cfm:hedge_jungle[east=true,north=true,south=true,west=true]
cfm:hedge_jungle[east=true,north=true,south=true,west=false]
cfm:hedge_jungle[east=true,north=true,south=false,west=true]
cfm:hedge_jungle[east=true,north=true,south=false,west=false]
cfm:hedge_jungle[east=true,north=false,south=true,west=true]
cfm:hedge_jungle[east=true,north=false,south=true,west=false]
cfm:hedge_jungle[east=true,north=false,south=false,west=true]
cfm:hedge_jungle[east=true,north=false,south=false,west=false]
cfm:hedge_jungle[east=false,north=true,south=true,west=true]
cfm:hedge_jungle[east=false,north=true,south=true,west=false]
cfm:hedge_jungle[east=false,north=true,south=false,west=true]
cfm:hedge_jungle[east=false,north=true,south=false,west=false]
cfm:hedge_jungle[east=false,north=false,south=true,west=true]
cfm:hedge_jungle[east=false,north=false,south=true,west=false]
cfm:hedge_jungle[east=false,north=false,south=false,west=true]
cfm:hedge_jungle[east=false,north=false,south=false,west=false]
cfm:hedge_acacia[east=true,north=true,south=true,west=true]
cfm:hedge_acacia[east=true,north=true,south=true,west=false]
cfm:hedge_acacia[east=true,north=true,south=false,west=true]
cfm:hedge_acacia[east=true,north=true,south=false,west=false]
cfm:hedge_acacia[east=true,north=false,south=true,west=true]
cfm:hedge_acacia[east=true,north=false,south=true,west=false]
cfm:hedge_acacia[east=true,north=false,south=false,west=true]
cfm:hedge_acacia[east=true,north=false,south=false,west=false]
cfm:hedge_acacia[east=false,north=true,south=true,west=true]
cfm:hedge_acacia[east=false,north=true,south=true,west=false]
cfm:hedge_acacia[east=false,north=true,south=false,west=true]
cfm:hedge_acacia[east=false,north=true,south=false,west=false]
cfm:hedge_acacia[east=false,north=false,south=true,west=true]
cfm:hedge_acacia[east=false,north=false,south=true,west=false]
cfm:hedge_acacia[east=false,north=false,south=false,west=true]
cfm:hedge_acacia[east=false,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=false]
cfm:bird_bath
cfm:stone_path
cfm:white_fence[east=true,north=true,post=true,south=true,west=true]
cfm:white_fence[east=true,north=true,post=true,south=true,west=false]
cfm:white_fence[east=true,north=true,post=true,south=false,west=true]
cfm:white_fence[east=true,north=true,post=true,south=false,west=false]
cfm:white_fence[east=true,north=true,post=false,south=true,west=true]
cfm:white_fence[east=true,north=true,post=false,south=true,west=false]
cfm:white_fence[east=true,north=true,post=false,south=false,west=true]
cfm:white_fence[east=true,north=true,post=false,south=false,west=false]
cfm:white_fence[east=true,north=false,post=true,south=true,west=true]
cfm:white_fence[east=true,north=false,post=true,south=true,west=false]
cfm:white_fence[east=true,north=false,post=true,south=false,west=true]
cfm:white_fence[east=true,north=false,post=true,south=false,west=false]
cfm:white_fence[east=true,north=false,post=false,south=true,west=true]
cfm:white_fence[east=true,north=false,post=false,south=true,west=false]
cfm:white_fence[east=true,north=false,post=false,south=false,west=true]
cfm:white_fence[east=true,north=false,post=false,south=false,west=false]
cfm:white_fence[east=false,north=true,post=true,south=true,west=true]
cfm:white_fence[east=false,north=true,post=true,south=true,west=false]
cfm:white_fence[east=false,north=true,post=true,south=false,west=true]
cfm:white_fence[east=false,north=true,post=true,south=false,west=false]
cfm:white_fence[east=false,north=true,post=false,south=true,west=true]
cfm:white_fence[east=false,north=true,post=false,south=true,west=false]
cfm:white_fence[east=false,north=true,post=false,south=false,west=true]
cfm:white_fence[east=false,north=true,post=false,south=false,west=false]
cfm:white_fence[east=false,north=false,post=true,south=true,west=true]
cfm:white_fence[east=false,north=false,post=true,south=true,west=false]
cfm:white_fence[east=false,north=false,post=true,south=false,west=true]
cfm:white_fence[east=false,north=false,post=true,south=false,west=false]
cfm:white_fence[east=false,north=false,post=false,south=true,west=true]
cfm:white_fence[east=false,north=false,post=false,south=true,west=false]
cfm:white_fence[east=false,north=false,post=false,south=false,west=true]
cfm:white_fence[east=false,north=false,post=false,south=false,west=false]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=false]
cfm:tap[facing=north]
cfm:tap[facing=south]
cfm:tap[facing=west]
cfm:tap[facing=east]
cfm:mail_box[facing=north]
cfm:mail_box[facing=south]
cfm:mail_box[facing=west]
cfm:mail_box[facing=east]
cfm:mail_box_spruce[facing=north]
cfm:mail_box_spruce[facing=south]
cfm:mail_box_spruce[facing=west]
cfm:mail_box_spruce[facing=east]
cfm:mail_box_birch[facing=north]
cfm:mail_box_birch[facing=south]
cfm:mail_box_birch[facing=west]
cfm:mail_box_birch[facing=east]
cfm:mail_box_jungle[facing=north]
cfm:mail_box_jungle[facing=south]
cfm:mail_box_jungle[facing=west]
cfm:mail_box_jungle[facing=east]
cfm:mail_box_acacia[facing=north]
cfm:mail_box_acacia[facing=south]
cfm:mail_box_acacia[facing=west]
cfm:mail_box_acacia[facing=east]
cfm:mail_box_dark_oak[facing=north]
cfm:mail_box_dark_oak[facing=south]
cfm:mail_box_dark_oak[facing=west]
cfm:mail_box_dark_oak[facing=east]
cfm:tv[facing=north]
cfm:tv[facing=south]
cfm:tv[facing=west]
cfm:tv[facing=east]
cfm:computer[facing=north]
cfm:computer[facing=south]
cfm:computer[facing=west]
cfm:computer[facing=east]
cfm:printer[facing=north]
cfm:printer[facing=south]
cfm:printer[facing=west]
cfm:printer[facing=east]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=false]
cfm:door_bell[facing=north,powered=true]
cfm:door_bell[facing=north,powered=false]
cfm:door_bell[facing=south,powered=true]
cfm:door_bell[facing=south,powered=false]
cfm:door_bell[facing=west,powered=true]
cfm:door_bell[facing=west,powered=false]
cfm:door_bell[facing=east,powered=true]
cfm:door_bell[facing=east,powered=false]
cfm:door_bell_spruce[facing=north,powered=true]
cfm:door_bell_spruce[facing=north,powered=false]
cfm:door_bell_spruce[facing=south,powered=true]
cfm:door_bell_spruce[facing=south,powered=false]
cfm:door_bell_spruce[facing=west,powered=true]
cfm:door_bell_spruce[facing=west,powered=false]
cfm:door_bell_spruce[facing=east,powered=true]
cfm:door_bell_spruce[facing=east,powered=false]
cfm:door_bell_birch[facing=north,powered=true]
cfm:door_bell_birch[facing=north,powered=false]
cfm:door_bell_birch[facing=south,powered=true]
cfm:door_bell_birch[facing=south,powered=false]
cfm:door_bell_birch[facing=west,powered=true]
cfm:door_bell_birch[facing=west,powered=false]
cfm:door_bell_birch[facing=east,powered=true]
cfm:door_bell_birch[facing=east,powered=false]
cfm:door_bell_jungle[facing=north,powered=true]
cfm:door_bell_jungle[facing=north,powered=false]
cfm:door_bell_jungle[facing=south,powered=true]
cfm:door_bell_jungle[facing=south,powered=false]
cfm:door_bell_jungle[facing=west,powered=true]
cfm:door_bell_jungle[facing=west,powered=false]
cfm:door_bell_jungle[facing=east,powered=true]
cfm:door_bell_jungle[facing=east,powered=false]
cfm:door_bell_acacia[facing=north,powered=true]
cfm:door_bell_acacia[facing=north,powered=false]
cfm:door_bell_acacia[facing=south,powered=true]
cfm:door_bell_acacia[facing=south,powered=false]
cfm:door_bell_acacia[facing=west,powered=true]
cfm:door_bell_acacia[facing=west,powered=false]
cfm:door_bell_acacia[facing=east,powered=true]
cfm:door_bell_acacia[facing=east,powered=false]
cfm:door_bell_dark_oak[facing=north,powered=true]
cfm:door_bell_dark_oak[facing=north,powered=false]
cfm:door_bell_dark_oak[facing=south,powered=true]
cfm:door_bell_dark_oak[facing=south,powered=false]
cfm:door_bell_dark_oak[facing=west,powered=true]
cfm:door_bell_dark_oak[facing=west,powered=false]
cfm:door_bell_dark_oak[facing=east,powered=true]
cfm:door_bell_dark_oak[facing=east,powered=false]
cfm:fire_alarm_off[facing=north]
cfm:fire_alarm_off[facing=south]
cfm:fire_alarm_off[facing=west]
cfm:fire_alarm_off[facing=east]
cfm:fire_alarm_on[facing=north]
cfm:fire_alarm_on[facing=south]
cfm:fire_alarm_on[facing=west]
cfm:fire_alarm_on[facing=east]
cfm:ceiling_light_off[mode=right_click]
cfm:ceiling_light_off[mode=redstone]
cfm:ceiling_light_on[mode=right_click]
cfm:ceiling_light_on[mode=redstone]
cfm:stereo[facing=north]
cfm:stereo[facing=south]
cfm:stereo[facing=west]
cfm:stereo[facing=east]
cfm:toilet[facing=north]
cfm:toilet[facing=south]
cfm:toilet[facing=west]
cfm:toilet[facing=east]
cfm:basin[facing=north,filled=true]
cfm:basin[facing=north,filled=false]
cfm:basin[facing=south,filled=true]
cfm:basin[facing=south,filled=false]
cfm:basin[facing=west,filled=true]
cfm:basin[facing=west,filled=false]
cfm:basin[facing=east,filled=true]
cfm:basin[facing=east,filled=false]
cfm:wall_cabinet[facing=north]
cfm:wall_cabinet[facing=south]
cfm:wall_cabinet[facing=west]
cfm:wall_cabinet[facing=east]
cfm:bath_bottom[facing=north,level=0]
cfm:bath_bottom[facing=north,level=1]
cfm:bath_bottom[facing=north,level=2]
cfm:bath_bottom[facing=north,level=3]
cfm:bath_bottom[facing=north,level=4]
cfm:bath_bottom[facing=north,level=5]
cfm:bath_bottom[facing=north,level=6]
cfm:bath_bottom[facing=north,level=7]
cfm:bath_bottom[facing=north,level=8]
cfm:bath_bottom[facing=north,level=9]
cfm:bath_bottom[facing=north,level=10]
cfm:bath_bottom[facing=north,level=11]
cfm:bath_bottom[facing=north,level=12]
cfm:bath_bottom[facing=north,level=13]
cfm:bath_bottom[facing=north,level=14]
cfm:bath_bottom[facing=north,level=15]
cfm:bath_bottom[facing=north,level=16]
cfm:bath_bottom[facing=south,level=0]
cfm:bath_bottom[facing=south,level=1]
cfm:bath_bottom[facing=south,level=2]
cfm:bath_bottom[facing=south,level=3]
cfm:bath_bottom[facing=south,level=4]
cfm:bath_bottom[facing=south,level=5]
cfm:bath_bottom[facing=south,level=6]
cfm:bath_bottom[facing=south,level=7]
cfm:bath_bottom[facing=south,level=8]
cfm:bath_bottom[facing=south,level=9]
cfm:bath_bottom[facing=south,level=10]
cfm:bath_bottom[facing=south,level=11]
cfm:bath_bottom[facing=south,level=12]
cfm:bath_bottom[facing=south,level=13]
cfm:bath_bottom[facing=south,level=14]
cfm:bath_bottom[facing=south,level=15]
cfm:bath_bottom[facing=south,level=16]
cfm:bath_bottom[facing=west,level=0]
cfm:bath_bottom[facing=west,level=1]
cfm:bath_bottom[facing=west,level=2]
cfm:bath_bottom[facing=west,level=3]
cfm:bath_bottom[facing=west,level=4]
cfm:bath_bottom[facing=west,level=5]
cfm:bath_bottom[facing=west,level=6]
cfm:bath_bottom[facing=west,level=7]
cfm:bath_bottom[facing=west,level=8]
cfm:bath_bottom[facing=west,level=9]
cfm:bath_bottom[facing=west,level=10]
cfm:bath_bottom[facing=west,level=11]
cfm:bath_bottom[facing=west,level=12]
cfm:bath_bottom[facing=west,level=13]
cfm:bath_bottom[facing=west,level=14]
cfm:bath_bottom[facing=west,level=15]
cfm:bath_bottom[facing=west,level=16]
cfm:bath_bottom[facing=east,level=0]
cfm:bath_bottom[facing=east,level=1]
cfm:bath_bottom[facing=east,level=2]
cfm:bath_bottom[facing=east,level=3]
cfm:bath_bottom[facing=east,level=4]
cfm:bath_bottom[facing=east,level=5]
cfm:bath_bottom[facing=east,level=6]
cfm:bath_bottom[facing=east,level=7]
cfm:bath_bottom[facing=east,level=8]
cfm:bath_bottom[facing=east,level=9]
cfm:bath_bottom[facing=east,level=10]
cfm:bath_bottom[facing=east,level=11]
cfm:bath_bottom[facing=east,level=12]
cfm:bath_bottom[facing=east,level=13]
cfm:bath_bottom[facing=east,level=14]
cfm:bath_bottom[facing=east,level=15]
cfm:bath_bottom[facing=east,level=16]
cfm:bath_top[facing=north,level=0]
cfm:bath_top[facing=north,level=1]
cfm:bath_top[facing=north,level=2]
cfm:bath_top[facing=north,level=3]
cfm:bath_top[facing=north,level=4]
cfm:bath_top[facing=north,level=5]
cfm:bath_top[facing=north,level=6]
cfm:bath_top[facing=north,level=7]
cfm:bath_top[facing=north,level=8]
cfm:bath_top[facing=north,level=9]
cfm:bath_top[facing=north,level=10]
cfm:bath_top[facing=north,level=11]
cfm:bath_top[facing=north,level=12]
cfm:bath_top[facing=north,level=13]
cfm:bath_top[facing=north,level=14]
cfm:bath_top[facing=north,level=15]
cfm:bath_top[facing=north,level=16]
cfm:bath_top[facing=south,level=0]
cfm:bath_top[facing=south,level=1]
cfm:bath_top[facing=south,level=2]
cfm:bath_top[facing=south,level=3]
cfm:bath_top[facing=south,level=4]
cfm:bath_top[facing=south,level=5]
cfm:bath_top[facing=south,level=6]
cfm:bath_top[facing=south,level=7]
cfm:bath_top[facing=south,level=8]
cfm:bath_top[facing=south,level=9]
cfm:bath_top[facing=south,level=10]
cfm:bath_top[facing=south,level=11]
cfm:bath_top[facing=south,level=12]
cfm:bath_top[facing=south,level=13]
cfm:bath_top[facing=south,level=14]
cfm:bath_top[facing=south,level=15]
cfm:bath_top[facing=south,level=16]
cfm:bath_top[facing=west,level=0]
cfm:bath_top[facing=west,level=1]
cfm:bath_top[facing=west,level=2]
cfm:bath_top[facing=west,level=3]
cfm:bath_top[facing=west,level=4]
cfm:bath_top[facing=west,level=5]
cfm:bath_top[facing=west,level=6]
cfm:bath_top[facing=west,level=7]
cfm:bath_top[facing=west,level=8]
cfm:bath_top[facing=west,level=9]
cfm:bath_top[facing=west,level=10]
cfm:bath_top[facing=west,level=11]
cfm:bath_top[facing=west,level=12]
cfm:bath_top[facing=west,level=13]
cfm:bath_top[facing=west,level=14]
cfm:bath_top[facing=west,level=15]
cfm:bath_top[facing=west,level=16]
cfm:bath_top[facing=east,level=0]
cfm:bath_top[facing=east,level=1]
cfm:bath_top[facing=east,level=2]
cfm:bath_top[facing=east,level=3]
cfm:bath_top[facing=east,level=4]
cfm:bath_top[facing=east,level=5]
cfm:bath_top[facing=east,level=6]
cfm:bath_top[facing=east,level=7]
cfm:bath_top[facing=east,level=8]
cfm:bath_top[facing=east,level=9]
cfm:bath_top[facing=east,level=10]
cfm:bath_top[facing=east,level=11]
cfm:bath_top[facing=east,level=12]
cfm:bath_top[facing=east,level=13]
cfm:bath_top[facing=east,level=14]
cfm:bath_top[facing=east,level=15]
cfm:bath_top[facing=east,level=16]
cfm:shower_bottom[facing=north]
cfm:shower_bottom[facing=south]
cfm:shower_bottom[facing=west]
cfm:shower_bottom[facing=east]
cfm:shower_top[facing=north]
cfm:shower_top[facing=south]
cfm:shower_top[facing=west]
cfm:shower_top[facing=east]
cfm:shower_head_off[facing=north]
cfm:shower_head_off[facing=south]
cfm:shower_head_off[facing=west]
cfm:shower_head_off[facing=east]
cfm:shower_head_on[facing=north]
cfm:shower_head_on[facing=south]
cfm:shower_head_on[facing=west]
cfm:shower_head_on[facing=east]
cfm:bin[facing=north]
cfm:bin[facing=south]
cfm:bin[facing=west]
cfm:bin[facing=east]
cfm:present[colour=white]
cfm:present[colour=orange]
cfm:present[colour=magenta]
cfm:present[colour=light_blue]
cfm:present[colour=yellow]
cfm:present[colour=lime]
cfm:present[colour=pink]
cfm:present[colour=gray]
cfm:present[colour=silver]
cfm:present[colour=cyan]
cfm:present[colour=purple]
cfm:present[colour=blue]
cfm:present[colour=brown]
cfm:present[colour=green]
cfm:present[colour=red]
cfm:present[colour=black]
cfm:tree_top[facing=north]
cfm:tree_top[facing=south]
cfm:tree_top[facing=west]
cfm:tree_top[facing=east]
cfm:tree_bottom[facing=north]
cfm:tree_bottom[facing=south]
cfm:tree_bottom[facing=west]
cfm:tree_bottom[facing=east]
cfm:toaster[facing=north]
cfm:toaster[facing=south]
cfm:toaster[facing=west]
cfm:toaster[facing=east]
cfm:microwave[facing=north]
cfm:microwave[facing=south]
cfm:microwave[facing=west]
cfm:microwave[facing=east]
cfm:washing_machine[facing=north]
cfm:washing_machine[facing=south]
cfm:washing_machine[facing=west]
cfm:washing_machine[facing=east]
cfm:cookie_jar[cookie_count=0]
cfm:cookie_jar[cookie_count=1]
cfm:cookie_jar[cookie_count=2]
cfm:cookie_jar[cookie_count=3]
cfm:cookie_jar[cookie_count=4]
cfm:cookie_jar[cookie_count=5]
cfm:cookie_jar[cookie_count=6]
cfm:blender[facing=north]
cfm:blender[facing=south]
cfm:blender[facing=west]
cfm:blender[facing=east]
cfm:cup
cfm:plate
cfm:counter[colour=0,facing=north,type=normal]
cfm:counter[colour=0,facing=north,type=corner_left]
cfm:counter[colour=0,facing=north,type=corner_right]
cfm:counter[colour=0,facing=north,type=invert_left]
cfm:counter[colour=0,facing=north,type=invert_right]
cfm:counter[colour=0,facing=south,type=normal]
cfm:counter[colour=0,facing=south,type=corner_left]
cfm:counter[colour=0,facing=south,type=corner_right]
cfm:counter[colour=0,facing=south,type=invert_left]
cfm:counter[colour=0,facing=south,type=invert_right]
cfm:counter[colour=0,facing=west,type=normal]
cfm:counter[colour=0,facing=west,type=corner_left]
cfm:counter[colour=0,facing=west,type=corner_right]
cfm:counter[colour=0,facing=west,type=invert_left]
cfm:counter[colour=0,facing=west,type=invert_right]
cfm:counter[colour=0,facing=east,type=normal]
cfm:counter[colour=0,facing=east,type=corner_left]
cfm:counter[colour=0,facing=east,type=corner_right]
cfm:counter[colour=0,facing=east,type=invert_left]
cfm:counter[colour=0,facing=east,type=invert_right]
cfm:counter[colour=1,facing=north,type=normal]
cfm:counter[colour=1,facing=north,type=corner_left]
cfm:counter[colour=1,facing=north,type=corner_right]
cfm:counter[colour=1,facing=north,type=invert_left]
cfm:counter[colour=1,facing=north,type=invert_right]
cfm:counter[colour=1,facing=south,type=normal]
cfm:counter[colour=1,facing=south,type=corner_left]
cfm:counter[colour=1,facing=south,type=corner_right]
cfm:counter[colour=1,facing=south,type=invert_left]
cfm:counter[colour=1,facing=south,type=invert_right]
cfm:counter[colour=1,facing=west,type=normal]
cfm:counter[colour=1,facing=west,type=corner_left]
cfm:counter[colour=1,facing=west,type=corner_right]
cfm:counter[colour=1,facing=west,type=invert_left]
cfm:counter[colour=1,facing=west,type=invert_right]
cfm:counter[colour=1,facing=east,type=normal]
cfm:counter[colour=1,facing=east,type=corner_left]
cfm:counter[colour=1,facing=east,type=corner_right]
cfm:counter[colour=1,facing=east,type=invert_left]
cfm:counter[colour=1,facing=east,type=invert_right]
cfm:counter[colour=2,facing=north,type=normal]
cfm:counter[colour=2,facing=north,type=corner_left]
cfm:counter[colour=2,facing=north,type=corner_right]
cfm:counter[colour=2,facing=north,type=invert_left]
cfm:counter[colour=2,facing=north,type=invert_right]
cfm:counter[colour=2,facing=south,type=normal]
cfm:counter[colour=2,facing=south,type=corner_left]
cfm:counter[colour=2,facing=south,type=corner_right]
cfm:counter[colour=2,facing=south,type=invert_left]
cfm:counter[colour=2,facing=south,type=invert_right]
cfm:counter[colour=2,facing=west,type=normal]
cfm:counter[colour=2,facing=west,type=corner_left]
cfm:counter[colour=2,facing=west,type=corner_right]
cfm:counter[colour=2,facing=west,type=invert_left]
cfm:counter[colour=2,facing=west,type=invert_right]
cfm:counter[colour=2,facing=east,type=normal]
cfm:counter[colour=2,facing=east,type=corner_left]
cfm:counter[colour=2,facing=east,type=corner_right]
cfm:counter[colour=2,facing=east,type=invert_left]
cfm:counter[colour=2,facing=east,type=invert_right]
cfm:counter[colour=3,facing=north,type=normal]
cfm:counter[colour=3,facing=north,type=corner_left]
cfm:counter[colour=3,facing=north,type=corner_right]
cfm:counter[colour=3,facing=north,type=invert_left]
cfm:counter[colour=3,facing=north,type=invert_right]
cfm:counter[colour=3,facing=south,type=normal]
cfm:counter[colour=3,facing=south,type=corner_left]
cfm:counter[colour=3,facing=south,type=corner_right]
cfm:counter[colour=3,facing=south,type=invert_left]
cfm:counter[colour=3,facing=south,type=invert_right]
cfm:counter[colour=3,facing=west,type=normal]
cfm:counter[colour=3,facing=west,type=corner_left]
cfm:counter[colour=3,facing=west,type=corner_right]
cfm:counter[colour=3,facing=west,type=invert_left]
cfm:counter[colour=3,facing=west,type=invert_right]
cfm:counter[colour=3,facing=east,type=normal]
cfm:counter[colour=3,facing=east,type=corner_left]
cfm:counter[colour=3,facing=east,type=corner_right]
cfm:counter[colour=3,facing=east,type=invert_left]
cfm:counter[colour=3,facing=east,type=invert_right]
cfm:counter[colour=4,facing=north,type=normal]
cfm:counter[colour=4,facing=north,type=corner_left]
cfm:counter[colour=4,facing=north,type=corner_right]
cfm:counter[colour=4,facing=north,type=invert_left]
cfm:counter[colour=4,facing=north,type=invert_right]
cfm:counter[colour=4,facing=south,type=normal]
cfm:counter[colour=4,facing=south,type=corner_left]
cfm:counter[colour=4,facing=south,type=corner_right]
cfm:counter[colour=4,facing=south,type=invert_left]
cfm:counter[colour=4,facing=south,type=invert_right]
cfm:counter[colour=4,facing=west,type=normal]
cfm:counter[colour=4,facing=west,type=corner_left]
cfm:counter[colour=4,facing=west,type=corner_right]
cfm:counter[colour=4,facing=west,type=invert_left]
cfm:counter[colour=4,facing=west,type=invert_right]
cfm:counter[colour=4,facing=east,type=normal]
cfm:counter[colour=4,facing=east,type=corner_left]
cfm:counter[colour=4,facing=east,type=corner_right]
cfm:counter[colour=4,facing=east,type=invert_left]
cfm:counter[colour=4,facing=east,type=invert_right]
cfm:counter[colour=5,facing=north,type=normal]
cfm:counter[colour=5,facing=north,type=corner_left]
cfm:counter[colour=5,facing=north,type=corner_right]
cfm:counter[colour=5,facing=north,type=invert_left]
cfm:counter[colour=5,facing=north,type=invert_right]
cfm:counter[colour=5,facing=south,type=normal]
cfm:counter[colour=5,facing=south,type=corner_left]
cfm:counter[colour=5,facing=south,type=corner_right]
cfm:counter[colour=5,facing=south,type=invert_left]
cfm:counter[colour=5,facing=south,type=invert_right]
cfm:counter[colour=5,facing=west,type=normal]
cfm:counter[colour=5,facing=west,type=corner_left]
cfm:counter[colour=5,facing=west,type=corner_right]
cfm:counter[colour=5,facing=west,type=invert_left]
cfm:counter[colour=5,facing=west,type=invert_right]
cfm:counter[colour=5,facing=east,type=normal]
cfm:counter[colour=5,facing=east,type=corner_left]
cfm:counter[colour=5,facing=east,type=corner_right]
cfm:counter[colour=5,facing=east,type=invert_left]
cfm:counter[colour=5,facing=east,type=invert_right]
cfm:counter[colour=6,facing=north,type=normal]
cfm:counter[colour=6,facing=north,type=corner_left]
cfm:counter[colour=6,facing=north,type=corner_right]
cfm:counter[colour=6,facing=north,type=invert_left]
cfm:counter[colour=6,facing=north,type=invert_right]
cfm:counter[colour=6,facing=south,type=normal]
cfm:counter[colour=6,facing=south,type=corner_left]
cfm:counter[colour=6,facing=south,type=corner_right]
cfm:counter[colour=6,facing=south,type=invert_left]
cfm:counter[colour=6,facing=south,type=invert_right]
cfm:counter[colour=6,facing=west,type=normal]
cfm:counter[colour=6,facing=west,type=corner_left]
cfm:counter[colour=6,facing=west,type=corner_right]
cfm:counter[colour=6,facing=west,type=invert_left]
cfm:counter[colour=6,facing=west,type=invert_right]
cfm:counter[colour=6,facing=east,type=normal]
cfm:counter[colour=6,facing=east,type=corner_left]
cfm:counter[colour=6,facing=east,type=corner_right]
cfm:counter[colour=6,facing=east,type=invert_left]
cfm:counter[colour=6,facing=east,type=invert_right]
cfm:counter[colour=7,facing=north,type=normal]
cfm:counter[colour=7,facing=north,type=corner_left]
cfm:counter[colour=7,facing=north,type=corner_right]
cfm:counter[colour=7,facing=north,type=invert_left]
cfm:counter[colour=7,facing=north,type=invert_right]
cfm:counter[colour=7,facing=south,type=normal]
cfm:counter[colour=7,facing=south,type=corner_left]
cfm:counter[colour=7,facing=south,type=corner_right]
cfm:counter[colour=7,facing=south,type=invert_left]
cfm:counter[colour=7,facing=south,type=invert_right]
cfm:counter[colour=7,facing=west,type=normal]
cfm:counter[colour=7,facing=west,type=corner_left]
cfm:counter[colour=7,facing=west,type=corner_right]
cfm:counter[colour=7,facing=west,type=invert_left]
cfm:counter[colour=7,facing=west,type=invert_right]
cfm:counter[colour=7,facing=east,type=normal]
cfm:counter[colour=7,facing=east,type=corner_left]
cfm:counter[colour=7,facing=east,type=corner_right]
cfm:counter[colour=7,facing=east,type=invert_left]
cfm:counter[colour=7,facing=east,type=invert_right]
cfm:counter[colour=8,facing=north,type=normal]
cfm:counter[colour=8,facing=north,type=corner_left]
cfm:counter[colour=8,facing=north,type=corner_right]
cfm:counter[colour=8,facing=north,type=invert_left]
cfm:counter[colour=8,facing=north,type=invert_right]
cfm:counter[colour=8,facing=south,type=normal]
cfm:counter[colour=8,facing=south,type=corner_left]
cfm:counter[colour=8,facing=south,type=corner_right]
cfm:counter[colour=8,facing=south,type=invert_left]
cfm:counter[colour=8,facing=south,type=invert_right]
cfm:counter[colour=8,facing=west,type=normal]
cfm:counter[colour=8,facing=west,type=corner_left]
cfm:counter[colour=8,facing=west,type=corner_right]
cfm:counter[colour=8,facing=west,type=invert_left]
cfm:counter[colour=8,facing=west,type=invert_right]
cfm:counter[colour=8,facing=east,type=normal]
cfm:counter[colour=8,facing=east,type=corner_left]
cfm:counter[colour=8,facing=east,type=corner_right]
cfm:counter[colour=8,facing=east,type=invert_left]
cfm:counter[colour=8,facing=east,type=invert_right]
cfm:counter[colour=9,facing=north,type=normal]
cfm:counter[colour=9,facing=north,type=corner_left]
cfm:counter[colour=9,facing=north,type=corner_right]
cfm:counter[colour=9,facing=north,type=invert_left]
cfm:counter[colour=9,facing=north,type=invert_right]
cfm:counter[colour=9,facing=south,type=normal]
cfm:counter[colour=9,facing=south,type=corner_left]
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cfm:counter[colour=15,facing=east,type=normal]
cfm:counter[colour=15,facing=east,type=corner_left]
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cfm:counter[colour=15,facing=east,type=invert_left]
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cfm:counter_sink[colour=1,facing=east,filled=true]
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cfm:counter_sink[colour=2,facing=north,filled=true]
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cfm:counter_sink[colour=2,facing=west,filled=true]
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cfm:counter_sink[colour=2,facing=east,filled=true]
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cfm:counter_sink[colour=3,facing=east,filled=true]
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cfm:counter_sink[colour=4,facing=west,filled=true]
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cfm:counter_sink[colour=4,facing=east,filled=true]
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cfm:counter_sink[colour=5,facing=north,filled=true]
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cfm:counter_sink[colour=5,facing=west,filled=true]
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cfm:counter_sink[colour=5,facing=east,filled=true]
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cfm:counter_sink[colour=6,facing=north,filled=true]
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cfm:counter_sink[colour=6,facing=south,filled=true]
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cfm:counter_sink[colour=6,facing=west,filled=true]
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cfm:counter_sink[colour=6,facing=east,filled=true]
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cfm:counter_sink[colour=7,facing=north,filled=true]
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cfm:counter_sink[colour=7,facing=east,filled=true]
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cfm:counter_sink[colour=8,facing=north,filled=true]
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cfm:counter_sink[colour=8,facing=west,filled=true]
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cfm:counter_sink[colour=8,facing=east,filled=true]
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cfm:counter_sink[colour=10,facing=east,filled=true]
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cfm:counter_sink[colour=11,facing=north,filled=true]
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cfm:counter_sink[colour=11,facing=south,filled=true]
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cfm:counter_sink[colour=11,facing=west,filled=true]
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cfm:counter_sink[colour=11,facing=east,filled=true]
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cfm:counter_sink[colour=12,facing=north,filled=true]
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cfm:counter_sink[colour=12,facing=west,filled=true]
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cfm:counter_sink[colour=12,facing=east,filled=true]
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cfm:counter_sink[colour=13,facing=north,filled=true]
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cfm:counter_sink[colour=13,facing=south,filled=true]
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cfm:counter_sink[colour=13,facing=west,filled=true]
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cfm:counter_sink[colour=13,facing=east,filled=true]
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cfm:counter_sink[colour=14,facing=north,filled=true]
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cfm:counter_sink[colour=14,facing=south,filled=true]
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cfm:counter_sink[colour=14,facing=east,filled=true]
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cfm:counter_sink[colour=15,facing=north,filled=true]
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cfm:counter_sink[colour=15,facing=west,filled=true]
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cfm:counter_sink[colour=15,facing=east,filled=true]
cfm:counter_sink[colour=15,facing=east,filled=false]
cfm:counter_drawer[colour=0,facing=north]
cfm:counter_drawer[colour=0,facing=south]
cfm:counter_drawer[colour=0,facing=west]
cfm:counter_drawer[colour=0,facing=east]
cfm:counter_drawer[colour=1,facing=north]
cfm:counter_drawer[colour=1,facing=south]
cfm:counter_drawer[colour=1,facing=west]
cfm:counter_drawer[colour=1,facing=east]
cfm:counter_drawer[colour=2,facing=north]
cfm:counter_drawer[colour=2,facing=south]
cfm:counter_drawer[colour=2,facing=west]
cfm:counter_drawer[colour=2,facing=east]
cfm:counter_drawer[colour=3,facing=north]
cfm:counter_drawer[colour=3,facing=south]
cfm:counter_drawer[colour=3,facing=west]
cfm:counter_drawer[colour=3,facing=east]
cfm:counter_drawer[colour=4,facing=north]
cfm:counter_drawer[colour=4,facing=south]
cfm:counter_drawer[colour=4,facing=west]
cfm:counter_drawer[colour=4,facing=east]
cfm:counter_drawer[colour=5,facing=north]
cfm:counter_drawer[colour=5,facing=south]
cfm:counter_drawer[colour=5,facing=west]
cfm:counter_drawer[colour=5,facing=east]
cfm:counter_drawer[colour=6,facing=north]
cfm:counter_drawer[colour=6,facing=south]
cfm:counter_drawer[colour=6,facing=west]
cfm:counter_drawer[colour=6,facing=east]
cfm:counter_drawer[colour=7,facing=north]
cfm:counter_drawer[colour=7,facing=south]
cfm:counter_drawer[colour=7,facing=west]
cfm:counter_drawer[colour=7,facing=east]
cfm:counter_drawer[colour=8,facing=north]
cfm:counter_drawer[colour=8,facing=south]
cfm:counter_drawer[colour=8,facing=west]
cfm:counter_drawer[colour=8,facing=east]
cfm:counter_drawer[colour=9,facing=north]
cfm:counter_drawer[colour=9,facing=south]
cfm:counter_drawer[colour=9,facing=west]
cfm:counter_drawer[colour=9,facing=east]
cfm:counter_drawer[colour=10,facing=north]
cfm:counter_drawer[colour=10,facing=south]
cfm:counter_drawer[colour=10,facing=west]
cfm:counter_drawer[colour=10,facing=east]
cfm:counter_drawer[colour=11,facing=north]
cfm:counter_drawer[colour=11,facing=south]
cfm:counter_drawer[colour=11,facing=west]
cfm:counter_drawer[colour=11,facing=east]
cfm:counter_drawer[colour=12,facing=north]
cfm:counter_drawer[colour=12,facing=south]
cfm:counter_drawer[colour=12,facing=west]
cfm:counter_drawer[colour=12,facing=east]
cfm:counter_drawer[colour=13,facing=north]
cfm:counter_drawer[colour=13,facing=south]
cfm:counter_drawer[colour=13,facing=west]
cfm:counter_drawer[colour=13,facing=east]
cfm:counter_drawer[colour=14,facing=north]
cfm:counter_drawer[colour=14,facing=south]
cfm:counter_drawer[colour=14,facing=west]
cfm:counter_drawer[colour=14,facing=east]
cfm:counter_drawer[colour=15,facing=north]
cfm:counter_drawer[colour=15,facing=south]
cfm:counter_drawer[colour=15,facing=west]
cfm:counter_drawer[colour=15,facing=east]
cfm:dishwasher[facing=north]
cfm:dishwasher[facing=south]
cfm:dishwasher[facing=west]
cfm:dishwasher[facing=east]
cfm:cabinet_kitchen[colour=0,facing=north]
cfm:cabinet_kitchen[colour=0,facing=south]
cfm:cabinet_kitchen[colour=0,facing=west]
cfm:cabinet_kitchen[colour=0,facing=east]
cfm:cabinet_kitchen[colour=1,facing=north]
cfm:cabinet_kitchen[colour=1,facing=south]
cfm:cabinet_kitchen[colour=1,facing=west]
cfm:cabinet_kitchen[colour=1,facing=east]
cfm:cabinet_kitchen[colour=2,facing=north]
cfm:cabinet_kitchen[colour=2,facing=south]
cfm:cabinet_kitchen[colour=2,facing=west]
cfm:cabinet_kitchen[colour=2,facing=east]
cfm:cabinet_kitchen[colour=3,facing=north]
cfm:cabinet_kitchen[colour=3,facing=south]
cfm:cabinet_kitchen[colour=3,facing=west]
cfm:cabinet_kitchen[colour=3,facing=east]
cfm:cabinet_kitchen[colour=4,facing=north]
cfm:cabinet_kitchen[colour=4,facing=south]
cfm:cabinet_kitchen[colour=4,facing=west]
cfm:cabinet_kitchen[colour=4,facing=east]
cfm:cabinet_kitchen[colour=5,facing=north]
cfm:cabinet_kitchen[colour=5,facing=south]
cfm:cabinet_kitchen[colour=5,facing=west]
cfm:cabinet_kitchen[colour=5,facing=east]
cfm:cabinet_kitchen[colour=6,facing=north]
cfm:cabinet_kitchen[colour=6,facing=south]
cfm:cabinet_kitchen[colour=6,facing=west]
cfm:cabinet_kitchen[colour=6,facing=east]
cfm:cabinet_kitchen[colour=7,facing=north]
cfm:cabinet_kitchen[colour=7,facing=south]
cfm:cabinet_kitchen[colour=7,facing=west]
cfm:cabinet_kitchen[colour=7,facing=east]
cfm:cabinet_kitchen[colour=8,facing=north]
cfm:cabinet_kitchen[colour=8,facing=south]
cfm:cabinet_kitchen[colour=8,facing=west]
cfm:cabinet_kitchen[colour=8,facing=east]
cfm:cabinet_kitchen[colour=9,facing=north]
cfm:cabinet_kitchen[colour=9,facing=south]
cfm:cabinet_kitchen[colour=9,facing=west]
cfm:cabinet_kitchen[colour=9,facing=east]
cfm:cabinet_kitchen[colour=10,facing=north]
cfm:cabinet_kitchen[colour=10,facing=south]
cfm:cabinet_kitchen[colour=10,facing=west]
cfm:cabinet_kitchen[colour=10,facing=east]
cfm:cabinet_kitchen[colour=11,facing=north]
cfm:cabinet_kitchen[colour=11,facing=south]
cfm:cabinet_kitchen[colour=11,facing=west]
cfm:cabinet_kitchen[colour=11,facing=east]
cfm:cabinet_kitchen[colour=12,facing=north]
cfm:cabinet_kitchen[colour=12,facing=south]
cfm:cabinet_kitchen[colour=12,facing=west]
cfm:cabinet_kitchen[colour=12,facing=east]
cfm:cabinet_kitchen[colour=13,facing=north]
cfm:cabinet_kitchen[colour=13,facing=south]
cfm:cabinet_kitchen[colour=13,facing=west]
cfm:cabinet_kitchen[colour=13,facing=east]
cfm:cabinet_kitchen[colour=14,facing=north]
cfm:cabinet_kitchen[colour=14,facing=south]
cfm:cabinet_kitchen[colour=14,facing=west]
cfm:cabinet_kitchen[colour=14,facing=east]
cfm:cabinet_kitchen[colour=15,facing=north]
cfm:cabinet_kitchen[colour=15,facing=south]
cfm:cabinet_kitchen[colour=15,facing=west]
cfm:cabinet_kitchen[colour=15,facing=east]
cfm:chopping_board[facing=north]
cfm:chopping_board[facing=south]
cfm:chopping_board[facing=west]
cfm:chopping_board[facing=east]
cfm:bar_stool[colour=0]
cfm:bar_stool[colour=1]
cfm:bar_stool[colour=2]
cfm:bar_stool[colour=3]
cfm:bar_stool[colour=4]
cfm:bar_stool[colour=5]
cfm:bar_stool[colour=6]
cfm:bar_stool[colour=7]
cfm:bar_stool[colour=8]
cfm:bar_stool[colour=9]
cfm:bar_stool[colour=10]
cfm:bar_stool[colour=11]
cfm:bar_stool[colour=12]
cfm:bar_stool[colour=13]
cfm:bar_stool[colour=14]
cfm:bar_stool[colour=15]
cfm:mirror[facing=north]
cfm:mirror[facing=south]
cfm:mirror[facing=west]
cfm:mirror[facing=east]
cfm:mantel_piece[facing=north]
cfm:mantel_piece[facing=south]
cfm:mantel_piece[facing=west]
cfm:mantel_piece[facing=east]
cfm:grand_chair_top[facing=north]
cfm:grand_chair_top[facing=south]
cfm:grand_chair_top[facing=west]
cfm:grand_chair_top[facing=east]
cfm:grand_chair_bottom[facing=north]
cfm:grand_chair_bottom[facing=south]
cfm:grand_chair_bottom[facing=west]
cfm:grand_chair_bottom[facing=east]
cfm:candle
cfm:chimney[type=top]
cfm:chimney[type=bottom]
cfm:wreath[facing=north]
cfm:wreath[facing=south]
cfm:wreath[facing=west]
cfm:wreath[facing=east]
cfm:fairy_light[facing=north,type=even]
cfm:fairy_light[facing=north,type=odd]
cfm:fairy_light[facing=south,type=even]
cfm:fairy_light[facing=south,type=odd]
cfm:fairy_light[facing=west,type=even]
cfm:fairy_light[facing=west,type=odd]
cfm:fairy_light[facing=east,type=even]
cfm:fairy_light[facing=east,type=odd]
cfm:fire_pit_off[stage=0]
cfm:fire_pit_off[stage=1]
cfm:fire_pit_off[stage=2]
cfm:fire_pit_off[stage=3]
cfm:fire_pit_on
cfm:trampoline[back=true,forward=true,left=true,right=true]
cfm:trampoline[back=true,forward=true,left=true,right=false]
cfm:trampoline[back=true,forward=true,left=false,right=true]
cfm:trampoline[back=true,forward=true,left=false,right=false]
cfm:trampoline[back=true,forward=false,left=true,right=true]
cfm:trampoline[back=true,forward=false,left=true,right=false]
cfm:trampoline[back=true,forward=false,left=false,right=true]
cfm:trampoline[back=true,forward=false,left=false,right=false]
cfm:trampoline[back=false,forward=true,left=true,right=true]
cfm:trampoline[back=false,forward=true,left=true,right=false]
cfm:trampoline[back=false,forward=true,left=false,right=true]
cfm:trampoline[back=false,forward=true,left=false,right=false]
cfm:trampoline[back=false,forward=false,left=true,right=true]
cfm:trampoline[back=false,forward=false,left=true,right=false]
cfm:trampoline[back=false,forward=false,left=false,right=true]
cfm:trampoline[back=false,forward=false,left=false,right=false]
cfm:crate
cfm:crate_spruce
cfm:crate_birch
cfm:crate_jungle
cfm:crate_acacia
cfm:crate_dark_oak
cfm:bench[facing=north,left=true,right=true]
cfm:bench[facing=north,left=true,right=false]
cfm:bench[facing=north,left=false,right=true]
cfm:bench[facing=north,left=false,right=false]
cfm:bench[facing=south,left=true,right=true]
cfm:bench[facing=south,left=true,right=false]
cfm:bench[facing=south,left=false,right=true]
cfm:bench[facing=south,left=false,right=false]
cfm:bench[facing=west,left=true,right=true]
cfm:bench[facing=west,left=true,right=false]
cfm:bench[facing=west,left=false,right=true]
cfm:bench[facing=west,left=false,right=false]
cfm:bench[facing=east,left=true,right=true]
cfm:bench[facing=east,left=true,right=false]
cfm:bench[facing=east,left=false,right=true]
cfm:bench[facing=east,left=false,right=false]
cfm:table_outdoor[back=true,forward=true,left=true,right=true]
cfm:table_outdoor[back=true,forward=true,left=true,right=false]
cfm:table_outdoor[back=true,forward=true,left=false,right=true]
cfm:table_outdoor[back=true,forward=true,left=false,right=false]
cfm:table_outdoor[back=true,forward=false,left=true,right=true]
cfm:table_outdoor[back=true,forward=false,left=true,right=false]
cfm:table_outdoor[back=true,forward=false,left=false,right=true]
cfm:table_outdoor[back=true,forward=false,left=false,right=false]
cfm:table_outdoor[back=false,forward=true,left=true,right=true]
cfm:table_outdoor[back=false,forward=true,left=true,right=false]
cfm:table_outdoor[back=false,forward=true,left=false,right=true]
cfm:table_outdoor[back=false,forward=true,left=false,right=false]
cfm:table_outdoor[back=false,forward=false,left=true,right=true]
cfm:table_outdoor[back=false,forward=false,left=true,right=false]
cfm:table_outdoor[back=false,forward=false,left=false,right=true]
cfm:table_outdoor[back=false,forward=false,left=false,right=false]
cfm:grill[facing=north]
cfm:grill[facing=south]
cfm:grill[facing=west]
cfm:grill[facing=east]
cfm:divingboard_base[facing=north]
cfm:divingboard_base[facing=south]
cfm:divingboard_base[facing=west]
cfm:divingboard_base[facing=east]
cfm:divingboard_plank[facing=north]
cfm:divingboard_plank[facing=south]
cfm:divingboard_plank[facing=west]
cfm:divingboard_plank[facing=east]
cfm:door_mat[colour=0,facing=north]
cfm:door_mat[colour=0,facing=south]
cfm:door_mat[colour=0,facing=west]
cfm:door_mat[colour=0,facing=east]
cfm:door_mat[colour=1,facing=north]
cfm:door_mat[colour=1,facing=south]
cfm:door_mat[colour=1,facing=west]
cfm:door_mat[colour=1,facing=east]
cfm:door_mat[colour=2,facing=north]
cfm:door_mat[colour=2,facing=south]
cfm:door_mat[colour=2,facing=west]
cfm:door_mat[colour=2,facing=east]
cfm:door_mat[colour=3,facing=north]
cfm:door_mat[colour=3,facing=south]
cfm:door_mat[colour=3,facing=west]
cfm:door_mat[colour=3,facing=east]
cfm:door_mat[colour=4,facing=north]
cfm:door_mat[colour=4,facing=south]
cfm:door_mat[colour=4,facing=west]
cfm:door_mat[colour=4,facing=east]
cfm:door_mat[colour=5,facing=north]
cfm:door_mat[colour=5,facing=south]
cfm:door_mat[colour=5,facing=west]
cfm:door_mat[colour=5,facing=east]
cfm:door_mat[colour=6,facing=north]
cfm:door_mat[colour=6,facing=south]
cfm:door_mat[colour=6,facing=west]
cfm:door_mat[colour=6,facing=east]
cfm:door_mat[colour=7,facing=north]
cfm:door_mat[colour=7,facing=south]
cfm:door_mat[colour=7,facing=west]
cfm:door_mat[colour=7,facing=east]
cfm:door_mat[colour=8,facing=north]
cfm:door_mat[colour=8,facing=south]
cfm:door_mat[colour=8,facing=west]
cfm:door_mat[colour=8,facing=east]
cfm:door_mat[colour=9,facing=north]
cfm:door_mat[colour=9,facing=south]
cfm:door_mat[colour=9,facing=west]
cfm:door_mat[colour=9,facing=east]
cfm:door_mat[colour=10,facing=north]
cfm:door_mat[colour=10,facing=south]
cfm:door_mat[colour=10,facing=west]
cfm:door_mat[colour=10,facing=east]
cfm:door_mat[colour=11,facing=north]
cfm:door_mat[colour=11,facing=south]
cfm:door_mat[colour=11,facing=west]
cfm:door_mat[colour=11,facing=east]
cfm:door_mat[colour=12,facing=north]
cfm:door_mat[colour=12,facing=south]
cfm:door_mat[colour=12,facing=west]
cfm:door_mat[colour=12,facing=east]
cfm:door_mat[colour=13,facing=north]
cfm:door_mat[colour=13,facing=south]
cfm:door_mat[colour=13,facing=west]
cfm:door_mat[colour=13,facing=east]
cfm:door_mat[colour=14,facing=north]
cfm:door_mat[colour=14,facing=south]
cfm:door_mat[colour=14,facing=west]
cfm:door_mat[colour=14,facing=east]
cfm:door_mat[colour=15,facing=north]
cfm:door_mat[colour=15,facing=south]
cfm:door_mat[colour=15,facing=west]
cfm:door_mat[colour=15,facing=east]
cfm:esky[colour=0,facing=north,open=true]
cfm:esky[colour=0,facing=north,open=false]
cfm:esky[colour=0,facing=south,open=true]
cfm:esky[colour=0,facing=south,open=false]
cfm:esky[colour=0,facing=west,open=true]
cfm:esky[colour=0,facing=west,open=false]
cfm:esky[colour=0,facing=east,open=true]
cfm:esky[colour=0,facing=east,open=false]
cfm:esky[colour=1,facing=north,open=true]
cfm:esky[colour=1,facing=north,open=false]
cfm:esky[colour=1,facing=south,open=true]
cfm:esky[colour=1,facing=south,open=false]
cfm:esky[colour=1,facing=west,open=true]
cfm:esky[colour=1,facing=west,open=false]
cfm:esky[colour=1,facing=east,open=true]
cfm:esky[colour=1,facing=east,open=false]
cfm:esky[colour=2,facing=north,open=true]
cfm:esky[colour=2,facing=north,open=false]
cfm:esky[colour=2,facing=south,open=true]
cfm:esky[colour=2,facing=south,open=false]
cfm:esky[colour=2,facing=west,open=true]
cfm:esky[colour=2,facing=west,open=false]
cfm:esky[colour=2,facing=east,open=true]
cfm:esky[colour=2,facing=east,open=false]
cfm:esky[colour=3,facing=north,open=true]
cfm:esky[colour=3,facing=north,open=false]
cfm:esky[colour=3,facing=south,open=true]
cfm:esky[colour=3,facing=south,open=false]
cfm:esky[colour=3,facing=west,open=true]
cfm:esky[colour=3,facing=west,open=false]
cfm:esky[colour=3,facing=east,open=true]
cfm:esky[colour=3,facing=east,open=false]
cfm:esky[colour=4,facing=north,open=true]
cfm:esky[colour=4,facing=north,open=false]
cfm:esky[colour=4,facing=south,open=true]
cfm:esky[colour=4,facing=south,open=false]
cfm:esky[colour=4,facing=west,open=true]
cfm:esky[colour=4,facing=west,open=false]
cfm:esky[colour=4,facing=east,open=true]
cfm:esky[colour=4,facing=east,open=false]
cfm:esky[colour=5,facing=north,open=true]
cfm:esky[colour=5,facing=north,open=false]
cfm:esky[colour=5,facing=south,open=true]
cfm:esky[colour=5,facing=south,open=false]
cfm:esky[colour=5,facing=west,open=true]
cfm:esky[colour=5,facing=west,open=false]
cfm:esky[colour=5,facing=east,open=true]
cfm:esky[colour=5,facing=east,open=false]
cfm:esky[colour=6,facing=north,open=true]
cfm:esky[colour=6,facing=north,open=false]
cfm:esky[colour=6,facing=south,open=true]
cfm:esky[colour=6,facing=south,open=false]
cfm:esky[colour=6,facing=west,open=true]
cfm:esky[colour=6,facing=west,open=false]
cfm:esky[colour=6,facing=east,open=true]
cfm:esky[colour=6,facing=east,open=false]
cfm:esky[colour=7,facing=north,open=true]
cfm:esky[colour=7,facing=north,open=false]
cfm:esky[colour=7,facing=south,open=true]
cfm:esky[colour=7,facing=south,open=false]
cfm:esky[colour=7,facing=west,open=true]
cfm:esky[colour=7,facing=west,open=false]
cfm:esky[colour=7,facing=east,open=true]
cfm:esky[colour=7,facing=east,open=false]
cfm:esky[colour=8,facing=north,open=true]
cfm:esky[colour=8,facing=north,open=false]
cfm:esky[colour=8,facing=south,open=true]
cfm:esky[colour=8,facing=south,open=false]
cfm:esky[colour=8,facing=west,open=true]
cfm:esky[colour=8,facing=west,open=false]
cfm:esky[colour=8,facing=east,open=true]
cfm:esky[colour=8,facing=east,open=false]
cfm:esky[colour=9,facing=north,open=true]
cfm:esky[colour=9,facing=north,open=false]
cfm:esky[colour=9,facing=south,open=true]
cfm:esky[colour=9,facing=south,open=false]
cfm:esky[colour=9,facing=west,open=true]
cfm:esky[colour=9,facing=west,open=false]
cfm:esky[colour=9,facing=east,open=true]
cfm:esky[colour=9,facing=east,open=false]
cfm:esky[colour=10,facing=north,open=true]
cfm:esky[colour=10,facing=north,open=false]
cfm:esky[colour=10,facing=south,open=true]
cfm:esky[colour=10,facing=south,open=false]
cfm:esky[colour=10,facing=west,open=true]
cfm:esky[colour=10,facing=west,open=false]
cfm:esky[colour=10,facing=east,open=true]
cfm:esky[colour=10,facing=east,open=false]
cfm:esky[colour=11,facing=north,open=true]
cfm:esky[colour=11,facing=north,open=false]
cfm:esky[colour=11,facing=south,open=true]
cfm:esky[colour=11,facing=south,open=false]
cfm:esky[colour=11,facing=west,open=true]
cfm:esky[colour=11,facing=west,open=false]
cfm:esky[colour=11,facing=east,open=true]
cfm:esky[colour=11,facing=east,open=false]
cfm:esky[colour=12,facing=north,open=true]
cfm:esky[colour=12,facing=north,open=false]
cfm:esky[colour=12,facing=south,open=true]
cfm:esky[colour=12,facing=south,open=false]
cfm:esky[colour=12,facing=west,open=true]
cfm:esky[colour=12,facing=west,open=false]
cfm:esky[colour=12,facing=east,open=true]
cfm:esky[colour=12,facing=east,open=false]
cfm:esky[colour=13,facing=north,open=true]
cfm:esky[colour=13,facing=north,open=false]
cfm:esky[colour=13,facing=south,open=true]
cfm:esky[colour=13,facing=south,open=false]
cfm:esky[colour=13,facing=west,open=true]
cfm:esky[colour=13,facing=west,open=false]
cfm:esky[colour=13,facing=east,open=true]
cfm:esky[colour=13,facing=east,open=false]
cfm:esky[colour=14,facing=north,open=true]
cfm:esky[colour=14,facing=north,open=false]
cfm:esky[colour=14,facing=south,open=true]
cfm:esky[colour=14,facing=south,open=false]
cfm:esky[colour=14,facing=west,open=true]
cfm:esky[colour=14,facing=west,open=false]
cfm:esky[colour=14,facing=east,open=true]
cfm:esky[colour=14,facing=east,open=false]
cfm:esky[colour=15,facing=north,open=true]
cfm:esky[colour=15,facing=north,open=false]
cfm:esky[colour=15,facing=south,open=true]
cfm:esky[colour=15,facing=south,open=false]
cfm:esky[colour=15,facing=west,open=true]
cfm:esky[colour=15,facing=west,open=false]
cfm:esky[colour=15,facing=east,open=true]
cfm:esky[colour=15,facing=east,open=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_sliding_door[facing=north,top=true]
cfm:modern_sliding_door[facing=north,top=false]
cfm:modern_sliding_door[facing=south,top=true]
cfm:modern_sliding_door[facing=south,top=false]
cfm:modern_sliding_door[facing=west,top=true]
cfm:modern_sliding_door[facing=west,top=false]
cfm:modern_sliding_door[facing=east,top=true]
cfm:modern_sliding_door[facing=east,top=false]
cfm:light_switch_off[facing=north]
cfm:light_switch_off[facing=south]
cfm:light_switch_off[facing=west]
cfm:light_switch_off[facing=east]
cfm:light_switch_on[facing=north]
cfm:light_switch_on[facing=south]
cfm:light_switch_on[facing=west]
cfm:light_switch_on[facing=east]
cfm:ceiling_fan
cfm:desk_oak[facing=north,type=none]
cfm:desk_oak[facing=north,type=left]
cfm:desk_oak[facing=north,type=right]
cfm:desk_oak[facing=north,type=both]
cfm:desk_oak[facing=north,type=corner_left]
cfm:desk_oak[facing=north,type=corner_right]
cfm:desk_oak[facing=south,type=none]
cfm:desk_oak[facing=south,type=left]
cfm:desk_oak[facing=south,type=right]
cfm:desk_oak[facing=south,type=both]
cfm:desk_oak[facing=south,type=corner_left]
cfm:desk_oak[facing=south,type=corner_right]
cfm:desk_oak[facing=west,type=none]
cfm:desk_oak[facing=west,type=left]
cfm:desk_oak[facing=west,type=right]
cfm:desk_oak[facing=west,type=both]
cfm:desk_oak[facing=west,type=corner_left]
cfm:desk_oak[facing=west,type=corner_right]
cfm:desk_oak[facing=east,type=none]
cfm:desk_oak[facing=east,type=left]
cfm:desk_oak[facing=east,type=right]
cfm:desk_oak[facing=east,type=both]
cfm:desk_oak[facing=east,type=corner_left]
cfm:desk_oak[facing=east,type=corner_right]
cfm:desk_spruce[facing=north,type=none]
cfm:desk_spruce[facing=north,type=left]
cfm:desk_spruce[facing=north,type=right]
cfm:desk_spruce[facing=north,type=both]
cfm:desk_spruce[facing=north,type=corner_left]
cfm:desk_spruce[facing=north,type=corner_right]
cfm:desk_spruce[facing=south,type=none]
cfm:desk_spruce[facing=south,type=left]
cfm:desk_spruce[facing=south,type=right]
cfm:desk_spruce[facing=south,type=both]
cfm:desk_spruce[facing=south,type=corner_left]
cfm:desk_spruce[facing=south,type=corner_right]
cfm:desk_spruce[facing=west,type=none]
cfm:desk_spruce[facing=west,type=left]
cfm:desk_spruce[facing=west,type=right]
cfm:desk_spruce[facing=west,type=both]
cfm:desk_spruce[facing=west,type=corner_left]
cfm:desk_spruce[facing=west,type=corner_right]
cfm:desk_spruce[facing=east,type=none]
cfm:desk_spruce[facing=east,type=left]
cfm:desk_spruce[facing=east,type=right]
cfm:desk_spruce[facing=east,type=both]
cfm:desk_spruce[facing=east,type=corner_left]
cfm:desk_spruce[facing=east,type=corner_right]
cfm:desk_birch[facing=north,type=none]
cfm:desk_birch[facing=north,type=left]
cfm:desk_birch[facing=north,type=right]
cfm:desk_birch[facing=north,type=both]
cfm:desk_birch[facing=north,type=corner_left]
cfm:desk_birch[facing=north,type=corner_right]
cfm:desk_birch[facing=south,type=none]
cfm:desk_birch[facing=south,type=left]
cfm:desk_birch[facing=south,type=right]
cfm:desk_birch[facing=south,type=both]
cfm:desk_birch[facing=south,type=corner_left]
cfm:desk_birch[facing=south,type=corner_right]
cfm:desk_birch[facing=west,type=none]
cfm:desk_birch[facing=west,type=left]
cfm:desk_birch[facing=west,type=right]
cfm:desk_birch[facing=west,type=both]
cfm:desk_birch[facing=west,type=corner_left]
cfm:desk_birch[facing=west,type=corner_right]
cfm:desk_birch[facing=east,type=none]
cfm:desk_birch[facing=east,type=left]
cfm:desk_birch[facing=east,type=right]
cfm:desk_birch[facing=east,type=both]
cfm:desk_birch[facing=east,type=corner_left]
cfm:desk_birch[facing=east,type=corner_right]
cfm:desk_jungle[facing=north,type=none]
cfm:desk_jungle[facing=north,type=left]
cfm:desk_jungle[facing=north,type=right]
cfm:desk_jungle[facing=north,type=both]
cfm:desk_jungle[facing=north,type=corner_left]
cfm:desk_jungle[facing=north,type=corner_right]
cfm:desk_jungle[facing=south,type=none]
cfm:desk_jungle[facing=south,type=left]
cfm:desk_jungle[facing=south,type=right]
cfm:desk_jungle[facing=south,type=both]
cfm:desk_jungle[facing=south,type=corner_left]
cfm:desk_jungle[facing=south,type=corner_right]
cfm:desk_jungle[facing=west,type=none]
cfm:desk_jungle[facing=west,type=left]
cfm:desk_jungle[facing=west,type=right]
cfm:desk_jungle[facing=west,type=both]
cfm:desk_jungle[facing=west,type=corner_left]
cfm:desk_jungle[facing=west,type=corner_right]
cfm:desk_jungle[facing=east,type=none]
cfm:desk_jungle[facing=east,type=left]
cfm:desk_jungle[facing=east,type=right]
cfm:desk_jungle[facing=east,type=both]
cfm:desk_jungle[facing=east,type=corner_left]
cfm:desk_jungle[facing=east,type=corner_right]
cfm:desk_acacia[facing=north,type=none]
cfm:desk_acacia[facing=north,type=left]
cfm:desk_acacia[facing=north,type=right]
cfm:desk_acacia[facing=north,type=both]
cfm:desk_acacia[facing=north,type=corner_left]
cfm:desk_acacia[facing=north,type=corner_right]
cfm:desk_acacia[facing=south,type=none]
cfm:desk_acacia[facing=south,type=left]
cfm:desk_acacia[facing=south,type=right]
cfm:desk_acacia[facing=south,type=both]
cfm:desk_acacia[facing=south,type=corner_left]
cfm:desk_acacia[facing=south,type=corner_right]
cfm:desk_acacia[facing=west,type=none]
cfm:desk_acacia[facing=west,type=left]
cfm:desk_acacia[facing=west,type=right]
cfm:desk_acacia[facing=west,type=both]
cfm:desk_acacia[facing=west,type=corner_left]
cfm:desk_acacia[facing=west,type=corner_right]
cfm:desk_acacia[facing=east,type=none]
cfm:desk_acacia[facing=east,type=left]
cfm:desk_acacia[facing=east,type=right]
cfm:desk_acacia[facing=east,type=both]
cfm:desk_acacia[facing=east,type=corner_left]
cfm:desk_acacia[facing=east,type=corner_right]
cfm:desk_dark_oak[facing=north,type=none]
cfm:desk_dark_oak[facing=north,type=left]
cfm:desk_dark_oak[facing=north,type=right]
cfm:desk_dark_oak[facing=north,type=both]
cfm:desk_dark_oak[facing=north,type=corner_left]
cfm:desk_dark_oak[facing=north,type=corner_right]
cfm:desk_dark_oak[facing=south,type=none]
cfm:desk_dark_oak[facing=south,type=left]
cfm:desk_dark_oak[facing=south,type=right]
cfm:desk_dark_oak[facing=south,type=both]
cfm:desk_dark_oak[facing=south,type=corner_left]
cfm:desk_dark_oak[facing=south,type=corner_right]
cfm:desk_dark_oak[facing=west,type=none]
cfm:desk_dark_oak[facing=west,type=left]
cfm:desk_dark_oak[facing=west,type=right]
cfm:desk_dark_oak[facing=west,type=both]
cfm:desk_dark_oak[facing=west,type=corner_left]
cfm:desk_dark_oak[facing=west,type=corner_right]
cfm:desk_dark_oak[facing=east,type=none]
cfm:desk_dark_oak[facing=east,type=left]
cfm:desk_dark_oak[facing=east,type=right]
cfm:desk_dark_oak[facing=east,type=both]
cfm:desk_dark_oak[facing=east,type=corner_left]
cfm:desk_dark_oak[facing=east,type=corner_right]
cfm:desk_stone[facing=north,type=none]
cfm:desk_stone[facing=north,type=left]
cfm:desk_stone[facing=north,type=right]
cfm:desk_stone[facing=north,type=both]
cfm:desk_stone[facing=north,type=corner_left]
cfm:desk_stone[facing=north,type=corner_right]
cfm:desk_stone[facing=south,type=none]
cfm:desk_stone[facing=south,type=left]
cfm:desk_stone[facing=south,type=right]
cfm:desk_stone[facing=south,type=both]
cfm:desk_stone[facing=south,type=corner_left]
cfm:desk_stone[facing=south,type=corner_right]
cfm:desk_stone[facing=west,type=none]
cfm:desk_stone[facing=west,type=left]
cfm:desk_stone[facing=west,type=right]
cfm:desk_stone[facing=west,type=both]
cfm:desk_stone[facing=west,type=corner_left]
cfm:desk_stone[facing=west,type=corner_right]
cfm:desk_stone[facing=east,type=none]
cfm:desk_stone[facing=east,type=left]
cfm:desk_stone[facing=east,type=right]
cfm:desk_stone[facing=east,type=both]
cfm:desk_stone[facing=east,type=corner_left]
cfm:desk_stone[facing=east,type=corner_right]
cfm:desk_granite[facing=north,type=none]
cfm:desk_granite[facing=north,type=left]
cfm:desk_granite[facing=north,type=right]
cfm:desk_granite[facing=north,type=both]
cfm:desk_granite[facing=north,type=corner_left]
cfm:desk_granite[facing=north,type=corner_right]
cfm:desk_granite[facing=south,type=none]
cfm:desk_granite[facing=south,type=left]
cfm:desk_granite[facing=south,type=right]
cfm:desk_granite[facing=south,type=both]
cfm:desk_granite[facing=south,type=corner_left]
cfm:desk_granite[facing=south,type=corner_right]
cfm:desk_granite[facing=west,type=none]
cfm:desk_granite[facing=west,type=left]
cfm:desk_granite[facing=west,type=right]
cfm:desk_granite[facing=west,type=both]
cfm:desk_granite[facing=west,type=corner_left]
cfm:desk_granite[facing=west,type=corner_right]
cfm:desk_granite[facing=east,type=none]
cfm:desk_granite[facing=east,type=left]
cfm:desk_granite[facing=east,type=right]
cfm:desk_granite[facing=east,type=both]
cfm:desk_granite[facing=east,type=corner_left]
cfm:desk_granite[facing=east,type=corner_right]
cfm:desk_diorite[facing=north,type=none]
cfm:desk_diorite[facing=north,type=left]
cfm:desk_diorite[facing=north,type=right]
cfm:desk_diorite[facing=north,type=both]
cfm:desk_diorite[facing=north,type=corner_left]
cfm:desk_diorite[facing=north,type=corner_right]
cfm:desk_diorite[facing=south,type=none]
cfm:desk_diorite[facing=south,type=left]
cfm:desk_diorite[facing=south,type=right]
cfm:desk_diorite[facing=south,type=both]
cfm:desk_diorite[facing=south,type=corner_left]
cfm:desk_diorite[facing=south,type=corner_right]
cfm:desk_diorite[facing=west,type=none]
cfm:desk_diorite[facing=west,type=left]
cfm:desk_diorite[facing=west,type=right]
cfm:desk_diorite[facing=west,type=both]
cfm:desk_diorite[facing=west,type=corner_left]
cfm:desk_diorite[facing=west,type=corner_right]
cfm:desk_diorite[facing=east,type=none]
cfm:desk_diorite[facing=east,type=left]
cfm:desk_diorite[facing=east,type=right]
cfm:desk_diorite[facing=east,type=both]
cfm:desk_diorite[facing=east,type=corner_left]
cfm:desk_diorite[facing=east,type=corner_right]
cfm:desk_andesite[facing=north,type=none]
cfm:desk_andesite[facing=north,type=left]
cfm:desk_andesite[facing=north,type=right]
cfm:desk_andesite[facing=north,type=both]
cfm:desk_andesite[facing=north,type=corner_left]
cfm:desk_andesite[facing=north,type=corner_right]
cfm:desk_andesite[facing=south,type=none]
cfm:desk_andesite[facing=south,type=left]
cfm:desk_andesite[facing=south,type=right]
cfm:desk_andesite[facing=south,type=both]
cfm:desk_andesite[facing=south,type=corner_left]
cfm:desk_andesite[facing=south,type=corner_right]
cfm:desk_andesite[facing=west,type=none]
cfm:desk_andesite[facing=west,type=left]
cfm:desk_andesite[facing=west,type=right]
cfm:desk_andesite[facing=west,type=both]
cfm:desk_andesite[facing=west,type=corner_left]
cfm:desk_andesite[facing=west,type=corner_right]
cfm:desk_andesite[facing=east,type=none]
cfm:desk_andesite[facing=east,type=left]
cfm:desk_andesite[facing=east,type=right]
cfm:desk_andesite[facing=east,type=both]
cfm:desk_andesite[facing=east,type=corner_left]
cfm:desk_andesite[facing=east,type=corner_right]
cfm:desk_cabinet_oak[facing=north,type=none]
cfm:desk_cabinet_oak[facing=north,type=left]
cfm:desk_cabinet_oak[facing=north,type=right]
cfm:desk_cabinet_oak[facing=north,type=both]
cfm:desk_cabinet_oak[facing=south,type=none]
cfm:desk_cabinet_oak[facing=south,type=left]
cfm:desk_cabinet_oak[facing=south,type=right]
cfm:desk_cabinet_oak[facing=south,type=both]
cfm:desk_cabinet_oak[facing=west,type=none]
cfm:desk_cabinet_oak[facing=west,type=left]
cfm:desk_cabinet_oak[facing=west,type=right]
cfm:desk_cabinet_oak[facing=west,type=both]
cfm:desk_cabinet_oak[facing=east,type=none]
cfm:desk_cabinet_oak[facing=east,type=left]
cfm:desk_cabinet_oak[facing=east,type=right]
cfm:desk_cabinet_oak[facing=east,type=both]
cfm:desk_cabinet_spruce[facing=north,type=none]
cfm:desk_cabinet_spruce[facing=north,type=left]
cfm:desk_cabinet_spruce[facing=north,type=right]
cfm:desk_cabinet_spruce[facing=north,type=both]
cfm:desk_cabinet_spruce[facing=south,type=none]
cfm:desk_cabinet_spruce[facing=south,type=left]
cfm:desk_cabinet_spruce[facing=south,type=right]
cfm:desk_cabinet_spruce[facing=south,type=both]
cfm:desk_cabinet_spruce[facing=west,type=none]
cfm:desk_cabinet_spruce[facing=west,type=left]
cfm:desk_cabinet_spruce[facing=west,type=right]
cfm:desk_cabinet_spruce[facing=west,type=both]
cfm:desk_cabinet_spruce[facing=east,type=none]
cfm:desk_cabinet_spruce[facing=east,type=left]
cfm:desk_cabinet_spruce[facing=east,type=right]
cfm:desk_cabinet_spruce[facing=east,type=both]
cfm:desk_cabinet_birch[facing=north,type=none]
cfm:desk_cabinet_birch[facing=north,type=left]
cfm:desk_cabinet_birch[facing=north,type=right]
cfm:desk_cabinet_birch[facing=north,type=both]
cfm:desk_cabinet_birch[facing=south,type=none]
cfm:desk_cabinet_birch[facing=south,type=left]
cfm:desk_cabinet_birch[facing=south,type=right]
cfm:desk_cabinet_birch[facing=south,type=both]
cfm:desk_cabinet_birch[facing=west,type=none]
cfm:desk_cabinet_birch[facing=west,type=left]
cfm:desk_cabinet_birch[facing=west,type=right]
cfm:desk_cabinet_birch[facing=west,type=both]
cfm:desk_cabinet_birch[facing=east,type=none]
cfm:desk_cabinet_birch[facing=east,type=left]
cfm:desk_cabinet_birch[facing=east,type=right]
cfm:desk_cabinet_birch[facing=east,type=both]
cfm:desk_cabinet_jungle[facing=north,type=none]
cfm:desk_cabinet_jungle[facing=north,type=left]
cfm:desk_cabinet_jungle[facing=north,type=right]
cfm:desk_cabinet_jungle[facing=north,type=both]
cfm:desk_cabinet_jungle[facing=south,type=none]
cfm:desk_cabinet_jungle[facing=south,type=left]
cfm:desk_cabinet_jungle[facing=south,type=right]
cfm:desk_cabinet_jungle[facing=south,type=both]
cfm:desk_cabinet_jungle[facing=west,type=none]
cfm:desk_cabinet_jungle[facing=west,type=left]
cfm:desk_cabinet_jungle[facing=west,type=right]
cfm:desk_cabinet_jungle[facing=west,type=both]
cfm:desk_cabinet_jungle[facing=east,type=none]
cfm:desk_cabinet_jungle[facing=east,type=left]
cfm:desk_cabinet_jungle[facing=east,type=right]
cfm:desk_cabinet_jungle[facing=east,type=both]
cfm:desk_cabinet_acacia[facing=north,type=none]
cfm:desk_cabinet_acacia[facing=north,type=left]
cfm:desk_cabinet_acacia[facing=north,type=right]
cfm:desk_cabinet_acacia[facing=north,type=both]
cfm:desk_cabinet_acacia[facing=south,type=none]
cfm:desk_cabinet_acacia[facing=south,type=left]
cfm:desk_cabinet_acacia[facing=south,type=right]
cfm:desk_cabinet_acacia[facing=south,type=both]
cfm:desk_cabinet_acacia[facing=west,type=none]
cfm:desk_cabinet_acacia[facing=west,type=left]
cfm:desk_cabinet_acacia[facing=west,type=right]
cfm:desk_cabinet_acacia[facing=west,type=both]
cfm:desk_cabinet_acacia[facing=east,type=none]
cfm:desk_cabinet_acacia[facing=east,type=left]
cfm:desk_cabinet_acacia[facing=east,type=right]
cfm:desk_cabinet_acacia[facing=east,type=both]
cfm:desk_cabinet_dark_oak[facing=north,type=none]
cfm:desk_cabinet_dark_oak[facing=north,type=left]
cfm:desk_cabinet_dark_oak[facing=north,type=right]
cfm:desk_cabinet_dark_oak[facing=north,type=both]
cfm:desk_cabinet_dark_oak[facing=south,type=none]
cfm:desk_cabinet_dark_oak[facing=south,type=left]
cfm:desk_cabinet_dark_oak[facing=south,type=right]
cfm:desk_cabinet_dark_oak[facing=south,type=both]
cfm:desk_cabinet_dark_oak[facing=west,type=none]
cfm:desk_cabinet_dark_oak[facing=west,type=left]
cfm:desk_cabinet_dark_oak[facing=west,type=right]
cfm:desk_cabinet_dark_oak[facing=west,type=both]
cfm:desk_cabinet_dark_oak[facing=east,type=none]
cfm:desk_cabinet_dark_oak[facing=east,type=left]
cfm:desk_cabinet_dark_oak[facing=east,type=right]
cfm:desk_cabinet_dark_oak[facing=east,type=both]
cfm:desk_cabinet_stone[facing=north,type=none]
cfm:desk_cabinet_stone[facing=north,type=left]
cfm:desk_cabinet_stone[facing=north,type=right]
cfm:desk_cabinet_stone[facing=north,type=both]
cfm:desk_cabinet_stone[facing=south,type=none]
cfm:desk_cabinet_stone[facing=south,type=left]
cfm:desk_cabinet_stone[facing=south,type=right]
cfm:desk_cabinet_stone[facing=south,type=both]
cfm:desk_cabinet_stone[facing=west,type=none]
cfm:desk_cabinet_stone[facing=west,type=left]
cfm:desk_cabinet_stone[facing=west,type=right]
cfm:desk_cabinet_stone[facing=west,type=both]
cfm:desk_cabinet_stone[facing=east,type=none]
cfm:desk_cabinet_stone[facing=east,type=left]
cfm:desk_cabinet_stone[facing=east,type=right]
cfm:desk_cabinet_stone[facing=east,type=both]
cfm:desk_cabinet_granite[facing=north,type=none]
cfm:desk_cabinet_granite[facing=north,type=left]
cfm:desk_cabinet_granite[facing=north,type=right]
cfm:desk_cabinet_granite[facing=north,type=both]
cfm:desk_cabinet_granite[facing=south,type=none]
cfm:desk_cabinet_granite[facing=south,type=left]
cfm:desk_cabinet_granite[facing=south,type=right]
cfm:desk_cabinet_granite[facing=south,type=both]
cfm:desk_cabinet_granite[facing=west,type=none]
cfm:desk_cabinet_granite[facing=west,type=left]
cfm:desk_cabinet_granite[facing=west,type=right]
cfm:desk_cabinet_granite[facing=west,type=both]
cfm:desk_cabinet_granite[facing=east,type=none]
cfm:desk_cabinet_granite[facing=east,type=left]
cfm:desk_cabinet_granite[facing=east,type=right]
cfm:desk_cabinet_granite[facing=east,type=both]
cfm:desk_cabinet_diorite[facing=north,type=none]
cfm:desk_cabinet_diorite[facing=north,type=left]
cfm:desk_cabinet_diorite[facing=north,type=right]
cfm:desk_cabinet_diorite[facing=north,type=both]
cfm:desk_cabinet_diorite[facing=south,type=none]
cfm:desk_cabinet_diorite[facing=south,type=left]
cfm:desk_cabinet_diorite[facing=south,type=right]
cfm:desk_cabinet_diorite[facing=south,type=both]
cfm:desk_cabinet_diorite[facing=west,type=none]
cfm:desk_cabinet_diorite[facing=west,type=left]
cfm:desk_cabinet_diorite[facing=west,type=right]
cfm:desk_cabinet_diorite[facing=west,type=both]
cfm:desk_cabinet_diorite[facing=east,type=none]
cfm:desk_cabinet_diorite[facing=east,type=left]
cfm:desk_cabinet_diorite[facing=east,type=right]
cfm:desk_cabinet_diorite[facing=east,type=both]
cfm:desk_cabinet_andesite[facing=north,type=none]
cfm:desk_cabinet_andesite[facing=north,type=left]
cfm:desk_cabinet_andesite[facing=north,type=right]
cfm:desk_cabinet_andesite[facing=north,type=both]
cfm:desk_cabinet_andesite[facing=south,type=none]
cfm:desk_cabinet_andesite[facing=south,type=left]
cfm:desk_cabinet_andesite[facing=south,type=right]
cfm:desk_cabinet_andesite[facing=south,type=both]
cfm:desk_cabinet_andesite[facing=west,type=none]
cfm:desk_cabinet_andesite[facing=west,type=left]
cfm:desk_cabinet_andesite[facing=west,type=right]
cfm:desk_cabinet_andesite[facing=west,type=both]
cfm:desk_cabinet_andesite[facing=east,type=none]
cfm:desk_cabinet_andesite[facing=east,type=left]
cfm:desk_cabinet_andesite[facing=east,type=right]
cfm:desk_cabinet_andesite[facing=east,type=both]
cfm:digital_clock[color=white,facing=north]
cfm:digital_clock[color=white,facing=south]
cfm:digital_clock[color=white,facing=west]
cfm:digital_clock[color=white,facing=east]
cfm:digital_clock[color=orange,facing=north]
cfm:digital_clock[color=orange,facing=south]
cfm:digital_clock[color=orange,facing=west]
cfm:digital_clock[color=orange,facing=east]
cfm:digital_clock[color=magenta,facing=north]
cfm:digital_clock[color=magenta,facing=south]
cfm:digital_clock[color=magenta,facing=west]
cfm:digital_clock[color=magenta,facing=east]
cfm:digital_clock[color=light_blue,facing=north]
cfm:digital_clock[color=light_blue,facing=south]
cfm:digital_clock[color=light_blue,facing=west]
cfm:digital_clock[color=light_blue,facing=east]
cfm:digital_clock[color=yellow,facing=north]
cfm:digital_clock[color=yellow,facing=south]
cfm:digital_clock[color=yellow,facing=west]
cfm:digital_clock[color=yellow,facing=east]
cfm:digital_clock[color=lime,facing=north]
cfm:digital_clock[color=lime,facing=south]
cfm:digital_clock[color=lime,facing=west]
cfm:digital_clock[color=lime,facing=east]
cfm:digital_clock[color=pink,facing=north]
cfm:digital_clock[color=pink,facing=south]
cfm:digital_clock[color=pink,facing=west]
cfm:digital_clock[color=pink,facing=east]
cfm:digital_clock[color=gray,facing=north]
cfm:digital_clock[color=gray,facing=south]
cfm:digital_clock[color=gray,facing=west]
cfm:digital_clock[color=gray,facing=east]
cfm:digital_clock[color=silver,facing=north]
cfm:digital_clock[color=silver,facing=south]
cfm:digital_clock[color=silver,facing=west]
cfm:digital_clock[color=silver,facing=east]
cfm:digital_clock[color=cyan,facing=north]
cfm:digital_clock[color=cyan,facing=south]
cfm:digital_clock[color=cyan,facing=west]
cfm:digital_clock[color=cyan,facing=east]
cfm:digital_clock[color=purple,facing=north]
cfm:digital_clock[color=purple,facing=south]
cfm:digital_clock[color=purple,facing=west]
cfm:digital_clock[color=purple,facing=east]
cfm:digital_clock[color=blue,facing=north]
cfm:digital_clock[color=blue,facing=south]
cfm:digital_clock[color=blue,facing=west]
cfm:digital_clock[color=blue,facing=east]
cfm:digital_clock[color=brown,facing=north]
cfm:digital_clock[color=brown,facing=south]
cfm:digital_clock[color=brown,facing=west]
cfm:digital_clock[color=brown,facing=east]
cfm:digital_clock[color=green,facing=north]
cfm:digital_clock[color=green,facing=south]
cfm:digital_clock[color=green,facing=west]
cfm:digital_clock[color=green,facing=east]
cfm:digital_clock[color=red,facing=north]
cfm:digital_clock[color=red,facing=south]
cfm:digital_clock[color=red,facing=west]
cfm:digital_clock[color=red,facing=east]
cfm:digital_clock[color=black,facing=north]
cfm:digital_clock[color=black,facing=south]
cfm:digital_clock[color=black,facing=west]
cfm:digital_clock[color=black,facing=east]
cfm:modern_tv[facing=north,mounted=true]
cfm:modern_tv[facing=north,mounted=false]
cfm:modern_tv[facing=south,mounted=true]
cfm:modern_tv[facing=south,mounted=false]
cfm:modern_tv[facing=west,mounted=true]
cfm:modern_tv[facing=west,mounted=false]
cfm:modern_tv[facing=east,mounted=true]
cfm:modern_tv[facing=east,mounted=false]
cfm:photo_frame[colour=0,facing=north]
cfm:photo_frame[colour=0,facing=south]
cfm:photo_frame[colour=0,facing=west]
cfm:photo_frame[colour=0,facing=east]
cfm:photo_frame[colour=1,facing=north]
cfm:photo_frame[colour=1,facing=south]
cfm:photo_frame[colour=1,facing=west]
cfm:photo_frame[colour=1,facing=east]
cfm:photo_frame[colour=2,facing=north]
cfm:photo_frame[colour=2,facing=south]
cfm:photo_frame[colour=2,facing=west]
cfm:photo_frame[colour=2,facing=east]
cfm:photo_frame[colour=3,facing=north]
cfm:photo_frame[colour=3,facing=south]
cfm:photo_frame[colour=3,facing=west]
cfm:photo_frame[colour=3,facing=east]
cfm:photo_frame[colour=4,facing=north]
cfm:photo_frame[colour=4,facing=south]
cfm:photo_frame[colour=4,facing=west]
cfm:photo_frame[colour=4,facing=east]
cfm:photo_frame[colour=5,facing=north]
cfm:photo_frame[colour=5,facing=south]
cfm:photo_frame[colour=5,facing=west]
cfm:photo_frame[colour=5,facing=east]
cfm:photo_frame[colour=6,facing=north]
cfm:photo_frame[colour=6,facing=south]
cfm:photo_frame[colour=6,facing=west]
cfm:photo_frame[colour=6,facing=east]
cfm:photo_frame[colour=7,facing=north]
cfm:photo_frame[colour=7,facing=south]
cfm:photo_frame[colour=7,facing=west]
cfm:photo_frame[colour=7,facing=east]
cfm:photo_frame[colour=8,facing=north]
cfm:photo_frame[colour=8,facing=south]
cfm:photo_frame[colour=8,facing=west]
cfm:photo_frame[colour=8,facing=east]
cfm:photo_frame[colour=9,facing=north]
cfm:photo_frame[colour=9,facing=south]
cfm:photo_frame[colour=9,facing=west]
cfm:photo_frame[colour=9,facing=east]
cfm:photo_frame[colour=10,facing=north]
cfm:photo_frame[colour=10,facing=south]
cfm:photo_frame[colour=10,facing=west]
cfm:photo_frame[colour=10,facing=east]
cfm:photo_frame[colour=11,facing=north]
cfm:photo_frame[colour=11,facing=south]
cfm:photo_frame[colour=11,facing=west]
cfm:photo_frame[colour=11,facing=east]
cfm:photo_frame[colour=12,facing=north]
cfm:photo_frame[colour=12,facing=south]
cfm:photo_frame[colour=12,facing=west]
cfm:photo_frame[colour=12,facing=east]
cfm:photo_frame[colour=13,facing=north]
cfm:photo_frame[colour=13,facing=south]
cfm:photo_frame[colour=13,facing=west]
cfm:photo_frame[colour=13,facing=east]
cfm:photo_frame[colour=14,facing=north]
cfm:photo_frame[colour=14,facing=south]
cfm:photo_frame[colour=14,facing=west]
cfm:photo_frame[colour=14,facing=east]
cfm:photo_frame[colour=15,facing=north]
cfm:photo_frame[colour=15,facing=south]
cfm:photo_frame[colour=15,facing=west]
cfm:photo_frame[colour=15,facing=east]
cfm:modern_couch[colour=0,facing=north,type=none]
cfm:modern_couch[colour=0,facing=north,type=left]
cfm:modern_couch[colour=0,facing=north,type=right]
cfm:modern_couch[colour=0,facing=north,type=both]
cfm:modern_couch[colour=0,facing=south,type=none]
cfm:modern_couch[colour=0,facing=south,type=left]
cfm:modern_couch[colour=0,facing=south,type=right]
cfm:modern_couch[colour=0,facing=south,type=both]
cfm:modern_couch[colour=0,facing=west,type=none]
cfm:modern_couch[colour=0,facing=west,type=left]
cfm:modern_couch[colour=0,facing=west,type=right]
cfm:modern_couch[colour=0,facing=west,type=both]
cfm:modern_couch[colour=0,facing=east,type=none]
cfm:modern_couch[colour=0,facing=east,type=left]
cfm:modern_couch[colour=0,facing=east,type=right]
cfm:modern_couch[colour=0,facing=east,type=both]
cfm:modern_couch[colour=1,facing=north,type=none]
cfm:modern_couch[colour=1,facing=north,type=left]
cfm:modern_couch[colour=1,facing=north,type=right]
cfm:modern_couch[colour=1,facing=north,type=both]
cfm:modern_couch[colour=1,facing=south,type=none]
cfm:modern_couch[colour=1,facing=south,type=left]
cfm:modern_couch[colour=1,facing=south,type=right]
cfm:modern_couch[colour=1,facing=south,type=both]
cfm:modern_couch[colour=1,facing=west,type=none]
cfm:modern_couch[colour=1,facing=west,type=left]
cfm:modern_couch[colour=1,facing=west,type=right]
cfm:modern_couch[colour=1,facing=west,type=both]
cfm:modern_couch[colour=1,facing=east,type=none]
cfm:modern_couch[colour=1,facing=east,type=left]
cfm:modern_couch[colour=1,facing=east,type=right]
cfm:modern_couch[colour=1,facing=east,type=both]
cfm:modern_couch[colour=2,facing=north,type=none]
cfm:modern_couch[colour=2,facing=north,type=left]
cfm:modern_couch[colour=2,facing=north,type=right]
cfm:modern_couch[colour=2,facing=north,type=both]
cfm:modern_couch[colour=2,facing=south,type=none]
cfm:modern_couch[colour=2,facing=south,type=left]
cfm:modern_couch[colour=2,facing=south,type=right]
cfm:modern_couch[colour=2,facing=south,type=both]
cfm:modern_couch[colour=2,facing=west,type=none]
cfm:modern_couch[colour=2,facing=west,type=left]
cfm:modern_couch[colour=2,facing=west,type=right]
cfm:modern_couch[colour=2,facing=west,type=both]
cfm:modern_couch[colour=2,facing=east,type=none]
cfm:modern_couch[colour=2,facing=east,type=left]
cfm:modern_couch[colour=2,facing=east,type=right]
cfm:modern_couch[colour=2,facing=east,type=both]
cfm:modern_couch[colour=3,facing=north,type=none]
cfm:modern_couch[colour=3,facing=north,type=left]
cfm:modern_couch[colour=3,facing=north,type=right]
cfm:modern_couch[colour=3,facing=north,type=both]
cfm:modern_couch[colour=3,facing=south,type=none]
cfm:modern_couch[colour=3,facing=south,type=left]
cfm:modern_couch[colour=3,facing=south,type=right]
cfm:modern_couch[colour=3,facing=south,type=both]
cfm:modern_couch[colour=3,facing=west,type=none]
cfm:modern_couch[colour=3,facing=west,type=left]
cfm:modern_couch[colour=3,facing=west,type=right]
cfm:modern_couch[colour=3,facing=west,type=both]
cfm:modern_couch[colour=3,facing=east,type=none]
cfm:modern_couch[colour=3,facing=east,type=left]
cfm:modern_couch[colour=3,facing=east,type=right]
cfm:modern_couch[colour=3,facing=east,type=both]
cfm:modern_couch[colour=4,facing=north,type=none]
cfm:modern_couch[colour=4,facing=north,type=left]
cfm:modern_couch[colour=4,facing=north,type=right]
cfm:modern_couch[colour=4,facing=north,type=both]
cfm:modern_couch[colour=4,facing=south,type=none]
cfm:modern_couch[colour=4,facing=south,type=left]
cfm:modern_couch[colour=4,facing=south,type=right]
cfm:modern_couch[colour=4,facing=south,type=both]
cfm:modern_couch[colour=4,facing=west,type=none]
cfm:modern_couch[colour=4,facing=west,type=left]
cfm:modern_couch[colour=4,facing=west,type=right]
cfm:modern_couch[colour=4,facing=west,type=both]
cfm:modern_couch[colour=4,facing=east,type=none]
cfm:modern_couch[colour=4,facing=east,type=left]
cfm:modern_couch[colour=4,facing=east,type=right]
cfm:modern_couch[colour=4,facing=east,type=both]
cfm:modern_couch[colour=5,facing=north,type=none]
cfm:modern_couch[colour=5,facing=north,type=left]
cfm:modern_couch[colour=5,facing=north,type=right]
cfm:modern_couch[colour=5,facing=north,type=both]
cfm:modern_couch[colour=5,facing=south,type=none]
cfm:modern_couch[colour=5,facing=south,type=left]
cfm:modern_couch[colour=5,facing=south,type=right]
cfm:modern_couch[colour=5,facing=south,type=both]
cfm:modern_couch[colour=5,facing=west,type=none]
cfm:modern_couch[colour=5,facing=west,type=left]
cfm:modern_couch[colour=5,facing=west,type=right]
cfm:modern_couch[colour=5,facing=west,type=both]
cfm:modern_couch[colour=5,facing=east,type=none]
cfm:modern_couch[colour=5,facing=east,type=left]
cfm:modern_couch[colour=5,facing=east,type=right]
cfm:modern_couch[colour=5,facing=east,type=both]
cfm:modern_couch[colour=6,facing=north,type=none]
cfm:modern_couch[colour=6,facing=north,type=left]
cfm:modern_couch[colour=6,facing=north,type=right]
cfm:modern_couch[colour=6,facing=north,type=both]
cfm:modern_couch[colour=6,facing=south,type=none]
cfm:modern_couch[colour=6,facing=south,type=left]
cfm:modern_couch[colour=6,facing=south,type=right]
cfm:modern_couch[colour=6,facing=south,type=both]
cfm:modern_couch[colour=6,facing=west,type=none]
cfm:modern_couch[colour=6,facing=west,type=left]
cfm:modern_couch[colour=6,facing=west,type=right]
cfm:modern_couch[colour=6,facing=west,type=both]
cfm:modern_couch[colour=6,facing=east,type=none]
cfm:modern_couch[colour=6,facing=east,type=left]
cfm:modern_couch[colour=6,facing=east,type=right]
cfm:modern_couch[colour=6,facing=east,type=both]
cfm:modern_couch[colour=7,facing=north,type=none]
cfm:modern_couch[colour=7,facing=north,type=left]
cfm:modern_couch[colour=7,facing=north,type=right]
cfm:modern_couch[colour=7,facing=north,type=both]
cfm:modern_couch[colour=7,facing=south,type=none]
cfm:modern_couch[colour=7,facing=south,type=left]
cfm:modern_couch[colour=7,facing=south,type=right]
cfm:modern_couch[colour=7,facing=south,type=both]
cfm:modern_couch[colour=7,facing=west,type=none]
cfm:modern_couch[colour=7,facing=west,type=left]
cfm:modern_couch[colour=7,facing=west,type=right]
cfm:modern_couch[colour=7,facing=west,type=both]
cfm:modern_couch[colour=7,facing=east,type=none]
cfm:modern_couch[colour=7,facing=east,type=left]
cfm:modern_couch[colour=7,facing=east,type=right]
cfm:modern_couch[colour=7,facing=east,type=both]
cfm:modern_couch[colour=8,facing=north,type=none]
cfm:modern_couch[colour=8,facing=north,type=left]
cfm:modern_couch[colour=8,facing=north,type=right]
cfm:modern_couch[colour=8,facing=north,type=both]
cfm:modern_couch[colour=8,facing=south,type=none]
cfm:modern_couch[colour=8,facing=south,type=left]
cfm:modern_couch[colour=8,facing=south,type=right]
cfm:modern_couch[colour=8,facing=south,type=both]
cfm:modern_couch[colour=8,facing=west,type=none]
cfm:modern_couch[colour=8,facing=west,type=left]
cfm:modern_couch[colour=8,facing=west,type=right]
cfm:modern_couch[colour=8,facing=west,type=both]
cfm:modern_couch[colour=8,facing=east,type=none]
cfm:modern_couch[colour=8,facing=east,type=left]
cfm:modern_couch[colour=8,facing=east,type=right]
cfm:modern_couch[colour=8,facing=east,type=both]
cfm:modern_couch[colour=9,facing=north,type=none]
cfm:modern_couch[colour=9,facing=north,type=left]
cfm:modern_couch[colour=9,facing=north,type=right]
cfm:modern_couch[colour=9,facing=north,type=both]
cfm:modern_couch[colour=9,facing=south,type=none]
cfm:modern_couch[colour=9,facing=south,type=left]
cfm:modern_couch[colour=9,facing=south,type=right]
cfm:modern_couch[colour=9,facing=south,type=both]
cfm:modern_couch[colour=9,facing=west,type=none]
cfm:modern_couch[colour=9,facing=west,type=left]
cfm:modern_couch[colour=9,facing=west,type=right]
cfm:modern_couch[colour=9,facing=west,type=both]
cfm:modern_couch[colour=9,facing=east,type=none]
cfm:modern_couch[colour=9,facing=east,type=left]
cfm:modern_couch[colour=9,facing=east,type=right]
cfm:modern_couch[colour=9,facing=east,type=both]
cfm:modern_couch[colour=10,facing=north,type=none]
cfm:modern_couch[colour=10,facing=north,type=left]
cfm:modern_couch[colour=10,facing=north,type=right]
cfm:modern_couch[colour=10,facing=north,type=both]
cfm:modern_couch[colour=10,facing=south,type=none]
cfm:modern_couch[colour=10,facing=south,type=left]
cfm:modern_couch[colour=10,facing=south,type=right]
cfm:modern_couch[colour=10,facing=south,type=both]
cfm:modern_couch[colour=10,facing=west,type=none]
cfm:modern_couch[colour=10,facing=west,type=left]
cfm:modern_couch[colour=10,facing=west,type=right]
cfm:modern_couch[colour=10,facing=west,type=both]
cfm:modern_couch[colour=10,facing=east,type=none]
cfm:modern_couch[colour=10,facing=east,type=left]
cfm:modern_couch[colour=10,facing=east,type=right]
cfm:modern_couch[colour=10,facing=east,type=both]
cfm:modern_couch[colour=11,facing=north,type=none]
cfm:modern_couch[colour=11,facing=north,type=left]
cfm:modern_couch[colour=11,facing=north,type=right]
cfm:modern_couch[colour=11,facing=north,type=both]
cfm:modern_couch[colour=11,facing=south,type=none]
cfm:modern_couch[colour=11,facing=south,type=left]
cfm:modern_couch[colour=11,facing=south,type=right]
cfm:modern_couch[colour=11,facing=south,type=both]
cfm:modern_couch[colour=11,facing=west,type=none]
cfm:modern_couch[colour=11,facing=west,type=left]
cfm:modern_couch[colour=11,facing=west,type=right]
cfm:modern_couch[colour=11,facing=west,type=both]
cfm:modern_couch[colour=11,facing=east,type=none]
cfm:modern_couch[colour=11,facing=east,type=left]
cfm:modern_couch[colour=11,facing=east,type=right]
cfm:modern_couch[colour=11,facing=east,type=both]
cfm:modern_couch[colour=12,facing=north,type=none]
cfm:modern_couch[colour=12,facing=north,type=left]
cfm:modern_couch[colour=12,facing=north,type=right]
cfm:modern_couch[colour=12,facing=north,type=both]
cfm:modern_couch[colour=12,facing=south,type=none]
cfm:modern_couch[colour=12,facing=south,type=left]
cfm:modern_couch[colour=12,facing=south,type=right]
cfm:modern_couch[colour=12,facing=south,type=both]
cfm:modern_couch[colour=12,facing=west,type=none]
cfm:modern_couch[colour=12,facing=west,type=left]
cfm:modern_couch[colour=12,facing=west,type=right]
cfm:modern_couch[colour=12,facing=west,type=both]
cfm:modern_couch[colour=12,facing=east,type=none]
cfm:modern_couch[colour=12,facing=east,type=left]
cfm:modern_couch[colour=12,facing=east,type=right]
cfm:modern_couch[colour=12,facing=east,type=both]
cfm:modern_couch[colour=13,facing=north,type=none]
cfm:modern_couch[colour=13,facing=north,type=left]
cfm:modern_couch[colour=13,facing=north,type=right]
cfm:modern_couch[colour=13,facing=north,type=both]
cfm:modern_couch[colour=13,facing=south,type=none]
cfm:modern_couch[colour=13,facing=south,type=left]
cfm:modern_couch[colour=13,facing=south,type=right]
cfm:modern_couch[colour=13,facing=south,type=both]
cfm:modern_couch[colour=13,facing=west,type=none]
cfm:modern_couch[colour=13,facing=west,type=left]
cfm:modern_couch[colour=13,facing=west,type=right]
cfm:modern_couch[colour=13,facing=west,type=both]
cfm:modern_couch[colour=13,facing=east,type=none]
cfm:modern_couch[colour=13,facing=east,type=left]
cfm:modern_couch[colour=13,facing=east,type=right]
cfm:modern_couch[colour=13,facing=east,type=both]
cfm:modern_couch[colour=14,facing=north,type=none]
cfm:modern_couch[colour=14,facing=north,type=left]
cfm:modern_couch[colour=14,facing=north,type=right]
cfm:modern_couch[colour=14,facing=north,type=both]
cfm:modern_couch[colour=14,facing=south,type=none]
cfm:modern_couch[colour=14,facing=south,type=left]
cfm:modern_couch[colour=14,facing=south,type=right]
cfm:modern_couch[colour=14,facing=south,type=both]
cfm:modern_couch[colour=14,facing=west,type=none]
cfm:modern_couch[colour=14,facing=west,type=left]
cfm:modern_couch[colour=14,facing=west,type=right]
cfm:modern_couch[colour=14,facing=west,type=both]
cfm:modern_couch[colour=14,facing=east,type=none]
cfm:modern_couch[colour=14,facing=east,type=left]
cfm:modern_couch[colour=14,facing=east,type=right]
cfm:modern_couch[colour=14,facing=east,type=both]
cfm:modern_couch[colour=15,facing=north,type=none]
cfm:modern_couch[colour=15,facing=north,type=left]
cfm:modern_couch[colour=15,facing=north,type=right]
cfm:modern_couch[colour=15,facing=north,type=both]
cfm:modern_couch[colour=15,facing=south,type=none]
cfm:modern_couch[colour=15,facing=south,type=left]
cfm:modern_couch[colour=15,facing=south,type=right]
cfm:modern_couch[colour=15,facing=south,type=both]
cfm:modern_couch[colour=15,facing=west,type=none]
cfm:modern_couch[colour=15,facing=west,type=left]
cfm:modern_couch[colour=15,facing=west,type=right]
cfm:modern_couch[colour=15,facing=west,type=both]
cfm:modern_couch[colour=15,facing=east,type=none]
cfm:modern_couch[colour=15,facing=east,type=left]
cfm:modern_couch[colour=15,facing=east,type=right]
cfm:modern_couch[colour=15,facing=east,type=both]
cfm:modern_table[back=true,forward=true,left=true,right=true]
cfm:modern_table[back=true,forward=true,left=true,right=false]
cfm:modern_table[back=true,forward=true,left=false,right=true]
cfm:modern_table[back=true,forward=true,left=false,right=false]
cfm:modern_table[back=true,forward=false,left=true,right=true]
cfm:modern_table[back=true,forward=false,left=true,right=false]
cfm:modern_table[back=true,forward=false,left=false,right=true]
cfm:modern_table[back=true,forward=false,left=false,right=false]
cfm:modern_table[back=false,forward=true,left=true,right=true]
cfm:modern_table[back=false,forward=true,left=true,right=false]
cfm:modern_table[back=false,forward=true,left=false,right=true]
cfm:modern_table[back=false,forward=true,left=false,right=false]
cfm:modern_table[back=false,forward=false,left=true,right=true]
cfm:modern_table[back=false,forward=false,left=true,right=false]
cfm:modern_table[back=false,forward=false,left=false,right=true]
cfm:modern_table[back=false,forward=false,left=false,right=false]
cfm:modern_chair[facing=north]
cfm:modern_chair[facing=south]
cfm:modern_chair[facing=west]
cfm:modern_chair[facing=east]
cfm:modern_coffee_table[east=true,north=true,south=true,west=true]
cfm:modern_coffee_table[east=true,north=true,south=true,west=false]
cfm:modern_coffee_table[east=true,north=true,south=false,west=true]
cfm:modern_coffee_table[east=true,north=true,south=false,west=false]
cfm:modern_coffee_table[east=true,north=false,south=true,west=true]
cfm:modern_coffee_table[east=true,north=false,south=true,west=false]
cfm:modern_coffee_table[east=true,north=false,south=false,west=true]
cfm:modern_coffee_table[east=true,north=false,south=false,west=false]
cfm:modern_coffee_table[east=false,north=true,south=true,west=true]
cfm:modern_coffee_table[east=false,north=true,south=true,west=false]
cfm:modern_coffee_table[east=false,north=true,south=false,west=true]
cfm:modern_coffee_table[east=false,north=true,south=false,west=false]
cfm:modern_coffee_table[east=false,north=false,south=true,west=true]
cfm:modern_coffee_table[east=false,north=false,south=true,west=false]
cfm:modern_coffee_table[east=false,north=false,south=false,west=true]
cfm:modern_coffee_table[east=false,north=false,south=false,west=false]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=false]
cfm:modern_stair[facing=north,type=none]
cfm:modern_stair[facing=north,type=up]
cfm:modern_stair[facing=north,type=down]
cfm:modern_stair[facing=north,type=both]
cfm:modern_stair[facing=south,type=none]
cfm:modern_stair[facing=south,type=up]
cfm:modern_stair[facing=south,type=down]
cfm:modern_stair[facing=south,type=both]
cfm:modern_stair[facing=west,type=none]
cfm:modern_stair[facing=west,type=up]
cfm:modern_stair[facing=west,type=down]
cfm:modern_stair[facing=west,type=both]
cfm:modern_stair[facing=east,type=none]
cfm:modern_stair[facing=east,type=up]
cfm:modern_stair[facing=east,type=down]
cfm:modern_stair[facing=east,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=none]
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cfm:modern_bed_top[colour=14,facing=north,occupied=true,type=left]
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cfm:modern_bed_top[colour=14,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=14,facing=north,occupied=false,type=none]
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cfm:modern_bed_bottom[colour=2,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=3,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=none]
cfm:tv_stand[facing=north,type=none]
cfm:tv_stand[facing=north,type=left]
cfm:tv_stand[facing=north,type=right]
cfm:tv_stand[facing=north,type=both]
cfm:tv_stand[facing=south,type=none]
cfm:tv_stand[facing=south,type=left]
cfm:tv_stand[facing=south,type=right]
cfm:tv_stand[facing=south,type=both]
cfm:tv_stand[facing=west,type=none]
cfm:tv_stand[facing=west,type=left]
cfm:tv_stand[facing=west,type=right]
cfm:tv_stand[facing=west,type=both]
cfm:tv_stand[facing=east,type=none]
cfm:tv_stand[facing=east,type=left]
cfm:tv_stand[facing=east,type=right]
cfm:tv_stand[facing=east,type=both]
cfm:modern_light_off[facing=down]
cfm:modern_light_off[facing=up]
cfm:modern_light_off[facing=north]
cfm:modern_light_off[facing=south]
cfm:modern_light_off[facing=west]
cfm:modern_light_off[facing=east]
cfm:modern_light_on[facing=down]
cfm:modern_light_on[facing=up]
cfm:modern_light_on[facing=north]
cfm:modern_light_on[facing=south]
cfm:modern_light_on[facing=west]
cfm:modern_light_on[facing=east]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:park_bench_oak[facing=north,type=none]
cfm:park_bench_oak[facing=north,type=left]
cfm:park_bench_oak[facing=north,type=right]
cfm:park_bench_oak[facing=north,type=both]
cfm:park_bench_oak[facing=south,type=none]
cfm:park_bench_oak[facing=south,type=left]
cfm:park_bench_oak[facing=south,type=right]
cfm:park_bench_oak[facing=south,type=both]
cfm:park_bench_oak[facing=west,type=none]
cfm:park_bench_oak[facing=west,type=left]
cfm:park_bench_oak[facing=west,type=right]
cfm:park_bench_oak[facing=west,type=both]
cfm:park_bench_oak[facing=east,type=none]
cfm:park_bench_oak[facing=east,type=left]
cfm:park_bench_oak[facing=east,type=right]
cfm:park_bench_oak[facing=east,type=both]
cfm:park_bench_spruce[facing=north,type=none]
cfm:park_bench_spruce[facing=north,type=left]
cfm:park_bench_spruce[facing=north,type=right]
cfm:park_bench_spruce[facing=north,type=both]
cfm:park_bench_spruce[facing=south,type=none]
cfm:park_bench_spruce[facing=south,type=left]
cfm:park_bench_spruce[facing=south,type=right]
cfm:park_bench_spruce[facing=south,type=both]
cfm:park_bench_spruce[facing=west,type=none]
cfm:park_bench_spruce[facing=west,type=left]
cfm:park_bench_spruce[facing=west,type=right]
cfm:park_bench_spruce[facing=west,type=both]
cfm:park_bench_spruce[facing=east,type=none]
cfm:park_bench_spruce[facing=east,type=left]
cfm:park_bench_spruce[facing=east,type=right]
cfm:park_bench_spruce[facing=east,type=both]
cfm:park_bench_birch[facing=north,type=none]
cfm:park_bench_birch[facing=north,type=left]
cfm:park_bench_birch[facing=north,type=right]
cfm:park_bench_birch[facing=north,type=both]
cfm:park_bench_birch[facing=south,type=none]
cfm:park_bench_birch[facing=south,type=left]
cfm:park_bench_birch[facing=south,type=right]
cfm:park_bench_birch[facing=south,type=both]
cfm:park_bench_birch[facing=west,type=none]
cfm:park_bench_birch[facing=west,type=left]
cfm:park_bench_birch[facing=west,type=right]
cfm:park_bench_birch[facing=west,type=both]
cfm:park_bench_birch[facing=east,type=none]
cfm:park_bench_birch[facing=east,type=left]
cfm:park_bench_birch[facing=east,type=right]
cfm:park_bench_birch[facing=east,type=both]
cfm:park_bench_jungle[facing=north,type=none]
cfm:park_bench_jungle[facing=north,type=left]
cfm:park_bench_jungle[facing=north,type=right]
cfm:park_bench_jungle[facing=north,type=both]
cfm:park_bench_jungle[facing=south,type=none]
cfm:park_bench_jungle[facing=south,type=left]
cfm:park_bench_jungle[facing=south,type=right]
cfm:park_bench_jungle[facing=south,type=both]
cfm:park_bench_jungle[facing=west,type=none]
cfm:park_bench_jungle[facing=west,type=left]
cfm:park_bench_jungle[facing=west,type=right]
cfm:park_bench_jungle[facing=west,type=both]
cfm:park_bench_jungle[facing=east,type=none]
cfm:park_bench_jungle[facing=east,type=left]
cfm:park_bench_jungle[facing=east,type=right]
cfm:park_bench_jungle[facing=east,type=both]
cfm:park_bench_acacia[facing=north,type=none]
cfm:park_bench_acacia[facing=north,type=left]
cfm:park_bench_acacia[facing=north,type=right]
cfm:park_bench_acacia[facing=north,type=both]
cfm:park_bench_acacia[facing=south,type=none]
cfm:park_bench_acacia[facing=south,type=left]
cfm:park_bench_acacia[facing=south,type=right]
cfm:park_bench_acacia[facing=south,type=both]
cfm:park_bench_acacia[facing=west,type=none]
cfm:park_bench_acacia[facing=west,type=left]
cfm:park_bench_acacia[facing=west,type=right]
cfm:park_bench_acacia[facing=west,type=both]
cfm:park_bench_acacia[facing=east,type=none]
cfm:park_bench_acacia[facing=east,type=left]
cfm:park_bench_acacia[facing=east,type=right]
cfm:park_bench_acacia[facing=east,type=both]
cfm:park_bench_dark_oak[facing=north,type=none]
cfm:park_bench_dark_oak[facing=north,type=left]
cfm:park_bench_dark_oak[facing=north,type=right]
cfm:park_bench_dark_oak[facing=north,type=both]
cfm:park_bench_dark_oak[facing=south,type=none]
cfm:park_bench_dark_oak[facing=south,type=left]
cfm:park_bench_dark_oak[facing=south,type=right]
cfm:park_bench_dark_oak[facing=south,type=both]
cfm:park_bench_dark_oak[facing=west,type=none]
cfm:park_bench_dark_oak[facing=west,type=left]
cfm:park_bench_dark_oak[facing=west,type=right]
cfm:park_bench_dark_oak[facing=west,type=both]
cfm:park_bench_dark_oak[facing=east,type=none]
cfm:park_bench_dark_oak[facing=east,type=left]
cfm:park_bench_dark_oak[facing=east,type=right]
cfm:park_bench_dark_oak[facing=east,type=both]
cfm:inflatable_castle[color=white,type=none]
cfm:inflatable_castle[color=white,type=north]
cfm:inflatable_castle[color=white,type=east]
cfm:inflatable_castle[color=white,type=south]
cfm:inflatable_castle[color=white,type=west]
cfm:inflatable_castle[color=white,type=horizontal_east_west]
cfm:inflatable_castle[color=white,type=horizontal_north_south]
cfm:inflatable_castle[color=white,type=corner_east_south]
cfm:inflatable_castle[color=white,type=corner_west_south]
cfm:inflatable_castle[color=white,type=corner_north_east]
cfm:inflatable_castle[color=white,type=corner_north_west]
cfm:inflatable_castle[color=white,type=three_north]
cfm:inflatable_castle[color=white,type=three_east]
cfm:inflatable_castle[color=white,type=three_south]
cfm:inflatable_castle[color=white,type=three_west]
cfm:inflatable_castle[color=white,type=center]
cfm:inflatable_castle[color=orange,type=none]
cfm:inflatable_castle[color=orange,type=north]
cfm:inflatable_castle[color=orange,type=east]
cfm:inflatable_castle[color=orange,type=south]
cfm:inflatable_castle[color=orange,type=west]
cfm:inflatable_castle[color=orange,type=horizontal_east_west]
cfm:inflatable_castle[color=orange,type=horizontal_north_south]
cfm:inflatable_castle[color=orange,type=corner_east_south]
cfm:inflatable_castle[color=orange,type=corner_west_south]
cfm:inflatable_castle[color=orange,type=corner_north_east]
cfm:inflatable_castle[color=orange,type=corner_north_west]
cfm:inflatable_castle[color=orange,type=three_north]
cfm:inflatable_castle[color=orange,type=three_east]
cfm:inflatable_castle[color=orange,type=three_south]
cfm:inflatable_castle[color=orange,type=three_west]
cfm:inflatable_castle[color=orange,type=center]
cfm:inflatable_castle[color=magenta,type=none]
cfm:inflatable_castle[color=magenta,type=north]
cfm:inflatable_castle[color=magenta,type=east]
cfm:inflatable_castle[color=magenta,type=south]
cfm:inflatable_castle[color=magenta,type=west]
cfm:inflatable_castle[color=magenta,type=horizontal_east_west]
cfm:inflatable_castle[color=magenta,type=horizontal_north_south]
cfm:inflatable_castle[color=magenta,type=corner_east_south]
cfm:inflatable_castle[color=magenta,type=corner_west_south]
cfm:inflatable_castle[color=magenta,type=corner_north_east]
cfm:inflatable_castle[color=magenta,type=corner_north_west]
cfm:inflatable_castle[color=magenta,type=three_north]
cfm:inflatable_castle[color=magenta,type=three_east]
cfm:inflatable_castle[color=magenta,type=three_south]
cfm:inflatable_castle[color=magenta,type=three_west]
cfm:inflatable_castle[color=magenta,type=center]
cfm:inflatable_castle[color=light_blue,type=none]
cfm:inflatable_castle[color=light_blue,type=north]
cfm:inflatable_castle[color=light_blue,type=east]
cfm:inflatable_castle[color=light_blue,type=south]
cfm:inflatable_castle[color=light_blue,type=west]
cfm:inflatable_castle[color=light_blue,type=horizontal_east_west]
cfm:inflatable_castle[color=light_blue,type=horizontal_north_south]
cfm:inflatable_castle[color=light_blue,type=corner_east_south]
cfm:inflatable_castle[color=light_blue,type=corner_west_south]
cfm:inflatable_castle[color=light_blue,type=corner_north_east]
cfm:inflatable_castle[color=light_blue,type=corner_north_west]
cfm:inflatable_castle[color=light_blue,type=three_north]
cfm:inflatable_castle[color=light_blue,type=three_east]
cfm:inflatable_castle[color=light_blue,type=three_south]
cfm:inflatable_castle[color=light_blue,type=three_west]
cfm:inflatable_castle[color=light_blue,type=center]
cfm:inflatable_castle[color=yellow,type=none]
cfm:inflatable_castle[color=yellow,type=north]
cfm:inflatable_castle[color=yellow,type=east]
cfm:inflatable_castle[color=yellow,type=south]
cfm:inflatable_castle[color=yellow,type=west]
cfm:inflatable_castle[color=yellow,type=horizontal_east_west]
cfm:inflatable_castle[color=yellow,type=horizontal_north_south]
cfm:inflatable_castle[color=yellow,type=corner_east_south]
cfm:inflatable_castle[color=yellow,type=corner_west_south]
cfm:inflatable_castle[color=yellow,type=corner_north_east]
cfm:inflatable_castle[color=yellow,type=corner_north_west]
cfm:inflatable_castle[color=yellow,type=three_north]
cfm:inflatable_castle[color=yellow,type=three_east]
cfm:inflatable_castle[color=yellow,type=three_south]
cfm:inflatable_castle[color=yellow,type=three_west]
cfm:inflatable_castle[color=yellow,type=center]
cfm:inflatable_castle[color=lime,type=none]
cfm:inflatable_castle[color=lime,type=north]
cfm:inflatable_castle[color=lime,type=east]
cfm:inflatable_castle[color=lime,type=south]
cfm:inflatable_castle[color=lime,type=west]
cfm:inflatable_castle[color=lime,type=horizontal_east_west]
cfm:inflatable_castle[color=lime,type=horizontal_north_south]
cfm:inflatable_castle[color=lime,type=corner_east_south]
cfm:inflatable_castle[color=lime,type=corner_west_south]
cfm:inflatable_castle[color=lime,type=corner_north_east]
cfm:inflatable_castle[color=lime,type=corner_north_west]
cfm:inflatable_castle[color=lime,type=three_north]
cfm:inflatable_castle[color=lime,type=three_east]
cfm:inflatable_castle[color=lime,type=three_south]
cfm:inflatable_castle[color=lime,type=three_west]
cfm:inflatable_castle[color=lime,type=center]
cfm:inflatable_castle[color=pink,type=none]
cfm:inflatable_castle[color=pink,type=north]
cfm:inflatable_castle[color=pink,type=east]
cfm:inflatable_castle[color=pink,type=south]
cfm:inflatable_castle[color=pink,type=west]
cfm:inflatable_castle[color=pink,type=horizontal_east_west]
cfm:inflatable_castle[color=pink,type=horizontal_north_south]
cfm:inflatable_castle[color=pink,type=corner_east_south]
cfm:inflatable_castle[color=pink,type=corner_west_south]
cfm:inflatable_castle[color=pink,type=corner_north_east]
cfm:inflatable_castle[color=pink,type=corner_north_west]
cfm:inflatable_castle[color=pink,type=three_north]
cfm:inflatable_castle[color=pink,type=three_east]
cfm:inflatable_castle[color=pink,type=three_south]
cfm:inflatable_castle[color=pink,type=three_west]
cfm:inflatable_castle[color=pink,type=center]
cfm:inflatable_castle[color=gray,type=none]
cfm:inflatable_castle[color=gray,type=north]
cfm:inflatable_castle[color=gray,type=east]
cfm:inflatable_castle[color=gray,type=south]
cfm:inflatable_castle[color=gray,type=west]
cfm:inflatable_castle[color=gray,type=horizontal_east_west]
cfm:inflatable_castle[color=gray,type=horizontal_north_south]
cfm:inflatable_castle[color=gray,type=corner_east_south]
cfm:inflatable_castle[color=gray,type=corner_west_south]
cfm:inflatable_castle[color=gray,type=corner_north_east]
cfm:inflatable_castle[color=gray,type=corner_north_west]
cfm:inflatable_castle[color=gray,type=three_north]
cfm:inflatable_castle[color=gray,type=three_east]
cfm:inflatable_castle[color=gray,type=three_south]
cfm:inflatable_castle[color=gray,type=three_west]
cfm:inflatable_castle[color=gray,type=center]
cfm:inflatable_castle[color=silver,type=none]
cfm:inflatable_castle[color=silver,type=north]
cfm:inflatable_castle[color=silver,type=east]
cfm:inflatable_castle[color=silver,type=south]
cfm:inflatable_castle[color=silver,type=west]
cfm:inflatable_castle[color=silver,type=horizontal_east_west]
cfm:inflatable_castle[color=silver,type=horizontal_north_south]
cfm:inflatable_castle[color=silver,type=corner_east_south]
cfm:inflatable_castle[color=silver,type=corner_west_south]
cfm:inflatable_castle[color=silver,type=corner_north_east]
cfm:inflatable_castle[color=silver,type=corner_north_west]
cfm:inflatable_castle[color=silver,type=three_north]
cfm:inflatable_castle[color=silver,type=three_east]
cfm:inflatable_castle[color=silver,type=three_south]
cfm:inflatable_castle[color=silver,type=three_west]
cfm:inflatable_castle[color=silver,type=center]
cfm:inflatable_castle[color=cyan,type=none]
cfm:inflatable_castle[color=cyan,type=north]
cfm:inflatable_castle[color=cyan,type=east]
cfm:inflatable_castle[color=cyan,type=south]
cfm:inflatable_castle[color=cyan,type=west]
cfm:inflatable_castle[color=cyan,type=horizontal_east_west]
cfm:inflatable_castle[color=cyan,type=horizontal_north_south]
cfm:inflatable_castle[color=cyan,type=corner_east_south]
cfm:inflatable_castle[color=cyan,type=corner_west_south]
cfm:inflatable_castle[color=cyan,type=corner_north_east]
cfm:inflatable_castle[color=cyan,type=corner_north_west]
cfm:inflatable_castle[color=cyan,type=three_north]
cfm:inflatable_castle[color=cyan,type=three_east]
cfm:inflatable_castle[color=cyan,type=three_south]
cfm:inflatable_castle[color=cyan,type=three_west]
cfm:inflatable_castle[color=cyan,type=center]
cfm:inflatable_castle[color=purple,type=none]
cfm:inflatable_castle[color=purple,type=north]
cfm:inflatable_castle[color=purple,type=east]
cfm:inflatable_castle[color=purple,type=south]
cfm:inflatable_castle[color=purple,type=west]
cfm:inflatable_castle[color=purple,type=horizontal_east_west]
cfm:inflatable_castle[color=purple,type=horizontal_north_south]
cfm:inflatable_castle[color=purple,type=corner_east_south]
cfm:inflatable_castle[color=purple,type=corner_west_south]
cfm:inflatable_castle[color=purple,type=corner_north_east]
cfm:inflatable_castle[color=purple,type=corner_north_west]
cfm:inflatable_castle[color=purple,type=three_north]
cfm:inflatable_castle[color=purple,type=three_east]
cfm:inflatable_castle[color=purple,type=three_south]
cfm:inflatable_castle[color=purple,type=three_west]
cfm:inflatable_castle[color=purple,type=center]
cfm:inflatable_castle[color=blue,type=none]
cfm:inflatable_castle[color=blue,type=north]
cfm:inflatable_castle[color=blue,type=east]
cfm:inflatable_castle[color=blue,type=south]
cfm:inflatable_castle[color=blue,type=west]
cfm:inflatable_castle[color=blue,type=horizontal_east_west]
cfm:inflatable_castle[color=blue,type=horizontal_north_south]
cfm:inflatable_castle[color=blue,type=corner_east_south]
cfm:inflatable_castle[color=blue,type=corner_west_south]
cfm:inflatable_castle[color=blue,type=corner_north_east]
cfm:inflatable_castle[color=blue,type=corner_north_west]
cfm:inflatable_castle[color=blue,type=three_north]
cfm:inflatable_castle[color=blue,type=three_east]
cfm:inflatable_castle[color=blue,type=three_south]
cfm:inflatable_castle[color=blue,type=three_west]
cfm:inflatable_castle[color=blue,type=center]
cfm:inflatable_castle[color=brown,type=none]
cfm:inflatable_castle[color=brown,type=north]
cfm:inflatable_castle[color=brown,type=east]
cfm:inflatable_castle[color=brown,type=south]
cfm:inflatable_castle[color=brown,type=west]
cfm:inflatable_castle[color=brown,type=horizontal_east_west]
cfm:inflatable_castle[color=brown,type=horizontal_north_south]
cfm:inflatable_castle[color=brown,type=corner_east_south]
cfm:inflatable_castle[color=brown,type=corner_west_south]
cfm:inflatable_castle[color=brown,type=corner_north_east]
cfm:inflatable_castle[color=brown,type=corner_north_west]
cfm:inflatable_castle[color=brown,type=three_north]
cfm:inflatable_castle[color=brown,type=three_east]
cfm:inflatable_castle[color=brown,type=three_south]
cfm:inflatable_castle[color=brown,type=three_west]
cfm:inflatable_castle[color=brown,type=center]
cfm:inflatable_castle[color=green,type=none]
cfm:inflatable_castle[color=green,type=north]
cfm:inflatable_castle[color=green,type=east]
cfm:inflatable_castle[color=green,type=south]
cfm:inflatable_castle[color=green,type=west]
cfm:inflatable_castle[color=green,type=horizontal_east_west]
cfm:inflatable_castle[color=green,type=horizontal_north_south]
cfm:inflatable_castle[color=green,type=corner_east_south]
cfm:inflatable_castle[color=green,type=corner_west_south]
cfm:inflatable_castle[color=green,type=corner_north_east]
cfm:inflatable_castle[color=green,type=corner_north_west]
cfm:inflatable_castle[color=green,type=three_north]
cfm:inflatable_castle[color=green,type=three_east]
cfm:inflatable_castle[color=green,type=three_south]
cfm:inflatable_castle[color=green,type=three_west]
cfm:inflatable_castle[color=green,type=center]
cfm:inflatable_castle[color=red,type=none]
cfm:inflatable_castle[color=red,type=north]
cfm:inflatable_castle[color=red,type=east]
cfm:inflatable_castle[color=red,type=south]
cfm:inflatable_castle[color=red,type=west]
cfm:inflatable_castle[color=red,type=horizontal_east_west]
cfm:inflatable_castle[color=red,type=horizontal_north_south]
cfm:inflatable_castle[color=red,type=corner_east_south]
cfm:inflatable_castle[color=red,type=corner_west_south]
cfm:inflatable_castle[color=red,type=corner_north_east]
cfm:inflatable_castle[color=red,type=corner_north_west]
cfm:inflatable_castle[color=red,type=three_north]
cfm:inflatable_castle[color=red,type=three_east]
cfm:inflatable_castle[color=red,type=three_south]
cfm:inflatable_castle[color=red,type=three_west]
cfm:inflatable_castle[color=red,type=center]
cfm:inflatable_castle[color=black,type=none]
cfm:inflatable_castle[color=black,type=north]
cfm:inflatable_castle[color=black,type=east]
cfm:inflatable_castle[color=black,type=south]
cfm:inflatable_castle[color=black,type=west]
cfm:inflatable_castle[color=black,type=horizontal_east_west]
cfm:inflatable_castle[color=black,type=horizontal_north_south]
cfm:inflatable_castle[color=black,type=corner_east_south]
cfm:inflatable_castle[color=black,type=corner_west_south]
cfm:inflatable_castle[color=black,type=corner_north_east]
cfm:inflatable_castle[color=black,type=corner_north_west]
cfm:inflatable_castle[color=black,type=three_north]
cfm:inflatable_castle[color=black,type=three_east]
cfm:inflatable_castle[color=black,type=three_south]
cfm:inflatable_castle[color=black,type=three_west]
cfm:inflatable_castle[color=black,type=center]
cfm:castle_netting[east=true,north=true,south=true,west=true]
cfm:castle_netting[east=true,north=true,south=true,west=false]
cfm:castle_netting[east=true,north=true,south=false,west=true]
cfm:castle_netting[east=true,north=true,south=false,west=false]
cfm:castle_netting[east=true,north=false,south=true,west=true]
cfm:castle_netting[east=true,north=false,south=true,west=false]
cfm:castle_netting[east=true,north=false,south=false,west=true]
cfm:castle_netting[east=true,north=false,south=false,west=false]
cfm:castle_netting[east=false,north=true,south=true,west=true]
cfm:castle_netting[east=false,north=true,south=true,west=false]
cfm:castle_netting[east=false,north=true,south=false,west=true]
cfm:castle_netting[east=false,north=true,south=false,west=false]
cfm:castle_netting[east=false,north=false,south=true,west=true]
cfm:castle_netting[east=false,north=false,south=true,west=false]
cfm:castle_netting[east=false,north=false,south=false,west=true]
cfm:castle_netting[east=false,north=false,south=false,west=false]
gravestone:gravestone[facing=north]
gravestone:gravestone[facing=south]
gravestone:gravestone[facing=west]
gravestone:gravestone[facing=east]
grimoireofgaia:block_pearl
grimoireofgaia:bust_gorgon[type=north]
grimoireofgaia:bust_gorgon[type=south]
grimoireofgaia:bust_gorgon[type=west]
grimoireofgaia:bust_gorgon[type=east]
grimoireofgaia:bust_sphinx[type=north]
grimoireofgaia:bust_sphinx[type=south]
grimoireofgaia:bust_sphinx[type=west]
grimoireofgaia:bust_sphinx[type=east]
grimoireofgaia:bust_valkyrie[type=north]
grimoireofgaia:bust_valkyrie[type=south]
grimoireofgaia:bust_valkyrie[type=west]
grimoireofgaia:bust_valkyrie[type=east]
grimoireofgaia:bust_vampire[type=north]
grimoireofgaia:bust_vampire[type=south]
grimoireofgaia:bust_vampire[type=west]
grimoireofgaia:bust_vampire[type=east]
grimoireofgaia:doll_creeper_girl[type=north]
grimoireofgaia:doll_creeper_girl[type=south]
grimoireofgaia:doll_creeper_girl[type=west]
grimoireofgaia:doll_creeper_girl[type=east]
grimoireofgaia:doll_ender_girl[type=north]
grimoireofgaia:doll_ender_girl[type=south]
grimoireofgaia:doll_ender_girl[type=west]
grimoireofgaia:doll_ender_girl[type=east]
grimoireofgaia:doll_slime_girl[type=north]
grimoireofgaia:doll_slime_girl[type=south]
grimoireofgaia:doll_slime_girl[type=west]
grimoireofgaia:doll_slime_girl[type=east]
grimoireofgaia:doll_maid[type=north]
grimoireofgaia:doll_maid[type=south]
grimoireofgaia:doll_maid[type=west]
grimoireofgaia:doll_maid[type=east]
grimoireofgaia:doll_dullahan[type=north]
grimoireofgaia:doll_dullahan[type=south]
grimoireofgaia:doll_dullahan[type=west]
grimoireofgaia:doll_dullahan[type=east]
grimoireofgaia:doll_mermaid[type=north]
grimoireofgaia:doll_mermaid[type=south]
grimoireofgaia:doll_mermaid[type=west]
grimoireofgaia:doll_mermaid[type=east]
grimoireofgaia:doll_nine_tails[type=north]
grimoireofgaia:doll_nine_tails[type=south]
grimoireofgaia:doll_nine_tails[type=west]
grimoireofgaia:doll_nine_tails[type=east]
grimoireofgaia:doll_dryad[type=north]
grimoireofgaia:doll_dryad[type=south]
grimoireofgaia:doll_dryad[type=west]
grimoireofgaia:doll_dryad[type=east]
grimoireofgaia:deco_garden_gnome[type=north]
grimoireofgaia:deco_garden_gnome[type=south]
grimoireofgaia:deco_garden_gnome[type=west]
grimoireofgaia:deco_garden_gnome[type=east]
grimoireofgaia:deco_mandragora_pot[type=north]
grimoireofgaia:deco_mandragora_pot[type=south]
grimoireofgaia:deco_mandragora_pot[type=west]
grimoireofgaia:deco_mandragora_pot[type=east]
grimoireofgaia:deco_bust_minotaur[type=north]
grimoireofgaia:deco_bust_minotaur[type=south]
grimoireofgaia:deco_bust_minotaur[type=west]
grimoireofgaia:deco_bust_minotaur[type=east]
grimoireofgaia:deco_nest_harpy[type=north]
grimoireofgaia:deco_nest_harpy[type=south]
grimoireofgaia:deco_nest_harpy[type=west]
grimoireofgaia:deco_nest_harpy[type=east]
grimoireofgaia:spawn_guard[type=north]
grimoireofgaia:spawn_guard[type=south]
grimoireofgaia:spawn_guard[type=west]
grimoireofgaia:spawn_guard[type=east]
grimoireofgaia:spawn_guard[type=u_north]
grimoireofgaia:spawn_guard[type=u_south]
grimoireofgaia:spawn_guard[type=u_west]
grimoireofgaia:spawn_guard[type=u_east]
grimoireofgaia:spawn_guard[type=v_north]
grimoireofgaia:spawn_guard[type=v_south]
grimoireofgaia:spawn_guard[type=v_west]
grimoireofgaia:spawn_guard[type=v_east]
grimoireofgaia:web_temp
grimoireofgaia:fire_camp
guardscraft:recruitment_desk_melee[facing=north]
guardscraft:recruitment_desk_melee[facing=south]
guardscraft:recruitment_desk_melee[facing=west]
guardscraft:recruitment_desk_melee[facing=east]
guardscraft:recruitment_desk_distance[facing=north]
guardscraft:recruitment_desk_distance[facing=south]
guardscraft:recruitment_desk_distance[facing=west]
guardscraft:recruitment_desk_distance[facing=east]
guardscraft:blockbase
mts:decor[facing=north]
mts:decor[facing=south]
mts:decor[facing=west]
mts:decor[facing=east]
mts:fuelpump[facing=north]
mts:fuelpump[facing=south]
mts:fuelpump[facing=west]
mts:fuelpump[facing=east]
mts:beacon[facing=north]
mts:beacon[facing=south]
mts:beacon[facing=west]
mts:beacon[facing=east]
mts:fluidloader[facing=north]
mts:fluidloader[facing=south]
mts:fluidloader[facing=west]
mts:fluidloader[facing=east]
mts:signalcontroller[facing=north]
mts:signalcontroller[facing=south]
mts:signalcontroller[facing=west]
mts:signalcontroller[facing=east]
mts:pole[facing=north]
mts:pole[facing=south]
mts:pole[facing=west]
mts:pole[facing=east]
mts:radio[facing=north]
mts:radio[facing=south]
mts:radio[facing=west]
mts:radio[facing=east]
mts:collision0[facing=north]
mts:collision0[facing=south]
mts:collision0[facing=west]
mts:collision0[facing=east]
mts:collision1[facing=north]
mts:collision1[facing=south]
mts:collision1[facing=west]
mts:collision1[facing=east]
mts:collision2[facing=north]
mts:collision2[facing=south]
mts:collision2[facing=west]
mts:collision2[facing=east]
mts:collision3[facing=north]
mts:collision3[facing=south]
mts:collision3[facing=west]
mts:collision3[facing=east]
mts:collision4[facing=north]
mts:collision4[facing=south]
mts:collision4[facing=west]
mts:collision4[facing=east]
mts:collision5[facing=north]
mts:collision5[facing=south]
mts:collision5[facing=west]
mts:collision5[facing=east]
mts:collision6[facing=north]
mts:collision6[facing=south]
mts:collision6[facing=west]
mts:collision6[facing=east]
mts:collision7[facing=north]
mts:collision7[facing=south]
mts:collision7[facing=west]
mts:collision7[facing=east]
mts:collision8[facing=north]
mts:collision8[facing=south]
mts:collision8[facing=west]
mts:collision8[facing=east]
mts:collision9[facing=north]
mts:collision9[facing=south]
mts:collision9[facing=west]
mts:collision9[facing=east]
mts:collision10[facing=north]
mts:collision10[facing=south]
mts:collision10[facing=west]
mts:collision10[facing=east]
mts:collision11[facing=north]
mts:collision11[facing=south]
mts:collision11[facing=west]
mts:collision11[facing=east]
mts:collision12[facing=north]
mts:collision12[facing=south]
mts:collision12[facing=west]
mts:collision12[facing=east]
mts:collision13[facing=north]
mts:collision13[facing=south]
mts:collision13[facing=west]
mts:collision13[facing=east]
mts:collision14[facing=north]
mts:collision14[facing=south]
mts:collision14[facing=west]
mts:collision14[facing=east]
mts:collision15[facing=north]
mts:collision15[facing=south]
mts:collision15[facing=west]
mts:collision15[facing=east]
mts:fake_light
hw_inv:block_sacrifice
icbmclassic:glasspressureplate[powered=true]
icbmclassic:glasspressureplate[powered=false]
icbmclassic:glassbutton[facing=down,powered=true]
icbmclassic:glassbutton[facing=down,powered=false]
icbmclassic:glassbutton[facing=up,powered=true]
icbmclassic:glassbutton[facing=up,powered=false]
icbmclassic:glassbutton[facing=north,powered=true]
icbmclassic:glassbutton[facing=north,powered=false]
icbmclassic:glassbutton[facing=south,powered=true]
icbmclassic:glassbutton[facing=south,powered=false]
icbmclassic:glassbutton[facing=west,powered=true]
icbmclassic:glassbutton[facing=west,powered=false]
icbmclassic:glassbutton[facing=east,powered=true]
icbmclassic:glassbutton[facing=east,powered=false]
icbmclassic:spikes[type=normal]
icbmclassic:spikes[type=poison]
icbmclassic:spikes[type=fire]
icbmclassic:concrete[type=normal]
icbmclassic:concrete[type=compact]
icbmclassic:concrete[type=reinforced]
icbmclassic:reinforcedglass
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_anvil,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_repulsive,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_attractive,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_sonic,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_antimatter,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_incendiary,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_redmatter,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_fragmentation,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_breaching,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_thermobaric,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_exothermic,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_shrapnel,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_ender,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_emp,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_endothermic,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_contagious,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_debilitation,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_nuclear,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_condensed,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_antigravitational,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_chemical,rotation=east]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=down]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=up]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=north]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=south]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=west]
icbmclassic:explosives[explosive=icbmclassic_hypersonic,rotation=east]
icbmclassic:emptower[rotation=down]
icbmclassic:emptower[rotation=up]
icbmclassic:emptower[rotation=north]
icbmclassic:emptower[rotation=south]
icbmclassic:emptower[rotation=west]
icbmclassic:emptower[rotation=east]
icbmclassic:radarstation[redstone=true,rotation=down]
icbmclassic:radarstation[redstone=true,rotation=up]
icbmclassic:radarstation[redstone=true,rotation=north]
icbmclassic:radarstation[redstone=true,rotation=south]
icbmclassic:radarstation[redstone=true,rotation=west]
icbmclassic:radarstation[redstone=true,rotation=east]
icbmclassic:radarstation[redstone=false,rotation=down]
icbmclassic:radarstation[redstone=false,rotation=up]
icbmclassic:radarstation[redstone=false,rotation=north]
icbmclassic:radarstation[redstone=false,rotation=south]
icbmclassic:radarstation[redstone=false,rotation=west]
icbmclassic:radarstation[redstone=false,rotation=east]
icbmclassic:launcherframe[rotation=down,tier=one]
icbmclassic:launcherframe[rotation=down,tier=two]
icbmclassic:launcherframe[rotation=down,tier=three]
icbmclassic:launcherframe[rotation=up,tier=one]
icbmclassic:launcherframe[rotation=up,tier=two]
icbmclassic:launcherframe[rotation=up,tier=three]
icbmclassic:launcherframe[rotation=north,tier=one]
icbmclassic:launcherframe[rotation=north,tier=two]
icbmclassic:launcherframe[rotation=north,tier=three]
icbmclassic:launcherframe[rotation=south,tier=one]
icbmclassic:launcherframe[rotation=south,tier=two]
icbmclassic:launcherframe[rotation=south,tier=three]
icbmclassic:launcherframe[rotation=west,tier=one]
icbmclassic:launcherframe[rotation=west,tier=two]
icbmclassic:launcherframe[rotation=west,tier=three]
icbmclassic:launcherframe[rotation=east,tier=one]
icbmclassic:launcherframe[rotation=east,tier=two]
icbmclassic:launcherframe[rotation=east,tier=three]
icbmclassic:launcherbase[rotation=down,tier=one]
icbmclassic:launcherbase[rotation=down,tier=two]
icbmclassic:launcherbase[rotation=down,tier=three]
icbmclassic:launcherbase[rotation=up,tier=one]
icbmclassic:launcherbase[rotation=up,tier=two]
icbmclassic:launcherbase[rotation=up,tier=three]
icbmclassic:launcherbase[rotation=north,tier=one]
icbmclassic:launcherbase[rotation=north,tier=two]
icbmclassic:launcherbase[rotation=north,tier=three]
icbmclassic:launcherbase[rotation=south,tier=one]
icbmclassic:launcherbase[rotation=south,tier=two]
icbmclassic:launcherbase[rotation=south,tier=three]
icbmclassic:launcherbase[rotation=west,tier=one]
icbmclassic:launcherbase[rotation=west,tier=two]
icbmclassic:launcherbase[rotation=west,tier=three]
icbmclassic:launcherbase[rotation=east,tier=one]
icbmclassic:launcherbase[rotation=east,tier=two]
icbmclassic:launcherbase[rotation=east,tier=three]
icbmclassic:launcherscreen[rotation=down,tier=one]
icbmclassic:launcherscreen[rotation=down,tier=two]
icbmclassic:launcherscreen[rotation=down,tier=three]
icbmclassic:launcherscreen[rotation=up,tier=one]
icbmclassic:launcherscreen[rotation=up,tier=two]
icbmclassic:launcherscreen[rotation=up,tier=three]
icbmclassic:launcherscreen[rotation=north,tier=one]
icbmclassic:launcherscreen[rotation=north,tier=two]
icbmclassic:launcherscreen[rotation=north,tier=three]
icbmclassic:launcherscreen[rotation=south,tier=one]
icbmclassic:launcherscreen[rotation=south,tier=two]
icbmclassic:launcherscreen[rotation=south,tier=three]
icbmclassic:launcherscreen[rotation=west,tier=one]
icbmclassic:launcherscreen[rotation=west,tier=two]
icbmclassic:launcherscreen[rotation=west,tier=three]
icbmclassic:launcherscreen[rotation=east,tier=one]
icbmclassic:launcherscreen[rotation=east,tier=two]
icbmclassic:launcherscreen[rotation=east,tier=three]
icbmclassic:multiblock
icbmclassic:cruiselauncher[rotation=down]
icbmclassic:cruiselauncher[rotation=up]
icbmclassic:cruiselauncher[rotation=north]
icbmclassic:cruiselauncher[rotation=south]
icbmclassic:cruiselauncher[rotation=west]
icbmclassic:cruiselauncher[rotation=east]
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
vehicle:traffic_cone
vehicle:boost_pad[facing=north,left=true,right=true]
vehicle:boost_pad[facing=north,left=true,right=false]
vehicle:boost_pad[facing=north,left=false,right=true]
vehicle:boost_pad[facing=north,left=false,right=false]
vehicle:boost_pad[facing=south,left=true,right=true]
vehicle:boost_pad[facing=south,left=true,right=false]
vehicle:boost_pad[facing=south,left=false,right=true]
vehicle:boost_pad[facing=south,left=false,right=false]
vehicle:boost_pad[facing=west,left=true,right=true]
vehicle:boost_pad[facing=west,left=true,right=false]
vehicle:boost_pad[facing=west,left=false,right=true]
vehicle:boost_pad[facing=west,left=false,right=false]
vehicle:boost_pad[facing=east,left=true,right=true]
vehicle:boost_pad[facing=east,left=true,right=false]
vehicle:boost_pad[facing=east,left=false,right=true]
vehicle:boost_pad[facing=east,left=false,right=false]
vehicle:boost_ramp[facing=north,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=north,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=north,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=north,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=north,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=north,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=north,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=north,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=south,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=south,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=south,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=south,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=south,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=south,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=south,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=south,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=west,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=west,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=west,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=west,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=west,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=west,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=west,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=west,left=false,right=false,stacked=false]
vehicle:boost_ramp[facing=east,left=true,right=true,stacked=true]
vehicle:boost_ramp[facing=east,left=true,right=true,stacked=false]
vehicle:boost_ramp[facing=east,left=true,right=false,stacked=true]
vehicle:boost_ramp[facing=east,left=true,right=false,stacked=false]
vehicle:boost_ramp[facing=east,left=false,right=true,stacked=true]
vehicle:boost_ramp[facing=east,left=false,right=true,stacked=false]
vehicle:boost_ramp[facing=east,left=false,right=false,stacked=true]
vehicle:boost_ramp[facing=east,left=false,right=false,stacked=false]
vehicle:steep_boost_ramp[facing=north,left=true,right=true]
vehicle:steep_boost_ramp[facing=north,left=true,right=false]
vehicle:steep_boost_ramp[facing=north,left=false,right=true]
vehicle:steep_boost_ramp[facing=north,left=false,right=false]
vehicle:steep_boost_ramp[facing=south,left=true,right=true]
vehicle:steep_boost_ramp[facing=south,left=true,right=false]
vehicle:steep_boost_ramp[facing=south,left=false,right=true]
vehicle:steep_boost_ramp[facing=south,left=false,right=false]
vehicle:steep_boost_ramp[facing=west,left=true,right=true]
vehicle:steep_boost_ramp[facing=west,left=true,right=false]
vehicle:steep_boost_ramp[facing=west,left=false,right=true]
vehicle:steep_boost_ramp[facing=west,left=false,right=false]
vehicle:steep_boost_ramp[facing=east,left=true,right=true]
vehicle:steep_boost_ramp[facing=east,left=true,right=false]
vehicle:steep_boost_ramp[facing=east,left=false,right=true]
vehicle:steep_boost_ramp[facing=east,left=false,right=false]
vehicle:fuelium[level=0]
vehicle:fuelium[level=1]
vehicle:fuelium[level=2]
vehicle:fuelium[level=3]
vehicle:fuelium[level=4]
vehicle:fuelium[level=5]
vehicle:fuelium[level=6]
vehicle:fuelium[level=7]
vehicle:fuelium[level=8]
vehicle:fuelium[level=9]
vehicle:fuelium[level=10]
vehicle:fuelium[level=11]
vehicle:fuelium[level=12]
vehicle:fuelium[level=13]
vehicle:fuelium[level=14]
vehicle:fuelium[level=15]
vehicle:ender_sap[level=0]
vehicle:ender_sap[level=1]
vehicle:ender_sap[level=2]
vehicle:ender_sap[level=3]
vehicle:ender_sap[level=4]
vehicle:ender_sap[level=5]
vehicle:ender_sap[level=6]
vehicle:ender_sap[level=7]
vehicle:ender_sap[level=8]
vehicle:ender_sap[level=9]
vehicle:ender_sap[level=10]
vehicle:ender_sap[level=11]
vehicle:ender_sap[level=12]
vehicle:ender_sap[level=13]
vehicle:ender_sap[level=14]
vehicle:ender_sap[level=15]
vehicle:blaze_juice[level=0]
vehicle:blaze_juice[level=1]
vehicle:blaze_juice[level=2]
vehicle:blaze_juice[level=3]
vehicle:blaze_juice[level=4]
vehicle:blaze_juice[level=5]
vehicle:blaze_juice[level=6]
vehicle:blaze_juice[level=7]
vehicle:blaze_juice[level=8]
vehicle:blaze_juice[level=9]
vehicle:blaze_juice[level=10]
vehicle:blaze_juice[level=11]
vehicle:blaze_juice[level=12]
vehicle:blaze_juice[level=13]
vehicle:blaze_juice[level=14]
vehicle:blaze_juice[level=15]
vehicle:gas_pump[facing=north,top=true]
vehicle:gas_pump[facing=north,top=false]
vehicle:gas_pump[facing=south,top=true]
vehicle:gas_pump[facing=south,top=false]
vehicle:gas_pump[facing=west,top=true]
vehicle:gas_pump[facing=west,top=false]
vehicle:gas_pump[facing=east,top=true]
vehicle:gas_pump[facing=east,top=false]
vehicle:fluid_extractor[facing=north]
vehicle:fluid_extractor[facing=south]
vehicle:fluid_extractor[facing=west]
vehicle:fluid_extractor[facing=east]
vehicle:fluid_mixer[facing=north]
vehicle:fluid_mixer[facing=south]
vehicle:fluid_mixer[facing=west]
vehicle:fluid_mixer[facing=east]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pipe[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=down,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=up,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=north,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=south,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=west,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=true,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=true,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=true,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=true,pipe_up=false,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=true,pipe_west=false]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=true]
vehicle:fluid_pump[facing=east,pipe_down=false,pipe_east=false,pipe_north=false,pipe_south=false,pipe_up=false,pipe_west=false]
vehicle:fuel_drum[facing=north]
vehicle:fuel_drum[facing=south]
vehicle:fuel_drum[facing=west]
vehicle:fuel_drum[facing=east]
vehicle:industrial_fuel_drum[facing=north]
vehicle:industrial_fuel_drum[facing=south]
vehicle:industrial_fuel_drum[facing=west]
vehicle:industrial_fuel_drum[facing=east]
vehicle:workstation[facing=north]
vehicle:workstation[facing=south]
vehicle:workstation[facing=west]
vehicle:workstation[facing=east]
vehicle:vehicle_crate[facing=north]
vehicle:vehicle_crate[facing=south]
vehicle:vehicle_crate[facing=west]
vehicle:vehicle_crate[facing=east]
vehicle:jack
vehicle:jack_head
mekanism:basicblock[active=true,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=security_desk]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=elite,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=fluid_tank]
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mekanism:machineblock2[active=false,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=elite,type=laser]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:oreblock[type=osmium]
mekanism:oreblock[type=copper]
mekanism:oreblock[type=tin]
mekanism:energycube[facing=down,tier=basic]
mekanism:energycube[facing=down,tier=advanced]
mekanism:energycube[facing=down,tier=elite]
mekanism:energycube[facing=down,tier=ultimate]
mekanism:energycube[facing=down,tier=creative]
mekanism:energycube[facing=up,tier=basic]
mekanism:energycube[facing=up,tier=advanced]
mekanism:energycube[facing=up,tier=elite]
mekanism:energycube[facing=up,tier=ultimate]
mekanism:energycube[facing=up,tier=creative]
mekanism:energycube[facing=north,tier=basic]
mekanism:energycube[facing=north,tier=advanced]
mekanism:energycube[facing=north,tier=elite]
mekanism:energycube[facing=north,tier=ultimate]
mekanism:energycube[facing=north,tier=creative]
mekanism:energycube[facing=south,tier=basic]
mekanism:energycube[facing=south,tier=advanced]
mekanism:energycube[facing=south,tier=elite]
mekanism:energycube[facing=south,tier=ultimate]
mekanism:energycube[facing=south,tier=creative]
mekanism:energycube[facing=west,tier=basic]
mekanism:energycube[facing=west,tier=advanced]
mekanism:energycube[facing=west,tier=elite]
mekanism:energycube[facing=west,tier=ultimate]
mekanism:energycube[facing=west,tier=creative]
mekanism:energycube[facing=east,tier=basic]
mekanism:energycube[facing=east,tier=advanced]
mekanism:energycube[facing=east,tier=elite]
mekanism:energycube[facing=east,tier=ultimate]
mekanism:energycube[facing=east,tier=creative]
mekanism:transmitter[tier=basic,type=universal_cable]
mekanism:transmitter[tier=basic,type=mechanical_pipe]
mekanism:transmitter[tier=basic,type=pressurized_tube]
mekanism:transmitter[tier=basic,type=logistical_transporter]
mekanism:transmitter[tier=basic,type=restrictive_transporter]
mekanism:transmitter[tier=basic,type=diversion_transporter]
mekanism:transmitter[tier=basic,type=thermodynamic_conductor]
mekanism:transmitter[tier=advanced,type=universal_cable]
mekanism:transmitter[tier=advanced,type=mechanical_pipe]
mekanism:transmitter[tier=advanced,type=pressurized_tube]
mekanism:transmitter[tier=advanced,type=logistical_transporter]
mekanism:transmitter[tier=advanced,type=restrictive_transporter]
mekanism:transmitter[tier=advanced,type=diversion_transporter]
mekanism:transmitter[tier=advanced,type=thermodynamic_conductor]
mekanism:transmitter[tier=elite,type=universal_cable]
mekanism:transmitter[tier=elite,type=mechanical_pipe]
mekanism:transmitter[tier=elite,type=pressurized_tube]
mekanism:transmitter[tier=elite,type=logistical_transporter]
mekanism:transmitter[tier=elite,type=restrictive_transporter]
mekanism:transmitter[tier=elite,type=diversion_transporter]
mekanism:transmitter[tier=elite,type=thermodynamic_conductor]
mekanism:transmitter[tier=ultimate,type=universal_cable]
mekanism:transmitter[tier=ultimate,type=mechanical_pipe]
mekanism:transmitter[tier=ultimate,type=pressurized_tube]
mekanism:transmitter[tier=ultimate,type=logistical_transporter]
mekanism:transmitter[tier=ultimate,type=restrictive_transporter]
mekanism:transmitter[tier=ultimate,type=diversion_transporter]
mekanism:transmitter[tier=ultimate,type=thermodynamic_conductor]
mekanism:transmitter[tier=creative,type=universal_cable]
mekanism:transmitter[tier=creative,type=mechanical_pipe]
mekanism:transmitter[tier=creative,type=pressurized_tube]
mekanism:transmitter[tier=creative,type=logistical_transporter]
mekanism:transmitter[tier=creative,type=restrictive_transporter]
mekanism:transmitter[tier=creative,type=diversion_transporter]
mekanism:transmitter[tier=creative,type=thermodynamic_conductor]
mekanism:obsidiantnt
mekanism:boundingblock[advanced=true]
mekanism:boundingblock[advanced=false]
mekanism:gastank[facing=down,tier=basic]
mekanism:gastank[facing=down,tier=advanced]
mekanism:gastank[facing=down,tier=elite]
mekanism:gastank[facing=down,tier=ultimate]
mekanism:gastank[facing=down,tier=creative]
mekanism:gastank[facing=up,tier=basic]
mekanism:gastank[facing=up,tier=advanced]
mekanism:gastank[facing=up,tier=elite]
mekanism:gastank[facing=up,tier=ultimate]
mekanism:gastank[facing=up,tier=creative]
mekanism:gastank[facing=north,tier=basic]
mekanism:gastank[facing=north,tier=advanced]
mekanism:gastank[facing=north,tier=elite]
mekanism:gastank[facing=north,tier=ultimate]
mekanism:gastank[facing=north,tier=creative]
mekanism:gastank[facing=south,tier=basic]
mekanism:gastank[facing=south,tier=advanced]
mekanism:gastank[facing=south,tier=elite]
mekanism:gastank[facing=south,tier=ultimate]
mekanism:gastank[facing=south,tier=creative]
mekanism:gastank[facing=west,tier=basic]
mekanism:gastank[facing=west,tier=advanced]
mekanism:gastank[facing=west,tier=elite]
mekanism:gastank[facing=west,tier=ultimate]
mekanism:gastank[facing=west,tier=creative]
mekanism:gastank[facing=east,tier=basic]
mekanism:gastank[facing=east,tier=advanced]
mekanism:gastank[facing=east,tier=elite]
mekanism:gastank[facing=east,tier=ultimate]
mekanism:gastank[facing=east,tier=creative]
mekanism:cardboardbox[storage=true]
mekanism:cardboardbox[storage=false]
mekanism:glowpanel[facing=down]
mekanism:glowpanel[facing=up]
mekanism:glowpanel[facing=north]
mekanism:glowpanel[facing=south]
mekanism:glowpanel[facing=west]
mekanism:glowpanel[facing=east]
mekanism:plasticblock[color=white]
mekanism:plasticblock[color=orange]
mekanism:plasticblock[color=magenta]
mekanism:plasticblock[color=light_blue]
mekanism:plasticblock[color=yellow]
mekanism:plasticblock[color=lime]
mekanism:plasticblock[color=pink]
mekanism:plasticblock[color=gray]
mekanism:plasticblock[color=silver]
mekanism:plasticblock[color=cyan]
mekanism:plasticblock[color=purple]
mekanism:plasticblock[color=blue]
mekanism:plasticblock[color=brown]
mekanism:plasticblock[color=green]
mekanism:plasticblock[color=red]
mekanism:plasticblock[color=black]
mekanism:slickplasticblock[color=white]
mekanism:slickplasticblock[color=orange]
mekanism:slickplasticblock[color=magenta]
mekanism:slickplasticblock[color=light_blue]
mekanism:slickplasticblock[color=yellow]
mekanism:slickplasticblock[color=lime]
mekanism:slickplasticblock[color=pink]
mekanism:slickplasticblock[color=gray]
mekanism:slickplasticblock[color=silver]
mekanism:slickplasticblock[color=cyan]
mekanism:slickplasticblock[color=purple]
mekanism:slickplasticblock[color=blue]
mekanism:slickplasticblock[color=brown]
mekanism:slickplasticblock[color=green]
mekanism:slickplasticblock[color=red]
mekanism:slickplasticblock[color=black]
mekanism:glowplasticblock[color=white]
mekanism:glowplasticblock[color=orange]
mekanism:glowplasticblock[color=magenta]
mekanism:glowplasticblock[color=light_blue]
mekanism:glowplasticblock[color=yellow]
mekanism:glowplasticblock[color=lime]
mekanism:glowplasticblock[color=pink]
mekanism:glowplasticblock[color=gray]
mekanism:glowplasticblock[color=silver]
mekanism:glowplasticblock[color=cyan]
mekanism:glowplasticblock[color=purple]
mekanism:glowplasticblock[color=blue]
mekanism:glowplasticblock[color=brown]
mekanism:glowplasticblock[color=green]
mekanism:glowplasticblock[color=red]
mekanism:glowplasticblock[color=black]
mekanism:reinforcedplasticblock[color=white]
mekanism:reinforcedplasticblock[color=orange]
mekanism:reinforcedplasticblock[color=magenta]
mekanism:reinforcedplasticblock[color=light_blue]
mekanism:reinforcedplasticblock[color=yellow]
mekanism:reinforcedplasticblock[color=lime]
mekanism:reinforcedplasticblock[color=pink]
mekanism:reinforcedplasticblock[color=gray]
mekanism:reinforcedplasticblock[color=silver]
mekanism:reinforcedplasticblock[color=cyan]
mekanism:reinforcedplasticblock[color=purple]
mekanism:reinforcedplasticblock[color=blue]
mekanism:reinforcedplasticblock[color=brown]
mekanism:reinforcedplasticblock[color=green]
mekanism:reinforcedplasticblock[color=red]
mekanism:reinforcedplasticblock[color=black]
mekanism:roadplasticblock[color=white]
mekanism:roadplasticblock[color=orange]
mekanism:roadplasticblock[color=magenta]
mekanism:roadplasticblock[color=light_blue]
mekanism:roadplasticblock[color=yellow]
mekanism:roadplasticblock[color=lime]
mekanism:roadplasticblock[color=pink]
mekanism:roadplasticblock[color=gray]
mekanism:roadplasticblock[color=silver]
mekanism:roadplasticblock[color=cyan]
mekanism:roadplasticblock[color=purple]
mekanism:roadplasticblock[color=blue]
mekanism:roadplasticblock[color=brown]
mekanism:roadplasticblock[color=green]
mekanism:roadplasticblock[color=red]
mekanism:roadplasticblock[color=black]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=false]
mekanism:saltblock
mekanismgenerators:generator[active=true,facing=down,type=heat_generator]
mekanismgenerators:generator[active=true,facing=down,type=solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=gas_generator]
mekanismgenerators:generator[active=true,facing=down,type=bio_generator]
mekanismgenerators:generator[active=true,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=wind_generator]
mekanismgenerators:generator[active=true,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=up,type=heat_generator]
mekanismgenerators:generator[active=true,facing=up,type=solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=gas_generator]
mekanismgenerators:generator[active=true,facing=up,type=bio_generator]
mekanismgenerators:generator[active=true,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=wind_generator]
mekanismgenerators:generator[active=true,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=north,type=heat_generator]
mekanismgenerators:generator[active=true,facing=north,type=solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=gas_generator]
mekanismgenerators:generator[active=true,facing=north,type=bio_generator]
mekanismgenerators:generator[active=true,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=wind_generator]
mekanismgenerators:generator[active=true,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=south,type=heat_generator]
mekanismgenerators:generator[active=true,facing=south,type=solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=gas_generator]
mekanismgenerators:generator[active=true,facing=south,type=bio_generator]
mekanismgenerators:generator[active=true,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=wind_generator]
mekanismgenerators:generator[active=true,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=west,type=heat_generator]
mekanismgenerators:generator[active=true,facing=west,type=solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=gas_generator]
mekanismgenerators:generator[active=true,facing=west,type=bio_generator]
mekanismgenerators:generator[active=true,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=wind_generator]
mekanismgenerators:generator[active=true,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=east,type=heat_generator]
mekanismgenerators:generator[active=true,facing=east,type=solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=gas_generator]
mekanismgenerators:generator[active=true,facing=east,type=bio_generator]
mekanismgenerators:generator[active=true,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=wind_generator]
mekanismgenerators:generator[active=true,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=east,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=down,type=heat_generator]
mekanismgenerators:generator[active=false,facing=down,type=solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=gas_generator]
mekanismgenerators:generator[active=false,facing=down,type=bio_generator]
mekanismgenerators:generator[active=false,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=wind_generator]
mekanismgenerators:generator[active=false,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=up,type=heat_generator]
mekanismgenerators:generator[active=false,facing=up,type=solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=gas_generator]
mekanismgenerators:generator[active=false,facing=up,type=bio_generator]
mekanismgenerators:generator[active=false,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=wind_generator]
mekanismgenerators:generator[active=false,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=north,type=heat_generator]
mekanismgenerators:generator[active=false,facing=north,type=solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=gas_generator]
mekanismgenerators:generator[active=false,facing=north,type=bio_generator]
mekanismgenerators:generator[active=false,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=wind_generator]
mekanismgenerators:generator[active=false,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=south,type=heat_generator]
mekanismgenerators:generator[active=false,facing=south,type=solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=gas_generator]
mekanismgenerators:generator[active=false,facing=south,type=bio_generator]
mekanismgenerators:generator[active=false,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=wind_generator]
mekanismgenerators:generator[active=false,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=west,type=heat_generator]
mekanismgenerators:generator[active=false,facing=west,type=solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=gas_generator]
mekanismgenerators:generator[active=false,facing=west,type=bio_generator]
mekanismgenerators:generator[active=false,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=wind_generator]
mekanismgenerators:generator[active=false,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=east,type=heat_generator]
mekanismgenerators:generator[active=false,facing=east,type=solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=gas_generator]
mekanismgenerators:generator[active=false,facing=east,type=bio_generator]
mekanismgenerators:generator[active=false,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=wind_generator]
mekanismgenerators:generator[active=false,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=east,type=saturating_condenser]
mekanismgenerators:reactor[active=true,type=reactor_controller]
mekanismgenerators:reactor[active=true,type=reactor_frame]
mekanismgenerators:reactor[active=true,type=reactor_port]
mekanismgenerators:reactor[active=true,type=reactor_logic_adapter]
mekanismgenerators:reactor[active=false,type=reactor_controller]
mekanismgenerators:reactor[active=false,type=reactor_frame]
mekanismgenerators:reactor[active=false,type=reactor_port]
mekanismgenerators:reactor[active=false,type=reactor_logic_adapter]
mekanismgenerators:reactorglass[active=true,type=reactor_glass]
mekanismgenerators:reactorglass[active=true,type=laser_focus_matrix]
mekanismgenerators:reactorglass[active=false,type=reactor_glass]
mekanismgenerators:reactorglass[active=false,type=laser_focus_matrix]
mob_grinding_utils:fan[facing=down,powered=true]
mob_grinding_utils:fan[facing=down,powered=false]
mob_grinding_utils:fan[facing=up,powered=true]
mob_grinding_utils:fan[facing=up,powered=false]
mob_grinding_utils:fan[facing=north,powered=true]
mob_grinding_utils:fan[facing=north,powered=false]
mob_grinding_utils:fan[facing=south,powered=true]
mob_grinding_utils:fan[facing=south,powered=false]
mob_grinding_utils:fan[facing=west,powered=true]
mob_grinding_utils:fan[facing=west,powered=false]
mob_grinding_utils:fan[facing=east,powered=true]
mob_grinding_utils:fan[facing=east,powered=false]
mob_grinding_utils:saw[facing=down,powered=true]
mob_grinding_utils:saw[facing=down,powered=false]
mob_grinding_utils:saw[facing=up,powered=true]
mob_grinding_utils:saw[facing=up,powered=false]
mob_grinding_utils:saw[facing=north,powered=true]
mob_grinding_utils:saw[facing=north,powered=false]
mob_grinding_utils:saw[facing=south,powered=true]
mob_grinding_utils:saw[facing=south,powered=false]
mob_grinding_utils:saw[facing=west,powered=true]
mob_grinding_utils:saw[facing=west,powered=false]
mob_grinding_utils:saw[facing=east,powered=true]
mob_grinding_utils:saw[facing=east,powered=false]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=item,south=none,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:spikes[facing=down]
mob_grinding_utils:spikes[facing=up]
mob_grinding_utils:spikes[facing=north]
mob_grinding_utils:spikes[facing=south]
mob_grinding_utils:spikes[facing=west]
mob_grinding_utils:spikes[facing=east]
mob_grinding_utils:tank
mob_grinding_utils:tank_sink
mob_grinding_utils:xp_tap[facing=down,powered=true]
mob_grinding_utils:xp_tap[facing=down,powered=false]
mob_grinding_utils:xp_tap[facing=up,powered=true]
mob_grinding_utils:xp_tap[facing=up,powered=false]
mob_grinding_utils:xp_tap[facing=north,powered=true]
mob_grinding_utils:xp_tap[facing=north,powered=false]
mob_grinding_utils:xp_tap[facing=south,powered=true]
mob_grinding_utils:xp_tap[facing=south,powered=false]
mob_grinding_utils:xp_tap[facing=west,powered=true]
mob_grinding_utils:xp_tap[facing=west,powered=false]
mob_grinding_utils:xp_tap[facing=east,powered=true]
mob_grinding_utils:xp_tap[facing=east,powered=false]
mob_grinding_utils:wither_muffler[mode=true]
mob_grinding_utils:wither_muffler[mode=false]
mob_grinding_utils:dragon_muffler[mode=true]
mob_grinding_utils:dragon_muffler[mode=false]
mob_grinding_utils:dark_oak_stone
mob_grinding_utils:entity_conveyor[facing=north]
mob_grinding_utils:entity_conveyor[facing=south]
mob_grinding_utils:entity_conveyor[facing=west]
mob_grinding_utils:entity_conveyor[facing=east]
mob_grinding_utils:ender_inhibitor_on[type=down_north]
mob_grinding_utils:ender_inhibitor_on[type=down_south]
mob_grinding_utils:ender_inhibitor_on[type=down_west]
mob_grinding_utils:ender_inhibitor_on[type=down_east]
mob_grinding_utils:ender_inhibitor_on[type=up_north]
mob_grinding_utils:ender_inhibitor_on[type=up_south]
mob_grinding_utils:ender_inhibitor_on[type=up_west]
mob_grinding_utils:ender_inhibitor_on[type=up_east]
mob_grinding_utils:ender_inhibitor_on[type=north]
mob_grinding_utils:ender_inhibitor_on[type=south]
mob_grinding_utils:ender_inhibitor_on[type=west]
mob_grinding_utils:ender_inhibitor_on[type=east]
mob_grinding_utils:ender_inhibitor_off[type=down_north]
mob_grinding_utils:ender_inhibitor_off[type=down_south]
mob_grinding_utils:ender_inhibitor_off[type=down_west]
mob_grinding_utils:ender_inhibitor_off[type=down_east]
mob_grinding_utils:ender_inhibitor_off[type=up_north]
mob_grinding_utils:ender_inhibitor_off[type=up_south]
mob_grinding_utils:ender_inhibitor_off[type=up_west]
mob_grinding_utils:ender_inhibitor_off[type=up_east]
mob_grinding_utils:ender_inhibitor_off[type=north]
mob_grinding_utils:ender_inhibitor_off[type=south]
mob_grinding_utils:ender_inhibitor_off[type=west]
mob_grinding_utils:ender_inhibitor_off[type=east]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:rubber_crop[age=0]
mysticalagriculture:rubber_crop[age=1]
mysticalagriculture:rubber_crop[age=2]
mysticalagriculture:rubber_crop[age=3]
mysticalagriculture:rubber_crop[age=4]
mysticalagriculture:rubber_crop[age=5]
mysticalagriculture:rubber_crop[age=6]
mysticalagriculture:rubber_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:aluminum_crop[age=0]
mysticalagriculture:aluminum_crop[age=1]
mysticalagriculture:aluminum_crop[age=2]
mysticalagriculture:aluminum_crop[age=3]
mysticalagriculture:aluminum_crop[age=4]
mysticalagriculture:aluminum_crop[age=5]
mysticalagriculture:aluminum_crop[age=6]
mysticalagriculture:aluminum_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:lead_crop[age=0]
mysticalagriculture:lead_crop[age=1]
mysticalagriculture:lead_crop[age=2]
mysticalagriculture:lead_crop[age=3]
mysticalagriculture:lead_crop[age=4]
mysticalagriculture:lead_crop[age=5]
mysticalagriculture:lead_crop[age=6]
mysticalagriculture:lead_crop[age=7]
mysticalagriculture:steel_crop[age=0]
mysticalagriculture:steel_crop[age=1]
mysticalagriculture:steel_crop[age=2]
mysticalagriculture:steel_crop[age=3]
mysticalagriculture:steel_crop[age=4]
mysticalagriculture:steel_crop[age=5]
mysticalagriculture:steel_crop[age=6]
mysticalagriculture:steel_crop[age=7]
mysticalagriculture:nickel_crop[age=0]
mysticalagriculture:nickel_crop[age=1]
mysticalagriculture:nickel_crop[age=2]
mysticalagriculture:nickel_crop[age=3]
mysticalagriculture:nickel_crop[age=4]
mysticalagriculture:nickel_crop[age=5]
mysticalagriculture:nickel_crop[age=6]
mysticalagriculture:nickel_crop[age=7]
mysticalagriculture:constantan_crop[age=0]
mysticalagriculture:constantan_crop[age=1]
mysticalagriculture:constantan_crop[age=2]
mysticalagriculture:constantan_crop[age=3]
mysticalagriculture:constantan_crop[age=4]
mysticalagriculture:constantan_crop[age=5]
mysticalagriculture:constantan_crop[age=6]
mysticalagriculture:constantan_crop[age=7]
mysticalagriculture:electrum_crop[age=0]
mysticalagriculture:electrum_crop[age=1]
mysticalagriculture:electrum_crop[age=2]
mysticalagriculture:electrum_crop[age=3]
mysticalagriculture:electrum_crop[age=4]
mysticalagriculture:electrum_crop[age=5]
mysticalagriculture:electrum_crop[age=6]
mysticalagriculture:electrum_crop[age=7]
mysticalagriculture:invar_crop[age=0]
mysticalagriculture:invar_crop[age=1]
mysticalagriculture:invar_crop[age=2]
mysticalagriculture:invar_crop[age=3]
mysticalagriculture:invar_crop[age=4]
mysticalagriculture:invar_crop[age=5]
mysticalagriculture:invar_crop[age=6]
mysticalagriculture:invar_crop[age=7]
mysticalagriculture:mithril_crop[age=0]
mysticalagriculture:mithril_crop[age=1]
mysticalagriculture:mithril_crop[age=2]
mysticalagriculture:mithril_crop[age=3]
mysticalagriculture:mithril_crop[age=4]
mysticalagriculture:mithril_crop[age=5]
mysticalagriculture:mithril_crop[age=6]
mysticalagriculture:mithril_crop[age=7]
mysticalagriculture:uranium_crop[age=0]
mysticalagriculture:uranium_crop[age=1]
mysticalagriculture:uranium_crop[age=2]
mysticalagriculture:uranium_crop[age=3]
mysticalagriculture:uranium_crop[age=4]
mysticalagriculture:uranium_crop[age=5]
mysticalagriculture:uranium_crop[age=6]
mysticalagriculture:uranium_crop[age=7]
mysticalagriculture:platinum_crop[age=0]
mysticalagriculture:platinum_crop[age=1]
mysticalagriculture:platinum_crop[age=2]
mysticalagriculture:platinum_crop[age=3]
mysticalagriculture:platinum_crop[age=4]
mysticalagriculture:platinum_crop[age=5]
mysticalagriculture:platinum_crop[age=6]
mysticalagriculture:platinum_crop[age=7]
mysticalagriculture:iridium_crop[age=0]
mysticalagriculture:iridium_crop[age=1]
mysticalagriculture:iridium_crop[age=2]
mysticalagriculture:iridium_crop[age=3]
mysticalagriculture:iridium_crop[age=4]
mysticalagriculture:iridium_crop[age=5]
mysticalagriculture:iridium_crop[age=6]
mysticalagriculture:iridium_crop[age=7]
mysticalagriculture:blizz_crop[age=0]
mysticalagriculture:blizz_crop[age=1]
mysticalagriculture:blizz_crop[age=2]
mysticalagriculture:blizz_crop[age=3]
mysticalagriculture:blizz_crop[age=4]
mysticalagriculture:blizz_crop[age=5]
mysticalagriculture:blizz_crop[age=6]
mysticalagriculture:blizz_crop[age=7]
mysticalagriculture:blitz_crop[age=0]
mysticalagriculture:blitz_crop[age=1]
mysticalagriculture:blitz_crop[age=2]
mysticalagriculture:blitz_crop[age=3]
mysticalagriculture:blitz_crop[age=4]
mysticalagriculture:blitz_crop[age=5]
mysticalagriculture:blitz_crop[age=6]
mysticalagriculture:blitz_crop[age=7]
mysticalagriculture:basalz_crop[age=0]
mysticalagriculture:basalz_crop[age=1]
mysticalagriculture:basalz_crop[age=2]
mysticalagriculture:basalz_crop[age=3]
mysticalagriculture:basalz_crop[age=4]
mysticalagriculture:basalz_crop[age=5]
mysticalagriculture:basalz_crop[age=6]
mysticalagriculture:basalz_crop[age=7]
mysticalagriculture:signalum_crop[age=0]
mysticalagriculture:signalum_crop[age=1]
mysticalagriculture:signalum_crop[age=2]
mysticalagriculture:signalum_crop[age=3]
mysticalagriculture:signalum_crop[age=4]
mysticalagriculture:signalum_crop[age=5]
mysticalagriculture:signalum_crop[age=6]
mysticalagriculture:signalum_crop[age=7]
mysticalagriculture:lumium_crop[age=0]
mysticalagriculture:lumium_crop[age=1]
mysticalagriculture:lumium_crop[age=2]
mysticalagriculture:lumium_crop[age=3]
mysticalagriculture:lumium_crop[age=4]
mysticalagriculture:lumium_crop[age=5]
mysticalagriculture:lumium_crop[age=6]
mysticalagriculture:lumium_crop[age=7]
mysticalagriculture:enderium_crop[age=0]
mysticalagriculture:enderium_crop[age=1]
mysticalagriculture:enderium_crop[age=2]
mysticalagriculture:enderium_crop[age=3]
mysticalagriculture:enderium_crop[age=4]
mysticalagriculture:enderium_crop[age=5]
mysticalagriculture:enderium_crop[age=6]
mysticalagriculture:enderium_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:mystical_flower_crop[age=0]
mysticalagriculture:mystical_flower_crop[age=1]
mysticalagriculture:mystical_flower_crop[age=2]
mysticalagriculture:mystical_flower_crop[age=3]
mysticalagriculture:mystical_flower_crop[age=4]
mysticalagriculture:mystical_flower_crop[age=5]
mysticalagriculture:mystical_flower_crop[age=6]
mysticalagriculture:mystical_flower_crop[age=7]
mysticalagriculture:manasteel_crop[age=0]
mysticalagriculture:manasteel_crop[age=1]
mysticalagriculture:manasteel_crop[age=2]
mysticalagriculture:manasteel_crop[age=3]
mysticalagriculture:manasteel_crop[age=4]
mysticalagriculture:manasteel_crop[age=5]
mysticalagriculture:manasteel_crop[age=6]
mysticalagriculture:manasteel_crop[age=7]
mysticalagriculture:elementium_crop[age=0]
mysticalagriculture:elementium_crop[age=1]
mysticalagriculture:elementium_crop[age=2]
mysticalagriculture:elementium_crop[age=3]
mysticalagriculture:elementium_crop[age=4]
mysticalagriculture:elementium_crop[age=5]
mysticalagriculture:elementium_crop[age=6]
mysticalagriculture:elementium_crop[age=7]
mysticalagriculture:terrasteel_crop[age=0]
mysticalagriculture:terrasteel_crop[age=1]
mysticalagriculture:terrasteel_crop[age=2]
mysticalagriculture:terrasteel_crop[age=3]
mysticalagriculture:terrasteel_crop[age=4]
mysticalagriculture:terrasteel_crop[age=5]
mysticalagriculture:terrasteel_crop[age=6]
mysticalagriculture:terrasteel_crop[age=7]
mysticalagriculture:uranium_238_crop[age=0]
mysticalagriculture:uranium_238_crop[age=1]
mysticalagriculture:uranium_238_crop[age=2]
mysticalagriculture:uranium_238_crop[age=3]
mysticalagriculture:uranium_238_crop[age=4]
mysticalagriculture:uranium_238_crop[age=5]
mysticalagriculture:uranium_238_crop[age=6]
mysticalagriculture:uranium_238_crop[age=7]
mysticalagriculture:iridium_ore_crop[age=0]
mysticalagriculture:iridium_ore_crop[age=1]
mysticalagriculture:iridium_ore_crop[age=2]
mysticalagriculture:iridium_ore_crop[age=3]
mysticalagriculture:iridium_ore_crop[age=4]
mysticalagriculture:iridium_ore_crop[age=5]
mysticalagriculture:iridium_ore_crop[age=6]
mysticalagriculture:iridium_ore_crop[age=7]
mysticalagriculture:osmium_crop[age=0]
mysticalagriculture:osmium_crop[age=1]
mysticalagriculture:osmium_crop[age=2]
mysticalagriculture:osmium_crop[age=3]
mysticalagriculture:osmium_crop[age=4]
mysticalagriculture:osmium_crop[age=5]
mysticalagriculture:osmium_crop[age=6]
mysticalagriculture:osmium_crop[age=7]
mysticalagriculture:glowstone_ingot_crop[age=0]
mysticalagriculture:glowstone_ingot_crop[age=1]
mysticalagriculture:glowstone_ingot_crop[age=2]
mysticalagriculture:glowstone_ingot_crop[age=3]
mysticalagriculture:glowstone_ingot_crop[age=4]
mysticalagriculture:glowstone_ingot_crop[age=5]
mysticalagriculture:glowstone_ingot_crop[age=6]
mysticalagriculture:glowstone_ingot_crop[age=7]
mysticalagriculture:refined_obsidian_crop[age=0]
mysticalagriculture:refined_obsidian_crop[age=1]
mysticalagriculture:refined_obsidian_crop[age=2]
mysticalagriculture:refined_obsidian_crop[age=3]
mysticalagriculture:refined_obsidian_crop[age=4]
mysticalagriculture:refined_obsidian_crop[age=5]
mysticalagriculture:refined_obsidian_crop[age=6]
mysticalagriculture:refined_obsidian_crop[age=7]
mysticalagriculture:apatite_crop[age=0]
mysticalagriculture:apatite_crop[age=1]
mysticalagriculture:apatite_crop[age=2]
mysticalagriculture:apatite_crop[age=3]
mysticalagriculture:apatite_crop[age=4]
mysticalagriculture:apatite_crop[age=5]
mysticalagriculture:apatite_crop[age=6]
mysticalagriculture:apatite_crop[age=7]
mysticalagriculture:black_quartz_crop[age=0]
mysticalagriculture:black_quartz_crop[age=1]
mysticalagriculture:black_quartz_crop[age=2]
mysticalagriculture:black_quartz_crop[age=3]
mysticalagriculture:black_quartz_crop[age=4]
mysticalagriculture:black_quartz_crop[age=5]
mysticalagriculture:black_quartz_crop[age=6]
mysticalagriculture:black_quartz_crop[age=7]
mysticalagriculture:ender_biotite_crop[age=0]
mysticalagriculture:ender_biotite_crop[age=1]
mysticalagriculture:ender_biotite_crop[age=2]
mysticalagriculture:ender_biotite_crop[age=3]
mysticalagriculture:ender_biotite_crop[age=4]
mysticalagriculture:ender_biotite_crop[age=5]
mysticalagriculture:ender_biotite_crop[age=6]
mysticalagriculture:ender_biotite_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
mysticalagradditions:storage[variant=essence]
mysticalagradditions:storage[variant=ingot]
mysticalagradditions:storage[variant=coal]
mysticalagradditions:special[variant=nether_star]
mysticalagradditions:special[variant=dragon_egg]
mysticalagradditions:special[variant=ph2]
mysticalagradditions:special[variant=ph3]
mysticalagradditions:special[variant=awakened_draconium]
mysticalagradditions:special[variant=neutronium]
mysticalagradditions:tinkering_table
mysticalagradditions:tier6_inferium_crop[age=0]
mysticalagradditions:tier6_inferium_crop[age=1]
mysticalagradditions:tier6_inferium_crop[age=2]
mysticalagradditions:tier6_inferium_crop[age=3]
mysticalagradditions:tier6_inferium_crop[age=4]
mysticalagradditions:tier6_inferium_crop[age=5]
mysticalagradditions:tier6_inferium_crop[age=6]
mysticalagradditions:tier6_inferium_crop[age=7]
mysticalagradditions:nether_star_crop[age=0]
mysticalagradditions:nether_star_crop[age=1]
mysticalagradditions:nether_star_crop[age=2]
mysticalagradditions:nether_star_crop[age=3]
mysticalagradditions:nether_star_crop[age=4]
mysticalagradditions:nether_star_crop[age=5]
mysticalagradditions:nether_star_crop[age=6]
mysticalagradditions:nether_star_crop[age=7]
mysticalagradditions:dragon_egg_crop[age=0]
mysticalagradditions:dragon_egg_crop[age=1]
mysticalagradditions:dragon_egg_crop[age=2]
mysticalagradditions:dragon_egg_crop[age=3]
mysticalagradditions:dragon_egg_crop[age=4]
mysticalagradditions:dragon_egg_crop[age=5]
mysticalagradditions:dragon_egg_crop[age=6]
mysticalagradditions:dragon_egg_crop[age=7]
qualitytools:reforging_station
xreliquary:altar[active=true]
xreliquary:altar[active=false]
xreliquary:apothecary_cauldron[level=0]
xreliquary:apothecary_cauldron[level=1]
xreliquary:apothecary_cauldron[level=2]
xreliquary:apothecary_cauldron[level=3]
xreliquary:apothecary_mortar[facing=north]
xreliquary:apothecary_mortar[facing=south]
xreliquary:apothecary_mortar[facing=west]
xreliquary:apothecary_mortar[facing=east]
xreliquary:fertile_lilypad
xreliquary:interdiction_torch[facing=up]
xreliquary:interdiction_torch[facing=north]
xreliquary:interdiction_torch[facing=south]
xreliquary:interdiction_torch[facing=west]
xreliquary:interdiction_torch[facing=east]
xreliquary:wraith_node
xreliquary:pedestal[color=white,enabled=true,facing=north]
xreliquary:pedestal[color=white,enabled=true,facing=south]
xreliquary:pedestal[color=white,enabled=true,facing=west]
xreliquary:pedestal[color=white,enabled=true,facing=east]
xreliquary:pedestal[color=white,enabled=false,facing=north]
xreliquary:pedestal[color=white,enabled=false,facing=south]
xreliquary:pedestal[color=white,enabled=false,facing=west]
xreliquary:pedestal[color=white,enabled=false,facing=east]
xreliquary:pedestal[color=orange,enabled=true,facing=north]
xreliquary:pedestal[color=orange,enabled=true,facing=south]
xreliquary:pedestal[color=orange,enabled=true,facing=west]
xreliquary:pedestal[color=orange,enabled=true,facing=east]
xreliquary:pedestal[color=orange,enabled=false,facing=north]
xreliquary:pedestal[color=orange,enabled=false,facing=south]
xreliquary:pedestal[color=orange,enabled=false,facing=west]
xreliquary:pedestal[color=orange,enabled=false,facing=east]
xreliquary:pedestal[color=magenta,enabled=true,facing=north]
xreliquary:pedestal[color=magenta,enabled=true,facing=south]
xreliquary:pedestal[color=magenta,enabled=true,facing=west]
xreliquary:pedestal[color=magenta,enabled=true,facing=east]
xreliquary:pedestal[color=magenta,enabled=false,facing=north]
xreliquary:pedestal[color=magenta,enabled=false,facing=south]
xreliquary:pedestal[color=magenta,enabled=false,facing=west]
xreliquary:pedestal[color=magenta,enabled=false,facing=east]
xreliquary:pedestal[color=light_blue,enabled=true,facing=north]
xreliquary:pedestal[color=light_blue,enabled=true,facing=south]
xreliquary:pedestal[color=light_blue,enabled=true,facing=west]
xreliquary:pedestal[color=light_blue,enabled=true,facing=east]
xreliquary:pedestal[color=light_blue,enabled=false,facing=north]
xreliquary:pedestal[color=light_blue,enabled=false,facing=south]
xreliquary:pedestal[color=light_blue,enabled=false,facing=west]
xreliquary:pedestal[color=light_blue,enabled=false,facing=east]
xreliquary:pedestal[color=yellow,enabled=true,facing=north]
xreliquary:pedestal[color=yellow,enabled=true,facing=south]
xreliquary:pedestal[color=yellow,enabled=true,facing=west]
xreliquary:pedestal[color=yellow,enabled=true,facing=east]
xreliquary:pedestal[color=yellow,enabled=false,facing=north]
xreliquary:pedestal[color=yellow,enabled=false,facing=south]
xreliquary:pedestal[color=yellow,enabled=false,facing=west]
xreliquary:pedestal[color=yellow,enabled=false,facing=east]
xreliquary:pedestal[color=lime,enabled=true,facing=north]
xreliquary:pedestal[color=lime,enabled=true,facing=south]
xreliquary:pedestal[color=lime,enabled=true,facing=west]
xreliquary:pedestal[color=lime,enabled=true,facing=east]
xreliquary:pedestal[color=lime,enabled=false,facing=north]
xreliquary:pedestal[color=lime,enabled=false,facing=south]
xreliquary:pedestal[color=lime,enabled=false,facing=west]
xreliquary:pedestal[color=lime,enabled=false,facing=east]
xreliquary:pedestal[color=pink,enabled=true,facing=north]
xreliquary:pedestal[color=pink,enabled=true,facing=south]
xreliquary:pedestal[color=pink,enabled=true,facing=west]
xreliquary:pedestal[color=pink,enabled=true,facing=east]
xreliquary:pedestal[color=pink,enabled=false,facing=north]
xreliquary:pedestal[color=pink,enabled=false,facing=south]
xreliquary:pedestal[color=pink,enabled=false,facing=west]
xreliquary:pedestal[color=pink,enabled=false,facing=east]
xreliquary:pedestal[color=gray,enabled=true,facing=north]
xreliquary:pedestal[color=gray,enabled=true,facing=south]
xreliquary:pedestal[color=gray,enabled=true,facing=west]
xreliquary:pedestal[color=gray,enabled=true,facing=east]
xreliquary:pedestal[color=gray,enabled=false,facing=north]
xreliquary:pedestal[color=gray,enabled=false,facing=south]
xreliquary:pedestal[color=gray,enabled=false,facing=west]
xreliquary:pedestal[color=gray,enabled=false,facing=east]
xreliquary:pedestal[color=silver,enabled=true,facing=north]
xreliquary:pedestal[color=silver,enabled=true,facing=south]
xreliquary:pedestal[color=silver,enabled=true,facing=west]
xreliquary:pedestal[color=silver,enabled=true,facing=east]
xreliquary:pedestal[color=silver,enabled=false,facing=north]
xreliquary:pedestal[color=silver,enabled=false,facing=south]
xreliquary:pedestal[color=silver,enabled=false,facing=west]
xreliquary:pedestal[color=silver,enabled=false,facing=east]
xreliquary:pedestal[color=cyan,enabled=true,facing=north]
xreliquary:pedestal[color=cyan,enabled=true,facing=south]
xreliquary:pedestal[color=cyan,enabled=true,facing=west]
xreliquary:pedestal[color=cyan,enabled=true,facing=east]
xreliquary:pedestal[color=cyan,enabled=false,facing=north]
xreliquary:pedestal[color=cyan,enabled=false,facing=south]
xreliquary:pedestal[color=cyan,enabled=false,facing=west]
xreliquary:pedestal[color=cyan,enabled=false,facing=east]
xreliquary:pedestal[color=purple,enabled=true,facing=north]
xreliquary:pedestal[color=purple,enabled=true,facing=south]
xreliquary:pedestal[color=purple,enabled=true,facing=west]
xreliquary:pedestal[color=purple,enabled=true,facing=east]
xreliquary:pedestal[color=purple,enabled=false,facing=north]
xreliquary:pedestal[color=purple,enabled=false,facing=south]
xreliquary:pedestal[color=purple,enabled=false,facing=west]
xreliquary:pedestal[color=purple,enabled=false,facing=east]
xreliquary:pedestal[color=blue,enabled=true,facing=north]
xreliquary:pedestal[color=blue,enabled=true,facing=south]
xreliquary:pedestal[color=blue,enabled=true,facing=west]
xreliquary:pedestal[color=blue,enabled=true,facing=east]
xreliquary:pedestal[color=blue,enabled=false,facing=north]
xreliquary:pedestal[color=blue,enabled=false,facing=south]
xreliquary:pedestal[color=blue,enabled=false,facing=west]
xreliquary:pedestal[color=blue,enabled=false,facing=east]
xreliquary:pedestal[color=brown,enabled=true,facing=north]
xreliquary:pedestal[color=brown,enabled=true,facing=south]
xreliquary:pedestal[color=brown,enabled=true,facing=west]
xreliquary:pedestal[color=brown,enabled=true,facing=east]
xreliquary:pedestal[color=brown,enabled=false,facing=north]
xreliquary:pedestal[color=brown,enabled=false,facing=south]
xreliquary:pedestal[color=brown,enabled=false,facing=west]
xreliquary:pedestal[color=brown,enabled=false,facing=east]
xreliquary:pedestal[color=green,enabled=true,facing=north]
xreliquary:pedestal[color=green,enabled=true,facing=south]
xreliquary:pedestal[color=green,enabled=true,facing=west]
xreliquary:pedestal[color=green,enabled=true,facing=east]
xreliquary:pedestal[color=green,enabled=false,facing=north]
xreliquary:pedestal[color=green,enabled=false,facing=south]
xreliquary:pedestal[color=green,enabled=false,facing=west]
xreliquary:pedestal[color=green,enabled=false,facing=east]
xreliquary:pedestal[color=red,enabled=true,facing=north]
xreliquary:pedestal[color=red,enabled=true,facing=south]
xreliquary:pedestal[color=red,enabled=true,facing=west]
xreliquary:pedestal[color=red,enabled=true,facing=east]
xreliquary:pedestal[color=red,enabled=false,facing=north]
xreliquary:pedestal[color=red,enabled=false,facing=south]
xreliquary:pedestal[color=red,enabled=false,facing=west]
xreliquary:pedestal[color=red,enabled=false,facing=east]
xreliquary:pedestal[color=black,enabled=true,facing=north]
xreliquary:pedestal[color=black,enabled=true,facing=south]
xreliquary:pedestal[color=black,enabled=true,facing=west]
xreliquary:pedestal[color=black,enabled=true,facing=east]
xreliquary:pedestal[color=black,enabled=false,facing=north]
xreliquary:pedestal[color=black,enabled=false,facing=south]
xreliquary:pedestal[color=black,enabled=false,facing=west]
xreliquary:pedestal[color=black,enabled=false,facing=east]
xreliquary:pedestal_passive[color=white,facing=north]
xreliquary:pedestal_passive[color=white,facing=south]
xreliquary:pedestal_passive[color=white,facing=west]
xreliquary:pedestal_passive[color=white,facing=east]
xreliquary:pedestal_passive[color=orange,facing=north]
xreliquary:pedestal_passive[color=orange,facing=south]
xreliquary:pedestal_passive[color=orange,facing=west]
xreliquary:pedestal_passive[color=orange,facing=east]
xreliquary:pedestal_passive[color=magenta,facing=north]
xreliquary:pedestal_passive[color=magenta,facing=south]
xreliquary:pedestal_passive[color=magenta,facing=west]
xreliquary:pedestal_passive[color=magenta,facing=east]
xreliquary:pedestal_passive[color=light_blue,facing=north]
xreliquary:pedestal_passive[color=light_blue,facing=south]
xreliquary:pedestal_passive[color=light_blue,facing=west]
xreliquary:pedestal_passive[color=light_blue,facing=east]
xreliquary:pedestal_passive[color=yellow,facing=north]
xreliquary:pedestal_passive[color=yellow,facing=south]
xreliquary:pedestal_passive[color=yellow,facing=west]
xreliquary:pedestal_passive[color=yellow,facing=east]
xreliquary:pedestal_passive[color=lime,facing=north]
xreliquary:pedestal_passive[color=lime,facing=south]
xreliquary:pedestal_passive[color=lime,facing=west]
xreliquary:pedestal_passive[color=lime,facing=east]
xreliquary:pedestal_passive[color=pink,facing=north]
xreliquary:pedestal_passive[color=pink,facing=south]
xreliquary:pedestal_passive[color=pink,facing=west]
xreliquary:pedestal_passive[color=pink,facing=east]
xreliquary:pedestal_passive[color=gray,facing=north]
xreliquary:pedestal_passive[color=gray,facing=south]
xreliquary:pedestal_passive[color=gray,facing=west]
xreliquary:pedestal_passive[color=gray,facing=east]
xreliquary:pedestal_passive[color=silver,facing=north]
xreliquary:pedestal_passive[color=silver,facing=south]
xreliquary:pedestal_passive[color=silver,facing=west]
xreliquary:pedestal_passive[color=silver,facing=east]
xreliquary:pedestal_passive[color=cyan,facing=north]
xreliquary:pedestal_passive[color=cyan,facing=south]
xreliquary:pedestal_passive[color=cyan,facing=west]
xreliquary:pedestal_passive[color=cyan,facing=east]
xreliquary:pedestal_passive[color=purple,facing=north]
xreliquary:pedestal_passive[color=purple,facing=south]
xreliquary:pedestal_passive[color=purple,facing=west]
xreliquary:pedestal_passive[color=purple,facing=east]
xreliquary:pedestal_passive[color=blue,facing=north]
xreliquary:pedestal_passive[color=blue,facing=south]
xreliquary:pedestal_passive[color=blue,facing=west]
xreliquary:pedestal_passive[color=blue,facing=east]
xreliquary:pedestal_passive[color=brown,facing=north]
xreliquary:pedestal_passive[color=brown,facing=south]
xreliquary:pedestal_passive[color=brown,facing=west]
xreliquary:pedestal_passive[color=brown,facing=east]
xreliquary:pedestal_passive[color=green,facing=north]
xreliquary:pedestal_passive[color=green,facing=south]
xreliquary:pedestal_passive[color=green,facing=west]
xreliquary:pedestal_passive[color=green,facing=east]
xreliquary:pedestal_passive[color=red,facing=north]
xreliquary:pedestal_passive[color=red,facing=south]
xreliquary:pedestal_passive[color=red,facing=west]
xreliquary:pedestal_passive[color=red,facing=east]
xreliquary:pedestal_passive[color=black,facing=north]
xreliquary:pedestal_passive[color=black,facing=south]
xreliquary:pedestal_passive[color=black,facing=west]
xreliquary:pedestal_passive[color=black,facing=east]
srparasites:infestactive[active=true,stage=0]
srparasites:infestactive[active=true,stage=1]
srparasites:infestactive[active=true,stage=2]
srparasites:infestactive[active=true,stage=3]
srparasites:infestactive[active=false,stage=0]
srparasites:infestactive[active=false,stage=1]
srparasites:infestactive[active=false,stage=2]
srparasites:infestactive[active=false,stage=3]
srparasites:infestlimit[active=true,stage=0]
srparasites:infestlimit[active=true,stage=1]
srparasites:infestlimit[active=true,stage=2]
srparasites:infestlimit[active=true,stage=3]
srparasites:infestlimit[active=true,stage=4]
srparasites:infestlimit[active=false,stage=0]
srparasites:infestlimit[active=false,stage=1]
srparasites:infestlimit[active=false,stage=2]
srparasites:infestlimit[active=false,stage=3]
srparasites:infestlimit[active=false,stage=4]
srparasites:infestgrass
srparasites:infestremain[source=0]
srparasites:infestremain[source=1]
srparasites:srpweb
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
tcomplement:liquid_chocolate_liquor[level=0]
tcomplement:liquid_chocolate_liquor[level=1]
tcomplement:liquid_chocolate_liquor[level=2]
tcomplement:liquid_chocolate_liquor[level=3]
tcomplement:liquid_chocolate_liquor[level=4]
tcomplement:liquid_chocolate_liquor[level=5]
tcomplement:liquid_chocolate_liquor[level=6]
tcomplement:liquid_chocolate_liquor[level=7]
tcomplement:liquid_chocolate_liquor[level=8]
tcomplement:liquid_chocolate_liquor[level=9]
tcomplement:liquid_chocolate_liquor[level=10]
tcomplement:liquid_chocolate_liquor[level=11]
tcomplement:liquid_chocolate_liquor[level=12]
tcomplement:liquid_chocolate_liquor[level=13]
tcomplement:liquid_chocolate_liquor[level=14]
tcomplement:liquid_chocolate_liquor[level=15]
tcomplement:liquid_milk_chocolate[level=0]
tcomplement:liquid_milk_chocolate[level=1]
tcomplement:liquid_milk_chocolate[level=2]
tcomplement:liquid_milk_chocolate[level=3]
tcomplement:liquid_milk_chocolate[level=4]
tcomplement:liquid_milk_chocolate[level=5]
tcomplement:liquid_milk_chocolate[level=6]
tcomplement:liquid_milk_chocolate[level=7]
tcomplement:liquid_milk_chocolate[level=8]
tcomplement:liquid_milk_chocolate[level=9]
tcomplement:liquid_milk_chocolate[level=10]
tcomplement:liquid_milk_chocolate[level=11]
tcomplement:liquid_milk_chocolate[level=12]
tcomplement:liquid_milk_chocolate[level=13]
tcomplement:liquid_milk_chocolate[level=14]
tcomplement:liquid_milk_chocolate[level=15]
tcomplement:liquid_dark_chocolate[level=0]
tcomplement:liquid_dark_chocolate[level=1]
tcomplement:liquid_dark_chocolate[level=2]
tcomplement:liquid_dark_chocolate[level=3]
tcomplement:liquid_dark_chocolate[level=4]
tcomplement:liquid_dark_chocolate[level=5]
tcomplement:liquid_dark_chocolate[level=6]
tcomplement:liquid_dark_chocolate[level=7]
tcomplement:liquid_dark_chocolate[level=8]
tcomplement:liquid_dark_chocolate[level=9]
tcomplement:liquid_dark_chocolate[level=10]
tcomplement:liquid_dark_chocolate[level=11]
tcomplement:liquid_dark_chocolate[level=12]
tcomplement:liquid_dark_chocolate[level=13]
tcomplement:liquid_dark_chocolate[level=14]
tcomplement:liquid_dark_chocolate[level=15]
tcomplement:melter[active=true,facing=north,type=melter]
tcomplement:melter[active=true,facing=north,type=heater]
tcomplement:melter[active=true,facing=south,type=melter]
tcomplement:melter[active=true,facing=south,type=heater]
tcomplement:melter[active=true,facing=west,type=melter]
tcomplement:melter[active=true,facing=west,type=heater]
tcomplement:melter[active=true,facing=east,type=melter]
tcomplement:melter[active=true,facing=east,type=heater]
tcomplement:melter[active=false,facing=north,type=melter]
tcomplement:melter[active=false,facing=north,type=heater]
tcomplement:melter[active=false,facing=south,type=melter]
tcomplement:melter[active=false,facing=south,type=heater]
tcomplement:melter[active=false,facing=west,type=melter]
tcomplement:melter[active=false,facing=west,type=heater]
tcomplement:melter[active=false,facing=east,type=melter]
tcomplement:melter[active=false,facing=east,type=heater]
tcomplement:alloy_tank[powered=true]
tcomplement:alloy_tank[powered=false]
tcomplement:storage[type=charcoal]
tcomplement:storage[type=steel]
tcomplement:high_oven_controller[active=true,facing=north]
tcomplement:high_oven_controller[active=true,facing=south]
tcomplement:high_oven_controller[active=true,facing=west]
tcomplement:high_oven_controller[active=true,facing=east]
tcomplement:high_oven_controller[active=false,facing=north]
tcomplement:high_oven_controller[active=false,facing=south]
tcomplement:high_oven_controller[active=false,facing=west]
tcomplement:high_oven_controller[active=false,facing=east]
tcomplement:scorched_faucet[facing=up]
tcomplement:scorched_faucet[facing=north]
tcomplement:scorched_faucet[facing=south]
tcomplement:scorched_faucet[facing=west]
tcomplement:scorched_faucet[facing=east]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_casting[type=table]
tcomplement:scorched_casting[type=basin]
tcomplement:high_oven_io[facing=north,type=drain]
tcomplement:high_oven_io[facing=north,type=chute]
tcomplement:high_oven_io[facing=north,type=duct]
tcomplement:high_oven_io[facing=south,type=drain]
tcomplement:high_oven_io[facing=south,type=chute]
tcomplement:high_oven_io[facing=south,type=duct]
tcomplement:high_oven_io[facing=west,type=drain]
tcomplement:high_oven_io[facing=west,type=chute]
tcomplement:high_oven_io[facing=west,type=duct]
tcomplement:high_oven_io[facing=east,type=drain]
tcomplement:high_oven_io[facing=east,type=chute]
tcomplement:high_oven_io[facing=east,type=duct]
tcomplement:scorched_block[type=stone]
tcomplement:scorched_block[type=cobble]
tcomplement:scorched_block[type=paver]
tcomplement:scorched_block[type=brick]
tcomplement:scorched_block[type=brick_cracked]
tcomplement:scorched_block[type=brick_fancy]
tcomplement:scorched_block[type=brick_square]
tcomplement:scorched_block[type=road]
tcomplement:scorched_block[type=creeper]
tcomplement:scorched_block[type=brick_triangle]
tcomplement:scorched_block[type=brick_small]
tcomplement:scorched_block[type=tile]
tcomplement:scorched_slab[half=top,type=stone]
tcomplement:scorched_slab[half=top,type=cobble]
tcomplement:scorched_slab[half=top,type=paver]
tcomplement:scorched_slab[half=top,type=brick]
tcomplement:scorched_slab[half=top,type=brick_cracked]
tcomplement:scorched_slab[half=top,type=brick_fancy]
tcomplement:scorched_slab[half=top,type=brick_square]
tcomplement:scorched_slab[half=top,type=road]
tcomplement:scorched_slab[half=bottom,type=stone]
tcomplement:scorched_slab[half=bottom,type=cobble]
tcomplement:scorched_slab[half=bottom,type=paver]
tcomplement:scorched_slab[half=bottom,type=brick]
tcomplement:scorched_slab[half=bottom,type=brick_cracked]
tcomplement:scorched_slab[half=bottom,type=brick_fancy]
tcomplement:scorched_slab[half=bottom,type=brick_square]
tcomplement:scorched_slab[half=bottom,type=road]
tcomplement:scorched_slab2[half=top,type=creeper]
tcomplement:scorched_slab2[half=top,type=brick_triangle]
tcomplement:scorched_slab2[half=top,type=brick_small]
tcomplement:scorched_slab2[half=top,type=tile]
tcomplement:scorched_slab2[half=bottom,type=creeper]
tcomplement:scorched_slab2[half=bottom,type=brick_triangle]
tcomplement:scorched_slab2[half=bottom,type=brick_small]
tcomplement:scorched_slab2[half=bottom,type=tile]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tcomplement:liquid_steam[level=0]
tcomplement:liquid_steam[level=1]
tcomplement:liquid_steam[level=2]
tcomplement:liquid_steam[level=3]
tcomplement:liquid_steam[level=4]
tcomplement:liquid_steam[level=5]
tcomplement:liquid_steam[level=6]
tcomplement:liquid_steam[level=7]
tcomplement:liquid_steam[level=8]
tcomplement:liquid_steam[level=9]
tcomplement:liquid_steam[level=10]
tcomplement:liquid_steam[level=11]
tcomplement:liquid_steam[level=12]
tcomplement:liquid_steam[level=13]
tcomplement:liquid_steam[level=14]
tcomplement:liquid_steam[level=15]
touhou_little_maid:garage_kit
touhou_little_maid:grid[blacklist=true,facing=down_north,input=true]
touhou_little_maid:grid[blacklist=true,facing=down_north,input=false]
touhou_little_maid:grid[blacklist=true,facing=down_south,input=true]
touhou_little_maid:grid[blacklist=true,facing=down_south,input=false]
touhou_little_maid:grid[blacklist=true,facing=down_west,input=true]
touhou_little_maid:grid[blacklist=true,facing=down_west,input=false]
touhou_little_maid:grid[blacklist=true,facing=down_east,input=true]
touhou_little_maid:grid[blacklist=true,facing=down_east,input=false]
touhou_little_maid:grid[blacklist=true,facing=up_north,input=true]
touhou_little_maid:grid[blacklist=true,facing=up_north,input=false]
touhou_little_maid:grid[blacklist=true,facing=up_south,input=true]
touhou_little_maid:grid[blacklist=true,facing=up_south,input=false]
touhou_little_maid:grid[blacklist=true,facing=up_west,input=true]
touhou_little_maid:grid[blacklist=true,facing=up_west,input=false]
touhou_little_maid:grid[blacklist=true,facing=up_east,input=true]
touhou_little_maid:grid[blacklist=true,facing=up_east,input=false]
touhou_little_maid:grid[blacklist=true,facing=north,input=true]
touhou_little_maid:grid[blacklist=true,facing=north,input=false]
touhou_little_maid:grid[blacklist=true,facing=south,input=true]
touhou_little_maid:grid[blacklist=true,facing=south,input=false]
touhou_little_maid:grid[blacklist=true,facing=west,input=true]
touhou_little_maid:grid[blacklist=true,facing=west,input=false]
touhou_little_maid:grid[blacklist=true,facing=east,input=true]
touhou_little_maid:grid[blacklist=true,facing=east,input=false]
touhou_little_maid:grid[blacklist=false,facing=down_north,input=true]
touhou_little_maid:grid[blacklist=false,facing=down_north,input=false]
touhou_little_maid:grid[blacklist=false,facing=down_south,input=true]
touhou_little_maid:grid[blacklist=false,facing=down_south,input=false]
touhou_little_maid:grid[blacklist=false,facing=down_west,input=true]
touhou_little_maid:grid[blacklist=false,facing=down_west,input=false]
touhou_little_maid:grid[blacklist=false,facing=down_east,input=true]
touhou_little_maid:grid[blacklist=false,facing=down_east,input=false]
touhou_little_maid:grid[blacklist=false,facing=up_north,input=true]
touhou_little_maid:grid[blacklist=false,facing=up_north,input=false]
touhou_little_maid:grid[blacklist=false,facing=up_south,input=true]
touhou_little_maid:grid[blacklist=false,facing=up_south,input=false]
touhou_little_maid:grid[blacklist=false,facing=up_west,input=true]
touhou_little_maid:grid[blacklist=false,facing=up_west,input=false]
touhou_little_maid:grid[blacklist=false,facing=up_east,input=true]
touhou_little_maid:grid[blacklist=false,facing=up_east,input=false]
touhou_little_maid:grid[blacklist=false,facing=north,input=true]
touhou_little_maid:grid[blacklist=false,facing=north,input=false]
touhou_little_maid:grid[blacklist=false,facing=south,input=true]
touhou_little_maid:grid[blacklist=false,facing=south,input=false]
touhou_little_maid:grid[blacklist=false,facing=west,input=true]
touhou_little_maid:grid[blacklist=false,facing=west,input=false]
touhou_little_maid:grid[blacklist=false,facing=east,input=true]
touhou_little_maid:grid[blacklist=false,facing=east,input=false]
touhou_little_maid:altar
touhou_little_maid:tombstone[facing=north]
touhou_little_maid:tombstone[facing=south]
touhou_little_maid:tombstone[facing=west]
touhou_little_maid:tombstone[facing=east]
touhou_little_maid:maid_beacon[position=up_n_s]
touhou_little_maid:maid_beacon[position=up_w_e]
touhou_little_maid:maid_beacon[position=down]
touhou_little_maid:gashapon_machines[facing=north]
touhou_little_maid:gashapon_machines[facing=south]
touhou_little_maid:gashapon_machines[facing=west]
touhou_little_maid:gashapon_machines[facing=east]
touhou_little_maid:statue
touhou_little_maid:maid_bed[facing=north,part=head]
touhou_little_maid:maid_bed[facing=north,part=foot]
touhou_little_maid:maid_bed[facing=south,part=head]
touhou_little_maid:maid_bed[facing=south,part=foot]
touhou_little_maid:maid_bed[facing=west,part=head]
touhou_little_maid:maid_bed[facing=west,part=foot]
touhou_little_maid:maid_bed[facing=east,part=head]
touhou_little_maid:maid_bed[facing=east,part=foot]
touhou_little_maid:maid_joy[core=true,facing=north]
touhou_little_maid:maid_joy[core=true,facing=south]
touhou_little_maid:maid_joy[core=true,facing=west]
touhou_little_maid:maid_joy[core=true,facing=east]
touhou_little_maid:maid_joy[core=false,facing=north]
touhou_little_maid:maid_joy[core=false,facing=south]
touhou_little_maid:maid_joy[core=false,facing=west]
touhou_little_maid:maid_joy[core=false,facing=east]
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
weather2:tornado_sensor[power=0]
weather2:tornado_sensor[power=1]
weather2:tornado_sensor[power=2]
weather2:tornado_sensor[power=3]
weather2:tornado_sensor[power=4]
weather2:tornado_sensor[power=5]
weather2:tornado_sensor[power=6]
weather2:tornado_sensor[power=7]
weather2:tornado_sensor[power=8]
weather2:tornado_sensor[power=9]
weather2:tornado_sensor[power=10]
weather2:tornado_sensor[power=11]
weather2:tornado_sensor[power=12]
weather2:tornado_sensor[power=13]
weather2:tornado_sensor[power=14]
weather2:tornado_sensor[power=15]
weather2:tornado_siren[enabled=true]
weather2:tornado_siren[enabled=false]
weather2:tornado_siren_manual[enabled=true]
weather2:tornado_siren_manual[enabled=false]
weather2:wind_vane
weather2:weather_forecast
weather2:weather_machine
weather2:weather_deflector
weather2:anemometer
weather2:sand_layer[layers=1]
weather2:sand_layer[layers=2]
weather2:sand_layer[layers=3]
weather2:sand_layer[layers=4]
weather2:sand_layer[layers=5]
weather2:sand_layer[layers=6]
weather2:sand_layer[layers=7]
weather2:sand_layer[layers=8]
betteranimalsplus:trillium[facing=north]
betteranimalsplus:trillium[facing=south]
betteranimalsplus:trillium[facing=west]
betteranimalsplus:trillium[facing=east]
betteranimalsplus:handoffate[facing=north]
betteranimalsplus:handoffate[facing=south]
betteranimalsplus:handoffate[facing=west]
betteranimalsplus:handoffate[facing=east]
betteranimalsplus:turkey_raw[bites=0,facing=north]
betteranimalsplus:turkey_raw[bites=0,facing=south]
betteranimalsplus:turkey_raw[bites=0,facing=west]
betteranimalsplus:turkey_raw[bites=0,facing=east]
betteranimalsplus:turkey_raw[bites=1,facing=north]
betteranimalsplus:turkey_raw[bites=1,facing=south]
betteranimalsplus:turkey_raw[bites=1,facing=west]
betteranimalsplus:turkey_raw[bites=1,facing=east]
betteranimalsplus:turkey_raw[bites=2,facing=north]
betteranimalsplus:turkey_raw[bites=2,facing=south]
betteranimalsplus:turkey_raw[bites=2,facing=west]
betteranimalsplus:turkey_raw[bites=2,facing=east]
betteranimalsplus:turkey_raw[bites=3,facing=north]
betteranimalsplus:turkey_raw[bites=3,facing=south]
betteranimalsplus:turkey_raw[bites=3,facing=west]
betteranimalsplus:turkey_raw[bites=3,facing=east]
betteranimalsplus:turkey_cooked[bites=0,facing=north]
betteranimalsplus:turkey_cooked[bites=0,facing=south]
betteranimalsplus:turkey_cooked[bites=0,facing=west]
betteranimalsplus:turkey_cooked[bites=0,facing=east]
betteranimalsplus:turkey_cooked[bites=1,facing=north]
betteranimalsplus:turkey_cooked[bites=1,facing=south]
betteranimalsplus:turkey_cooked[bites=1,facing=west]
betteranimalsplus:turkey_cooked[bites=1,facing=east]
betteranimalsplus:turkey_cooked[bites=2,facing=north]
betteranimalsplus:turkey_cooked[bites=2,facing=south]
betteranimalsplus:turkey_cooked[bites=2,facing=west]
betteranimalsplus:turkey_cooked[bites=2,facing=east]
betteranimalsplus:turkey_cooked[bites=3,facing=north]
betteranimalsplus:turkey_cooked[bites=3,facing=south]
betteranimalsplus:turkey_cooked[bites=3,facing=west]
betteranimalsplus:turkey_cooked[bites=3,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=east]
betteranimalsplus:wolfhead
betteranimalsplus:wolfhead_1[facing=down]
betteranimalsplus:wolfhead_1[facing=up]
betteranimalsplus:wolfhead_1[facing=north]
betteranimalsplus:wolfhead_1[facing=south]
betteranimalsplus:wolfhead_1[facing=west]
betteranimalsplus:wolfhead_1[facing=east]
betteranimalsplus:wolfhead_2[facing=down]
betteranimalsplus:wolfhead_2[facing=up]
betteranimalsplus:wolfhead_2[facing=north]
betteranimalsplus:wolfhead_2[facing=south]
betteranimalsplus:wolfhead_2[facing=west]
betteranimalsplus:wolfhead_2[facing=east]
betteranimalsplus:wolfhead_3[facing=down]
betteranimalsplus:wolfhead_3[facing=up]
betteranimalsplus:wolfhead_3[facing=north]
betteranimalsplus:wolfhead_3[facing=south]
betteranimalsplus:wolfhead_3[facing=west]
betteranimalsplus:wolfhead_3[facing=east]
betteranimalsplus:wolfhead_4[facing=down]
betteranimalsplus:wolfhead_4[facing=up]
betteranimalsplus:wolfhead_4[facing=north]
betteranimalsplus:wolfhead_4[facing=south]
betteranimalsplus:wolfhead_4[facing=west]
betteranimalsplus:wolfhead_4[facing=east]
betteranimalsplus:wolfhead_5[facing=down]
betteranimalsplus:wolfhead_5[facing=up]
betteranimalsplus:wolfhead_5[facing=north]
betteranimalsplus:wolfhead_5[facing=south]
betteranimalsplus:wolfhead_5[facing=west]
betteranimalsplus:wolfhead_5[facing=east]
betteranimalsplus:wolfhead_6[facing=down]
betteranimalsplus:wolfhead_6[facing=up]
betteranimalsplus:wolfhead_6[facing=north]
betteranimalsplus:wolfhead_6[facing=south]
betteranimalsplus:wolfhead_6[facing=west]
betteranimalsplus:wolfhead_6[facing=east]
betteranimalsplus:coyotehead
betteranimalsplus:coyotehead_1[facing=down]
betteranimalsplus:coyotehead_1[facing=up]
betteranimalsplus:coyotehead_1[facing=north]
betteranimalsplus:coyotehead_1[facing=south]
betteranimalsplus:coyotehead_1[facing=west]
betteranimalsplus:coyotehead_1[facing=east]
betteranimalsplus:foxhead
betteranimalsplus:foxhead_1[facing=down]
betteranimalsplus:foxhead_1[facing=up]
betteranimalsplus:foxhead_1[facing=north]
betteranimalsplus:foxhead_1[facing=south]
betteranimalsplus:foxhead_1[facing=west]
betteranimalsplus:foxhead_1[facing=east]
betteranimalsplus:foxhead_2[facing=down]
betteranimalsplus:foxhead_2[facing=up]
betteranimalsplus:foxhead_2[facing=north]
betteranimalsplus:foxhead_2[facing=south]
betteranimalsplus:foxhead_2[facing=west]
betteranimalsplus:foxhead_2[facing=east]
betteranimalsplus:foxhead_3[facing=down]
betteranimalsplus:foxhead_3[facing=up]
betteranimalsplus:foxhead_3[facing=north]
betteranimalsplus:foxhead_3[facing=south]
betteranimalsplus:foxhead_3[facing=west]
betteranimalsplus:foxhead_3[facing=east]
betteranimalsplus:foxhead_4[facing=down]
betteranimalsplus:foxhead_4[facing=up]
betteranimalsplus:foxhead_4[facing=north]
betteranimalsplus:foxhead_4[facing=south]
betteranimalsplus:foxhead_4[facing=west]
betteranimalsplus:foxhead_4[facing=east]
betteranimalsplus:boarhead
betteranimalsplus:boarhead_1[facing=down]
betteranimalsplus:boarhead_1[facing=up]
betteranimalsplus:boarhead_1[facing=north]
betteranimalsplus:boarhead_1[facing=south]
betteranimalsplus:boarhead_1[facing=west]
betteranimalsplus:boarhead_1[facing=east]
betteranimalsplus:boarhead_2[facing=down]
betteranimalsplus:boarhead_2[facing=up]
betteranimalsplus:boarhead_2[facing=north]
betteranimalsplus:boarhead_2[facing=south]
betteranimalsplus:boarhead_2[facing=west]
betteranimalsplus:boarhead_2[facing=east]
betteranimalsplus:boarhead_3[facing=down]
betteranimalsplus:boarhead_3[facing=up]
betteranimalsplus:boarhead_3[facing=north]
betteranimalsplus:boarhead_3[facing=south]
betteranimalsplus:boarhead_3[facing=west]
betteranimalsplus:boarhead_3[facing=east]
betteranimalsplus:boarhead_4[facing=down]
betteranimalsplus:boarhead_4[facing=up]
betteranimalsplus:boarhead_4[facing=north]
betteranimalsplus:boarhead_4[facing=south]
betteranimalsplus:boarhead_4[facing=west]
betteranimalsplus:boarhead_4[facing=east]
betteranimalsplus:bearhead
betteranimalsplus:bearhead_1[facing=down]
betteranimalsplus:bearhead_1[facing=up]
betteranimalsplus:bearhead_1[facing=north]
betteranimalsplus:bearhead_1[facing=south]
betteranimalsplus:bearhead_1[facing=west]
betteranimalsplus:bearhead_1[facing=east]
betteranimalsplus:bearhead_2[facing=down]
betteranimalsplus:bearhead_2[facing=up]
betteranimalsplus:bearhead_2[facing=north]
betteranimalsplus:bearhead_2[facing=south]
betteranimalsplus:bearhead_2[facing=west]
betteranimalsplus:bearhead_2[facing=east]
betteranimalsplus:bearhead_3[facing=down]
betteranimalsplus:bearhead_3[facing=up]
betteranimalsplus:bearhead_3[facing=north]
betteranimalsplus:bearhead_3[facing=south]
betteranimalsplus:bearhead_3[facing=west]
betteranimalsplus:bearhead_3[facing=east]
betteranimalsplus:deerhead
betteranimalsplus:deerhead_1[facing=down]
betteranimalsplus:deerhead_1[facing=up]
betteranimalsplus:deerhead_1[facing=north]
betteranimalsplus:deerhead_1[facing=south]
betteranimalsplus:deerhead_1[facing=west]
betteranimalsplus:deerhead_1[facing=east]
betteranimalsplus:deerhead_2[facing=down]
betteranimalsplus:deerhead_2[facing=up]
betteranimalsplus:deerhead_2[facing=north]
betteranimalsplus:deerhead_2[facing=south]
betteranimalsplus:deerhead_2[facing=west]
betteranimalsplus:deerhead_2[facing=east]
betteranimalsplus:deerhead_3[facing=down]
betteranimalsplus:deerhead_3[facing=up]
betteranimalsplus:deerhead_3[facing=north]
betteranimalsplus:deerhead_3[facing=south]
betteranimalsplus:deerhead_3[facing=west]
betteranimalsplus:deerhead_3[facing=east]
betteranimalsplus:deerhead_4[facing=down]
betteranimalsplus:deerhead_4[facing=up]
betteranimalsplus:deerhead_4[facing=north]
betteranimalsplus:deerhead_4[facing=south]
betteranimalsplus:deerhead_4[facing=west]
betteranimalsplus:deerhead_4[facing=east]
betteranimalsplus:reindeerhead
betteranimalsplus:reindeerhead_1[facing=down]
betteranimalsplus:reindeerhead_1[facing=up]
betteranimalsplus:reindeerhead_1[facing=north]
betteranimalsplus:reindeerhead_1[facing=south]
betteranimalsplus:reindeerhead_1[facing=west]
betteranimalsplus:reindeerhead_1[facing=east]
betteranimalsplus:reindeerhead_2[facing=down]
betteranimalsplus:reindeerhead_2[facing=up]
betteranimalsplus:reindeerhead_2[facing=north]
betteranimalsplus:reindeerhead_2[facing=south]
betteranimalsplus:reindeerhead_2[facing=west]
betteranimalsplus:reindeerhead_2[facing=east]
betteranimalsplus:reindeerhead_3[facing=down]
betteranimalsplus:reindeerhead_3[facing=up]
betteranimalsplus:reindeerhead_3[facing=north]
betteranimalsplus:reindeerhead_3[facing=south]
betteranimalsplus:reindeerhead_3[facing=west]
betteranimalsplus:reindeerhead_3[facing=east]
betteranimalsplus:reindeerhead_4[facing=down]
betteranimalsplus:reindeerhead_4[facing=up]
betteranimalsplus:reindeerhead_4[facing=north]
betteranimalsplus:reindeerhead_4[facing=south]
betteranimalsplus:reindeerhead_4[facing=west]
betteranimalsplus:reindeerhead_4[facing=east]
betteranimalsplus:moosehead
betteranimalsplus:moosehead_1[facing=down]
betteranimalsplus:moosehead_1[facing=up]
betteranimalsplus:moosehead_1[facing=north]
betteranimalsplus:moosehead_1[facing=south]
betteranimalsplus:moosehead_1[facing=west]
betteranimalsplus:moosehead_1[facing=east]
betteranimalsplus:moosehead_2[facing=down]
betteranimalsplus:moosehead_2[facing=up]
betteranimalsplus:moosehead_2[facing=north]
betteranimalsplus:moosehead_2[facing=south]
betteranimalsplus:moosehead_2[facing=west]
betteranimalsplus:moosehead_2[facing=east]
betteranimalsplus:moosehead_3[facing=down]
betteranimalsplus:moosehead_3[facing=up]
betteranimalsplus:moosehead_3[facing=north]
betteranimalsplus:moosehead_3[facing=south]
betteranimalsplus:moosehead_3[facing=west]
betteranimalsplus:moosehead_3[facing=east]
betteranimalsplus:moosehead_4[facing=down]
betteranimalsplus:moosehead_4[facing=up]
betteranimalsplus:moosehead_4[facing=north]
betteranimalsplus:moosehead_4[facing=south]
betteranimalsplus:moosehead_4[facing=west]
betteranimalsplus:moosehead_4[facing=east]
betteranimalsplus:hirschgeistskull
betteranimalsplus:hirschgeistskull_1[facing=down]
betteranimalsplus:hirschgeistskull_1[facing=up]
betteranimalsplus:hirschgeistskull_1[facing=north]
betteranimalsplus:hirschgeistskull_1[facing=south]
betteranimalsplus:hirschgeistskull_1[facing=west]
betteranimalsplus:hirschgeistskull_1[facing=east]
structurize:blockcactusplank
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactustrapdoor[facing=north,half=top,open=true]
structurize:blockcactustrapdoor[facing=north,half=top,open=false]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=south,half=top,open=true]
structurize:blockcactustrapdoor[facing=south,half=top,open=false]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=west,half=top,open=true]
structurize:blockcactustrapdoor[facing=west,half=top,open=false]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=east,half=top,open=true]
structurize:blockcactustrapdoor[facing=east,half=top,open=false]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=false]
structurize:blockcactusslab_half[half=top,ugh=true]
structurize:blockcactusslab_half[half=top,ugh=false]
structurize:blockcactusslab_half[half=bottom,ugh=true]
structurize:blockcactusslab_half[half=bottom,ugh=false]
structurize:blockcactusslab_double[ugh=true]
structurize:blockcactusslab_double[ugh=false]
structurize:blockcactusstair[facing=north,half=top,shape=straight]
structurize:blockcactusstair[facing=north,half=top,shape=inner_left]
structurize:blockcactusstair[facing=north,half=top,shape=inner_right]
structurize:blockcactusstair[facing=north,half=top,shape=outer_left]
structurize:blockcactusstair[facing=north,half=top,shape=outer_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=straight]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=south,half=top,shape=straight]
structurize:blockcactusstair[facing=south,half=top,shape=inner_left]
structurize:blockcactusstair[facing=south,half=top,shape=inner_right]
structurize:blockcactusstair[facing=south,half=top,shape=outer_left]
structurize:blockcactusstair[facing=south,half=top,shape=outer_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=straight]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=west,half=top,shape=straight]
structurize:blockcactusstair[facing=west,half=top,shape=inner_left]
structurize:blockcactusstair[facing=west,half=top,shape=inner_right]
structurize:blockcactusstair[facing=west,half=top,shape=outer_left]
structurize:blockcactusstair[facing=west,half=top,shape=outer_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=straight]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=east,half=top,shape=straight]
structurize:blockcactusstair[facing=east,half=top,shape=inner_left]
structurize:blockcactusstair[facing=east,half=top,shape=inner_right]
structurize:blockcactusstair[facing=east,half=top,shape=outer_left]
structurize:blockcactusstair[facing=east,half=top,shape=outer_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=straight]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_right]
structurize:blockcactusfence[east=true,north=true,south=true,west=true]
structurize:blockcactusfence[east=true,north=true,south=true,west=false]
structurize:blockcactusfence[east=true,north=true,south=false,west=true]
structurize:blockcactusfence[east=true,north=true,south=false,west=false]
structurize:blockcactusfence[east=true,north=false,south=true,west=true]
structurize:blockcactusfence[east=true,north=false,south=true,west=false]
structurize:blockcactusfence[east=true,north=false,south=false,west=true]
structurize:blockcactusfence[east=true,north=false,south=false,west=false]
structurize:blockcactusfence[east=false,north=true,south=true,west=true]
structurize:blockcactusfence[east=false,north=true,south=true,west=false]
structurize:blockcactusfence[east=false,north=true,south=false,west=true]
structurize:blockcactusfence[east=false,north=true,south=false,west=false]
structurize:blockcactusfence[east=false,north=false,south=true,west=true]
structurize:blockcactusfence[east=false,north=false,south=true,west=false]
structurize:blockcactusfence[east=false,north=false,south=false,west=true]
structurize:blockcactusfence[east=false,north=false,south=false,west=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=false]
structurize:blocksolidsubstitution
structurize:blocksubstitution
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=false]
structurize:blockshingle_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=straight]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=straight]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=straight]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=straight]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=top,shape=straight]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=top,shape=straight]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=top,shape=straight]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=top,shape=straight]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=straight]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=straight]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=straight]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=straight]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=straight]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=straight]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=straight]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=straight]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_right]
structurize:blockshingleslab[facing=north,variant=top]
structurize:blockshingleslab[facing=north,variant=oneway]
structurize:blockshingleslab[facing=north,variant=twoway]
structurize:blockshingleslab[facing=north,variant=threeway]
structurize:blockshingleslab[facing=north,variant=fourway]
structurize:blockshingleslab[facing=north,variant=curved]
structurize:blockshingleslab[facing=south,variant=top]
structurize:blockshingleslab[facing=south,variant=oneway]
structurize:blockshingleslab[facing=south,variant=twoway]
structurize:blockshingleslab[facing=south,variant=threeway]
structurize:blockshingleslab[facing=south,variant=fourway]
structurize:blockshingleslab[facing=south,variant=curved]
structurize:blockshingleslab[facing=west,variant=top]
structurize:blockshingleslab[facing=west,variant=oneway]
structurize:blockshingleslab[facing=west,variant=twoway]
structurize:blockshingleslab[facing=west,variant=threeway]
structurize:blockshingleslab[facing=west,variant=fourway]
structurize:blockshingleslab[facing=west,variant=curved]
structurize:blockshingleslab[facing=east,variant=top]
structurize:blockshingleslab[facing=east,variant=oneway]
structurize:blockshingleslab[facing=east,variant=twoway]
structurize:blockshingleslab[facing=east,variant=threeway]
structurize:blockshingleslab[facing=east,variant=fourway]
structurize:blockshingleslab[facing=east,variant=curved]
structurize:blocktimberframe_oak_plain[axis=x]
structurize:blocktimberframe_oak_plain[axis=y]
structurize:blocktimberframe_oak_plain[axis=z]
structurize:blocktimberframe_oak_doublecrossed[axis=x]
structurize:blocktimberframe_oak_doublecrossed[axis=y]
structurize:blocktimberframe_oak_doublecrossed[axis=z]
structurize:blocktimberframe_oak_framed[axis=x]
structurize:blocktimberframe_oak_framed[axis=y]
structurize:blocktimberframe_oak_framed[axis=z]
structurize:blocktimberframe_oak_sideframed[axis=x]
structurize:blocktimberframe_oak_sideframed[axis=y]
structurize:blocktimberframe_oak_sideframed[axis=z]
structurize:blocktimberframe_oak_gateframed[axis=x]
structurize:blocktimberframe_oak_gateframed[axis=y]
structurize:blocktimberframe_oak_gateframed[axis=z]
structurize:blocktimberframe_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_oak_downgated[axis=x]
structurize:blocktimberframe_oak_downgated[axis=y]
structurize:blocktimberframe_oak_downgated[axis=z]
structurize:blocktimberframe_oak_horizontalplain[axis=x]
structurize:blocktimberframe_oak_horizontalplain[axis=y]
structurize:blocktimberframe_oak_horizontalplain[axis=z]
structurize:blocktimberframe_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_oak_horizontalnocap[axis=z]
structurize:blocktimberframe_spruce_plain[axis=x]
structurize:blocktimberframe_spruce_plain[axis=y]
structurize:blocktimberframe_spruce_plain[axis=z]
structurize:blocktimberframe_spruce_doublecrossed[axis=x]
structurize:blocktimberframe_spruce_doublecrossed[axis=y]
structurize:blocktimberframe_spruce_doublecrossed[axis=z]
structurize:blocktimberframe_spruce_framed[axis=x]
structurize:blocktimberframe_spruce_framed[axis=y]
structurize:blocktimberframe_spruce_framed[axis=z]
structurize:blocktimberframe_spruce_sideframed[axis=x]
structurize:blocktimberframe_spruce_sideframed[axis=y]
structurize:blocktimberframe_spruce_sideframed[axis=z]
structurize:blocktimberframe_spruce_gateframed[axis=x]
structurize:blocktimberframe_spruce_gateframed[axis=y]
structurize:blocktimberframe_spruce_gateframed[axis=z]
structurize:blocktimberframe_spruce_onecrossedlr[axis=x]
structurize:blocktimberframe_spruce_onecrossedlr[axis=y]
structurize:blocktimberframe_spruce_onecrossedlr[axis=z]
structurize:blocktimberframe_spruce_onecrossedrl[axis=x]
structurize:blocktimberframe_spruce_onecrossedrl[axis=y]
structurize:blocktimberframe_spruce_onecrossedrl[axis=z]
structurize:blocktimberframe_spruce_downgated[axis=x]
structurize:blocktimberframe_spruce_downgated[axis=y]
structurize:blocktimberframe_spruce_downgated[axis=z]
structurize:blocktimberframe_spruce_horizontalplain[axis=x]
structurize:blocktimberframe_spruce_horizontalplain[axis=y]
structurize:blocktimberframe_spruce_horizontalplain[axis=z]
structurize:blocktimberframe_spruce_horizontalnocap[axis=x]
structurize:blocktimberframe_spruce_horizontalnocap[axis=y]
structurize:blocktimberframe_spruce_horizontalnocap[axis=z]
structurize:blocktimberframe_birch_plain[axis=x]
structurize:blocktimberframe_birch_plain[axis=y]
structurize:blocktimberframe_birch_plain[axis=z]
structurize:blocktimberframe_birch_doublecrossed[axis=x]
structurize:blocktimberframe_birch_doublecrossed[axis=y]
structurize:blocktimberframe_birch_doublecrossed[axis=z]
structurize:blocktimberframe_birch_framed[axis=x]
structurize:blocktimberframe_birch_framed[axis=y]
structurize:blocktimberframe_birch_framed[axis=z]
structurize:blocktimberframe_birch_sideframed[axis=x]
structurize:blocktimberframe_birch_sideframed[axis=y]
structurize:blocktimberframe_birch_sideframed[axis=z]
structurize:blocktimberframe_birch_gateframed[axis=x]
structurize:blocktimberframe_birch_gateframed[axis=y]
structurize:blocktimberframe_birch_gateframed[axis=z]
structurize:blocktimberframe_birch_onecrossedlr[axis=x]
structurize:blocktimberframe_birch_onecrossedlr[axis=y]
structurize:blocktimberframe_birch_onecrossedlr[axis=z]
structurize:blocktimberframe_birch_onecrossedrl[axis=x]
structurize:blocktimberframe_birch_onecrossedrl[axis=y]
structurize:blocktimberframe_birch_onecrossedrl[axis=z]
structurize:blocktimberframe_birch_downgated[axis=x]
structurize:blocktimberframe_birch_downgated[axis=y]
structurize:blocktimberframe_birch_downgated[axis=z]
structurize:blocktimberframe_birch_horizontalplain[axis=x]
structurize:blocktimberframe_birch_horizontalplain[axis=y]
structurize:blocktimberframe_birch_horizontalplain[axis=z]
structurize:blocktimberframe_birch_horizontalnocap[axis=x]
structurize:blocktimberframe_birch_horizontalnocap[axis=y]
structurize:blocktimberframe_birch_horizontalnocap[axis=z]
structurize:blocktimberframe_jungle_plain[axis=x]
structurize:blocktimberframe_jungle_plain[axis=y]
structurize:blocktimberframe_jungle_plain[axis=z]
structurize:blocktimberframe_jungle_doublecrossed[axis=x]
structurize:blocktimberframe_jungle_doublecrossed[axis=y]
structurize:blocktimberframe_jungle_doublecrossed[axis=z]
structurize:blocktimberframe_jungle_framed[axis=x]
structurize:blocktimberframe_jungle_framed[axis=y]
structurize:blocktimberframe_jungle_framed[axis=z]
structurize:blocktimberframe_jungle_sideframed[axis=x]
structurize:blocktimberframe_jungle_sideframed[axis=y]
structurize:blocktimberframe_jungle_sideframed[axis=z]
structurize:blocktimberframe_jungle_gateframed[axis=x]
structurize:blocktimberframe_jungle_gateframed[axis=y]
structurize:blocktimberframe_jungle_gateframed[axis=z]
structurize:blocktimberframe_jungle_onecrossedlr[axis=x]
structurize:blocktimberframe_jungle_onecrossedlr[axis=y]
structurize:blocktimberframe_jungle_onecrossedlr[axis=z]
structurize:blocktimberframe_jungle_onecrossedrl[axis=x]
structurize:blocktimberframe_jungle_onecrossedrl[axis=y]
structurize:blocktimberframe_jungle_onecrossedrl[axis=z]
structurize:blocktimberframe_jungle_downgated[axis=x]
structurize:blocktimberframe_jungle_downgated[axis=y]
structurize:blocktimberframe_jungle_downgated[axis=z]
structurize:blocktimberframe_jungle_horizontalplain[axis=x]
structurize:blocktimberframe_jungle_horizontalplain[axis=y]
structurize:blocktimberframe_jungle_horizontalplain[axis=z]
structurize:blocktimberframe_jungle_horizontalnocap[axis=x]
structurize:blocktimberframe_jungle_horizontalnocap[axis=y]
structurize:blocktimberframe_jungle_horizontalnocap[axis=z]
structurize:blocktimberframe_acacia_plain[axis=x]
structurize:blocktimberframe_acacia_plain[axis=y]
structurize:blocktimberframe_acacia_plain[axis=z]
structurize:blocktimberframe_acacia_doublecrossed[axis=x]
structurize:blocktimberframe_acacia_doublecrossed[axis=y]
structurize:blocktimberframe_acacia_doublecrossed[axis=z]
structurize:blocktimberframe_acacia_framed[axis=x]
structurize:blocktimberframe_acacia_framed[axis=y]
structurize:blocktimberframe_acacia_framed[axis=z]
structurize:blocktimberframe_acacia_sideframed[axis=x]
structurize:blocktimberframe_acacia_sideframed[axis=y]
structurize:blocktimberframe_acacia_sideframed[axis=z]
structurize:blocktimberframe_acacia_gateframed[axis=x]
structurize:blocktimberframe_acacia_gateframed[axis=y]
structurize:blocktimberframe_acacia_gateframed[axis=z]
structurize:blocktimberframe_acacia_onecrossedlr[axis=x]
structurize:blocktimberframe_acacia_onecrossedlr[axis=y]
structurize:blocktimberframe_acacia_onecrossedlr[axis=z]
structurize:blocktimberframe_acacia_onecrossedrl[axis=x]
structurize:blocktimberframe_acacia_onecrossedrl[axis=y]
structurize:blocktimberframe_acacia_onecrossedrl[axis=z]
structurize:blocktimberframe_acacia_downgated[axis=x]
structurize:blocktimberframe_acacia_downgated[axis=y]
structurize:blocktimberframe_acacia_downgated[axis=z]
structurize:blocktimberframe_acacia_horizontalplain[axis=x]
structurize:blocktimberframe_acacia_horizontalplain[axis=y]
structurize:blocktimberframe_acacia_horizontalplain[axis=z]
structurize:blocktimberframe_acacia_horizontalnocap[axis=x]
structurize:blocktimberframe_acacia_horizontalnocap[axis=y]
structurize:blocktimberframe_acacia_horizontalnocap[axis=z]
structurize:blocktimberframe_dark_oak_plain[axis=x]
structurize:blocktimberframe_dark_oak_plain[axis=y]
structurize:blocktimberframe_dark_oak_plain[axis=z]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=x]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=y]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=z]
structurize:blocktimberframe_dark_oak_framed[axis=x]
structurize:blocktimberframe_dark_oak_framed[axis=y]
structurize:blocktimberframe_dark_oak_framed[axis=z]
structurize:blocktimberframe_dark_oak_sideframed[axis=x]
structurize:blocktimberframe_dark_oak_sideframed[axis=y]
structurize:blocktimberframe_dark_oak_sideframed[axis=z]
structurize:blocktimberframe_dark_oak_gateframed[axis=x]
structurize:blocktimberframe_dark_oak_gateframed[axis=y]
structurize:blocktimberframe_dark_oak_gateframed[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_dark_oak_downgated[axis=x]
structurize:blocktimberframe_dark_oak_downgated[axis=y]
structurize:blocktimberframe_dark_oak_downgated[axis=z]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=x]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=y]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=z]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=z]
structurize:multiblock
minecolonies:blockhutbaker[facing=north]
minecolonies:blockhutbaker[facing=south]
minecolonies:blockhutbaker[facing=west]
minecolonies:blockhutbaker[facing=east]
minecolonies:blockhutblacksmith[facing=north]
minecolonies:blockhutblacksmith[facing=south]
minecolonies:blockhutblacksmith[facing=west]
minecolonies:blockhutblacksmith[facing=east]
minecolonies:blockhutbuilder[facing=north]
minecolonies:blockhutbuilder[facing=south]
minecolonies:blockhutbuilder[facing=west]
minecolonies:blockhutbuilder[facing=east]
minecolonies:blockhutcitizen[facing=north]
minecolonies:blockhutcitizen[facing=south]
minecolonies:blockhutcitizen[facing=west]
minecolonies:blockhutcitizen[facing=east]
minecolonies:blockhutdeliveryman[facing=north]
minecolonies:blockhutdeliveryman[facing=south]
minecolonies:blockhutdeliveryman[facing=west]
minecolonies:blockhutdeliveryman[facing=east]
minecolonies:blockhutfarmer[facing=north]
minecolonies:blockhutfarmer[facing=south]
minecolonies:blockhutfarmer[facing=west]
minecolonies:blockhutfarmer[facing=east]
minecolonies:blockhutfield[facing=north]
minecolonies:blockhutfield[facing=south]
minecolonies:blockhutfield[facing=west]
minecolonies:blockhutfield[facing=east]
minecolonies:blockhutfisherman[facing=north]
minecolonies:blockhutfisherman[facing=south]
minecolonies:blockhutfisherman[facing=west]
minecolonies:blockhutfisherman[facing=east]
minecolonies:blockhutguardtower[facing=north]
minecolonies:blockhutguardtower[facing=south]
minecolonies:blockhutguardtower[facing=west]
minecolonies:blockhutguardtower[facing=east]
minecolonies:blockhutlumberjack[facing=north]
minecolonies:blockhutlumberjack[facing=south]
minecolonies:blockhutlumberjack[facing=west]
minecolonies:blockhutlumberjack[facing=east]
minecolonies:blockhutminer[facing=north]
minecolonies:blockhutminer[facing=south]
minecolonies:blockhutminer[facing=west]
minecolonies:blockhutminer[facing=east]
minecolonies:blockhutstonemason[facing=north]
minecolonies:blockhutstonemason[facing=south]
minecolonies:blockhutstonemason[facing=west]
minecolonies:blockhutstonemason[facing=east]
minecolonies:blockhuttownhall[facing=north]
minecolonies:blockhuttownhall[facing=south]
minecolonies:blockhuttownhall[facing=west]
minecolonies:blockhuttownhall[facing=east]
minecolonies:blockhutwarehouse[facing=north]
minecolonies:blockhutwarehouse[facing=south]
minecolonies:blockhutwarehouse[facing=west]
minecolonies:blockhutwarehouse[facing=east]
minecolonies:blockhutshepherd[facing=north]
minecolonies:blockhutshepherd[facing=south]
minecolonies:blockhutshepherd[facing=west]
minecolonies:blockhutshepherd[facing=east]
minecolonies:blockhutcowboy[facing=north]
minecolonies:blockhutcowboy[facing=south]
minecolonies:blockhutcowboy[facing=west]
minecolonies:blockhutcowboy[facing=east]
minecolonies:blockhutswineherder[facing=north]
minecolonies:blockhutswineherder[facing=south]
minecolonies:blockhutswineherder[facing=west]
minecolonies:blockhutswineherder[facing=east]
minecolonies:blockhutchickenherder[facing=north]
minecolonies:blockhutchickenherder[facing=south]
minecolonies:blockhutchickenherder[facing=west]
minecolonies:blockhutchickenherder[facing=east]
minecolonies:blockhutbarracks[facing=north]
minecolonies:blockhutbarracks[facing=south]
minecolonies:blockhutbarracks[facing=west]
minecolonies:blockhutbarracks[facing=east]
minecolonies:blockhutbarrackstower[facing=north]
minecolonies:blockhutbarrackstower[facing=south]
minecolonies:blockhutbarrackstower[facing=west]
minecolonies:blockhutbarrackstower[facing=east]
minecolonies:blockhutcook[facing=north]
minecolonies:blockhutcook[facing=south]
minecolonies:blockhutcook[facing=west]
minecolonies:blockhutcook[facing=east]
minecolonies:blockhutsmeltery[facing=north]
minecolonies:blockhutsmeltery[facing=south]
minecolonies:blockhutsmeltery[facing=west]
minecolonies:blockhutsmeltery[facing=east]
minecolonies:blockhutcomposter[facing=north]
minecolonies:blockhutcomposter[facing=south]
minecolonies:blockhutcomposter[facing=west]
minecolonies:blockhutcomposter[facing=east]
minecolonies:blockhutlibrary[facing=north]
minecolonies:blockhutlibrary[facing=south]
minecolonies:blockhutlibrary[facing=west]
minecolonies:blockhutlibrary[facing=east]
minecolonies:blockhutarchery[facing=north]
minecolonies:blockhutarchery[facing=south]
minecolonies:blockhutarchery[facing=west]
minecolonies:blockhutarchery[facing=east]
minecolonies:blockhutsawmill[facing=north]
minecolonies:blockhutsawmill[facing=south]
minecolonies:blockhutsawmill[facing=west]
minecolonies:blockhutsawmill[facing=east]
minecolonies:blockhutcombatacademy[facing=north]
minecolonies:blockhutcombatacademy[facing=south]
minecolonies:blockhutcombatacademy[facing=west]
minecolonies:blockhutcombatacademy[facing=east]
minecolonies:blockhutstonesmeltery[facing=north]
minecolonies:blockhutstonesmeltery[facing=south]
minecolonies:blockhutstonesmeltery[facing=west]
minecolonies:blockhutstonesmeltery[facing=east]
minecolonies:blockhutcrusher[facing=north]
minecolonies:blockhutcrusher[facing=south]
minecolonies:blockhutcrusher[facing=west]
minecolonies:blockhutcrusher[facing=east]
minecolonies:blockhutsifter[facing=north]
minecolonies:blockhutsifter[facing=south]
minecolonies:blockhutsifter[facing=west]
minecolonies:blockhutsifter[facing=east]
minecolonies:blockhutflorist[facing=north]
minecolonies:blockhutflorist[facing=south]
minecolonies:blockhutflorist[facing=west]
minecolonies:blockhutflorist[facing=east]
minecolonies:blockhutenchanter[facing=north]
minecolonies:blockhutenchanter[facing=south]
minecolonies:blockhutenchanter[facing=west]
minecolonies:blockhutenchanter[facing=east]
minecolonies:blockinfoposter[facing=north]
minecolonies:blockinfoposter[facing=south]
minecolonies:blockinfoposter[facing=west]
minecolonies:blockinfoposter[facing=east]
minecolonies:blockconstructiontape[facing=north,variant=straight]
minecolonies:blockconstructiontape[facing=north,variant=corner]
minecolonies:blockconstructiontape[facing=south,variant=straight]
minecolonies:blockconstructiontape[facing=south,variant=corner]
minecolonies:blockconstructiontape[facing=west,variant=straight]
minecolonies:blockconstructiontape[facing=west,variant=corner]
minecolonies:blockconstructiontape[facing=east,variant=straight]
minecolonies:blockconstructiontape[facing=east,variant=corner]
minecolonies:blockbarrackstowersubstitution[facing=north]
minecolonies:blockbarrackstowersubstitution[facing=south]
minecolonies:blockbarrackstowersubstitution[facing=west]
minecolonies:blockbarrackstowersubstitution[facing=east]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackair]
minecolonies:blockwaypoint
minecolonies:blockpostbox[facing=north]
minecolonies:blockpostbox[facing=south]
minecolonies:blockpostbox[facing=west]
minecolonies:blockpostbox[facing=east]
minecolonies:decorationcontroller[facing=north,mirror=true]
minecolonies:decorationcontroller[facing=north,mirror=false]
minecolonies:decorationcontroller[facing=south,mirror=true]
minecolonies:decorationcontroller[facing=south,mirror=false]
minecolonies:decorationcontroller[facing=west,mirror=true]
minecolonies:decorationcontroller[facing=west,mirror=false]
minecolonies:decorationcontroller[facing=east,mirror=true]
minecolonies:decorationcontroller[facing=east,mirror=false]
minecolonies:barrel_block[facing=north,variant=0perc]
minecolonies:barrel_block[facing=north,variant=20perc]
minecolonies:barrel_block[facing=north,variant=40perc]
minecolonies:barrel_block[facing=north,variant=60perc]
minecolonies:barrel_block[facing=north,variant=80perc]
minecolonies:barrel_block[facing=north,variant=100perc]
minecolonies:barrel_block[facing=north,variant=working]
minecolonies:barrel_block[facing=north,variant=done]
minecolonies:barrel_block[facing=south,variant=0perc]
minecolonies:barrel_block[facing=south,variant=20perc]
minecolonies:barrel_block[facing=south,variant=40perc]
minecolonies:barrel_block[facing=south,variant=60perc]
minecolonies:barrel_block[facing=south,variant=80perc]
minecolonies:barrel_block[facing=south,variant=100perc]
minecolonies:barrel_block[facing=south,variant=working]
minecolonies:barrel_block[facing=south,variant=done]
minecolonies:barrel_block[facing=west,variant=0perc]
minecolonies:barrel_block[facing=west,variant=20perc]
minecolonies:barrel_block[facing=west,variant=40perc]
minecolonies:barrel_block[facing=west,variant=60perc]
minecolonies:barrel_block[facing=west,variant=80perc]
minecolonies:barrel_block[facing=west,variant=100perc]
minecolonies:barrel_block[facing=west,variant=working]
minecolonies:barrel_block[facing=west,variant=done]
minecolonies:barrel_block[facing=east,variant=0perc]
minecolonies:barrel_block[facing=east,variant=20perc]
minecolonies:barrel_block[facing=east,variant=40perc]
minecolonies:barrel_block[facing=east,variant=60perc]
minecolonies:barrel_block[facing=east,variant=80perc]
minecolonies:barrel_block[facing=east,variant=100perc]
minecolonies:barrel_block[facing=east,variant=working]
minecolonies:barrel_block[facing=east,variant=done]
minecolonies:composted_dirt
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
apotheosis:hellshelf[infusion=0]
apotheosis:hellshelf[infusion=1]
apotheosis:hellshelf[infusion=2]
apotheosis:hellshelf[infusion=3]
apotheosis:hellshelf[infusion=4]
apotheosis:hellshelf[infusion=5]
apotheosis:hellshelf[infusion=6]
apotheosis:hellshelf[infusion=7]
apotheosis:hellshelf[infusion=8]
apotheosis:hellshelf[infusion=9]
apotheosis:hellshelf[infusion=10]
apotheosis:hellshelf[infusion=11]
apotheosis:hellshelf[infusion=12]
apotheosis:hellshelf[infusion=13]
apotheosis:hellshelf[infusion=14]
apotheosis:hellshelf[infusion=15]
apotheosis:prismatic_altar
architecturecraft:sawbench[facing=west]
architecturecraft:sawbench[facing=east]
architecturecraft:sawbench[facing=south]
architecturecraft:sawbench[facing=north]
architecturecraft:shape[light=0]
architecturecraft:shape[light=1]
architecturecraft:shape[light=2]
architecturecraft:shape[light=3]
architecturecraft:shape[light=4]
architecturecraft:shape[light=5]
architecturecraft:shape[light=6]
architecturecraft:shape[light=7]
architecturecraft:shape[light=8]
architecturecraft:shape[light=9]
architecturecraft:shape[light=10]
architecturecraft:shape[light=11]
architecturecraft:shape[light=12]
architecturecraft:shape[light=13]
architecturecraft:shape[light=14]
architecturecraft:shape[light=15]
byg:cherryleavespink
byg:cherryleaveswhite
byg:cherrylog[facing=down]
byg:cherrylog[facing=up]
byg:cherrylog[facing=north]
byg:cherrylog[facing=south]
byg:cherrylog[facing=west]
byg:cherrylog[facing=east]
byg:cherryplanks
byg:cikaleaves
byg:cikalog[facing=down]
byg:cikalog[facing=up]
byg:cikalog[facing=north]
byg:cikalog[facing=south]
byg:cikalog[facing=west]
byg:cikalog[facing=east]
byg:cikaplanks
byg:enchantedleavesblue
byg:enchantedleavespink
byg:enchantedleavespurple
byg:enchantedlog[facing=down]
byg:enchantedlog[facing=up]
byg:enchantedlog[facing=north]
byg:enchantedlog[facing=south]
byg:enchantedlog[facing=west]
byg:enchantedlog[facing=east]
byg:enchantedplanks
byg:greatoakleaves
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byg:greatoaklog[facing=up]
byg:greatoaklog[facing=north]
byg:greatoaklog[facing=south]
byg:greatoaklog[facing=west]
byg:greatoaklog[facing=east]
byg:greatoakplanks
byg:jacarandaleaves
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byg:jacarandalog[facing=up]
byg:jacarandalog[facing=north]
byg:jacarandalog[facing=south]
byg:jacarandalog[facing=west]
byg:jacarandalog[facing=east]
byg:jacarandaplanks
byg:mangroveleaves
byg:mangrovelog[facing=down]
byg:mangrovelog[facing=up]
byg:mangrovelog[facing=north]
byg:mangrovelog[facing=south]
byg:mangrovelog[facing=west]
byg:mangrovelog[facing=east]
byg:mangroveplanks
byg:mapleleavesred
byg:mapleleavessilver
byg:maplelog[facing=down]
byg:maplelog[facing=up]
byg:maplelog[facing=north]
byg:maplelog[facing=south]
byg:maplelog[facing=west]
byg:maplelog[facing=east]
byg:mapleplanks
byg:frozenoakleaves
byg:frozenoaklog[facing=down]
byg:frozenoaklog[facing=up]
byg:frozenoaklog[facing=north]
byg:frozenoaklog[facing=south]
byg:frozenoaklog[facing=west]
byg:frozenoaklog[facing=east]
byg:frozenoakplanks
byg:oakleavesdrybrown
byg:oakleavesdrygreen
byg:oakleavesorange
byg:oakleavesred
byg:orchardleaves
byg:orchardleavesapple
byg:orchardleavesflowering
byg:paloverdeleaves
byg:paloverdeleavesflowering
byg:paloverdelog[facing=down]
byg:paloverdelog[facing=up]
byg:paloverdelog[facing=north]
byg:paloverdelog[facing=south]
byg:paloverdelog[facing=west]
byg:paloverdelog[facing=east]
byg:pineleaves
byg:pinelog[facing=down]
byg:pinelog[facing=up]
byg:pinelog[facing=north]
byg:pinelog[facing=south]
byg:pinelog[facing=west]
byg:pinelog[facing=east]
byg:pineplanks
byg:skyrisleaves
byg:skyrisleavesgreenapple
byg:skyrislog[facing=down]
byg:skyrislog[facing=up]
byg:skyrislog[facing=north]
byg:skyrislog[facing=south]
byg:skyrislog[facing=west]
byg:skyrislog[facing=east]
byg:skyrisplanks
byg:sonorancactus
byg:sonorancactusflowering
byg:spruceleavesblue
byg:spruceleavesorange
byg:spruceleavesred
byg:spruceleavesyellow
byg:stellataleavespink
byg:stellataleaveswhite
byg:willowleaves
byg:willowlog[facing=down]
byg:willowlog[facing=up]
byg:willowlog[facing=north]
byg:willowlog[facing=south]
byg:willowlog[facing=west]
byg:willowlog[facing=east]
byg:willowplanks
byg:birchleavesyellow
byg:zelkovaleaves
byg:zelkovalog[facing=down]
byg:zelkovalog[facing=up]
byg:zelkovalog[facing=north]
byg:zelkovalog[facing=south]
byg:zelkovalog[facing=west]
byg:zelkovalog[facing=east]
byg:zelkovaplanks
byg:glowshroomblockblue
byg:glowshroomblockpurple
byg:glowshroomstemyellow
byg:meadowgrass
byg:meadowdirt
byg:pasturegrass
byg:pasturdirt
byg:peatgrass
byg:peatdirt
byg:mudblock
byg:mudbricks
byg:whitesand
byg:pinkallium[type=dandelion]
byg:redcornflower[type=dandelion]
byg:sacreddatura[type=dandelion]
byg:firecracker[type=dandelion]
byg:kovan[type=dandelion]
byg:orangedaisy[type=dandelion]
byg:pinkorchid[type=dandelion]
byg:californiapoppy[type=dandelion]
byg:purpleorchid[type=dandelion]
byg:redorchid[type=dandelion]
byg:cyanrose[type=dandelion]
byg:rose[type=dandelion]
byg:cyantulip[type=dandelion]
byg:greentuilp[type=dandelion]
byg:magentatulip[type=dandelion]
byg:purpletulip[type=dandelion]
byg:yellowtulip[type=dandelion]
byg:tinylilypad
byg:leafpile[facing=north]
byg:leafpile[facing=south]
byg:leafpile[facing=west]
byg:leafpile[facing=east]
byg:leafpiledead[facing=north]
byg:leafpiledead[facing=south]
byg:leafpiledead[facing=west]
byg:leafpiledead[facing=east]
byg:deadgrass[age=0]
byg:deadgrass[age=1]
byg:deadgrass[age=2]
byg:deadgrass[age=3]
byg:deadgrass[age=4]
byg:deadgrass[age=5]
byg:deadgrass[age=6]
byg:deadgrass[age=7]
byg:deadgrass[age=8]
byg:deadgrass[age=9]
byg:deadgrass[age=10]
byg:deadgrass[age=11]
byg:deadgrass[age=12]
byg:deadgrass[age=13]
byg:deadgrass[age=14]
byg:deadgrass[age=15]
byg:glowcaneblockblue
byg:glowcaneblockred
byg:glowcaneblue[age=0]
byg:glowcaneblue[age=1]
byg:glowcaneblue[age=2]
byg:glowcaneblue[age=3]
byg:glowcaneblue[age=4]
byg:glowcaneblue[age=5]
byg:glowcaneblue[age=6]
byg:glowcaneblue[age=7]
byg:glowcaneblue[age=8]
byg:glowcaneblue[age=9]
byg:glowcaneblue[age=10]
byg:glowcaneblue[age=11]
byg:glowcaneblue[age=12]
byg:glowcaneblue[age=13]
byg:glowcaneblue[age=14]
byg:glowcaneblue[age=15]
byg:glowcanered[age=0]
byg:glowcanered[age=1]
byg:glowcanered[age=2]
byg:glowcanered[age=3]
byg:glowcanered[age=4]
byg:glowcanered[age=5]
byg:glowcanered[age=6]
byg:glowcanered[age=7]
byg:glowcanered[age=8]
byg:glowcanered[age=9]
byg:glowcanered[age=10]
byg:glowcanered[age=11]
byg:glowcanered[age=12]
byg:glowcanered[age=13]
byg:glowcanered[age=14]
byg:glowcanered[age=15]
byg:blueberrybush[type=dandelion]
byg:strawberrybush[age=0]
byg:strawberrybush[age=1]
byg:strawberrybush[age=2]
byg:strawberrybush[age=3]
byg:strawberrybush[age=4]
byg:strawberrybush[age=5]
byg:strawberrybush[age=6]
byg:strawberrybush[age=7]
byg:strawberrybush[age=8]
byg:strawberrybush[age=9]
byg:strawberrybush[age=10]
byg:strawberrybush[age=11]
byg:strawberrybush[age=12]
byg:strawberrybush[age=13]
byg:strawberrybush[age=14]
byg:strawberrybush[age=15]
byg:rudostalk[age=0]
byg:rudostalk[age=1]
byg:rudostalk[age=2]
byg:rudostalk[age=3]
byg:rudostalk[age=4]
byg:rudostalk[age=5]
byg:rudostalk[age=6]
byg:rudostalk[age=7]
byg:rudostalk[age=8]
byg:rudostalk[age=9]
byg:rudostalk[age=10]
byg:rudostalk[age=11]
byg:rudostalk[age=12]
byg:rudostalk[age=13]
byg:rudostalk[age=14]
byg:rudostalk[age=15]
byg:glowcelium
byg:redwoodleaves
byg:redwoodlog[facing=down]
byg:redwoodlog[facing=up]
byg:redwoodlog[facing=north]
byg:redwoodlog[facing=south]
byg:redwoodlog[facing=west]
byg:redwoodlog[facing=east]
byg:redwoodplanks
byg:cherrybookshelf
byg:cikabookshelf
byg:enchantedbookshelf
byg:greatoakbookshelf
byg:jacarandabookshelf
byg:mangrovebookshelf
byg:maplebookshelf
byg:frozenoakbookshelf
byg:pinebookshelf
byg:skyrisbookshelf
byg:willowbookshelf
byg:zelkovabookshelf
byg:redwoodbookshelf
byg:poisionivy[type=dandelion]
byg:tamreliteore
byg:tamreliteblock
byg:stonespike
byg:clover[facing=north]
byg:clover[facing=south]
byg:clover[facing=west]
byg:clover[facing=east]
byg:minicactus[age=0]
byg:minicactus[age=1]
byg:minicactus[age=2]
byg:minicactus[age=3]
byg:minicactus[age=4]
byg:minicactus[age=5]
byg:minicactus[age=6]
byg:minicactus[age=7]
byg:minicactus[age=8]
byg:minicactus[age=9]
byg:minicactus[age=10]
byg:minicactus[age=11]
byg:minicactus[age=12]
byg:minicactus[age=13]
byg:minicactus[age=14]
byg:minicactus[age=15]
byg:crate
byg:blacksand
byg:pendoriteore
byg:whitecherrysapling[type=dandelion]
byg:pinkcherrysapling[type=dandelion]
byg:cikasapling[type=dandelion]
byg:greatoaksapling[type=dandelion]
byg:jacarandasapling[type=dandelion]
byg:mangrovesapling[type=dandelion]
byg:redmaplesapling[type=dandelion]
byg:silvermaplesapling[type=dandelion]
byg:orangeoaksapling[type=dandelion]
byg:redoaksapling[type=dandelion]
byg:orchardsapling[type=dandelion]
byg:paloverdesapling[type=dandelion]
byg:pinesapling[type=dandelion]
byg:skyrissapling[type=dandelion]
byg:bluesprucesapling[type=dandelion]
byg:redsprucesapling[type=dandelion]
byg:orangesprucesapling[type=dandelion]
byg:yellowsprucesapling[type=dandelion]
byg:pinkstellatasapling[type=dandelion]
byg:whitestellatasapling[type=dandelion]
byg:redwoodsapling[type=dandelion]
byg:zelkovasapling[type=dandelion]
byg:pendoriteblock
byg:kasaiore
byg:kasaiblock
byg:netherfurnace[facing=north]
byg:netherfurnace[facing=south]
byg:netherfurnace[facing=west]
byg:netherfurnace[facing=east]
byg:netherfurnacelit[facing=north]
byg:netherfurnacelit[facing=south]
byg:netherfurnacelit[facing=west]
byg:netherfurnacelit[facing=east]
byg:baobableaves
byg:baobablog[facing=down]
byg:baobablog[facing=up]
byg:baobablog[facing=north]
byg:baobablog[facing=south]
byg:baobablog[facing=west]
byg:baobablog[facing=east]
byg:baobabplanks
byg:baobabbookshelf
byg:baobabsapling[type=dandelion]
byg:baobabfruitblock[facing=north]
byg:baobabfruitblock[facing=south]
byg:baobabfruitblock[facing=west]
byg:baobabfruitblock[facing=east]
byg:willowsapling[type=dandelion]
byg:amaranth[type=dandelion]
byg:foxglove[type=dandelion]
byg:incanlily[type=dandelion]
byg:crocus[type=dandelion]
byg:hollyleaves
byg:hollyberryleaves
byg:hollylog[facing=down]
byg:hollylog[facing=up]
byg:hollylog[facing=north]
byg:hollylog[facing=south]
byg:hollylog[facing=west]
byg:hollylog[facing=east]
byg:hollyplanks
byg:hollybookshelf
byg:rainboweucalyptusleaves
byg:rainboweucalyptuslog[facing=down]
byg:rainboweucalyptuslog[facing=up]
byg:rainboweucalyptuslog[facing=north]
byg:rainboweucalyptuslog[facing=south]
byg:rainboweucalyptuslog[facing=west]
byg:rainboweucalyptuslog[facing=east]
byg:rainboweucalyptusplanks
byg:rainboweucalyptusbookshelf
byg:cherryslab
byg:baobabslab
byg:cikaslab
byg:greatoakslab
byg:hollyslab
byg:jacarandaslab
byg:mangroveslab
byg:mapleslab
byg:pineslab
byg:rainboweucalyptusslab
byg:redwoodslab
byg:skyrisslab
byg:willowslab
byg:zelkovaslab
byg:rainboweucalyptussapling[type=dandelion]
byg:hollysapling[type=dandelion]
byg:witchhazellog[facing=down]
byg:witchhazellog[facing=up]
byg:witchhazellog[facing=north]
byg:witchhazellog[facing=south]
byg:witchhazellog[facing=west]
byg:witchhazellog[facing=east]
byg:witchhazelplanks
byg:witchhazelleaves
byg:witchhazelleavesblooming
byg:witchhazelbookshelf
byg:witchhazelsapling[type=dandelion]
byg:witchhazelslab
byg:snowdrops[type=dandelion]
byg:wintercyclamen[type=dandelion]
byg:rudostage0[age=0]
byg:rudostage0[age=1]
byg:rudostage0[age=2]
byg:rudostage0[age=3]
byg:rudostage0[age=4]
byg:rudostage0[age=5]
byg:rudostage0[age=6]
byg:rudostage0[age=7]
byg:rudostage0[age=8]
byg:rudostage0[age=9]
byg:rudostage0[age=10]
byg:rudostage0[age=11]
byg:rudostage0[age=12]
byg:rudostage0[age=13]
byg:rudostage0[age=14]
byg:rudostage0[age=15]
byg:rudostage1[age=0]
byg:rudostage1[age=1]
byg:rudostage1[age=2]
byg:rudostage1[age=3]
byg:rudostage1[age=4]
byg:rudostage1[age=5]
byg:rudostage1[age=6]
byg:rudostage1[age=7]
byg:rudostage1[age=8]
byg:rudostage1[age=9]
byg:rudostage1[age=10]
byg:rudostage1[age=11]
byg:rudostage1[age=12]
byg:rudostage1[age=13]
byg:rudostage1[age=14]
byg:rudostage1[age=15]
byg:rudostage2[age=0]
byg:rudostage2[age=1]
byg:rudostage2[age=2]
byg:rudostage2[age=3]
byg:rudostage2[age=4]
byg:rudostage2[age=5]
byg:rudostage2[age=6]
byg:rudostage2[age=7]
byg:rudostage2[age=8]
byg:rudostage2[age=9]
byg:rudostage2[age=10]
byg:rudostage2[age=11]
byg:rudostage2[age=12]
byg:rudostage2[age=13]
byg:rudostage2[age=14]
byg:rudostage2[age=15]
byg:rudostage3[age=0]
byg:rudostage3[age=1]
byg:rudostage3[age=2]
byg:rudostage3[age=3]
byg:rudostage3[age=4]
byg:rudostage3[age=5]
byg:rudostage3[age=6]
byg:rudostage3[age=7]
byg:rudostage3[age=8]
byg:rudostage3[age=9]
byg:rudostage3[age=10]
byg:rudostage3[age=11]
byg:rudostage3[age=12]
byg:rudostage3[age=13]
byg:rudostage3[age=14]
byg:rudostage3[age=15]
byg:blueberrybushstage0[type=dandelion]
byg:blueberrybushstage1[type=dandelion]
byg:strawberrybushstage0[age=0]
byg:strawberrybushstage0[age=1]
byg:strawberrybushstage0[age=2]
byg:strawberrybushstage0[age=3]
byg:strawberrybushstage0[age=4]
byg:strawberrybushstage0[age=5]
byg:strawberrybushstage0[age=6]
byg:strawberrybushstage0[age=7]
byg:strawberrybushstage0[age=8]
byg:strawberrybushstage0[age=9]
byg:strawberrybushstage0[age=10]
byg:strawberrybushstage0[age=11]
byg:strawberrybushstage0[age=12]
byg:strawberrybushstage0[age=13]
byg:strawberrybushstage0[age=14]
byg:strawberrybushstage0[age=15]
byg:strawberrybushstage1[age=0]
byg:strawberrybushstage1[age=1]
byg:strawberrybushstage1[age=2]
byg:strawberrybushstage1[age=3]
byg:strawberrybushstage1[age=4]
byg:strawberrybushstage1[age=5]
byg:strawberrybushstage1[age=6]
byg:strawberrybushstage1[age=7]
byg:strawberrybushstage1[age=8]
byg:strawberrybushstage1[age=9]
byg:strawberrybushstage1[age=10]
byg:strawberrybushstage1[age=11]
byg:strawberrybushstage1[age=12]
byg:strawberrybushstage1[age=13]
byg:strawberrybushstage1[age=14]
byg:strawberrybushstage1[age=15]
byg:wildstrawberry[type=dandelion]
byg:wildrudo[type=dandelion]
byg:glowcanepink[age=0]
byg:glowcanepink[age=1]
byg:glowcanepink[age=2]
byg:glowcanepink[age=3]
byg:glowcanepink[age=4]
byg:glowcanepink[age=5]
byg:glowcanepink[age=6]
byg:glowcanepink[age=7]
byg:glowcanepink[age=8]
byg:glowcanepink[age=9]
byg:glowcanepink[age=10]
byg:glowcanepink[age=11]
byg:glowcanepink[age=12]
byg:glowcanepink[age=13]
byg:glowcanepink[age=14]
byg:glowcanepink[age=15]
byg:glowcanepurple[age=0]
byg:glowcanepurple[age=1]
byg:glowcanepurple[age=2]
byg:glowcanepurple[age=3]
byg:glowcanepurple[age=4]
byg:glowcanepurple[age=5]
byg:glowcanepurple[age=6]
byg:glowcanepurple[age=7]
byg:glowcanepurple[age=8]
byg:glowcanepurple[age=9]
byg:glowcanepurple[age=10]
byg:glowcanepurple[age=11]
byg:glowcanepurple[age=12]
byg:glowcanepurple[age=13]
byg:glowcanepurple[age=14]
byg:glowcanepurple[age=15]
byg:glowcaneblockpink
byg:glowcaneblockpurple
byg:enchantedslab
byg:lathariumore
byg:lathariumblock
byg:blacksandstone
byg:blackchiseledsandstone
byg:blacksmoothsandstone
byg:whitesandstone
byg:whitechiseledsandstone
byg:whitesmoothsandstone
byg:baobabstage0
byg:baobabastage1
byg:baobabstage2
byg:baobabstage3
byg:ebonylog[facing=down]
byg:ebonylog[facing=up]
byg:ebonylog[facing=north]
byg:ebonylog[facing=south]
byg:ebonylog[facing=west]
byg:ebonylog[facing=east]
byg:ebonyleaves
byg:ebonyplanks
byg:rowanlog[facing=down]
byg:rowanlog[facing=up]
byg:rowanlog[facing=north]
byg:rowanlog[facing=south]
byg:rowanlog[facing=west]
byg:rowanlog[facing=east]
byg:rowanleaves
byg:rowanberryleaves
byg:hawthornlog[facing=down]
byg:hawthornlog[facing=up]
byg:hawthornlog[facing=north]
byg:hawthornlog[facing=south]
byg:hawthornlog[facing=west]
byg:hawthornlog[facing=east]
byg:hawthornleaves
byg:hawthornberryleaves
byg:hawthornplanks
byg:rowanplanks
byg:ironwoodlog[facing=down]
byg:ironwoodlog[facing=up]
byg:ironwoodlog[facing=north]
byg:ironwoodlog[facing=south]
byg:ironwoodlog[facing=west]
byg:ironwoodlog[facing=east]
byg:ironwoodleaves
byg:ironwoodplanks
byg:redbirchleaves
byg:orangebirchleaves
byg:brownbirchleaves
byg:ebonysapling[type=dandelion]
byg:rowansapling[type=dandelion]
byg:hawthornsapling[type=dandelion]
byg:ironwoodsapling[type=dandelion]
byg:ebonybookshelf
byg:rowanbookshelf
byg:hawthornbookshelf
byg:ironwoodbookshelf
byg:ebonyslab
byg:rowanslab
byg:hawthornslab
byg:ironwoodslab
byg:sandygrass
byg:sandydirt
byg:hardeneddirt
byg:rockystone
byg:yellowdaffodil[type=dandelion]
byg:pinkdaffodil[type=dandelion]
byg:peachleatherflower[type=dandelion]
byg:violetleatherflower[type=dandelion]
byg:whiteanemone[type=dandelion]
byg:pinkanemone[type=dandelion]
byg:bluesage[type=dandelion]
byg:purplesage[type=dandelion]
byg:whitesage[type=dandelion]
byg:firlog[facing=down]
byg:firlog[facing=up]
byg:firlog[facing=north]
byg:firlog[facing=south]
byg:firlog[facing=west]
byg:firlog[facing=east]
byg:firleaves
byg:firplanks
byg:firbookshelf
byg:firwood
byg:strippedfirlog[facing=down]
byg:strippedfirlog[facing=up]
byg:strippedfirlog[facing=north]
byg:strippedfirlog[facing=south]
byg:strippedfirlog[facing=west]
byg:strippedfirlog[facing=east]
byg:strippedfirwood
byg:structurecheckblock
byg:winterscilla[type=dandelion]
byg:redcelosia[type=dandelion]
byg:whitecelosia[type=dandelion]
byg:magentacelosia[type=dandelion]
byg:yellowcelosia[type=dandelion]
byg:orangecelosia[type=dandelion]
byg:purplecelosia[type=dandelion]
byg:greenenchantedlog[facing=down]
byg:greenenchantedlog[facing=up]
byg:greenenchantedlog[facing=north]
byg:greenenchantedlog[facing=south]
byg:greenenchantedlog[facing=west]
byg:greenenchantedlog[facing=east]
byg:greenenchantedplanks
byg:firsapling[type=dandelion]
byg:green_enchanted_bookshelf
byg:sepinite
byg:sepinite_tile
byg:sepinite_pillars[facing=down]
byg:sepinite_pillars[facing=up]
byg:sepinite_pillars[facing=north]
byg:sepinite_pillars[facing=south]
byg:sepinite_pillars[facing=west]
byg:sepinite_pillars[facing=east]
byg:sepinite_bricks
byg:soapstone
byg:polished_soapstone
byg:soapstone_tile
byg:soapstone_pillars[facing=down]
byg:soapstone_pillars[facing=up]
byg:soapstone_pillars[facing=north]
byg:soapstone_pillars[facing=south]
byg:soapstone_pillars[facing=west]
byg:soapstone_pillars[facing=east]
byg:sodalite
byg:polished_sodalite
byg:sodalite_tile
byg:sodalite_bricks
byg:scoria
byg:scoria_bricks
byg:scoria_pillars[facing=down]
byg:scoria_pillars[facing=up]
byg:scoria_pillars[facing=north]
byg:scoria_pillars[facing=south]
byg:scoria_pillars[facing=west]
byg:scoria_pillars[facing=east]
byg:cyan_amaranth[type=dandelion]
byg:purple_amaranth[type=dandelion]
byg:short_dead_grass[age=0]
byg:short_dead_grass[age=1]
byg:short_dead_grass[age=2]
byg:short_dead_grass[age=3]
byg:short_dead_grass[age=4]
byg:short_dead_grass[age=5]
byg:short_dead_grass[age=6]
byg:short_dead_grass[age=7]
byg:short_dead_grass[age=8]
byg:short_dead_grass[age=9]
byg:short_dead_grass[age=10]
byg:short_dead_grass[age=11]
byg:short_dead_grass[age=12]
byg:short_dead_grass[age=13]
byg:short_dead_grass[age=14]
byg:short_dead_grass[age=15]
byg:prairie_grass[type=dandelion]
byg:cracked_sand
byg:red_cracked_sand
byg:cypresslog[facing=down]
byg:cypresslog[facing=up]
byg:cypresslog[facing=north]
byg:cypresslog[facing=south]
byg:cypresslog[facing=west]
byg:cypresslog[facing=east]
byg:cypressleaves
byg:cypressplanks
byg:cypresssapling[type=dandelion]
byg:orange_amaranth[type=dandelion]
byg:magenta_amaranth[type=dandelion]
byg:allium_bush[type=dandelion]
byg:allium_bush2[type=dandelion]
byg:allium_bush3[type=dandelion]
byg:allium_bush4[type=dandelion]
byg:allium_bush5[type=dandelion]
byg:allium_bush6[type=dandelion]
byg:allium_bush7[type=dandelion]
byg:allium_bush8[type=dandelion]
byg:prairie_grass2[type=dandelion]
byg:prairie_grass3[type=dandelion]
byg:prairie_grass4[type=dandelion]
byg:prairie_grass5[type=dandelion]
byg:prairie_grass6[type=dandelion]
byg:prairie_grass7[type=dandelion]
byg:prairie_grass8[type=dandelion]
byg:white_skyris_leaves
byg:silver_apple_white_skyris_leaves
byg:blueglowshroom[facing=north]
byg:blueglowshroom[facing=south]
byg:blueglowshroom[facing=west]
byg:blueglowshroom[facing=east]
byg:purple_glowshroom[facing=north]
byg:purple_glowshroom[facing=south]
byg:purple_glowshroom[facing=west]
byg:purple_glowshroom[facing=east]
byg:green_glowshroom[facing=north]
byg:green_glowshroom[facing=south]
byg:green_glowshroom[facing=west]
byg:green_glowshroom[facing=east]
byg:blanket_weed[facing=north]
byg:blanket_weed[facing=south]
byg:blanket_weed[facing=west]
byg:blanket_weed[facing=east]
byg:medium_blue_glowshroom[facing=north]
byg:medium_blue_glowshroom[facing=south]
byg:medium_blue_glowshroom[facing=west]
byg:medium_blue_glowshroom[facing=east]
byg:medium_purple_glowshroom[facing=north]
byg:medium_purple_glowshroom[facing=south]
byg:medium_purple_glowshroom[facing=west]
byg:medium_purple_glowshroom[facing=east]
byg:medium_green_glowshroom[facing=north]
byg:medium_green_glowshroom[facing=south]
byg:medium_green_glowshroom[facing=west]
byg:medium_green_glowshroom[facing=east]
byg:small_blue_glowshroom[facing=north]
byg:small_blue_glowshroom[facing=south]
byg:small_blue_glowshroom[facing=west]
byg:small_blue_glowshroom[facing=east]
byg:small_purple_glowshroom[facing=north]
byg:small_purple_glowshroom[facing=south]
byg:small_purple_glowshroom[facing=west]
byg:small_purple_glowshroom[facing=east]
byg:small_green_glowshroom[facing=north]
byg:small_green_glowshroom[facing=south]
byg:small_green_glowshroom[facing=west]
byg:small_green_glowshroom[facing=east]
byg:structure_check_block_disabled
byg:light_blue_sand
byg:pink_sand
byg:purple_sand
byg:light_blue_sandstone
byg:light_blue_chiseled_sandstone
byg:light_blue_smooth_sandstone
byg:pink_sandstone
byg:pink_chiseled_sandstone
byg:pink_smooth_sandstone
byg:purple_sandstone
byg:purple_chiseled_sandstone
byg:purple_smooth_sandstone
byg:mahogany_leaves
byg:mahogany_log[facing=down]
byg:mahogany_log[facing=up]
byg:mahogany_log[facing=north]
byg:mahogany_log[facing=south]
byg:mahogany_log[facing=west]
byg:mahogany_log[facing=east]
byg:mahogany_planks
byg:mahogany_bookshelf
byg:mahogany_sapling[type=dandelion]
byg:palm_leaves
byg:palm_log[facing=down]
byg:palm_log[facing=up]
byg:palm_log[facing=north]
byg:palm_log[facing=south]
byg:palm_log[facing=west]
byg:palm_log[facing=east]
byg:palm_planks
byg:palm_bookshelf
byg:palm_sapling[type=dandelion]
byg:aspen_leaves
byg:aspen_log[facing=down]
byg:aspen_log[facing=up]
byg:aspen_log[facing=north]
byg:aspen_log[facing=south]
byg:aspen_log[facing=west]
byg:aspen_log[facing=east]
byg:aspen_planks
byg:aspen_bookshelf
byg:aspen_sapling[type=dandelion]
byg:hawthorn_leaves_flowering
byg:rockystone2
byg:yellow_birch_sapling[type=dandelion]
byg:rocky_grass
byg:aspen_wood
byg:stripped_aspen_log[facing=down]
byg:stripped_aspen_log[facing=up]
byg:stripped_aspen_log[facing=north]
byg:stripped_aspen_log[facing=south]
byg:stripped_aspen_log[facing=west]
byg:stripped_aspen_log[facing=east]
byg:stripped_aspen_wood
byg:cika_wood
byg:stripped_cika_log[facing=down]
byg:stripped_cika_log[facing=up]
byg:stripped_cika_log[facing=north]
byg:stripped_cika_log[facing=south]
byg:stripped_cika_log[facing=west]
byg:stripped_cika_log[facing=east]
byg:stripped_cika_wood
byg:cherry_wood
byg:stripped_cherry_log[facing=down]
byg:stripped_cherry_log[facing=up]
byg:stripped_cherry_log[facing=north]
byg:stripped_cherry_log[facing=south]
byg:stripped_cherry_log[facing=west]
byg:stripped_cherry_log[facing=east]
byg:stripped_cherry_wood
byg:baobab_wood
byg:stripped_baobab_log[facing=down]
byg:stripped_baobab_log[facing=up]
byg:stripped_baobab_log[facing=north]
byg:stripped_baobab_log[facing=south]
byg:stripped_baobab_log[facing=west]
byg:stripped_baobab_log[facing=east]
byg:stripped_baobab_wood
byg:blue_enchanted_wood
byg:stripped_blue_enchanted_log[facing=down]
byg:stripped_blue_enchanted_log[facing=up]
byg:stripped_blue_enchanted_log[facing=north]
byg:stripped_blue_enchanted_log[facing=south]
byg:stripped_blue_enchanted_log[facing=west]
byg:stripped_blue_enchanted_log[facing=east]
byg:stripped_blue_enchanted_wood
byg:green_enchanted_wood
byg:stripped_green_enchanted_log[facing=down]
byg:stripped_green_enchanted_log[facing=up]
byg:stripped_green_enchanted_log[facing=north]
byg:stripped_green_enchanted_log[facing=south]
byg:stripped_green_enchanted_log[facing=west]
byg:stripped_green_enchanted_log[facing=east]
byg:stripped_green_enchanted_wood
byg:great_oak_wood
byg:stripped_great_oak_log[facing=down]
byg:stripped_great_oak_log[facing=up]
byg:stripped_great_oak_log[facing=north]
byg:stripped_great_oak_log[facing=south]
byg:stripped_great_oak_log[facing=west]
byg:stripped_great_oak_log[facing=east]
byg:stripped_great_oak_wood
byg:jacaranda_wood
byg:stripped_jacaranda_log[facing=down]
byg:stripped_jacaranda_log[facing=up]
byg:stripped_jacaranda_log[facing=north]
byg:stripped_jacaranda_log[facing=south]
byg:stripped_jacaranda_log[facing=west]
byg:stripped_jacaranda_log[facing=east]
byg:stripped_jacaranda_wood
byg:maple_wood
byg:stripped_maple_log[facing=down]
byg:stripped_maple_log[facing=up]
byg:stripped_maple_log[facing=north]
byg:stripped_maple_log[facing=south]
byg:stripped_maple_log[facing=west]
byg:stripped_maple_log[facing=east]
byg:stripped_maple_wood
byg:mangrove_wood
byg:stripped_mangrove_log[facing=down]
byg:stripped_mangrove_log[facing=up]
byg:stripped_mangrove_log[facing=north]
byg:stripped_mangrove_log[facing=south]
byg:stripped_mangrove_log[facing=west]
byg:stripped_mangrove_log[facing=east]
byg:stripped_mangrove_wood
byg:frozen_oak_wood
byg:palo_verde_wood
byg:stripped_palo_verde_log[facing=down]
byg:stripped_palo_verde_log[facing=up]
byg:stripped_palo_verde_log[facing=north]
byg:stripped_palo_verde_log[facing=south]
byg:stripped_palo_verde_log[facing=west]
byg:stripped_palo_verde_log[facing=east]
byg:stripped_palo_verde_wood
byg:pine_wood
byg:stripped_pine_log[facing=down]
byg:stripped_pine_log[facing=up]
byg:stripped_pine_log[facing=north]
byg:stripped_pine_log[facing=south]
byg:stripped_pine_log[facing=west]
byg:stripped_pine_log[facing=east]
byg:stripped_pine_wood
byg:skyris_wood
byg:stripped_skyris_log[facing=down]
byg:stripped_skyris_log[facing=up]
byg:stripped_skyris_log[facing=north]
byg:stripped_skyris_log[facing=south]
byg:stripped_skyris_log[facing=west]
byg:stripped_skyris_log[facing=east]
byg:stripped_skyris_wood
byg:willow_wood
byg:stripped_willow_log[facing=down]
byg:stripped_willow_log[facing=up]
byg:stripped_willow_log[facing=north]
byg:stripped_willow_log[facing=south]
byg:stripped_willow_log[facing=west]
byg:stripped_willow_log[facing=east]
byg:stripped_willow_wood
byg:zelkova_wood
byg:stripped_zelkova_log[facing=down]
byg:stripped_zelkova_log[facing=up]
byg:stripped_zelkova_log[facing=north]
byg:stripped_zelkova_log[facing=south]
byg:stripped_zelkova_log[facing=west]
byg:stripped_zelkova_log[facing=east]
byg:stripped_zelkova_wood
byg:redwood_wood
byg:stripped_redwood_log[facing=down]
byg:stripped_redwood_log[facing=up]
byg:stripped_redwood_log[facing=north]
byg:stripped_redwood_log[facing=south]
byg:stripped_redwood_log[facing=west]
byg:stripped_redwood_log[facing=east]
byg:stripped_redwood_wood
byg:holly_wood
byg:stripped_holly_log[facing=down]
byg:stripped_holly_log[facing=up]
byg:stripped_holly_log[facing=north]
byg:stripped_holly_log[facing=south]
byg:stripped_holly_log[facing=west]
byg:stripped_holly_log[facing=east]
byg:stripped_holly_wood
byg:witch_hazel_wood
byg:stripped_witch_hazel_log[facing=down]
byg:stripped_witch_hazel_log[facing=up]
byg:stripped_witch_hazel_log[facing=north]
byg:stripped_witch_hazel_log[facing=south]
byg:stripped_witch_hazel_log[facing=west]
byg:stripped_witch_hazel_log[facing=east]
byg:stripped_witch_hazel_wood
byg:ebony_wood
byg:stripped_ebony_log[facing=down]
byg:stripped_ebony_log[facing=up]
byg:stripped_ebony_log[facing=north]
byg:stripped_ebony_log[facing=south]
byg:stripped_ebony_log[facing=west]
byg:stripped_ebony_log[facing=east]
byg:stripped_ebony_wood
byg:rowan_wood
byg:stripped_rowan_log[facing=down]
byg:stripped_rowan_log[facing=up]
byg:stripped_rowan_log[facing=north]
byg:stripped_rowan_log[facing=south]
byg:stripped_rowan_log[facing=west]
byg:stripped_rowan_log[facing=east]
byg:stripped_rowan_wood
byg:hawthorn_wood
byg:stripped_hawthorn_log[facing=down]
byg:stripped_hawthorn_log[facing=up]
byg:stripped_hawthorn_log[facing=north]
byg:stripped_hawthorn_log[facing=south]
byg:stripped_hawthorn_log[facing=west]
byg:stripped_hawthorn_log[facing=east]
byg:stripped_hawthorn_wood
byg:cypress_wood
byg:rainbow_eucalyptus_wood
byg:stripped_rainbow_eucalyptus_log[facing=down]
byg:stripped_rainbow_eucalyptus_log[facing=up]
byg:stripped_rainbow_eucalyptus_log[facing=north]
byg:stripped_rainbow_eucalyptus_log[facing=south]
byg:stripped_rainbow_eucalyptus_log[facing=west]
byg:stripped_rainbow_eucalyptus_log[facing=east]
byg:stripped_rainbow_eucalyptus_wood
byg:stripped_cypress_log[facing=down]
byg:stripped_cypress_log[facing=up]
byg:stripped_cypress_log[facing=north]
byg:stripped_cypress_log[facing=south]
byg:stripped_cypress_log[facing=west]
byg:stripped_cypress_log[facing=east]
byg:stripped_cypress_wood
byg:ironwood_wood
byg:stripped_ironwood_log[facing=down]
byg:stripped_ironwood_log[facing=up]
byg:stripped_ironwood_log[facing=north]
byg:stripped_ironwood_log[facing=south]
byg:stripped_ironwood_log[facing=west]
byg:stripped_ironwood_log[facing=east]
byg:stripped_ironwood_wood
byg:pink_allium_bush[type=dandelion]
byg:daffodil[type=dandelion]
byg:reed
byg:cattails
byg:osiriarose[type=dandelion]
byg:japanese_orchid[type=dandelion]
byg:baobab_stairs[facing=north,half=top,shape=straight]
byg:baobab_stairs[facing=north,half=top,shape=inner_left]
byg:baobab_stairs[facing=north,half=top,shape=inner_right]
byg:baobab_stairs[facing=north,half=top,shape=outer_left]
byg:baobab_stairs[facing=north,half=top,shape=outer_right]
byg:baobab_stairs[facing=north,half=bottom,shape=straight]
byg:baobab_stairs[facing=north,half=bottom,shape=inner_left]
byg:baobab_stairs[facing=north,half=bottom,shape=inner_right]
byg:baobab_stairs[facing=north,half=bottom,shape=outer_left]
byg:baobab_stairs[facing=north,half=bottom,shape=outer_right]
byg:baobab_stairs[facing=south,half=top,shape=straight]
byg:baobab_stairs[facing=south,half=top,shape=inner_left]
byg:baobab_stairs[facing=south,half=top,shape=inner_right]
byg:baobab_stairs[facing=south,half=top,shape=outer_left]
byg:baobab_stairs[facing=south,half=top,shape=outer_right]
byg:baobab_stairs[facing=south,half=bottom,shape=straight]
byg:baobab_stairs[facing=south,half=bottom,shape=inner_left]
byg:baobab_stairs[facing=south,half=bottom,shape=inner_right]
byg:baobab_stairs[facing=south,half=bottom,shape=outer_left]
byg:baobab_stairs[facing=south,half=bottom,shape=outer_right]
byg:baobab_stairs[facing=west,half=top,shape=straight]
byg:baobab_stairs[facing=west,half=top,shape=inner_left]
byg:baobab_stairs[facing=west,half=top,shape=inner_right]
byg:baobab_stairs[facing=west,half=top,shape=outer_left]
byg:baobab_stairs[facing=west,half=top,shape=outer_right]
byg:baobab_stairs[facing=west,half=bottom,shape=straight]
byg:baobab_stairs[facing=west,half=bottom,shape=inner_left]
byg:baobab_stairs[facing=west,half=bottom,shape=inner_right]
byg:baobab_stairs[facing=west,half=bottom,shape=outer_left]
byg:baobab_stairs[facing=west,half=bottom,shape=outer_right]
byg:baobab_stairs[facing=east,half=top,shape=straight]
byg:baobab_stairs[facing=east,half=top,shape=inner_left]
byg:baobab_stairs[facing=east,half=top,shape=inner_right]
byg:baobab_stairs[facing=east,half=top,shape=outer_left]
byg:baobab_stairs[facing=east,half=top,shape=outer_right]
byg:baobab_stairs[facing=east,half=bottom,shape=straight]
byg:baobab_stairs[facing=east,half=bottom,shape=inner_left]
byg:baobab_stairs[facing=east,half=bottom,shape=inner_right]
byg:baobab_stairs[facing=east,half=bottom,shape=outer_left]
byg:baobab_stairs[facing=east,half=bottom,shape=outer_right]
byg:baobab_fence[east=true,north=true,south=true,west=true]
byg:baobab_fence[east=true,north=true,south=true,west=false]
byg:baobab_fence[east=true,north=true,south=false,west=true]
byg:baobab_fence[east=true,north=true,south=false,west=false]
byg:baobab_fence[east=true,north=false,south=true,west=true]
byg:baobab_fence[east=true,north=false,south=true,west=false]
byg:baobab_fence[east=true,north=false,south=false,west=true]
byg:baobab_fence[east=true,north=false,south=false,west=false]
byg:baobab_fence[east=false,north=true,south=true,west=true]
byg:baobab_fence[east=false,north=true,south=true,west=false]
byg:baobab_fence[east=false,north=true,south=false,west=true]
byg:baobab_fence[east=false,north=true,south=false,west=false]
byg:baobab_fence[east=false,north=false,south=true,west=true]
byg:baobab_fence[east=false,north=false,south=true,west=false]
byg:baobab_fence[east=false,north=false,south=false,west=true]
byg:baobab_fence[east=false,north=false,south=false,west=false]
byg:baobab_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:baobab_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:baobab_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cherry_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cherry_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cika_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cika_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:blue_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:great_oak_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:jacaranda_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mangrove_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:maple_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:maple_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:frozen_oak_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palo_verde_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:pine_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:pine_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:skyris_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:skyris_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:willow_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:willow_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:zelkova_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:redwood_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:redwood_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:holly_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:holly_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:rainbow_eucalyptus_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:witch_hazel_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:ebony_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ebony_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:roawan_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:roawan_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:hawthorn_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:ironwood_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:fir_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:fir_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:green_enchanted_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:cypress_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:cypress_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:mahogany_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:palm_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:palm_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:aspen_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:aspen_wood_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:cherry_fence[east=true,north=true,south=true,west=true]
byg:cherry_fence[east=true,north=true,south=true,west=false]
byg:cherry_fence[east=true,north=true,south=false,west=true]
byg:cherry_fence[east=true,north=true,south=false,west=false]
byg:cherry_fence[east=true,north=false,south=true,west=true]
byg:cherry_fence[east=true,north=false,south=true,west=false]
byg:cherry_fence[east=true,north=false,south=false,west=true]
byg:cherry_fence[east=true,north=false,south=false,west=false]
byg:cherry_fence[east=false,north=true,south=true,west=true]
byg:cherry_fence[east=false,north=true,south=true,west=false]
byg:cherry_fence[east=false,north=true,south=false,west=true]
byg:cherry_fence[east=false,north=true,south=false,west=false]
byg:cherry_fence[east=false,north=false,south=true,west=true]
byg:cherry_fence[east=false,north=false,south=true,west=false]
byg:cherry_fence[east=false,north=false,south=false,west=true]
byg:cherry_fence[east=false,north=false,south=false,west=false]
byg:cherry_stairs[facing=north,half=top,shape=straight]
byg:cherry_stairs[facing=north,half=top,shape=inner_left]
byg:cherry_stairs[facing=north,half=top,shape=inner_right]
byg:cherry_stairs[facing=north,half=top,shape=outer_left]
byg:cherry_stairs[facing=north,half=top,shape=outer_right]
byg:cherry_stairs[facing=north,half=bottom,shape=straight]
byg:cherry_stairs[facing=north,half=bottom,shape=inner_left]
byg:cherry_stairs[facing=north,half=bottom,shape=inner_right]
byg:cherry_stairs[facing=north,half=bottom,shape=outer_left]
byg:cherry_stairs[facing=north,half=bottom,shape=outer_right]
byg:cherry_stairs[facing=south,half=top,shape=straight]
byg:cherry_stairs[facing=south,half=top,shape=inner_left]
byg:cherry_stairs[facing=south,half=top,shape=inner_right]
byg:cherry_stairs[facing=south,half=top,shape=outer_left]
byg:cherry_stairs[facing=south,half=top,shape=outer_right]
byg:cherry_stairs[facing=south,half=bottom,shape=straight]
byg:cherry_stairs[facing=south,half=bottom,shape=inner_left]
byg:cherry_stairs[facing=south,half=bottom,shape=inner_right]
byg:cherry_stairs[facing=south,half=bottom,shape=outer_left]
byg:cherry_stairs[facing=south,half=bottom,shape=outer_right]
byg:cherry_stairs[facing=west,half=top,shape=straight]
byg:cherry_stairs[facing=west,half=top,shape=inner_left]
byg:cherry_stairs[facing=west,half=top,shape=inner_right]
byg:cherry_stairs[facing=west,half=top,shape=outer_left]
byg:cherry_stairs[facing=west,half=top,shape=outer_right]
byg:cherry_stairs[facing=west,half=bottom,shape=straight]
byg:cherry_stairs[facing=west,half=bottom,shape=inner_left]
byg:cherry_stairs[facing=west,half=bottom,shape=inner_right]
byg:cherry_stairs[facing=west,half=bottom,shape=outer_left]
byg:cherry_stairs[facing=west,half=bottom,shape=outer_right]
byg:cherry_stairs[facing=east,half=top,shape=straight]
byg:cherry_stairs[facing=east,half=top,shape=inner_left]
byg:cherry_stairs[facing=east,half=top,shape=inner_right]
byg:cherry_stairs[facing=east,half=top,shape=outer_left]
byg:cherry_stairs[facing=east,half=top,shape=outer_right]
byg:cherry_stairs[facing=east,half=bottom,shape=straight]
byg:cherry_stairs[facing=east,half=bottom,shape=inner_left]
byg:cherry_stairs[facing=east,half=bottom,shape=inner_right]
byg:cherry_stairs[facing=east,half=bottom,shape=outer_left]
byg:cherry_stairs[facing=east,half=bottom,shape=outer_right]
byg:cika_fence[east=true,north=true,south=true,west=true]
byg:cika_fence[east=true,north=true,south=true,west=false]
byg:cika_fence[east=true,north=true,south=false,west=true]
byg:cika_fence[east=true,north=true,south=false,west=false]
byg:cika_fence[east=true,north=false,south=true,west=true]
byg:cika_fence[east=true,north=false,south=true,west=false]
byg:cika_fence[east=true,north=false,south=false,west=true]
byg:cika_fence[east=true,north=false,south=false,west=false]
byg:cika_fence[east=false,north=true,south=true,west=true]
byg:cika_fence[east=false,north=true,south=true,west=false]
byg:cika_fence[east=false,north=true,south=false,west=true]
byg:cika_fence[east=false,north=true,south=false,west=false]
byg:cika_fence[east=false,north=false,south=true,west=true]
byg:cika_fence[east=false,north=false,south=true,west=false]
byg:cika_fence[east=false,north=false,south=false,west=true]
byg:cika_fence[east=false,north=false,south=false,west=false]
byg:cika_stairs[facing=north,half=top,shape=straight]
byg:cika_stairs[facing=north,half=top,shape=inner_left]
byg:cika_stairs[facing=north,half=top,shape=inner_right]
byg:cika_stairs[facing=north,half=top,shape=outer_left]
byg:cika_stairs[facing=north,half=top,shape=outer_right]
byg:cika_stairs[facing=north,half=bottom,shape=straight]
byg:cika_stairs[facing=north,half=bottom,shape=inner_left]
byg:cika_stairs[facing=north,half=bottom,shape=inner_right]
byg:cika_stairs[facing=north,half=bottom,shape=outer_left]
byg:cika_stairs[facing=north,half=bottom,shape=outer_right]
byg:cika_stairs[facing=south,half=top,shape=straight]
byg:cika_stairs[facing=south,half=top,shape=inner_left]
byg:cika_stairs[facing=south,half=top,shape=inner_right]
byg:cika_stairs[facing=south,half=top,shape=outer_left]
byg:cika_stairs[facing=south,half=top,shape=outer_right]
byg:cika_stairs[facing=south,half=bottom,shape=straight]
byg:cika_stairs[facing=south,half=bottom,shape=inner_left]
byg:cika_stairs[facing=south,half=bottom,shape=inner_right]
byg:cika_stairs[facing=south,half=bottom,shape=outer_left]
byg:cika_stairs[facing=south,half=bottom,shape=outer_right]
byg:cika_stairs[facing=west,half=top,shape=straight]
byg:cika_stairs[facing=west,half=top,shape=inner_left]
byg:cika_stairs[facing=west,half=top,shape=inner_right]
byg:cika_stairs[facing=west,half=top,shape=outer_left]
byg:cika_stairs[facing=west,half=top,shape=outer_right]
byg:cika_stairs[facing=west,half=bottom,shape=straight]
byg:cika_stairs[facing=west,half=bottom,shape=inner_left]
byg:cika_stairs[facing=west,half=bottom,shape=inner_right]
byg:cika_stairs[facing=west,half=bottom,shape=outer_left]
byg:cika_stairs[facing=west,half=bottom,shape=outer_right]
byg:cika_stairs[facing=east,half=top,shape=straight]
byg:cika_stairs[facing=east,half=top,shape=inner_left]
byg:cika_stairs[facing=east,half=top,shape=inner_right]
byg:cika_stairs[facing=east,half=top,shape=outer_left]
byg:cika_stairs[facing=east,half=top,shape=outer_right]
byg:cika_stairs[facing=east,half=bottom,shape=straight]
byg:cika_stairs[facing=east,half=bottom,shape=inner_left]
byg:cika_stairs[facing=east,half=bottom,shape=inner_right]
byg:cika_stairs[facing=east,half=bottom,shape=outer_left]
byg:cika_stairs[facing=east,half=bottom,shape=outer_right]
byg:blue_enchanted_fence[east=true,north=true,south=true,west=true]
byg:blue_enchanted_fence[east=true,north=true,south=true,west=false]
byg:blue_enchanted_fence[east=true,north=true,south=false,west=true]
byg:blue_enchanted_fence[east=true,north=true,south=false,west=false]
byg:blue_enchanted_fence[east=true,north=false,south=true,west=true]
byg:blue_enchanted_fence[east=true,north=false,south=true,west=false]
byg:blue_enchanted_fence[east=true,north=false,south=false,west=true]
byg:blue_enchanted_fence[east=true,north=false,south=false,west=false]
byg:blue_enchanted_fence[east=false,north=true,south=true,west=true]
byg:blue_enchanted_fence[east=false,north=true,south=true,west=false]
byg:blue_enchanted_fence[east=false,north=true,south=false,west=true]
byg:blue_enchanted_fence[east=false,north=true,south=false,west=false]
byg:blue_enchanted_fence[east=false,north=false,south=true,west=true]
byg:blue_enchanted_fence[east=false,north=false,south=true,west=false]
byg:blue_enchanted_fence[east=false,north=false,south=false,west=true]
byg:blue_enchanted_fence[east=false,north=false,south=false,west=false]
byg:blue_enchanted_stairs[facing=north,half=top,shape=straight]
byg:blue_enchanted_stairs[facing=north,half=top,shape=inner_left]
byg:blue_enchanted_stairs[facing=north,half=top,shape=inner_right]
byg:blue_enchanted_stairs[facing=north,half=top,shape=outer_left]
byg:blue_enchanted_stairs[facing=north,half=top,shape=outer_right]
byg:blue_enchanted_stairs[facing=north,half=bottom,shape=straight]
byg:blue_enchanted_stairs[facing=north,half=bottom,shape=inner_left]
byg:blue_enchanted_stairs[facing=north,half=bottom,shape=inner_right]
byg:blue_enchanted_stairs[facing=north,half=bottom,shape=outer_left]
byg:blue_enchanted_stairs[facing=north,half=bottom,shape=outer_right]
byg:blue_enchanted_stairs[facing=south,half=top,shape=straight]
byg:blue_enchanted_stairs[facing=south,half=top,shape=inner_left]
byg:blue_enchanted_stairs[facing=south,half=top,shape=inner_right]
byg:blue_enchanted_stairs[facing=south,half=top,shape=outer_left]
byg:blue_enchanted_stairs[facing=south,half=top,shape=outer_right]
byg:blue_enchanted_stairs[facing=south,half=bottom,shape=straight]
byg:blue_enchanted_stairs[facing=south,half=bottom,shape=inner_left]
byg:blue_enchanted_stairs[facing=south,half=bottom,shape=inner_right]
byg:blue_enchanted_stairs[facing=south,half=bottom,shape=outer_left]
byg:blue_enchanted_stairs[facing=south,half=bottom,shape=outer_right]
byg:blue_enchanted_stairs[facing=west,half=top,shape=straight]
byg:blue_enchanted_stairs[facing=west,half=top,shape=inner_left]
byg:blue_enchanted_stairs[facing=west,half=top,shape=inner_right]
byg:blue_enchanted_stairs[facing=west,half=top,shape=outer_left]
byg:blue_enchanted_stairs[facing=west,half=top,shape=outer_right]
byg:blue_enchanted_stairs[facing=west,half=bottom,shape=straight]
byg:blue_enchanted_stairs[facing=west,half=bottom,shape=inner_left]
byg:blue_enchanted_stairs[facing=west,half=bottom,shape=inner_right]
byg:blue_enchanted_stairs[facing=west,half=bottom,shape=outer_left]
byg:blue_enchanted_stairs[facing=west,half=bottom,shape=outer_right]
byg:blue_enchanted_stairs[facing=east,half=top,shape=straight]
byg:blue_enchanted_stairs[facing=east,half=top,shape=inner_left]
byg:blue_enchanted_stairs[facing=east,half=top,shape=inner_right]
byg:blue_enchanted_stairs[facing=east,half=top,shape=outer_left]
byg:blue_enchanted_stairs[facing=east,half=top,shape=outer_right]
byg:blue_enchanted_stairs[facing=east,half=bottom,shape=straight]
byg:blue_enchanted_stairs[facing=east,half=bottom,shape=inner_left]
byg:blue_enchanted_stairs[facing=east,half=bottom,shape=inner_right]
byg:blue_enchanted_stairs[facing=east,half=bottom,shape=outer_left]
byg:blue_enchanted_stairs[facing=east,half=bottom,shape=outer_right]
byg:great_oak_fence[east=true,north=true,south=true,west=true]
byg:great_oak_fence[east=true,north=true,south=true,west=false]
byg:great_oak_fence[east=true,north=true,south=false,west=true]
byg:great_oak_fence[east=true,north=true,south=false,west=false]
byg:great_oak_fence[east=true,north=false,south=true,west=true]
byg:great_oak_fence[east=true,north=false,south=true,west=false]
byg:great_oak_fence[east=true,north=false,south=false,west=true]
byg:great_oak_fence[east=true,north=false,south=false,west=false]
byg:great_oak_fence[east=false,north=true,south=true,west=true]
byg:great_oak_fence[east=false,north=true,south=true,west=false]
byg:great_oak_fence[east=false,north=true,south=false,west=true]
byg:great_oak_fence[east=false,north=true,south=false,west=false]
byg:great_oak_fence[east=false,north=false,south=true,west=true]
byg:great_oak_fence[east=false,north=false,south=true,west=false]
byg:great_oak_fence[east=false,north=false,south=false,west=true]
byg:great_oak_fence[east=false,north=false,south=false,west=false]
byg:great_oak_stairs[facing=north,half=top,shape=straight]
byg:great_oak_stairs[facing=north,half=top,shape=inner_left]
byg:great_oak_stairs[facing=north,half=top,shape=inner_right]
byg:great_oak_stairs[facing=north,half=top,shape=outer_left]
byg:great_oak_stairs[facing=north,half=top,shape=outer_right]
byg:great_oak_stairs[facing=north,half=bottom,shape=straight]
byg:great_oak_stairs[facing=north,half=bottom,shape=inner_left]
byg:great_oak_stairs[facing=north,half=bottom,shape=inner_right]
byg:great_oak_stairs[facing=north,half=bottom,shape=outer_left]
byg:great_oak_stairs[facing=north,half=bottom,shape=outer_right]
byg:great_oak_stairs[facing=south,half=top,shape=straight]
byg:great_oak_stairs[facing=south,half=top,shape=inner_left]
byg:great_oak_stairs[facing=south,half=top,shape=inner_right]
byg:great_oak_stairs[facing=south,half=top,shape=outer_left]
byg:great_oak_stairs[facing=south,half=top,shape=outer_right]
byg:great_oak_stairs[facing=south,half=bottom,shape=straight]
byg:great_oak_stairs[facing=south,half=bottom,shape=inner_left]
byg:great_oak_stairs[facing=south,half=bottom,shape=inner_right]
byg:great_oak_stairs[facing=south,half=bottom,shape=outer_left]
byg:great_oak_stairs[facing=south,half=bottom,shape=outer_right]
byg:great_oak_stairs[facing=west,half=top,shape=straight]
byg:great_oak_stairs[facing=west,half=top,shape=inner_left]
byg:great_oak_stairs[facing=west,half=top,shape=inner_right]
byg:great_oak_stairs[facing=west,half=top,shape=outer_left]
byg:great_oak_stairs[facing=west,half=top,shape=outer_right]
byg:great_oak_stairs[facing=west,half=bottom,shape=straight]
byg:great_oak_stairs[facing=west,half=bottom,shape=inner_left]
byg:great_oak_stairs[facing=west,half=bottom,shape=inner_right]
byg:great_oak_stairs[facing=west,half=bottom,shape=outer_left]
byg:great_oak_stairs[facing=west,half=bottom,shape=outer_right]
byg:great_oak_stairs[facing=east,half=top,shape=straight]
byg:great_oak_stairs[facing=east,half=top,shape=inner_left]
byg:great_oak_stairs[facing=east,half=top,shape=inner_right]
byg:great_oak_stairs[facing=east,half=top,shape=outer_left]
byg:great_oak_stairs[facing=east,half=top,shape=outer_right]
byg:great_oak_stairs[facing=east,half=bottom,shape=straight]
byg:great_oak_stairs[facing=east,half=bottom,shape=inner_left]
byg:great_oak_stairs[facing=east,half=bottom,shape=inner_right]
byg:great_oak_stairs[facing=east,half=bottom,shape=outer_left]
byg:great_oak_stairs[facing=east,half=bottom,shape=outer_right]
byg:jacaranda_fence[east=true,north=true,south=true,west=true]
byg:jacaranda_fence[east=true,north=true,south=true,west=false]
byg:jacaranda_fence[east=true,north=true,south=false,west=true]
byg:jacaranda_fence[east=true,north=true,south=false,west=false]
byg:jacaranda_fence[east=true,north=false,south=true,west=true]
byg:jacaranda_fence[east=true,north=false,south=true,west=false]
byg:jacaranda_fence[east=true,north=false,south=false,west=true]
byg:jacaranda_fence[east=true,north=false,south=false,west=false]
byg:jacaranda_fence[east=false,north=true,south=true,west=true]
byg:jacaranda_fence[east=false,north=true,south=true,west=false]
byg:jacaranda_fence[east=false,north=true,south=false,west=true]
byg:jacaranda_fence[east=false,north=true,south=false,west=false]
byg:jacaranda_fence[east=false,north=false,south=true,west=true]
byg:jacaranda_fence[east=false,north=false,south=true,west=false]
byg:jacaranda_fence[east=false,north=false,south=false,west=true]
byg:jacaranda_fence[east=false,north=false,south=false,west=false]
byg:jacaranda_stairs[facing=north,half=top,shape=straight]
byg:jacaranda_stairs[facing=north,half=top,shape=inner_left]
byg:jacaranda_stairs[facing=north,half=top,shape=inner_right]
byg:jacaranda_stairs[facing=north,half=top,shape=outer_left]
byg:jacaranda_stairs[facing=north,half=top,shape=outer_right]
byg:jacaranda_stairs[facing=north,half=bottom,shape=straight]
byg:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
byg:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
byg:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
byg:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
byg:jacaranda_stairs[facing=south,half=top,shape=straight]
byg:jacaranda_stairs[facing=south,half=top,shape=inner_left]
byg:jacaranda_stairs[facing=south,half=top,shape=inner_right]
byg:jacaranda_stairs[facing=south,half=top,shape=outer_left]
byg:jacaranda_stairs[facing=south,half=top,shape=outer_right]
byg:jacaranda_stairs[facing=south,half=bottom,shape=straight]
byg:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
byg:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
byg:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
byg:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
byg:jacaranda_stairs[facing=west,half=top,shape=straight]
byg:jacaranda_stairs[facing=west,half=top,shape=inner_left]
byg:jacaranda_stairs[facing=west,half=top,shape=inner_right]
byg:jacaranda_stairs[facing=west,half=top,shape=outer_left]
byg:jacaranda_stairs[facing=west,half=top,shape=outer_right]
byg:jacaranda_stairs[facing=west,half=bottom,shape=straight]
byg:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
byg:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
byg:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
byg:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
byg:jacaranda_stairs[facing=east,half=top,shape=straight]
byg:jacaranda_stairs[facing=east,half=top,shape=inner_left]
byg:jacaranda_stairs[facing=east,half=top,shape=inner_right]
byg:jacaranda_stairs[facing=east,half=top,shape=outer_left]
byg:jacaranda_stairs[facing=east,half=top,shape=outer_right]
byg:jacaranda_stairs[facing=east,half=bottom,shape=straight]
byg:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
byg:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
byg:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
byg:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
byg:mangrove_fence[east=true,north=true,south=true,west=true]
byg:mangrove_fence[east=true,north=true,south=true,west=false]
byg:mangrove_fence[east=true,north=true,south=false,west=true]
byg:mangrove_fence[east=true,north=true,south=false,west=false]
byg:mangrove_fence[east=true,north=false,south=true,west=true]
byg:mangrove_fence[east=true,north=false,south=true,west=false]
byg:mangrove_fence[east=true,north=false,south=false,west=true]
byg:mangrove_fence[east=true,north=false,south=false,west=false]
byg:mangrove_fence[east=false,north=true,south=true,west=true]
byg:mangrove_fence[east=false,north=true,south=true,west=false]
byg:mangrove_fence[east=false,north=true,south=false,west=true]
byg:mangrove_fence[east=false,north=true,south=false,west=false]
byg:mangrove_fence[east=false,north=false,south=true,west=true]
byg:mangrove_fence[east=false,north=false,south=true,west=false]
byg:mangrove_fence[east=false,north=false,south=false,west=true]
byg:mangrove_fence[east=false,north=false,south=false,west=false]
byg:mangrove_stairs[facing=north,half=top,shape=straight]
byg:mangrove_stairs[facing=north,half=top,shape=inner_left]
byg:mangrove_stairs[facing=north,half=top,shape=inner_right]
byg:mangrove_stairs[facing=north,half=top,shape=outer_left]
byg:mangrove_stairs[facing=north,half=top,shape=outer_right]
byg:mangrove_stairs[facing=north,half=bottom,shape=straight]
byg:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
byg:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
byg:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
byg:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
byg:mangrove_stairs[facing=south,half=top,shape=straight]
byg:mangrove_stairs[facing=south,half=top,shape=inner_left]
byg:mangrove_stairs[facing=south,half=top,shape=inner_right]
byg:mangrove_stairs[facing=south,half=top,shape=outer_left]
byg:mangrove_stairs[facing=south,half=top,shape=outer_right]
byg:mangrove_stairs[facing=south,half=bottom,shape=straight]
byg:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
byg:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
byg:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
byg:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
byg:mangrove_stairs[facing=west,half=top,shape=straight]
byg:mangrove_stairs[facing=west,half=top,shape=inner_left]
byg:mangrove_stairs[facing=west,half=top,shape=inner_right]
byg:mangrove_stairs[facing=west,half=top,shape=outer_left]
byg:mangrove_stairs[facing=west,half=top,shape=outer_right]
byg:mangrove_stairs[facing=west,half=bottom,shape=straight]
byg:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
byg:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
byg:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
byg:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
byg:mangrove_stairs[facing=east,half=top,shape=straight]
byg:mangrove_stairs[facing=east,half=top,shape=inner_left]
byg:mangrove_stairs[facing=east,half=top,shape=inner_right]
byg:mangrove_stairs[facing=east,half=top,shape=outer_left]
byg:mangrove_stairs[facing=east,half=top,shape=outer_right]
byg:mangrove_stairs[facing=east,half=bottom,shape=straight]
byg:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
byg:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
byg:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
byg:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
byg:maple_fence[east=true,north=true,south=true,west=true]
byg:maple_fence[east=true,north=true,south=true,west=false]
byg:maple_fence[east=true,north=true,south=false,west=true]
byg:maple_fence[east=true,north=true,south=false,west=false]
byg:maple_fence[east=true,north=false,south=true,west=true]
byg:maple_fence[east=true,north=false,south=true,west=false]
byg:maple_fence[east=true,north=false,south=false,west=true]
byg:maple_fence[east=true,north=false,south=false,west=false]
byg:maple_fence[east=false,north=true,south=true,west=true]
byg:maple_fence[east=false,north=true,south=true,west=false]
byg:maple_fence[east=false,north=true,south=false,west=true]
byg:maple_fence[east=false,north=true,south=false,west=false]
byg:maple_fence[east=false,north=false,south=true,west=true]
byg:maple_fence[east=false,north=false,south=true,west=false]
byg:maple_fence[east=false,north=false,south=false,west=true]
byg:maple_fence[east=false,north=false,south=false,west=false]
byg:maple_stairs[facing=north,half=top,shape=straight]
byg:maple_stairs[facing=north,half=top,shape=inner_left]
byg:maple_stairs[facing=north,half=top,shape=inner_right]
byg:maple_stairs[facing=north,half=top,shape=outer_left]
byg:maple_stairs[facing=north,half=top,shape=outer_right]
byg:maple_stairs[facing=north,half=bottom,shape=straight]
byg:maple_stairs[facing=north,half=bottom,shape=inner_left]
byg:maple_stairs[facing=north,half=bottom,shape=inner_right]
byg:maple_stairs[facing=north,half=bottom,shape=outer_left]
byg:maple_stairs[facing=north,half=bottom,shape=outer_right]
byg:maple_stairs[facing=south,half=top,shape=straight]
byg:maple_stairs[facing=south,half=top,shape=inner_left]
byg:maple_stairs[facing=south,half=top,shape=inner_right]
byg:maple_stairs[facing=south,half=top,shape=outer_left]
byg:maple_stairs[facing=south,half=top,shape=outer_right]
byg:maple_stairs[facing=south,half=bottom,shape=straight]
byg:maple_stairs[facing=south,half=bottom,shape=inner_left]
byg:maple_stairs[facing=south,half=bottom,shape=inner_right]
byg:maple_stairs[facing=south,half=bottom,shape=outer_left]
byg:maple_stairs[facing=south,half=bottom,shape=outer_right]
byg:maple_stairs[facing=west,half=top,shape=straight]
byg:maple_stairs[facing=west,half=top,shape=inner_left]
byg:maple_stairs[facing=west,half=top,shape=inner_right]
byg:maple_stairs[facing=west,half=top,shape=outer_left]
byg:maple_stairs[facing=west,half=top,shape=outer_right]
byg:maple_stairs[facing=west,half=bottom,shape=straight]
byg:maple_stairs[facing=west,half=bottom,shape=inner_left]
byg:maple_stairs[facing=west,half=bottom,shape=inner_right]
byg:maple_stairs[facing=west,half=bottom,shape=outer_left]
byg:maple_stairs[facing=west,half=bottom,shape=outer_right]
byg:maple_stairs[facing=east,half=top,shape=straight]
byg:maple_stairs[facing=east,half=top,shape=inner_left]
byg:maple_stairs[facing=east,half=top,shape=inner_right]
byg:maple_stairs[facing=east,half=top,shape=outer_left]
byg:maple_stairs[facing=east,half=top,shape=outer_right]
byg:maple_stairs[facing=east,half=bottom,shape=straight]
byg:maple_stairs[facing=east,half=bottom,shape=inner_left]
byg:maple_stairs[facing=east,half=bottom,shape=inner_right]
byg:maple_stairs[facing=east,half=bottom,shape=outer_left]
byg:maple_stairs[facing=east,half=bottom,shape=outer_right]
byg:frozen_oak_fence[east=true,north=true,south=true,west=true]
byg:frozen_oak_fence[east=true,north=true,south=true,west=false]
byg:frozen_oak_fence[east=true,north=true,south=false,west=true]
byg:frozen_oak_fence[east=true,north=true,south=false,west=false]
byg:frozen_oak_fence[east=true,north=false,south=true,west=true]
byg:frozen_oak_fence[east=true,north=false,south=true,west=false]
byg:frozen_oak_fence[east=true,north=false,south=false,west=true]
byg:frozen_oak_fence[east=true,north=false,south=false,west=false]
byg:frozen_oak_fence[east=false,north=true,south=true,west=true]
byg:frozen_oak_fence[east=false,north=true,south=true,west=false]
byg:frozen_oak_fence[east=false,north=true,south=false,west=true]
byg:frozen_oak_fence[east=false,north=true,south=false,west=false]
byg:frozen_oak_fence[east=false,north=false,south=true,west=true]
byg:frozen_oak_fence[east=false,north=false,south=true,west=false]
byg:frozen_oak_fence[east=false,north=false,south=false,west=true]
byg:frozen_oak_fence[east=false,north=false,south=false,west=false]
byg:frozen_oak_stairs[facing=north,half=top,shape=straight]
byg:frozen_oak_stairs[facing=north,half=top,shape=inner_left]
byg:frozen_oak_stairs[facing=north,half=top,shape=inner_right]
byg:frozen_oak_stairs[facing=north,half=top,shape=outer_left]
byg:frozen_oak_stairs[facing=north,half=top,shape=outer_right]
byg:frozen_oak_stairs[facing=north,half=bottom,shape=straight]
byg:frozen_oak_stairs[facing=north,half=bottom,shape=inner_left]
byg:frozen_oak_stairs[facing=north,half=bottom,shape=inner_right]
byg:frozen_oak_stairs[facing=north,half=bottom,shape=outer_left]
byg:frozen_oak_stairs[facing=north,half=bottom,shape=outer_right]
byg:frozen_oak_stairs[facing=south,half=top,shape=straight]
byg:frozen_oak_stairs[facing=south,half=top,shape=inner_left]
byg:frozen_oak_stairs[facing=south,half=top,shape=inner_right]
byg:frozen_oak_stairs[facing=south,half=top,shape=outer_left]
byg:frozen_oak_stairs[facing=south,half=top,shape=outer_right]
byg:frozen_oak_stairs[facing=south,half=bottom,shape=straight]
byg:frozen_oak_stairs[facing=south,half=bottom,shape=inner_left]
byg:frozen_oak_stairs[facing=south,half=bottom,shape=inner_right]
byg:frozen_oak_stairs[facing=south,half=bottom,shape=outer_left]
byg:frozen_oak_stairs[facing=south,half=bottom,shape=outer_right]
byg:frozen_oak_stairs[facing=west,half=top,shape=straight]
byg:frozen_oak_stairs[facing=west,half=top,shape=inner_left]
byg:frozen_oak_stairs[facing=west,half=top,shape=inner_right]
byg:frozen_oak_stairs[facing=west,half=top,shape=outer_left]
byg:frozen_oak_stairs[facing=west,half=top,shape=outer_right]
byg:frozen_oak_stairs[facing=west,half=bottom,shape=straight]
byg:frozen_oak_stairs[facing=west,half=bottom,shape=inner_left]
byg:frozen_oak_stairs[facing=west,half=bottom,shape=inner_right]
byg:frozen_oak_stairs[facing=west,half=bottom,shape=outer_left]
byg:frozen_oak_stairs[facing=west,half=bottom,shape=outer_right]
byg:frozen_oak_stairs[facing=east,half=top,shape=straight]
byg:frozen_oak_stairs[facing=east,half=top,shape=inner_left]
byg:frozen_oak_stairs[facing=east,half=top,shape=inner_right]
byg:frozen_oak_stairs[facing=east,half=top,shape=outer_left]
byg:frozen_oak_stairs[facing=east,half=top,shape=outer_right]
byg:frozen_oak_stairs[facing=east,half=bottom,shape=straight]
byg:frozen_oak_stairs[facing=east,half=bottom,shape=inner_left]
byg:frozen_oak_stairs[facing=east,half=bottom,shape=inner_right]
byg:frozen_oak_stairs[facing=east,half=bottom,shape=outer_left]
byg:frozen_oak_stairs[facing=east,half=bottom,shape=outer_right]
byg:pine_fence[east=true,north=true,south=true,west=true]
byg:pine_fence[east=true,north=true,south=true,west=false]
byg:pine_fence[east=true,north=true,south=false,west=true]
byg:pine_fence[east=true,north=true,south=false,west=false]
byg:pine_fence[east=true,north=false,south=true,west=true]
byg:pine_fence[east=true,north=false,south=true,west=false]
byg:pine_fence[east=true,north=false,south=false,west=true]
byg:pine_fence[east=true,north=false,south=false,west=false]
byg:pine_fence[east=false,north=true,south=true,west=true]
byg:pine_fence[east=false,north=true,south=true,west=false]
byg:pine_fence[east=false,north=true,south=false,west=true]
byg:pine_fence[east=false,north=true,south=false,west=false]
byg:pine_fence[east=false,north=false,south=true,west=true]
byg:pine_fence[east=false,north=false,south=true,west=false]
byg:pine_fence[east=false,north=false,south=false,west=true]
byg:pine_fence[east=false,north=false,south=false,west=false]
byg:pine_stairs[facing=north,half=top,shape=straight]
byg:pine_stairs[facing=north,half=top,shape=inner_left]
byg:pine_stairs[facing=north,half=top,shape=inner_right]
byg:pine_stairs[facing=north,half=top,shape=outer_left]
byg:pine_stairs[facing=north,half=top,shape=outer_right]
byg:pine_stairs[facing=north,half=bottom,shape=straight]
byg:pine_stairs[facing=north,half=bottom,shape=inner_left]
byg:pine_stairs[facing=north,half=bottom,shape=inner_right]
byg:pine_stairs[facing=north,half=bottom,shape=outer_left]
byg:pine_stairs[facing=north,half=bottom,shape=outer_right]
byg:pine_stairs[facing=south,half=top,shape=straight]
byg:pine_stairs[facing=south,half=top,shape=inner_left]
byg:pine_stairs[facing=south,half=top,shape=inner_right]
byg:pine_stairs[facing=south,half=top,shape=outer_left]
byg:pine_stairs[facing=south,half=top,shape=outer_right]
byg:pine_stairs[facing=south,half=bottom,shape=straight]
byg:pine_stairs[facing=south,half=bottom,shape=inner_left]
byg:pine_stairs[facing=south,half=bottom,shape=inner_right]
byg:pine_stairs[facing=south,half=bottom,shape=outer_left]
byg:pine_stairs[facing=south,half=bottom,shape=outer_right]
byg:pine_stairs[facing=west,half=top,shape=straight]
byg:pine_stairs[facing=west,half=top,shape=inner_left]
byg:pine_stairs[facing=west,half=top,shape=inner_right]
byg:pine_stairs[facing=west,half=top,shape=outer_left]
byg:pine_stairs[facing=west,half=top,shape=outer_right]
byg:pine_stairs[facing=west,half=bottom,shape=straight]
byg:pine_stairs[facing=west,half=bottom,shape=inner_left]
byg:pine_stairs[facing=west,half=bottom,shape=inner_right]
byg:pine_stairs[facing=west,half=bottom,shape=outer_left]
byg:pine_stairs[facing=west,half=bottom,shape=outer_right]
byg:pine_stairs[facing=east,half=top,shape=straight]
byg:pine_stairs[facing=east,half=top,shape=inner_left]
byg:pine_stairs[facing=east,half=top,shape=inner_right]
byg:pine_stairs[facing=east,half=top,shape=outer_left]
byg:pine_stairs[facing=east,half=top,shape=outer_right]
byg:pine_stairs[facing=east,half=bottom,shape=straight]
byg:pine_stairs[facing=east,half=bottom,shape=inner_left]
byg:pine_stairs[facing=east,half=bottom,shape=inner_right]
byg:pine_stairs[facing=east,half=bottom,shape=outer_left]
byg:pine_stairs[facing=east,half=bottom,shape=outer_right]
byg:skyris_fence[east=true,north=true,south=true,west=true]
byg:skyris_fence[east=true,north=true,south=true,west=false]
byg:skyris_fence[east=true,north=true,south=false,west=true]
byg:skyris_fence[east=true,north=true,south=false,west=false]
byg:skyris_fence[east=true,north=false,south=true,west=true]
byg:skyris_fence[east=true,north=false,south=true,west=false]
byg:skyris_fence[east=true,north=false,south=false,west=true]
byg:skyris_fence[east=true,north=false,south=false,west=false]
byg:skyris_fence[east=false,north=true,south=true,west=true]
byg:skyris_fence[east=false,north=true,south=true,west=false]
byg:skyris_fence[east=false,north=true,south=false,west=true]
byg:skyris_fence[east=false,north=true,south=false,west=false]
byg:skyris_fence[east=false,north=false,south=true,west=true]
byg:skyris_fence[east=false,north=false,south=true,west=false]
byg:skyris_fence[east=false,north=false,south=false,west=true]
byg:skyris_fence[east=false,north=false,south=false,west=false]
byg:skyris_stairs[facing=north,half=top,shape=straight]
byg:skyris_stairs[facing=north,half=top,shape=inner_left]
byg:skyris_stairs[facing=north,half=top,shape=inner_right]
byg:skyris_stairs[facing=north,half=top,shape=outer_left]
byg:skyris_stairs[facing=north,half=top,shape=outer_right]
byg:skyris_stairs[facing=north,half=bottom,shape=straight]
byg:skyris_stairs[facing=north,half=bottom,shape=inner_left]
byg:skyris_stairs[facing=north,half=bottom,shape=inner_right]
byg:skyris_stairs[facing=north,half=bottom,shape=outer_left]
byg:skyris_stairs[facing=north,half=bottom,shape=outer_right]
byg:skyris_stairs[facing=south,half=top,shape=straight]
byg:skyris_stairs[facing=south,half=top,shape=inner_left]
byg:skyris_stairs[facing=south,half=top,shape=inner_right]
byg:skyris_stairs[facing=south,half=top,shape=outer_left]
byg:skyris_stairs[facing=south,half=top,shape=outer_right]
byg:skyris_stairs[facing=south,half=bottom,shape=straight]
byg:skyris_stairs[facing=south,half=bottom,shape=inner_left]
byg:skyris_stairs[facing=south,half=bottom,shape=inner_right]
byg:skyris_stairs[facing=south,half=bottom,shape=outer_left]
byg:skyris_stairs[facing=south,half=bottom,shape=outer_right]
byg:skyris_stairs[facing=west,half=top,shape=straight]
byg:skyris_stairs[facing=west,half=top,shape=inner_left]
byg:skyris_stairs[facing=west,half=top,shape=inner_right]
byg:skyris_stairs[facing=west,half=top,shape=outer_left]
byg:skyris_stairs[facing=west,half=top,shape=outer_right]
byg:skyris_stairs[facing=west,half=bottom,shape=straight]
byg:skyris_stairs[facing=west,half=bottom,shape=inner_left]
byg:skyris_stairs[facing=west,half=bottom,shape=inner_right]
byg:skyris_stairs[facing=west,half=bottom,shape=outer_left]
byg:skyris_stairs[facing=west,half=bottom,shape=outer_right]
byg:skyris_stairs[facing=east,half=top,shape=straight]
byg:skyris_stairs[facing=east,half=top,shape=inner_left]
byg:skyris_stairs[facing=east,half=top,shape=inner_right]
byg:skyris_stairs[facing=east,half=top,shape=outer_left]
byg:skyris_stairs[facing=east,half=top,shape=outer_right]
byg:skyris_stairs[facing=east,half=bottom,shape=straight]
byg:skyris_stairs[facing=east,half=bottom,shape=inner_left]
byg:skyris_stairs[facing=east,half=bottom,shape=inner_right]
byg:skyris_stairs[facing=east,half=bottom,shape=outer_left]
byg:skyris_stairs[facing=east,half=bottom,shape=outer_right]
byg:willow_fence[east=true,north=true,south=true,west=true]
byg:willow_fence[east=true,north=true,south=true,west=false]
byg:willow_fence[east=true,north=true,south=false,west=true]
byg:willow_fence[east=true,north=true,south=false,west=false]
byg:willow_fence[east=true,north=false,south=true,west=true]
byg:willow_fence[east=true,north=false,south=true,west=false]
byg:willow_fence[east=true,north=false,south=false,west=true]
byg:willow_fence[east=true,north=false,south=false,west=false]
byg:willow_fence[east=false,north=true,south=true,west=true]
byg:willow_fence[east=false,north=true,south=true,west=false]
byg:willow_fence[east=false,north=true,south=false,west=true]
byg:willow_fence[east=false,north=true,south=false,west=false]
byg:willow_fence[east=false,north=false,south=true,west=true]
byg:willow_fence[east=false,north=false,south=true,west=false]
byg:willow_fence[east=false,north=false,south=false,west=true]
byg:willow_fence[east=false,north=false,south=false,west=false]
byg:willow_stairs[facing=north,half=top,shape=straight]
byg:willow_stairs[facing=north,half=top,shape=inner_left]
byg:willow_stairs[facing=north,half=top,shape=inner_right]
byg:willow_stairs[facing=north,half=top,shape=outer_left]
byg:willow_stairs[facing=north,half=top,shape=outer_right]
byg:willow_stairs[facing=north,half=bottom,shape=straight]
byg:willow_stairs[facing=north,half=bottom,shape=inner_left]
byg:willow_stairs[facing=north,half=bottom,shape=inner_right]
byg:willow_stairs[facing=north,half=bottom,shape=outer_left]
byg:willow_stairs[facing=north,half=bottom,shape=outer_right]
byg:willow_stairs[facing=south,half=top,shape=straight]
byg:willow_stairs[facing=south,half=top,shape=inner_left]
byg:willow_stairs[facing=south,half=top,shape=inner_right]
byg:willow_stairs[facing=south,half=top,shape=outer_left]
byg:willow_stairs[facing=south,half=top,shape=outer_right]
byg:willow_stairs[facing=south,half=bottom,shape=straight]
byg:willow_stairs[facing=south,half=bottom,shape=inner_left]
byg:willow_stairs[facing=south,half=bottom,shape=inner_right]
byg:willow_stairs[facing=south,half=bottom,shape=outer_left]
byg:willow_stairs[facing=south,half=bottom,shape=outer_right]
byg:willow_stairs[facing=west,half=top,shape=straight]
byg:willow_stairs[facing=west,half=top,shape=inner_left]
byg:willow_stairs[facing=west,half=top,shape=inner_right]
byg:willow_stairs[facing=west,half=top,shape=outer_left]
byg:willow_stairs[facing=west,half=top,shape=outer_right]
byg:willow_stairs[facing=west,half=bottom,shape=straight]
byg:willow_stairs[facing=west,half=bottom,shape=inner_left]
byg:willow_stairs[facing=west,half=bottom,shape=inner_right]
byg:willow_stairs[facing=west,half=bottom,shape=outer_left]
byg:willow_stairs[facing=west,half=bottom,shape=outer_right]
byg:willow_stairs[facing=east,half=top,shape=straight]
byg:willow_stairs[facing=east,half=top,shape=inner_left]
byg:willow_stairs[facing=east,half=top,shape=inner_right]
byg:willow_stairs[facing=east,half=top,shape=outer_left]
byg:willow_stairs[facing=east,half=top,shape=outer_right]
byg:willow_stairs[facing=east,half=bottom,shape=straight]
byg:willow_stairs[facing=east,half=bottom,shape=inner_left]
byg:willow_stairs[facing=east,half=bottom,shape=inner_right]
byg:willow_stairs[facing=east,half=bottom,shape=outer_left]
byg:willow_stairs[facing=east,half=bottom,shape=outer_right]
byg:zelkova_fence[east=true,north=true,south=true,west=true]
byg:zelkova_fence[east=true,north=true,south=true,west=false]
byg:zelkova_fence[east=true,north=true,south=false,west=true]
byg:zelkova_fence[east=true,north=true,south=false,west=false]
byg:zelkova_fence[east=true,north=false,south=true,west=true]
byg:zelkova_fence[east=true,north=false,south=true,west=false]
byg:zelkova_fence[east=true,north=false,south=false,west=true]
byg:zelkova_fence[east=true,north=false,south=false,west=false]
byg:zelkova_fence[east=false,north=true,south=true,west=true]
byg:zelkova_fence[east=false,north=true,south=true,west=false]
byg:zelkova_fence[east=false,north=true,south=false,west=true]
byg:zelkova_fence[east=false,north=true,south=false,west=false]
byg:zelkova_fence[east=false,north=false,south=true,west=true]
byg:zelkova_fence[east=false,north=false,south=true,west=false]
byg:zelkova_fence[east=false,north=false,south=false,west=true]
byg:zelkova_fence[east=false,north=false,south=false,west=false]
byg:zelkova_stairs[facing=north,half=top,shape=straight]
byg:zelkova_stairs[facing=north,half=top,shape=inner_left]
byg:zelkova_stairs[facing=north,half=top,shape=inner_right]
byg:zelkova_stairs[facing=north,half=top,shape=outer_left]
byg:zelkova_stairs[facing=north,half=top,shape=outer_right]
byg:zelkova_stairs[facing=north,half=bottom,shape=straight]
byg:zelkova_stairs[facing=north,half=bottom,shape=inner_left]
byg:zelkova_stairs[facing=north,half=bottom,shape=inner_right]
byg:zelkova_stairs[facing=north,half=bottom,shape=outer_left]
byg:zelkova_stairs[facing=north,half=bottom,shape=outer_right]
byg:zelkova_stairs[facing=south,half=top,shape=straight]
byg:zelkova_stairs[facing=south,half=top,shape=inner_left]
byg:zelkova_stairs[facing=south,half=top,shape=inner_right]
byg:zelkova_stairs[facing=south,half=top,shape=outer_left]
byg:zelkova_stairs[facing=south,half=top,shape=outer_right]
byg:zelkova_stairs[facing=south,half=bottom,shape=straight]
byg:zelkova_stairs[facing=south,half=bottom,shape=inner_left]
byg:zelkova_stairs[facing=south,half=bottom,shape=inner_right]
byg:zelkova_stairs[facing=south,half=bottom,shape=outer_left]
byg:zelkova_stairs[facing=south,half=bottom,shape=outer_right]
byg:zelkova_stairs[facing=west,half=top,shape=straight]
byg:zelkova_stairs[facing=west,half=top,shape=inner_left]
byg:zelkova_stairs[facing=west,half=top,shape=inner_right]
byg:zelkova_stairs[facing=west,half=top,shape=outer_left]
byg:zelkova_stairs[facing=west,half=top,shape=outer_right]
byg:zelkova_stairs[facing=west,half=bottom,shape=straight]
byg:zelkova_stairs[facing=west,half=bottom,shape=inner_left]
byg:zelkova_stairs[facing=west,half=bottom,shape=inner_right]
byg:zelkova_stairs[facing=west,half=bottom,shape=outer_left]
byg:zelkova_stairs[facing=west,half=bottom,shape=outer_right]
byg:zelkova_stairs[facing=east,half=top,shape=straight]
byg:zelkova_stairs[facing=east,half=top,shape=inner_left]
byg:zelkova_stairs[facing=east,half=top,shape=inner_right]
byg:zelkova_stairs[facing=east,half=top,shape=outer_left]
byg:zelkova_stairs[facing=east,half=top,shape=outer_right]
byg:zelkova_stairs[facing=east,half=bottom,shape=straight]
byg:zelkova_stairs[facing=east,half=bottom,shape=inner_left]
byg:zelkova_stairs[facing=east,half=bottom,shape=inner_right]
byg:zelkova_stairs[facing=east,half=bottom,shape=outer_left]
byg:zelkova_stairs[facing=east,half=bottom,shape=outer_right]
byg:redwood_fence[east=true,north=true,south=true,west=true]
byg:redwood_fence[east=true,north=true,south=true,west=false]
byg:redwood_fence[east=true,north=true,south=false,west=true]
byg:redwood_fence[east=true,north=true,south=false,west=false]
byg:redwood_fence[east=true,north=false,south=true,west=true]
byg:redwood_fence[east=true,north=false,south=true,west=false]
byg:redwood_fence[east=true,north=false,south=false,west=true]
byg:redwood_fence[east=true,north=false,south=false,west=false]
byg:redwood_fence[east=false,north=true,south=true,west=true]
byg:redwood_fence[east=false,north=true,south=true,west=false]
byg:redwood_fence[east=false,north=true,south=false,west=true]
byg:redwood_fence[east=false,north=true,south=false,west=false]
byg:redwood_fence[east=false,north=false,south=true,west=true]
byg:redwood_fence[east=false,north=false,south=true,west=false]
byg:redwood_fence[east=false,north=false,south=false,west=true]
byg:redwood_fence[east=false,north=false,south=false,west=false]
byg:redwood_stairs[facing=north,half=top,shape=straight]
byg:redwood_stairs[facing=north,half=top,shape=inner_left]
byg:redwood_stairs[facing=north,half=top,shape=inner_right]
byg:redwood_stairs[facing=north,half=top,shape=outer_left]
byg:redwood_stairs[facing=north,half=top,shape=outer_right]
byg:redwood_stairs[facing=north,half=bottom,shape=straight]
byg:redwood_stairs[facing=north,half=bottom,shape=inner_left]
byg:redwood_stairs[facing=north,half=bottom,shape=inner_right]
byg:redwood_stairs[facing=north,half=bottom,shape=outer_left]
byg:redwood_stairs[facing=north,half=bottom,shape=outer_right]
byg:redwood_stairs[facing=south,half=top,shape=straight]
byg:redwood_stairs[facing=south,half=top,shape=inner_left]
byg:redwood_stairs[facing=south,half=top,shape=inner_right]
byg:redwood_stairs[facing=south,half=top,shape=outer_left]
byg:redwood_stairs[facing=south,half=top,shape=outer_right]
byg:redwood_stairs[facing=south,half=bottom,shape=straight]
byg:redwood_stairs[facing=south,half=bottom,shape=inner_left]
byg:redwood_stairs[facing=south,half=bottom,shape=inner_right]
byg:redwood_stairs[facing=south,half=bottom,shape=outer_left]
byg:redwood_stairs[facing=south,half=bottom,shape=outer_right]
byg:redwood_stairs[facing=west,half=top,shape=straight]
byg:redwood_stairs[facing=west,half=top,shape=inner_left]
byg:redwood_stairs[facing=west,half=top,shape=inner_right]
byg:redwood_stairs[facing=west,half=top,shape=outer_left]
byg:redwood_stairs[facing=west,half=top,shape=outer_right]
byg:redwood_stairs[facing=west,half=bottom,shape=straight]
byg:redwood_stairs[facing=west,half=bottom,shape=inner_left]
byg:redwood_stairs[facing=west,half=bottom,shape=inner_right]
byg:redwood_stairs[facing=west,half=bottom,shape=outer_left]
byg:redwood_stairs[facing=west,half=bottom,shape=outer_right]
byg:redwood_stairs[facing=east,half=top,shape=straight]
byg:redwood_stairs[facing=east,half=top,shape=inner_left]
byg:redwood_stairs[facing=east,half=top,shape=inner_right]
byg:redwood_stairs[facing=east,half=top,shape=outer_left]
byg:redwood_stairs[facing=east,half=top,shape=outer_right]
byg:redwood_stairs[facing=east,half=bottom,shape=straight]
byg:redwood_stairs[facing=east,half=bottom,shape=inner_left]
byg:redwood_stairs[facing=east,half=bottom,shape=inner_right]
byg:redwood_stairs[facing=east,half=bottom,shape=outer_left]
byg:redwood_stairs[facing=east,half=bottom,shape=outer_right]
byg:holly_fence[east=true,north=true,south=true,west=true]
byg:holly_fence[east=true,north=true,south=true,west=false]
byg:holly_fence[east=true,north=true,south=false,west=true]
byg:holly_fence[east=true,north=true,south=false,west=false]
byg:holly_fence[east=true,north=false,south=true,west=true]
byg:holly_fence[east=true,north=false,south=true,west=false]
byg:holly_fence[east=true,north=false,south=false,west=true]
byg:holly_fence[east=true,north=false,south=false,west=false]
byg:holly_fence[east=false,north=true,south=true,west=true]
byg:holly_fence[east=false,north=true,south=true,west=false]
byg:holly_fence[east=false,north=true,south=false,west=true]
byg:holly_fence[east=false,north=true,south=false,west=false]
byg:holly_fence[east=false,north=false,south=true,west=true]
byg:holly_fence[east=false,north=false,south=true,west=false]
byg:holly_fence[east=false,north=false,south=false,west=true]
byg:holly_fence[east=false,north=false,south=false,west=false]
byg:holly_stairs[facing=north,half=top,shape=straight]
byg:holly_stairs[facing=north,half=top,shape=inner_left]
byg:holly_stairs[facing=north,half=top,shape=inner_right]
byg:holly_stairs[facing=north,half=top,shape=outer_left]
byg:holly_stairs[facing=north,half=top,shape=outer_right]
byg:holly_stairs[facing=north,half=bottom,shape=straight]
byg:holly_stairs[facing=north,half=bottom,shape=inner_left]
byg:holly_stairs[facing=north,half=bottom,shape=inner_right]
byg:holly_stairs[facing=north,half=bottom,shape=outer_left]
byg:holly_stairs[facing=north,half=bottom,shape=outer_right]
byg:holly_stairs[facing=south,half=top,shape=straight]
byg:holly_stairs[facing=south,half=top,shape=inner_left]
byg:holly_stairs[facing=south,half=top,shape=inner_right]
byg:holly_stairs[facing=south,half=top,shape=outer_left]
byg:holly_stairs[facing=south,half=top,shape=outer_right]
byg:holly_stairs[facing=south,half=bottom,shape=straight]
byg:holly_stairs[facing=south,half=bottom,shape=inner_left]
byg:holly_stairs[facing=south,half=bottom,shape=inner_right]
byg:holly_stairs[facing=south,half=bottom,shape=outer_left]
byg:holly_stairs[facing=south,half=bottom,shape=outer_right]
byg:holly_stairs[facing=west,half=top,shape=straight]
byg:holly_stairs[facing=west,half=top,shape=inner_left]
byg:holly_stairs[facing=west,half=top,shape=inner_right]
byg:holly_stairs[facing=west,half=top,shape=outer_left]
byg:holly_stairs[facing=west,half=top,shape=outer_right]
byg:holly_stairs[facing=west,half=bottom,shape=straight]
byg:holly_stairs[facing=west,half=bottom,shape=inner_left]
byg:holly_stairs[facing=west,half=bottom,shape=inner_right]
byg:holly_stairs[facing=west,half=bottom,shape=outer_left]
byg:holly_stairs[facing=west,half=bottom,shape=outer_right]
byg:holly_stairs[facing=east,half=top,shape=straight]
byg:holly_stairs[facing=east,half=top,shape=inner_left]
byg:holly_stairs[facing=east,half=top,shape=inner_right]
byg:holly_stairs[facing=east,half=top,shape=outer_left]
byg:holly_stairs[facing=east,half=top,shape=outer_right]
byg:holly_stairs[facing=east,half=bottom,shape=straight]
byg:holly_stairs[facing=east,half=bottom,shape=inner_left]
byg:holly_stairs[facing=east,half=bottom,shape=inner_right]
byg:holly_stairs[facing=east,half=bottom,shape=outer_left]
byg:holly_stairs[facing=east,half=bottom,shape=outer_right]
byg:rainbow_eucalyptus_fence[east=true,north=true,south=true,west=true]
byg:rainbow_eucalyptus_fence[east=true,north=true,south=true,west=false]
byg:rainbow_eucalyptus_fence[east=true,north=true,south=false,west=true]
byg:rainbow_eucalyptus_fence[east=true,north=true,south=false,west=false]
byg:rainbow_eucalyptus_fence[east=true,north=false,south=true,west=true]
byg:rainbow_eucalyptus_fence[east=true,north=false,south=true,west=false]
byg:rainbow_eucalyptus_fence[east=true,north=false,south=false,west=true]
byg:rainbow_eucalyptus_fence[east=true,north=false,south=false,west=false]
byg:rainbow_eucalyptus_fence[east=false,north=true,south=true,west=true]
byg:rainbow_eucalyptus_fence[east=false,north=true,south=true,west=false]
byg:rainbow_eucalyptus_fence[east=false,north=true,south=false,west=true]
byg:rainbow_eucalyptus_fence[east=false,north=true,south=false,west=false]
byg:rainbow_eucalyptus_fence[east=false,north=false,south=true,west=true]
byg:rainbow_eucalyptus_fence[east=false,north=false,south=true,west=false]
byg:rainbow_eucalyptus_fence[east=false,north=false,south=false,west=true]
byg:rainbow_eucalyptus_fence[east=false,north=false,south=false,west=false]
byg:rainbow_eucalyptus_stairs[facing=north,half=top,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=north,half=top,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=north,half=top,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=north,half=top,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=north,half=top,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=north,half=bottom,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=south,half=top,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=south,half=top,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=south,half=top,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=south,half=top,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=south,half=top,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=south,half=bottom,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=west,half=top,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=west,half=top,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=west,half=top,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=west,half=top,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=west,half=top,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=west,half=bottom,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=east,half=top,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=east,half=top,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=east,half=top,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=east,half=top,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=east,half=top,shape=outer_right]
byg:rainbow_eucalyptus_stairs[facing=east,half=bottom,shape=straight]
byg:rainbow_eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
byg:rainbow_eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
byg:rainbow_eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
byg:rainbow_eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
byg:witch_hazel_fence[east=true,north=true,south=true,west=true]
byg:witch_hazel_fence[east=true,north=true,south=true,west=false]
byg:witch_hazel_fence[east=true,north=true,south=false,west=true]
byg:witch_hazel_fence[east=true,north=true,south=false,west=false]
byg:witch_hazel_fence[east=true,north=false,south=true,west=true]
byg:witch_hazel_fence[east=true,north=false,south=true,west=false]
byg:witch_hazel_fence[east=true,north=false,south=false,west=true]
byg:witch_hazel_fence[east=true,north=false,south=false,west=false]
byg:witch_hazel_fence[east=false,north=true,south=true,west=true]
byg:witch_hazel_fence[east=false,north=true,south=true,west=false]
byg:witch_hazel_fence[east=false,north=true,south=false,west=true]
byg:witch_hazel_fence[east=false,north=true,south=false,west=false]
byg:witch_hazel_fence[east=false,north=false,south=true,west=true]
byg:witch_hazel_fence[east=false,north=false,south=true,west=false]
byg:witch_hazel_fence[east=false,north=false,south=false,west=true]
byg:witch_hazel_fence[east=false,north=false,south=false,west=false]
byg:witch_hazel_stairs[facing=north,half=top,shape=straight]
byg:witch_hazel_stairs[facing=north,half=top,shape=inner_left]
byg:witch_hazel_stairs[facing=north,half=top,shape=inner_right]
byg:witch_hazel_stairs[facing=north,half=top,shape=outer_left]
byg:witch_hazel_stairs[facing=north,half=top,shape=outer_right]
byg:witch_hazel_stairs[facing=north,half=bottom,shape=straight]
byg:witch_hazel_stairs[facing=north,half=bottom,shape=inner_left]
byg:witch_hazel_stairs[facing=north,half=bottom,shape=inner_right]
byg:witch_hazel_stairs[facing=north,half=bottom,shape=outer_left]
byg:witch_hazel_stairs[facing=north,half=bottom,shape=outer_right]
byg:witch_hazel_stairs[facing=south,half=top,shape=straight]
byg:witch_hazel_stairs[facing=south,half=top,shape=inner_left]
byg:witch_hazel_stairs[facing=south,half=top,shape=inner_right]
byg:witch_hazel_stairs[facing=south,half=top,shape=outer_left]
byg:witch_hazel_stairs[facing=south,half=top,shape=outer_right]
byg:witch_hazel_stairs[facing=south,half=bottom,shape=straight]
byg:witch_hazel_stairs[facing=south,half=bottom,shape=inner_left]
byg:witch_hazel_stairs[facing=south,half=bottom,shape=inner_right]
byg:witch_hazel_stairs[facing=south,half=bottom,shape=outer_left]
byg:witch_hazel_stairs[facing=south,half=bottom,shape=outer_right]
byg:witch_hazel_stairs[facing=west,half=top,shape=straight]
byg:witch_hazel_stairs[facing=west,half=top,shape=inner_left]
byg:witch_hazel_stairs[facing=west,half=top,shape=inner_right]
byg:witch_hazel_stairs[facing=west,half=top,shape=outer_left]
byg:witch_hazel_stairs[facing=west,half=top,shape=outer_right]
byg:witch_hazel_stairs[facing=west,half=bottom,shape=straight]
byg:witch_hazel_stairs[facing=west,half=bottom,shape=inner_left]
byg:witch_hazel_stairs[facing=west,half=bottom,shape=inner_right]
byg:witch_hazel_stairs[facing=west,half=bottom,shape=outer_left]
byg:witch_hazel_stairs[facing=west,half=bottom,shape=outer_right]
byg:witch_hazel_stairs[facing=east,half=top,shape=straight]
byg:witch_hazel_stairs[facing=east,half=top,shape=inner_left]
byg:witch_hazel_stairs[facing=east,half=top,shape=inner_right]
byg:witch_hazel_stairs[facing=east,half=top,shape=outer_left]
byg:witch_hazel_stairs[facing=east,half=top,shape=outer_right]
byg:witch_hazel_stairs[facing=east,half=bottom,shape=straight]
byg:witch_hazel_stairs[facing=east,half=bottom,shape=inner_left]
byg:witch_hazel_stairs[facing=east,half=bottom,shape=inner_right]
byg:witch_hazel_stairs[facing=east,half=bottom,shape=outer_left]
byg:witch_hazel_stairs[facing=east,half=bottom,shape=outer_right]
byg:ebony_fence[east=true,north=true,south=true,west=true]
byg:ebony_fence[east=true,north=true,south=true,west=false]
byg:ebony_fence[east=true,north=true,south=false,west=true]
byg:ebony_fence[east=true,north=true,south=false,west=false]
byg:ebony_fence[east=true,north=false,south=true,west=true]
byg:ebony_fence[east=true,north=false,south=true,west=false]
byg:ebony_fence[east=true,north=false,south=false,west=true]
byg:ebony_fence[east=true,north=false,south=false,west=false]
byg:ebony_fence[east=false,north=true,south=true,west=true]
byg:ebony_fence[east=false,north=true,south=true,west=false]
byg:ebony_fence[east=false,north=true,south=false,west=true]
byg:ebony_fence[east=false,north=true,south=false,west=false]
byg:ebony_fence[east=false,north=false,south=true,west=true]
byg:ebony_fence[east=false,north=false,south=true,west=false]
byg:ebony_fence[east=false,north=false,south=false,west=true]
byg:ebony_fence[east=false,north=false,south=false,west=false]
byg:ebony_stairs[facing=north,half=top,shape=straight]
byg:ebony_stairs[facing=north,half=top,shape=inner_left]
byg:ebony_stairs[facing=north,half=top,shape=inner_right]
byg:ebony_stairs[facing=north,half=top,shape=outer_left]
byg:ebony_stairs[facing=north,half=top,shape=outer_right]
byg:ebony_stairs[facing=north,half=bottom,shape=straight]
byg:ebony_stairs[facing=north,half=bottom,shape=inner_left]
byg:ebony_stairs[facing=north,half=bottom,shape=inner_right]
byg:ebony_stairs[facing=north,half=bottom,shape=outer_left]
byg:ebony_stairs[facing=north,half=bottom,shape=outer_right]
byg:ebony_stairs[facing=south,half=top,shape=straight]
byg:ebony_stairs[facing=south,half=top,shape=inner_left]
byg:ebony_stairs[facing=south,half=top,shape=inner_right]
byg:ebony_stairs[facing=south,half=top,shape=outer_left]
byg:ebony_stairs[facing=south,half=top,shape=outer_right]
byg:ebony_stairs[facing=south,half=bottom,shape=straight]
byg:ebony_stairs[facing=south,half=bottom,shape=inner_left]
byg:ebony_stairs[facing=south,half=bottom,shape=inner_right]
byg:ebony_stairs[facing=south,half=bottom,shape=outer_left]
byg:ebony_stairs[facing=south,half=bottom,shape=outer_right]
byg:ebony_stairs[facing=west,half=top,shape=straight]
byg:ebony_stairs[facing=west,half=top,shape=inner_left]
byg:ebony_stairs[facing=west,half=top,shape=inner_right]
byg:ebony_stairs[facing=west,half=top,shape=outer_left]
byg:ebony_stairs[facing=west,half=top,shape=outer_right]
byg:ebony_stairs[facing=west,half=bottom,shape=straight]
byg:ebony_stairs[facing=west,half=bottom,shape=inner_left]
byg:ebony_stairs[facing=west,half=bottom,shape=inner_right]
byg:ebony_stairs[facing=west,half=bottom,shape=outer_left]
byg:ebony_stairs[facing=west,half=bottom,shape=outer_right]
byg:ebony_stairs[facing=east,half=top,shape=straight]
byg:ebony_stairs[facing=east,half=top,shape=inner_left]
byg:ebony_stairs[facing=east,half=top,shape=inner_right]
byg:ebony_stairs[facing=east,half=top,shape=outer_left]
byg:ebony_stairs[facing=east,half=top,shape=outer_right]
byg:ebony_stairs[facing=east,half=bottom,shape=straight]
byg:ebony_stairs[facing=east,half=bottom,shape=inner_left]
byg:ebony_stairs[facing=east,half=bottom,shape=inner_right]
byg:ebony_stairs[facing=east,half=bottom,shape=outer_left]
byg:ebony_stairs[facing=east,half=bottom,shape=outer_right]
byg:hawthorn_fence[east=true,north=true,south=true,west=true]
byg:hawthorn_fence[east=true,north=true,south=true,west=false]
byg:hawthorn_fence[east=true,north=true,south=false,west=true]
byg:hawthorn_fence[east=true,north=true,south=false,west=false]
byg:hawthorn_fence[east=true,north=false,south=true,west=true]
byg:hawthorn_fence[east=true,north=false,south=true,west=false]
byg:hawthorn_fence[east=true,north=false,south=false,west=true]
byg:hawthorn_fence[east=true,north=false,south=false,west=false]
byg:hawthorn_fence[east=false,north=true,south=true,west=true]
byg:hawthorn_fence[east=false,north=true,south=true,west=false]
byg:hawthorn_fence[east=false,north=true,south=false,west=true]
byg:hawthorn_fence[east=false,north=true,south=false,west=false]
byg:hawthorn_fence[east=false,north=false,south=true,west=true]
byg:hawthorn_fence[east=false,north=false,south=true,west=false]
byg:hawthorn_fence[east=false,north=false,south=false,west=true]
byg:hawthorn_fence[east=false,north=false,south=false,west=false]
byg:hawthorn_stairs[facing=north,half=top,shape=straight]
byg:hawthorn_stairs[facing=north,half=top,shape=inner_left]
byg:hawthorn_stairs[facing=north,half=top,shape=inner_right]
byg:hawthorn_stairs[facing=north,half=top,shape=outer_left]
byg:hawthorn_stairs[facing=north,half=top,shape=outer_right]
byg:hawthorn_stairs[facing=north,half=bottom,shape=straight]
byg:hawthorn_stairs[facing=north,half=bottom,shape=inner_left]
byg:hawthorn_stairs[facing=north,half=bottom,shape=inner_right]
byg:hawthorn_stairs[facing=north,half=bottom,shape=outer_left]
byg:hawthorn_stairs[facing=north,half=bottom,shape=outer_right]
byg:hawthorn_stairs[facing=south,half=top,shape=straight]
byg:hawthorn_stairs[facing=south,half=top,shape=inner_left]
byg:hawthorn_stairs[facing=south,half=top,shape=inner_right]
byg:hawthorn_stairs[facing=south,half=top,shape=outer_left]
byg:hawthorn_stairs[facing=south,half=top,shape=outer_right]
byg:hawthorn_stairs[facing=south,half=bottom,shape=straight]
byg:hawthorn_stairs[facing=south,half=bottom,shape=inner_left]
byg:hawthorn_stairs[facing=south,half=bottom,shape=inner_right]
byg:hawthorn_stairs[facing=south,half=bottom,shape=outer_left]
byg:hawthorn_stairs[facing=south,half=bottom,shape=outer_right]
byg:hawthorn_stairs[facing=west,half=top,shape=straight]
byg:hawthorn_stairs[facing=west,half=top,shape=inner_left]
byg:hawthorn_stairs[facing=west,half=top,shape=inner_right]
byg:hawthorn_stairs[facing=west,half=top,shape=outer_left]
byg:hawthorn_stairs[facing=west,half=top,shape=outer_right]
byg:hawthorn_stairs[facing=west,half=bottom,shape=straight]
byg:hawthorn_stairs[facing=west,half=bottom,shape=inner_left]
byg:hawthorn_stairs[facing=west,half=bottom,shape=inner_right]
byg:hawthorn_stairs[facing=west,half=bottom,shape=outer_left]
byg:hawthorn_stairs[facing=west,half=bottom,shape=outer_right]
byg:hawthorn_stairs[facing=east,half=top,shape=straight]
byg:hawthorn_stairs[facing=east,half=top,shape=inner_left]
byg:hawthorn_stairs[facing=east,half=top,shape=inner_right]
byg:hawthorn_stairs[facing=east,half=top,shape=outer_left]
byg:hawthorn_stairs[facing=east,half=top,shape=outer_right]
byg:hawthorn_stairs[facing=east,half=bottom,shape=straight]
byg:hawthorn_stairs[facing=east,half=bottom,shape=inner_left]
byg:hawthorn_stairs[facing=east,half=bottom,shape=inner_right]
byg:hawthorn_stairs[facing=east,half=bottom,shape=outer_left]
byg:hawthorn_stairs[facing=east,half=bottom,shape=outer_right]
byg:rowan_fence[east=true,north=true,south=true,west=true]
byg:rowan_fence[east=true,north=true,south=true,west=false]
byg:rowan_fence[east=true,north=true,south=false,west=true]
byg:rowan_fence[east=true,north=true,south=false,west=false]
byg:rowan_fence[east=true,north=false,south=true,west=true]
byg:rowan_fence[east=true,north=false,south=true,west=false]
byg:rowan_fence[east=true,north=false,south=false,west=true]
byg:rowan_fence[east=true,north=false,south=false,west=false]
byg:rowan_fence[east=false,north=true,south=true,west=true]
byg:rowan_fence[east=false,north=true,south=true,west=false]
byg:rowan_fence[east=false,north=true,south=false,west=true]
byg:rowan_fence[east=false,north=true,south=false,west=false]
byg:rowan_fence[east=false,north=false,south=true,west=true]
byg:rowan_fence[east=false,north=false,south=true,west=false]
byg:rowan_fence[east=false,north=false,south=false,west=true]
byg:rowan_fence[east=false,north=false,south=false,west=false]
byg:rowan_stairs[facing=north,half=top,shape=straight]
byg:rowan_stairs[facing=north,half=top,shape=inner_left]
byg:rowan_stairs[facing=north,half=top,shape=inner_right]
byg:rowan_stairs[facing=north,half=top,shape=outer_left]
byg:rowan_stairs[facing=north,half=top,shape=outer_right]
byg:rowan_stairs[facing=north,half=bottom,shape=straight]
byg:rowan_stairs[facing=north,half=bottom,shape=inner_left]
byg:rowan_stairs[facing=north,half=bottom,shape=inner_right]
byg:rowan_stairs[facing=north,half=bottom,shape=outer_left]
byg:rowan_stairs[facing=north,half=bottom,shape=outer_right]
byg:rowan_stairs[facing=south,half=top,shape=straight]
byg:rowan_stairs[facing=south,half=top,shape=inner_left]
byg:rowan_stairs[facing=south,half=top,shape=inner_right]
byg:rowan_stairs[facing=south,half=top,shape=outer_left]
byg:rowan_stairs[facing=south,half=top,shape=outer_right]
byg:rowan_stairs[facing=south,half=bottom,shape=straight]
byg:rowan_stairs[facing=south,half=bottom,shape=inner_left]
byg:rowan_stairs[facing=south,half=bottom,shape=inner_right]
byg:rowan_stairs[facing=south,half=bottom,shape=outer_left]
byg:rowan_stairs[facing=south,half=bottom,shape=outer_right]
byg:rowan_stairs[facing=west,half=top,shape=straight]
byg:rowan_stairs[facing=west,half=top,shape=inner_left]
byg:rowan_stairs[facing=west,half=top,shape=inner_right]
byg:rowan_stairs[facing=west,half=top,shape=outer_left]
byg:rowan_stairs[facing=west,half=top,shape=outer_right]
byg:rowan_stairs[facing=west,half=bottom,shape=straight]
byg:rowan_stairs[facing=west,half=bottom,shape=inner_left]
byg:rowan_stairs[facing=west,half=bottom,shape=inner_right]
byg:rowan_stairs[facing=west,half=bottom,shape=outer_left]
byg:rowan_stairs[facing=west,half=bottom,shape=outer_right]
byg:rowan_stairs[facing=east,half=top,shape=straight]
byg:rowan_stairs[facing=east,half=top,shape=inner_left]
byg:rowan_stairs[facing=east,half=top,shape=inner_right]
byg:rowan_stairs[facing=east,half=top,shape=outer_left]
byg:rowan_stairs[facing=east,half=top,shape=outer_right]
byg:rowan_stairs[facing=east,half=bottom,shape=straight]
byg:rowan_stairs[facing=east,half=bottom,shape=inner_left]
byg:rowan_stairs[facing=east,half=bottom,shape=inner_right]
byg:rowan_stairs[facing=east,half=bottom,shape=outer_left]
byg:rowan_stairs[facing=east,half=bottom,shape=outer_right]
byg:ironwood_fence[east=true,north=true,south=true,west=true]
byg:ironwood_fence[east=true,north=true,south=true,west=false]
byg:ironwood_fence[east=true,north=true,south=false,west=true]
byg:ironwood_fence[east=true,north=true,south=false,west=false]
byg:ironwood_fence[east=true,north=false,south=true,west=true]
byg:ironwood_fence[east=true,north=false,south=true,west=false]
byg:ironwood_fence[east=true,north=false,south=false,west=true]
byg:ironwood_fence[east=true,north=false,south=false,west=false]
byg:ironwood_fence[east=false,north=true,south=true,west=true]
byg:ironwood_fence[east=false,north=true,south=true,west=false]
byg:ironwood_fence[east=false,north=true,south=false,west=true]
byg:ironwood_fence[east=false,north=true,south=false,west=false]
byg:ironwood_fence[east=false,north=false,south=true,west=true]
byg:ironwood_fence[east=false,north=false,south=true,west=false]
byg:ironwood_fence[east=false,north=false,south=false,west=true]
byg:ironwood_fence[east=false,north=false,south=false,west=false]
byg:ironwood_stairs[facing=north,half=top,shape=straight]
byg:ironwood_stairs[facing=north,half=top,shape=inner_left]
byg:ironwood_stairs[facing=north,half=top,shape=inner_right]
byg:ironwood_stairs[facing=north,half=top,shape=outer_left]
byg:ironwood_stairs[facing=north,half=top,shape=outer_right]
byg:ironwood_stairs[facing=north,half=bottom,shape=straight]
byg:ironwood_stairs[facing=north,half=bottom,shape=inner_left]
byg:ironwood_stairs[facing=north,half=bottom,shape=inner_right]
byg:ironwood_stairs[facing=north,half=bottom,shape=outer_left]
byg:ironwood_stairs[facing=north,half=bottom,shape=outer_right]
byg:ironwood_stairs[facing=south,half=top,shape=straight]
byg:ironwood_stairs[facing=south,half=top,shape=inner_left]
byg:ironwood_stairs[facing=south,half=top,shape=inner_right]
byg:ironwood_stairs[facing=south,half=top,shape=outer_left]
byg:ironwood_stairs[facing=south,half=top,shape=outer_right]
byg:ironwood_stairs[facing=south,half=bottom,shape=straight]
byg:ironwood_stairs[facing=south,half=bottom,shape=inner_left]
byg:ironwood_stairs[facing=south,half=bottom,shape=inner_right]
byg:ironwood_stairs[facing=south,half=bottom,shape=outer_left]
byg:ironwood_stairs[facing=south,half=bottom,shape=outer_right]
byg:ironwood_stairs[facing=west,half=top,shape=straight]
byg:ironwood_stairs[facing=west,half=top,shape=inner_left]
byg:ironwood_stairs[facing=west,half=top,shape=inner_right]
byg:ironwood_stairs[facing=west,half=top,shape=outer_left]
byg:ironwood_stairs[facing=west,half=top,shape=outer_right]
byg:ironwood_stairs[facing=west,half=bottom,shape=straight]
byg:ironwood_stairs[facing=west,half=bottom,shape=inner_left]
byg:ironwood_stairs[facing=west,half=bottom,shape=inner_right]
byg:ironwood_stairs[facing=west,half=bottom,shape=outer_left]
byg:ironwood_stairs[facing=west,half=bottom,shape=outer_right]
byg:ironwood_stairs[facing=east,half=top,shape=straight]
byg:ironwood_stairs[facing=east,half=top,shape=inner_left]
byg:ironwood_stairs[facing=east,half=top,shape=inner_right]
byg:ironwood_stairs[facing=east,half=top,shape=outer_left]
byg:ironwood_stairs[facing=east,half=top,shape=outer_right]
byg:ironwood_stairs[facing=east,half=bottom,shape=straight]
byg:ironwood_stairs[facing=east,half=bottom,shape=inner_left]
byg:ironwood_stairs[facing=east,half=bottom,shape=inner_right]
byg:ironwood_stairs[facing=east,half=bottom,shape=outer_left]
byg:ironwood_stairs[facing=east,half=bottom,shape=outer_right]
byg:fir_fence[east=true,north=true,south=true,west=true]
byg:fir_fence[east=true,north=true,south=true,west=false]
byg:fir_fence[east=true,north=true,south=false,west=true]
byg:fir_fence[east=true,north=true,south=false,west=false]
byg:fir_fence[east=true,north=false,south=true,west=true]
byg:fir_fence[east=true,north=false,south=true,west=false]
byg:fir_fence[east=true,north=false,south=false,west=true]
byg:fir_fence[east=true,north=false,south=false,west=false]
byg:fir_fence[east=false,north=true,south=true,west=true]
byg:fir_fence[east=false,north=true,south=true,west=false]
byg:fir_fence[east=false,north=true,south=false,west=true]
byg:fir_fence[east=false,north=true,south=false,west=false]
byg:fir_fence[east=false,north=false,south=true,west=true]
byg:fir_fence[east=false,north=false,south=true,west=false]
byg:fir_fence[east=false,north=false,south=false,west=true]
byg:fir_fence[east=false,north=false,south=false,west=false]
byg:fir_stairs[facing=north,half=top,shape=straight]
byg:fir_stairs[facing=north,half=top,shape=inner_left]
byg:fir_stairs[facing=north,half=top,shape=inner_right]
byg:fir_stairs[facing=north,half=top,shape=outer_left]
byg:fir_stairs[facing=north,half=top,shape=outer_right]
byg:fir_stairs[facing=north,half=bottom,shape=straight]
byg:fir_stairs[facing=north,half=bottom,shape=inner_left]
byg:fir_stairs[facing=north,half=bottom,shape=inner_right]
byg:fir_stairs[facing=north,half=bottom,shape=outer_left]
byg:fir_stairs[facing=north,half=bottom,shape=outer_right]
byg:fir_stairs[facing=south,half=top,shape=straight]
byg:fir_stairs[facing=south,half=top,shape=inner_left]
byg:fir_stairs[facing=south,half=top,shape=inner_right]
byg:fir_stairs[facing=south,half=top,shape=outer_left]
byg:fir_stairs[facing=south,half=top,shape=outer_right]
byg:fir_stairs[facing=south,half=bottom,shape=straight]
byg:fir_stairs[facing=south,half=bottom,shape=inner_left]
byg:fir_stairs[facing=south,half=bottom,shape=inner_right]
byg:fir_stairs[facing=south,half=bottom,shape=outer_left]
byg:fir_stairs[facing=south,half=bottom,shape=outer_right]
byg:fir_stairs[facing=west,half=top,shape=straight]
byg:fir_stairs[facing=west,half=top,shape=inner_left]
byg:fir_stairs[facing=west,half=top,shape=inner_right]
byg:fir_stairs[facing=west,half=top,shape=outer_left]
byg:fir_stairs[facing=west,half=top,shape=outer_right]
byg:fir_stairs[facing=west,half=bottom,shape=straight]
byg:fir_stairs[facing=west,half=bottom,shape=inner_left]
byg:fir_stairs[facing=west,half=bottom,shape=inner_right]
byg:fir_stairs[facing=west,half=bottom,shape=outer_left]
byg:fir_stairs[facing=west,half=bottom,shape=outer_right]
byg:fir_stairs[facing=east,half=top,shape=straight]
byg:fir_stairs[facing=east,half=top,shape=inner_left]
byg:fir_stairs[facing=east,half=top,shape=inner_right]
byg:fir_stairs[facing=east,half=top,shape=outer_left]
byg:fir_stairs[facing=east,half=top,shape=outer_right]
byg:fir_stairs[facing=east,half=bottom,shape=straight]
byg:fir_stairs[facing=east,half=bottom,shape=inner_left]
byg:fir_stairs[facing=east,half=bottom,shape=inner_right]
byg:fir_stairs[facing=east,half=bottom,shape=outer_left]
byg:fir_stairs[facing=east,half=bottom,shape=outer_right]
byg:green_enchanted_fence[east=true,north=true,south=true,west=true]
byg:green_enchanted_fence[east=true,north=true,south=true,west=false]
byg:green_enchanted_fence[east=true,north=true,south=false,west=true]
byg:green_enchanted_fence[east=true,north=true,south=false,west=false]
byg:green_enchanted_fence[east=true,north=false,south=true,west=true]
byg:green_enchanted_fence[east=true,north=false,south=true,west=false]
byg:green_enchanted_fence[east=true,north=false,south=false,west=true]
byg:green_enchanted_fence[east=true,north=false,south=false,west=false]
byg:green_enchanted_fence[east=false,north=true,south=true,west=true]
byg:green_enchanted_fence[east=false,north=true,south=true,west=false]
byg:green_enchanted_fence[east=false,north=true,south=false,west=true]
byg:green_enchanted_fence[east=false,north=true,south=false,west=false]
byg:green_enchanted_fence[east=false,north=false,south=true,west=true]
byg:green_enchanted_fence[east=false,north=false,south=true,west=false]
byg:green_enchanted_fence[east=false,north=false,south=false,west=true]
byg:green_enchanted_fence[east=false,north=false,south=false,west=false]
byg:green_enchanted_stairs[facing=north,half=top,shape=straight]
byg:green_enchanted_stairs[facing=north,half=top,shape=inner_left]
byg:green_enchanted_stairs[facing=north,half=top,shape=inner_right]
byg:green_enchanted_stairs[facing=north,half=top,shape=outer_left]
byg:green_enchanted_stairs[facing=north,half=top,shape=outer_right]
byg:green_enchanted_stairs[facing=north,half=bottom,shape=straight]
byg:green_enchanted_stairs[facing=north,half=bottom,shape=inner_left]
byg:green_enchanted_stairs[facing=north,half=bottom,shape=inner_right]
byg:green_enchanted_stairs[facing=north,half=bottom,shape=outer_left]
byg:green_enchanted_stairs[facing=north,half=bottom,shape=outer_right]
byg:green_enchanted_stairs[facing=south,half=top,shape=straight]
byg:green_enchanted_stairs[facing=south,half=top,shape=inner_left]
byg:green_enchanted_stairs[facing=south,half=top,shape=inner_right]
byg:green_enchanted_stairs[facing=south,half=top,shape=outer_left]
byg:green_enchanted_stairs[facing=south,half=top,shape=outer_right]
byg:green_enchanted_stairs[facing=south,half=bottom,shape=straight]
byg:green_enchanted_stairs[facing=south,half=bottom,shape=inner_left]
byg:green_enchanted_stairs[facing=south,half=bottom,shape=inner_right]
byg:green_enchanted_stairs[facing=south,half=bottom,shape=outer_left]
byg:green_enchanted_stairs[facing=south,half=bottom,shape=outer_right]
byg:green_enchanted_stairs[facing=west,half=top,shape=straight]
byg:green_enchanted_stairs[facing=west,half=top,shape=inner_left]
byg:green_enchanted_stairs[facing=west,half=top,shape=inner_right]
byg:green_enchanted_stairs[facing=west,half=top,shape=outer_left]
byg:green_enchanted_stairs[facing=west,half=top,shape=outer_right]
byg:green_enchanted_stairs[facing=west,half=bottom,shape=straight]
byg:green_enchanted_stairs[facing=west,half=bottom,shape=inner_left]
byg:green_enchanted_stairs[facing=west,half=bottom,shape=inner_right]
byg:green_enchanted_stairs[facing=west,half=bottom,shape=outer_left]
byg:green_enchanted_stairs[facing=west,half=bottom,shape=outer_right]
byg:green_enchanted_stairs[facing=east,half=top,shape=straight]
byg:green_enchanted_stairs[facing=east,half=top,shape=inner_left]
byg:green_enchanted_stairs[facing=east,half=top,shape=inner_right]
byg:green_enchanted_stairs[facing=east,half=top,shape=outer_left]
byg:green_enchanted_stairs[facing=east,half=top,shape=outer_right]
byg:green_enchanted_stairs[facing=east,half=bottom,shape=straight]
byg:green_enchanted_stairs[facing=east,half=bottom,shape=inner_left]
byg:green_enchanted_stairs[facing=east,half=bottom,shape=inner_right]
byg:green_enchanted_stairs[facing=east,half=bottom,shape=outer_left]
byg:green_enchanted_stairs[facing=east,half=bottom,shape=outer_right]
byg:cypress_fence[east=true,north=true,south=true,west=true]
byg:cypress_fence[east=true,north=true,south=true,west=false]
byg:cypress_fence[east=true,north=true,south=false,west=true]
byg:cypress_fence[east=true,north=true,south=false,west=false]
byg:cypress_fence[east=true,north=false,south=true,west=true]
byg:cypress_fence[east=true,north=false,south=true,west=false]
byg:cypress_fence[east=true,north=false,south=false,west=true]
byg:cypress_fence[east=true,north=false,south=false,west=false]
byg:cypress_fence[east=false,north=true,south=true,west=true]
byg:cypress_fence[east=false,north=true,south=true,west=false]
byg:cypress_fence[east=false,north=true,south=false,west=true]
byg:cypress_fence[east=false,north=true,south=false,west=false]
byg:cypress_fence[east=false,north=false,south=true,west=true]
byg:cypress_fence[east=false,north=false,south=true,west=false]
byg:cypress_fence[east=false,north=false,south=false,west=true]
byg:cypress_fence[east=false,north=false,south=false,west=false]
byg:cypress_stairs[facing=north,half=top,shape=straight]
byg:cypress_stairs[facing=north,half=top,shape=inner_left]
byg:cypress_stairs[facing=north,half=top,shape=inner_right]
byg:cypress_stairs[facing=north,half=top,shape=outer_left]
byg:cypress_stairs[facing=north,half=top,shape=outer_right]
byg:cypress_stairs[facing=north,half=bottom,shape=straight]
byg:cypress_stairs[facing=north,half=bottom,shape=inner_left]
byg:cypress_stairs[facing=north,half=bottom,shape=inner_right]
byg:cypress_stairs[facing=north,half=bottom,shape=outer_left]
byg:cypress_stairs[facing=north,half=bottom,shape=outer_right]
byg:cypress_stairs[facing=south,half=top,shape=straight]
byg:cypress_stairs[facing=south,half=top,shape=inner_left]
byg:cypress_stairs[facing=south,half=top,shape=inner_right]
byg:cypress_stairs[facing=south,half=top,shape=outer_left]
byg:cypress_stairs[facing=south,half=top,shape=outer_right]
byg:cypress_stairs[facing=south,half=bottom,shape=straight]
byg:cypress_stairs[facing=south,half=bottom,shape=inner_left]
byg:cypress_stairs[facing=south,half=bottom,shape=inner_right]
byg:cypress_stairs[facing=south,half=bottom,shape=outer_left]
byg:cypress_stairs[facing=south,half=bottom,shape=outer_right]
byg:cypress_stairs[facing=west,half=top,shape=straight]
byg:cypress_stairs[facing=west,half=top,shape=inner_left]
byg:cypress_stairs[facing=west,half=top,shape=inner_right]
byg:cypress_stairs[facing=west,half=top,shape=outer_left]
byg:cypress_stairs[facing=west,half=top,shape=outer_right]
byg:cypress_stairs[facing=west,half=bottom,shape=straight]
byg:cypress_stairs[facing=west,half=bottom,shape=inner_left]
byg:cypress_stairs[facing=west,half=bottom,shape=inner_right]
byg:cypress_stairs[facing=west,half=bottom,shape=outer_left]
byg:cypress_stairs[facing=west,half=bottom,shape=outer_right]
byg:cypress_stairs[facing=east,half=top,shape=straight]
byg:cypress_stairs[facing=east,half=top,shape=inner_left]
byg:cypress_stairs[facing=east,half=top,shape=inner_right]
byg:cypress_stairs[facing=east,half=top,shape=outer_left]
byg:cypress_stairs[facing=east,half=top,shape=outer_right]
byg:cypress_stairs[facing=east,half=bottom,shape=straight]
byg:cypress_stairs[facing=east,half=bottom,shape=inner_left]
byg:cypress_stairs[facing=east,half=bottom,shape=inner_right]
byg:cypress_stairs[facing=east,half=bottom,shape=outer_left]
byg:cypress_stairs[facing=east,half=bottom,shape=outer_right]
byg:mahogany_fence[east=true,north=true,south=true,west=true]
byg:mahogany_fence[east=true,north=true,south=true,west=false]
byg:mahogany_fence[east=true,north=true,south=false,west=true]
byg:mahogany_fence[east=true,north=true,south=false,west=false]
byg:mahogany_fence[east=true,north=false,south=true,west=true]
byg:mahogany_fence[east=true,north=false,south=true,west=false]
byg:mahogany_fence[east=true,north=false,south=false,west=true]
byg:mahogany_fence[east=true,north=false,south=false,west=false]
byg:mahogany_fence[east=false,north=true,south=true,west=true]
byg:mahogany_fence[east=false,north=true,south=true,west=false]
byg:mahogany_fence[east=false,north=true,south=false,west=true]
byg:mahogany_fence[east=false,north=true,south=false,west=false]
byg:mahogany_fence[east=false,north=false,south=true,west=true]
byg:mahogany_fence[east=false,north=false,south=true,west=false]
byg:mahogany_fence[east=false,north=false,south=false,west=true]
byg:mahogany_fence[east=false,north=false,south=false,west=false]
byg:mahogany_stairs[facing=north,half=top,shape=straight]
byg:mahogany_stairs[facing=north,half=top,shape=inner_left]
byg:mahogany_stairs[facing=north,half=top,shape=inner_right]
byg:mahogany_stairs[facing=north,half=top,shape=outer_left]
byg:mahogany_stairs[facing=north,half=top,shape=outer_right]
byg:mahogany_stairs[facing=north,half=bottom,shape=straight]
byg:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
byg:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
byg:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
byg:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
byg:mahogany_stairs[facing=south,half=top,shape=straight]
byg:mahogany_stairs[facing=south,half=top,shape=inner_left]
byg:mahogany_stairs[facing=south,half=top,shape=inner_right]
byg:mahogany_stairs[facing=south,half=top,shape=outer_left]
byg:mahogany_stairs[facing=south,half=top,shape=outer_right]
byg:mahogany_stairs[facing=south,half=bottom,shape=straight]
byg:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
byg:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
byg:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
byg:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
byg:mahogany_stairs[facing=west,half=top,shape=straight]
byg:mahogany_stairs[facing=west,half=top,shape=inner_left]
byg:mahogany_stairs[facing=west,half=top,shape=inner_right]
byg:mahogany_stairs[facing=west,half=top,shape=outer_left]
byg:mahogany_stairs[facing=west,half=top,shape=outer_right]
byg:mahogany_stairs[facing=west,half=bottom,shape=straight]
byg:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
byg:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
byg:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
byg:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
byg:mahogany_stairs[facing=east,half=top,shape=straight]
byg:mahogany_stairs[facing=east,half=top,shape=inner_left]
byg:mahogany_stairs[facing=east,half=top,shape=inner_right]
byg:mahogany_stairs[facing=east,half=top,shape=outer_left]
byg:mahogany_stairs[facing=east,half=top,shape=outer_right]
byg:mahogany_stairs[facing=east,half=bottom,shape=straight]
byg:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
byg:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
byg:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
byg:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
byg:palm_fence[east=true,north=true,south=true,west=true]
byg:palm_fence[east=true,north=true,south=true,west=false]
byg:palm_fence[east=true,north=true,south=false,west=true]
byg:palm_fence[east=true,north=true,south=false,west=false]
byg:palm_fence[east=true,north=false,south=true,west=true]
byg:palm_fence[east=true,north=false,south=true,west=false]
byg:palm_fence[east=true,north=false,south=false,west=true]
byg:palm_fence[east=true,north=false,south=false,west=false]
byg:palm_fence[east=false,north=true,south=true,west=true]
byg:palm_fence[east=false,north=true,south=true,west=false]
byg:palm_fence[east=false,north=true,south=false,west=true]
byg:palm_fence[east=false,north=true,south=false,west=false]
byg:palm_fence[east=false,north=false,south=true,west=true]
byg:palm_fence[east=false,north=false,south=true,west=false]
byg:palm_fence[east=false,north=false,south=false,west=true]
byg:palm_fence[east=false,north=false,south=false,west=false]
byg:palm_stairs[facing=north,half=top,shape=straight]
byg:palm_stairs[facing=north,half=top,shape=inner_left]
byg:palm_stairs[facing=north,half=top,shape=inner_right]
byg:palm_stairs[facing=north,half=top,shape=outer_left]
byg:palm_stairs[facing=north,half=top,shape=outer_right]
byg:palm_stairs[facing=north,half=bottom,shape=straight]
byg:palm_stairs[facing=north,half=bottom,shape=inner_left]
byg:palm_stairs[facing=north,half=bottom,shape=inner_right]
byg:palm_stairs[facing=north,half=bottom,shape=outer_left]
byg:palm_stairs[facing=north,half=bottom,shape=outer_right]
byg:palm_stairs[facing=south,half=top,shape=straight]
byg:palm_stairs[facing=south,half=top,shape=inner_left]
byg:palm_stairs[facing=south,half=top,shape=inner_right]
byg:palm_stairs[facing=south,half=top,shape=outer_left]
byg:palm_stairs[facing=south,half=top,shape=outer_right]
byg:palm_stairs[facing=south,half=bottom,shape=straight]
byg:palm_stairs[facing=south,half=bottom,shape=inner_left]
byg:palm_stairs[facing=south,half=bottom,shape=inner_right]
byg:palm_stairs[facing=south,half=bottom,shape=outer_left]
byg:palm_stairs[facing=south,half=bottom,shape=outer_right]
byg:palm_stairs[facing=west,half=top,shape=straight]
byg:palm_stairs[facing=west,half=top,shape=inner_left]
byg:palm_stairs[facing=west,half=top,shape=inner_right]
byg:palm_stairs[facing=west,half=top,shape=outer_left]
byg:palm_stairs[facing=west,half=top,shape=outer_right]
byg:palm_stairs[facing=west,half=bottom,shape=straight]
byg:palm_stairs[facing=west,half=bottom,shape=inner_left]
byg:palm_stairs[facing=west,half=bottom,shape=inner_right]
byg:palm_stairs[facing=west,half=bottom,shape=outer_left]
byg:palm_stairs[facing=west,half=bottom,shape=outer_right]
byg:palm_stairs[facing=east,half=top,shape=straight]
byg:palm_stairs[facing=east,half=top,shape=inner_left]
byg:palm_stairs[facing=east,half=top,shape=inner_right]
byg:palm_stairs[facing=east,half=top,shape=outer_left]
byg:palm_stairs[facing=east,half=top,shape=outer_right]
byg:palm_stairs[facing=east,half=bottom,shape=straight]
byg:palm_stairs[facing=east,half=bottom,shape=inner_left]
byg:palm_stairs[facing=east,half=bottom,shape=inner_right]
byg:palm_stairs[facing=east,half=bottom,shape=outer_left]
byg:palm_stairs[facing=east,half=bottom,shape=outer_right]
byg:aspen_fence[east=true,north=true,south=true,west=true]
byg:aspen_fence[east=true,north=true,south=true,west=false]
byg:aspen_fence[east=true,north=true,south=false,west=true]
byg:aspen_fence[east=true,north=true,south=false,west=false]
byg:aspen_fence[east=true,north=false,south=true,west=true]
byg:aspen_fence[east=true,north=false,south=true,west=false]
byg:aspen_fence[east=true,north=false,south=false,west=true]
byg:aspen_fence[east=true,north=false,south=false,west=false]
byg:aspen_fence[east=false,north=true,south=true,west=true]
byg:aspen_fence[east=false,north=true,south=true,west=false]
byg:aspen_fence[east=false,north=true,south=false,west=true]
byg:aspen_fence[east=false,north=true,south=false,west=false]
byg:aspen_fence[east=false,north=false,south=true,west=true]
byg:aspen_fence[east=false,north=false,south=true,west=false]
byg:aspen_fence[east=false,north=false,south=false,west=true]
byg:aspen_fence[east=false,north=false,south=false,west=false]
byg:aspen_stairs[facing=north,half=top,shape=straight]
byg:aspen_stairs[facing=north,half=top,shape=inner_left]
byg:aspen_stairs[facing=north,half=top,shape=inner_right]
byg:aspen_stairs[facing=north,half=top,shape=outer_left]
byg:aspen_stairs[facing=north,half=top,shape=outer_right]
byg:aspen_stairs[facing=north,half=bottom,shape=straight]
byg:aspen_stairs[facing=north,half=bottom,shape=inner_left]
byg:aspen_stairs[facing=north,half=bottom,shape=inner_right]
byg:aspen_stairs[facing=north,half=bottom,shape=outer_left]
byg:aspen_stairs[facing=north,half=bottom,shape=outer_right]
byg:aspen_stairs[facing=south,half=top,shape=straight]
byg:aspen_stairs[facing=south,half=top,shape=inner_left]
byg:aspen_stairs[facing=south,half=top,shape=inner_right]
byg:aspen_stairs[facing=south,half=top,shape=outer_left]
byg:aspen_stairs[facing=south,half=top,shape=outer_right]
byg:aspen_stairs[facing=south,half=bottom,shape=straight]
byg:aspen_stairs[facing=south,half=bottom,shape=inner_left]
byg:aspen_stairs[facing=south,half=bottom,shape=inner_right]
byg:aspen_stairs[facing=south,half=bottom,shape=outer_left]
byg:aspen_stairs[facing=south,half=bottom,shape=outer_right]
byg:aspen_stairs[facing=west,half=top,shape=straight]
byg:aspen_stairs[facing=west,half=top,shape=inner_left]
byg:aspen_stairs[facing=west,half=top,shape=inner_right]
byg:aspen_stairs[facing=west,half=top,shape=outer_left]
byg:aspen_stairs[facing=west,half=top,shape=outer_right]
byg:aspen_stairs[facing=west,half=bottom,shape=straight]
byg:aspen_stairs[facing=west,half=bottom,shape=inner_left]
byg:aspen_stairs[facing=west,half=bottom,shape=inner_right]
byg:aspen_stairs[facing=west,half=bottom,shape=outer_left]
byg:aspen_stairs[facing=west,half=bottom,shape=outer_right]
byg:aspen_stairs[facing=east,half=top,shape=straight]
byg:aspen_stairs[facing=east,half=top,shape=inner_left]
byg:aspen_stairs[facing=east,half=top,shape=inner_right]
byg:aspen_stairs[facing=east,half=top,shape=outer_left]
byg:aspen_stairs[facing=east,half=top,shape=outer_right]
byg:aspen_stairs[facing=east,half=bottom,shape=straight]
byg:aspen_stairs[facing=east,half=bottom,shape=inner_left]
byg:aspen_stairs[facing=east,half=bottom,shape=inner_right]
byg:aspen_stairs[facing=east,half=bottom,shape=outer_left]
byg:aspen_stairs[facing=east,half=bottom,shape=outer_right]
byg:aspen_gate[facing=north]
byg:aspen_gate[facing=south]
byg:aspen_gate[facing=west]
byg:aspen_gate[facing=east]
byg:aspen_gate_closed[facing=north]
byg:aspen_gate_closed[facing=south]
byg:aspen_gate_closed[facing=west]
byg:aspen_gate_closed[facing=east]
byg:baobab_gate[facing=north]
byg:baobab_gate[facing=south]
byg:baobab_gate[facing=west]
byg:baobab_gate[facing=east]
byg:baobab_gate_open[facing=north]
byg:baobab_gate_open[facing=south]
byg:baobab_gate_open[facing=west]
byg:baobab_gate_open[facing=east]
byg:willow_gate_open[facing=north]
byg:willow_gate_open[facing=south]
byg:willow_gate_open[facing=west]
byg:willow_gate_open[facing=east]
byg:sepinite_stairs[facing=north,half=top,shape=straight]
byg:sepinite_stairs[facing=north,half=top,shape=inner_left]
byg:sepinite_stairs[facing=north,half=top,shape=inner_right]
byg:sepinite_stairs[facing=north,half=top,shape=outer_left]
byg:sepinite_stairs[facing=north,half=top,shape=outer_right]
byg:sepinite_stairs[facing=north,half=bottom,shape=straight]
byg:sepinite_stairs[facing=north,half=bottom,shape=inner_left]
byg:sepinite_stairs[facing=north,half=bottom,shape=inner_right]
byg:sepinite_stairs[facing=north,half=bottom,shape=outer_left]
byg:sepinite_stairs[facing=north,half=bottom,shape=outer_right]
byg:sepinite_stairs[facing=south,half=top,shape=straight]
byg:sepinite_stairs[facing=south,half=top,shape=inner_left]
byg:sepinite_stairs[facing=south,half=top,shape=inner_right]
byg:sepinite_stairs[facing=south,half=top,shape=outer_left]
byg:sepinite_stairs[facing=south,half=top,shape=outer_right]
byg:sepinite_stairs[facing=south,half=bottom,shape=straight]
byg:sepinite_stairs[facing=south,half=bottom,shape=inner_left]
byg:sepinite_stairs[facing=south,half=bottom,shape=inner_right]
byg:sepinite_stairs[facing=south,half=bottom,shape=outer_left]
byg:sepinite_stairs[facing=south,half=bottom,shape=outer_right]
byg:sepinite_stairs[facing=west,half=top,shape=straight]
byg:sepinite_stairs[facing=west,half=top,shape=inner_left]
byg:sepinite_stairs[facing=west,half=top,shape=inner_right]
byg:sepinite_stairs[facing=west,half=top,shape=outer_left]
byg:sepinite_stairs[facing=west,half=top,shape=outer_right]
byg:sepinite_stairs[facing=west,half=bottom,shape=straight]
byg:sepinite_stairs[facing=west,half=bottom,shape=inner_left]
byg:sepinite_stairs[facing=west,half=bottom,shape=inner_right]
byg:sepinite_stairs[facing=west,half=bottom,shape=outer_left]
byg:sepinite_stairs[facing=west,half=bottom,shape=outer_right]
byg:sepinite_stairs[facing=east,half=top,shape=straight]
byg:sepinite_stairs[facing=east,half=top,shape=inner_left]
byg:sepinite_stairs[facing=east,half=top,shape=inner_right]
byg:sepinite_stairs[facing=east,half=top,shape=outer_left]
byg:sepinite_stairs[facing=east,half=top,shape=outer_right]
byg:sepinite_stairs[facing=east,half=bottom,shape=straight]
byg:sepinite_stairs[facing=east,half=bottom,shape=inner_left]
byg:sepinite_stairs[facing=east,half=bottom,shape=inner_right]
byg:sepinite_stairs[facing=east,half=bottom,shape=outer_left]
byg:sepinite_stairs[facing=east,half=bottom,shape=outer_right]
byg:sepinite_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:sepinite_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sepinite_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_stairs[facing=north,half=top,shape=straight]
byg:scoria_stairs[facing=north,half=top,shape=inner_left]
byg:scoria_stairs[facing=north,half=top,shape=inner_right]
byg:scoria_stairs[facing=north,half=top,shape=outer_left]
byg:scoria_stairs[facing=north,half=top,shape=outer_right]
byg:scoria_stairs[facing=north,half=bottom,shape=straight]
byg:scoria_stairs[facing=north,half=bottom,shape=inner_left]
byg:scoria_stairs[facing=north,half=bottom,shape=inner_right]
byg:scoria_stairs[facing=north,half=bottom,shape=outer_left]
byg:scoria_stairs[facing=north,half=bottom,shape=outer_right]
byg:scoria_stairs[facing=south,half=top,shape=straight]
byg:scoria_stairs[facing=south,half=top,shape=inner_left]
byg:scoria_stairs[facing=south,half=top,shape=inner_right]
byg:scoria_stairs[facing=south,half=top,shape=outer_left]
byg:scoria_stairs[facing=south,half=top,shape=outer_right]
byg:scoria_stairs[facing=south,half=bottom,shape=straight]
byg:scoria_stairs[facing=south,half=bottom,shape=inner_left]
byg:scoria_stairs[facing=south,half=bottom,shape=inner_right]
byg:scoria_stairs[facing=south,half=bottom,shape=outer_left]
byg:scoria_stairs[facing=south,half=bottom,shape=outer_right]
byg:scoria_stairs[facing=west,half=top,shape=straight]
byg:scoria_stairs[facing=west,half=top,shape=inner_left]
byg:scoria_stairs[facing=west,half=top,shape=inner_right]
byg:scoria_stairs[facing=west,half=top,shape=outer_left]
byg:scoria_stairs[facing=west,half=top,shape=outer_right]
byg:scoria_stairs[facing=west,half=bottom,shape=straight]
byg:scoria_stairs[facing=west,half=bottom,shape=inner_left]
byg:scoria_stairs[facing=west,half=bottom,shape=inner_right]
byg:scoria_stairs[facing=west,half=bottom,shape=outer_left]
byg:scoria_stairs[facing=west,half=bottom,shape=outer_right]
byg:scoria_stairs[facing=east,half=top,shape=straight]
byg:scoria_stairs[facing=east,half=top,shape=inner_left]
byg:scoria_stairs[facing=east,half=top,shape=inner_right]
byg:scoria_stairs[facing=east,half=top,shape=outer_left]
byg:scoria_stairs[facing=east,half=top,shape=outer_right]
byg:scoria_stairs[facing=east,half=bottom,shape=straight]
byg:scoria_stairs[facing=east,half=bottom,shape=inner_left]
byg:scoria_stairs[facing=east,half=bottom,shape=inner_right]
byg:scoria_stairs[facing=east,half=bottom,shape=outer_left]
byg:scoria_stairs[facing=east,half=bottom,shape=outer_right]
byg:scoria_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:scoria_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:scoria_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_stairs[facing=north,half=top,shape=straight]
byg:polished_soapstone_stairs[facing=north,half=top,shape=inner_left]
byg:polished_soapstone_stairs[facing=north,half=top,shape=inner_right]
byg:polished_soapstone_stairs[facing=north,half=top,shape=outer_left]
byg:polished_soapstone_stairs[facing=north,half=top,shape=outer_right]
byg:polished_soapstone_stairs[facing=north,half=bottom,shape=straight]
byg:polished_soapstone_stairs[facing=north,half=bottom,shape=inner_left]
byg:polished_soapstone_stairs[facing=north,half=bottom,shape=inner_right]
byg:polished_soapstone_stairs[facing=north,half=bottom,shape=outer_left]
byg:polished_soapstone_stairs[facing=north,half=bottom,shape=outer_right]
byg:polished_soapstone_stairs[facing=south,half=top,shape=straight]
byg:polished_soapstone_stairs[facing=south,half=top,shape=inner_left]
byg:polished_soapstone_stairs[facing=south,half=top,shape=inner_right]
byg:polished_soapstone_stairs[facing=south,half=top,shape=outer_left]
byg:polished_soapstone_stairs[facing=south,half=top,shape=outer_right]
byg:polished_soapstone_stairs[facing=south,half=bottom,shape=straight]
byg:polished_soapstone_stairs[facing=south,half=bottom,shape=inner_left]
byg:polished_soapstone_stairs[facing=south,half=bottom,shape=inner_right]
byg:polished_soapstone_stairs[facing=south,half=bottom,shape=outer_left]
byg:polished_soapstone_stairs[facing=south,half=bottom,shape=outer_right]
byg:polished_soapstone_stairs[facing=west,half=top,shape=straight]
byg:polished_soapstone_stairs[facing=west,half=top,shape=inner_left]
byg:polished_soapstone_stairs[facing=west,half=top,shape=inner_right]
byg:polished_soapstone_stairs[facing=west,half=top,shape=outer_left]
byg:polished_soapstone_stairs[facing=west,half=top,shape=outer_right]
byg:polished_soapstone_stairs[facing=west,half=bottom,shape=straight]
byg:polished_soapstone_stairs[facing=west,half=bottom,shape=inner_left]
byg:polished_soapstone_stairs[facing=west,half=bottom,shape=inner_right]
byg:polished_soapstone_stairs[facing=west,half=bottom,shape=outer_left]
byg:polished_soapstone_stairs[facing=west,half=bottom,shape=outer_right]
byg:polished_soapstone_stairs[facing=east,half=top,shape=straight]
byg:polished_soapstone_stairs[facing=east,half=top,shape=inner_left]
byg:polished_soapstone_stairs[facing=east,half=top,shape=inner_right]
byg:polished_soapstone_stairs[facing=east,half=top,shape=outer_left]
byg:polished_soapstone_stairs[facing=east,half=top,shape=outer_right]
byg:polished_soapstone_stairs[facing=east,half=bottom,shape=straight]
byg:polished_soapstone_stairs[facing=east,half=bottom,shape=inner_left]
byg:polished_soapstone_stairs[facing=east,half=bottom,shape=inner_right]
byg:polished_soapstone_stairs[facing=east,half=bottom,shape=outer_left]
byg:polished_soapstone_stairs[facing=east,half=bottom,shape=outer_right]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_soapstone_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_stairs[facing=north,half=top,shape=straight]
byg:polished_sodalite_stairs[facing=north,half=top,shape=inner_left]
byg:polished_sodalite_stairs[facing=north,half=top,shape=inner_right]
byg:polished_sodalite_stairs[facing=north,half=top,shape=outer_left]
byg:polished_sodalite_stairs[facing=north,half=top,shape=outer_right]
byg:polished_sodalite_stairs[facing=north,half=bottom,shape=straight]
byg:polished_sodalite_stairs[facing=north,half=bottom,shape=inner_left]
byg:polished_sodalite_stairs[facing=north,half=bottom,shape=inner_right]
byg:polished_sodalite_stairs[facing=north,half=bottom,shape=outer_left]
byg:polished_sodalite_stairs[facing=north,half=bottom,shape=outer_right]
byg:polished_sodalite_stairs[facing=south,half=top,shape=straight]
byg:polished_sodalite_stairs[facing=south,half=top,shape=inner_left]
byg:polished_sodalite_stairs[facing=south,half=top,shape=inner_right]
byg:polished_sodalite_stairs[facing=south,half=top,shape=outer_left]
byg:polished_sodalite_stairs[facing=south,half=top,shape=outer_right]
byg:polished_sodalite_stairs[facing=south,half=bottom,shape=straight]
byg:polished_sodalite_stairs[facing=south,half=bottom,shape=inner_left]
byg:polished_sodalite_stairs[facing=south,half=bottom,shape=inner_right]
byg:polished_sodalite_stairs[facing=south,half=bottom,shape=outer_left]
byg:polished_sodalite_stairs[facing=south,half=bottom,shape=outer_right]
byg:polished_sodalite_stairs[facing=west,half=top,shape=straight]
byg:polished_sodalite_stairs[facing=west,half=top,shape=inner_left]
byg:polished_sodalite_stairs[facing=west,half=top,shape=inner_right]
byg:polished_sodalite_stairs[facing=west,half=top,shape=outer_left]
byg:polished_sodalite_stairs[facing=west,half=top,shape=outer_right]
byg:polished_sodalite_stairs[facing=west,half=bottom,shape=straight]
byg:polished_sodalite_stairs[facing=west,half=bottom,shape=inner_left]
byg:polished_sodalite_stairs[facing=west,half=bottom,shape=inner_right]
byg:polished_sodalite_stairs[facing=west,half=bottom,shape=outer_left]
byg:polished_sodalite_stairs[facing=west,half=bottom,shape=outer_right]
byg:polished_sodalite_stairs[facing=east,half=top,shape=straight]
byg:polished_sodalite_stairs[facing=east,half=top,shape=inner_left]
byg:polished_sodalite_stairs[facing=east,half=top,shape=inner_right]
byg:polished_sodalite_stairs[facing=east,half=top,shape=outer_left]
byg:polished_sodalite_stairs[facing=east,half=top,shape=outer_right]
byg:polished_sodalite_stairs[facing=east,half=bottom,shape=straight]
byg:polished_sodalite_stairs[facing=east,half=bottom,shape=inner_left]
byg:polished_sodalite_stairs[facing=east,half=bottom,shape=inner_right]
byg:polished_sodalite_stairs[facing=east,half=bottom,shape=outer_left]
byg:polished_sodalite_stairs[facing=east,half=bottom,shape=outer_right]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:polished_sodalite_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_stairs[facing=north,half=top,shape=straight]
byg:sodalite_brick_stairs[facing=north,half=top,shape=inner_left]
byg:sodalite_brick_stairs[facing=north,half=top,shape=inner_right]
byg:sodalite_brick_stairs[facing=north,half=top,shape=outer_left]
byg:sodalite_brick_stairs[facing=north,half=top,shape=outer_right]
byg:sodalite_brick_stairs[facing=north,half=bottom,shape=straight]
byg:sodalite_brick_stairs[facing=north,half=bottom,shape=inner_left]
byg:sodalite_brick_stairs[facing=north,half=bottom,shape=inner_right]
byg:sodalite_brick_stairs[facing=north,half=bottom,shape=outer_left]
byg:sodalite_brick_stairs[facing=north,half=bottom,shape=outer_right]
byg:sodalite_brick_stairs[facing=south,half=top,shape=straight]
byg:sodalite_brick_stairs[facing=south,half=top,shape=inner_left]
byg:sodalite_brick_stairs[facing=south,half=top,shape=inner_right]
byg:sodalite_brick_stairs[facing=south,half=top,shape=outer_left]
byg:sodalite_brick_stairs[facing=south,half=top,shape=outer_right]
byg:sodalite_brick_stairs[facing=south,half=bottom,shape=straight]
byg:sodalite_brick_stairs[facing=south,half=bottom,shape=inner_left]
byg:sodalite_brick_stairs[facing=south,half=bottom,shape=inner_right]
byg:sodalite_brick_stairs[facing=south,half=bottom,shape=outer_left]
byg:sodalite_brick_stairs[facing=south,half=bottom,shape=outer_right]
byg:sodalite_brick_stairs[facing=west,half=top,shape=straight]
byg:sodalite_brick_stairs[facing=west,half=top,shape=inner_left]
byg:sodalite_brick_stairs[facing=west,half=top,shape=inner_right]
byg:sodalite_brick_stairs[facing=west,half=top,shape=outer_left]
byg:sodalite_brick_stairs[facing=west,half=top,shape=outer_right]
byg:sodalite_brick_stairs[facing=west,half=bottom,shape=straight]
byg:sodalite_brick_stairs[facing=west,half=bottom,shape=inner_left]
byg:sodalite_brick_stairs[facing=west,half=bottom,shape=inner_right]
byg:sodalite_brick_stairs[facing=west,half=bottom,shape=outer_left]
byg:sodalite_brick_stairs[facing=west,half=bottom,shape=outer_right]
byg:sodalite_brick_stairs[facing=east,half=top,shape=straight]
byg:sodalite_brick_stairs[facing=east,half=top,shape=inner_left]
byg:sodalite_brick_stairs[facing=east,half=top,shape=inner_right]
byg:sodalite_brick_stairs[facing=east,half=top,shape=outer_left]
byg:sodalite_brick_stairs[facing=east,half=top,shape=outer_right]
byg:sodalite_brick_stairs[facing=east,half=bottom,shape=straight]
byg:sodalite_brick_stairs[facing=east,half=bottom,shape=inner_left]
byg:sodalite_brick_stairs[facing=east,half=bottom,shape=inner_right]
byg:sodalite_brick_stairs[facing=east,half=bottom,shape=outer_left]
byg:sodalite_brick_stairs[facing=east,half=bottom,shape=outer_right]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
byg:sodalite_brick_walls[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
byg:aspen_door_bottom[facing=north]
byg:aspen_door_bottom[facing=south]
byg:aspen_door_bottom[facing=west]
byg:aspen_door_bottom[facing=east]
byg:aspen_door_top[facing=north]
byg:aspen_door_top[facing=south]
byg:aspen_door_top[facing=west]
byg:aspen_door_top[facing=east]
byg:aspen_door_open_bottom[facing=north]
byg:aspen_door_open_bottom[facing=south]
byg:aspen_door_open_bottom[facing=west]
byg:aspen_door_open_bottom[facing=east]
byg:aspen_door_open_top[facing=north]
byg:aspen_door_open_top[facing=south]
byg:aspen_door_open_top[facing=west]
byg:aspen_door_open_top[facing=east]
byg:baobab_door_bottom[facing=north]
byg:baobab_door_bottom[facing=south]
byg:baobab_door_bottom[facing=west]
byg:baobab_door_bottom[facing=east]
byg:baobab_door_top[facing=north]
byg:baobab_door_top[facing=south]
byg:baobab_door_top[facing=west]
byg:baobab_door_top[facing=east]
byg:baobab_door_open_bottom[facing=north]
byg:baobab_door_open_bottom[facing=south]
byg:baobab_door_open_bottom[facing=west]
byg:baobab_door_open_bottom[facing=east]
byg:baobab_door_open_top[facing=north]
byg:baobab_door_open_top[facing=south]
byg:baobab_door_open_top[facing=west]
byg:baobab_door_open_top[facing=east]
byg:blue_enchanted_door_bottom[facing=north]
byg:blue_enchanted_door_bottom[facing=south]
byg:blue_enchanted_door_bottom[facing=west]
byg:blue_enchanted_door_bottom[facing=east]
byg:blue_enchanted_door_top[facing=north]
byg:blue_enchanted_door_top[facing=south]
byg:blue_enchanted_door_top[facing=west]
byg:blue_enchanted_door_top[facing=east]
byg:blue_enchanted_door_open_bottom[facing=north]
byg:blue_enchanted_door_open_bottom[facing=south]
byg:blue_enchanted_door_open_bottom[facing=west]
byg:blue_enchanted_door_open_bottom[facing=east]
byg:blue_enchanted_door_open_top[facing=north]
byg:blue_enchanted_door_open_top[facing=south]
byg:blue_enchanted_door_open_top[facing=west]
byg:blue_enchanted_door_open_top[facing=east]
byg:cherry_door_bottom[facing=north]
byg:cherry_door_bottom[facing=south]
byg:cherry_door_bottom[facing=west]
byg:cherry_door_bottom[facing=east]
byg:cika_door_bottom[facing=north]
byg:cika_door_bottom[facing=south]
byg:cika_door_bottom[facing=west]
byg:cika_door_bottom[facing=east]
byg:cypress_door_bottom[facing=north]
byg:cypress_door_bottom[facing=south]
byg:cypress_door_bottom[facing=west]
byg:cypress_door_bottom[facing=east]
byg:ebony_door_bottom[facing=north]
byg:ebony_door_bottom[facing=south]
byg:ebony_door_bottom[facing=west]
byg:ebony_door_bottom[facing=east]
byg:fir_door_bottom[facing=north]
byg:fir_door_bottom[facing=south]
byg:fir_door_bottom[facing=west]
byg:fir_door_bottom[facing=east]
byg:great_oak_door_bottom[facing=north]
byg:great_oak_door_bottom[facing=south]
byg:great_oak_door_bottom[facing=west]
byg:great_oak_door_bottom[facing=east]
byg:green_enchanted_door_bottom[facing=north]
byg:green_enchanted_door_bottom[facing=south]
byg:green_enchanted_door_bottom[facing=west]
byg:green_enchanted_door_bottom[facing=east]
byg:hawthorn_door_bottom[facing=north]
byg:hawthorn_door_bottom[facing=south]
byg:hawthorn_door_bottom[facing=west]
byg:hawthorn_door_bottom[facing=east]
byg:holly_door_bottom[facing=north]
byg:holly_door_bottom[facing=south]
byg:holly_door_bottom[facing=west]
byg:holly_door_bottom[facing=east]
byg:ironwood_door_bottom[facing=north]
byg:ironwood_door_bottom[facing=south]
byg:ironwood_door_bottom[facing=west]
byg:ironwood_door_bottom[facing=east]
byg:jacaranda_door_bottom[facing=north]
byg:jacaranda_door_bottom[facing=south]
byg:jacaranda_door_bottom[facing=west]
byg:jacaranda_door_bottom[facing=east]
byg:mahogany_door_bottom[facing=north]
byg:mahogany_door_bottom[facing=south]
byg:mahogany_door_bottom[facing=west]
byg:mahogany_door_bottom[facing=east]
byg:mangrove_door_bottom[facing=north]
byg:mangrove_door_bottom[facing=south]
byg:mangrove_door_bottom[facing=west]
byg:mangrove_door_bottom[facing=east]
byg:maple_door_bottom[facing=north]
byg:maple_door_bottom[facing=south]
byg:maple_door_bottom[facing=west]
byg:maple_door_bottom[facing=east]
byg:palm_door_bottom[facing=north]
byg:palm_door_bottom[facing=south]
byg:palm_door_bottom[facing=west]
byg:palm_door_bottom[facing=east]
byg:pine_door_bottom[facing=north]
byg:pine_door_bottom[facing=south]
byg:pine_door_bottom[facing=west]
byg:pine_door_bottom[facing=east]
byg:eucalyptus_door_bottom[facing=north]
byg:eucalyptus_door_bottom[facing=south]
byg:eucalyptus_door_bottom[facing=west]
byg:eucalyptus_door_bottom[facing=east]
byg:rowan_door_bottom[facing=north]
byg:rowan_door_bottom[facing=south]
byg:rowan_door_bottom[facing=west]
byg:rowan_door_bottom[facing=east]
byg:skyris_door_bottom[facing=north]
byg:skyris_door_bottom[facing=south]
byg:skyris_door_bottom[facing=west]
byg:skyris_door_bottom[facing=east]
byg:willow_door_bottom[facing=north]
byg:willow_door_bottom[facing=south]
byg:willow_door_bottom[facing=west]
byg:willow_door_bottom[facing=east]
byg:witch_hazel_door_bottom[facing=north]
byg:witch_hazel_door_bottom[facing=south]
byg:witch_hazel_door_bottom[facing=west]
byg:witch_hazel_door_bottom[facing=east]
byg:zelkova_door_bottom[facing=north]
byg:zelkova_door_bottom[facing=south]
byg:zelkova_door_bottom[facing=west]
byg:zelkova_door_bottom[facing=east]
byg:frozen_oak_door_bottom[facing=north]
byg:frozen_oak_door_bottom[facing=south]
byg:frozen_oak_door_bottom[facing=west]
byg:frozen_oak_door_bottom[facing=east]
byg:cherry_door_top[facing=north]
byg:cherry_door_top[facing=south]
byg:cherry_door_top[facing=west]
byg:cherry_door_top[facing=east]
byg:cika_door_top[facing=north]
byg:cika_door_top[facing=south]
byg:cika_door_top[facing=west]
byg:cika_door_top[facing=east]
byg:cypress_door_top[facing=north]
byg:cypress_door_top[facing=south]
byg:cypress_door_top[facing=west]
byg:cypress_door_top[facing=east]
byg:ebony_door_top[facing=north]
byg:ebony_door_top[facing=south]
byg:ebony_door_top[facing=west]
byg:ebony_door_top[facing=east]
byg:fir_door_top[facing=north]
byg:fir_door_top[facing=south]
byg:fir_door_top[facing=west]
byg:fir_door_top[facing=east]
byg:frozen_oak_door_top[facing=north]
byg:frozen_oak_door_top[facing=south]
byg:frozen_oak_door_top[facing=west]
byg:frozen_oak_door_top[facing=east]
byg:green_enchanted_door_top[facing=north]
byg:green_enchanted_door_top[facing=south]
byg:green_enchanted_door_top[facing=west]
byg:green_enchanted_door_top[facing=east]
byg:hawthorn_door_top[facing=north]
byg:hawthorn_door_top[facing=south]
byg:hawthorn_door_top[facing=west]
byg:hawthorn_door_top[facing=east]
byg:holly_door_top[facing=north]
byg:holly_door_top[facing=south]
byg:holly_door_top[facing=west]
byg:holly_door_top[facing=east]
byg:ironwood_door_top[facing=north]
byg:ironwood_door_top[facing=south]
byg:ironwood_door_top[facing=west]
byg:ironwood_door_top[facing=east]
byg:jacaranda_door_top[facing=north]
byg:jacaranda_door_top[facing=south]
byg:jacaranda_door_top[facing=west]
byg:jacaranda_door_top[facing=east]
byg:mahogany_door_top[facing=north]
byg:mahogany_door_top[facing=south]
byg:mahogany_door_top[facing=west]
byg:mahogany_door_top[facing=east]
byg:mangrove_door_top[facing=north]
byg:mangrove_door_top[facing=south]
byg:mangrove_door_top[facing=west]
byg:mangrove_door_top[facing=east]
byg:maple_door_top[facing=north]
byg:maple_door_top[facing=south]
byg:maple_door_top[facing=west]
byg:maple_door_top[facing=east]
byg:palm_door_top[facing=north]
byg:palm_door_top[facing=south]
byg:palm_door_top[facing=west]
byg:palm_door_top[facing=east]
byg:pine_door_top[facing=north]
byg:pine_door_top[facing=south]
byg:pine_door_top[facing=west]
byg:pine_door_top[facing=east]
byg:eucalyptus_door_top[facing=north]
byg:eucalyptus_door_top[facing=south]
byg:eucalyptus_door_top[facing=west]
byg:eucalyptus_door_top[facing=east]
byg:rowan_door_top[facing=north]
byg:rowan_door_top[facing=south]
byg:rowan_door_top[facing=west]
byg:rowan_door_top[facing=east]
byg:skyris_door_top[facing=north]
byg:skyris_door_top[facing=south]
byg:skyris_door_top[facing=west]
byg:skyris_door_top[facing=east]
byg:willow_door_top[facing=north]
byg:willow_door_top[facing=south]
byg:willow_door_top[facing=west]
byg:willow_door_top[facing=east]
byg:witch_hazel_door_top[facing=north]
byg:witch_hazel_door_top[facing=south]
byg:witch_hazel_door_top[facing=west]
byg:witch_hazel_door_top[facing=east]
byg:zelkova_door_top[facing=north]
byg:zelkova_door_top[facing=south]
byg:zelkova_door_top[facing=west]
byg:zelkova_door_top[facing=east]
byg:cherry_door_open_bottom[facing=north]
byg:cherry_door_open_bottom[facing=south]
byg:cherry_door_open_bottom[facing=west]
byg:cherry_door_open_bottom[facing=east]
byg:cika_door_open_bottom[facing=north]
byg:cika_door_open_bottom[facing=south]
byg:cika_door_open_bottom[facing=west]
byg:cika_door_open_bottom[facing=east]
byg:cypress_door_open_bottom[facing=north]
byg:cypress_door_open_bottom[facing=south]
byg:cypress_door_open_bottom[facing=west]
byg:cypress_door_open_bottom[facing=east]
byg:ebony_door_open_bottom[facing=north]
byg:ebony_door_open_bottom[facing=south]
byg:ebony_door_open_bottom[facing=west]
byg:ebony_door_open_bottom[facing=east]
byg:fir_door_open_bottom[facing=north]
byg:fir_door_open_bottom[facing=south]
byg:fir_door_open_bottom[facing=west]
byg:fir_door_open_bottom[facing=east]
byg:great_oak_door_open_bottom[facing=north]
byg:great_oak_door_open_bottom[facing=south]
byg:great_oak_door_open_bottom[facing=west]
byg:great_oak_door_open_bottom[facing=east]
byg:green_enchanted_door_open_bottom[facing=north]
byg:green_enchanted_door_open_bottom[facing=south]
byg:green_enchanted_door_open_bottom[facing=west]
byg:green_enchanted_door_open_bottom[facing=east]
byg:hawthorn_door_open_bottom[facing=north]
byg:hawthorn_door_open_bottom[facing=south]
byg:hawthorn_door_open_bottom[facing=west]
byg:hawthorn_door_open_bottom[facing=east]
byg:holly_door_open_bottom[facing=north]
byg:holly_door_open_bottom[facing=south]
byg:holly_door_open_bottom[facing=west]
byg:holly_door_open_bottom[facing=east]
byg:ironwood_door_open_bottom[facing=north]
byg:ironwood_door_open_bottom[facing=south]
byg:ironwood_door_open_bottom[facing=west]
byg:ironwood_door_open_bottom[facing=east]
byg:jacaranda_door_open_bottom[facing=north]
byg:jacaranda_door_open_bottom[facing=south]
byg:jacaranda_door_open_bottom[facing=west]
byg:jacaranda_door_open_bottom[facing=east]
byg:mahogany_door_open_bottom[facing=north]
byg:mahogany_door_open_bottom[facing=south]
byg:mahogany_door_open_bottom[facing=west]
byg:mahogany_door_open_bottom[facing=east]
byg:mangrove_door_open_bottom[facing=north]
byg:mangrove_door_open_bottom[facing=south]
byg:mangrove_door_open_bottom[facing=west]
byg:mangrove_door_open_bottom[facing=east]
byg:maple_door_open_bottom[facing=north]
byg:maple_door_open_bottom[facing=south]
byg:maple_door_open_bottom[facing=west]
byg:maple_door_open_bottom[facing=east]
byg:palm_door_open_bottom[facing=north]
byg:palm_door_open_bottom[facing=south]
byg:palm_door_open_bottom[facing=west]
byg:palm_door_open_bottom[facing=east]
byg:pine_door_open_bottom[facing=north]
byg:pine_door_open_bottom[facing=south]
byg:pine_door_open_bottom[facing=west]
byg:pine_door_open_bottom[facing=east]
byg:rowan_door_open_bottom[facing=north]
byg:rowan_door_open_bottom[facing=south]
byg:rowan_door_open_bottom[facing=west]
byg:rowan_door_open_bottom[facing=east]
byg:skyris_door_open_bottom[facing=north]
byg:skyris_door_open_bottom[facing=south]
byg:skyris_door_open_bottom[facing=west]
byg:skyris_door_open_bottom[facing=east]
byg:willow_door_open_bottom[facing=north]
byg:willow_door_open_bottom[facing=south]
byg:willow_door_open_bottom[facing=west]
byg:willow_door_open_bottom[facing=east]
byg:witch_hazel_door_open_bottom[facing=north]
byg:witch_hazel_door_open_bottom[facing=south]
byg:witch_hazel_door_open_bottom[facing=west]
byg:witch_hazel_door_open_bottom[facing=east]
byg:zelkova_door_open_bottom[facing=north]
byg:zelkova_door_open_bottom[facing=south]
byg:zelkova_door_open_bottom[facing=west]
byg:zelkova_door_open_bottom[facing=east]
byg:frozen_oak_door_open_bottom[facing=north]
byg:frozen_oak_door_open_bottom[facing=south]
byg:frozen_oak_door_open_bottom[facing=west]
byg:frozen_oak_door_open_bottom[facing=east]
byg:cherry_door_open_top[facing=north]
byg:cherry_door_open_top[facing=south]
byg:cherry_door_open_top[facing=west]
byg:cherry_door_open_top[facing=east]
byg:cika_door_open_top[facing=north]
byg:cika_door_open_top[facing=south]
byg:cika_door_open_top[facing=west]
byg:cika_door_open_top[facing=east]
byg:cypress_door_open_top[facing=north]
byg:cypress_door_open_top[facing=south]
byg:cypress_door_open_top[facing=west]
byg:cypress_door_open_top[facing=east]
byg:ebony_door_open_top[facing=north]
byg:ebony_door_open_top[facing=south]
byg:ebony_door_open_top[facing=west]
byg:ebony_door_open_top[facing=east]
byg:fir_door_open_top[facing=north]
byg:fir_door_open_top[facing=south]
byg:fir_door_open_top[facing=west]
byg:fir_door_open_top[facing=east]
byg:frozen_oak_door_open_top[facing=north]
byg:frozen_oak_door_open_top[facing=south]
byg:frozen_oak_door_open_top[facing=west]
byg:frozen_oak_door_open_top[facing=east]
byg:green_enchanted_door_open_top[facing=north]
byg:green_enchanted_door_open_top[facing=south]
byg:green_enchanted_door_open_top[facing=west]
byg:green_enchanted_door_open_top[facing=east]
byg:hawthorn_door_open_top[facing=north]
byg:hawthorn_door_open_top[facing=south]
byg:hawthorn_door_open_top[facing=west]
byg:hawthorn_door_open_top[facing=east]
byg:holly_door_open_top[facing=north]
byg:holly_door_open_top[facing=south]
byg:holly_door_open_top[facing=west]
byg:holly_door_open_top[facing=east]
byg:ironwood_door_open_top[facing=north]
byg:ironwood_door_open_top[facing=south]
byg:ironwood_door_open_top[facing=west]
byg:ironwood_door_open_top[facing=east]
byg:jacaranda_door_open_top[facing=north]
byg:jacaranda_door_open_top[facing=south]
byg:jacaranda_door_open_top[facing=west]
byg:jacaranda_door_open_top[facing=east]
byg:mahogany_door_open_top[facing=north]
byg:mahogany_door_open_top[facing=south]
byg:mahogany_door_open_top[facing=west]
byg:mahogany_door_open_top[facing=east]
byg:mangrove_door_open_top[facing=north]
byg:mangrove_door_open_top[facing=south]
byg:mangrove_door_open_top[facing=west]
byg:mangrove_door_open_top[facing=east]
byg:maple_door_open_top[facing=north]
byg:maple_door_open_top[facing=south]
byg:maple_door_open_top[facing=west]
byg:maple_door_open_top[facing=east]
byg:palm_door_open_top[facing=north]
byg:palm_door_open_top[facing=south]
byg:palm_door_open_top[facing=west]
byg:palm_door_open_top[facing=east]
byg:pine_door_open_top[facing=north]
byg:pine_door_open_top[facing=south]
byg:pine_door_open_top[facing=west]
byg:pine_door_open_top[facing=east]
byg:eucalyptus_door_open_top[facing=north]
byg:eucalyptus_door_open_top[facing=south]
byg:eucalyptus_door_open_top[facing=west]
byg:eucalyptus_door_open_top[facing=east]
byg:rowan_door_open_top[facing=north]
byg:rowan_door_open_top[facing=south]
byg:rowan_door_open_top[facing=west]
byg:rowan_door_open_top[facing=east]
byg:skyris_door_open_top[facing=north]
byg:skyris_door_open_top[facing=south]
byg:skyris_door_open_top[facing=west]
byg:skyris_door_open_top[facing=east]
byg:willow_door_open_top[facing=north]
byg:willow_door_open_top[facing=south]
byg:willow_door_open_top[facing=west]
byg:willow_door_open_top[facing=east]
byg:witch_hazel_open_top[facing=north]
byg:witch_hazel_open_top[facing=south]
byg:witch_hazel_open_top[facing=west]
byg:witch_hazel_open_top[facing=east]
byg:zelkova_door_open_top[facing=north]
byg:zelkova_door_open_top[facing=south]
byg:zelkova_door_open_top[facing=west]
byg:zelkova_door_open_top[facing=east]
byg:great_oak_door_top[facing=north]
byg:great_oak_door_top[facing=south]
byg:great_oak_door_top[facing=west]
byg:great_oak_door_top[facing=east]
byg:great_oak_door_open_top[facing=north]
byg:great_oak_door_open_top[facing=south]
byg:great_oak_door_open_top[facing=west]
byg:great_oak_door_open_top[facing=east]
byg:eucalyptus_door_open_bottom[facing=north]
byg:eucalyptus_door_open_bottom[facing=south]
byg:eucalyptus_door_open_bottom[facing=west]
byg:eucalyptus_door_open_bottom[facing=east]
byg:jackomelon[facing=north]
byg:jackomelon[facing=south]
byg:jackomelon[facing=west]
byg:jackomelon[facing=east]
byg:blue_enchanted_gate[facing=north]
byg:blue_enchanted_gate[facing=south]
byg:blue_enchanted_gate[facing=west]
byg:blue_enchanted_gate[facing=east]
byg:blue_enchanted_gate_closed[facing=north]
byg:blue_enchanted_gate_closed[facing=south]
byg:blue_enchanted_gate_closed[facing=west]
byg:blue_enchanted_gate_closed[facing=east]
byg:cherry_gate[facing=north]
byg:cherry_gate[facing=south]
byg:cherry_gate[facing=west]
byg:cherry_gate[facing=east]
byg:cherry_gate_closed[facing=north]
byg:cherry_gate_closed[facing=south]
byg:cherry_gate_closed[facing=west]
byg:cherry_gate_closed[facing=east]
byg:cika_gate[facing=north]
byg:cika_gate[facing=south]
byg:cika_gate[facing=west]
byg:cika_gate[facing=east]
byg:cika_gate_closed[facing=north]
byg:cika_gate_closed[facing=south]
byg:cika_gate_closed[facing=west]
byg:cika_gate_closed[facing=east]
byg:cypress_gate[facing=north]
byg:cypress_gate[facing=south]
byg:cypress_gate[facing=west]
byg:cypress_gate[facing=east]
byg:cypress_gate_closed[facing=north]
byg:cypress_gate_closed[facing=south]
byg:cypress_gate_closed[facing=west]
byg:cypress_gate_closed[facing=east]
byg:ebony_gate[facing=north]
byg:ebony_gate[facing=south]
byg:ebony_gate[facing=west]
byg:ebony_gate[facing=east]
byg:ebony_gate_closed[facing=north]
byg:ebony_gate_closed[facing=south]
byg:ebony_gate_closed[facing=west]
byg:ebony_gate_closed[facing=east]
byg:fir_gate[facing=north]
byg:fir_gate[facing=south]
byg:fir_gate[facing=west]
byg:fir_gate[facing=east]
byg:fir_gate_closed[facing=north]
byg:fir_gate_closed[facing=south]
byg:fir_gate_closed[facing=west]
byg:fir_gate_closed[facing=east]
byg:great_oak_gate[facing=north]
byg:great_oak_gate[facing=south]
byg:great_oak_gate[facing=west]
byg:great_oak_gate[facing=east]
byg:great_oak_gate_closed[facing=north]
byg:great_oak_gate_closed[facing=south]
byg:great_oak_gate_closed[facing=west]
byg:great_oak_gate_closed[facing=east]
byg:green_enchanted_gate[facing=north]
byg:green_enchanted_gate[facing=south]
byg:green_enchanted_gate[facing=west]
byg:green_enchanted_gate[facing=east]
byg:green_enchanted_gate_closed[facing=north]
byg:green_enchanted_gate_closed[facing=south]
byg:green_enchanted_gate_closed[facing=west]
byg:green_enchanted_gate_closed[facing=east]
byg:hawthorn_gate[facing=north]
byg:hawthorn_gate[facing=south]
byg:hawthorn_gate[facing=west]
byg:hawthorn_gate[facing=east]
byg:hawthorn_gate_closed[facing=north]
byg:hawthorn_gate_closed[facing=south]
byg:hawthorn_gate_closed[facing=west]
byg:hawthorn_gate_closed[facing=east]
byg:holly_gate[facing=north]
byg:holly_gate[facing=south]
byg:holly_gate[facing=west]
byg:holly_gate[facing=east]
byg:holly_gate_closed[facing=north]
byg:holly_gate_closed[facing=south]
byg:holly_gate_closed[facing=west]
byg:holly_gate_closed[facing=east]
byg:ironwood_gate[facing=north]
byg:ironwood_gate[facing=south]
byg:ironwood_gate[facing=west]
byg:ironwood_gate[facing=east]
byg:ironwood_gate_closed[facing=north]
byg:ironwood_gate_closed[facing=south]
byg:ironwood_gate_closed[facing=west]
byg:ironwood_gate_closed[facing=east]
byg:jacaranda_gate[facing=north]
byg:jacaranda_gate[facing=south]
byg:jacaranda_gate[facing=west]
byg:jacaranda_gate[facing=east]
byg:jacaranda_gate_closed[facing=north]
byg:jacaranda_gate_closed[facing=south]
byg:jacaranda_gate_closed[facing=west]
byg:jacaranda_gate_closed[facing=east]
byg:mahogany_gate[facing=north]
byg:mahogany_gate[facing=south]
byg:mahogany_gate[facing=west]
byg:mahogany_gate[facing=east]
byg:mahogany_gate_closed[facing=north]
byg:mahogany_gate_closed[facing=south]
byg:mahogany_gate_closed[facing=west]
byg:mahogany_gate_closed[facing=east]
byg:mangrove_gate[facing=north]
byg:mangrove_gate[facing=south]
byg:mangrove_gate[facing=west]
byg:mangrove_gate[facing=east]
byg:mangrove_gate_closed[facing=north]
byg:mangrove_gate_closed[facing=south]
byg:mangrove_gate_closed[facing=west]
byg:mangrove_gate_closed[facing=east]
byg:maple_gate[facing=north]
byg:maple_gate[facing=south]
byg:maple_gate[facing=west]
byg:maple_gate[facing=east]
byg:maple_gate_closed[facing=north]
byg:maple_gate_closed[facing=south]
byg:maple_gate_closed[facing=west]
byg:maple_gate_closed[facing=east]
byg:frozen_oak_gate[facing=north]
byg:frozen_oak_gate[facing=south]
byg:frozen_oak_gate[facing=west]
byg:frozen_oak_gate[facing=east]
byg:frozen_oak_gate_closed[facing=north]
byg:frozen_oak_gate_closed[facing=south]
byg:frozen_oak_gate_closed[facing=west]
byg:frozen_oak_gate_closed[facing=east]
byg:palm_gate[facing=north]
byg:palm_gate[facing=south]
byg:palm_gate[facing=west]
byg:palm_gate[facing=east]
byg:palm_gate_closed[facing=north]
byg:palm_gate_closed[facing=south]
byg:palm_gate_closed[facing=west]
byg:palm_gate_closed[facing=east]
byg:pine_gate[facing=north]
byg:pine_gate[facing=south]
byg:pine_gate[facing=west]
byg:pine_gate[facing=east]
byg:pine_gate_closed[facing=north]
byg:pine_gate_closed[facing=south]
byg:pine_gate_closed[facing=west]
byg:pine_gate_closed[facing=east]
byg:rainbow_eucalyptus_gate[facing=north]
byg:rainbow_eucalyptus_gate[facing=south]
byg:rainbow_eucalyptus_gate[facing=west]
byg:rainbow_eucalyptus_gate[facing=east]
byg:rainbow_eucalyptus_gate_closed[facing=north]
byg:rainbow_eucalyptus_gate_closed[facing=south]
byg:rainbow_eucalyptus_gate_closed[facing=west]
byg:rainbow_eucalyptus_gate_closed[facing=east]
byg:redwood_gate[facing=north]
byg:redwood_gate[facing=south]
byg:redwood_gate[facing=west]
byg:redwood_gate[facing=east]
byg:redwood_gate_closed[facing=north]
byg:redwood_gate_closed[facing=south]
byg:redwood_gate_closed[facing=west]
byg:redwood_gate_closed[facing=east]
byg:rowan_gate[facing=north]
byg:rowan_gate[facing=south]
byg:rowan_gate[facing=west]
byg:rowan_gate[facing=east]
byg:rowan_gate_closed[facing=north]
byg:rowan_gate_closed[facing=south]
byg:rowan_gate_closed[facing=west]
byg:rowan_gate_closed[facing=east]
byg:skyris_gate[facing=north]
byg:skyris_gate[facing=south]
byg:skyris_gate[facing=west]
byg:skyris_gate[facing=east]
byg:skyris_gate_closed[facing=north]
byg:skyris_gate_closed[facing=south]
byg:skyris_gate_closed[facing=west]
byg:skyris_gate_closed[facing=east]
byg:willow_gate[facing=north]
byg:willow_gate[facing=south]
byg:willow_gate[facing=west]
byg:willow_gate[facing=east]
byg:witch_hazel_gate[facing=north]
byg:witch_hazel_gate[facing=south]
byg:witch_hazel_gate[facing=west]
byg:witch_hazel_gate[facing=east]
byg:witch_hazel_gate_closed[facing=north]
byg:witch_hazel_gate_closed[facing=south]
byg:witch_hazel_gate_closed[facing=west]
byg:witch_hazel_gate_closed[facing=east]
byg:zelkova_gate[facing=north]
byg:zelkova_gate[facing=south]
byg:zelkova_gate[facing=west]
byg:zelkova_gate[facing=east]
byg:zelkova_gate_closed[facing=north]
byg:zelkova_gate_closed[facing=south]
byg:zelkova_gate_closed[facing=west]
byg:zelkova_gate_closed[facing=east]
byg:mahogany_wood
byg:palm_wood
byg:overgrown_stone
byg:thornblock[facing=down]
byg:thornblock[facing=up]
byg:thornblock[facing=north]
byg:thornblock[facing=south]
byg:thornblock[facing=west]
byg:thornblock[facing=east]
byg:thorn_branches[facing=down]
byg:thorn_branches[facing=up]
byg:thorn_branches[facing=north]
byg:thorn_branches[facing=south]
byg:thorn_branches[facing=west]
byg:thorn_branches[facing=east]
byg:plant_stem[facing=down]
byg:plant_stem[facing=up]
byg:plant_stem[facing=north]
byg:plant_stem[facing=south]
byg:plant_stem[facing=west]
byg:plant_stem[facing=east]
byg:red_petal
byg:white_petal
byg:blue_petal
byg:light_blue_petal
byg:yellow_petal
byg:purple_petal
byg:springwater[level=0]
byg:springwater[level=1]
byg:springwater[level=2]
byg:springwater[level=3]
byg:springwater[level=4]
byg:springwater[level=5]
byg:springwater[level=6]
byg:springwater[level=7]
byg:springwater[level=8]
byg:springwater[level=9]
byg:springwater[level=10]
byg:springwater[level=11]
byg:springwater[level=12]
byg:springwater[level=13]
byg:springwater[level=14]
byg:springwater[level=15]
byg:rocky_grass_alps
byg:alpine_bellflower[type=dandelion]
byg:angelica[type=dandelion]
byg:azalea[type=dandelion]
byg:begonia[type=dandelion]
byg:bistort[type=dandelion]
byg:black_rose[type=dandelion]
byg:fairy_slipper[type=dandelion]
byg:delphinium[type=dandelion]
byg:golden_spined_cactus[age=0]
byg:golden_spined_cactus[age=1]
byg:golden_spined_cactus[age=2]
byg:golden_spined_cactus[age=3]
byg:golden_spined_cactus[age=4]
byg:golden_spined_cactus[age=5]
byg:golden_spined_cactus[age=6]
byg:golden_spined_cactus[age=7]
byg:golden_spined_cactus[age=8]
byg:golden_spined_cactus[age=9]
byg:golden_spined_cactus[age=10]
byg:golden_spined_cactus[age=11]
byg:golden_spined_cactus[age=12]
byg:golden_spined_cactus[age=13]
byg:golden_spined_cactus[age=14]
byg:golden_spined_cactus[age=15]
byg:guzmania[type=dandelion]
byg:iris[type=dandelion]
byg:lazarus_bell_flower[type=dandelion]
byg:lollipop_flower[type=dandelion]
byg:ivy[facing=down]
byg:ivy[facing=up]
byg:ivy[facing=north]
byg:ivy[facing=south]
byg:ivy[facing=west]
byg:ivy[facing=east]
byg:flowers[facing=north]
byg:flowers[facing=south]
byg:flowers[facing=west]
byg:flowers[facing=east]
byg:prickly_pear[age=0]
byg:prickly_pear[age=1]
byg:prickly_pear[age=2]
byg:prickly_pear[age=3]
byg:prickly_pear[age=4]
byg:prickly_pear[age=5]
byg:prickly_pear[age=6]
byg:prickly_pear[age=7]
byg:prickly_pear[age=8]
byg:prickly_pear[age=9]
byg:prickly_pear[age=10]
byg:prickly_pear[age=11]
byg:prickly_pear[age=12]
byg:prickly_pear[age=13]
byg:prickly_pear[age=14]
byg:prickly_pear[age=15]
byg:protea_flower[type=dandelion]
byg:richea[type=dandelion]
byg:salal_bush[type=dandelion]
byg:salal_bush_ripe[type=dandelion]
byg:silver_vase_flower[type=dandelion]
byg:torch_ginger[type=dandelion]
byg:winter_rose[type=dandelion]
byg:winter_succulent[type=dandelion]
byg:black_puff[age=0]
byg:black_puff[age=1]
byg:black_puff[age=2]
byg:black_puff[age=3]
byg:black_puff[age=4]
byg:black_puff[age=5]
byg:black_puff[age=6]
byg:black_puff[age=7]
byg:black_puff[age=8]
byg:black_puff[age=9]
byg:black_puff[age=10]
byg:black_puff[age=11]
byg:black_puff[age=12]
byg:black_puff[age=13]
byg:black_puff[age=14]
byg:black_puff[age=15]
byg:weeping_milk_cap[age=0]
byg:weeping_milk_cap[age=1]
byg:weeping_milk_cap[age=2]
byg:weeping_milk_cap[age=3]
byg:weeping_milk_cap[age=4]
byg:weeping_milk_cap[age=5]
byg:weeping_milk_cap[age=6]
byg:weeping_milk_cap[age=7]
byg:weeping_milk_cap[age=8]
byg:weeping_milk_cap[age=9]
byg:weeping_milk_cap[age=10]
byg:weeping_milk_cap[age=11]
byg:weeping_milk_cap[age=12]
byg:weeping_milk_cap[age=13]
byg:weeping_milk_cap[age=14]
byg:weeping_milk_cap[age=15]
byg:wood_blewit[type=dandelion]
byg:horseweed[type=dandelion]
byg:aspenstickpile[facing=north]
byg:aspenstickpile[facing=south]
byg:aspenstickpile[facing=west]
byg:aspenstickpile[facing=east]
byg:stone_pebbles[facing=north]
byg:stone_pebbles[facing=south]
byg:stone_pebbles[facing=west]
byg:stone_pebbles[facing=east]
byg:light_blue_crystal_block
byg:white_crystal_block
byg:purple_crystal_block
byg:red_crystal_block
byg:carved_melon[facing=north]
byg:carved_melon[facing=south]
byg:carved_melon[facing=west]
byg:carved_melon[facing=east]
byg:frozen_oak_sapling[type=dandelion]
byg:red_birch_sapling[type=dandelion]
byg:orange_birch_sapling[type=dandelion]
byg:brown_birch_sapling[type=dandelion]
byg:dry_brown_oak_sapling[type=dandelion]
byg:dry_green_oak_sapling[type=dandelion]
byg:blue_enchanted_sapling[type=dandelion]
byg:pink_enchanted_sapling[type=dandelion]
byg:purple_enchanted_sapling[type=dandelion]
byg:structure_spawn_block
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma[facing=north]
cyclicmagic:block_anvil_magma[facing=south]
cyclicmagic:block_anvil_magma[facing=west]
cyclicmagic:block_anvil_magma[facing=east]
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil[facing=north]
cyclicmagic:block_anvil[facing=south]
cyclicmagic:block_anvil[facing=west]
cyclicmagic:block_anvil[facing=east]
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil[facing=north]
cyclicmagic:void_anvil[facing=south]
cyclicmagic:void_anvil[facing=west]
cyclicmagic:void_anvil[facing=east]
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
enderzoo:blockconfusingcharge[explode=true]
enderzoo:blockconfusingcharge[explode=false]
enderzoo:blockendercharge[explode=true]
enderzoo:blockendercharge[explode=false]
enderzoo:blockconcussioncharge[explode=true]
enderzoo:blockconcussioncharge[explode=false]
ichunutil:compact_porkchop
mca:rose_gold_block
mca:rose_gold_ore
mca:villager_spawner
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=true,east=false,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=true,north=false,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=true,south=false,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=true,up=false,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=true,west=false]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=true]
omlib:network_cable[down=false,east=false,north=false,south=false,up=false,west=false]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=0,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=1,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=2,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=3,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=4,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=5,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=6,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=7,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=8,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=9,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=10,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=11,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=12,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=13,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=14,light_value=15,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=0,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=1,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=2,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=3,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=4,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=5,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=6,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=7,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=8,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=9,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=10,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=11,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=12,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=13,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=14,tier=5]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=1]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=2]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=3]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=4]
openmodularturrets:turret_base[light_opacity=15,light_value=15,tier=5]
openmodularturrets:expander[facing=down,meta=0]
openmodularturrets:expander[facing=down,meta=1]
openmodularturrets:expander[facing=down,meta=2]
openmodularturrets:expander[facing=down,meta=3]
openmodularturrets:expander[facing=down,meta=4]
openmodularturrets:expander[facing=down,meta=5]
openmodularturrets:expander[facing=down,meta=6]
openmodularturrets:expander[facing=down,meta=7]
openmodularturrets:expander[facing=down,meta=8]
openmodularturrets:expander[facing=down,meta=9]
openmodularturrets:expander[facing=up,meta=0]
openmodularturrets:expander[facing=up,meta=1]
openmodularturrets:expander[facing=up,meta=2]
openmodularturrets:expander[facing=up,meta=3]
openmodularturrets:expander[facing=up,meta=4]
openmodularturrets:expander[facing=up,meta=5]
openmodularturrets:expander[facing=up,meta=6]
openmodularturrets:expander[facing=up,meta=7]
openmodularturrets:expander[facing=up,meta=8]
openmodularturrets:expander[facing=up,meta=9]
openmodularturrets:expander[facing=north,meta=0]
openmodularturrets:expander[facing=north,meta=1]
openmodularturrets:expander[facing=north,meta=2]
openmodularturrets:expander[facing=north,meta=3]
openmodularturrets:expander[facing=north,meta=4]
openmodularturrets:expander[facing=north,meta=5]
openmodularturrets:expander[facing=north,meta=6]
openmodularturrets:expander[facing=north,meta=7]
openmodularturrets:expander[facing=north,meta=8]
openmodularturrets:expander[facing=north,meta=9]
openmodularturrets:expander[facing=south,meta=0]
openmodularturrets:expander[facing=south,meta=1]
openmodularturrets:expander[facing=south,meta=2]
openmodularturrets:expander[facing=south,meta=3]
openmodularturrets:expander[facing=south,meta=4]
openmodularturrets:expander[facing=south,meta=5]
openmodularturrets:expander[facing=south,meta=6]
openmodularturrets:expander[facing=south,meta=7]
openmodularturrets:expander[facing=south,meta=8]
openmodularturrets:expander[facing=south,meta=9]
openmodularturrets:expander[facing=west,meta=0]
openmodularturrets:expander[facing=west,meta=1]
openmodularturrets:expander[facing=west,meta=2]
openmodularturrets:expander[facing=west,meta=3]
openmodularturrets:expander[facing=west,meta=4]
openmodularturrets:expander[facing=west,meta=5]
openmodularturrets:expander[facing=west,meta=6]
openmodularturrets:expander[facing=west,meta=7]
openmodularturrets:expander[facing=west,meta=8]
openmodularturrets:expander[facing=west,meta=9]
openmodularturrets:expander[facing=east,meta=0]
openmodularturrets:expander[facing=east,meta=1]
openmodularturrets:expander[facing=east,meta=2]
openmodularturrets:expander[facing=east,meta=3]
openmodularturrets:expander[facing=east,meta=4]
openmodularturrets:expander[facing=east,meta=5]
openmodularturrets:expander[facing=east,meta=6]
openmodularturrets:expander[facing=east,meta=7]
openmodularturrets:expander[facing=east,meta=8]
openmodularturrets:expander[facing=east,meta=9]
openmodularturrets:base_addon[facing=down,meta=0]
openmodularturrets:base_addon[facing=down,meta=1]
openmodularturrets:base_addon[facing=up,meta=0]
openmodularturrets:base_addon[facing=up,meta=1]
openmodularturrets:base_addon[facing=north,meta=0]
openmodularturrets:base_addon[facing=north,meta=1]
openmodularturrets:base_addon[facing=south,meta=0]
openmodularturrets:base_addon[facing=south,meta=1]
openmodularturrets:base_addon[facing=west,meta=0]
openmodularturrets:base_addon[facing=west,meta=1]
openmodularturrets:base_addon[facing=east,meta=0]
openmodularturrets:base_addon[facing=east,meta=1]
openmodularturrets:disposable_item_turret[concealed=true]
openmodularturrets:disposable_item_turret[concealed=false]
openmodularturrets:potato_cannon_turret[concealed=true]
openmodularturrets:potato_cannon_turret[concealed=false]
openmodularturrets:machine_gun_turret[concealed=true]
openmodularturrets:machine_gun_turret[concealed=false]
openmodularturrets:incendiary_turret[concealed=true]
openmodularturrets:incendiary_turret[concealed=false]
openmodularturrets:grenade_turret[concealed=true]
openmodularturrets:grenade_turret[concealed=false]
openmodularturrets:relativistic_turret[concealed=true]
openmodularturrets:relativistic_turret[concealed=false]
openmodularturrets:rocket_turret[concealed=true]
openmodularturrets:rocket_turret[concealed=false]
openmodularturrets:teleporter_turret[concealed=true]
openmodularturrets:teleporter_turret[concealed=false]
openmodularturrets:laser_turret[concealed=true]
openmodularturrets:laser_turret[concealed=false]
openmodularturrets:rail_gun_turret[concealed=true]
openmodularturrets:rail_gun_turret[concealed=false]
openmodularturrets:lever_block[rotation=0]
openmodularturrets:lever_block[rotation=1]
openmodularturrets:lever_block[rotation=2]
openmodularturrets:lever_block[rotation=3]
openmodularturrets:lever_block[rotation=4]
harvestcraft:pamblackberrycrop[age=0]
harvestcraft:pamblackberrycrop[age=1]
harvestcraft:pamblackberrycrop[age=2]
harvestcraft:pamblackberrycrop[age=3]
harvestcraft:pamblueberrycrop[age=0]
harvestcraft:pamblueberrycrop[age=1]
harvestcraft:pamblueberrycrop[age=2]
harvestcraft:pamblueberrycrop[age=3]
harvestcraft:pamcandleberrycrop[age=0]
harvestcraft:pamcandleberrycrop[age=1]
harvestcraft:pamcandleberrycrop[age=2]
harvestcraft:pamcandleberrycrop[age=3]
harvestcraft:pamraspberrycrop[age=0]
harvestcraft:pamraspberrycrop[age=1]
harvestcraft:pamraspberrycrop[age=2]
harvestcraft:pamraspberrycrop[age=3]
harvestcraft:pamstrawberrycrop[age=0]
harvestcraft:pamstrawberrycrop[age=1]
harvestcraft:pamstrawberrycrop[age=2]
harvestcraft:pamstrawberrycrop[age=3]
harvestcraft:pamcactusfruitcrop[age=0]
harvestcraft:pamcactusfruitcrop[age=1]
harvestcraft:pamcactusfruitcrop[age=2]
harvestcraft:pamcactusfruitcrop[age=3]
harvestcraft:pamasparaguscrop[age=0]
harvestcraft:pamasparaguscrop[age=1]
harvestcraft:pamasparaguscrop[age=2]
harvestcraft:pamasparaguscrop[age=3]
harvestcraft:pambarleycrop[age=0]
harvestcraft:pambarleycrop[age=1]
harvestcraft:pambarleycrop[age=2]
harvestcraft:pambarleycrop[age=3]
harvestcraft:pamoatscrop[age=0]
harvestcraft:pamoatscrop[age=1]
harvestcraft:pamoatscrop[age=2]
harvestcraft:pamoatscrop[age=3]
harvestcraft:pamryecrop[age=0]
harvestcraft:pamryecrop[age=1]
harvestcraft:pamryecrop[age=2]
harvestcraft:pamryecrop[age=3]
harvestcraft:pamcorncrop[age=0]
harvestcraft:pamcorncrop[age=1]
harvestcraft:pamcorncrop[age=2]
harvestcraft:pamcorncrop[age=3]
harvestcraft:pambambooshootcrop[age=0]
harvestcraft:pambambooshootcrop[age=1]
harvestcraft:pambambooshootcrop[age=2]
harvestcraft:pambambooshootcrop[age=3]
harvestcraft:pamcantaloupecrop[age=0]
harvestcraft:pamcantaloupecrop[age=1]
harvestcraft:pamcantaloupecrop[age=2]
harvestcraft:pamcantaloupecrop[age=3]
harvestcraft:pamcucumbercrop[age=0]
harvestcraft:pamcucumbercrop[age=1]
harvestcraft:pamcucumbercrop[age=2]
harvestcraft:pamcucumbercrop[age=3]
harvestcraft:pamwintersquashcrop[age=0]
harvestcraft:pamwintersquashcrop[age=1]
harvestcraft:pamwintersquashcrop[age=2]
harvestcraft:pamwintersquashcrop[age=3]
harvestcraft:pamzucchinicrop[age=0]
harvestcraft:pamzucchinicrop[age=1]
harvestcraft:pamzucchinicrop[age=2]
harvestcraft:pamzucchinicrop[age=3]
harvestcraft:pambeetcrop[age=0]
harvestcraft:pambeetcrop[age=1]
harvestcraft:pambeetcrop[age=2]
harvestcraft:pambeetcrop[age=3]
harvestcraft:pamonioncrop[age=0]
harvestcraft:pamonioncrop[age=1]
harvestcraft:pamonioncrop[age=2]
harvestcraft:pamonioncrop[age=3]
harvestcraft:pamparsnipcrop[age=0]
harvestcraft:pamparsnipcrop[age=1]
harvestcraft:pamparsnipcrop[age=2]
harvestcraft:pamparsnipcrop[age=3]
harvestcraft:pampeanutcrop[age=0]
harvestcraft:pampeanutcrop[age=1]
harvestcraft:pampeanutcrop[age=2]
harvestcraft:pampeanutcrop[age=3]
harvestcraft:pamradishcrop[age=0]
harvestcraft:pamradishcrop[age=1]
harvestcraft:pamradishcrop[age=2]
harvestcraft:pamradishcrop[age=3]
harvestcraft:pamrutabagacrop[age=0]
harvestcraft:pamrutabagacrop[age=1]
harvestcraft:pamrutabagacrop[age=2]
harvestcraft:pamrutabagacrop[age=3]
harvestcraft:pamsweetpotatocrop[age=0]
harvestcraft:pamsweetpotatocrop[age=1]
harvestcraft:pamsweetpotatocrop[age=2]
harvestcraft:pamsweetpotatocrop[age=3]
harvestcraft:pamturnipcrop[age=0]
harvestcraft:pamturnipcrop[age=1]
harvestcraft:pamturnipcrop[age=2]
harvestcraft:pamturnipcrop[age=3]
harvestcraft:pamrhubarbcrop[age=0]
harvestcraft:pamrhubarbcrop[age=1]
harvestcraft:pamrhubarbcrop[age=2]
harvestcraft:pamrhubarbcrop[age=3]
harvestcraft:pamcelerycrop[age=0]
harvestcraft:pamcelerycrop[age=1]
harvestcraft:pamcelerycrop[age=2]
harvestcraft:pamcelerycrop[age=3]
harvestcraft:pamgarliccrop[age=0]
harvestcraft:pamgarliccrop[age=1]
harvestcraft:pamgarliccrop[age=2]
harvestcraft:pamgarliccrop[age=3]
harvestcraft:pamgingercrop[age=0]
harvestcraft:pamgingercrop[age=1]
harvestcraft:pamgingercrop[age=2]
harvestcraft:pamgingercrop[age=3]
harvestcraft:pamspiceleafcrop[age=0]
harvestcraft:pamspiceleafcrop[age=1]
harvestcraft:pamspiceleafcrop[age=2]
harvestcraft:pamspiceleafcrop[age=3]
harvestcraft:pamtealeafcrop[age=0]
harvestcraft:pamtealeafcrop[age=1]
harvestcraft:pamtealeafcrop[age=2]
harvestcraft:pamtealeafcrop[age=3]
harvestcraft:pamcoffeebeancrop[age=0]
harvestcraft:pamcoffeebeancrop[age=1]
harvestcraft:pamcoffeebeancrop[age=2]
harvestcraft:pamcoffeebeancrop[age=3]
harvestcraft:pammustardseedscrop[age=0]
harvestcraft:pammustardseedscrop[age=1]
harvestcraft:pammustardseedscrop[age=2]
harvestcraft:pammustardseedscrop[age=3]
harvestcraft:pambroccolicrop[age=0]
harvestcraft:pambroccolicrop[age=1]
harvestcraft:pambroccolicrop[age=2]
harvestcraft:pambroccolicrop[age=3]
harvestcraft:pamcauliflowercrop[age=0]
harvestcraft:pamcauliflowercrop[age=1]
harvestcraft:pamcauliflowercrop[age=2]
harvestcraft:pamcauliflowercrop[age=3]
harvestcraft:pamleekcrop[age=0]
harvestcraft:pamleekcrop[age=1]
harvestcraft:pamleekcrop[age=2]
harvestcraft:pamleekcrop[age=3]
harvestcraft:pamlettucecrop[age=0]
harvestcraft:pamlettucecrop[age=1]
harvestcraft:pamlettucecrop[age=2]
harvestcraft:pamlettucecrop[age=3]
harvestcraft:pamscallioncrop[age=0]
harvestcraft:pamscallioncrop[age=1]
harvestcraft:pamscallioncrop[age=2]
harvestcraft:pamscallioncrop[age=3]
harvestcraft:pamartichokecrop[age=0]
harvestcraft:pamartichokecrop[age=1]
harvestcraft:pamartichokecrop[age=2]
harvestcraft:pamartichokecrop[age=3]
harvestcraft:pambrusselsproutcrop[age=0]
harvestcraft:pambrusselsproutcrop[age=1]
harvestcraft:pambrusselsproutcrop[age=2]
harvestcraft:pambrusselsproutcrop[age=3]
harvestcraft:pamcabbagecrop[age=0]
harvestcraft:pamcabbagecrop[age=1]
harvestcraft:pamcabbagecrop[age=2]
harvestcraft:pamcabbagecrop[age=3]
harvestcraft:pamspinachcrop[age=0]
harvestcraft:pamspinachcrop[age=1]
harvestcraft:pamspinachcrop[age=2]
harvestcraft:pamspinachcrop[age=3]
harvestcraft:pamwhitemushroomcrop[age=0]
harvestcraft:pamwhitemushroomcrop[age=1]
harvestcraft:pamwhitemushroomcrop[age=2]
harvestcraft:pamwhitemushroomcrop[age=3]
harvestcraft:pambeancrop[age=0]
harvestcraft:pambeancrop[age=1]
harvestcraft:pambeancrop[age=2]
harvestcraft:pambeancrop[age=3]
harvestcraft:pamsoybeancrop[age=0]
harvestcraft:pamsoybeancrop[age=1]
harvestcraft:pamsoybeancrop[age=2]
harvestcraft:pamsoybeancrop[age=3]
harvestcraft:pambellpeppercrop[age=0]
harvestcraft:pambellpeppercrop[age=1]
harvestcraft:pambellpeppercrop[age=2]
harvestcraft:pambellpeppercrop[age=3]
harvestcraft:pamchilipeppercrop[age=0]
harvestcraft:pamchilipeppercrop[age=1]
harvestcraft:pamchilipeppercrop[age=2]
harvestcraft:pamchilipeppercrop[age=3]
harvestcraft:pameggplantcrop[age=0]
harvestcraft:pameggplantcrop[age=1]
harvestcraft:pameggplantcrop[age=2]
harvestcraft:pameggplantcrop[age=3]
harvestcraft:pamokracrop[age=0]
harvestcraft:pamokracrop[age=1]
harvestcraft:pamokracrop[age=2]
harvestcraft:pamokracrop[age=3]
harvestcraft:pampeascrop[age=0]
harvestcraft:pampeascrop[age=1]
harvestcraft:pampeascrop[age=2]
harvestcraft:pampeascrop[age=3]
harvestcraft:pamtomatocrop[age=0]
harvestcraft:pamtomatocrop[age=1]
harvestcraft:pamtomatocrop[age=2]
harvestcraft:pamtomatocrop[age=3]
harvestcraft:pamcottoncrop[age=0]
harvestcraft:pamcottoncrop[age=1]
harvestcraft:pamcottoncrop[age=2]
harvestcraft:pamcottoncrop[age=3]
harvestcraft:pampineapplecrop[age=0]
harvestcraft:pampineapplecrop[age=1]
harvestcraft:pampineapplecrop[age=2]
harvestcraft:pampineapplecrop[age=3]
harvestcraft:pamgrapecrop[age=0]
harvestcraft:pamgrapecrop[age=1]
harvestcraft:pamgrapecrop[age=2]
harvestcraft:pamgrapecrop[age=3]
harvestcraft:pamkiwicrop[age=0]
harvestcraft:pamkiwicrop[age=1]
harvestcraft:pamkiwicrop[age=2]
harvestcraft:pamkiwicrop[age=3]
harvestcraft:pamcranberrycrop[age=0]
harvestcraft:pamcranberrycrop[age=1]
harvestcraft:pamcranberrycrop[age=2]
harvestcraft:pamcranberrycrop[age=3]
harvestcraft:pamricecrop[age=0]
harvestcraft:pamricecrop[age=1]
harvestcraft:pamricecrop[age=2]
harvestcraft:pamricecrop[age=3]
harvestcraft:pamseaweedcrop[age=0]
harvestcraft:pamseaweedcrop[age=1]
harvestcraft:pamseaweedcrop[age=2]
harvestcraft:pamseaweedcrop[age=3]
harvestcraft:pamcurryleafcrop[age=0]
harvestcraft:pamcurryleafcrop[age=1]
harvestcraft:pamcurryleafcrop[age=2]
harvestcraft:pamcurryleafcrop[age=3]
harvestcraft:pamsesameseedscrop[age=0]
harvestcraft:pamsesameseedscrop[age=1]
harvestcraft:pamsesameseedscrop[age=2]
harvestcraft:pamsesameseedscrop[age=3]
harvestcraft:pamwaterchestnutcrop[age=0]
harvestcraft:pamwaterchestnutcrop[age=1]
harvestcraft:pamwaterchestnutcrop[age=2]
harvestcraft:pamwaterchestnutcrop[age=3]
harvestcraft:pamgigapicklecrop[age=0]
harvestcraft:pamgigapicklecrop[age=1]
harvestcraft:pamgigapicklecrop[age=2]
harvestcraft:pamgigapicklecrop[age=3]
harvestcraft:pamkalecrop[age=0]
harvestcraft:pamkalecrop[age=1]
harvestcraft:pamkalecrop[age=2]
harvestcraft:pamkalecrop[age=3]
harvestcraft:pamagavecrop[age=0]
harvestcraft:pamagavecrop[age=1]
harvestcraft:pamagavecrop[age=2]
harvestcraft:pamagavecrop[age=3]
harvestcraft:pamamaranthcrop[age=0]
harvestcraft:pamamaranthcrop[age=1]
harvestcraft:pamamaranthcrop[age=2]
harvestcraft:pamamaranthcrop[age=3]
harvestcraft:pamarrowrootcrop[age=0]
harvestcraft:pamarrowrootcrop[age=1]
harvestcraft:pamarrowrootcrop[age=2]
harvestcraft:pamarrowrootcrop[age=3]
harvestcraft:pamcassavacrop[age=0]
harvestcraft:pamcassavacrop[age=1]
harvestcraft:pamcassavacrop[age=2]
harvestcraft:pamcassavacrop[age=3]
harvestcraft:pamchickpeacrop[age=0]
harvestcraft:pamchickpeacrop[age=1]
harvestcraft:pamchickpeacrop[age=2]
harvestcraft:pamchickpeacrop[age=3]
harvestcraft:pamelderberrycrop[age=0]
harvestcraft:pamelderberrycrop[age=1]
harvestcraft:pamelderberrycrop[age=2]
harvestcraft:pamelderberrycrop[age=3]
harvestcraft:pamflaxcrop[age=0]
harvestcraft:pamflaxcrop[age=1]
harvestcraft:pamflaxcrop[age=2]
harvestcraft:pamflaxcrop[age=3]
harvestcraft:pamgreengrapecrop[age=0]
harvestcraft:pamgreengrapecrop[age=1]
harvestcraft:pamgreengrapecrop[age=2]
harvestcraft:pamgreengrapecrop[age=3]
harvestcraft:pamhuckleberrycrop[age=0]
harvestcraft:pamhuckleberrycrop[age=1]
harvestcraft:pamhuckleberrycrop[age=2]
harvestcraft:pamhuckleberrycrop[age=3]
harvestcraft:pamjicamacrop[age=0]
harvestcraft:pamjicamacrop[age=1]
harvestcraft:pamjicamacrop[age=2]
harvestcraft:pamjicamacrop[age=3]
harvestcraft:pamjutecrop[age=0]
harvestcraft:pamjutecrop[age=1]
harvestcraft:pamjutecrop[age=2]
harvestcraft:pamjutecrop[age=3]
harvestcraft:pamkenafcrop[age=0]
harvestcraft:pamkenafcrop[age=1]
harvestcraft:pamkenafcrop[age=2]
harvestcraft:pamkenafcrop[age=3]
harvestcraft:pamkohlrabicrop[age=0]
harvestcraft:pamkohlrabicrop[age=1]
harvestcraft:pamkohlrabicrop[age=2]
harvestcraft:pamkohlrabicrop[age=3]
harvestcraft:pamlentilcrop[age=0]
harvestcraft:pamlentilcrop[age=1]
harvestcraft:pamlentilcrop[age=2]
harvestcraft:pamlentilcrop[age=3]
harvestcraft:pammilletcrop[age=0]
harvestcraft:pammilletcrop[age=1]
harvestcraft:pammilletcrop[age=2]
harvestcraft:pammilletcrop[age=3]
harvestcraft:pammulberrycrop[age=0]
harvestcraft:pammulberrycrop[age=1]
harvestcraft:pammulberrycrop[age=2]
harvestcraft:pammulberrycrop[age=3]
harvestcraft:pamquinoacrop[age=0]
harvestcraft:pamquinoacrop[age=1]
harvestcraft:pamquinoacrop[age=2]
harvestcraft:pamquinoacrop[age=3]
harvestcraft:pamsisalcrop[age=0]
harvestcraft:pamsisalcrop[age=1]
harvestcraft:pamsisalcrop[age=2]
harvestcraft:pamsisalcrop[age=3]
harvestcraft:pamtarocrop[age=0]
harvestcraft:pamtarocrop[age=1]
harvestcraft:pamtarocrop[age=2]
harvestcraft:pamtarocrop[age=3]
harvestcraft:pamtomatillocrop[age=0]
harvestcraft:pamtomatillocrop[age=1]
harvestcraft:pamtomatillocrop[age=2]
harvestcraft:pamtomatillocrop[age=3]
harvestcraft:pamjuniperberrycrop[age=0]
harvestcraft:pamjuniperberrycrop[age=1]
harvestcraft:pamjuniperberrycrop[age=2]
harvestcraft:pamjuniperberrycrop[age=3]
harvestcraft:date_sapling
harvestcraft:pamdate[age=0]
harvestcraft:pamdate[age=1]
harvestcraft:pamdate[age=2]
harvestcraft:papaya_sapling
harvestcraft:pampapaya[age=0]
harvestcraft:pampapaya[age=1]
harvestcraft:pampapaya[age=2]
harvestcraft:cherry_sapling
harvestcraft:pamcherry[age=0]
harvestcraft:pamcherry[age=1]
harvestcraft:pamcherry[age=2]
harvestcraft:fig_sapling
harvestcraft:pamfig[age=0]
harvestcraft:pamfig[age=1]
harvestcraft:pamfig[age=2]
harvestcraft:soursop_sapling
harvestcraft:pamsoursop[age=0]
harvestcraft:pamsoursop[age=1]
harvestcraft:pamsoursop[age=2]
harvestcraft:dragonfruit_sapling
harvestcraft:pamdragonfruit[age=0]
harvestcraft:pamdragonfruit[age=1]
harvestcraft:pamdragonfruit[age=2]
harvestcraft:rambutan_sapling
harvestcraft:pamrambutan[age=0]
harvestcraft:pamrambutan[age=1]
harvestcraft:pamrambutan[age=2]
harvestcraft:jackfruit_sapling
harvestcraft:pamjackfruit[age=0]
harvestcraft:pamjackfruit[age=1]
harvestcraft:pamjackfruit[age=2]
harvestcraft:passionfruit_sapling
harvestcraft:pampassionfruit[age=0]
harvestcraft:pampassionfruit[age=1]
harvestcraft:pampassionfruit[age=2]
harvestcraft:apple_sapling
harvestcraft:pamapple[age=0]
harvestcraft:pamapple[age=1]
harvestcraft:pamapple[age=2]
harvestcraft:lemon_sapling
harvestcraft:pamlemon[age=0]
harvestcraft:pamlemon[age=1]
harvestcraft:pamlemon[age=2]
harvestcraft:pear_sapling
harvestcraft:pampear[age=0]
harvestcraft:pampear[age=1]
harvestcraft:pampear[age=2]
harvestcraft:olive_sapling
harvestcraft:pamolive[age=0]
harvestcraft:pamolive[age=1]
harvestcraft:pamolive[age=2]
harvestcraft:spiderweb_sapling
harvestcraft:pamspiderweb[age=0]
harvestcraft:pamspiderweb[age=1]
harvestcraft:pamspiderweb[age=2]
harvestcraft:grapefruit_sapling
harvestcraft:pamgrapefruit[age=0]
harvestcraft:pamgrapefruit[age=1]
harvestcraft:pamgrapefruit[age=2]
harvestcraft:pomegranate_sapling
harvestcraft:pampomegranate[age=0]
harvestcraft:pampomegranate[age=1]
harvestcraft:pampomegranate[age=2]
harvestcraft:cashew_sapling
harvestcraft:pamcashew[age=0]
harvestcraft:pamcashew[age=1]
harvestcraft:pamcashew[age=2]
harvestcraft:vanillabean_sapling
harvestcraft:pamvanillabean[age=0]
harvestcraft:pamvanillabean[age=1]
harvestcraft:pamvanillabean[age=2]
harvestcraft:starfruit_sapling
harvestcraft:pamstarfruit[age=0]
harvestcraft:pamstarfruit[age=1]
harvestcraft:pamstarfruit[age=2]
harvestcraft:banana_sapling
harvestcraft:pambanana[age=0]
harvestcraft:pambanana[age=1]
harvestcraft:pambanana[age=2]
harvestcraft:plum_sapling
harvestcraft:pamplum[age=0]
harvestcraft:pamplum[age=1]
harvestcraft:pamplum[age=2]
harvestcraft:avocado_sapling
harvestcraft:pamavocado[age=0]
harvestcraft:pamavocado[age=1]
harvestcraft:pamavocado[age=2]
harvestcraft:pecan_sapling
harvestcraft:pampecan[age=0]
harvestcraft:pampecan[age=1]
harvestcraft:pampecan[age=2]
harvestcraft:pistachio_sapling
harvestcraft:pampistachio[age=0]
harvestcraft:pampistachio[age=1]
harvestcraft:pampistachio[age=2]
harvestcraft:hazelnut_sapling
harvestcraft:pamhazelnut[age=0]
harvestcraft:pamhazelnut[age=1]
harvestcraft:pamhazelnut[age=2]
harvestcraft:lime_sapling
harvestcraft:pamlime[age=0]
harvestcraft:pamlime[age=1]
harvestcraft:pamlime[age=2]
harvestcraft:peppercorn_sapling
harvestcraft:pampeppercorn[age=0]
harvestcraft:pampeppercorn[age=1]
harvestcraft:pampeppercorn[age=2]
harvestcraft:almond_sapling
harvestcraft:pamalmond[age=0]
harvestcraft:pamalmond[age=1]
harvestcraft:pamalmond[age=2]
harvestcraft:gooseberry_sapling
harvestcraft:pamgooseberry[age=0]
harvestcraft:pamgooseberry[age=1]
harvestcraft:pamgooseberry[age=2]
harvestcraft:peach_sapling
harvestcraft:pampeach[age=0]
harvestcraft:pampeach[age=1]
harvestcraft:pampeach[age=2]
harvestcraft:chestnut_sapling
harvestcraft:pamchestnut[age=0]
harvestcraft:pamchestnut[age=1]
harvestcraft:pamchestnut[age=2]
harvestcraft:pawpaw_sapling
harvestcraft:pampawpaw[age=0]
harvestcraft:pampawpaw[age=1]
harvestcraft:pampawpaw[age=2]
harvestcraft:coconut_sapling
harvestcraft:pamcoconut[age=0]
harvestcraft:pamcoconut[age=1]
harvestcraft:pamcoconut[age=2]
harvestcraft:mango_sapling
harvestcraft:pammango[age=0]
harvestcraft:pammango[age=1]
harvestcraft:pammango[age=2]
harvestcraft:apricot_sapling
harvestcraft:pamapricot[age=0]
harvestcraft:pamapricot[age=1]
harvestcraft:pamapricot[age=2]
harvestcraft:orange_sapling
harvestcraft:pamorange[age=0]
harvestcraft:pamorange[age=1]
harvestcraft:pamorange[age=2]
harvestcraft:walnut_sapling
harvestcraft:pamwalnut[age=0]
harvestcraft:pamwalnut[age=1]
harvestcraft:pamwalnut[age=2]
harvestcraft:lychee_sapling
harvestcraft:pamlychee[age=0]
harvestcraft:pamlychee[age=1]
harvestcraft:pamlychee[age=2]
harvestcraft:persimmon_sapling
harvestcraft:pampersimmon[age=0]
harvestcraft:pampersimmon[age=1]
harvestcraft:pampersimmon[age=2]
harvestcraft:guava_sapling
harvestcraft:pamguava[age=0]
harvestcraft:pamguava[age=1]
harvestcraft:pamguava[age=2]
harvestcraft:breadfruit_sapling
harvestcraft:pambreadfruit[age=0]
harvestcraft:pambreadfruit[age=1]
harvestcraft:pambreadfruit[age=2]
harvestcraft:nutmeg_sapling
harvestcraft:pamnutmeg[age=0]
harvestcraft:pamnutmeg[age=1]
harvestcraft:pamnutmeg[age=2]
harvestcraft:durian_sapling
harvestcraft:pamdurian[age=0]
harvestcraft:pamdurian[age=1]
harvestcraft:pamdurian[age=2]
harvestcraft:tamarind_sapling
harvestcraft:pamtamarind[age=0]
harvestcraft:pamtamarind[age=1]
harvestcraft:pamtamarind[age=2]
harvestcraft:cinnamon_sapling
harvestcraft:pamcinnamon[age=0]
harvestcraft:pamcinnamon[age=1]
harvestcraft:pamcinnamon[age=2]
harvestcraft:maple_sapling
harvestcraft:pammaple[age=0]
harvestcraft:pammaple[age=1]
harvestcraft:pammaple[age=2]
harvestcraft:paperbark_sapling
harvestcraft:pampaperbark[age=0]
harvestcraft:pampaperbark[age=1]
harvestcraft:pampaperbark[age=2]
harvestcraft:market
harvestcraft:shippingbin
harvestcraft:well
harvestcraft:groundtrap[facing=north]
harvestcraft:groundtrap[facing=south]
harvestcraft:groundtrap[facing=west]
harvestcraft:groundtrap[facing=east]
harvestcraft:watertrap[facing=north]
harvestcraft:watertrap[facing=south]
harvestcraft:watertrap[facing=west]
harvestcraft:watertrap[facing=east]
harvestcraft:waterfilter[facing=north]
harvestcraft:waterfilter[facing=south]
harvestcraft:waterfilter[facing=west]
harvestcraft:waterfilter[facing=east]
harvestcraft:grinder[facing=north]
harvestcraft:grinder[facing=south]
harvestcraft:grinder[facing=west]
harvestcraft:grinder[facing=east]
harvestcraft:beehive
harvestcraft:apiary[facing=north]
harvestcraft:apiary[facing=south]
harvestcraft:apiary[facing=west]
harvestcraft:apiary[facing=east]
harvestcraft:honey
harvestcraft:honeycomb
harvestcraft:pressedwax
harvestcraft:waxcomb
harvestcraft:candledeco1[facing=up]
harvestcraft:candledeco1[facing=north]
harvestcraft:candledeco1[facing=south]
harvestcraft:candledeco1[facing=west]
harvestcraft:candledeco1[facing=east]
harvestcraft:candledeco2[facing=up]
harvestcraft:candledeco2[facing=north]
harvestcraft:candledeco2[facing=south]
harvestcraft:candledeco2[facing=west]
harvestcraft:candledeco2[facing=east]
harvestcraft:candledeco3[facing=up]
harvestcraft:candledeco3[facing=north]
harvestcraft:candledeco3[facing=south]
harvestcraft:candledeco3[facing=west]
harvestcraft:candledeco3[facing=east]
harvestcraft:candledeco4[facing=up]
harvestcraft:candledeco4[facing=north]
harvestcraft:candledeco4[facing=south]
harvestcraft:candledeco4[facing=west]
harvestcraft:candledeco4[facing=east]
harvestcraft:candledeco5[facing=up]
harvestcraft:candledeco5[facing=north]
harvestcraft:candledeco5[facing=south]
harvestcraft:candledeco5[facing=west]
harvestcraft:candledeco5[facing=east]
harvestcraft:candledeco6[facing=up]
harvestcraft:candledeco6[facing=north]
harvestcraft:candledeco6[facing=south]
harvestcraft:candledeco6[facing=west]
harvestcraft:candledeco6[facing=east]
harvestcraft:candledeco7[facing=up]
harvestcraft:candledeco7[facing=north]
harvestcraft:candledeco7[facing=south]
harvestcraft:candledeco7[facing=west]
harvestcraft:candledeco7[facing=east]
harvestcraft:candledeco8[facing=up]
harvestcraft:candledeco8[facing=north]
harvestcraft:candledeco8[facing=south]
harvestcraft:candledeco8[facing=west]
harvestcraft:candledeco8[facing=east]
harvestcraft:candledeco9[facing=up]
harvestcraft:candledeco9[facing=north]
harvestcraft:candledeco9[facing=south]
harvestcraft:candledeco9[facing=west]
harvestcraft:candledeco9[facing=east]
harvestcraft:candledeco10[facing=up]
harvestcraft:candledeco10[facing=north]
harvestcraft:candledeco10[facing=south]
harvestcraft:candledeco10[facing=west]
harvestcraft:candledeco10[facing=east]
harvestcraft:candledeco11[facing=up]
harvestcraft:candledeco11[facing=north]
harvestcraft:candledeco11[facing=south]
harvestcraft:candledeco11[facing=west]
harvestcraft:candledeco11[facing=east]
harvestcraft:candledeco12[facing=up]
harvestcraft:candledeco12[facing=north]
harvestcraft:candledeco12[facing=south]
harvestcraft:candledeco12[facing=west]
harvestcraft:candledeco12[facing=east]
harvestcraft:candledeco13[facing=up]
harvestcraft:candledeco13[facing=north]
harvestcraft:candledeco13[facing=south]
harvestcraft:candledeco13[facing=west]
harvestcraft:candledeco13[facing=east]
harvestcraft:candledeco14[facing=up]
harvestcraft:candledeco14[facing=north]
harvestcraft:candledeco14[facing=south]
harvestcraft:candledeco14[facing=west]
harvestcraft:candledeco14[facing=east]
harvestcraft:candledeco15[facing=up]
harvestcraft:candledeco15[facing=north]
harvestcraft:candledeco15[facing=south]
harvestcraft:candledeco15[facing=west]
harvestcraft:candledeco15[facing=east]
harvestcraft:candledeco16[facing=up]
harvestcraft:candledeco16[facing=north]
harvestcraft:candledeco16[facing=south]
harvestcraft:candledeco16[facing=west]
harvestcraft:candledeco16[facing=east]
harvestcraft:aridgarden
harvestcraft:frostgarden
harvestcraft:shadedgarden
harvestcraft:soggygarden
harvestcraft:tropicalgarden
harvestcraft:windygarden
harvestcraft:presser[facing=north]
harvestcraft:presser[facing=south]
harvestcraft:presser[facing=west]
harvestcraft:presser[facing=east]
harvestcraft:carrotcake[bites=0]
harvestcraft:carrotcake[bites=1]
harvestcraft:carrotcake[bites=2]
harvestcraft:carrotcake[bites=3]
harvestcraft:carrotcake[bites=4]
harvestcraft:carrotcake[bites=5]
harvestcraft:carrotcake[bites=6]
harvestcraft:cheesecake[bites=0]
harvestcraft:cheesecake[bites=1]
harvestcraft:cheesecake[bites=2]
harvestcraft:cheesecake[bites=3]
harvestcraft:cheesecake[bites=4]
harvestcraft:cheesecake[bites=5]
harvestcraft:cheesecake[bites=6]
harvestcraft:cherrycheesecake[bites=0]
harvestcraft:cherrycheesecake[bites=1]
harvestcraft:cherrycheesecake[bites=2]
harvestcraft:cherrycheesecake[bites=3]
harvestcraft:cherrycheesecake[bites=4]
harvestcraft:cherrycheesecake[bites=5]
harvestcraft:cherrycheesecake[bites=6]
harvestcraft:chocolatesprinklecake[bites=0]
harvestcraft:chocolatesprinklecake[bites=1]
harvestcraft:chocolatesprinklecake[bites=2]
harvestcraft:chocolatesprinklecake[bites=3]
harvestcraft:chocolatesprinklecake[bites=4]
harvestcraft:chocolatesprinklecake[bites=5]
harvestcraft:chocolatesprinklecake[bites=6]
harvestcraft:holidaycake[bites=0]
harvestcraft:holidaycake[bites=1]
harvestcraft:holidaycake[bites=2]
harvestcraft:holidaycake[bites=3]
harvestcraft:holidaycake[bites=4]
harvestcraft:holidaycake[bites=5]
harvestcraft:holidaycake[bites=6]
harvestcraft:lamingtoncake[bites=0]
harvestcraft:lamingtoncake[bites=1]
harvestcraft:lamingtoncake[bites=2]
harvestcraft:lamingtoncake[bites=3]
harvestcraft:lamingtoncake[bites=4]
harvestcraft:lamingtoncake[bites=5]
harvestcraft:lamingtoncake[bites=6]
harvestcraft:pavlovacake[bites=0]
harvestcraft:pavlovacake[bites=1]
harvestcraft:pavlovacake[bites=2]
harvestcraft:pavlovacake[bites=3]
harvestcraft:pavlovacake[bites=4]
harvestcraft:pavlovacake[bites=5]
harvestcraft:pavlovacake[bites=6]
harvestcraft:pineappleupsidedowncake[bites=0]
harvestcraft:pineappleupsidedowncake[bites=1]
harvestcraft:pineappleupsidedowncake[bites=2]
harvestcraft:pineappleupsidedowncake[bites=3]
harvestcraft:pineappleupsidedowncake[bites=4]
harvestcraft:pineappleupsidedowncake[bites=5]
harvestcraft:pineappleupsidedowncake[bites=6]
harvestcraft:pumpkincheesecake[bites=0]
harvestcraft:pumpkincheesecake[bites=1]
harvestcraft:pumpkincheesecake[bites=2]
harvestcraft:pumpkincheesecake[bites=3]
harvestcraft:pumpkincheesecake[bites=4]
harvestcraft:pumpkincheesecake[bites=5]
harvestcraft:pumpkincheesecake[bites=6]
harvestcraft:redvelvetcake[bites=0]
harvestcraft:redvelvetcake[bites=1]
harvestcraft:redvelvetcake[bites=2]
harvestcraft:redvelvetcake[bites=3]
harvestcraft:redvelvetcake[bites=4]
harvestcraft:redvelvetcake[bites=5]
harvestcraft:redvelvetcake[bites=6]
storagenetwork:master
storagenetwork:request[facing=down]
storagenetwork:request[facing=up]
storagenetwork:request[facing=north]
storagenetwork:request[facing=south]
storagenetwork:request[facing=west]
storagenetwork:request[facing=east]
storagenetwork:inventory
storagenetwork:kabel
storagenetwork:storage_kabel
storagenetwork:ex_kabel
storagenetwork:im_kabel
storagenetwork:process_kabel
storagenetwork:controller[facing=down]
storagenetwork:controller[facing=up]
storagenetwork:controller[facing=north]
storagenetwork:controller[facing=south]
storagenetwork:controller[facing=west]
storagenetwork:controller[facing=east]
storagenetwork:simple_kabel
mysticalworld:thatch
mysticalworld:thatch_slab[half=top]
mysticalworld:thatch_slab[half=bottom]
mysticalworld:thatch_double_slab[half=top]
mysticalworld:thatch_double_slab[half=bottom]
mysticalworld:thatch_stairs[facing=north,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=south,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=west,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=east,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:aubergine_crop[age=0]
mysticalworld:aubergine_crop[age=1]
mysticalworld:aubergine_crop[age=2]
mysticalworld:aubergine_crop[age=3]
mysticalworld:aubergine_crop[age=4]
mysticalworld:aubergine_crop[age=5]
mysticalworld:aubergine_crop[age=6]
mysticalworld:aubergine_crop[age=7]
mysticalworld:gall_apple_crop[age=0,facing=north]
mysticalworld:gall_apple_crop[age=0,facing=south]
mysticalworld:gall_apple_crop[age=0,facing=west]
mysticalworld:gall_apple_crop[age=0,facing=east]
mysticalworld:gall_apple_crop[age=1,facing=north]
mysticalworld:gall_apple_crop[age=1,facing=south]
mysticalworld:gall_apple_crop[age=1,facing=west]
mysticalworld:gall_apple_crop[age=1,facing=east]
mysticalworld:gall_apple_crop[age=2,facing=north]
mysticalworld:gall_apple_crop[age=2,facing=south]
mysticalworld:gall_apple_crop[age=2,facing=west]
mysticalworld:gall_apple_crop[age=2,facing=east]
mysticalworld:gall_apple_crop[age=3,facing=north]
mysticalworld:gall_apple_crop[age=3,facing=south]
mysticalworld:gall_apple_crop[age=3,facing=west]
mysticalworld:gall_apple_crop[age=3,facing=east]
mysticalworld:charred_log[axis=x]
mysticalworld:charred_log[axis=y]
mysticalworld:charred_log[axis=z]
mysticalworld:charred_log[axis=none]
mysticalworld:charred_planks
mysticalworld:charred_slab[half=top]
mysticalworld:charred_slab[half=bottom]
mysticalworld:charred_double_slab[half=top]
mysticalworld:charred_double_slab[half=bottom]
mysticalworld:charred_stairs[facing=north,half=top,shape=straight]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=straight]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=straight]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=straight]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_button[facing=down,powered=true]
mysticalworld:charred_button[facing=down,powered=false]
mysticalworld:charred_button[facing=up,powered=true]
mysticalworld:charred_button[facing=up,powered=false]
mysticalworld:charred_button[facing=north,powered=true]
mysticalworld:charred_button[facing=north,powered=false]
mysticalworld:charred_button[facing=south,powered=true]
mysticalworld:charred_button[facing=south,powered=false]
mysticalworld:charred_button[facing=west,powered=true]
mysticalworld:charred_button[facing=west,powered=false]
mysticalworld:charred_button[facing=east,powered=true]
mysticalworld:charred_button[facing=east,powered=false]
mysticalworld:charred_pressure_plate[powered=true]
mysticalworld:charred_pressure_plate[powered=false]
mysticalworld:charred_fence[east=true,north=true,south=true,west=true]
mysticalworld:charred_fence[east=true,north=true,south=true,west=false]
mysticalworld:charred_fence[east=true,north=true,south=false,west=true]
mysticalworld:charred_fence[east=true,north=true,south=false,west=false]
mysticalworld:charred_fence[east=true,north=false,south=true,west=true]
mysticalworld:charred_fence[east=true,north=false,south=true,west=false]
mysticalworld:charred_fence[east=true,north=false,south=false,west=true]
mysticalworld:charred_fence[east=true,north=false,south=false,west=false]
mysticalworld:charred_fence[east=false,north=true,south=true,west=true]
mysticalworld:charred_fence[east=false,north=true,south=true,west=false]
mysticalworld:charred_fence[east=false,north=true,south=false,west=true]
mysticalworld:charred_fence[east=false,north=true,south=false,west=false]
mysticalworld:charred_fence[east=false,north=false,south=true,west=true]
mysticalworld:charred_fence[east=false,north=false,south=true,west=false]
mysticalworld:charred_fence[east=false,north=false,south=false,west=true]
mysticalworld:charred_fence[east=false,north=false,south=false,west=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_block
mysticalworld:mud_brick
mysticalworld:wet_mud_block
mysticalworld:wet_mud_brick
mysticalworld:mud_block_slab[half=top]
mysticalworld:mud_block_slab[half=bottom]
mysticalworld:mud_block_double_slab[half=top]
mysticalworld:mud_block_double_slab[half=bottom]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_button[facing=down,powered=true]
mysticalworld:mud_block_button[facing=down,powered=false]
mysticalworld:mud_block_button[facing=up,powered=true]
mysticalworld:mud_block_button[facing=up,powered=false]
mysticalworld:mud_block_button[facing=north,powered=true]
mysticalworld:mud_block_button[facing=north,powered=false]
mysticalworld:mud_block_button[facing=south,powered=true]
mysticalworld:mud_block_button[facing=south,powered=false]
mysticalworld:mud_block_button[facing=west,powered=true]
mysticalworld:mud_block_button[facing=west,powered=false]
mysticalworld:mud_block_button[facing=east,powered=true]
mysticalworld:mud_block_button[facing=east,powered=false]
mysticalworld:mud_block_pressure_plate[powered=true]
mysticalworld:mud_block_pressure_plate[powered=false]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_slab[half=top]
mysticalworld:mud_brick_slab[half=bottom]
mysticalworld:mud_brick_double_slab[half=top]
mysticalworld:mud_brick_double_slab[half=bottom]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_button[facing=down,powered=true]
mysticalworld:mud_brick_button[facing=down,powered=false]
mysticalworld:mud_brick_button[facing=up,powered=true]
mysticalworld:mud_brick_button[facing=up,powered=false]
mysticalworld:mud_brick_button[facing=north,powered=true]
mysticalworld:mud_brick_button[facing=north,powered=false]
mysticalworld:mud_brick_button[facing=south,powered=true]
mysticalworld:mud_brick_button[facing=south,powered=false]
mysticalworld:mud_brick_button[facing=west,powered=true]
mysticalworld:mud_brick_button[facing=west,powered=false]
mysticalworld:mud_brick_button[facing=east,powered=true]
mysticalworld:mud_brick_button[facing=east,powered=false]
mysticalworld:mud_brick_pressure_plate[powered=true]
mysticalworld:mud_brick_pressure_plate[powered=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:pearl_block
mysticalworld:pearl_slab[half=top]
mysticalworld:pearl_slab[half=bottom]
mysticalworld:pearl_double_slab[half=top]
mysticalworld:pearl_double_slab[half=bottom]
mysticalworld:pearl_stairs[facing=north,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=south,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=west,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=east,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_button[facing=down,powered=true]
mysticalworld:pearl_button[facing=down,powered=false]
mysticalworld:pearl_button[facing=up,powered=true]
mysticalworld:pearl_button[facing=up,powered=false]
mysticalworld:pearl_button[facing=north,powered=true]
mysticalworld:pearl_button[facing=north,powered=false]
mysticalworld:pearl_button[facing=south,powered=true]
mysticalworld:pearl_button[facing=south,powered=false]
mysticalworld:pearl_button[facing=west,powered=true]
mysticalworld:pearl_button[facing=west,powered=false]
mysticalworld:pearl_button[facing=east,powered=true]
mysticalworld:pearl_button[facing=east,powered=false]
mysticalworld:pearl_pressure_plate[powered=true]
mysticalworld:pearl_pressure_plate[powered=false]
mysticalworld:pearl_fence[east=true,north=true,south=true,west=true]
mysticalworld:pearl_fence[east=true,north=true,south=true,west=false]
mysticalworld:pearl_fence[east=true,north=true,south=false,west=true]
mysticalworld:pearl_fence[east=true,north=true,south=false,west=false]
mysticalworld:pearl_fence[east=true,north=false,south=true,west=true]
mysticalworld:pearl_fence[east=true,north=false,south=true,west=false]
mysticalworld:pearl_fence[east=true,north=false,south=false,west=true]
mysticalworld:pearl_fence[east=true,north=false,south=false,west=false]
mysticalworld:pearl_fence[east=false,north=true,south=true,west=true]
mysticalworld:pearl_fence[east=false,north=true,south=true,west=false]
mysticalworld:pearl_fence[east=false,north=true,south=false,west=true]
mysticalworld:pearl_fence[east=false,north=true,south=false,west=false]
mysticalworld:pearl_fence[east=false,north=false,south=true,west=true]
mysticalworld:pearl_fence[east=false,north=false,south=true,west=false]
mysticalworld:pearl_fence[east=false,north=false,south=false,west=true]
mysticalworld:pearl_fence[east=false,north=false,south=false,west=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:slime_eggs[count=0]
mysticalworld:slime_eggs[count=1]
mysticalworld:slime_eggs[count=2]
mysticalworld:slime_eggs[count=3]
mysticalworld:copper_block
mysticalworld:copper_ore
mysticalworld:silver_block
mysticalworld:silver_ore
mysticalworld:amethyst_block
mysticalworld:amethyst_ore
mysticalworld:quartz_ore
mysticalworld:granite_quartz_ore
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
